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// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package entity
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import (
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"github.com/gogf/gf/v2/os/gtime"
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)
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// LoginLogoutInfo is the golang structure for table login_logout_info.
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type LoginLogoutInfo struct {
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Id int64 `json:"id" description:""`
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Uid int64 `json:"uid" description:""`
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State int `json:"state" description:"1: 登录,2: 登出"`
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CDate *gtime.Time `json:"cDate" description:""`
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GameTime int `json:"gameTime" description:"游戏时间"`
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Scale int `json:"scale" description:"规模"`
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VillagerNum int `json:"villagerNum" description:"村民数量"`
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Prosperity int `json:"prosperity" description:"繁荣值"`
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Copper int `json:"copper" description:"铜币"`
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GoldIngot int `json:"goldIngot" description:"桃花石"`
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BaseFood int `json:"baseFood" description:"基础食物"`
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Day int `json:"day" description:"游戏天数"`
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Server int `json:"server" description:"区服"`
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VouchersNum int `json:"vouchersNum" description:""`
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RechargeTotal int `json:"rechargeTotal" description:""`
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StoreSum int `json:"storeSum" description:""`
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StoneAmount int `json:"stoneAmount" description:""`
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}
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