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package serviceGame
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import (
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"context"
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"errors"
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"fmt"
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"github.com/gogf/gf/v2/encoding/gcharset"
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"github.com/gogf/gf/v2/encoding/gjson"
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"github.com/gogf/gf/v2/frame/g"
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"log"
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"strings"
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"tyj_admin/api/v1/game"
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"tyj_admin/internal/consts"
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"tyj_admin/internal/dao"
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"tyj_admin/internal/model/entity"
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"tyj_admin/internal/service"
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"tyj_admin/internal/serviceGame/internal"
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"tyj_admin/library/libUtils"
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"tyj_admin/library/liberr"
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"tyj_admin/utils"
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)
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type IGameLoginUrl interface {
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GetLoginUrl(ctx context.Context, req *game.GetLoginUrlReq) (res *game.GetLoginUrlRes, err error)
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GetServerConfigGeneral(ctx context.Context, req *game.GetServerConfigGeneralReq) (res *game.GetServerConfigGeneralRes, err error)
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AddServerConfigGeneral(ctx context.Context, req *game.AddServerConfigGeneralReq) (res *game.AddServerConfigGeneralRes, err error)
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GetAllLoginUrl(ctx context.Context, req *game.GetAllLoginUrlReq) (res *game.GetAllLoginUrlRes, err error)
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AddLoginUrl(ctx context.Context, req *game.AddLoginUrlReq) (res *game.AddLoginUrlRes, err error)
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DelLoginUrl(ctx context.Context, req *game.DelLoginUrlReq) (res *game.DelLoginUrlRes, err error)
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GetGameLoginUrl(ctx context.Context, req *game.GetGameLoginUrlReq) (res *game.GetGameLoginUrlRes, err error)
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ReConfigServer(ctx context.Context, req *game.ReConfigServerReq) (res *game.ReConfigServerRes, err error)
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GetAllCcdUrl(ctx context.Context, req *game.GetAllCcdUrlReq) (res *game.GetAllCcdUrlRes, err error)
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AddServerConfig(ctx context.Context, req *game.AddServerConfigReq) (res *game.AddServerConfigRes, err error)
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GetRouter(ctx context.Context, req *game.GetRouterReq) (res *game.GetRouterRes, err error)
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GetServerVersionList(ctx context.Context, req *game.GetServerVersionListReq) (res *game.GetServerVersionListRes, err error)
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UpdateRouter(ctx context.Context, req *game.AddRouterReq) (res *game.AddRouterRes, err error)
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ServerUpdateMsg(ctx context.Context, req *game.ServerUpdateMsgReq) (res *game.ServerUpdateMsgRes, err error)
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}
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type gameLoginUrlImpl struct {
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}
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var gameLoginUrlService = gameLoginUrlImpl{}
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func GameLoginUrl() IGameLoginUrl {
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return &gameLoginUrlService
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}
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func (c *gameLoginUrlImpl) GetLoginUrl(ctx context.Context, req *game.GetLoginUrlReq) (res *game.GetLoginUrlRes, err error) {
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g.Try(ctx, func(ctx context.Context) {
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res = new(game.GetLoginUrlRes)
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model := dao.GameLoginUrl.Ctx(ctx)
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res.Total, err = model.Count()
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liberr.ErrIsNil(ctx, err, "mysql err")
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model = model.Page(req.PageNum, req.PageSize)
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err = model.Scan(&res.LoginUrlList)
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//service.Email().SendEmail(ctx, &system.SendEmailReq{})
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})
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return
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}
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func (c *gameLoginUrlImpl) GetServerConfigGeneral(ctx context.Context, req *game.GetServerConfigGeneralReq) (res *game.GetServerConfigGeneralRes, err error) {
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g.Try(ctx, func(ctx context.Context) {
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res = new(game.GetServerConfigGeneralRes)
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err = dao.GameServerJsonGeneral.Ctx(ctx).Scan(&res.List)
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liberr.ErrIsNil(ctx, err, "mysql err")
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})
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return
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}
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func (c *gameLoginUrlImpl) AddServerConfigGeneral(ctx context.Context, req *game.AddServerConfigGeneralReq) (res *game.AddServerConfigGeneralRes, err error) {
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g.Try(ctx, func(ctx context.Context) {
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res = new(game.AddServerConfigGeneralRes)
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_, err = dao.GameServerJsonGeneral.Ctx(ctx).Where("id=?", req.Id).Update(g.Map{
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dao.GameServerJsonGeneral.Columns().BackstageRechargeUrl: req.BackstageRechargeUrl,
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dao.GameServerJsonGeneral.Columns().IdentityCheckAddress: req.IdentityCheckAddress,
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dao.GameServerJsonGeneral.Columns().UniqueAddress: req.UniqueAddress,
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dao.GameServerJsonGeneral.Columns().RechargeWhiteListIps: req.RechargeWhiteListIps,
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dao.GameServerJsonGeneral.Columns().GmWhiteListUrl: req.GmWhiteListUrl,
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dao.GameServerJsonGeneral.Columns().SdkAddress: req.SdkAddress,
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})
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liberr.ErrIsNil(ctx, err, "mysql err")
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})
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return
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}
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func (c *gameLoginUrlImpl) GetAllLoginUrl(ctx context.Context, req *game.GetAllLoginUrlReq) (res *game.GetAllLoginUrlRes, err error) {
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g.Try(ctx, func(ctx context.Context) {
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res = new(game.GetAllLoginUrlRes)
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res.LoginUrlList = internal.ServerList
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})
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return
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}
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func (c *gameLoginUrlImpl) AddLoginUrl(ctx context.Context, req *game.AddLoginUrlReq) (res *game.AddLoginUrlRes, err error) {
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res = new(game.AddLoginUrlRes)
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err = g.Try(ctx, func(ctx context.Context) {
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server := []entity.GameLoginUrl{}
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model := dao.GameLoginUrl.Ctx(ctx)
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model.WherePri(req.Id).Scan(&server)
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if len(server) > 0 {
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data := g.Map{
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dao.GameLoginUrl.Columns().Id: req.Id,
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}
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if req.IsNew != "" {
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data[dao.GameLoginUrl.Columns().IsNew] = req.IsNew
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}
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if req.Recommend != "" {
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data[dao.GameLoginUrl.Columns().Recommend] = req.Recommend
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}
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if req.State != "" {
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data[dao.GameLoginUrl.Columns().State] = req.State
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}
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if req.Host != "" {
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data[dao.GameLoginUrl.Columns().Host] = req.Host
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}
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if req.Port != 0 {
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data[dao.GameLoginUrl.Columns().Port] = req.Port
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}
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_, err = model.WherePri(req.Id).Update(data)
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}
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})
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return
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}
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func (c *gameLoginUrlImpl) DelLoginUrl(ctx context.Context, req *game.DelLoginUrlReq) (res *game.DelLoginUrlRes, err error) {
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err = g.Try(ctx, func(ctx context.Context) {
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if req.Id == 0 {
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liberr.ErrIsNil(ctx, err, "错误的id")
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return
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}
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_, e := dao.GameLoginUrl.Ctx(ctx).Where("id=", req.Id).Delete()
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if e != nil {
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liberr.ErrIsNil(ctx, e, "删除通知失败")
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return
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}
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})
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return
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}
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func (c *gameLoginUrlImpl) GetGameLoginUrl(ctx context.Context, req *game.GetGameLoginUrlReq) (res *game.GetGameLoginUrlRes, err error) {
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res = new(game.GetGameLoginUrlRes)
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ip := libUtils.GetClientIp(ctx)
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list, _ := internal.GetWhiteList(ctx)
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blackList, _ := internal.GetBlackList(ctx)
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account := req.Account
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if req.Channel == consts.Channel_Editor && !strings.Contains(account, req.Channel) {
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account = req.Channel + account
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}
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g.Log().Debugf(ctx, "GetWhiteList -> ", req.Account, gjson.MustEncodeString(list), ip)
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err = g.Try(ctx, func(ctx context.Context) {
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var LoginUrlList []*entity.GameLoginUrl
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err = dao.GameLoginUrl.Ctx(ctx).Where("isShow=?", 1).Scan(&LoginUrlList)
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var unitData []*entity.GameUnit
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if req.Account != "" {
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err = dao.GameUnit.Ctx(ctx).Where("channel=?", req.Channel).Where("account=?", account).Scan(&unitData)
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}
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if err != nil || len(LoginUrlList) == 0 {
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liberr.ErrIsNil(ctx, err, "获取服务器失败")
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return
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}
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if req.Channel == "000005000000" && req.Version == "1.0.1" && req.VersionName != "" {
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req.Version = "1.0.2"
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}
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logTime := int64(0)
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last := 0
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channel := ";"
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if internal.LoginUrlChannelList(ctx, req.Channel+req.Version) == 1 {
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channel += req.Channel + req.Version
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} else if internal.LoginUrlChannelList(ctx, req.Channel) == 1 {
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channel += req.Channel
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} else if internal.LoginUrlChannelList(ctx, req.Version) == 1 {
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channel += req.Version
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}
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channel += ";"
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for _, v := range LoginUrlList {
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if v.IsShow != 1 {
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continue
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}
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if !strings.Contains(v.Channel, channel) {
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continue
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}
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var data = game.LoginUrlData{Id: v.Id, Host: v.Host, Port: v.Port, Difficulty: v.Difficulty, IsNew: v.IsNew,
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Recommend: v.Recommend, Name: v.Name, State: v.State, Area: v.Area, CreateTime: v.CDate.Unix()}
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if data.State == consts.Login_URL_STATE_WHITE {
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if utils.ContainsWhiteList(list, ip) || utils.ContainsWhiteList(list, req.Channel) {
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data.State = consts.Login_URL_STATE_NORMAL
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} else {
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data.State = consts.Login_URL_STATE_Maintenance
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data.Host = consts.DEFAULT_HOST
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}
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}
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if data.State == consts.Login_URL_STATE_BLACK {
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if !utils.ContainsBlackList(blackList, req.Channel) || utils.ContainsWhiteList(list, ip) {
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data.State = consts.Login_URL_STATE_NORMAL
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} else {
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data.State = consts.Login_URL_STATE_Maintenance
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data.Host = consts.DEFAULT_HOST
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}
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}
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for _, v1 := range unitData {
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if v1.Server == data.Id {
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data.AccountName = v1.Name
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data.Scale = v1.Scale
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if logTime < v1.LogTime {
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logTime = v1.LogTime
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last = v1.Server
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}
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}
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}
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res.UrlStr = append(res.UrlStr, data)
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}
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for i := 0; i < len(res.UrlStr); i++ {
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if res.UrlStr[i].Id == last {
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res.UrlStr[i].Last = 1
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break
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}
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}
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g.Log().Debugf(ctx, "GetGameLoginUrl -> ", req.Account, gjson.MustEncodeString(res), last)
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return
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})
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return
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}
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func (c *gameLoginUrlImpl) ReConfigServer(ctx context.Context, req *game.ReConfigServerReq) (res *game.ReConfigServerRes, err error) {
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if req.SType == 2 {
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service.AliYunSms().ConfigInit()
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service.Email().ConfigInit()
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service.TencentSms().ConfigInit()
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internal.InitChannel(ctx)
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internal.WebHookInit(ctx)
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} else {
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internal.InitServer(ctx)
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internal.InitRechargeServer(ctx)
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internal.InitRouterServer(ctx)
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internal.MongoInit(ctx)
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}
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return
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}
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func (c *gameLoginUrlImpl) GetAllCcdUrl(ctx context.Context, req *game.GetAllCcdUrlReq) (res *game.GetAllCcdUrlRes, err error) {
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res = new(game.GetAllCcdUrlRes)
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g.Try(ctx, func(ctx context.Context) {
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err = dao.GameCcdVersion.Ctx(ctx).Scan(&res.List)
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log.Printf("ccdBox: %v", res.List)
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})
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return
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}
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func (c *gameLoginUrlImpl) GetRouter(ctx context.Context, req *game.GetRouterReq) (res *game.GetRouterRes, err error) {
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g.Try(ctx, func(ctx context.Context) {
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res = new(game.GetRouterRes)
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model := dao.GameRouter.Ctx(ctx)
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res.Total, err = model.Count()
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liberr.ErrIsNil(ctx, err, "mysql err")
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model = model.Page(req.PageNum, req.PageSize)
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err = model.Scan(&res.List)
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liberr.ErrIsNil(ctx, err, "mysql err")
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})
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return
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}
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func (c *gameLoginUrlImpl) AddServerConfig(ctx context.Context, req *game.AddServerConfigReq) (res *game.AddServerConfigRes, err error) {
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res = new(game.AddServerConfigRes)
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err = g.Try(ctx, func(ctx context.Context) {
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server := []entity.GameLoginUrl{}
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model := dao.GameLoginUrl.Ctx(ctx)
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model.WherePri(req.Id).Scan(&server)
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if len(server) > 0 {
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_, err = model.WherePri(req.Id).Update(g.Map{
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dao.GameLoginUrl.Columns().Id: req.Id,
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dao.GameLoginUrl.Columns().GameDbUrl: req.GameDbUrl,
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dao.GameLoginUrl.Columns().GameDbName: req.GameDbName,
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dao.GameLoginUrl.Columns().Platform: req.Platform,
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dao.GameLoginUrl.Columns().InnerIp: req.InnerIp,
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dao.GameLoginUrl.Columns().CreateTime: req.CreateTime,
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dao.GameLoginUrl.Columns().Difficulty: req.Difficulty,
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dao.GameLoginUrl.Columns().Channel: req.Channel,
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})
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}
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})
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return
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}
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func (c *gameLoginUrlImpl) UpdateRouter(ctx context.Context, req *game.AddRouterReq) (res *game.AddRouterRes, err error) {
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res = new(game.AddRouterRes)
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err = g.Try(ctx, func(ctx context.Context) {
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server := []entity.GameRouter{}
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model := dao.GameRouter.Ctx(ctx)
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model.WherePri(req.Id).Scan(&server)
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if len(server) > 0 {
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_, err = model.WherePri(req.Id).Update(g.Map{
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dao.GameRouter.Columns().Id: req.Id,
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dao.GameRouter.Columns().RealmIp: req.RealmIp,
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dao.GameRouter.Columns().RealmPort: req.RealmPort,
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dao.GameRouter.Columns().RealmNum: req.RealmNum,
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dao.GameRouter.Columns().RealmStep: req.RealmStep,
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dao.GameRouter.Columns().RouterIp: req.RouterIp,
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dao.GameRouter.Columns().RouterPort: req.RouterPort,
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dao.GameRouter.Columns().RouterNum: req.RouterNum,
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dao.GameRouter.Columns().RouterStep: req.RouterStep,
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})
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} else {
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_, err = model.Insert(g.Map{
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dao.GameRouter.Columns().Id: req.Id,
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dao.GameRouter.Columns().RealmIp: req.RealmIp,
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dao.GameRouter.Columns().RealmPort: req.RealmPort,
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dao.GameRouter.Columns().RealmNum: req.RealmNum,
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dao.GameRouter.Columns().RealmStep: req.RealmStep,
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dao.GameRouter.Columns().RouterIp: req.RouterIp,
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dao.GameRouter.Columns().RouterPort: req.RouterPort,
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dao.GameRouter.Columns().RouterNum: req.RouterNum,
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dao.GameRouter.Columns().RouterStep: req.RouterStep,
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})
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}
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})
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return
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|
|
}
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|
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|
func (c *gameLoginUrlImpl) GetServerVersionList(ctx context.Context, req *game.GetServerVersionListReq) (res *game.GetServerVersionListRes, err error) {
|
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|
|
res = new(game.GetServerVersionListRes)
|
|
|
|
ip := internal.ServerConfig[fmt.Sprint(req.Server)]
|
|
|
|
url := "http://" + ip + "/get_version"
|
|
|
|
bytes := g.Client().GetBytes(ctx, url)
|
|
|
|
//fmt.Println("GetOnlineList: ", url, bytes)
|
|
|
|
src := string(bytes)
|
|
|
|
if g.IsEmpty(src) {
|
|
|
|
res.Version = "获取失败"
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
srcCharset := "UTF-8"
|
|
|
|
tmp, _ := gcharset.ToUTF8(srcCharset, src)
|
|
|
|
json, err := gjson.DecodeToJson(tmp)
|
|
|
|
if err != nil {
|
|
|
|
res.Version = "获取失败"
|
|
|
|
return
|
|
|
|
}
|
|
|
|
//fmt.Println("GetOnlineList - json: ", tmp, gjson.MustEncodeString(json.Get("Accounts").Array()))
|
|
|
|
if json.Get("Error").Int() == 200 {
|
|
|
|
res.Version = json.Get("Message").String()
|
|
|
|
} else {
|
|
|
|
res.Version = "获取失败"
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func (c *gameLoginUrlImpl) ServerUpdateMsg(ctx context.Context, req *game.ServerUpdateMsgReq) (res *game.ServerUpdateMsgRes, err error) {
|
|
|
|
//url := "https://open.feishu.cn/open-apis/bot/v2/hook/4033c60d-08b4-4d28-8eab-1d4159df98ed"
|
|
|
|
//url := "https://open.feishu.cn/open-apis/bot/v2/hook/6c2ebace-6815-49a8-9964-eb580ec0a56b"
|
|
|
|
url := internal.Webhook
|
|
|
|
if len(url) == 0 {
|
|
|
|
return nil, errors.New("地址为空!")
|
|
|
|
}
|
|
|
|
normal_v2 := map[string]interface{}{"default": "normal", "pc": "normal", "mobile": "heading"}
|
|
|
|
text_size := map[string]interface{}{"normal_v2": normal_v2}
|
|
|
|
style := map[string]interface{}{"text_size": text_size}
|
|
|
|
config := map[string]interface{}{"update_multi": true, "style": style}
|
|
|
|
elements := []map[string]interface{}{
|
|
|
|
{
|
|
|
|
"tag": "markdown",
|
|
|
|
"content": req.Content,
|
|
|
|
"text_align": "left",
|
|
|
|
"text_size": "normal_v2",
|
|
|
|
"margin": "0px 0px 0px 0px",
|
|
|
|
},
|
|
|
|
}
|
|
|
|
body1 := map[string]interface{}{"direction": "vertical", "padding": "12px 12px 12px 12px", "elements": elements}
|
|
|
|
title := map[string]interface{}{"tag": "plain_text", "content": req.Title}
|
|
|
|
subtitle := map[string]interface{}{"tag": "plain_text", "content": req.Subtitle}
|
|
|
|
header := map[string]interface{}{"title": title, "template": "blue", "subtitle": subtitle, "padding": "12px 12px 12px 12px"}
|
|
|
|
card := map[string]interface{}{"schema": "2.0", "config": config, "body": body1, "header": header}
|
|
|
|
body := map[string]interface{}{"msg_type": "interactive", "card": card}
|
|
|
|
fmt.Println("GetOnlineList - body: ", gjson.MustEncodeString(body))
|
|
|
|
bytes := g.Client().PostBytes(ctx, url, gjson.MustEncodeString(body))
|
|
|
|
src := string(bytes)
|
|
|
|
if g.IsEmpty(src) {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
srcCharset := "UTF-8"
|
|
|
|
tmp, _ := gcharset.ToUTF8(srcCharset, src)
|
|
|
|
json, err := gjson.DecodeToJson(tmp)
|
|
|
|
if err != nil {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
fmt.Println("GetOnlineList - json: ", tmp)
|
|
|
|
if json.Get("code").Int() != 0 {
|
|
|
|
err = errors.New(json.Get("msg").String())
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|