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// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package entity
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import (
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"github.com/gogf/gf/v2/os/gtime"
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)
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// GameRechargeLog is the golang structure for table game_recharge_log.
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type GameRechargeLog struct {
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Id int64 `json:"id" description:""`
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UnitId int64 `json:"unitId" description:"账号"`
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Channel string `json:"channel" description:"渠道"`
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Server int `json:"server" description:"区服"`
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Amount int `json:"amount" description:"充值金额"`
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Config int `json:"config" description:"配置Id"`
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CreateTime *gtime.Time `json:"createTime" description:"记录创建时间"`
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TradeNo string `json:"tradeNo" description:"游戏方订单号"`
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Remark string `json:"remark" description:"手动修改成功理由"`
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User string `json:"user" description:"操作员"`
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}
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