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// =================================================================================
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// Code generated by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// GameRechargeLog is the golang structure for table game_recharge_log.
type GameRechargeLog struct {
Id int64 `json:"id" description:""`
UnitId int64 `json:"unitId" description:"账号"`
Channel string `json:"channel" description:"渠道"`
Server int `json:"server" description:"区服"`
Amount int `json:"amount" description:"充值金额"`
Config int `json:"config" description:"配置Id"`
CreateTime *gtime.Time `json:"createTime" description:"记录创建时间"`
TradeNo string `json:"tradeNo" description:"游戏方订单号"`
Remark string `json:"remark" description:"手动修改成功理由"`
User string `json:"user" description:"操作员"`
}