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22072 lines
434 KiB
22072 lines
434 KiB
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{ |
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"Id": 1, |
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"Name": "防技", |
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"Action": "Atk", |
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"Icon": "Skill_Icon_1", |
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"Sound": "", |
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"Describe": "队伍防御值增加10%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 2, |
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"Name": "专注", |
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"Action": "Atk", |
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"Icon": "Skill_Icon_2", |
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"Sound": "", |
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"Describe": "队伍命中率增加5%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 3, |
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"Name": "敏锐", |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_3", |
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"Sound": "", |
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"Describe": "每次暴击后,攻速加快5%(最高50%)", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 4, |
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"Name": "壮士", |
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"CD": 0, |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_4", |
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"Sound": "", |
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"Describe": "受到治疗效果提升10%,生命值上限提升10%", |
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"Introduction": "" |
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{ |
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"Id": 5, |
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"Name": "棍杰", |
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"CD": 0, |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_5", |
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"Sound": "", |
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"Describe": "攻击目标+5", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 6, |
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"Name": "医师", |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_6", |
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"Sound": "", |
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"Describe": "队伍生命值提升10%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 7, |
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"Name": "金刚", |
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"SkillLv": 1, |
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"NextLvId": 0, |
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"CD": 0, |
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"Action": "Atk", |
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"Icon": "Skill_Icon_7", |
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"Sound": "", |
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"Describe": "生命低于50%时,免伤提升25%", |
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"Introduction": "" |
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{ |
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"Id": 8, |
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"Name": "灵猴", |
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"Icon": "Skill_Icon_8", |
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"Sound": "", |
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"Describe": "生命值低于30%时,闪避提升50%", |
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"Introduction": "" |
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{ |
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"Id": 9, |
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"Name": "还阳", |
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"CD": 120, |
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"Action": "", |
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"Icon": "Skill_Icon_9", |
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"Sound": "", |
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"Describe": "受到致命伤害时,不会死亡,并且生命值立刻恢复到最大生命的50%,每2分钟可以触发一次", |
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"Introduction": "" |
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{ |
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"Id": 101, |
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"Name": "普攻-大剑", |
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"CD": 0, |
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"VisualEffectPrefab": "FX_Atk_Lead_M", |
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"Icon": "Skill_Icon_101", |
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"Sound": "Sound_QiaoHe_Atk", |
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{ |
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"Id": 102, |
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"Name": "普攻-飞镖", |
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"Icon": "Skill_Icon_102", |
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"Sound": "Sound_TaoXiaoqing_Atk", |
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{ |
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"Id": 103, |
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"Name": "普攻-弓", |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_103", |
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"Sound": "Sound_LiLinger_Atk", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 104, |
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"Name": "普攻-大锤", |
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"Action": "Atk", |
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"VisualEffectPrefab": "FX_Atk_MengHe", |
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"Icon": "Skill_Icon_104", |
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"Sound": "Sound_MengHe_Atk", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "普攻-棍", |
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"VisualEffectPrefab": "FX_Atk_HanFei", |
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"Sound": "Sound_HanFei_Atk", |
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}, |
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"Name": "普攻-回旋镖", |
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"VisualEffectPrefab": "FX_Atk_MuRongWan", |
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"Icon": "Skill_Icon_106", |
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"Sound": "Sound_MurongWan_Atk", |
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}, |
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{ |
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"Id": 107, |
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45 |
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61 |
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"Action": "Atk", |
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"VisualEffectPrefab": "FX_Atk_LuLiu", |
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"Icon": "Skill_Icon_107", |
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"Sound": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 108, |
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"Describe": "大力挥舞大剑,对周围敌人造5段、每段2.1倍攻击力的伤害,并有100%的概率降低目标70点攻击,持续0秒", |
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"Introduction": "" |
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{ |
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"Id": 209, |
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"Name": "力劈华松", |
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"Describe": "大力挥舞大剑,对周围敌人造5段、每段2.1倍攻击力的伤害,并有100%的概率降低目标85点攻击,持续0秒", |
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"Introduction": "" |
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{ |
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"Name": "力劈华松", |
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"Time": 115200, |
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"Sound": "Sound_QiaoHe_Skill", |
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"Describe": "大力挥舞大剑,对周围敌人造5段、每段2.1倍攻击力的伤害,并有100%的概率降低目标100点攻击,持续0秒", |
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"Introduction": "" |
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{ |
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"Id": 221, |
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"Name": "飞石破浪", |
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1 |
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30, |
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80, |
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160 |
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2212, |
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2213 |
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"Time": 0, |
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"SkillTime": 250, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_TaoXiaoqing_Skill", |
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"Describe": "向前方射出三道暗器,造成3段、平均每段1倍攻击力的伤害", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 222, |
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"Name": "飞石破浪", |
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160 |
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2223 |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段1.3倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 223, |
|
"Name": "飞石破浪", |
|
"SkillLv": 3, |
|
"NextLvId": 224, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2231, |
|
2232, |
|
2233 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段1.6倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 224, |
|
"Name": "飞石破浪", |
|
"SkillLv": 4, |
|
"NextLvId": 225, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2241, |
|
2242, |
|
2243 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段1.9倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 225, |
|
"Name": "飞石破浪", |
|
"SkillLv": 5, |
|
"NextLvId": 226, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2251, |
|
2252, |
|
2253 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段2.2倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 226, |
|
"Name": "飞石破浪", |
|
"SkillLv": 6, |
|
"NextLvId": 227, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2261, |
|
2262, |
|
2263 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段2.6倍攻击力的伤害,并降低目标10%的命中率,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 227, |
|
"Name": "飞石破浪", |
|
"SkillLv": 7, |
|
"NextLvId": 228, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2271, |
|
2272, |
|
2273 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段3倍攻击力的伤害,并降低目标15%的命中率,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 228, |
|
"Name": "飞石破浪", |
|
"SkillLv": 8, |
|
"NextLvId": 229, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2281, |
|
2282, |
|
2283 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段3.4倍攻击力的伤害,并降低目标20%的命中率,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 229, |
|
"Name": "飞石破浪", |
|
"SkillLv": 9, |
|
"NextLvId": 230, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2291, |
|
2292, |
|
2293 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段3.9倍攻击力的伤害,并降低目标25%的命中率,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 230, |
|
"Name": "飞石破浪", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2301, |
|
2302, |
|
2303 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_TaoXiaoqing_Skill", |
|
"Describe": "向前方射出三道暗器,造成3段、平均每段4.5倍攻击力的伤害,并降低目标30%的命中率,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 241, |
|
"Name": "满天箭雨", |
|
"SkillLv": 1, |
|
"NextLvId": 242, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2411, |
|
2412, |
|
2413 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2414 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段1.5倍攻击力的伤害,并增加自身3%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 242, |
|
"Name": "满天箭雨", |
|
"SkillLv": 2, |
|
"NextLvId": 243, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2421, |
|
2422, |
|
2423 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2424 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段2倍攻击力的伤害,并增加自身6%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 243, |
|
"Name": "满天箭雨", |
|
"SkillLv": 3, |
|
"NextLvId": 244, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2431, |
|
2432, |
|
2433 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2434 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段2.5倍攻击力的伤害,并增加自身9%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 244, |
|
"Name": "满天箭雨", |
|
"SkillLv": 4, |
|
"NextLvId": 245, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2441, |
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2442, |
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2443 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
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2444 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段3倍攻击力的伤害,并增加自身12%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 245, |
|
"Name": "满天箭雨", |
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"SkillLv": 5, |
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"NextLvId": 246, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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50, |
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84, |
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197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2451, |
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2452, |
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2453 |
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], |
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"Buff": [ |
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], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段3.5倍攻击力的伤害,并增加自身15%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 246, |
|
"Name": "满天箭雨", |
|
"SkillLv": 6, |
|
"NextLvId": 247, |
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"SkillBaseId": 241, |
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"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
|
197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2461, |
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2462, |
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2463 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2464 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段4倍攻击力的伤害,并增加自身18%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 247, |
|
"Name": "满天箭雨", |
|
"SkillLv": 7, |
|
"NextLvId": 248, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
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1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
|
], |
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"Bullet": [ |
|
2471, |
|
2472, |
|
2473 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2474 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段4.5倍攻击力的伤害,并增加自身21%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 248, |
|
"Name": "满天箭雨", |
|
"SkillLv": 8, |
|
"NextLvId": 249, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
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1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
|
"WeaponLimit": 5, |
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"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
|
"x": 0.5, |
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"y": 0.9 |
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} |
|
], |
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"Bullet": [ |
|
2481, |
|
2482, |
|
2483 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2484 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段5倍攻击力的伤害,并增加自身24%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 249, |
|
"Name": "满天箭雨", |
|
"SkillLv": 9, |
|
"NextLvId": 250, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
|
"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
|
} |
|
], |
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"Bullet": [ |
|
2491, |
|
2492, |
|
2493 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
2494 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段5.5倍攻击力的伤害,并增加自身27%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 250, |
|
"Name": "满天箭雨", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
|
], |
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"Bullet": [ |
|
2501, |
|
2502, |
|
2503 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2504 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_LiLinger_Skill", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨,造成平均每段6倍攻击力的伤害,并增加自身30%的攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 261, |
|
"Name": "铁旋风", |
|
"SkillLv": 1, |
|
"NextLvId": 262, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 1, |
|
"Energy": 100, |
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"BulletTime": [ |
|
41, |
|
86, |
|
132, |
|
177, |
|
223, |
|
268, |
|
314, |
|
359, |
|
405 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2611, |
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2612, |
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2613, |
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2614, |
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2615, |
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2616, |
|
2617, |
|
2618, |
|
2619 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MengHe", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_MengHe_Skill", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段1倍攻击力伤害,并降低目标5%的移动速度和攻击速度,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 262, |
|
"Name": "铁旋风", |
|
"SkillLv": 2, |
|
"NextLvId": 263, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
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"BulletTime": [ |
|
41, |
|
86, |
|
132, |
|
177, |
|
223, |
|
268, |
|
314, |
|
359, |
|
405 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2621, |
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2622, |
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2623, |
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2624, |
|
2625, |
|
2626, |
|
2627, |
|
2628, |
|
2629 |
|
], |
|
"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MengHe", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_MengHe_Skill", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段1.5倍攻击力伤害,并降低目标10%的移动速度和攻击速度,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 263, |
|
"Name": "铁旋风", |
|
"SkillLv": 3, |
|
"NextLvId": 264, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
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"BulletTime": [ |
|
41, |
|
86, |
|
132, |
|
177, |
|
223, |
|
268, |
|
314, |
|
359, |
|
405 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2631, |
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2632, |
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2633, |
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2634, |
|
2635, |
|
2636, |
|
2637, |
|
2638, |
|
2639 |
|
], |
|
"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MengHe", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_MengHe_Skill", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段2倍攻击力伤害,并降低目标15%的移动速度和攻击速度,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 264, |
|
"Name": "铁旋风", |
|
"SkillLv": 4, |
|
"NextLvId": 265, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 1, |
|
"Energy": 100, |
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"BulletTime": [ |
|
41, |
|
86, |
|
132, |
|
177, |
|
223, |
|
268, |
|
314, |
|
359, |
|
405 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2641, |
|
2642, |
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2643, |
|
2644, |
|
2645, |
|
2646, |
|
2647, |
|
2648, |
|
2649 |
|
], |
|
"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MengHe", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_MengHe_Skill", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段2.5倍攻击力伤害,并降低目标20%的移动速度和攻击速度,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 265, |
|
"Name": "铁旋风", |
|
"SkillLv": 5, |
|
"NextLvId": 266, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
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"BulletTime": [ |
|
41, |
|
86, |
|
132, |
|
177, |
|
223, |
|
268, |
|
314, |
|
359, |
|
405 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2651, |
|
2652, |
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2653, |
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2654, |
|
2655, |
|
2656, |
|
2657, |
|
2658, |
|
2659 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MengHe", |
|
"Icon": "Skill_Icon_261", |
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"Introduction": "" |
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"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段3.5倍攻击力伤害,并降低目标30%的移动速度和攻击速度,持续5秒", |
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"Introduction": "" |
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"Sound": "Sound_MengHe_Skill", |
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"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段4倍攻击力伤害,并降低目标35%的移动速度和攻击速度,持续5秒", |
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"Introduction": "" |
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"Id": 268, |
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"Name": "铁旋风", |
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"Time": 28800, |
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"Sound": "Sound_MengHe_Skill", |
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"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段4.5倍攻击力伤害,并降低目标40%的移动速度和攻击速度,持续5秒", |
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"Introduction": "" |
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"Id": 269, |
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"Name": "铁旋风", |
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"Time": 57600, |
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"Sound": "Sound_MengHe_Skill", |
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"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段5倍攻击力伤害,并降低目标45%的移动速度和攻击速度,持续5秒", |
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"Introduction": "" |
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"Id": 270, |
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"Name": "铁旋风", |
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"Describe": "高速旋转手中的大锤,对周围的敌人共造成5段、每段5.5倍攻击力伤害,并降低目标50%的移动速度和攻击速度,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 281, |
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"Name": "伏虎五式", |
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"CD": 20, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段1倍攻击力的伤害,并降低目标3%的防御,持续0秒", |
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"Introduction": "" |
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{ |
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"Id": 282, |
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"Name": "伏虎五式", |
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"CD": 20, |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段1.5倍攻击力的伤害,并降低目标6%的防御,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 283, |
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"Name": "伏虎五式", |
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"SkillLv": 3, |
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"CD": 20, |
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1 |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段2倍攻击力的伤害,并降低目标9%的防御,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 284, |
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"Name": "伏虎五式", |
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"SkillLv": 4, |
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"CD": 20, |
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1 |
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"Time": 1800, |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段2.5倍攻击力的伤害,并降低目标12%的防御,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 285, |
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"Name": "伏虎五式", |
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"SkillLv": 5, |
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"CD": 20, |
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1 |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段3倍攻击力的伤害,并降低目标15%的防御,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 286, |
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"Name": "伏虎五式", |
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"Time": 7200, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段3.5倍攻击力的伤害,并降低目标18%的防御,持续5秒", |
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"Introduction": "" |
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{ |
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"Id": 287, |
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"Name": "伏虎五式", |
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"Time": 14400, |
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"Icon": "Skill_Icon_281", |
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"Sound": "Sound_HanFei_Skill", |
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"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段4倍攻击力的伤害,并降低目标21%的防御,持续5秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 288, |
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"Name": "伏虎五式", |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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"BulletTime": [ |
|
14, |
|
27, |
|
60, |
|
100, |
|
204 |
|
], |
|
"BulletPos": [], |
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"Bullet": [ |
|
2881, |
|
2882, |
|
2883, |
|
2884, |
|
2885 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [], |
|
"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 284, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_HanFei_Skill", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段4.5倍攻击力的伤害,并降低目标24%的防御,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 289, |
|
"Name": "伏虎五式", |
|
"SkillLv": 9, |
|
"NextLvId": 290, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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14, |
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27, |
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60, |
|
100, |
|
204 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2891, |
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2892, |
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2893, |
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2894, |
|
2895 |
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], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
|
"Interrupt": false, |
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"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 284, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_HanFei_Skill", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段5倍攻击力的伤害,并降低目标27%的防御,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 290, |
|
"Name": "伏虎五式", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 7, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
14, |
|
27, |
|
60, |
|
100, |
|
204 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2901, |
|
2902, |
|
2903, |
|
2904, |
|
2905 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 284, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_HanFei_Skill", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段、每段5.5倍攻击力的伤害,并降低目标30%的防御,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 301, |
|
"Name": "沐春风", |
|
"SkillLv": 1, |
|
"NextLvId": 302, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [ |
|
1501, |
|
1521, |
|
1561 |
|
], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3011 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队300生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 302, |
|
"Name": "沐春风", |
|
"SkillLv": 2, |
|
"NextLvId": 303, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3021 |
|
], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队500生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 303, |
|
"Name": "沐春风", |
|
"SkillLv": 3, |
|
"NextLvId": 304, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3031 |
|
], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队700生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 304, |
|
"Name": "沐春风", |
|
"SkillLv": 4, |
|
"NextLvId": 305, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3041 |
|
], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队900生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 305, |
|
"Name": "沐春风", |
|
"SkillLv": 5, |
|
"NextLvId": 306, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3051 |
|
], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队1100生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 306, |
|
"Name": "沐春风", |
|
"SkillLv": 6, |
|
"NextLvId": 307, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3061, |
|
3062 |
|
], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队1300生命值,并增加每0秒恢复其60点生命值的效果,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 307, |
|
"Name": "沐春风", |
|
"SkillLv": 7, |
|
"NextLvId": 308, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3071, |
|
3072 |
|
], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队1500生命值,并增加每3秒恢复其70点生命值的效果,持续30秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 308, |
|
"Name": "沐春风", |
|
"SkillLv": 8, |
|
"NextLvId": 309, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3081, |
|
3082 |
|
], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队2000生命值,并增加每3秒恢复其80点生命值的效果,持续30秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 309, |
|
"Name": "沐春风", |
|
"SkillLv": 9, |
|
"NextLvId": 310, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3091, |
|
3092 |
|
], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队3000生命值,并增加每3秒恢复其90点生命值的效果,持续30秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 310, |
|
"Name": "沐春风", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3101, |
|
3102 |
|
], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill_MuRongWan", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_MurongWan_Skill", |
|
"Describe": "治疗全队4000生命值,并增加每3秒恢复其100点生命值的效果,持续30秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 321, |
|
"Name": "金钟罩", |
|
"SkillLv": 1, |
|
"NextLvId": 322, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3211 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加5%,免疫控制,攻击力增加50%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 322, |
|
"Name": "金钟罩", |
|
"SkillLv": 2, |
|
"NextLvId": 323, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3212 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加10%,免疫控制,攻击力增加55%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 323, |
|
"Name": "金钟罩", |
|
"SkillLv": 3, |
|
"NextLvId": 324, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3213 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
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"Icon": "Skill_Icon_321", |
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"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加15%,免疫控制,攻击力增加60%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 324, |
|
"Name": "金钟罩", |
|
"SkillLv": 4, |
|
"NextLvId": 325, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": false, |
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"Distance": 3, |
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"WeaponLimit": 8, |
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"Energy": 100, |
|
"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
3214 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
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"Icon": "Skill_Icon_321", |
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"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加20%,免疫控制,攻击力增加65%。持续10秒", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 325, |
|
"Name": "金钟罩", |
|
"SkillLv": 5, |
|
"NextLvId": 326, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
3215 |
|
], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加25%,免疫控制,攻击力增加70%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 326, |
|
"Name": "金钟罩", |
|
"SkillLv": 6, |
|
"NextLvId": 327, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3216 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加30%,免疫控制,攻击力增加75%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 327, |
|
"Name": "金钟罩", |
|
"SkillLv": 7, |
|
"NextLvId": 328, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3217 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加35%,免疫控制,攻击力增加80%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 328, |
|
"Name": "金钟罩", |
|
"SkillLv": 8, |
|
"NextLvId": 329, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3218 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加40%,免疫控制,攻击力增加85%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 329, |
|
"Name": "金钟罩", |
|
"SkillLv": 9, |
|
"NextLvId": 330, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3219 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加45%,免疫控制,攻击力增加90%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 330, |
|
"Name": "金钟罩", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 321, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": false, |
|
"Distance": 3, |
|
"WeaponLimit": 8, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3220 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 267, |
|
"Action": "skill", |
|
"VisualEffectPrefab": "FX_Skill_LuLiu", |
|
"Icon": "Skill_Icon_321", |
|
"Sound": "", |
|
"Describe": "立即回复20%血量,免伤增加50%,免疫控制,攻击力增加95%。持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 341, |
|
"Name": "连环巧腿", |
|
"SkillLv": 1, |
|
"NextLvId": 342, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3411, |
|
3411, |
|
3411 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3421 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段1.8倍攻击力的伤害,并获得10%的吸血,持续0秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 342, |
|
"Name": "连环巧腿", |
|
"SkillLv": 2, |
|
"NextLvId": 343, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3412, |
|
3412, |
|
3412 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3422 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段2.3倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 343, |
|
"Name": "连环巧腿", |
|
"SkillLv": 3, |
|
"NextLvId": 344, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3413, |
|
3413, |
|
3413 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3423 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段2.8倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 344, |
|
"Name": "连环巧腿", |
|
"SkillLv": 4, |
|
"NextLvId": 345, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3414, |
|
3414, |
|
3414 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3424 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段3.3倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 345, |
|
"Name": "连环巧腿", |
|
"SkillLv": 5, |
|
"NextLvId": 346, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3415, |
|
3415, |
|
3415 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3425 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段3.8倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 346, |
|
"Name": "连环巧腿", |
|
"SkillLv": 6, |
|
"NextLvId": 347, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3416, |
|
3416, |
|
3416 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3426 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段4.3倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 347, |
|
"Name": "连环巧腿", |
|
"SkillLv": 7, |
|
"NextLvId": 348, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3417, |
|
3417, |
|
3417 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3427 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段4.8倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 348, |
|
"Name": "连环巧腿", |
|
"SkillLv": 8, |
|
"NextLvId": 349, |
|
"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3418, |
|
3418, |
|
3418 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3428 |
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], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段5.3倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 349, |
|
"Name": "连环巧腿", |
|
"SkillLv": 9, |
|
"NextLvId": 350, |
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"SkillBaseId": 341, |
|
"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
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1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 9, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
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"Bullet": [ |
|
3419, |
|
3419, |
|
3419 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
3429 |
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], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段5.8倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 350, |
|
"Name": "连环巧腿", |
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"SkillLv": 10, |
|
"NextLvId": 0, |
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"SkillBaseId": 341, |
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"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
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1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 9, |
|
"Energy": 100, |
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"BulletTime": [ |
|
75, |
|
112, |
|
172 |
|
], |
|
"BulletPos": [], |
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"Bullet": [ |
|
3420, |
|
3420, |
|
3420 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
3430 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": true, |
|
"SkillTime": 257, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_JiuJiu", |
|
"Icon": "Skill_Icon_341", |
|
"Sound": "", |
|
"Describe": "对前方造成3段、每段6.3倍攻击力的伤害,并获得10%的吸血,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 361, |
|
"Name": "锁魂诀", |
|
"SkillLv": 1, |
|
"NextLvId": 362, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3611 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3621 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成1倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 362, |
|
"Name": "锁魂诀", |
|
"SkillLv": 2, |
|
"NextLvId": 363, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3621 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3622 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成1.2倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 363, |
|
"Name": "锁魂诀", |
|
"SkillLv": 3, |
|
"NextLvId": 364, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3631 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3623 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成1.4倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 364, |
|
"Name": "锁魂诀", |
|
"SkillLv": 4, |
|
"NextLvId": 365, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3641 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3624 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成1.6倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 365, |
|
"Name": "锁魂诀", |
|
"SkillLv": 5, |
|
"NextLvId": 366, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3651 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3625 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成1.8倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 366, |
|
"Name": "锁魂诀", |
|
"SkillLv": 6, |
|
"NextLvId": 367, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3661 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3626 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成2倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 367, |
|
"Name": "锁魂诀", |
|
"SkillLv": 7, |
|
"NextLvId": 368, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3671 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3627 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成2.2倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 368, |
|
"Name": "锁魂诀", |
|
"SkillLv": 8, |
|
"NextLvId": 369, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3681 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3628 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成2.4倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 369, |
|
"Name": "锁魂诀", |
|
"SkillLv": 9, |
|
"NextLvId": 370, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3691 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3629 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成2.6倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 370, |
|
"Name": "锁魂诀", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 361, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 10, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
53 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
3701 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
3630 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 150, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_361", |
|
"Sound": "", |
|
"Describe": "禁锢范围内所有的敌人,并每秒造成2.8倍攻击力点伤害。持续10秒,持续期间自身攻击力降低90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1001, |
|
"Name": "耐力", |
|
"SkillLv": 1, |
|
"NextLvId": 1002, |
|
"SkillBaseId": 1001, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1001 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1001", |
|
"Sound": "", |
|
"Describe": "生命值+50", |
|
"Introduction": "50" |
|
}, |
|
{ |
|
"Id": 1002, |
|
"Name": "耐力", |
|
"SkillLv": 2, |
|
"NextLvId": 1003, |
|
"SkillBaseId": 1001, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1002 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1001", |
|
"Sound": "", |
|
"Describe": "生命值+150", |
|
"Introduction": "150" |
|
}, |
|
{ |
|
"Id": 1003, |
|
"Name": "耐力", |
|
"SkillLv": 3, |
|
"NextLvId": 1004, |
|
"SkillBaseId": 1001, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1003 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
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"Action": "", |
|
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1201", |
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"Sound": "", |
|
"Describe": "攻击力+20%", |
|
"Introduction": "" |
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}, |
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{ |
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"Id": 1221, |
|
"Name": "隐匿", |
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"SkillLv": 1, |
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"NextLvId": 1222, |
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"SkillBaseId": 1221, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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"Energy": 0, |
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"Buff": [ |
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1221 |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1221", |
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"Sound": "", |
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"Describe": "攻击产生的仇恨值降低2%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1222, |
|
"Name": "隐匿", |
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"SkillLv": 2, |
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"NextLvId": 1223, |
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"SkillBaseId": 1221, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1222 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1221", |
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"Sound": "", |
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"Describe": "攻击产生的仇恨值降低4%", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1223, |
|
"Name": "隐匿", |
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"SkillLv": 3, |
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"NextLvId": 1224, |
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"SkillBaseId": 1221, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1223 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1221", |
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"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低6%", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 1224, |
|
"Name": "隐匿", |
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"SkillLv": 4, |
|
"NextLvId": 1225, |
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"SkillBaseId": 1221, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1224 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
|
"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低8%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1225, |
|
"Name": "隐匿", |
|
"SkillLv": 5, |
|
"NextLvId": 1226, |
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"SkillBaseId": 1221, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1225 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
|
"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低10%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1226, |
|
"Name": "隐匿", |
|
"SkillLv": 6, |
|
"NextLvId": 1227, |
|
"SkillBaseId": 1221, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1226 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
|
"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低12%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1227, |
|
"Name": "隐匿", |
|
"SkillLv": 7, |
|
"NextLvId": 1228, |
|
"SkillBaseId": 1221, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1227 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
|
"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低14%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1228, |
|
"Name": "隐匿", |
|
"SkillLv": 8, |
|
"NextLvId": 1229, |
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"SkillBaseId": 1221, |
|
"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1228 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
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"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低16%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1229, |
|
"Name": "隐匿", |
|
"SkillLv": 9, |
|
"NextLvId": 1230, |
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"SkillBaseId": 1221, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1229 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
|
"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低18%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1230, |
|
"Name": "隐匿", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
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"SkillBaseId": 1221, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"Energy": 0, |
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"Buff": [ |
|
1230 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
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"Time": 115200, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1221", |
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"Sound": "", |
|
"Describe": "攻击产生的仇恨值降低20%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1241, |
|
"Name": "渐入佳境", |
|
"SkillLv": 1, |
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"NextLvId": 1242, |
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"SkillBaseId": 1241, |
|
"CD": 0, |
|
"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"Energy": 0, |
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"Buff": [ |
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1251 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1241", |
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"Sound": "", |
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层", |
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"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1242, |
|
"Name": "渐入佳境", |
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"SkillLv": 2, |
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"NextLvId": 1243, |
|
"SkillBaseId": 1241, |
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"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Distance": 0, |
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"Energy": 0, |
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"Buff": [ |
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1252 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层", |
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"Introduction": "" |
|
}, |
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{ |
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"Id": 1243, |
|
"Name": "渐入佳境", |
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"SkillLv": 3, |
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"NextLvId": 1244, |
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"SkillBaseId": 1241, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Energy": 0, |
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"Buff": [ |
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1253 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1244, |
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"Name": "渐入佳境", |
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"SkillLv": 4, |
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"NextLvId": 1245, |
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"CD": 0, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Distance": 0, |
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"Energy": 0, |
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"Buff": [ |
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1254 |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1245, |
|
"Name": "渐入佳境", |
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"SkillLv": 5, |
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"NextLvId": 1246, |
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"SkillBaseId": 1241, |
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"CD": 0, |
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"CastType": 2, |
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3 |
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], |
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"Energy": 0, |
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"Buff": [ |
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1255 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1246, |
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"Name": "渐入佳境", |
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"SkillLv": 6, |
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"NextLvId": 1247, |
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"SkillBaseId": 1241, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Distance": 0, |
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"Buff": [ |
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1256 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Silent": false, |
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"Dodge": false, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1247, |
|
"Name": "渐入佳境", |
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"SkillLv": 7, |
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"NextLvId": 1248, |
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"SkillBaseId": 1241, |
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"CD": 0, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"Buff": [ |
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1257 |
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], |
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"TargetBuff": [], |
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"Describe": "攻击时产生的仇恨值提高45%", |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Introduction": "" |
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"Introduction": "" |
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"Icon": "Buff_Icon_134101", |
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"Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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{ |
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"Name": "缴械", |
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{ |
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"Name": "缴械", |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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{ |
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"CD": 60, |
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"Introduction": "" |
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"CD": 60, |
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"Sound": "", |
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"Introduction": "" |
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"Introduction": "" |
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"Introduction": "" |
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"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:150", |
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"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1421", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1426, |
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"Name": "兽王", |
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"SkillLv": 6, |
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"NextLvId": 1427, |
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"SkillBaseId": 1421, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Energy": 0, |
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"Buff": [ |
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1436 |
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], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1421", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1427, |
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"Name": "兽王", |
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"SkillLv": 7, |
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"NextLvId": 1428, |
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"SkillBaseId": 1421, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"Buff": [ |
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1437 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1421", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 1428, |
|
"Name": "兽王", |
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"SkillLv": 8, |
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"NextLvId": 1429, |
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"SkillBaseId": 1421, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1438 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1421", |
|
"Sound": "", |
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层", |
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"Introduction": "" |
|
}, |
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{ |
|
"Id": 1429, |
|
"Name": "兽王", |
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"SkillLv": 9, |
|
"NextLvId": 1430, |
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"SkillBaseId": 1421, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1439 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
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"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1421", |
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"Sound": "", |
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 1430, |
|
"Name": "兽王", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1421, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1440 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
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"Time": 115200, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1421", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 1441, |
|
"Name": "绝境爆发", |
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"SkillLv": 1, |
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"NextLvId": 1442, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1451 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
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"Describe": "当生命值低于20%时,暴击增加3%", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1442, |
|
"Name": "绝境爆发", |
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"SkillLv": 2, |
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"NextLvId": 1443, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"Energy": 0, |
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"RelatedSkillId": [], |
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"Buff": [ |
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1452 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1441", |
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"Sound": "", |
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"Describe": "当生命值低于20%时,暴击增加6%", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 1443, |
|
"Name": "绝境爆发", |
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"SkillLv": 3, |
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"NextLvId": 1444, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"Buff": [ |
|
1453 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1441", |
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"Sound": "", |
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"Describe": "当生命值低于20%时,暴击增加9%", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 1444, |
|
"Name": "绝境爆发", |
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"SkillLv": 4, |
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"NextLvId": 1445, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1454 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加12%", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 1445, |
|
"Name": "绝境爆发", |
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"SkillLv": 5, |
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"NextLvId": 1446, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"Buff": [ |
|
1455 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加15%", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 1446, |
|
"Name": "绝境爆发", |
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"SkillLv": 6, |
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"NextLvId": 1447, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"Buff": [ |
|
1456 |
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], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加18%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1447, |
|
"Name": "绝境爆发", |
|
"SkillLv": 7, |
|
"NextLvId": 1448, |
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"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1457 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加21%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1448, |
|
"Name": "绝境爆发", |
|
"SkillLv": 8, |
|
"NextLvId": 1449, |
|
"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1458 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加24%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1449, |
|
"Name": "绝境爆发", |
|
"SkillLv": 9, |
|
"NextLvId": 1450, |
|
"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1459 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加27%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1450, |
|
"Name": "绝境爆发", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1441, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"RelatedSkillId": [], |
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"Buff": [ |
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1460 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
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"Time": 115200, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
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"Sound": "", |
|
"Describe": "当生命值低于20%时,暴击增加30%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1461, |
|
"Name": "震慑", |
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"SkillLv": 1, |
|
"NextLvId": 1462, |
|
"SkillBaseId": 1461, |
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"CD": 60, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1461 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
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"Silent": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
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"Sound": "", |
|
"Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1462, |
|
"Name": "震慑", |
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"SkillLv": 2, |
|
"NextLvId": 1463, |
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"SkillBaseId": 1461, |
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"CD": 60, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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], |
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"Distance": 0, |
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"Buff": [ |
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], |
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"Time": 60, |
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|
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|
"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
|
"Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1463, |
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"Name": "震慑", |
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"CD": 60, |
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3 |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1464, |
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"Name": "震慑", |
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"Time": 1800, |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1465, |
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"Name": "震慑", |
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"Time": 3600, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
|
}, |
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{ |
|
"Id": 1466, |
|
"Name": "震慑", |
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"SkillLv": 6, |
|
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"CD": 60, |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
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"Sound": "", |
|
"Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
|
}, |
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{ |
|
"Id": 1467, |
|
"Name": "震慑", |
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"SkillLv": 7, |
|
"NextLvId": 1468, |
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"SkillBaseId": 1461, |
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"CD": 60, |
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"SkillType": 1, |
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"CastType": 2, |
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3 |
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"Buff": [ |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
|
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
|
"Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1468, |
|
"Name": "震慑", |
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"SkillLv": 8, |
|
"NextLvId": 1469, |
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"SkillBaseId": 1461, |
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"CD": 60, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Time": 28800, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1469, |
|
"Name": "震慑", |
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"SkillLv": 9, |
|
"NextLvId": 1470, |
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"SkillBaseId": 1461, |
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"CD": 60, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Energy": 0, |
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"Time": 57600, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1470, |
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"Name": "震慑", |
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"CD": 60, |
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3 |
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"Time": 115200, |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1461", |
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"Sound": "", |
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"Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1501, |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+20点", |
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"Introduction": "" |
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}, |
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{ |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+40点", |
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"Introduction": "" |
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}, |
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{ |
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|
"Name": "妙手", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+60点", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1504, |
|
"Name": "妙手", |
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"Sound": "", |
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}, |
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{ |
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}, |
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{ |
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"Sound": "", |
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}, |
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{ |
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"Sound": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1508, |
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"Sound": "", |
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}, |
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{ |
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"Id": 1509, |
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"Name": "妙手", |
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"Time": 57600, |
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"Interrupt": false, |
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"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+180点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1510, |
|
"Name": "妙手", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1501, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
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"Buff": [ |
|
1510 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+200点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1521, |
|
"Name": "医术", |
|
"SkillLv": 1, |
|
"NextLvId": 1522, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1531 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1522, |
|
"Name": "医术", |
|
"SkillLv": 2, |
|
"NextLvId": 1523, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1532 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1523, |
|
"Name": "医术", |
|
"SkillLv": 3, |
|
"NextLvId": 1524, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1533 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1524, |
|
"Name": "医术", |
|
"SkillLv": 4, |
|
"NextLvId": 1525, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1534 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1525, |
|
"Name": "医术", |
|
"SkillLv": 5, |
|
"NextLvId": 1526, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1535 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1526, |
|
"Name": "医术", |
|
"SkillLv": 6, |
|
"NextLvId": 1527, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1536 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1527, |
|
"Name": "医术", |
|
"SkillLv": 7, |
|
"NextLvId": 1528, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1537 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1528, |
|
"Name": "医术", |
|
"SkillLv": 8, |
|
"NextLvId": 1529, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1538 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1529, |
|
"Name": "医术", |
|
"SkillLv": 9, |
|
"NextLvId": 1530, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1539 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1530, |
|
"Name": "医术", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1540 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1541, |
|
"Name": "轻柔", |
|
"SkillLv": 1, |
|
"NextLvId": 1542, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1541 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击5%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1542, |
|
"Name": "轻柔", |
|
"SkillLv": 2, |
|
"NextLvId": 1543, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1542 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击10%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1543, |
|
"Name": "轻柔", |
|
"SkillLv": 3, |
|
"NextLvId": 1544, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1543 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击15%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1544, |
|
"Name": "轻柔", |
|
"SkillLv": 4, |
|
"NextLvId": 1545, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1544 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击20%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1545, |
|
"Name": "轻柔", |
|
"SkillLv": 5, |
|
"NextLvId": 1546, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1545 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击25%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1546, |
|
"Name": "轻柔", |
|
"SkillLv": 6, |
|
"NextLvId": 1547, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1546 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
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"Icon": "Skill_Icon_1601", |
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"Sound": "", |
|
"Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加150%", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1621, |
|
"Name": "罗汉", |
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"SkillLv": 1, |
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"NextLvId": 1622, |
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"SkillBaseId": 1621, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1631 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1621", |
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"Sound": "", |
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"Describe": "被暴击时,增加自身2%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
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{ |
|
"Id": 1622, |
|
"Name": "罗汉", |
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"SkillLv": 2, |
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"NextLvId": 1623, |
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"SkillBaseId": 1621, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1632 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1621", |
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"Sound": "", |
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"Describe": "被暴击时,增加自身4%点免伤,持续10秒", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1623, |
|
"Name": "罗汉", |
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"SkillLv": 3, |
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"NextLvId": 1624, |
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"SkillBaseId": 1621, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1633 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身6%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1624, |
|
"Name": "罗汉", |
|
"SkillLv": 4, |
|
"NextLvId": 1625, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1634 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身8%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1625, |
|
"Name": "罗汉", |
|
"SkillLv": 5, |
|
"NextLvId": 1626, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
|
"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1635 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身10%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1626, |
|
"Name": "罗汉", |
|
"SkillLv": 6, |
|
"NextLvId": 1627, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1636 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身12%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1627, |
|
"Name": "罗汉", |
|
"SkillLv": 7, |
|
"NextLvId": 1628, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1637 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身14%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1628, |
|
"Name": "罗汉", |
|
"SkillLv": 8, |
|
"NextLvId": 1629, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1638 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身16%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1629, |
|
"Name": "罗汉", |
|
"SkillLv": 9, |
|
"NextLvId": 1630, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1639 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身18%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1630, |
|
"Name": "罗汉", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1621, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1640 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1621", |
|
"Sound": "", |
|
"Describe": "被暴击时,增加自身20%点免伤,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1641, |
|
"Name": "普渡", |
|
"SkillLv": 1, |
|
"NextLvId": 1642, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
|
"SkillType": 1, |
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"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1651 |
|
], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
|
"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有2%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1642, |
|
"Name": "普渡", |
|
"SkillLv": 2, |
|
"NextLvId": 1643, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
|
"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1652 |
|
], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
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"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有4%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1643, |
|
"Name": "普渡", |
|
"SkillLv": 3, |
|
"NextLvId": 1644, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"Energy": 0, |
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"Buff": [ |
|
1653 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
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"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有6%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1644, |
|
"Name": "普渡", |
|
"SkillLv": 4, |
|
"NextLvId": 1645, |
|
"SkillBaseId": 1641, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"Distance": 0, |
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"Energy": 0, |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1654 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
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"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有8%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1645, |
|
"Name": "普渡", |
|
"SkillLv": 5, |
|
"NextLvId": 1646, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
|
"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"Energy": 0, |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1655 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
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"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有10%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1646, |
|
"Name": "普渡", |
|
"SkillLv": 6, |
|
"NextLvId": 1647, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"Buff": [ |
|
1656 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
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"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有12%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1647, |
|
"Name": "普渡", |
|
"SkillLv": 7, |
|
"NextLvId": 1648, |
|
"SkillBaseId": 1641, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"Buff": [ |
|
1657 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1641", |
|
"Sound": "", |
|
"Describe": "生命值低于30%时,普通攻击有14%的概率,眩晕敌人1秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1648, |
|
"Name": "普渡", |
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"SkillLv": 8, |
|
"NextLvId": 1649, |
|
"SkillBaseId": 1641, |
|
"CD": 0, |
|
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"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1696 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1681", |
|
"Sound": "", |
|
"Describe": "闪避成功后,增加自身攻击12%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1687, |
|
"Name": "回击", |
|
"SkillLv": 7, |
|
"NextLvId": 1688, |
|
"SkillBaseId": 1681, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1697 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1681", |
|
"Sound": "", |
|
"Describe": "闪避成功后,增加自身攻击14%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1688, |
|
"Name": "回击", |
|
"SkillLv": 8, |
|
"NextLvId": 1689, |
|
"SkillBaseId": 1681, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1698 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1681", |
|
"Sound": "", |
|
"Describe": "闪避成功后,增加自身攻击16%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1689, |
|
"Name": "回击", |
|
"SkillLv": 9, |
|
"NextLvId": 1690, |
|
"SkillBaseId": 1681, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1699 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1681", |
|
"Sound": "", |
|
"Describe": "闪避成功后,增加自身攻击18%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1690, |
|
"Name": "回击", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1681, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1700 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1681", |
|
"Sound": "", |
|
"Describe": "闪避成功后,增加自身攻击20%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1701, |
|
"Name": "破竹", |
|
"SkillLv": 1, |
|
"NextLvId": 1702, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1711 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于11%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1702, |
|
"Name": "破竹", |
|
"SkillLv": 2, |
|
"NextLvId": 1703, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1712 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于12%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1703, |
|
"Name": "破竹", |
|
"SkillLv": 3, |
|
"NextLvId": 1704, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1713 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于13%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1704, |
|
"Name": "破竹", |
|
"SkillLv": 4, |
|
"NextLvId": 1705, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1714 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于14%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1705, |
|
"Name": "破竹", |
|
"SkillLv": 5, |
|
"NextLvId": 1706, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1715 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于15%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1706, |
|
"Name": "破竹", |
|
"SkillLv": 6, |
|
"NextLvId": 1707, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1716 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于16%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1707, |
|
"Name": "破竹", |
|
"SkillLv": 7, |
|
"NextLvId": 1708, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1717 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于17%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1708, |
|
"Name": "破竹", |
|
"SkillLv": 8, |
|
"NextLvId": 1709, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1718 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于18%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1709, |
|
"Name": "破竹", |
|
"SkillLv": 9, |
|
"NextLvId": 1710, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1719 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于19%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1710, |
|
"Name": "破竹", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1701, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1720 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1701", |
|
"Sound": "", |
|
"Describe": "当自身生命值低于20%时,暴击率提升30%,持续到战斗结束", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1721, |
|
"Name": "猎手", |
|
"SkillLv": 1, |
|
"NextLvId": 1722, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1721 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加50%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1722, |
|
"Name": "猎手", |
|
"SkillLv": 2, |
|
"NextLvId": 1723, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1722 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加60%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1723, |
|
"Name": "猎手", |
|
"SkillLv": 3, |
|
"NextLvId": 1724, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1723 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加70%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1724, |
|
"Name": "猎手", |
|
"SkillLv": 4, |
|
"NextLvId": 1725, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1724 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
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"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加80%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1725, |
|
"Name": "猎手", |
|
"SkillLv": 5, |
|
"NextLvId": 1726, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1725 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加90%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1726, |
|
"Name": "猎手", |
|
"SkillLv": 6, |
|
"NextLvId": 1727, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1726 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加100%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1727, |
|
"Name": "猎手", |
|
"SkillLv": 7, |
|
"NextLvId": 1728, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1727 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加110%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1728, |
|
"Name": "猎手", |
|
"SkillLv": 8, |
|
"NextLvId": 1729, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1728 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加120%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1729, |
|
"Name": "猎手", |
|
"SkillLv": 9, |
|
"NextLvId": 1730, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1729 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加130%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1730, |
|
"Name": "猎手", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1721, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
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"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1730 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1721", |
|
"Sound": "", |
|
"Describe": "当攻击范围内只有1个目标时,暴击伤害增加140%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1741, |
|
"Name": "独善其尸", |
|
"SkillLv": 1, |
|
"NextLvId": 1742, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
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3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1741 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
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"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击5%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1742, |
|
"Name": "独善其尸", |
|
"SkillLv": 2, |
|
"NextLvId": 1743, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
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"Buff": [ |
|
1742 |
|
], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击10%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1743, |
|
"Name": "独善其尸", |
|
"SkillLv": 3, |
|
"NextLvId": 1744, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1743 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击15%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1744, |
|
"Name": "独善其尸", |
|
"SkillLv": 4, |
|
"NextLvId": 1745, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1744 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击20%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1745, |
|
"Name": "独善其尸", |
|
"SkillLv": 5, |
|
"NextLvId": 1746, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1745 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击25%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1746, |
|
"Name": "独善其尸", |
|
"SkillLv": 6, |
|
"NextLvId": 1747, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1746 |
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], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击30%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1747, |
|
"Name": "独善其尸", |
|
"SkillLv": 7, |
|
"NextLvId": 1748, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1747 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击35%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1748, |
|
"Name": "独善其尸", |
|
"SkillLv": 8, |
|
"NextLvId": 1749, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1748 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击40%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1749, |
|
"Name": "独善其尸", |
|
"SkillLv": 9, |
|
"NextLvId": 1750, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1749 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
|
"Sound": "", |
|
"Describe": "自身的攻击45%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1750, |
|
"Name": "独善其尸", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1741, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1750 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1741", |
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|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 300, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_ChuanShanShou", |
|
"Icon": "Skill_Icon_10260", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 11001, |
|
"Name": "无尽", |
|
"SkillLv": 1, |
|
"NextLvId": 11001, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 1000, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
0 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
11001 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Buff_Icon_11001", |
|
"Sound": "", |
|
"Describe": "进入挑战的勇士无法被复活", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20001, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
60 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20001 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 150, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_QiongQi", |
|
"Icon": "Skill_Icon_20001", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20011, |
|
"Name": "狮子吼", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100, |
|
134, |
|
167, |
|
200, |
|
234 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20011, |
|
20012, |
|
20013, |
|
20014, |
|
20015 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 300, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_QiongQi", |
|
"Icon": "Skill_Icon_20011", |
|
"Sound": "", |
|
"Describe": "发出声波,对前方长距离造成范围伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20021, |
|
"Name": "光之吐息", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
237 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20021 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 344, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_QiongQi", |
|
"Icon": "Skill_Icon_20021", |
|
"Sound": "", |
|
"Describe": "吐出爆炸光球,造成范围伤害,并降低命中率", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20031, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100, |
|
134, |
|
167, |
|
200, |
|
234 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20031, |
|
20032, |
|
20033, |
|
20034, |
|
20035 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
20000 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 344, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_QiongQi", |
|
"Icon": "Skill_Icon_20031", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20111, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50, |
|
97 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20111, |
|
20112 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 200, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_TaoTie", |
|
"Icon": "Skill_Icon_20111", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20121, |
|
"Name": "怒锤大地", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
64, |
|
90, |
|
207 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.8, |
|
"y": 1.6 |
|
}, |
|
{ |
|
"x": 1.8, |
|
"y": 1.6 |
|
}, |
|
{ |
|
"x": 3.55, |
|
"y": 0 |
|
} |
|
], |
|
"Bullet": [ |
|
20121, |
|
20122, |
|
20123 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 350, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_TaoTie", |
|
"Icon": "Skill_Icon_20121", |
|
"Sound": "", |
|
"Describe": "锤击地面,对前方造成范围伤害,并降低攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20131, |
|
"Name": "震天鼓", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
117, |
|
200, |
|
267, |
|
334, |
|
384 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
} |
|
], |
|
"Bullet": [ |
|
20131, |
|
20132, |
|
20133, |
|
20134, |
|
20135 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 567, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoTie", |
|
"Icon": "Skill_Icon_20131", |
|
"Sound": "", |
|
"Describe": "鼓声雷动,造成范围伤害,并昏迷", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20141, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 100, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
117, |
|
200, |
|
267, |
|
334, |
|
384 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
} |
|
], |
|
"Bullet": [ |
|
20141, |
|
20142, |
|
20143, |
|
20144, |
|
20145 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
20000 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 567, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoTie", |
|
"Icon": "Skill_Icon_20141", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20211, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
84 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20211 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 164, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_TaoWu", |
|
"Icon": "Skill_Icon_20211", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20221, |
|
"Name": "刮骨刀", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
67, |
|
100, |
|
134, |
|
167, |
|
224 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20221, |
|
20222, |
|
20223, |
|
20224, |
|
20225 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 300, |
|
"Action": "Skill_ex", |
|
"VisualEffectPrefab": "FX_SkillEX_TaoWu", |
|
"Icon": "Skill_Icon_20221", |
|
"Sound": "", |
|
"Describe": "对前方造成大量伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20231, |
|
"Name": "毒潭", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20231 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 390, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoWu", |
|
"Icon": "Buff_Icon_20231", |
|
"Sound": "", |
|
"Describe": "释放毒潭,造成持续伤害,并降低防御力", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20241, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
67, |
|
100, |
|
134, |
|
167, |
|
224 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20241, |
|
20242, |
|
20243, |
|
20244, |
|
20245 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
20000 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 390, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill2_TaoWu", |
|
"Icon": "Skill_Icon_20241", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20311, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20311 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 110, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_YingYu", |
|
"Icon": "Skill_Icon_20311", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20321, |
|
"Name": "海浪", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
44, |
|
107 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20321, |
|
20322 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 180, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_YingYu", |
|
"Icon": "Buff_Icon_20323", |
|
"Sound": "", |
|
"Describe": "放出海浪,对前方长距离造成范围伤害,并降低攻速和移速", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20331, |
|
"Name": "群鱼绞", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
110, |
|
134, |
|
167 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20331, |
|
20332, |
|
20333 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 387, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_YingYu", |
|
"Icon": "Skill_Icon_20331", |
|
"Sound": "", |
|
"Describe": "对前方长距离造成范围伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20341, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
110, |
|
134, |
|
167 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20341, |
|
20342, |
|
20343 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
20000 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 387, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_YingYu", |
|
"Icon": "Skill_Icon_20341", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134101, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134101 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134101", |
|
"Sound": "", |
|
"Describe": "对给自己暴击的敌方缴械3秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134102, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134102 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134102", |
|
"Sound": "", |
|
"Describe": "对给自己暴击的敌方沉默3秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134103, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 134104, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134103 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134103", |
|
"Sound": "", |
|
"Describe": "死亡时给队友加盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134104, |
|
"Name": "", |
|
"SkillLv": 2, |
|
"NextLvId": 134105, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134104 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134104", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134105, |
|
"Name": "", |
|
"SkillLv": 3, |
|
"NextLvId": 134106, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134105 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134105", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134106, |
|
"Name": "", |
|
"SkillLv": 4, |
|
"NextLvId": 134107, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134106 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134106", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134107, |
|
"Name": "", |
|
"SkillLv": 5, |
|
"NextLvId": 134108, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134107 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134107", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134108, |
|
"Name": "", |
|
"SkillLv": 6, |
|
"NextLvId": 134109, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134108 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134108", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134109, |
|
"Name": "", |
|
"SkillLv": 7, |
|
"NextLvId": 134110, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134109 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134109", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134110, |
|
"Name": "", |
|
"SkillLv": 8, |
|
"NextLvId": 134111, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134110 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134110", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134111, |
|
"Name": "", |
|
"SkillLv": 9, |
|
"NextLvId": 134112, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134111 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134111", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134112, |
|
"Name": "", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 134103, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
2 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134112 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_134112", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134201, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 134201, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
40 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
12 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 110, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_102", |
|
"Sound": "Sound_Dart", |
|
"Describe": "陶小青被动触发后的穿透普攻", |
|
"Introduction": "" |
|
} |
|
] |