diff --git a/.env b/.env index dacb1a5..30b8e66 100644 --- a/.env +++ b/.env @@ -5,4 +5,4 @@ VITE_PORT = 8888 VITE_OPEN = false # public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 -VITE_PUBLIC_PATH = /vue-next-admin-preview/ \ No newline at end of file +VITE_PUBLIC_PATH = /vue-next-admin-preview/ diff --git a/.env.development b/.env.development index bc3c2aa..e588db1 100644 --- a/.env.development +++ b/.env.development @@ -2,4 +2,7 @@ ENV = 'development' # 本地环境接口地址 -VITE_API_URL = 'http://localhost:4111/' +VITE_API_URL1 = 'http://111.231.140.87:4111/' +VITE_API_URL = 'http://192.168.2.100:4111/' +VITE_API_TITLE = '桃源记2内网100后台' +VITE_API_VICETITLE = '内网100后台' diff --git a/.env.production b/.env.production index b1afda7..752286b 100644 --- a/.env.production +++ b/.env.production @@ -3,8 +3,8 @@ ENV = 'production' # public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 VITE_PUBLIC_PATH = - +VITE_outDir = 'dist' # 线上环境接口地址 -VITE_API_URL = 'http://1.116.242.236:4111/' - - +VITE_API_URL = 'http://192.168.2.115:4111/' +VITE_API_TITLE = '桃源记2内网115后台' +VITE_API_VICETITLE = '内网115后台' \ No newline at end of file diff --git a/.env.test115 b/.env.test115 new file mode 100644 index 0000000..6f44f36 --- /dev/null +++ b/.env.test115 @@ -0,0 +1,10 @@ +# 线上环境 +ENV = 'production' + +# public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 +VITE_PUBLIC_PATH = +VITE_outDir = 'test115' +# 线上环境接口地址 +VITE_API_URL = 'http://192.168.2.115:4111/' +VITE_API_TITLE = '桃源记2内网115后台' +VITE_API_VICETITLE = '内网115后台' \ No newline at end of file diff --git a/.env.test246 b/.env.test246 new file mode 100644 index 0000000..7898abd --- /dev/null +++ b/.env.test246 @@ -0,0 +1,10 @@ +# 线上环境 +ENV = 'production' + +# public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 +VITE_PUBLIC_PATH = +VITE_outDir = 'test246' +# 线上环境接口地址 +VITE_API_URL = 'http://119.29.144.246:4111/' +VITE_API_TITLE = '桃源记2测试246后台' +VITE_API_VICETITLE = '测试246后台' \ No newline at end of file diff --git a/.env.test87 b/.env.test87 new file mode 100644 index 0000000..d0d79ec --- /dev/null +++ b/.env.test87 @@ -0,0 +1,10 @@ +# 线上环境 +ENV = 'production' + +# public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 +VITE_PUBLIC_PATH = +VITE_outDir = 'test87' +# 线上环境接口地址 +VITE_API_URL = 'http://101.35.161.116:4111/' +VITE_API_TITLE = '桃源记2后台' +VITE_API_VICETITLE = '后台' \ No newline at end of file diff --git a/.env.test89 b/.env.test89 new file mode 100644 index 0000000..379bd45 --- /dev/null +++ b/.env.test89 @@ -0,0 +1,10 @@ +# 线上环境 +ENV = 'production' + +# public path 配置线上环境路径(打包)、本地通过 http-server 访问时,请置空即可 +VITE_PUBLIC_PATH = +VITE_outDir = 'test89' +# 线上环境接口地址 +VITE_API_URL = 'http://122.152.229.89:4111/' +VITE_API_TITLE = '桃源记2测试89后台' +VITE_API_VICETITLE = '测试89后台' diff --git a/.eslintignore b/.eslintignore index cfc877d..3ac2f35 100644 --- a/.eslintignore +++ b/.eslintignore @@ -9,10 +9,10 @@ lib .vscode .idea dist +dist/assets +dist/index.html mock public bin build -config -index.html -src/assets \ No newline at end of file +config \ No newline at end of file diff --git a/.tgitconfig b/.tgitconfig new file mode 100644 index 0000000..e69de29 diff --git a/README.en.md b/README.en.md new file mode 100644 index 0000000..47ebfda --- /dev/null +++ b/README.en.md @@ -0,0 +1,36 @@ +# vue_admin + +#### Description +tyj_vue_admin_ui + +#### Software Architecture +Software architecture description + +#### Installation + +1. xxxx +2. xxxx +3. xxxx + +#### Instructions + +1. xxxx +2. xxxx +3. xxxx + +#### Contribution + +1. Fork the repository +2. Create Feat_xxx branch +3. Commit your code +4. Create Pull Request + + +#### Gitee Feature + +1. You can use Readme\_XXX.md to support different languages, such as Readme\_en.md, Readme\_zh.md +2. Gitee blog [blog.gitee.com](https://blog.gitee.com) +3. Explore open source project [https://gitee.com/explore](https://gitee.com/explore) +4. The most valuable open source project [GVP](https://gitee.com/gvp) +5. The manual of Gitee [https://gitee.com/help](https://gitee.com/help) +6. The most popular members [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/) diff --git a/README.md b/README.md index 54c34dc..5fc01ff 100644 --- a/README.md +++ b/README.md @@ -60,3 +60,11 @@ cnpm run build ## ❤特别鸣谢 * 感谢[VUE-NEXT-ADMIN](https://github.com/lyt-Top/vue-next-admin) + +## 💔页面数据缓存注意: +* 将数据保存在第一层 + +# 运行项目 +* npm run test115 +* npm run test246 +* npm run test87 diff --git a/index.html b/index.html index a8170d8..237b7e0 100644 --- a/index.html +++ b/index.html @@ -6,14 +6,14 @@ - 桃源记管理后台 + 桃源记2管理后台
@@ -27,6 +27,6 @@ })(); - + diff --git a/package-lock.json b/package-lock.json index 6a2c488..dec658d 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,4062 +1,8 @@ { "name": "vue-next-admin", "version": "2.0.2", - "lockfileVersion": 2, + "lockfileVersion": 1, "requires": true, - "packages": { - "": { - "name": "vue-next-admin", - "version": "2.0.2", - "license": "MIT", - "dependencies": { - "@element-plus/icons-vue": "^1.0.0", - "axios": "^0.26.0", - "countup.js": "^2.1.0", - "cropperjs": "^1.5.12", - "echarts": "^5.3.0", - "echarts-gl": "^2.0.9", - "echarts-wordcloud": "^2.0.0", - "element-plus": "^2.0.4", - "jsplumb": "^2.15.6", - "mitt": "^3.0.0", - "nprogress": "^0.2.0", - "print-js": "^1.6.0", - "qrcodejs2-fixes": "^0.0.2", - "screenfull": "^6.0.1", - "sortablejs": "^1.14.0", - "splitpanes": "^3.1.1", - "vue": "^3.2.31", - "vue-clipboard3": "^1.0.1", - "vue-grid-layout": "^3.0.0-beta1", - "vue-i18n": "^9.1.9", - "vue-router": "^4.0.13", - "vuex": "^4.0.2", - "wangeditor": "^4.7.12" - 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"4.0.14", "resolved": "https://registry.npmmirror.com/vue-router/-/vue-router-4.0.14.tgz", @@ -6793,57 +2466,6 @@ } } }, - "watchpack": { - "version": "2.4.0", - "resolved": "https://registry.npmjs.org/watchpack/-/watchpack-2.4.0.tgz", - "integrity": "sha512-Lcvm7MGST/4fup+ifyKi2hjyIAwcdI4HRgtvTpIUxBRhB+RFtUh8XtDOxUfctVCnhVi+QQj49i91OyvzkJl6cg==", - "dev": true, - "peer": true, - "requires": { - "glob-to-regexp": "^0.4.1", - "graceful-fs": "^4.1.2" - } - }, - "webpack": { - "version": "5.75.0", - "resolved": "https://registry.npmjs.org/webpack/-/webpack-5.75.0.tgz", - "integrity": "sha512-piaIaoVJlqMsPtX/+3KTTO6jfvrSYgauFVdt8cr9LTHKmcq/AMd4mhzsiP7ZF/PGRNPGA8336jldh9l2Kt2ogQ==", - "dev": true, - "peer": true, - "requires": { - "@types/eslint-scope": "^3.7.3", - "@types/estree": "^0.0.51", - "@webassemblyjs/ast": "1.11.1", - "@webassemblyjs/wasm-edit": "1.11.1", - "@webassemblyjs/wasm-parser": "1.11.1", - "acorn": "^8.7.1", - "acorn-import-assertions": "^1.7.6", - "browserslist": 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@@ "scripts": { "dev": "vite --force", "build": "vite build", + "test115": "vite build --mode test115", + "test246": "vite build --mode test246", + "test89": "vite build --mode test89", + "test87": "vite build --mode test87", "lint-fix": "eslint --fix --ext .js --ext .jsx --ext .vue src/" }, "dependencies": { @@ -30,6 +34,7 @@ "vue-clipboard3": "^1.0.1", "vue-grid-layout": "^3.0.0-beta1", "vue-i18n": "^9.1.9", + "vue-quill-editor": "^3.0.6", "vue-router": "^4.0.13", "vuex": "^4.0.2", "wangeditor": "^4.7.12" diff --git a/public/favicon.ico b/public/favicon.ico index f1513eb..f66c7eb 100644 Binary files a/public/favicon.ico and b/public/favicon.ico differ diff --git a/public/favicon3.ico b/public/favicon3.ico new file mode 100644 index 0000000..f1513eb Binary files /dev/null and b/public/favicon3.ico differ diff --git a/public/favicon4.ico b/public/favicon4.ico new file mode 100644 index 0000000..bd7dbef Binary files /dev/null and b/public/favicon4.ico differ diff --git a/src/api/common/consts.ts b/src/api/common/consts.ts new file mode 100644 index 0000000..b385546 --- /dev/null +++ b/src/api/common/consts.ts @@ -0,0 +1,1429 @@ +export const RANK = + { + boom: 1, + }; + +export const AWARD = + { + daily: 1, + stage: 2 + }; + +export const MODEL_TYPE = + { + sell: 1, + buy: 2, + auction: 3, + highPriceRecycle: 4, + }; + +export const MODEL_TYPE_NAME = + { + 1: '普通出售', + 2: '普通收购', + 3: '抢拍', + 4: '高价' + }; + +export const PROP_TIMES = + { + one: 1, + two: 2, + }; + +export const PROP_TIMES_TIME = + { + 1: 8, + 2: 22 + }; + +export const MONTH_LOTTERY = + { + one: 1, + two: 2, + }; + +export const MONTH_LOTTERY_TIME = + { + 1: 1, + 2: 15 + }; + +export const MONTH = + [ + {label: "1月", value: 1}, {label: "2月", value: 2}, {label: "3月", value: 3}, + {label: "4月", value: 4}, {label: "5月", value: 5}, {label: "6月", value: 6}, + {label: "7月", value: 7}, {label: "8月", value: 8}, {label: "9月", value: 9}, + {label: "10月", value: 10}, {label: "11月", value: 11}, {label: "12月", value: 12} + ]; + +export const GameUnitType = + { + None: 0, //无 + Building: 1, //建筑 + Warrior: 2,//勇士 + Villager: 3, //村民 + Monster: 4, //敌人 + ResourcePoint: 5,//资源点 + Npc: 6, //NPC + Construct: 7, //建筑 + Sapling: 8, //幼苗 + Bullet: 9, //子弹 + DropItem: 10, //掉落 + RegionBuilding: 11, //村落建筑 + RegionResPoint: 12, //村落资源点 + MapPortal: 13, // 传送点 + Livestock: 14, //牲畜 + ImmortalTree: 15, // 不死树 + RegionGift: 16, //村落礼物 + RegionShop: 17, //村落商店 + FixedPositionBuildingSlot: 18, // 定点建筑基座 + ChallengeGuardianSlot: 19, // 挑战守护者 + FixedPositionSaplingSlot: 20, // 定点幼苗基座 + Decoration: 21, //装饰品 + FogLit: 22, // 点亮迷雾 + PlaceHolder: 23, // 创建单位(建筑,种植)的占位 + BattleTestWarrior: 24, // 战斗测试勇士 + BattleTestMonster: 25, // 战斗测试怪物 + ChallengeWarrior: 26, // 挑战勇士 + ChallengeMonster: 27, // 挑战怪物 + RegionFixedPositionBuildingSlot: 28, // 村落定点建筑基座 + }; +export const ConstRegion = + { + Bag: 2, //背包 + Transport: 11, //运输厅 + Valley: 1001, //桃谷 + Valley_Other: 1002, //他人桃谷 + ForestOut: 2001, //森林外围 + ForestMid: 2002, //森林内部 + ForestInner: 2003, //森林深处 + WuTongRegion: 3001, //梧桐村 + YuXiRegion: 3002, //鱼溪村 + YeWaiRegion: 5001, //野外 + + Challenge: 6001, //挑战区域 + Challenge_Guardian: 7001, //挑战区域-守护者 + TaoHome: 2004, //桃渊明家 + BattleTest: 9999, // 战斗测试 + }; + +export const NumericType = + { + + /// + /// 劳力 + /// + Labor: 1001, + Labor_Name: "劳力", + 1001: "劳力", + + LaborBase: 1001 * 10 + 1, + LaborAdd: 1001 * 10 + 2, + LaborPct: 1001 * 10 + 3, + LaborFinalAdd: 1001 * 10 + 4, + LaborFinalPct: 1001 * 10 + 5, + + /// + /// 智慧 + /// + Wisdom: 1002, + Wisdom_Name: "智慧", + 1002: "智慧", + + WisdomBase: 1002 * 10 + 1, + WisdomAdd: 1002 * 10 + 2, + WisdomPct: 1002 * 10 + 3, + WisdomFinalAdd: 1002 * 10 + 4, + WisdomFinalPct: 1002 * 10 + 5, + + /// + /// 小麦增产 + /// + WheatProduction: 1100, + WheatProduction_Name: "小麦增产", + 1100: "小麦增产", + + + /// + /// 水稻增产 + /// + RiceProduction: 1101, + RiceProduction_Name: "水稻增产", + 1101: "水稻增产", + + + /// + /// 大豆增产 + /// + SoybeansProduction: 1102, + SoybeansProduction_Name: "大豆增产", + 1102: "大豆增产", + + + /// + /// 白菜增产 + /// + CabbageProduction: 1103, + CabbageProduction_Name: "白菜增产", + 1103: "白菜增产", + + + /// + /// 糯米增产 + /// + StickyRiceProduction: 1104, + StickyRiceProduction_Name: "糯米增产", + 1104: "糯米增产", + + + /// + /// 萝卜增产 + /// + RadishProduction: 1105, + RadishProduction_Name: "萝卜增产", + 1105: "萝卜增产", + + + /// + /// 冬瓜增产 + /// + WinterMelonProduction: 1106, + WinterMelonProduction_Name: "冬瓜增产", + 1106: "冬瓜增产", + + + /// + /// 南瓜增产 + /// + PumpkinProduction: 1107, + PumpkinProduction_Name: "南瓜增产", + 1107: "南瓜增产", + + + /// + /// 食物增产 + /// + FoodProduction: 1108, + FoodProduction_Name: "食物增产", + 1108: "食物增产", + + + /// + /// 耐久损耗 + /// + DurableDamage: 1109, + DurableDamage_Name: "耐久损耗", + 1109: "耐久损耗", + + + /// + /// 制作时间 + /// + ManufactureTime: 1110, + ManufactureTime_Name: "制作时间", + 1110: "制作时间", + + + /// + /// 全劳作收益 + /// + Work: 1114, + Work_Name: "全劳作收益", + 1114: "全劳作收益", + + + /// + /// 体魄等级 + /// + BodySoulLv: 1300, + BodySoulLv_Name: "体魄等级", + 1300: "体魄等级", + + + /// + /// 经验 + /// + Exp: 1301, + Exp_Name: "经验", + 1301: "经验", + + + /// + /// 阅历 + /// + Yueli: 1302, + Yueli_Name: "阅历", + 1302: "阅历", + + + /// + /// 生命值 + /// + HP: 1401, + HP_Name: "生命值", + 1401: "生命值", + + + /// + /// 生命 + /// + MaxHp: 1402, + MaxHp_Name: "生命", + 1402: "生命", + + MaxHpBase: 1402 * 10 + 1, + 14021: "生命基础", + MaxHpAdd: 1402 * 10 + 2, + MaxHpPct: 1402 * 10 + 3, + MaxHpFinalAdd: 1402 * 10 + 4, + MaxHpFinalPct: 1402 * 10 + 5, + + /// + /// 攻击 + /// + ATK: 1403, + ATK_Name: "攻击", + 1403: "攻击", + + ATKBase: 1403 * 10 + 1, + 14031: "攻击基础", + ATKAdd: 1403 * 10 + 2, + ATKPct: 1403 * 10 + 3, + ATKFinalAdd: 1403 * 10 + 4, + ATKFinalPct: 1403 * 10 + 5, + + /// + /// 防御 + /// + DEF: 1404, + DEF_Name: "防御", + 1404: "防御", + + DEFBase: 1404 * 10 + 1, + DEFAdd: 1404 * 10 + 2, + DEFPct: 1404 * 10 + 3, + DEFFinalAdd: 1404 * 10 + 4, + DEFFinalPct: 1404 * 10 + 5, + + /// + /// 能量值 + /// + MP: 1405, + MP_Name: "能量值", + 1405: "能量值", + + MPBase: 1405 * 10 + 1, + MPAdd: 1405 * 10 + 2, + MPPct: 1405 * 10 + 3, + MPFinalAdd: 1405 * 10 + 4, + MPFinalPct: 1405 * 10 + 5, + + /// + /// 能量上限 + /// + MPMax: 1406, + MPMax_Name: "能量上限", + 1406: "能量上限", + + MPMaxBase: 1406 * 10 + 1, + MPMaxAdd: 1406 * 10 + 2, + MPMaxPct: 1406 * 10 + 3, + MPMaxFinalAdd: 1406 * 10 + 4, + MPMaxFinalPct: 1406 * 10 + 5, + + /// + /// 能量消耗 + /// + MPCost: 1407, + MPCost_Name: "能量消耗", + 1407: "能量消耗", + + MPCostBase: 1407 * 10 + 1, + MPCostAdd: 1407 * 10 + 2, + MPCostPct: 1407 * 10 + 3, + MPCostFinalAdd: 1407 * 10 + 4, + MPCostFinalPct: 1407 * 10 + 5, + + /// + /// 移速 + /// + MoveSpeed: 1408, + MoveSpeed_Name: "移速", + 1408: "移速", + + MoveSpeedBase: 1408 * 10 + 1, + MoveSpeedAdd: 1408 * 10 + 2, + MoveSpeedPct: 1408 * 10 + 3, + MoveSpeedFinalAdd: 1408 * 10 + 4, + MoveSpeedFinalPct: 1408 * 10 + 5, + + /// + /// 攻速 + /// + AttackSpeed: 1409, + AttackSpeed_Name: "攻速", + 1409: "攻速", + + AttackSpeedBase: 1409 * 10 + 1, + AttackSpeedAdd: 1409 * 10 + 2, + AttackSpeedPct: 1409 * 10 + 3, + AttackSpeedFinalAdd: 1409 * 10 + 4, + AttackSpeedFinalPct: 1409 * 10 + 5, + + /// + /// 暴击伤害 + /// + CriticalDamage: 1410, + CriticalDamage_Name: "暴击伤害", + 1410: "暴击伤害", + + CriticalDamageBase: 1410 * 10 + 1, + CriticalDamageAdd: 1410 * 10 + 2, + CriticalDamagePct: 1410 * 10 + 3, + CriticalDamageFinalAdd: 1410 * 10 + 4, + CriticalDamageFinalPct: 1410 * 10 + 5, + + /// + /// 暴击率 + /// + Crit: 1411, + Crit_Name: "暴击率", + 1411: "暴击率", + + CritBase: 1411 * 10 + 1, + CritAdd: 1411 * 10 + 2, + CritPct: 1411 * 10 + 3, + CritFinalAdd: 1411 * 10 + 4, + CritFinalPct: 1411 * 10 + 5, + + /// + /// 命中 + /// + Hit: 1412, + 1412: "命中", + + HitBase: 1412 * 10 + 1, + HitAdd: 1412 * 10 + 2, + HitPct: 1412 * 10 + 3, + HitFinalAdd: 1412 * 10 + 4, + HitFinalPct: 1412 * 10 + 5, + + /// + /// 闪避 + /// + Dodge: 1413, + 1413: "闪避", + + DodgeBase: 1413 * 10 + 1, + DodgeAdd: 1413 * 10 + 2, + DodgePct: 1413 * 10 + 3, + DodgeFinalAdd: 1413 * 10 + 4, + DodgeFinalPct: 1413 * 10 + 5, + + /// + /// 生命成长 + /// + HPGrow: 1414, + 1414: "生命成长", + + + /// + /// 防御成长 + /// + DEFGrow: 1415, + 1415: "防御成长", + + + /// + /// 攻击成长 + /// + ATKGrow: 1416, + 1416: "攻击成长", + + + /// + /// 攻速成长 + /// + WSPGrow: 1417, + 1417: "攻速成长", + + + /// + /// 生命恢复 + /// + HpRecovery: 1418, + 1418: "生命恢复", + + + /// + /// 反弹伤害 + /// + DamageRebound: 1421, + 1421: "反弹伤害", + + DamageReboundBase: 1421 * 10 + 1, + DamageReboundAdd: 1421 * 10 + 2, + DamageReboundPct: 1421 * 10 + 3, + DamageReboundFinalAdd: 1421 * 10 + 4, + DamageReboundFinalPct: 1421 * 10 + 5, + + /// + /// 能量恢复 + /// + MPRecover: 1422, + 1422: "能量恢复", + + MPRecoverBase: 1422 * 10 + 1, + MPRecoverAdd: 1422 * 10 + 2, + MPRecoverPct: 1422 * 10 + 3, + MPRecoverFinalAdd: 1422 * 10 + 4, + MPRecoverFinalPct: 1422 * 10 + 5, + + /// + /// 吸血 + /// + SuckBlood: 1423, + 1423: "吸血", + + SuckBloodBase: 1423 * 10 + 1, + SuckBloodAdd: 1423 * 10 + 2, + SuckBloodPct: 1423 * 10 + 3, + SuckBloodFinalAdd: 1423 * 10 + 4, + SuckBloodFinalPct: 1423 * 10 + 5, + + /// + /// 仇恨系数 + /// + Hate: 1424, + 1424: "仇恨系数", + + HateBase: 1424 * 10 + 1, + HateAdd: 1424 * 10 + 2, + HatePct: 1424 * 10 + 3, + HateFinalAdd: 1424 * 10 + 4, + HateFinalPct: 1424 * 10 + 5, + + /// + /// 普通目标 + /// + TargetNum: 1425, + 1425: "普通目标", + + TargetNumBase: 1425 * 10 + 1, + TargetNumAdd: 1425 * 10 + 2, + TargetNumPct: 1425 * 10 + 3, + TargetNumFinalAdd: 1425 * 10 + 4, + TargetNumFinalPct: 1425 * 10 + 5, + + /// + /// 技能CD + /// + SkillCD: 1426, + 1426: "技能CD", + + SkillCDBase: 1426 * 10 + 1, + SkillCDAdd: 1426 * 10 + 2, + SkillCDPct: 1426 * 10 + 3, + SkillCDFinalAdd: 1426 * 10 + 4, + SkillCDFinalPct: 1426 * 10 + 5, + + /// + /// 攻击回血 + /// + AttackBackBlood: 1427, + 1427: "攻击回血", + + AttackBackBloodBase: 1427 * 10 + 1, + AttackBackBloodAdd: 1427 * 10 + 2, + AttackBackBloodPct: 1427 * 10 + 3, + AttackBackBloodFinalAdd: 1427 * 10 + 4, + AttackBackBloodFinalPct: 1427 * 10 + 5, + + /// + /// 伤害累计 + /// + CumulativeDamage: 1428, + 1428: "伤害累计", + + + /// + /// 命中率 + /// + HitRate: 1429, + 1429: "命中率", + + HitRateBase: 1429 * 10 + 1, + HitRateAdd: 1429 * 10 + 2, + HitRatePct: 1429 * 10 + 3, + HitRateFinalAdd: 1429 * 10 + 4, + HitRateFinalPct: 1429 * 10 + 5, + + /// + /// 闪避率 + /// + DodgeRate: 1430, + 1430: "闪避率", + + DodgeRateBase: 1430 * 10 + 1, + DodgeRateAdd: 1430 * 10 + 2, + DodgeRatePct: 1430 * 10 + 3, + DodgeRateFinalAdd: 1430 * 10 + 4, + DodgeRateFinalPct: 1430 * 10 + 5, + + /// + /// 增伤 + /// + IncreaseDamage: 1432, + 1432: "增伤", + + IncreaseDamageBase: 1432 * 10 + 1, + IncreaseDamageAdd: 1432 * 10 + 2, + IncreaseDamagePct: 1432 * 10 + 3, + IncreaseDamageFinalAdd: 1432 * 10 + 4, + IncreaseDamageFinalPct: 1432 * 10 + 5, + + /// + /// 免伤 + /// + DamageReduction: 1433, + 1433: "免伤", + + DamageReductionBase: 1433 * 10 + 1, + DamageReductionAdd: 1433 * 10 + 2, + DamageReductionPct: 1433 * 10 + 3, + DamageReductionFinalAdd: 1433 * 10 + 4, + DamageReductionFinalPct: 1433 * 10 + 5, + + /// + /// 自身受到治疗 + /// + BeTreated: 1434, + 1434: "自身受到治疗", + + BeTreatedBase: 1434 * 10 + 1, + BeTreatedAdd: 1434 * 10 + 2, + BeTreatedPct: 1434 * 10 + 3, + BeTreatedFinalAdd: 1434 * 10 + 4, + BeTreatedFinalPct: 1434 * 10 + 5, + + /// + /// 仇恨值 + /// + HateValue: 1435, + 1435: "仇恨值", + + HateValueBase: 1435 * 10 + 1, + HateValueAdd: 1435 * 10 + 2, + HateValuePct: 1435 * 10 + 3, + HateValueFinalAdd: 1435 * 10 + 4, + HateValueFinalPct: 1435 * 10 + 5, + + /// + /// 穿透方向 + /// + PenetrationDirection: 1436, + 1436: "穿透方向", + + + /// + /// 受到伤害 + /// + BeHurt: 1437, + 1437: "受到伤害", + + + /// + /// 吸收伤害 + /// + AbsorbDamage: 1438, + 1438: "吸收伤害", + + + /// + /// 治疗效果 + /// + TreatmentEffect: 1439, + 1439: "治疗效果", + + TreatmentEffectBase: 1439 * 10 + 1, + TreatmentEffectAdd: 1439 * 10 + 2, + TreatmentEffectPct: 1439 * 10 + 3, + TreatmentEffectFinalAdd: 1439 * 10 + 4, + TreatmentEffectFinalPct: 1439 * 10 + 5, + + /// + /// 攻击下限 + /// + ATKMin: 2000, + 2000: "攻击下限", + + + /// + /// 攻击上限 + /// + ATKMax: 2001, + 2001: "攻击上限", + + + /// + /// 武器伤害 + /// + WeaponDamage: 2002, + 2002: "武器伤害", + + + /// + /// 火抗性 + /// + FireResistance: 2003, + 2003: "火抗性", + + + /// + /// 雷抗性 + /// + ThunderResistance: 2004, + 2004: "雷抗性", + + + /// + /// 毒抗性 + /// + PoisonResistance: 2005, + 2005: "毒抗性", + + + /// + /// 冰抗性 + /// + IceResistance: 2006, + 2006: "冰抗性", + + + /// + /// 建筑名称 + /// + BuildingName: 2007, + 2007: "建筑名称", + + + /// + /// 耐久 + /// + Durable: 2008, + 2008: "耐久", + + + /// + /// 体量 + /// + Volume: 2009, + 2009: "体量", + + + /// + /// 交互人数 + /// + Worker: 2010, + 2010: "交互人数", + + + /// + /// 资源名称 + /// + ResourceName: 2011, + 2011: "资源名称", + + + /// + /// 采集次数 + /// + Collection_Num: 2012, + 2012: "采集次数", + + + /// + /// 基础产出 + /// + BaseOutput: 2013, + 2013: "基础产出", + + + /// + /// 解锁条件 + /// + UnlockCondition: 2014, + 2014: "解锁条件", + + + /// + /// 铲除性 + /// + RootOut: 2015, + 2015: "铲除性", + + + /// + /// 材料类型 + /// + MaterialType: 2016, + 2016: "材料类型", + + + /// + /// 成长时间 + /// + GrowthTime: 2017, + 2017: "成长时间", + + + /// + /// 幼苗编号 + /// + SaplingId: 2018, + 2018: "幼苗编号", + + + /// + /// 统帅力 + /// + Domination: 2019, + 2019: "统帅力", + + + /// + /// 人口 + /// + Population: 3001, + 3001: "人口", + + + /// + /// 时间 + /// + Time: 3002, + 3002: "时间", + + + /// + /// 季节 + /// + Season: 3003, + 3003: "季节", + + + /// + /// 规模 + /// + Scale: 3004, + 3004: "规模", + + + /// + /// 繁荣 + /// + Prosperity: 3005, + 3005: "繁荣", + + + /// + /// 食物 + /// + Food: 3006, + 3006: "食物", + + + /// + /// 铜钱 + /// + Copper: 3007, + 3007: "铜钱", + + + /// + /// 金元宝 + /// + GoldIngot: 3008, + 3008: "金元宝", + + + /// + /// 日夜 + /// + Day_Night: 3009, + 3009: "日夜", + + + /// + /// 凝时 + /// + FrozenTime: 3010, + 3010: "凝时", + + + /// + /// 人物姓名 + /// + Name: 3100, + 3100: "人物姓名", + + + /// + /// 年龄 + /// + Age: 3101, + 3101: "年龄", + + + /// + /// 性别 + /// + Gender: 3102, + 3102: "性别", + + + /// + /// 寿命 + /// + LifeMax: 3103, + 3103: "寿命", + + LifeMaxBase: 3103 * 10 + 1, + LifeMaxAdd: 3103 * 10 + 2, + LifeMaxPct: 3103 * 10 + 3, + LifeMaxFinalAdd: 3103 * 10 + 4, + LifeMaxFinalPct: 3103 * 10 + 5, + + /// + /// 体质 + /// + Physique: 3104, + 3104: "体质", + + + /// + /// 寿命经验 + /// + LifeExp: 3105, + 3105: "寿命经验", + + + /// + /// 体质经验 + /// + PhysiqueExp: 3106, + 3106: "体质经验", + + + /// + /// 劳力经验 + /// + LaborExp: 3107, + 3107: "劳力经验", + + + /// + /// 智慧经验 + /// + WisdomExp: 3108, + 3108: "智慧经验", + + + /// + /// 内疾减免 + /// + IllnessReduce: 3109, + 3109: "内疾减免", + + + /// + /// 好感度 + /// + Impression: 3110, + 3110: "好感度", + + + /// + /// 外伤值 + /// + Injury: 3111, + 3111: "外伤值", + + + /// + /// 内疾值 + /// + Illness: 3112, + 3112: "内疾值", + + + /// + /// 采集收益 + /// + CollectionIncome: 3113, + 3113: "采集收益", + + CollectionIncomeBase: 3113 * 10 + 1, + CollectionIncomeAdd: 3113 * 10 + 2, + CollectionIncomePct: 3113 * 10 + 3, + CollectionIncomeFinalAdd: 3113 * 10 + 4, + CollectionIncomeFinalPct: 3113 * 10 + 5, + + /// + /// 砍伐收益 + /// + LoggingIncome: 3114, + 3114: "砍伐收益", + + LoggingIncomeBase: 3114 * 10 + 1, + LoggingIncomeAdd: 3114 * 10 + 2, + LoggingIncomePct: 3114 * 10 + 3, + LoggingIncomeFinalAdd: 3114 * 10 + 4, + LoggingIncomeFinalPct: 3114 * 10 + 5, + + /// + /// 挖掘收益 + /// + MiningIncome: 3115, + 3115: "挖掘收益", + + MiningIncomeBase: 3115 * 10 + 1, + MiningIncomeAdd: 3115 * 10 + 2, + MiningIncomePct: 3115 * 10 + 3, + MiningIncomeFinalAdd: 3115 * 10 + 4, + MiningIncomeFinalPct: 3115 * 10 + 5, + + /// + /// 捕鱼收益 + /// + FishingIncome: 3116, + 3116: "捕鱼收益", + + FishingIncomeBase: 3116 * 10 + 1, + FishingIncomeAdd: 3116 * 10 + 2, + FishingIncomePct: 3116 * 10 + 3, + FishingIncomeFinalAdd: 3116 * 10 + 4, + FishingIncomeFinalPct: 3116 * 10 + 5, + + /// + /// 建造收益 + /// + ConstructionIncome: 3117, + 3117: "建造收益", + + ConstructionIncomeBase: 3117 * 10 + 1, + ConstructionIncomeAdd: 3117 * 10 + 2, + ConstructionIncomePct: 3117 * 10 + 3, + ConstructionIncomeFinalAdd: 3117 * 10 + 4, + ConstructionIncomeFinalPct: 3117 * 10 + 5, + + /// + /// 农活收益 + /// + FarmIncome: 3118, + 3118: "农活收益", + + FarmIncomeBase: 3118 * 10 + 1, + FarmIncomeAdd: 3118 * 10 + 2, + FarmIncomePct: 3118 * 10 + 3, + FarmIncomeFinalAdd: 3118 * 10 + 4, + FarmIncomeFinalPct: 3118 * 10 + 5, + + /// + /// 打猎收益 + /// + HuntingIncome: 3119, + 3119: "打猎收益", + + HuntingIncomeBase: 3119 * 10 + 1, + HuntingIncomeAdd: 3119 * 10 + 2, + HuntingIncomePct: 3119 * 10 + 3, + HuntingIncomeFinalAdd: 3119 * 10 + 4, + HuntingIncomeFinalPct: 3119 * 10 + 5, + + /// + /// 科研收益 + /// + ScientificIncome: 3120, + 3120: "科研收益", + + ScientificIncomeBase: 3120 * 10 + 1, + ScientificIncomeAdd: 3120 * 10 + 2, + ScientificIncomePct: 3120 * 10 + 3, + ScientificIncomeFinalAdd: 3120 * 10 + 4, + ScientificIncomeFinalPct: 3120 * 10 + 5, + + /// + /// 制作优质药品 + /// + Pharmacist: 3121, + 3121: "制作优质药品", + + PharmacistBase: 3121 * 10 + 1, + PharmacistAdd: 3121 * 10 + 2, + PharmacistPct: 3121 * 10 + 3, + PharmacistFinalAdd: 3121 * 10 + 4, + PharmacistFinalPct: 3121 * 10 + 5, + + /// + /// 制作优质食物 + /// + Chef: 3122, + 3122: "制作优质食物", + + ChefBase: 3122 * 10 + 1, + ChefAdd: 3122 * 10 + 2, + ChefPct: 3122 * 10 + 3, + ChefFinalAdd: 3122 * 10 + 4, + ChefFinalPct: 3122 * 10 + 5, + + /// + /// 寿命经验 + /// + LifeExpObtain: 3123, + 3123: "寿命经验", + + + /// + /// 体质经验 + /// + PhysiqueExpObtain: 3124, + 3124: "体质经验", + + + /// + /// 劳力经验 + /// + LaborExpObtain: 3125, + 3125: "劳力经验", + + + /// + /// 智慧经验 + /// + WisdomExpObtain: 3126, + 3126: "智慧经验", + + + /// + /// 伤疾减免 + /// + DiseaseDeduction: 3127, + 3127: "伤疾减免", + + + /// + /// 建筑耐久恢复 + /// + DurableRecover: 3200, + 3200: "建筑耐久恢复", + + + /// + /// 调用技能 + /// + InvokeSkill: 9997, + 9997: "调用技能", + + + /// + /// 给自己上BUFF + /// + SelfInvokeBuff: 9998, + 9998: "给自己上BUFF", + + + /// + /// 给目标上BUFF + /// + TargetInvokeBuff: 9999, + 9999: "给目标上BUFF", + + } + +export const Clothes_Type = + { + /// + /// 服饰 + /// + APPAREL: 1, + 1: "服饰", + /// + /// 雨具 + /// + RAINGEAR: 2, + 2: "雨具", + /// + /// 小物件 + /// + RES: 3, + 3: "小物件", + /// + /// 武器 + /// + WEAPON: 10, + 10: "武器", + /// + /// 防具 + /// + ARMOR: 11, + 11: "防具", + /// + /// 鞋子 + /// + SHOE: 12, + 12: "鞋子", + /// + /// 戒指 + /// + RING: 13, + 13: "戒指", + /// + /// 饰品 + /// + ACCESSORIES: 14, + 14: "饰品", + /// + /// 乾坤袋 + /// + GEMBAG: 15, + 15: "乾坤袋", + } + + +export const AttributeOperator = + { + 1: "+", + 2: "x", + } + +export const Gender = + { + MAN: 1, + 1: "男性", + WOMAN: 2, + 2: "女性", + } + +export const ConstBehaveType = + { + NONE: 0, // 无 + BEHAVE_IDLE: 1, // 空闲 + 1: "空闲", // 空闲 + BEHAVE_PREPARE_GATHER: 2, // 去采集 + 2: "去采集", // 去采集 + BEHAVE_GATHER: 3, // 正在采集 + 3: "正在采集", // 正在采集 + BEHAVE_PREPARE_CONSTRUCT: 4, // 去建造 + 4: "去建造", // 去建造 + BEHAVE_CONSTRUCT: 5, // 建造 + 5: "建造", // 建造 + BEHAVE_PREPARE_PLANT: 6, // 去种植 + 6: "去种植", // 去种植 + BEHAVE_PLANT: 7, // 正在种植 + 7: "正在种植", // 正在种植 + BEHAVE_PREPARE_HARVEST: 8, // 去收割 + 8: "去收割", // 去收割 + BEHAVE_HARVEST: 9, // 正在收割 + 9: "正在收割", // 正在收割 + BEHAVE_PREPARE_CABIN: 10, // 去小屋 + 10: "去小屋", // 去小屋 + BEHAVE_CABIN: 11, // 驻扎小屋 + 11: "驻扎小屋", // 驻扎小屋 + BEHAVE_TROOP_IDLE: 12, // 队伍休闲 + 12: "队伍休闲", // 队伍休闲 + BEHAVE_BATTLE: 13, // 战斗 + 13: "战斗", // 战斗 + BEHAVE_STUDY: 14, // 正在学习 + 14: "正在学习", // 正在学习 + BEHAVE_FARMLAND_IDLE: 15, // 农田空闲 + 15: "农田空闲", // 农田空闲 + BEHAVE_MOVE_BUILDING: 16, // 去建筑里 + 16: "去建筑里", // 去建筑里 + BEHAVE_ARRIVE_BUILDING: 17, // 到达建筑里面 + 17: "到达建筑里面", // 到达建筑里面 + BEHAVE_ACCOMPANY_VILLAGER: 18, // 陪伴游民 + 18: "陪伴游民", // 陪伴游民 + BEHAVE_NEAR_DIE_IDLE: 19, // 濒临死亡的空闲 + 19: "濒临死亡的空闲", // 濒临死亡的空闲 + BEHAVE_TROOP_BATTLE: 22, // 队伍战斗 + 22: "队伍战斗", // 队伍战斗 + BEHAVE_JOIN_BATTLE: 23, // 参加战斗 + 23: "参加战斗", // 参加战斗 + BEHAVE_DIE: 24, // 死亡,用于死亡表现 + 24: "死亡,用于死亡表现", // 死亡,用于死亡表现 + BEHAVE_PREPARE_REST: 25, // 准备去休息 + 25: "准备去休息", // 准备去休息 + BEHAVE_REST_IN_HOUSE: 26, // 重伤/重疾 在休息点休息 + 26: "重伤/重疾", // 重伤/重疾 在休息点休息 + BEHAVE_DIE_WAIT_REVIVE: 27, // 死亡,等待复活 + 27: "死亡,等待复活", // 死亡,等待复活 + BEHAVE_MONSTER_RUN_BACK: 28, // 怪物往自己的出生点跑 + BEHAVE_PREPARE_STUDY: 29, // 去学习的路上 + 29: "去学习的路上", // 去学习的路上 + BEHAVE_PREPARE_TEACH: 30, // 去教书的路上 + 30: "去教书的路上", // 去教书的路上 + BEHAVE_TEACH: 31, // 正在教书 + 31: "正在教书", // 正在教书 + BEHAVE_GATHER_SMALL_RESOURCE: 32, // 采集小资源 + 32: "采集小资源", // 采集小资源 + BEHAVE_FIGHT_STATION: 33, // 在哨塔战斗 + 33: "在哨塔战斗", // 在哨塔战斗 + BEHAVE_CHALLENGE_BATTLE: 34, // 在挑战Boss战斗 + 34: "在挑战Boss战斗", // 在挑战Boss战斗 + BEHAVE_PLANT_MIGU: 35, // 种植迷谷树,包括跑过去的过程 + 35: "种植迷谷树", // 种植迷谷树,包括跑过去的过程 + + //夜晚行为 1001 - 1100 + BEHAVE_NIGHT_NONE: 1000, + BEHAVE_NIGHT_IDLE: 1001, // 夜晚空闲 + 1001: "夜晚空闲", // 夜晚空闲 + BEHAVE_NIGHT_SLEEP: 1002, // 睡觉 + 1002: "睡觉", // 睡觉 + BEHAVE_NIGHT_TROOP_IDLE: 1003, // 夜晚队伍空闲 + 1003: "夜晚队伍空闲", // 夜晚队伍空闲 + BEHAVE_NIGHT_TROOP_SLEEP: 1004, // 夜晚队伍睡觉 + 1004: "夜晚队伍睡觉", // 夜晚队伍睡觉 + } + +export const CHANNEL = [{label: "全渠道", value: ""}, {label: "母包渠道-0", value: "0"}]; + +export const PLATFORM = [{label: "编辑器", value: "Editor"}, {label: "安卓", value: "Android"}, { + label: "苹果", + value: "Ios" +}]; + +export const NOTICE_MODEL = { + type_title: 1, + type_drops: 2 +}; + +export const DATE_NAMES = { + 1: "one", + 2: "two", + 3: "three", + 4: "four", + 5: "five", + 6: "six", + 7: "seven", + 8: "eight", + 9: "nine", + 10: "ten", + 11: "eleven", + 12: "twelve", + 13: "thirteen", + 14: "fourteen", + 15: "fifteen", + 16: "sixteen", + 17: "seventeen", + 18: "eighteen", + 19: "nineteen", + 20: "twenty", + 21: "twentyOne", + 22: "twentyTwo", + 23: "twentyThree", + 24: "twentyFour", + 25: "twentyFive", + 26: "twentySix", + 27: "twentySeven", + 28: "twentyEight", + 29: "twentyNine", + 30: "thirty" +}; + +export const DATE_NAMES1 = { + 1: "one", + 2: "two", + 3: "three", + 4: "four", + 5: "five", + 6: "six", + 7: "seven", + 15: "fifteen", + 30: "thirty" +}; + +export const DATE_LIST = [ + {name: "one", label: "首日"}, + {name: "two", label: "次日"}, + {name: "three", label: "3日"}, + {name: "four", label: "4日"}, + {name: "five", label: "5日"}, + {name: "six", label: "6日"}, + {name: "seven", label: "7日"}, + {name: "eight", label: "8日"}, + {name: "nine", label: "9日"}, + {name: "ten", label: "10日"}, + {name: "eleven", label: "11日"}, + {name: "twelve", label: "12日"}, + {name: "thirteen", label: "13日"}, + {name: "fourteen", label: "14日"}, + {name: "fifteen", label: "15日"}, + {name: "sixteen", label: "16日"}, + {name: "seventeen", label: "17日"}, + {name: "eighteen", label: "18日"}, + {name: "nineteen", label: "19日"}, + {name: "twenty", label: "20日"}, + {name: "twentyOne", label: "21日"}, + {name: "twentyTwo", label: "22日"}, + {name: "twentyThree", label: "23日"}, + {name: "twentyFour", label: "24日"}, + {name: "twentyFive", label: "25日"}, + {name: "twentySix", label: "26日"}, + {name: "twentySeven", label: "27日"}, + {name: "twentyEight", label: "28日"}, + {name: "twentyNine", label: "29日"}, + {name: "thirty", label: "30日"} +]; + +export const DATE_NAMES_KEEP = { + 1: "one", + 2: "two", + 3: "three", + 4: "four", + 5: "five", + 6: "six", + 7: "seven", + 8: "eight", + 9: "nine", + 10: "ten", + 11: "eleven", + 12: "twelve", + 13: "thirteen", + 14: "fourteen", + 15: "fifteen", + 30: "thirty" +}; + +export const DATE_LIST_KEEP = [ + {name: "two", label: "2留"}, + {name: "three", label: "3留"}, + {name: "four", label: "4留"}, + {name: "five", label: "5留"}, + {name: "six", label: "6留"}, + {name: "seven", label: "7留"}, + {name: "eight", label: "8留"}, + {name: "nine", label: "9留"}, + {name: "ten", label: "10留"}, + {name: "eleven", label: "11留"}, + {name: "twelve", label: "12留"}, + {name: "thirteen", label: "13留"}, + {name: "fourteen", label: "14留"}, + {name: "fifteen", label: "15留"}, + {name: "sixteen", label: "16留"}, + {name: "seventeen", label: "17留"}, + {name: "eighteen", label: "18留"}, + {name: "nineteen", label: "19留"}, + {name: "twenty", label: "20留"}, + {name: "twentyOne", label: "21留"}, + {name: "twentyTwo", label: "22留"}, + {name: "twentyThree", label: "23留"}, + {name: "twentyFour", label: "24留"}, + {name: "twentyFive", label: "25留"}, + {name: "twentySix", label: "26留"}, + {name: "twentySeven", label: "27留"}, + {name: "twentyEight", label: "28留"}, + {name: "twentyNine", label: "29留"}, + {name: "thirty", label: "30留"} +]; \ No newline at end of file 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+ "EndpointParameter": [], + "Disappear": false, + "Duration": [ + 20, + 80 + ], + "NextActionGroup": [ + 9001, + 9002, + 9003, + 9004, + 9005, + 9006, + 9007, + 9008, + 9009, + 9010, + 9011, + 9012, + 9013 + ], + "Weight": [ + 5, + 10, + 0, + 10, + 10, + 20, + 10, + 2, + 10, + 6, + 6, + 6, + 10 + ], + "AnimationFileName": [ + "Sit_Back" + ], + "move": false + }, + { + "Id": 9011, + "Condition": 0, + "ConditionParameter": [], + "Endpoint": 0, + "EndpointParameter": [], + "Disappear": false, + "Duration": [ + 20, + 80 + ], + "NextActionGroup": [ + 9001, + 9002, + 9003, + 9004, + 9005, + 9006, + 9007, + 9008, + 9009, + 9010, + 9011, + 9012, + 9013 + ], + "Weight": [ + 5, + 10, + 0, + 10, + 10, + 20, + 10, + 2, + 10, + 6, + 6, + 6, + 10 + ], + "AnimationFileName": [ + "Sit_Side" + ], + "move": false + }, + { + "Id": 9012, + "Condition": 0, + "ConditionParameter": [], + "Endpoint": 0, + "EndpointParameter": [], + "Disappear": false, + "Duration": [ + 20, + 80 + ], + "NextActionGroup": [ + 9001, + 9002, + 9003, + 9004, + 9005, + 9006, + 9007, + 9008, + 9009, + 9010, + 9011, + 9012, + 9013 + ], + "Weight": [ + 5, + 10, + 0, + 10, + 10, + 20, + 10, + 2, + 10, + 6, + 6, + 6, + 10 + ], + "AnimationFileName": [ + "Sit_Face" + ], + "move": false + }, + { + "Id": 9013, + "Condition": 2, + "ConditionParameter": [ + 1, + 2, + 3 + ], + "Endpoint": 0, + "EndpointParameter": [], + "Disappear": false, + "Duration": [ + 15, + 60 + ], + "NextActionGroup": [ + 9001, + 9002, + 9003, + 9004, + 9005, + 9006, + 9007, + 9008, + 9009, + 9010, + 9011, + 9012, + 9013 + ], + "Weight": [ + 5, + 10, + 0, + 10, + 10, + 20, + 10, + 2, + 10, + 6, + 6, + 6, + 10 + ], + "AnimationFileName": [ + "Catch_Insects_Stay_1", + "Catch_Insects_Stay_2" + ], + "move": false + } +] \ No newline at end of file diff --git a/src/api/config/AgeStageConfigCategory.json b/src/api/config/AgeStageConfigCategory.json new file mode 100644 index 0000000..a4a2d38 --- /dev/null +++ b/src/api/config/AgeStageConfigCategory.json @@ -0,0 +1,247 @@ +[ + { + "Id": 1, + "AgeStage": "孩童", + "StartAge": 1, + "EndAge": 7, + "LaborMin": 2, + "LaborMax": 6, + "LaborAttenuate": 0, + "WisdomMin": 3, + "WisdomMax": 15, + "WisdomAttenuate": 0, + "SpeedMin": 16, + "SpeedMax": 20, + "IllnessReduce": 2, + "DiseaseRecovery": 0, + "AssignPriority": 1, + "VillagerWarningCircle": 15, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.4 + }, + "ManHeadIcon": [ + "Head_M_1001", + "Head_M_1002", + "Head_M_1003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_1001", + "Head_F_1002", + "Head_F_1003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 2, + "AgeStage": "少年", + "StartAge": 8, + "EndAge": 15, + "LaborMin": 5, + "LaborMax": 20, + "LaborAttenuate": 0, + "WisdomMin": 7, + "WisdomMax": 25, + "WisdomAttenuate": 0, + "SpeedMin": 22, + "SpeedMax": 28, + "IllnessReduce": 10, + "DiseaseRecovery": 0, + "AssignPriority": 4, + "VillagerWarningCircle": 8, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.6 + }, + "ManHeadIcon": [ + "Head_M_2001", + "Head_M_2002", + "Head_M_2003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_2001", + "Head_F_2002", + "Head_F_2003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 3, + "AgeStage": "青年", + "StartAge": 16, + "EndAge": 30, + "LaborMin": 10, + "LaborMax": 50, + "LaborAttenuate": 0, + "WisdomMin": 15, + "WisdomMax": 70, + "WisdomAttenuate": 0, + "SpeedMin": 30, + "SpeedMax": 35, + "IllnessReduce": 15, + "DiseaseRecovery": 0, + "AssignPriority": 5, + "VillagerWarningCircle": 8, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.8 + }, + "ManHeadIcon": [ + "Head_M_3001", + "Head_M_3002", + "Head_M_3003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_3001", + "Head_F_3002", + "Head_F_3003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 4, + "AgeStage": "壮年", + "StartAge": 31, + "EndAge": 45, + "LaborMin": 15, + "LaborMax": 90, + "LaborAttenuate": 0, + "WisdomMin": 21, + "WisdomMax": 100, + "WisdomAttenuate": 0, + "SpeedMin": 30, + "SpeedMax": 35, + "IllnessReduce": 20, + "DiseaseRecovery": 0, + "AssignPriority": 6, + "VillagerWarningCircle": 8, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.8 + }, + "ManHeadIcon": [ + "Head_M_4001", + "Head_M_4002", + "Head_M_4003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_4001", + "Head_F_4002", + "Head_F_4003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 5, + "AgeStage": "中年", + "StartAge": 46, + "EndAge": 55, + "LaborMin": 15, + "LaborMax": 70, + "LaborAttenuate": 5, + "WisdomMin": 21, + "WisdomMax": 100, + "WisdomAttenuate": 5, + "SpeedMin": 22, + "SpeedMax": 28, + "IllnessReduce": 15, + "DiseaseRecovery": 0, + "AssignPriority": 7, + "VillagerWarningCircle": 8, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.8 + }, + "ManHeadIcon": [ + "Head_M_5001", + "Head_M_5002", + "Head_M_5003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_5001", + "Head_F_5002", + "Head_F_5003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 6, + "AgeStage": "老年", + "StartAge": 56, + "EndAge": 70, + "LaborMin": 10, + "LaborMax": 48, + "LaborAttenuate": 2, + "WisdomMin": 30, + "WisdomMax": 90, + "WisdomAttenuate": 2, + "SpeedMin": 16, + "SpeedMax": 23, + "IllnessReduce": 8, + "DiseaseRecovery": 0, + "AssignPriority": 3, + "VillagerWarningCircle": 8, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.6 + }, + "ManHeadIcon": [ + "Head_M_6001", + "Head_M_6002", + "Head_M_6003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_6001", + "Head_F_6002", + "Head_F_6003" + ], + "FemaleBodyIcon": [] + }, + { + "Id": 7, + "AgeStage": "古稀", + "StartAge": 71, + "EndAge": 85, + "LaborMin": 5, + "LaborMax": 20, + "LaborAttenuate": 1, + "WisdomMin": 15, + "WisdomMax": 60, + "WisdomAttenuate": 1, + "SpeedMin": 16, + "SpeedMax": 20, + "IllnessReduce": 2, + "DiseaseRecovery": 0, + "AssignPriority": 2, + "VillagerWarningCircle": 15, + "VillagerBattleCircle": 5, + "Location": { + "x": -0.6, + "y": 1.6 + }, + "ManHeadIcon": [ + "Head_M_7001", + "Head_M_7002", + "Head_M_7003" + ], + "ManBodyIcon": [], + "FemaleHeadIcon": [ + "Head_F_7001", + "Head_F_7002", + "Head_F_7003" + ], + "FemaleBodyIcon": [] + } +] \ No newline at end of file diff --git a/src/api/config/AllItemConfigCategory.json b/src/api/config/AllItemConfigCategory.json new file mode 100644 index 0000000..996fe7b --- /dev/null +++ b/src/api/config/AllItemConfigCategory.json @@ -0,0 +1,23542 @@ +[ + { + "Id": 1, + "Name": "杂草", + "DetailsPageName": "杂草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_1", + "Description": "山谷中到处可见的杂草,可用于建造草棚、制作草肥和动物的饲料", + "GetMethod": "来源:采集杂草,森林采集厅" + }, + { + "Id": 2, + "Name": "茅草", + "DetailsPageName": "茅草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2", + "Description": "常见的草料之一,制作成茅草捆用于建筑。也可以用于制作雨具", + "GetMethod": "来源:采集茅草" + }, + { + "Id": 3, + "Name": "竹条", + "DetailsPageName": "竹条", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3", + "Description": "常用的建筑材料,修建竹桥,各种建筑都少不了它", + "GetMethod": "来源:砍伐竹子" + }, + { + "Id": 4, + "Name": "亚麻", + "DetailsPageName": "亚麻", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4", + "Description": "亚麻是纯天然的纤维,可以制成结实的亚麻绳,也可以制成吸汗透气的布料", + "GetMethod": "来源:采集亚麻" + }, + { + "Id": 5, + "Name": "木头", + "DetailsPageName": "木头", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_5", + "Description": "基础且常见的建筑材料之一,可以制作成木板用于修建各种建筑", + "GetMethod": "来源:树枝堆、柳树、桃树" + }, + { + "Id": 6, + "Name": "白木", + "DetailsPageName": "白木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6", + "Description": "常见的建筑材料之一,加工性质良好,但质地偏软", + "GetMethod": "来源:桑木,桦树,森林伐木场" + }, + { + "Id": 7, + "Name": "硬木", + "DetailsPageName": "硬木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7", + "Description": "质地坚硬的木材,有优良的加工性质,建造稳固的建筑必须的材料之一", + "GetMethod": "来源:砍伐松树、梨树" + }, + { + "Id": 8, + "Name": "楠木", + "DetailsPageName": "楠木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8", + "Description": "质地上乘的木材,珍贵的建造木材。纹理直而结构细密,不易变形和开裂", + "GetMethod": "来源:砍伐桢楠、榕树" + }, + { + "Id": 10, + "Name": "樟木", + "DetailsPageName": "樟木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10", + "Description": "常见的木材之一,特点是坚实耐水", + "GetMethod": "来源:渔溪村伐木场,夜集" + }, + { + "Id": 11, + "Name": "赤木", + "DetailsPageName": "赤木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_11", + "Description": "是一种木质相对较软的中密度硬木,韧性较好,易于改变形状", + "GetMethod": "来源:赤丘山伐木场,夜集" + }, + { + "Id": 12, + "Name": "甘华木", + "DetailsPageName": "甘华木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_12", + "Description": "木材质纹理细腻、硬度好。可用于强化建筑的某些结构", + "GetMethod": "来源:太姥村伐木场,夜集" + }, + { + "Id": 13, + "Name": "石头", + "DetailsPageName": "石头", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_13", + "Description": "基础建造材料,随处可见。可加工成石块,用于建造", + "GetMethod": "来源:碎石堆,石头,石矿洞" + }, + { + "Id": 14, + "Name": "石灰石", + "DetailsPageName": "石灰石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_14", + "Description": "常见的石材,可加工成石灰石块和熟石灰,用于建造", + "GetMethod": "来源:挖掘石灰石,石矿洞" + }, + { + "Id": 15, + "Name": "青石", + "DetailsPageName": "青石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_15", + "Description": "常见的石材,可加工成青石块用于建造", + "GetMethod": "来源:挖掘青石,青石矿洞" + }, + { + "Id": 16, + "Name": "花岗石", + "DetailsPageName": "花岗石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_16", + "Description": "中级石材,抗压强度高、稳定性好。可加工成花岗石块用于建造", + "GetMethod": "来源:挖掘花岗石" + }, + { + "Id": 17, + "Name": "大理石", + "DetailsPageName": "大理石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_17", + "Description": "高级石材,不变形组织结构均匀,纹理优美。可用于制造大理石块,建造高级建筑", + "GetMethod": "来源:挖掘大理石" + }, + { + "Id": 18, + "Name": "黏土", + "DetailsPageName": "黏土", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_18", + "Description": "常见的有黏性的土,用途广泛。可用于制作夯土块,三合土,粗瓦等建筑材料", + "GetMethod": "来源:挖掘黏土,黏土矿床" + }, + { + "Id": 19, + "Name": "大青土", + "DetailsPageName": "大青土", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_19", + "Description": "质地较好的黏土,可用于制作青瓦", + "GetMethod": "来源:黏土矿床" + }, + { + "Id": 20, + "Name": "沙", + "DetailsPageName": "沙", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20", + "Description": "常见的建筑材料,挖掘各种石头以及黏土都会产出。广泛分布于大的溪流和湖泊边缘地带", + "GetMethod": "来源:渔溪村采沙场" + }, + { + "Id": 23, + "Name": "铁矿石", + "DetailsPageName": "铁矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_23", + "Description": "一种用途广泛的矿石,可加工成铁块,用于制作武器和建造建筑", + "GetMethod": "来源:渔溪村" + }, + { + "Id": 24, + "Name": "赤铁矿石", + "DetailsPageName": "赤铁矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_24", + "Description": "一种质地坚硬的矿石,可加工成赤铁块,用于制作武器", + "GetMethod": "来源:渔溪村" + }, + { + "Id": 25, + "Name": "银矿石", + "DetailsPageName": "银矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_25", + "Description": "稀有的矿石,加工成银锭卖给货郎换钱,少量用于建造高级建筑", + "GetMethod": "来源:到处找吧" + }, + { + "Id": 26, + "Name": "金矿石", + "DetailsPageName": "金矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_26", + "Description": "罕见的矿石,加工成金锭卖给货郎换钱", + "GetMethod": "来源:到处找吧" + }, + { + "Id": 27, + "Name": "精铁矿石", + "DetailsPageName": "精铁矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_27", + "Description": "稀有的矿石,可加工成精铁块,用于制作武器", + "GetMethod": "来源:渔溪村" + }, + { + "Id": 28, + "Name": "乌铁矿石", + "DetailsPageName": "乌铁矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_28", + "Description": "罕见的矿石,可加工成乌铁块,用于制作武器", + "GetMethod": "来源:赤丘山" + }, + { + "Id": 29, + "Name": "青金矿石", + "DetailsPageName": "青金矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_29", + "Description": "罕见的矿石,可加工成青金块,用于制作武器", + "GetMethod": "来源:太姥村" + }, + { + "Id": 30, + "Name": "花朵", + "DetailsPageName": "花朵", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_30", + "Description": "山谷中常见的花朵,可用于在家宴上纳新庆祝", + "GetMethod": "来源:采集" + }, + { + "Id": 31, + "Name": "建筑材料包", + "DetailsPageName": "建筑材料包", + "Type": 1, + "RelatedId": 0, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_31", + "Description": "陶渊明送的建筑材料包,可用于建造特定的建筑", + "GetMethod": "来源:任务获得" + }, + { + "Id": 32, + "Name": "鳞铁矿石", + "DetailsPageName": "鳞铁矿石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_32", + "Description": "罕见的矿石,可加工成鳞铁锭,用于制作武器", + "GetMethod": "来源:青山镇" + }, + { + "Id": 33, + "Name": "枯木", + "DetailsPageName": "枯木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_33", + "Description": "造型优美,富有生命力的枯木", + "GetMethod": "来源:森林伐木场" + }, + { + "Id": 34, + "Name": "绣球花", + "DetailsPageName": "绣球花", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_34", + "Description": "白蓝相间的绣球花,非常漂亮", + "GetMethod": "来源:森林采集厅" + }, + { + "Id": 35, + "Name": "玫瑰", + "DetailsPageName": "玫瑰", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_35", + "Description": "稀有且高贵的花朵,色泽鲜艳优美", + "GetMethod": "来源:集市商人" + }, + { + "Id": 36, + "Name": "桃树枝", + "DetailsPageName": "桃树枝", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_36", + "Description": "一支长满桃花的桃树枝", + "GetMethod": "来源:桃树" + }, + { + "Id": 100, + "Name": "野菜", + "DetailsPageName": "野菜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_100", + "Description": "山谷中常见的不知名蔬菜,可以制作成一些常见的菜肴", + "GetMethod": "来源:采集野菜,森林采集厅" + }, + { + "Id": 101, + "Name": "兽肉", + "DetailsPageName": "兽肉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_101", + "Description": "动物的肉,森林以及宰杀牲畜可以获得", + "GetMethod": "来源:森林打猎,野兽" + }, + { + "Id": 102, + "Name": "笋", + "DetailsPageName": "笋", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_102", + "Description": "春季和夏季可以在竹子上采集获得笋,口感脆爽,可制作成许多美味的佳肴", + "GetMethod": "来源:春秋两季节竹子上采集,森林伐木场" + }, + { + "Id": 103, + "Name": "竹荪", + "DetailsPageName": "竹荪", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_103", + "Description": "优质的高级食材,营养丰富。生长在竹子上的菌类,菌盖像白色的裙子一样,很是可爱", + "GetMethod": "来源:竹子" + }, + { + "Id": 104, + "Name": "木耳", + "DetailsPageName": "木耳", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_104", + "Description": "又叫云耳、桑耳,伴生在树干上。有很高的营养价值,有“素中之肉”的雅称。", + "GetMethod": "来源:树木类资源,森林" + }, + { + "Id": 105, + "Name": "杂鱼", + "DetailsPageName": "杂鱼", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_105", + "Description": "溪河里的一些不知名的小鱼类,获取容易,是很不错的肉类食材", + "GetMethod": "来源:渔屋" + }, + { + "Id": 106, + "Name": "青鱼", + "DetailsPageName": "青鱼", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_106", + "Description": "青黑色的淡水鱼,广泛分别在溪河里,是很常见的鱼", + "GetMethod": "来源:渔屋" + }, + { + "Id": 107, + "Name": "姜", + "DetailsPageName": "姜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_107", + "Description": "制作食物的辅料之一,也能活血化瘀,有一定的药用价值", + "GetMethod": "来源:杂草,森林" + }, + { + "Id": 108, + "Name": "香菇", + "DetailsPageName": "香菇", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_108", + "Description": "香菇肉质肥厚细嫩,味道鲜美。不仅香气独特,而且营养丰富,是一种食药同源的食物。", + "GetMethod": "来源:森林" + }, + { + "Id": 109, + "Name": "卤水", + "DetailsPageName": "卤水", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_109", + "Description": "含盐量很高的水,是提取盐的材料", + "GetMethod": "来源:卤井" + }, + { + "Id": 110, + "Name": "鸡蛋", + "DetailsPageName": "鸡蛋", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_110", + "Description": "鸡的蛋,营养极高的食材。", + "GetMethod": "来源:森林,禽舍" + }, + { + "Id": 111, + "Name": "鸡肉", + "DetailsPageName": "鸡肉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_111", + "Description": "高蛋白低脂肪,滋养补气的食材", + "GetMethod": "来源:森林,家鸡" + }, + { + "Id": 112, + "Name": "秋木耳", + "DetailsPageName": "秋木耳", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_112", + "Description": "木耳中的极品,极其稀有。有极高的营养价值,肉质脆爽可口,不可多得", + "GetMethod": "来源:森林(秋季)" + }, + { + "Id": 113, + "Name": "螃蟹", + "DetailsPageName": "螃蟹", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_113", + "Description": "肉质非常鲜美的食材,兼具营养。广泛分布于各种溪流湖泊中", + "GetMethod": "来源:渔溪村(特产)" + }, + { + "Id": 114, + "Name": "糖", + "DetailsPageName": "糖", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_114", + "Description": "常见的调味品,可用于制作各种甜食", + "GetMethod": "来源:渔溪村杂货店(特产)" + }, + { + "Id": 115, + "Name": "淀粉", + "DetailsPageName": "淀粉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_115", + "Description": "制作食物的辅料之一,特别是用来勾芡制作汤类,会让汤肴稠浓溢香", + "GetMethod": "来源:渔溪村杂货店" + }, + { + "Id": 116, + "Name": "酱油", + "DetailsPageName": "酱油", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_116", + "Description": "传统的调味品之一,用大豆、小麦等原材料发酵而来", + "GetMethod": "来源:6规模后的桃谷货郎,村落杂货店" + }, + { + "Id": 117, + "Name": "花椒", + "DetailsPageName": "花椒", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_117", + "Description": "食物辅料,味麻,能去腥,去湿气", + "GetMethod": "来源:7规模后的桃谷货郎,村落杂货店" + }, + { + "Id": 118, + "Name": "水稻", + "DetailsPageName": "水稻", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_118", + "Description": "谷类作物,可制成大米,是常见的主食材料", + "GetMethod": "来源:农田种植" + }, + { + "Id": 119, + "Name": "小麦", + "DetailsPageName": "小麦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_119", + "Description": "谷类作物,可制作面粉,是常见的主食材料", + "GetMethod": "来源:农田种植" + }, + { + "Id": 120, + "Name": "大豆", + "DetailsPageName": "大豆", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_120", + "Description": "重要的粮食作物,是制作豆腐、酱油的原材料", + "GetMethod": "来源:农田种植" + }, + { + "Id": 121, + "Name": "糯米", + "DetailsPageName": "糯米", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_121", + "Description": "味道很独特的谷物,不仅可以用于制作食物。也可以用于制作建筑的粘合剂,用途十分广泛", + "GetMethod": "来源:材料合成" + }, + { + "Id": 122, + "Name": "萝卜", + "DetailsPageName": "萝卜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_122", + "Description": "出淤泥而不染的萝卜,味道甜美又爽口", + "GetMethod": "来源:农田种植" + }, + { + "Id": 123, + "Name": "冬瓜", + "DetailsPageName": "冬瓜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_123", + "Description": "清热生津的冬瓜,常和鱼类或肉类一起炖成鲜美的汤品", + "GetMethod": "来源:农田种植" + }, + { + "Id": 124, + "Name": "南瓜", + "DetailsPageName": "南瓜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_124", + "Description": "绵密甜糯的南瓜,果实硕大诱人,可以制作成各种美味佳肴", + "GetMethod": "来源:农田种植" + }, + { + "Id": 125, + "Name": "白菜", + "DetailsPageName": "白菜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_125", + "Description": "常见的食材,爽口美味。还具有通利肠胃,养胃和中的作用", + "GetMethod": "来源:农田种植" + }, + { + "Id": 126, + "Name": "八角", + "DetailsPageName": "八角", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_126", + "Description": "味道香浓的调味品之一,由它调味的食物,色香俱全,十分美味", + "GetMethod": "来源:森林采集" + }, + { + "Id": 127, + "Name": "鲫鱼", + "DetailsPageName": "鲫鱼", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_127", + "Description": "肉质细嫩,肉味甜美,营养价值很高的鱼类", + "GetMethod": "来源:3级渔屋" + }, + { + "Id": 128, + "Name": "银耳", + "DetailsPageName": "银耳", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_128", + "Description": "稀有的食材,营养价值极高。古时常用于进贡皇帝,在宫廷中常用于制作各种补品", + "GetMethod": "来源:赤丘山杂货店(特产),森林伐木场" + }, + { + "Id": 129, + "Name": "红枣", + "DetailsPageName": "红枣", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_129", + "Description": "味道甜美的滋补性果实,常用于炖汤。具有补血排毒的作用", + "GetMethod": "来源:赤丘山杂货店(特产)" + }, + { + "Id": 130, + "Name": "枸杞", + "DetailsPageName": "枸杞", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_130", + "Description": "名贵的药材,同时也可用于制作各种营养丰富的滋补食物", + "GetMethod": "来源:赤丘山杂货店(特产)" + }, + { + "Id": 131, + "Name": "桃花鱼", + "DetailsPageName": "桃花鱼", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 200, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_131", + "Description": "稀有的鱼,陵陵最爱吃的鱼,可用于陵陵的宝藏活动", + "GetMethod": "来源:4级渔屋,活动" + }, + { + "Id": 132, + "Name": "人参", + "DetailsPageName": "人参", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 200, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_132", + "Description": "极其稀有的名贵药材,生长于森林深处,是强壮滋补药", + "GetMethod": "来源:森林,太姥村杂货店(特产)" + }, + { + "Id": 133, + "Name": "小麦种子", + "DetailsPageName": "小麦种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_133", + "Description": "小麦的种子,可用于农学院", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 134, + "Name": "水稻种子", + "DetailsPageName": "水稻种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_134", + "Description": "水稻的种子,可用于农学院研究解锁种植或提升水稻的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 135, + "Name": "大豆种子", + "DetailsPageName": "大豆种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_135", + "Description": "大豆的种子,可用于农学院研究解锁种植或提升大豆的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 136, + "Name": "白菜种子", + "DetailsPageName": "白菜种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_136", + "Description": "白菜的种子,可用于农学院研究解锁种植或提升白菜的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 137, + "Name": "糯稻种子", + "DetailsPageName": "糯稻种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_137", + "Description": "糯米的种子,可用于农学院研究解锁种植或提升糯稻的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 138, + "Name": "萝卜种子", + "DetailsPageName": "萝卜种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_138", + "Description": "萝卜的种子,可用于农学院研究解锁种植或提升萝卜的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 139, + "Name": "冬瓜种子", + "DetailsPageName": "冬瓜种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_139", + "Description": "冬瓜的种子,可用于农学院研究解锁种植或提升冬瓜的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 140, + "Name": "南瓜种子", + "DetailsPageName": "南瓜种子", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_140", + "Description": "南瓜的种子,可用于农学院研究解锁种植或提升南瓜的产量", + "GetMethod": "来源:桃谷货郎,村落杂货店" + }, + { + "Id": 141, + "Name": "蜂蜜", + "DetailsPageName": "蜂蜜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_141", + "Description": "甜丝丝的蜂蜜", + "GetMethod": "来源:摇树,森林" + }, + { + "Id": 142, + "Name": "糯稻", + "DetailsPageName": "糯稻", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 2, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_142", + "Description": "谷类作物,可制成糯米,是常见的谷物", + "GetMethod": "来源:农田种植" + }, + { + "Id": 143, + "Name": "赤鳞鱼", + "DetailsPageName": "赤鳞鱼", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_143", + "Description": "赤鳞鱼具有极其丰富的营养价值,它以肉质细嫩、味道鲜美、香而不腥、营养丰富而名扬四海", + "GetMethod": "来源:太姥村杂货店(特产)" + }, + { + "Id": 200, + "Name": "葛草", + "DetailsPageName": "葛草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": true, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_200", + "Description": "又称苎麻,是百姓寻常重要的纤维作物,可以用来制作葛丝、葛布,是制作衣服必备的材料", + "GetMethod": "来源:采集葛草" + }, + { + "Id": 201, + "Name": "蓑草", + "DetailsPageName": "蓑草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_201", + "Description": "一种不易腐烂的草,防水性很强的草。可制作成蓑衣,用于抵抗雨和雪等恶劣天气", + "GetMethod": "来源:森林" + }, + { + "Id": 202, + "Name": "蚕卵", + "DetailsPageName": "蚕卵", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_202", + "Description": "蚕蛾的卵,孵化后用桑叶喂养,可结成蚕茧", + "GetMethod": "来源:摇树,采集桑叶,森林伐木场" + }, + { + "Id": 203, + "Name": "桑叶", + "DetailsPageName": "桑叶", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_203", + "Description": "桑树的叶子,可用来在蚕室中喂养蚕", + "GetMethod": "来源:桑树" + }, + { + "Id": 204, + "Name": "粗皮", + "DetailsPageName": "粗皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_204", + "Description": "动物身上粗糙的毛皮,可合成为兽皮,制作衣服和防御", + "GetMethod": "来源:森林,野兽" + }, + { + "Id": 205, + "Name": "粗甲皮", + "DetailsPageName": "粗甲皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_205", + "Description": "粗糙的兽甲皮,可用于制作勇士的防具", + "GetMethod": "来源:妖兽" + }, + { + "Id": 206, + "Name": "厚皮", + "DetailsPageName": "厚皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_206", + "Description": "很厚的兽皮,可用于制作勇士的防具", + "GetMethod": "来源:妖兽" + }, + { + "Id": 207, + "Name": "厚甲皮", + "DetailsPageName": "厚甲皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_207", + "Description": "精细的厚兽皮,可用于制作勇士的防具", + "GetMethod": "来源:妖兽" + }, + { + "Id": 208, + "Name": "粗裘皮", + "DetailsPageName": "粗裘皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_208", + "Description": "比较粗糙的裘皮,可用于合成裘皮,制作衣服和防御", + "GetMethod": "来源:森林,桃谷货郎" + }, + { + "Id": 209, + "Name": "细丝线", + "DetailsPageName": "细丝线", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_209", + "Description": "不容易断的细线,可以用于缝制衣服", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 210, + "Name": "精丝线", + "DetailsPageName": "精丝线", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_210", + "Description": "精细的丝线,可用于缝制衣服", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 211, + "Name": "羊毛线", + "DetailsPageName": "羊毛线", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_211", + "Description": "羊毛做的细丝线,可用于缝制衣服", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 212, + "Name": "银丝线", + "DetailsPageName": "银丝线", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_212", + "Description": "镀银的高级丝线,用于缝制高级服饰", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 213, + "Name": "染色剂", + "DetailsPageName": "染色剂", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_213", + "Description": "衣服染色剂,用于制作各种精美的服饰", + "GetMethod": "来源:谷外村落商人" + }, + { + "Id": 214, + "Name": "迷谷花", + "DetailsPageName": "迷谷花", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_214", + "Description": "迷谷树的花,有发光的特性,可以用于制作迷谷灯", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 215, + "Name": "机木", + "DetailsPageName": "机木", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_215", + "Description": "青山镇特长的木材,纹理优美,有很好的韧性", + "GetMethod": "来源:青山镇伐木场" + }, + { + "Id": 216, + "Name": "甲皮", + "DetailsPageName": "甲皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_216", + "Description": "普通的兽甲皮,可用于制作勇士的防具", + "GetMethod": "来源:妖兽" + }, + { + "Id": 217, + "Name": "蜡", + "DetailsPageName": "蜡", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_217", + "Description": "树脂制作而成的蜡油,可用于照明和制作防水的油皮衣", + "GetMethod": "来源:材料合成" + }, + { + "Id": 219, + "Name": "金丝线", + "DetailsPageName": "金丝线", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_219", + "Description": "结实亮丽的线,是制作服饰必需的材料", + "GetMethod": "来源:桃谷货郎" + }, + { + "Id": 300, + "Name": "甘草", + "DetailsPageName": "甘草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300", + "Description": "能调和百药,解百药之毒。因此甘草不仅是良药,还有“众药之王”的美称", + "GetMethod": "来源:采集甘草" + }, + { + "Id": 301, + "Name": "积雪草", + "DetailsPageName": "积雪草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_301", + "Description": "积雪草具清热利湿、解毒消肿、退黄通淋、活血止痛的功效", + "GetMethod": "来源:采集甘草、森林" + }, + { + "Id": 302, + "Name": "井边草", + "DetailsPageName": "井边草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_302", + "Description": "井边草性强健,株形美观。有清解毒,消肿的功效", + "GetMethod": "来源:水井" + }, + { + "Id": 303, + "Name": "田七", + "DetailsPageName": "田七", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_303", + "Description": "又称三七,是著名的药材,具有散瘀止血,消肿定痛之功效", + "GetMethod": "来源:赤丘山,森林" + }, + { + "Id": 304, + "Name": "紫背金盘", + "DetailsPageName": "紫背金盘", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_304", + "Description": "有镇痛散血之功效。外用治金疮、刀伤、外伤出血、跌打扭伤", + "GetMethod": "来源:森林" + }, + { + "Id": 305, + "Name": "一支箭", + "DetailsPageName": "一支箭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_305", + "Description": "全草可入药,具有清热,凉血,镇痛功效", + "GetMethod": "来源:太姥村" + }, + { + "Id": 306, + "Name": "川续断", + "DetailsPageName": "川续断", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_306", + "Description": "生长于森林中,根可入药,有行血消肿、续经接骨等功效", + "GetMethod": "来源:青山镇" + }, + { + "Id": 307, + "Name": "树脂", + "DetailsPageName": "树脂", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_307", + "Description": "树木资源的分泌物,用途广泛。可入药,也可制作成蜡", + "GetMethod": "来源:森林" + }, + { + "Id": 308, + "Name": "玉露", + "DetailsPageName": "玉露", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_308", + "Description": "十分纯净的凝露,制作药品时常常需要用到", + "GetMethod": "来源:森林,桃谷货郎" + }, + { + "Id": 309, + "Name": "葛根", + "DetailsPageName": "葛根", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_309", + "Description": "野葛的干燥根,有解肌退热,透疹,生津止渴的作用", + "GetMethod": "来源:葛草" + }, + { + "Id": 310, + "Name": "香蒲草", + "DetailsPageName": "香蒲草", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_310", + "Description": "是一种常见中医草药,具有缓解头疼,通淋的功效", + "GetMethod": "来源:杂草,甘草,亚麻掉落,森林" + }, + { + "Id": 311, + "Name": "龙骨", + "DetailsPageName": "龙骨", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_311", + "Description": "是哺乳动物的骨骼化石,具有镇心安神,平肝潜阳之功效", + "GetMethod": "来源:森林" + }, + { + "Id": 312, + "Name": "当归", + "DetailsPageName": "当归", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_312", + "Description": "是最常见的中药之一,其根可入药,具有补血和血,止痛等功效", + "GetMethod": "来源:赤丘山,森林" + }, + { + "Id": 313, + "Name": "独活", + "DetailsPageName": "独活", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_313", + "Description": "全草可入药,具有祛风胜湿、散寒止痛的功效,主治风寒湿痹", + "GetMethod": "来源:太姥村" + }, + { + "Id": 314, + "Name": "通天花", + "DetailsPageName": "通天花", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_314", + "Description": "十分罕见的药材,花瓣呈淡淡的紫色。可入药,对内疾的治疗有立竿见影的疗效", + "GetMethod": "来源:青山镇" + }, + { + "Id": 315, + "Name": "漂亮的羽毛", + "DetailsPageName": "漂亮的羽毛", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_315", + "Description": "比翼鸟的羽毛,非常漂亮。来山谷的货郎通常会收购它,可以卖个好价钱", + "GetMethod": "来源:比翼楼" + }, + { + "Id": 316, + "Name": "凡品水晶", + "DetailsPageName": "凡品水晶", + "Type": 1, + "RelatedId": 0, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_316", + "Description": "有瑕疵但质地坚韧的水晶,可用于制作凡品武器和衣服,也可以合成精品水晶", + "GetMethod": "来源:怪物掉落,兽潮" + }, + { + "Id": 317, + "Name": "精品水晶", + "DetailsPageName": "精品水晶", + "Type": 1, + "RelatedId": 0, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_317", + "Description": "精致的、质地坚韧的水晶,可用于制作精品武器和衣服,也可以合成极品水晶", + "GetMethod": "来源:怪物掉落,村落声望商人" + }, + { + "Id": 318, + "Name": "极品水晶", + "DetailsPageName": "极品水晶", + "Type": 1, + "RelatedId": 0, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_318", + "Description": "完美的、质地坚韧的水晶,可用于制作极品武器和衣服", + "GetMethod": "来源:怪物掉落,村落声望商人" + }, + { + "Id": 326, + "Name": "箭楼底座", + "DetailsPageName": "箭楼底座", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_326", + "Description": "陶渊明设计的可自由建造的箭楼底座", + "GetMethod": "来源:神秘商人,村落声望商人" + }, + { + "Id": 327, + "Name": "天工造物", + "DetailsPageName": "天工造物", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_327", + "Description": "浑然天成的神奇的物件,用于天工院研究各种科技", + "GetMethod": "来源:挑战兽潮" + }, + { + "Id": 701, + "Name": "食券", + "DetailsPageName": "食券", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_701", + "Description": "用于在食为天活动中兑换奖励", + "GetMethod": "来源:食为天活动" + }, + { + "Id": 702, + "Name": "月光石", + "DetailsPageName": "月光石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_702", + "Description": "传说中的石头,可以用于升级月光宝瓶", + "GetMethod": "来源:夜明珠兑换" + }, + { + "Id": 703, + "Name": "七星鼎", + "DetailsPageName": "七星鼎", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_703", + "Description": "拥有神秘力量,传说中的宝鼎。可以用于建造七星鼎建筑,开启合成宝石系统", + "GetMethod": "来源:任务" + }, + { + "Id": 704, + "Name": "月光瓶", + "DetailsPageName": "月光瓶", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_704", + "Description": "拥有凝缩时间的神奇宝瓶,建造放置在特殊的地方可以开启凝时系统", + "GetMethod": "来源:任务" + }, + { + "Id": 705, + "Name": "夜明珠", + "DetailsPageName": "夜明珠", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_705", + "Description": "世所罕见、价值连城的宝珠,可以在银蟾小摊兑换绝世宝物", + "GetMethod": "来源:图鉴积分排行榜,食为天活动" + }, + { + "Id": 800, + "Name": "茅草捆", + "DetailsPageName": "茅草捆", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_800", + "Description": "一捆茅草,由茅草制作而成", + "GetMethod": "来源:茅草合成" + }, + { + "Id": 801, + "Name": "亚麻绳", + "DetailsPageName": "亚麻绳", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_801", + "Description": "是制造工具的所需材料,具有耐磨损、抗拉伸等特点", + "GetMethod": "来源:亚麻合成" + }, + { + "Id": 802, + "Name": "木板", + "DetailsPageName": "木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_802", + "Description": "初级木板,主要用于建造建筑", + "GetMethod": "来源:木头合成" + }, + { + "Id": 803, + "Name": "白木板", + "DetailsPageName": "白木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_803", + "Description": "中级木板,主要用于建造建筑", + "GetMethod": "来源:白木合成" + }, + { + "Id": 804, + "Name": "硬木板", + "DetailsPageName": "硬木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_804", + "Description": "高级木板,主要用于建造建筑", + "GetMethod": "来源:硬木合成" + }, + { + "Id": 805, + "Name": "楠木板", + "DetailsPageName": "楠木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_805", + "Description": "质地坚韧的木板,主要用于建造建筑", + "GetMethod": "来源:楠木合成" + }, + { + "Id": 806, + "Name": "机木板", + "DetailsPageName": "机木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_806", + "Description": "由青山镇特长的木材合成,用于建造高级华丽的建筑", + "GetMethod": "来源:机木合成" + }, + { + "Id": 807, + "Name": "石块", + "DetailsPageName": "石块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_807", + "Description": "由石头通过石作建筑加工而成的建筑材料", + "GetMethod": "来源:石头合成" + }, + { + "Id": 808, + "Name": "石灰石块", + "DetailsPageName": "石灰石块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_808", + "Description": "中级石材,是建造常使用的建筑材料之一", + "GetMethod": "来源:石灰石合成" + }, + { + "Id": 809, + "Name": "青石块", + "DetailsPageName": "青石块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_809", + "Description": "高级石材,是建造常使用的建筑材料之一", + "GetMethod": "来源:青石合成" + }, + { + "Id": 810, + "Name": "花岗石块", + "DetailsPageName": "花岗石块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_810", + "Description": "高级石材,是建造常使用的建筑材料之一", + "GetMethod": "来源:花岗石合成" + }, + { + "Id": 811, + "Name": "大理石块", + "DetailsPageName": "大理石块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_811", + "Description": "稀有的石材,用于建造高级建筑", + "GetMethod": "来源:青山镇挖掘大理石合成" + }, + { + "Id": 812, + "Name": "樟木板", + "DetailsPageName": "樟木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_812", + "Description": "由樟木合成的木板,用于建筑建筑", + "GetMethod": "来源:渔溪村伐木场,夜集" + }, + { + "Id": 813, + "Name": "赤木板", + "DetailsPageName": "赤木板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_813", + "Description": "由赤木合成的木板,用于建筑建筑", + "GetMethod": "来源:赤丘山伐木场,夜集" + }, + { + "Id": 814, + "Name": "甘华板", + "DetailsPageName": "甘华板", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_814", + "Description": "由甘华木合成的木板,用于建筑建筑", + "GetMethod": "来源:太姥村伐木场,夜集" + }, + { + "Id": 815, + "Name": "铁锭", + "DetailsPageName": "铁锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_815", + "Description": "常用的金属材料,用途广泛。主要用于制作武器装备和建造建筑", + "GetMethod": "来源:桃谷货郎,村落杂货店,兽潮" + }, + { + "Id": 816, + "Name": "赤铁锭", + "DetailsPageName": "赤铁锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_816", + "Description": "延展性很好的金属,主要用于制作武器和建造建筑", + "GetMethod": "来源:桃谷货郎,村落杂货店,兽潮" + }, + { + "Id": 817, + "Name": "银锭", + "DetailsPageName": "银锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_817", + "Description": "可由银矿石加工而成,可出售给货郎换取铜钱", + "GetMethod": "来源:探索,赤丘山声望商人" + }, + { + "Id": 818, + "Name": "金锭", + "DetailsPageName": "金锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_818", + "Description": "可以出售给货郎,换取大量铜钱", + "GetMethod": "来源:探索,青山镇声望商人" + }, + { + "Id": 819, + "Name": "精铁锭", + "DetailsPageName": "精铁锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_819", + "Description": "韧性和延展性较好的金属,主要用于锻造武器", + "GetMethod": "来源:桃谷货郎,村落杂货店,兽潮" + }, + { + "Id": 820, + "Name": "乌铁锭", + "DetailsPageName": "乌铁锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_820", + "Description": "硬度、韧性和延展性兼具的金属,主要用于锻造武器", + "GetMethod": "来源:桃谷货郎,村落杂货店,兽潮" + }, + { + "Id": 821, + "Name": "青金锭", + "DetailsPageName": "青金锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_821", + "Description": "罕见的金属,主要用于锻造武器", + "GetMethod": "来源:桃谷货郎,村落杂货店,兽潮" + }, + { + "Id": 822, + "Name": "夯土块", + "DetailsPageName": "夯土块", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_822", + "Description": "结实、密度大且缝隙较少的压制混合泥块,常用于建造建筑", + "GetMethod": "来源:材料合成" + }, + { + "Id": 823, + "Name": "熟石灰", + "DetailsPageName": "熟石灰", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_823", + "Description": "用处非常广泛的建筑粘合剂材料", + "GetMethod": "来源:石灰窑生产" + }, + { + "Id": 824, + "Name": "三合土", + "DetailsPageName": "三合土", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_824", + "Description": "是三种材料经过配制、夯实而得的一种建筑材料", + "GetMethod": "来源:材料合成" + }, + { + "Id": 825, + "Name": "糯米砂浆", + "DetailsPageName": "糯米砂浆", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_825", + "Description": "古代中国的建筑工人通过将糯米汤与标准石灰混合制成的超强度胶凝材料", + "GetMethod": "来源:材料合成" + }, + { + "Id": 826, + "Name": "粗瓦", + "DetailsPageName": "粗瓦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_826", + "Description": "由黏土烧制而成的初级瓦片,有比较好的抗晒性和耐水性", + "GetMethod": "来源:材料合成" + }, + { + "Id": 827, + "Name": "青瓦", + "DetailsPageName": "青瓦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_827", + "Description": "由大青土烧制而成的中级瓦片,有优秀的抗晒性和耐水性", + "GetMethod": "来源:材料合成" + }, + { + "Id": 828, + "Name": "琉璃瓦", + "DetailsPageName": "琉璃瓦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_828", + "Description": "由大青土和釉浆合成的高级瓦片,具有强度高、平整度好,吸水率低、抗折、抗冻、永不退色的特点", + "GetMethod": "来源:夜市青石镇商人朱雀" + }, + { + "Id": 830, + "Name": "酸菜", + "DetailsPageName": "酸菜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_830", + "Description": "由白菜加盐腌制而成,开胃可口。易于保存,可作为各种佳肴的配菜", + "GetMethod": "来源:地窖腌制" + }, + { + "Id": 831, + "Name": "腊肉", + "DetailsPageName": "腊肉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 10, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_831", + "Description": "在兽肉上抹上盐巴,在腊肉架上晒干后而成。可长期保持香味,还有久放不坏的特点", + "GetMethod": "来源:腊肉架晒制" + }, + { + "Id": 832, + "Name": "盐", + "DetailsPageName": "盐", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_832", + "Description": "是日常不可或缺的食材,常作为各种食物的调味品", + "GetMethod": "来源:盐田晒卤水" + }, + { + "Id": 833, + "Name": "豆腐", + "DetailsPageName": "豆腐", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_833", + "Description": "白白嫩嫩的豆腐,味美而养生,是民间传统美食之一", + "GetMethod": "来源:材料合成" + }, + { + "Id": 834, + "Name": "面粉", + "DetailsPageName": "面粉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_834", + "Description": "小麦磨成面粉,是寻常百姓的主要食材,可以制作成各种面食", + "GetMethod": "来源:材料合成" + }, + { + "Id": 835, + "Name": "大米", + "DetailsPageName": "大米", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_835", + "Description": "味道松软可口,是寻常百姓的主要食物", + "GetMethod": "来源:材料合成" + }, + { + "Id": 836, + "Name": "葛丝", + "DetailsPageName": "葛丝", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_836", + "Description": "葛草加工制作而成的丝线,用于缝制衣服防具", + "GetMethod": "来源:材料合成" + }, + { + "Id": 837, + "Name": "葛布", + "DetailsPageName": "葛布", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_837", + "Description": "古代最常见的的布料,平民百姓常用来制作简单的衣物", + "GetMethod": "来源:材料合成" + }, + { + "Id": 838, + "Name": "亚麻布", + "DetailsPageName": "亚麻布", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_838", + "Description": "是制作服饰的材料,不易撕裂或戳破", + "GetMethod": "来源:材料合成" + }, + { + "Id": 839, + "Name": "兽皮", + "DetailsPageName": "兽皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_839", + "Description": "动物的毛皮,可用于制作衣服以及工具", + "GetMethod": "来源:材料合成" + }, + { + "Id": 840, + "Name": "裘皮", + "DetailsPageName": "裘皮", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_840", + "Description": "由带毛鞣制而成的动物毛皮,用作服饰材料。优美高贵,有用极强的保暖效果", + "GetMethod": "来源:材料合成" + }, + { + "Id": 841, + "Name": "丝绸", + "DetailsPageName": "丝绸", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_841", + "Description": "由细细的蚕丝加工而成,布质柔软光滑,穿着非常舒服", + "GetMethod": "来源:材料合成" + }, + { + "Id": 842, + "Name": "绫绸", + "DetailsPageName": "绫绸", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_842", + "Description": "丝绸的一种。在质地轻薄,柔软的丝绸基础上,绘制优美的花纹,独具特色", + "GetMethod": "来源:材料合成" + }, + { + "Id": 843, + "Name": "蜀锦", + "DetailsPageName": "蜀锦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_843", + "Description": "中国四大名锦之一,由丝绸和染料加工而成。图案对称,色调鲜艳,对比性强,有很强的观赏性", + "GetMethod": "来源:材料合成" + }, + { + "Id": 844, + "Name": "云锦", + "DetailsPageName": "云锦", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_844", + "Description": "中国四大名锦之一,云锦因其色泽光丽灿烂。美如天上云霞而得名,织造精细、图案精美,格调高雅", + "GetMethod": "来源:材料合成" + }, + { + "Id": 845, + "Name": "蚕茧", + "DetailsPageName": "蚕茧", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_845", + "Description": "蚕虫吐丝结成的茧,是制作丝绸的原材料", + "GetMethod": "来源:在蚕室中用桑叶喂养蚕卵" + }, + { + "Id": 847, + "Name": "鱼干", + "DetailsPageName": "鱼干", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_847", + "Description": "在鱼肉上抹上盐巴,在腊肉架上晒干后而成。可长期保持香味,还有久放不坏的特点", + "GetMethod": "来源:材料合成" + }, + { + "Id": 849, + "Name": "亚麻袋", + "DetailsPageName": "亚麻袋", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_849", + "Description": "结实的袋子,可以用来装各种物品", + "GetMethod": "来源:材料合成" + }, + { + "Id": 850, + "Name": "竹框", + "DetailsPageName": "竹框", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_850", + "Description": "耐用结实的竹制篮筐,可以用装各种物品", + "GetMethod": "来源:材料合成" + }, + { + "Id": 851, + "Name": "一袋大米", + "DetailsPageName": "一袋大米", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_851", + "Description": "一袋沉甸甸的大米,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 852, + "Name": "一袋大豆", + "DetailsPageName": "一袋大豆", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_852", + "Description": "一袋沉甸甸的大豆,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 853, + "Name": "一筐酸菜", + "DetailsPageName": "一筐酸菜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_853", + "Description": "一筐沉甸甸的酸菜,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 854, + "Name": "一筐萝卜", + "DetailsPageName": "一筐萝卜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_854", + "Description": "一筐沉甸甸的萝卜,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 855, + "Name": "超大冬瓜", + "DetailsPageName": "二十斤重的冬瓜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_855", + "Description": "肥沃的农田里偶尔长出的超级大的冬瓜", + "GetMethod": "来源:农田种植" + }, + { + "Id": 856, + "Name": "超大南瓜", + "DetailsPageName": "二十斤重的南瓜", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_856", + "Description": "肥沃的农田里偶尔长出的超级大的南瓜", + "GetMethod": "来源:农田种植" + }, + { + "Id": 857, + "Name": "一袋盐", + "DetailsPageName": "一袋盐", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_857", + "Description": "一袋沉甸甸的盐,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 858, + "Name": "鳞铁锭", + "DetailsPageName": "鳞铁锭", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_858", + "Description": "罕见的金属,主要用于锻造武器", + "GetMethod": "来源:材料合成,桃谷货郎" + }, + { + "Id": 859, + "Name": "一袋面粉", + "DetailsPageName": "一袋面粉", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_859", + "Description": "一袋沉甸甸的面粉,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 860, + "Name": "一袋食物", + "DetailsPageName": "一袋食物", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_860", + "Description": "一袋沉甸甸的食物,商人偶尔会收购", + "GetMethod": "来源:材料合成" + }, + { + "Id": 1001, + "Name": "凡品白玉", + "DetailsPageName": "凡品白玉", + "Type": 11, + "RelatedId": 1001, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1000", + "Description": "普通的细腻温润的白色玉石,三个可以合成精品的白玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1002, + "Name": "精品白玉", + "DetailsPageName": "精品白玉", + "Type": 11, + "RelatedId": 1002, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1006", + "Description": "精致的细腻温润的白色玉石,三个可以合成极品的白玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1003, + "Name": "极品白玉", + "DetailsPageName": "极品白玉", + "Type": 11, + "RelatedId": 1003, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1012", + "Description": "完美的细腻温润的白色玉石,是品质最好的白玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1004, + "Name": "凡品黄玉", + "DetailsPageName": "凡品黄玉", + "Type": 11, + "RelatedId": 1004, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1003", + "Description": "普通的色彩明艳的黄色玉石,三个可以合成精品的黄玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1005, + "Name": "精品黄玉", + "DetailsPageName": "精品黄玉", + "Type": 11, + "RelatedId": 1005, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1009", + "Description": "精致的色彩明艳的黄色玉石,三个可以合成极品的黄玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1006, + "Name": "极品黄玉", + "DetailsPageName": "极品黄玉", + "Type": 11, + "RelatedId": 1006, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1015", + "Description": "完美的色彩明艳的黄色玉石,是品质最好的黄玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1007, + "Name": "凡品青金石", + "DetailsPageName": "凡品青金石", + "Type": 11, + "RelatedId": 1007, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1018", + "Description": "普通的色泽均匀的天蓝色宝石,三个可以合成精品的青金石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1008, + "Name": "精品青金石", + "DetailsPageName": "精品青金石", + "Type": 11, + "RelatedId": 1008, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1023", + "Description": "精致的色泽均匀的天蓝色宝石,三个可以合成极品的青金石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1009, + "Name": "极品青金石", + "DetailsPageName": "极品青金石", + "Type": 11, + "RelatedId": 1009, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1028", + "Description": "完美的色泽均匀的天蓝色宝石,是品质最好的青金石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1010, + "Name": "凡品橄榄石", + "DetailsPageName": "凡品橄榄石", + "Type": 11, + "RelatedId": 1010, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1020", + "Description": "普通的色泽柔和的黄绿色宝石,三个可以合成精品的橄榄石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1011, + "Name": "精品橄榄石", + "DetailsPageName": "精品橄榄石", + "Type": 11, + "RelatedId": 1011, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1025", + "Description": "精致的色泽柔和的黄绿色宝石,三个可以合成极品的橄榄石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1012, + "Name": "极品橄榄石", + "DetailsPageName": "极品橄榄石", + "Type": 11, + "RelatedId": 1012, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1030", + "Description": "完美的色泽柔和的黄绿色宝石,是品质最好的橄榄石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1013, + "Name": "凡品鸡血石", + "DetailsPageName": "凡品鸡血石", + "Type": 11, + "RelatedId": 2001, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1001", + "Description": "普通的颜色如朱砂般鲜红的玉石,三个可以合成精品的鸡血石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1014, + "Name": "精品鸡血石", + "DetailsPageName": "精品鸡血石", + "Type": 11, + "RelatedId": 2002, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1007", + "Description": "精致的颜色如朱砂般鲜红的玉石,三个可以合成极品的鸡血石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1015, + "Name": "极品鸡血石", + "DetailsPageName": "极品鸡血石", + "Type": 11, + "RelatedId": 2003, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1013", + "Description": "完美的颜色如朱砂般鲜红的玉石,是品质最好的鸡血石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1016, + "Name": "凡品紫玉", + "DetailsPageName": "凡品紫玉", + "Type": 11, + "RelatedId": 2004, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1005", + "Description": "普通的细腻晶莹的紫色玉石,三个可以合成精品的紫玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1017, + "Name": "精品紫玉", + "DetailsPageName": "精品紫玉", + "Type": 11, + "RelatedId": 2005, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1011", + "Description": "精致的细腻晶莹的紫色玉石,三个可以合成极品的紫玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1018, + "Name": "极品紫玉", + "DetailsPageName": "极品紫玉", + "Type": 11, + "RelatedId": 2006, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1017", + "Description": "完美的细腻晶莹的紫色玉石,是品质最好的紫玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1019, + "Name": "凡品石榴石", + "DetailsPageName": "凡品石榴石", + "Type": 11, + "RelatedId": 2007, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1033", + "Description": "普通的形状像种子一样的紫红色宝石,三个可以合成精品的石榴石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1020, + "Name": "精品石榴石", + "DetailsPageName": "精品石榴石", + "Type": 11, + "RelatedId": 2008, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1038", + "Description": "精致的形状像种子一样的紫红色宝石,三个可以合成极品的石榴石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1021, + "Name": "极品石榴石", + "DetailsPageName": "极品石榴石", + "Type": 11, + "RelatedId": 2009, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1043", + "Description": "完美的形状像种子一样的紫红色宝石,是品质最好的石榴石", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1022, + "Name": "凡品影玉", + "DetailsPageName": "凡品影玉", + "Type": 11, + "RelatedId": 2010, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1019", + "Description": "普通的温润的青色玉石,三个可以合成精品的影玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1023, + "Name": "精品影玉", + "DetailsPageName": "精品影玉", + "Type": 11, + "RelatedId": 2011, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1024", + "Description": "精致的温润的青色玉石,三个可以合成极品的影玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1024, + "Name": "极品影玉", + "DetailsPageName": "极品影玉", + "Type": 11, + "RelatedId": 2012, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1029", + "Description": "完美的温润的青色玉石,是品质最好的影玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1025, + "Name": "凡品翡翠", + "DetailsPageName": "凡品翡翠", + "Type": 11, + "RelatedId": 3001, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1004", + "Description": "普通的莹润的翠绿色玉石,三个可以合成精品的翡翠", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1026, + "Name": "精品翡翠", + "DetailsPageName": "精品翡翠", + "Type": 11, + "RelatedId": 3002, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1010", + "Description": "精致的莹润的翠绿色玉石,三个可以合成极品的翡翠", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1027, + "Name": "极品翡翠", + "DetailsPageName": "极品翡翠", + "Type": 11, + "RelatedId": 3003, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1016", + "Description": "完美的莹润的翠绿色玉石,是品质最好的翡翠", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1028, + "Name": "凡品碧玉", + "DetailsPageName": "凡品碧玉", + "Type": 11, + "RelatedId": 3004, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1002", + "Description": "普通的透亮的碧绿色玉石,三个可以合成精品的碧玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1029, + "Name": "精品碧玉", + "DetailsPageName": "精品碧玉", + "Type": 11, + "RelatedId": 3005, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1008", + "Description": "精致的透亮的碧绿色玉石,三个可以合成极品的碧玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1030, + "Name": "极品碧玉", + "DetailsPageName": "极品碧玉", + "Type": 11, + "RelatedId": 3006, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1014", + "Description": "完美的透亮的碧绿色玉石,是品质最好的碧玉", + "GetMethod": "来源:怪物掉落,开原石" + }, + { + "Id": 1200, + "Name": "原石", + "DetailsPageName": "凡品原石", + "Type": 7, + "RelatedId": 2001, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": true, + "Icon": "Item_Icon_1200", + "Description": "神秘的原石,使用后可随机获得一种宝石", + "GetMethod": "来源:怪物掉落,神秘商人" + }, + { + "Id": 1201, + "Name": "精品原石", + "DetailsPageName": "精品原石", + "Type": 7, + "RelatedId": 2002, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": true, + "Icon": "Item_Icon_1201", + "Description": "精致的原石,在七星鼎中合成可能开出不错的宝石", + "GetMethod": "来源:怪物掉落,神秘商人" + }, + { + "Id": 1202, + "Name": "极品原石", + "DetailsPageName": "极品原石", + "Type": 7, + "RelatedId": 2003, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1202", + "Description": "质地上乘的原石,在七星鼎中合成可能开出优质的宝石", + "GetMethod": "来源:怪物掉落,神秘商人" + }, + { + "Id": 1203, + "Name": "绝品原石", + "DetailsPageName": "绝品原石", + "Type": 7, + "RelatedId": 2004, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": true, + "Icon": "Item_Icon_1203", + "Description": "完美的原石,在七星鼎中合成可能开出高级宝石", + "GetMethod": "来源:怪物掉落,神秘商人" + }, + { + "Id": 1204, + "Name": "血珀石", + "DetailsPageName": "血珀石", + "Type": 11, + "RelatedId": 4001, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": true, + "Icon": "Item_Icon_1100", + "Description": "能和任意宝石融合,使之带有吸血+3%效果", + "GetMethod": "来源:排行榜,开原石" + }, + { + "Id": 1205, + "Name": "血珀石碎片", + "DetailsPageName": "血珀石碎片", + "Type": 7, + "RelatedId": 14000, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": true, + "Icon": "Item_Icon_1205", + "Description": "血珀石碎片,集齐100个可以获得一个血珀石", + "GetMethod": "来源:排行榜,开原石" + }, + { + "Id": 1300, + "Name": "凡品寻木枝", + "DetailsPageName": "凡品寻木枝", + "Type": 13, + "RelatedId": 1, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": true, + "Icon": "Item_Icon_1300", + "Description": "传说中的神树树枝,放在建筑上每天可以恢复3点耐久度。可在七星鼎中放入3个合成精品寻木枝", + "GetMethod": "来源:活动" + }, + { + "Id": 1301, + "Name": "精品寻木枝", + "DetailsPageName": "精品寻木枝", + "Type": 13, + "RelatedId": 2, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": true, + "Icon": "Item_Icon_1301", + "Description": "传说中的神树树枝,放在建筑上每天可以恢复6点耐久度。可在七星鼎中放入3个合成极品寻木枝", + "GetMethod": "来源:活动" + }, + { + "Id": 1302, + "Name": "极品寻木枝", + "DetailsPageName": "极品寻木枝", + "Type": 13, + "RelatedId": 3, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": true, + "Icon": "Item_Icon_1302", + "Description": "传说中的神树树枝,放在建筑上每天可以恢复12点耐久度。", + "GetMethod": "来源:活动" + }, + { + "Id": 1400, + "Name": "传家宝", + "DetailsPageName": "传家宝", + "Type": 27, + "RelatedId": 1, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_1400", + "Description": "代代相传的宝物,据传佩戴能够受到祖先的庇佑,增加10点劳力值。", + "GetMethod": "来源:礼包" + }, + { + "Id": 1401, + "Name": "崇吾木", + "DetailsPageName": "崇吾木", + "Type": 27, + "RelatedId": 2, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_1401", + "Description": "上古神木之遗泽,此木光华内敛,蕴含天地生育之灵韵。女村民佩戴后,生育时必生双胞胎(每个女村民只能生育2个孩子)", + "GetMethod": "来源:礼包" + }, + { + "Id": 1402, + "Name": "通天犀角", + "DetailsPageName": "通天犀角", + "Type": 27, + "RelatedId": 3, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_1402", + "Description": "传说通天犀只食有毒之草,带刺之木,因此其角能解天下万毒,佩戴后可使村民不生病。", + "GetMethod": "来源:礼包" + }, + { + "Id": 1404, + "Name": "伏羲琴", + "DetailsPageName": "伏羲琴", + "Type": 27, + "RelatedId": 5, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_1404", + "Description": "凤凰所栖桐木斫制的七弦琴,冰蚕丝弦浸透百载耕作声,可使子孙继承佩戴者的技能。", + "GetMethod": "来源:礼包" + }, + { + "Id": 1405, + "Name": "夸父玉佩", + "DetailsPageName": "夸父玉佩", + "Type": 27, + "RelatedId": 6, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_1405", + "Description": "赤玉雕琢的日轮形佩饰,传说是夸父的玉佩,佩戴者可增加1点全劳作收益值。", + "GetMethod": "来源:礼包" + }, + { + "Id": 1406, + "Name": "蜚牛角", + "DetailsPageName": "蜚牛角", + "Type": 27, + "RelatedId": 7, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1406", + "Description": "取自蜚牛前额的螺旋骨角,经淬炼后通体莹白。佩戴后似借蜚牛之力使得佩戴者增加1点劳力值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1407, + "Name": "智魄珠", + "DetailsPageName": "智魄珠", + "Type": 27, + "RelatedId": 8, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1407", + "Description": "玄玉磨制的浑圆珠体,表面蚀刻一些残纹,佩戴可使人增加1点智力值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1408, + "Name": "驺吾之铃", + "DetailsPageName": "驺吾之铃", + "Type": 27, + "RelatedId": 9, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1408", + "Description": "驺吾能够日行千里,而其脖颈上的铃铛蕴含灵兽奔腾之力。佩戴此铃者增加1点移速值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1409, + "Name": "淮山灵珠", + "DetailsPageName": "淮山灵珠", + "Type": 27, + "RelatedId": 10, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1409", + "Description": "传说淮山镇压着许多凶兽,因此取自淮山的灵珠能够保护佩戴者不被妖兽杀死。", + "GetMethod": "来源:探索" + }, + { + "Id": 1410, + "Name": "祝余草", + "DetailsPageName": "祝余草", + "Type": 27, + "RelatedId": 11, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1410", + "Description": "祝余为招摇山上的草,食之不饥,佩戴后使人不受饥饿影响。", + "GetMethod": "来源:探索" + }, + { + "Id": 1411, + "Name": "毕方羽", + "DetailsPageName": "毕方羽", + "Type": 27, + "RelatedId": 12, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1411", + "Description": "传说有一神鸟名为毕方,其状如鹤,其现之所必有烈焰,佩戴毕方羽则不会感到寒冷。", + "GetMethod": "来源:探索" + }, + { + "Id": 1413, + "Name": "神农锄", + "DetailsPageName": "神农锄", + "Type": 27, + "RelatedId": 14, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1413", + "Description": "神农,擅五谷农业,神农所用之锄可使得农田劳作过程中食物产出增加50%。", + "GetMethod": "来源:探索" + }, + { + "Id": 1414, + "Name": "筑山狸爪", + "DetailsPageName": "筑山狸爪", + "Type": 27, + "RelatedId": 15, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1414", + "Description": "传闻狸力善掘土筑穴,佩戴其爪可借山灵之力,增加1点建造效率值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1415, + "Name": "玄金珏", + "DetailsPageName": "玄金珏", + "Type": 27, + "RelatedId": 16, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1415", + "Description": "传说此物为矿山精魄所凝,佩之采矿则凿岩如剖腐泥,增加1点采矿收益值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1416, + "Name": "木灵叶", + "DetailsPageName": "木灵叶", + "Type": 27, + "RelatedId": 17, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1416", + "Description": "取迷谷树百年不凋之青叶,佩之可辨草木精微,增加1点采集收益值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1417, + "Name": "伐木灵章", + "DetailsPageName": "伐木灵章", + "Type": 27, + "RelatedId": 18, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1417", + "Description": "表面刻有纹路的青铜符节,佩之则斧斤自利,增加1点伐木收益值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1418, + "Name": "文鳐佩", + "DetailsPageName": "文鳐佩", + "Type": 27, + "RelatedId": 19, + "StockType": 5, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1418", + "Description": "取文鳐鱼骨雕作游鱼状,此物承丰穰之兆,佩戴后增加1点钓鱼收益值。", + "GetMethod": "来源:探索" + }, + { + "Id": 1900, + "Name": "精魂", + "DetailsPageName": "精魂", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_1900", + "Description": "勇士精魂", + "GetMethod": "来源:村落声望商人" + }, + { + "Id": 1901, + "Name": "乔河魂石", + "DetailsPageName": "乔河魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1901", + "Description": "乔河魂石,提升乔河体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1902, + "Name": "陶小青魂石", + "DetailsPageName": "陶小青魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1902", + "Description": "陶小青魂石,提升陶小青体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1903, + "Name": "李绫儿魂石", + "DetailsPageName": "李绫儿魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1903", + "Description": "李绫儿魂石,提升李绫儿体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1904, + "Name": "孟和魂石", + "DetailsPageName": "孟和魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1904", + "Description": "孟和魂石,提升孟和体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1905, + "Name": "韩菲魂石", + "DetailsPageName": "韩菲魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1905", + "Description": "韩菲魂石,提升韩菲体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1906, + "Name": "慕容婉魂石", + "DetailsPageName": "慕容婉魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1906", + "Description": "慕容婉魂石,提升慕容婉体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1907, + "Name": "陆六魂石", + "DetailsPageName": "陆六魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1907", + "Description": "陆六魂石,提升陆六体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1908, + "Name": "啾啾魂石", + "DetailsPageName": "啾啾魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1908", + "Description": "啾啾魂石,提升啾啾体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 1909, + "Name": "小桂魂石", + "DetailsPageName": "小桂魂石", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_1909", + "Description": "小桂魂石,提升小桂体魂等级", + "GetMethod": "来源:陵陵的宝藏活动" + }, + { + "Id": 2000, + "Name": "基础食物", + "DetailsPageName": "基础食物", + "Type": 99, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2000", + "Description": "村民勇士日常消耗的基础食物,只有吃饱肚子才有力气干活,要吃多多", + "GetMethod": "来源:浆果,野菜,桃树,渔屋,农田" + }, + { + "Id": 2001, + "Name": "浆果", + "DetailsPageName": "浆果", + "Type": 2, + "RelatedId": 2, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 5, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2001", + "Description": "遍布于山林各处,味道干涩酸甜,可作为简单的充饥解渴", + "GetMethod": "来源:采集浆果" + }, + { + "Id": 2002, + "Name": "野菜汤", + "DetailsPageName": "野菜汤·凡品", + "Type": 2, + "RelatedId": 3, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 10, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2002", + "Description": "由山间野菜粗制而成,汤汁苦涩甘甜,但可以充饥糊口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2003, + "Name": "兽肉汤", + "DetailsPageName": "兽肉汤·凡品", + "Type": 2, + "RelatedId": 4, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2003", + "Description": "简单的肉汤,味道鲜甜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2004, + "Name": "青菜面", + "DetailsPageName": "青菜面·凡品", + "Type": 2, + "RelatedId": 5, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2004", + "Description": "由青菜和面条加水制作而成,清淡易饱", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2005, + "Name": "笋炒肉", + "DetailsPageName": "笋炒肉·凡品", + "Type": 2, + "RelatedId": 6, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 30, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2005", + "Description": "由笋和肉制作而成的菜品,清脆香嫩", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2006, + "Name": "肉包子", + "DetailsPageName": "肉包子·凡品", + "Type": 2, + "RelatedId": 7, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2006", + "Description": "由兽肉和面粉制作而成,做饭简单,香味扑鼻,饱腹感很强的食物", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2007, + "Name": "地仙炖肉", + "DetailsPageName": "地仙炖肉·凡品", + "Type": 2, + "RelatedId": 8, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2007", + "Description": "由高级食材竹荪和木耳,再加上兽肉炖制而成,香滑入口,营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2008, + "Name": "炒杂鱼", + "DetailsPageName": "炒杂鱼·凡品", + "Type": 2, + "RelatedId": 9, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2008", + "Description": "鱼塘中捕获的不知名小鱼在锅中辅以酱油进行翻炒,表皮微焦,鲜嫩可口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2009, + "Name": "米饭", + "DetailsPageName": "米饭·凡品", + "Type": 2, + "RelatedId": 10, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 30, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2009", + "Description": "由大米烹制而成,饱腹感极强,是百姓最主要的食物之一", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2010, + "Name": "蘑菇鸡汤", + "DetailsPageName": "蘑菇鸡汤·凡品", + "Type": 2, + "RelatedId": 11, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 240, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2010", + "Description": "鸡汤以营养丰富和美味著称,经常用于滋补体弱多病的人,提升体质", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2011, + "Name": "鱼羹汤", + "DetailsPageName": "鱼羹汤·凡品", + "Type": 2, + "RelatedId": 12, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2011", + "Description": "将蛋捣匀,加点清水蒸制而成。食材简单,但营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2012, + "Name": "蛋炒饭", + "DetailsPageName": "蛋炒饭·凡品", + "Type": 2, + "RelatedId": 13, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2012", + "Description": "香味浓郁,做法简单,而且营养丰富的菜品", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2013, + "Name": "煎豆腐", + "DetailsPageName": "煎豆腐·凡品", + "Type": 2, + "RelatedId": 14, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 50, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2013", + "Description": "豆腐最常用的做法,做法简单,很下饭", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2014, + "Name": "翡翠白玉汤", + "DetailsPageName": "翡翠白玉汤·凡品", + "Type": 2, + "RelatedId": 15, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2014", + "Description": "新鲜蔬菜和豆腐烹制而成的汤,不仅美味,而且外观如翡翠中镶着白玉", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2015, + "Name": "清蒸鱼", + "DetailsPageName": "清蒸鱼·凡品", + "Type": 2, + "RelatedId": 16, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 80, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2015", + "Description": "保留着最自然的鱼香风味,味道鲜美,肉质洁白鲜嫩", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2017, + "Name": "笋菇腊肉", + "DetailsPageName": "笋菇腊肉·凡品", + "Type": 2, + "RelatedId": 17, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 90, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2017", + "Description": "鲜嫩爽口的笋,加以香味浓郁的香菇炒腊肉,是口感,营养都不错的家常菜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2018, + "Name": "青龙蒸", + "DetailsPageName": "青龙蒸·凡品", + "Type": 2, + "RelatedId": 18, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 140, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2018", + "Description": "原名木樨肉,味道清新、营养丰富、口味鲜美、口感丰富、老少咸宜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2019, + "Name": "麻婆豆腐", + "DetailsPageName": "麻婆豆腐·凡品", + "Type": 2, + "RelatedId": 19, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 70, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2019", + "Description": "软嫩的豆腐加以花椒等配料烧制,麻辣的口感极大刺激人们的味蕾", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2020, + "Name": "炒白菜", + "DetailsPageName": "炒白菜·凡品", + "Type": 2, + "RelatedId": 20, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2020", + "Description": "食材易得,做法简单,清爽可口的一道菜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2021, + "Name": "酸菜炒笋", + "DetailsPageName": "酸菜炒笋·凡品", + "Type": 2, + "RelatedId": 21, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2021", + "Description": "清脆香嫩的笋尖,配上味道浓郁酸爽的酸菜。结果:再来一碗", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2022, + "Name": "豆浆", + "DetailsPageName": "豆浆·凡品", + "Type": 2, + "RelatedId": 22, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2022", + "Description": "豆浆营养非常丰富,且易于消化吸收,老少皆宜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2023, + "Name": "翡翠肉炒饭", + "DetailsPageName": "翡翠肉炒饭·凡品", + "Type": 2, + "RelatedId": 23, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2023", + "Description": "在米中混合了盐、肉、菜进行蒸煮,不仅饱腹感强,而且营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2024, + "Name": "酸菜鱼", + "DetailsPageName": "酸菜鱼·凡品", + "Type": 2, + "RelatedId": 24, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 140, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2024", + "Description": "酸菜鱼以青鱼为主料,配以酸菜等食材煮制而成,口味酸辣可口,增加人的食欲", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2025, + "Name": "白菜炖肉", + "DetailsPageName": "白菜炖肉·凡品", + "Type": 2, + "RelatedId": 25, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2025", + "Description": "兽肉的香味通过炖煮,完美的融入到白菜中,油而不腻,让人回味无穷", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2026, + "Name": "碧涧羹", + "DetailsPageName": "碧涧羹·凡品", + "Type": 2, + "RelatedId": 26, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 200, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2026", + "Description": "取山涧中的泉水烹制新鲜的鲫鱼,再添些新鲜的蔬菜,熬制而成的汤,鲜美可口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2027, + "Name": "东坡肉", + "DetailsPageName": "东坡肉·凡品", + "Type": 2, + "RelatedId": 27, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 160, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2027", + "Description": "以兽肉为主要食材炖制而成,薄皮嫩肉,色泽红亮,味道酥香美味,香糯而不腻口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2028, + "Name": "三宝粥", + "DetailsPageName": "三宝粥·凡品", + "Type": 2, + "RelatedId": 28, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 140, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2028", + "Description": "三宝粥用两种优质的食材和大米熬制而成,品色泽鲜艳、质软香甜、清香诱人、滑而不腻", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2029, + "Name": "糯米鸡", + "DetailsPageName": "糯米鸡·凡品", + "Type": 2, + "RelatedId": 29, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 180, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2029", + "Description": "鸡肉的香味,融入到糯米中,香味浓郁,口感非常独特", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2030, + "Name": "酱萝卜", + "DetailsPageName": "酱萝卜·凡品", + "Type": 2, + "RelatedId": 30, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2030", + "Description": "清脆爽口的开胃小菜,食材和做法都很简单", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2031, + "Name": "清蒸螃蟹", + "DetailsPageName": "清蒸螃蟹·凡品", + "Type": 2, + "RelatedId": 31, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 160, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2031", + "Description": "蟹乃食中珍味,富有“一螃蟹,顶桌菜”的美誉,其蟹不但味美,且有不错的滋补作用", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2032, + "Name": "萝卜鲫鱼汤", + "DetailsPageName": "萝卜鲫鱼汤·凡品", + "Type": 2, + "RelatedId": 32, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2032", + "Description": "清爽可口的萝卜,配上营养丰富的鲫鱼制作而成的汤,味道清甜且鲜美", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2033, + "Name": "萝卜肉卷", + "DetailsPageName": "萝卜肉卷·凡品", + "Type": 2, + "RelatedId": 33, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2033", + "Description": "清甜爽口的萝卜,完美的化解了兽肉的油腻。不仅营养丰富,还能增进食欲", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2034, + "Name": "萝卜炖排骨", + "DetailsPageName": "萝卜炖排骨·凡品", + "Type": 2, + "RelatedId": 34, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 180, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2034", + "Description": "精选兽肉中的排骨,再将白萝卜切成块,一起放入水中炖制而成", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2035, + "Name": "银耳羹", + "DetailsPageName": "银耳羹·凡品", + "Type": 2, + "RelatedId": 35, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 300, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2035", + "Description": "宫廷药膳,营养丰富。味道浓甜润滑,甘甜可口,具有护心、解毒、消食、养胃等功效", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2036, + "Name": "酱烧地芝", + "DetailsPageName": "酱烧地芝·凡品", + "Type": 2, + "RelatedId": 36, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2036", + "Description": "此菜酱香浓郁,甜、鲜、咸适度,很开胃下饭", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2037, + "Name": "冬瓜炖肉", + "DetailsPageName": "冬瓜炖肉·凡品", + "Type": 2, + "RelatedId": 37, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 140, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2037", + "Description": "冬瓜和兽肉一起炖得软烂,简简单单,回味无穷", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2038, + "Name": "狮子头", + "DetailsPageName": "狮子头·凡品", + "Type": 2, + "RelatedId": 38, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 200, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2038", + "Description": "将兽肉剁成肉末后加入淀粉,揉成球状烹制而成。形状如雄狮之头,所以称为“狮子头”", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2039, + "Name": "凤凰游", + "DetailsPageName": "凤凰游·凡品", + "Type": 2, + "RelatedId": 39, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 400, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2039", + "Description": "由鸡肉、竹荪、枸杞三种顶级食材烹制而成的一道菜,色香味俱全", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2040, + "Name": "南瓜煲", + "DetailsPageName": "南瓜煲·凡品", + "Type": 2, + "RelatedId": 40, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 260, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2040", + "Description": "被南瓜包裹住各种珍贵食材,将色、香、味融合的完美无缺", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2041, + "Name": "南瓜海鲜粥", + "DetailsPageName": "南瓜海鲜粥·凡品", + "Type": 2, + "RelatedId": 41, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 200, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2041", + "Description": "这道菜雅称黄金镶玉,味道浓郁,鲜嫩之余又有入口即化的口感", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2042, + "Name": "游龙汤", + "DetailsPageName": "游龙汤·凡品", + "Type": 2, + "RelatedId": 42, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 600, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2042", + "Description": "用太姥村特有的赤鳞鱼,再配上其他顶级食材烹制而成。美味绝品且极富营养", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2043, + "Name": "天耳肉", + "DetailsPageName": "天耳肉·凡品", + "Type": 2, + "RelatedId": 43, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 400, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2043", + "Description": "用顶级的食材秋木耳炒兽肉,味道清爽,香味扑鼻,极具营养", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2044, + "Name": "桃子", + "DetailsPageName": "桃子", + "Type": 2, + "RelatedId": 44, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 8, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_2044", + "Description": "谷中最主要的水果。色泽红润,果肉多汁,可以用来送礼", + "GetMethod": "来源:夏秋季节桃树上采集" + }, + { + "Id": 2302, + "Name": "野菜汤", + "DetailsPageName": "野菜汤·精品", + "Type": 2, + "RelatedId": 203, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 24, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2002", + "Description": "由山间野菜粗制而成,汤汁苦涩甘甜,但可以充饥糊口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2303, + "Name": "兽肉汤", + "DetailsPageName": "兽肉汤·精品", + "Type": 2, + "RelatedId": 204, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 48, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2003", + "Description": "简单的汤品,用姜片作为辅料可以去除肉类的腥味", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2304, + "Name": "青菜面", + "DetailsPageName": "青菜面·精品", + "Type": 2, + "RelatedId": 205, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 48, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2004", + "Description": "由青菜和面条加水制作而成,清淡易饱", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2305, + "Name": "笋炒肉", + "DetailsPageName": "笋炒肉·精品", + "Type": 2, + "RelatedId": 206, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 72, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2005", + "Description": "由笋和肉制作而成的菜品,清脆香嫩", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2306, + "Name": "肉包子", + "DetailsPageName": "肉包子·精品", + "Type": 2, + "RelatedId": 207, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2006", + "Description": "由兽肉和面粉制作而成,做饭简单,香味扑鼻,饱腹感很强的食物", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2307, + "Name": "地仙炖肉", + "DetailsPageName": "地仙炖肉·精品", + "Type": 2, + "RelatedId": 208, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2007", + "Description": "由高级食材竹荪和木耳,再加上兽肉炖制而成,香滑入口,营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2308, + "Name": "炒杂鱼", + "DetailsPageName": "炒杂鱼·精品", + "Type": 2, + "RelatedId": 209, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2008", + "Description": "鱼塘中捕获的不知名小鱼在锅中辅以酱油进行翻炒,表皮微焦,鲜嫩可口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2309, + "Name": "米饭", + "DetailsPageName": "米饭·精品", + "Type": 2, + "RelatedId": 210, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 72, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2009", + "Description": "由大米烹制而成,饱腹感极强,是百姓最主要的食物之一", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2310, + "Name": "蘑菇鸡汤", + "DetailsPageName": "蘑菇鸡汤·精品", + "Type": 2, + "RelatedId": 211, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 576, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2010", + "Description": "鸡汤以营养丰富和美味著称,经常用于滋补体弱多病的人,提升体质", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2311, + "Name": "鱼羹汤", + "DetailsPageName": "鱼羹汤·精品", + "Type": 2, + "RelatedId": 212, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2011", + "Description": "将蛋捣匀,加点清水蒸制而成。食材简单,但营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2312, + "Name": "蛋炒饭", + "DetailsPageName": "蛋炒饭·精品", + "Type": 2, + "RelatedId": 213, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 240, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2012", + "Description": "香味浓郁,做法简单,而且营养丰富的菜品", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2313, + "Name": "煎豆腐", + "DetailsPageName": "煎豆腐·精品", + "Type": 2, + "RelatedId": 214, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2013", + "Description": "豆腐最常用的做法,做法简单,很下饭", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2314, + "Name": "翡翠白玉汤", + "DetailsPageName": "翡翠白玉汤·精品", + "Type": 2, + "RelatedId": 215, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2014", + "Description": "新鲜蔬菜和豆腐烹制而成的汤,不仅美味,而且外观如翡翠中镶着白玉", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2315, + "Name": "清蒸鱼", + "DetailsPageName": "清蒸鱼·精品", + "Type": 2, + "RelatedId": 216, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 192, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2015", + "Description": "保留着最自然的鱼香风味,味道鲜美,肉质洁白鲜嫩", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2317, + "Name": "笋菇腊肉", + "DetailsPageName": "笋菇腊肉·精品", + "Type": 2, + "RelatedId": 217, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 216, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2017", + "Description": "鲜嫩爽口的笋,加以香味浓郁的香菇炒腊肉,是口感,营养都不错的家常菜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2318, + "Name": "青龙蒸", + "DetailsPageName": "青龙蒸·精品", + "Type": 2, + "RelatedId": 218, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 336, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2018", + "Description": "原名木樨肉,味道清新、营养丰富、口味鲜美、口感丰富、老少咸宜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2319, + "Name": "麻婆豆腐", + "DetailsPageName": "麻婆豆腐·精品", + "Type": 2, + "RelatedId": 219, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 168, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2019", + "Description": "软嫩的豆腐加以花椒等配料烧制,麻辣的口感极大刺激人们的味蕾", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2320, + "Name": "炒白菜", + "DetailsPageName": "炒白菜·精品", + "Type": 2, + "RelatedId": 220, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 96, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2020", + "Description": "食材易得,做法简单,清爽可口的一道菜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2321, + "Name": "酸菜炒笋", + "DetailsPageName": "酸菜炒笋·精品", + "Type": 2, + "RelatedId": 221, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2021", + "Description": "清脆香嫩的笋尖,配上味道浓郁酸爽的酸菜。结果:再来一碗", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2322, + "Name": "豆浆", + "DetailsPageName": "豆浆·精品", + "Type": 2, + "RelatedId": 222, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2022", + "Description": "豆浆营养非常丰富,且易于消化吸收,老少皆宜", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2323, + "Name": "翡翠肉炒饭", + "DetailsPageName": "翡翠肉炒饭·精品", + "Type": 2, + "RelatedId": 223, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2023", + "Description": "在米中混合了盐、肉、菜进行蒸煮,不仅饱腹感强,而且营养丰富", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2324, + "Name": "酸菜鱼", + "DetailsPageName": "酸菜鱼·精品", + "Type": 2, + "RelatedId": 224, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 336, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2024", + "Description": "酸菜鱼以青鱼为主料,配以酸菜等食材煮制而成,口味酸辣可口,增加人的食欲", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2325, + "Name": "白菜炖肉", + "DetailsPageName": "白菜炖肉·精品", + "Type": 2, + "RelatedId": 225, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2025", + "Description": "兽肉的香味通过炖煮,完美的融入到白菜中,油而不腻,让人回味无穷", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2326, + "Name": "碧涧羹", + "DetailsPageName": "碧涧羹·精品", + "Type": 2, + "RelatedId": 226, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 480, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2026", + "Description": "取山涧中的泉水烹制新鲜的鲫鱼,再添些新鲜的蔬菜,熬制而成的汤,鲜美可口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2327, + "Name": "东坡肉", + "DetailsPageName": "东坡肉·精品", + "Type": 2, + "RelatedId": 227, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 384, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2027", + "Description": "以兽肉为主要食材炖制而成,薄皮嫩肉,色泽红亮,味道酥香美味,香糯而不腻口", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2328, + "Name": "三宝粥", + "DetailsPageName": "三宝粥·精品", + "Type": 2, + "RelatedId": 228, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 336, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2028", + "Description": "三宝粥用两种优质的食材和大米熬制而成,品色泽鲜艳、质软香甜、清香诱人、滑而不腻", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2329, + "Name": "糯米鸡", + "DetailsPageName": "糯米鸡·精品", + "Type": 2, + "RelatedId": 229, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 432, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2029", + "Description": "鸡肉的香味,融入到糯米中,香味浓郁,口感非常独特", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2330, + "Name": "酱萝卜", + "DetailsPageName": "酱萝卜·精品", + "Type": 2, + "RelatedId": 230, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 96, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2030", + "Description": "清脆爽口的开胃小菜,食材和做法都很简单", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2331, + "Name": "清蒸螃蟹", + "DetailsPageName": "清蒸螃蟹·精品", + "Type": 2, + "RelatedId": 231, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 384, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2031", + "Description": "蟹乃食中珍味,富有“一螃蟹,顶桌菜”的美誉,其蟹不但味美,且有不错的滋补作用", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2332, + "Name": "萝卜鲫鱼汤", + "DetailsPageName": "萝卜鲫鱼汤·精品", + "Type": 2, + "RelatedId": 232, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2032", + "Description": "清爽可口的萝卜,配上营养丰富的鲫鱼制作而成的汤,味道清甜且鲜美", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2333, + "Name": "萝卜肉卷", + "DetailsPageName": "萝卜肉卷·精品", + "Type": 2, + "RelatedId": 233, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 288, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2033", + "Description": "清甜爽口的萝卜,完美的化解了兽肉的油腻。不仅营养丰富,还能增进食欲", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2334, + "Name": "萝卜炖排骨", + "DetailsPageName": "萝卜炖排骨·精品", + "Type": 2, + "RelatedId": 234, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 432, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2034", + "Description": "精选兽肉中的排骨,再将白萝卜切成块,一起放入水中炖制而成", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2335, + "Name": "银耳羹", + "DetailsPageName": "银耳羹·精品", + "Type": 2, + "RelatedId": 235, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 720, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2035", + "Description": "宫廷药膳,营养丰富。味道浓甜润滑,甘甜可口,具有护心、解毒、消食、养胃等功效", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2336, + "Name": "酱烧地芝", + "DetailsPageName": "酱烧地芝·精品", + "Type": 2, + "RelatedId": 236, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 144, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2036", + "Description": "此菜酱香浓郁,甜、鲜、咸适度,很开胃下饭", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2337, + "Name": "冬瓜炖肉", + "DetailsPageName": "冬瓜炖肉·精品", + "Type": 2, + "RelatedId": 237, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 336, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2037", + "Description": "冬瓜和兽肉一起炖得软烂,简简单单,回味无穷", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2338, + "Name": "狮子头", + "DetailsPageName": "狮子头·精品", + "Type": 2, + "RelatedId": 238, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 480, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2038", + "Description": "将兽肉剁成肉末后加入淀粉,揉成球状烹制而成。形状如雄狮之头,所以称为“狮子头”", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2339, + "Name": "凤凰游", + "DetailsPageName": "凤凰游·精品", + "Type": 2, + "RelatedId": 239, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 960, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2039", + "Description": "由鸡肉、竹荪、枸杞三种顶级食材烹制而成的一道菜,色香味俱全", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2340, + "Name": "南瓜煲", + "DetailsPageName": "南瓜煲·精品", + "Type": 2, + "RelatedId": 240, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 624, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2040", + "Description": "被南瓜包裹住各种珍贵食材,将色、香、味融合的完美无缺", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2341, + "Name": "南瓜海鲜粥", + "DetailsPageName": "南瓜海鲜粥·精品", + "Type": 2, + "RelatedId": 241, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 480, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2041", + "Description": "这道菜雅称黄金镶玉,味道浓郁,鲜嫩之余又有入口即化的口感", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2342, + "Name": "游龙汤", + "DetailsPageName": "游龙汤·精品", + "Type": 2, + "RelatedId": 242, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 1440, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2042", + "Description": "用太姥村特有的赤鳞鱼,再配上其他顶级食材烹制而成。美味绝品且极富营养", + "GetMethod": "来源:食物制作" + }, + { + "Id": 2343, + "Name": "天耳肉", + "DetailsPageName": "天耳肉·精品", + "Type": 2, + "RelatedId": 243, + "StockType": 1, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 960, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_2043", + "Description": "用顶级的食材秋木耳炒兽肉,味道清爽,香味扑鼻,极具营养", + "GetMethod": "来源:食物制作" + }, + { + "Id": 3001, + "Name": "葛布春服", + "DetailsPageName": "葛布春服", + "Type": 3, + "RelatedId": 101, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3001", + "Description": "用葛布简单缝制的春衣,款式简单", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3002, + "Name": "亚麻春服", + "DetailsPageName": "亚麻春服", + "Type": 3, + "RelatedId": 102, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3002", + "Description": "由亚麻布制成的春衣,具有透气清爽、柔软舒适的特点", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3003, + "Name": "兽皮春服", + "DetailsPageName": "兽皮春服", + "Type": 3, + "RelatedId": 103, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3003", + "Description": "由野兽皮缝制加工而成的春服,有很好的御寒保暖特性", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3004, + "Name": "丝绸春服", + "DetailsPageName": "丝绸春服", + "Type": 3, + "RelatedId": 104, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 80, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3004", + "Description": "轻柔舒适的春衣,轻柔整洁", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3005, + "Name": "绫绸春服", + "DetailsPageName": "绫绸春服", + "Type": 3, + "RelatedId": 105, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3005", + "Description": "高级的绫绸制作的服饰,舒适干净整洁", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3006, + "Name": "蜀锦春服", + "DetailsPageName": "蜀锦春服", + "Type": 3, + "RelatedId": 106, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3006", + "Description": "由四大名锦之一的蜀锦制作而成的春服,不仅丝滑舒适,而且非常优美", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3007, + "Name": "云锦春服", + "DetailsPageName": "云锦春服", + "Type": 3, + "RelatedId": 107, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 150, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3007", + "Description": "由四大名锦之一的云锦制作而成的春服,轻柔、华丽,尊贵", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3008, + "Name": "葛布短袖", + "DetailsPageName": "葛布短袖", + "Type": 3, + "RelatedId": 201, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3008", + "Description": "用透气性强的葛布制成的短袖,通常在炎热的夏日穿着", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3009, + "Name": "亚麻短袖", + "DetailsPageName": "亚麻短袖", + "Type": 3, + "RelatedId": 202, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3009", + "Description": "有着易吸汗,易浸透的特点,被百姓常用来在夏日劳作时穿着", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3010, + "Name": "竹丝短袖", + "DetailsPageName": "竹丝短袖", + "Type": 3, + "RelatedId": 203, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3010", + "Description": "用细小竹丝制作而成,穿着后清爽无比,非常适合夏季使用", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3011, + "Name": "丝绸短袖", + "DetailsPageName": "丝绸短袖", + "Type": 3, + "RelatedId": 204, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 80, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3011", + "Description": "丝滑透气清凉的夏季短袖", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3012, + "Name": "绫绸短袖", + "DetailsPageName": "绫绸短袖", + "Type": 3, + "RelatedId": 205, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3012", + "Description": "散热效果极佳的短袖,得益于其使用的高级纱绸布料", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3013, + "Name": "蜀锦短袖", + "DetailsPageName": "蜀锦短袖", + "Type": 3, + "RelatedId": 206, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3013", + "Description": "由四大名锦之一的蜀锦制作而成的短袖,有很好的透气性,和清凉的触感", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3014, + "Name": "云锦短袖", + "DetailsPageName": "云锦短袖", + "Type": 3, + "RelatedId": 207, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 150, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3014", + "Description": "由四大名锦之一的云锦制作而成的短袖,有很好的透气性,和清凉的触感", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3015, + "Name": "葛布秋裳", + "DetailsPageName": "葛布秋裳", + "Type": 3, + "RelatedId": 301, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3015", + "Description": "葛布制成的简约秋裳,质感轻薄", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3016, + "Name": "亚麻秋裳", + "DetailsPageName": "亚麻秋裳", + "Type": 3, + "RelatedId": 302, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3016", + "Description": "经亚麻捻成线织就的粗布长袍,较为结实", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3017, + "Name": "兽皮秋裳", + "DetailsPageName": "兽皮秋裳", + "Type": 3, + "RelatedId": 303, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3017", + "Description": "简单缝制的毛皮质服饰,防风效果不错", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3018, + "Name": "丝绸秋裳", + "DetailsPageName": "丝绸秋裳", + "Type": 3, + "RelatedId": 304, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 80, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3018", + "Description": "用料精致,做工精细的秋季服饰", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3019, + "Name": "绫绸秋裳", + "DetailsPageName": "绫绸秋裳", + "Type": 3, + "RelatedId": 305, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3019", + "Description": "使用上好的绫绸做成的衣服,穿着十分舒适", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3020, + "Name": "蜀锦秋裳", + "DetailsPageName": "蜀锦秋裳", + "Type": 3, + "RelatedId": 306, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3020", + "Description": "由四大名锦之一的蜀锦和兽皮缝制而成,兽皮负责保暖,蜀锦负责舒适", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3021, + "Name": "云锦秋裳", + "DetailsPageName": "云锦秋裳", + "Type": 3, + "RelatedId": 307, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 150, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3021", + "Description": "由四大名锦之一的云锦和兽皮缝制而成,保暖舒适,让人精神愉悦", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3022, + "Name": "葛布冬袍", + "DetailsPageName": "葛布冬袍", + "Type": 3, + "RelatedId": 401, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3022", + "Description": "用葛布制作的冬季服饰,略显单薄", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3023, + "Name": "亚麻冬袍", + "DetailsPageName": "亚麻冬袍", + "Type": 3, + "RelatedId": 402, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 40, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3023", + "Description": "使用亚麻制作的冬季服饰,较为结实", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3024, + "Name": "兽皮冬袍", + "DetailsPageName": "兽皮冬袍", + "Type": 3, + "RelatedId": 403, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3024", + "Description": "野兽的皮毛制作而成的冬衣可以抵御严寒", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3025, + "Name": "丝皮冬袍", + "DetailsPageName": "丝皮冬袍", + "Type": 3, + "RelatedId": 404, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 80, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3025", + "Description": "由珍贵的动物毛皮缝制而成,衣着华丽且更为保暖", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3026, + "Name": "绫棉冬袍", + "DetailsPageName": "绫棉冬袍", + "Type": 3, + "RelatedId": 405, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3026", + "Description": "绫棉制作的冬衣不仅保暖性很好,而且非常舒适", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3027, + "Name": "蜀锦冬袍", + "DetailsPageName": "蜀锦冬袍", + "Type": 3, + "RelatedId": 406, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 120, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3027", + "Description": "由蜀锦和兽皮缝制的冬衣,有很好的御寒保暖效果", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3028, + "Name": "裘丝冬袍", + "DetailsPageName": "裘丝冬袍", + "Type": 3, + "RelatedId": 407, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 150, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_3028", + "Description": "由珍贵的裘皮和云锦缝制而成,非常保暖,而且华丽", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3029, + "Name": "草衣", + "DetailsPageName": "草衣", + "Type": 3, + "RelatedId": 2001, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 10, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3029", + "Description": "简易的雨具,能削弱雨、雪或冰雹天气对村民健康的影响", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3030, + "Name": "蓑衣", + "DetailsPageName": "蓑衣", + "Type": 3, + "RelatedId": 2002, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 60, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_3030", + "Description": "用不易腐烂的蓑草编织而成,能较大削弱雨、雪或冰雹天气对村民健康的影响", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 3031, + "Name": "油皮衣", + "DetailsPageName": "油皮衣", + "Type": 3, + "RelatedId": 2003, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 100, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_3031", + "Description": "使用蜡油处理后的纸制作而成的雨具,能极大削弱雨、雪或冰雹天气对村民健康的影响", + "GetMethod": "来源:衣服制作" + }, + { + "Id": 4001, + "Name": "跌打散", + "DetailsPageName": "跌打散·凡品", + "Type": 4, + "RelatedId": 1, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4001", + "Description": "1级外伤药,服用后每10秒减少30点外伤,总共减少120点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4002, + "Name": "金创药", + "DetailsPageName": "金创药·凡品", + "Type": 4, + "RelatedId": 2, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4002", + "Description": "2级外伤药,服用后每10秒减少45点外伤,总共减少225点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4003, + "Name": "田七散", + "DetailsPageName": "田七散·凡品", + "Type": 4, + "RelatedId": 3, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4003", + "Description": "3级外伤药,服用后每10秒减少70点外伤,总共减少350点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4004, + "Name": "健骨散", + "DetailsPageName": "健骨散·凡品", + "Type": 4, + "RelatedId": 4, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4004", + "Description": "4级外伤药,服用后每10秒减少100点外伤,总共减少500点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4005, + "Name": "断续膏", + "DetailsPageName": "断续膏·凡品", + "Type": 4, + "RelatedId": 5, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4005", + "Description": "5级外伤药,服用后每10秒减少150点外伤,总共减少750点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4006, + "Name": "葛根汤", + "DetailsPageName": "葛根汤·凡品", + "Type": 4, + "RelatedId": 201, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4006", + "Description": "1级内疾药,服用后每30秒减少30点内疾,总共减少120点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4007, + "Name": "香蒲汤", + "DetailsPageName": "香蒲汤·凡品", + "Type": 4, + "RelatedId": 202, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4007", + "Description": "2级内疾药,服用后每30秒减少45点内疾,总共减少225点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4008, + "Name": "白虎汤", + "DetailsPageName": "白虎汤·凡品", + "Type": 4, + "RelatedId": 203, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4008", + "Description": "3级内疾药,服用后每30秒减少70点内疾,总共减少350点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4009, + "Name": "独活汤", + "DetailsPageName": "独活汤·凡品", + "Type": 4, + "RelatedId": 204, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4009", + "Description": "4级内疾药,服用后每30秒减少90点内疾,总共减少540点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4010, + "Name": "回神汤", + "DetailsPageName": "回神汤·凡品", + "Type": 4, + "RelatedId": 205, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4010", + "Description": "5级内疾药,服用后每30秒减少120点内疾,总共减少720点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4101, + "Name": "跌打散", + "DetailsPageName": "跌打散·精品", + "Type": 4, + "RelatedId": 11, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4001", + "Description": "1级外伤药,服用后每5秒减少40点外伤,总共减少160点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4102, + "Name": "金创药", + "DetailsPageName": "金创药·精品", + "Type": 4, + "RelatedId": 12, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4002", + "Description": "2级外伤药,服用后每5秒减少55点外伤,总共减少275点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4103, + "Name": "田七散", + "DetailsPageName": "田七散·精品", + "Type": 4, + "RelatedId": 13, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4003", + "Description": "3级外伤药,服用后每5秒减少85点外伤,总共减少425点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4104, + "Name": "健骨散", + "DetailsPageName": "健骨散·精品", + "Type": 4, + "RelatedId": 14, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4004", + "Description": "4级外伤药,服用后每5秒减少120点外伤,总共减少600点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4105, + "Name": "断续膏", + "DetailsPageName": "断续膏·精品", + "Type": 4, + "RelatedId": 15, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4005", + "Description": "5级外伤药,服用后每5秒减少180点外伤,总共减少900点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4106, + "Name": "葛根汤", + "DetailsPageName": "葛根汤·精品", + "Type": 4, + "RelatedId": 211, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4006", + "Description": "1级内疾药,服用后每40秒减少40点内疾,总共减少160点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4107, + "Name": "香蒲汤", + "DetailsPageName": "香蒲汤·精品", + "Type": 4, + "RelatedId": 212, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4007", + "Description": "2级内疾药,服用后每30秒减少55点内疾,总共减少275点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4108, + "Name": "白虎汤", + "DetailsPageName": "白虎汤·精品", + "Type": 4, + "RelatedId": 213, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4008", + "Description": "3级内疾药,服用后每30秒减少85点内疾,总共减少425点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4109, + "Name": "独活汤", + "DetailsPageName": "独活汤·精品", + "Type": 4, + "RelatedId": 214, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4009", + "Description": "4级内疾药,服用后每30秒减少120点内疾,总共减少720点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4110, + "Name": "回神汤", + "DetailsPageName": "回神汤·精品", + "Type": 4, + "RelatedId": 215, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4010", + "Description": "5级内疾药,服用后每30秒减少180点内疾,总共减少900点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4150, + "Name": "七品生命丹", + "DetailsPageName": "七品生命丹", + "Type": 4, + "RelatedId": 301, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4150", + "Description": "勇士服用的丹药,永久提升10点生命上限,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4151, + "Name": "七品防御丹", + "DetailsPageName": "七品防御丹", + "Type": 4, + "RelatedId": 302, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4151", + "Description": "勇士服用的丹药,永久提升1点防御,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4152, + "Name": "七品攻击丹", + "DetailsPageName": "七品攻击丹", + "Type": 4, + "RelatedId": 303, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4152", + "Description": "勇士服用的丹药,永久提升3点攻击,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4153, + "Name": "寿命丹", + "DetailsPageName": "寿命丹", + "Type": 4, + "RelatedId": 304, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4153", + "Description": "村民服用的丹药,服用后寿命永久+1,每个村民只能服用3颗", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4154, + "Name": "劳力丹", + "DetailsPageName": "劳力丹", + "Type": 4, + "RelatedId": 305, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4154", + "Description": "村民服用的丹药,服用后劳力永久+1,每个村民只能服用3颗", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4155, + "Name": "智慧丹", + "DetailsPageName": "智慧丹", + "Type": 4, + "RelatedId": 306, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4155", + "Description": "村民服用的丹药,服用后智慧永久+1,每个村民只能服用3颗", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4156, + "Name": "六品生命丹", + "DetailsPageName": "六品生命丹", + "Type": 4, + "RelatedId": 307, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4156", + "Description": "勇士服用的丹药,永久提升20点生命上限,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4157, + "Name": "六品防御丹", + "DetailsPageName": "六品防御丹", + "Type": 4, + "RelatedId": 308, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4157", + "Description": "勇士服用的丹药,永久提升2点防御,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4158, + "Name": "六品攻击丹", + "DetailsPageName": "六品攻击丹", + "Type": 4, + "RelatedId": 309, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4158", + "Description": "勇士服用的丹药,永久提升5点攻击,每个勇士只能服用10颗", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 4201, + "Name": "七品回血丹", + "DetailsPageName": "七品回血丹", + "Type": 4, + "RelatedId": 401, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4201", + "Description": "服用后立即恢复20点生命值,之后每3秒恢复20点,总共恢复220点", + "GetMethod": "来源:药品合成" + }, + { + "Id": 4202, + "Name": "六品回血丹", + "DetailsPageName": "六品回血丹", + "Type": 4, + "RelatedId": 402, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4202", + "Description": "服用后立即恢复40点生命值,之后每3秒恢复20点,总共恢复440点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4203, + "Name": "五品回血丹", + "DetailsPageName": "五品回血丹", + "Type": 4, + "RelatedId": 403, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4203", + "Description": "服用后立即恢复80点生命值,之后每3秒恢复20点,总共恢复880点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4204, + "Name": "四品回血丹", + "DetailsPageName": "四品回血丹", + "Type": 4, + "RelatedId": 404, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4204", + "Description": "服用后立即恢复120点生命值,之后每3秒恢复120点,总共恢复1320点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4205, + "Name": "三品回血丹", + "DetailsPageName": "三品回血丹", + "Type": 4, + "RelatedId": 405, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4205", + "Description": "服用后立即恢复180点生命值,之后每3秒恢复180点,总共恢复1980点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4206, + "Name": "二品回血丹", + "DetailsPageName": "二品回血丹", + "Type": 4, + "RelatedId": 406, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_4206", + "Description": "服用后立即恢复240点生命值,之后每3秒恢复240点,总共恢复2640点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 4207, + "Name": "一品回血丹", + "DetailsPageName": "一品回血丹", + "Type": 4, + "RelatedId": 407, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_4207", + "Description": "服用后立即恢复300点生命值,之后每3秒恢复300点,总共恢复3300点", + "GetMethod": "来源:神秘商人,活动" + }, + { + "Id": 5001, + "Name": "木鸟", + "DetailsPageName": "木鸟", + "Type": 5, + "RelatedId": 1, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_5001", + "Description": "雕琢精细,形态生动优美的木鸟。可当做玩具,也可以卖给货郎换点铜钱", + "GetMethod": "来源:村民佩戴小刀制作" + }, + { + "Id": 5002, + "Name": "小刀", + "DetailsPageName": "小刀", + "Type": 5, + "RelatedId": 3001, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_5002", + "Description": "一把精致的小刀", + "GetMethod": "来源:小物件合成" + }, + { + "Id": 5003, + "Name": "竹笛", + "DetailsPageName": "竹笛", + "Type": 5, + "RelatedId": 3002, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": true, + "Favorability": 20, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_5003", + "Description": "一把小巧可爱的笛子,应该能吹出不错的笛声", + "GetMethod": "来源:小物件合成" + }, + { + "Id": 6001, + "Name": "采集(上)", + "DetailsPageName": "采集(上)", + "Type": 6, + "RelatedId": 1, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6001", + "Description": "记录采集技巧技能书,学习后可掌握采集技能", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 6004, + "Name": "伐木(上)", + "DetailsPageName": "伐木(上)", + "Type": 6, + "RelatedId": 4, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6004", + "Description": "记录砍伐技巧技能书,学习后可掌握砍伐技能", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 6007, + "Name": "农务(上)", + "DetailsPageName": "农务(上)", + "Type": 6, + "RelatedId": 7, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6007", + "Description": "记录务农技巧的技能书,学习后可掌握农活技能", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 6010, + "Name": "挖掘(上)", + "DetailsPageName": "挖掘(上)", + "Type": 6, + "RelatedId": 10, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6010", + "Description": "记录挖掘技巧的技能书,学习后可掌握挖掘技能", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 6011, + "Name": "建造(上)", + "DetailsPageName": "建造(上)", + "Type": 6, + "RelatedId": 13, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_6011", + "Description": "记录建造技巧的技能书,学习后可掌握建造技能", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 6012, + "Name": "巧匠", + "DetailsPageName": "巧匠", + "Type": 6, + "RelatedId": 16, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_6012", + "Description": "记录劳作技巧的技能书,学习后可掌握劳作技能", + "GetMethod": "来源:食为天活动" + }, + { + "Id": 6013, + "Name": "万象", + "DetailsPageName": "万象", + "Type": 6, + "RelatedId": 17, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_6013", + "Description": "包罗万象的书籍,学习后可以提升村民的智慧", + "GetMethod": "来源:食为天活动" + }, + { + "Id": 6014, + "Name": "建造(中)", + "DetailsPageName": "建造(中)", + "Type": 6, + "RelatedId": 14, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_6011", + "Description": "记录建造技巧的技能书,学习后可提升建造技能", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 6016, + "Name": "挖掘(中)", + "DetailsPageName": "挖掘(中)", + "Type": 6, + "RelatedId": 11, + "StockType": 7, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_6010", + "Description": "记录挖掘技巧的技能书,学习后可提升挖掘技能", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7002, + "Name": "地仙炖肉", + "DetailsPageName": "食谱:地仙炖肉", + "Type": 7, + "RelatedId": 3, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7002", + "Description": "配方图纸,使用后可解锁制作地仙炖肉的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7004, + "Name": "酸菜鱼", + "DetailsPageName": "食谱:酸菜鱼", + "Type": 7, + "RelatedId": 5, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7004", + "Description": "配方图纸,使用后可解锁制作酸菜鱼的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7005, + "Name": "鱼羹汤", + "DetailsPageName": "食谱:鱼羹汤", + "Type": 7, + "RelatedId": 6, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7005", + "Description": "配方图纸,使用后可解锁制作鱼羹汤的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7007, + "Name": "麻婆豆腐", + "DetailsPageName": "食谱:麻婆豆腐", + "Type": 7, + "RelatedId": 8, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7007", + "Description": "配方图纸,使用后可解锁制作麻婆豆腐的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7008, + "Name": "东坡肉", + "DetailsPageName": "食谱:东坡肉", + "Type": 7, + "RelatedId": 9, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7008", + "Description": "配方图纸,使用后可解锁制作东坡肉的配方", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7010, + "Name": "萝卜肉卷", + "DetailsPageName": "食谱:萝卜肉卷", + "Type": 7, + "RelatedId": 11, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7010", + "Description": "配方图纸,使用后可解锁制作萝卜肉卷的配方", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7011, + "Name": "冬瓜炖肉", + "DetailsPageName": "食谱:冬瓜炖肉", + "Type": 7, + "RelatedId": 12, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7011", + "Description": "配方图纸,使用后可解锁制作冬瓜炖肉的配方", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7012, + "Name": "狮子头", + "DetailsPageName": "食谱:狮子头", + "Type": 7, + "RelatedId": 13, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7012", + "Description": "配方图纸,使用后可解锁制作狮子头的配方", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7013, + "Name": "南瓜海鲜粥", + "DetailsPageName": "食谱:南瓜海鲜粥", + "Type": 7, + "RelatedId": 14, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7013", + "Description": "配方图纸,使用后可解锁制作南瓜海鲜粥的配方", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7014, + "Name": "肉包子", + "DetailsPageName": "食谱:肉包子", + "Type": 7, + "RelatedId": 15, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7014", + "Description": "配方图纸,使用后可解锁制作肉包子的配方", + "GetMethod": "来源:首充礼包" + }, + { + "Id": 7016, + "Name": "天耳肉", + "DetailsPageName": "食谱:天耳肉", + "Type": 7, + "RelatedId": 17, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7016", + "Description": "配方图纸,使用后可解锁制作天耳肉的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7017, + "Name": "糯米鸡", + "DetailsPageName": "食谱:糯米鸡", + "Type": 7, + "RelatedId": 18, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7017", + "Description": "配方图纸,使用后可解锁制作糯米鸡的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7019, + "Name": "银耳羹", + "DetailsPageName": "食谱:银耳羹", + "Type": 7, + "RelatedId": 20, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7019", + "Description": "配方图纸,使用后可解锁制作银耳羹的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7020, + "Name": "凤凰游", + "DetailsPageName": "食谱:凤凰游", + "Type": 7, + "RelatedId": 21, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_7020", + "Description": "配方图纸,使用后可解锁制作凤凰游的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7021, + "Name": "游龙汤", + "DetailsPageName": "食谱:游龙汤", + "Type": 7, + "RelatedId": 22, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_7021", + "Description": "配方图纸,使用后可解锁制作游龙汤的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7022, + "Name": "蛋炒饭", + "DetailsPageName": "食谱:蛋炒饭", + "Type": 7, + "RelatedId": 23, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7022", + "Description": "配方图纸,使用后可解锁制作蛋炒饭的配方", + "GetMethod": "来源:" + }, + { + "Id": 7023, + "Name": "青龙蒸", + "DetailsPageName": "食谱:青龙蒸", + "Type": 7, + "RelatedId": 24, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7023", + "Description": "配方图纸,使用后可解锁制作青龙蒸的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7024, + "Name": "萝卜炖排骨", + "DetailsPageName": "食谱:萝卜炖排骨", + "Type": 7, + "RelatedId": 25, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7024", + "Description": "配方图纸,使用后可解锁制作萝卜炖排骨的配方", + "GetMethod": "来源:商城" + }, + { + "Id": 7025, + "Name": "清蒸螃蟹", + "DetailsPageName": "食谱:清蒸螃蟹", + "Type": 7, + "RelatedId": 26, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7025", + "Description": "配方图纸,使用后可解锁制作清蒸螃蟹的配方", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7026, + "Name": "白菜炖肉", + "DetailsPageName": "食谱:白菜炖肉", + "Type": 7, + "RelatedId": 27, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7026", + "Description": "配方图纸,使用后可解锁制作清白菜炖肉的配方", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7027, + "Name": "野菜汤", + "DetailsPageName": "精品:野菜汤", + "Type": 7, + "RelatedId": 100, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7027", + "Description": "精品野菜汤食谱,使用后学会制作精品野菜汤", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7028, + "Name": "兽肉汤", + "DetailsPageName": "精品:兽肉汤", + "Type": 7, + "RelatedId": 101, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7028", + "Description": "精品兽肉汤食谱,使用后学会制作精品兽肉汤", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7029, + "Name": "青菜面", + "DetailsPageName": "精品:青菜面", + "Type": 7, + "RelatedId": 102, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7029", + "Description": "精品青菜面食谱,使用后学会制作精品青菜面", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7030, + "Name": "笋炒肉", + "DetailsPageName": "精品:笋炒肉", + "Type": 7, + "RelatedId": 103, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7030", + "Description": "精品笋炒肉食谱,使用后学会制作精品笋炒肉", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7032, + "Name": "地仙炖肉", + "DetailsPageName": "精品:地仙炖肉", + "Type": 7, + "RelatedId": 105, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7032", + "Description": "精品地仙炖肉食谱,使用后学会制作精品地仙炖肉", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7033, + "Name": "炒杂鱼", + "DetailsPageName": "精品:炒杂鱼", + "Type": 7, + "RelatedId": 106, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7033", + "Description": "精品炒杂鱼食谱,使用后学会制作精品炒杂鱼", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7034, + "Name": "米饭", + "DetailsPageName": "精品:米饭", + "Type": 7, + "RelatedId": 107, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7034", + "Description": "精品米饭食谱,使用后学会制作精品米饭", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7035, + "Name": "蘑菇鸡汤", + "DetailsPageName": "精品:蘑菇鸡汤", + "Type": 7, + "RelatedId": 108, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7035", + "Description": "精品蘑菇鸡汤食谱,使用后学会制作精品蘑菇鸡汤", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7036, + "Name": "鱼羹汤", + "DetailsPageName": "精品:鱼羹汤", + "Type": 7, + "RelatedId": 109, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7036", + "Description": "精品鱼羹汤食谱,使用后学会制作精品鱼羹汤", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7037, + "Name": "蛋炒饭", + "DetailsPageName": "精品:蛋炒饭", + "Type": 7, + "RelatedId": 110, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7037", + "Description": "精品蛋炒饭食谱,使用后学会制作精品蛋炒饭", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7038, + "Name": "煎豆腐", + "DetailsPageName": "精品:煎豆腐", + "Type": 7, + "RelatedId": 111, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7038", + "Description": "精品煎豆腐食谱,使用后学会制作精品煎豆腐", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7039, + "Name": "翡翠白玉汤", + "DetailsPageName": "精品:翡翠白玉汤", + "Type": 7, + "RelatedId": 112, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7039", + "Description": "精品翡翠白玉汤食谱,使用后学会制作精品翡翠白玉汤", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7040, + "Name": "清蒸鱼", + "DetailsPageName": "精品:清蒸鱼", + "Type": 7, + "RelatedId": 113, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7040", + "Description": "精品清蒸鱼食谱,使用后学会制作精品清蒸鱼", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7042, + "Name": "笋菇腊肉", + "DetailsPageName": "精品:笋菇腊肉", + "Type": 7, + "RelatedId": 115, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7042", + "Description": "精品笋菇腊肉食谱,使用后学会制作精品笋菇腊肉", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7043, + "Name": "青龙蒸", + "DetailsPageName": "精品:青龙蒸", + "Type": 7, + "RelatedId": 116, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7043", + "Description": "精品青龙蒸食谱,使用后学会制作精品青龙蒸", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7044, + "Name": "麻婆豆腐", + "DetailsPageName": "精品:麻婆豆腐", + "Type": 7, + "RelatedId": 117, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7044", + "Description": "精品麻婆豆腐食谱,使用后学会制作精品麻婆豆腐", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7045, + "Name": "炒白菜", + "DetailsPageName": "精品:炒白菜", + "Type": 7, + "RelatedId": 118, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7045", + "Description": "精品炒白菜食谱,使用后学会制作精品炒白菜", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7046, + "Name": "酸菜炒笋", + "DetailsPageName": "精品:酸菜炒笋", + "Type": 7, + "RelatedId": 119, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7046", + "Description": "精品酸菜炒笋食谱,使用后学会制作精品酸菜炒笋", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7047, + "Name": "豆浆", + "DetailsPageName": "精品:豆浆", + "Type": 7, + "RelatedId": 120, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7047", + "Description": "精品豆浆食谱,使用后学会制作精品豆浆", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7048, + "Name": "翡翠肉炒饭", + "DetailsPageName": "精品:翡翠肉炒饭", + "Type": 7, + "RelatedId": 121, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7048", + "Description": "精品翡翠肉炒饭食谱,使用后学会制作精品翡翠肉炒饭", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7049, + "Name": "酸菜鱼", + "DetailsPageName": "精品:酸菜鱼", + "Type": 7, + "RelatedId": 122, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7049", + "Description": "精品酸菜鱼食谱,使用后学会制作精品酸菜鱼", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7050, + "Name": "白菜炖肉", + "DetailsPageName": "精品:白菜炖肉", + "Type": 7, + "RelatedId": 123, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7050", + "Description": "精品白菜炖肉食谱,使用后学会制作精品白菜炖肉", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7051, + "Name": "碧涧羹", + "DetailsPageName": "精品:碧涧羹", + "Type": 7, + "RelatedId": 124, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7051", + "Description": "精品碧涧羹食谱,使用后学会制作精品碧涧羹", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7052, + "Name": "东坡肉", + "DetailsPageName": "精品:东坡肉", + "Type": 7, + "RelatedId": 125, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7052", + "Description": "精品东坡肉食谱,使用后学会制作精品东坡肉", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7053, + "Name": "三宝粥", + "DetailsPageName": "精品:三宝粥", + "Type": 7, + "RelatedId": 126, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7053", + "Description": "精品三宝粥食谱,使用后学会制作精品三宝粥", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7054, + "Name": "糯米鸡", + "DetailsPageName": "精品:糯米鸡", + "Type": 7, + "RelatedId": 127, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7054", + "Description": "精品糯米鸡食谱,使用后学会制作精品糯米鸡", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7055, + "Name": "酱萝卜", + "DetailsPageName": "精品:酱萝卜", + "Type": 7, + "RelatedId": 128, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7055", + "Description": "精品酱萝卜食谱,使用后学会制作精品酱萝卜", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7056, + "Name": "清蒸螃蟹", + "DetailsPageName": "精品:清蒸螃蟹", + "Type": 7, + "RelatedId": 129, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7056", + "Description": "精品清蒸螃蟹食谱,使用后学会制作精品清蒸螃蟹", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7057, + "Name": "萝卜鲫鱼汤", + "DetailsPageName": "精品:萝卜鲫鱼汤", + "Type": 7, + "RelatedId": 130, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7057", + "Description": "精品萝卜鲫鱼汤食谱,使用后学会制作精品萝卜鲫鱼汤", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7058, + "Name": "萝卜肉卷", + "DetailsPageName": "精品:萝卜肉卷", + "Type": 7, + "RelatedId": 131, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7058", + "Description": "精品萝卜肉卷食谱,使用后学会制作精品萝卜肉卷", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7059, + "Name": "萝卜炖排骨", + "DetailsPageName": "精品:萝卜炖排骨", + "Type": 7, + "RelatedId": 132, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7059", + "Description": "精品萝卜炖排骨食谱,使用后学会制作精品萝卜炖排骨", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7060, + "Name": "银耳羹", + "DetailsPageName": "精品:银耳羹", + "Type": 7, + "RelatedId": 133, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7060", + "Description": "精品银耳羹食谱,使用后学会制作精品银耳羹", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7061, + "Name": "酱烧地芝", + "DetailsPageName": "精品:酱烧地芝", + "Type": 7, + "RelatedId": 134, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7061", + "Description": "精品酱烧地芝食谱,使用后学会制作精品酱烧地芝", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7062, + "Name": "冬瓜炖肉", + "DetailsPageName": "精品:冬瓜炖肉", + "Type": 7, + "RelatedId": 135, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7062", + "Description": "精品冬瓜炖肉食谱,使用后学会制作精品冬瓜炖肉", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7063, + "Name": "狮子头", + "DetailsPageName": "精品:狮子头", + "Type": 7, + "RelatedId": 136, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7063", + "Description": "精品狮子头食谱,使用后学会制作精品狮子头", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7064, + "Name": "凤凰游", + "DetailsPageName": "精品:凤凰游", + "Type": 7, + "RelatedId": 137, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7064", + "Description": "精品凤凰游食谱,使用后学会制作精品凤凰游", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7065, + "Name": "南瓜煲", + "DetailsPageName": "精品:南瓜煲", + "Type": 7, + "RelatedId": 138, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7065", + "Description": "精品南瓜煲食谱,使用后学会制作精品南瓜煲", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7066, + "Name": "南瓜海鲜粥", + "DetailsPageName": "精品:南瓜海鲜粥", + "Type": 7, + "RelatedId": 139, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7066", + "Description": "精品南瓜海鲜粥食谱,使用后学会制作精品南瓜海鲜粥", + "GetMethod": "礼包-菜谱" + }, + { + "Id": 7067, + "Name": "游龙汤", + "DetailsPageName": "精品:游龙汤", + "Type": 7, + "RelatedId": 140, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7067", + "Description": "精品游龙汤食谱,使用后学会制作精品游龙汤", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7068, + "Name": "天耳肉", + "DetailsPageName": "精品:天耳肉", + "Type": 7, + "RelatedId": 141, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7068", + "Description": "精品天耳肉食谱,使用后学会制作精品天耳肉", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7102, + "Name": "客房·1级", + "DetailsPageName": "图纸:客房·1级", + "Type": 7, + "RelatedId": 203, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7102", + "Description": "建筑图纸,使用后可以在山谷中建造客房·1级", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7110, + "Name": "天工院·2级", + "DetailsPageName": "图纸:天工院·2级", + "Type": 7, + "RelatedId": 211, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7110", + "Description": "建筑图纸,使用后可以在山谷中建造天工院·2级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7111, + "Name": "八阵图·1级", + "DetailsPageName": "图纸:八阵图·1级", + "Type": 7, + "RelatedId": 212, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7111", + "Description": "建筑图纸,使用后可以在山谷中建造八阵图·1级", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7112, + "Name": "浆果园·1级", + "DetailsPageName": "图纸:浆果园·1级", + "Type": 7, + "RelatedId": 213, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7112", + "Description": "建筑图纸,使用后可以在山谷中建造浆果园·1级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7114, + "Name": "木瓦房·2级", + "DetailsPageName": "图纸:木瓦房·2级", + "Type": 7, + "RelatedId": 215, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7114", + "Description": "建筑图纸,使用后可以在山谷中建造木瓦房·2级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7116, + "Name": "布庄·1级", + "DetailsPageName": "图纸:布庄·1级", + "Type": 7, + "RelatedId": 217, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7116", + "Description": "建筑图纸,使用后可以在山谷中建造布庄·1级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7117, + "Name": "野菜园·1级", + "DetailsPageName": "图纸:野菜园·1级", + "Type": 7, + "RelatedId": 218, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7117", + "Description": "建筑图纸,使用后可以在山谷中建造野菜园·1级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7120, + "Name": "石瓦房·1级", + "DetailsPageName": "图纸:石瓦房·1级", + "Type": 7, + "RelatedId": 221, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7120", + "Description": "建筑图纸,使用后可以在山谷中建造石瓦房·1级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7121, + "Name": "茶楼·1级", + "DetailsPageName": "图纸:茶楼·1级", + "Type": 7, + "RelatedId": 222, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7121", + "Description": "建筑图纸,使用后可以在山谷中建造茶楼·1级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7126, + "Name": "酒楼·1级", + "DetailsPageName": "图纸:酒楼·1级", + "Type": 7, + "RelatedId": 227, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7126", + "Description": "建筑图纸,使用后可以在山谷中建造酒楼·1级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7128, + "Name": "宗庙·1级", + "DetailsPageName": "图纸:宗庙·1级", + "Type": 7, + "RelatedId": 229, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7128", + "Description": "建筑图纸,使用后可以在山谷中建造宗庙·1级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7130, + "Name": "桃源殿·1级", + "DetailsPageName": "图纸:桃源殿·1级", + "Type": 7, + "RelatedId": 231, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7130", + "Description": "建筑图纸,使用后可以在山谷中建造桃源殿·1级", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7132, + "Name": "绫绸春服", + "DetailsPageName": "配方:绫绸春服", + "Type": 7, + "RelatedId": 253, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7132", + "Description": "配方图纸,使用后可解锁制作绫绸春服", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7133, + "Name": "云锦春服", + "DetailsPageName": "配方:云锦春服", + "Type": 7, + "RelatedId": 254, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7133", + "Description": "配方图纸,使用后可解锁制作云锦春服", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7134, + "Name": "绫绸短袖", + "DetailsPageName": "配方:绫绸短袖", + "Type": 7, + "RelatedId": 255, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7134", + "Description": "配方图纸,使用后可解锁制作绫绸短袖", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7135, + "Name": "云锦短袖", + "DetailsPageName": "配方:云锦短袖", + "Type": 7, + "RelatedId": 256, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7135", + "Description": "配方图纸,使用后可解锁制作云锦短袖", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7136, + "Name": "绫绸秋裳", + "DetailsPageName": "配方:绫绸秋裳", + "Type": 7, + "RelatedId": 257, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7136", + "Description": "配方图纸,使用后可解锁制作绫绸秋裳", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7137, + "Name": "云锦秋裳", + "DetailsPageName": "配方:云锦秋裳", + "Type": 7, + "RelatedId": 258, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7137", + "Description": "配方图纸,使用后可解锁制作云锦秋裳", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7138, + "Name": "绫棉冬袍", + "DetailsPageName": "配方:绫棉冬袍", + "Type": 7, + "RelatedId": 259, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7138", + "Description": "配方图纸,使用后可解锁制作绫棉冬袍", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7139, + "Name": "裘丝冬袍", + "DetailsPageName": "配方:裘丝冬袍", + "Type": 7, + "RelatedId": 260, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7139", + "Description": "配方图纸,使用后可解锁制作裘丝冬袍", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7140, + "Name": "天工院·1级", + "DetailsPageName": "图纸:天工院·1级", + "Type": 7, + "RelatedId": 234, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7140", + "Description": "建筑图纸,使用后可以在山谷中建造天工院·1级", + "GetMethod": "来源:" + }, + { + "Id": 7141, + "Name": "装备坊·3级", + "DetailsPageName": "图纸:装备坊·3级", + "Type": 7, + "RelatedId": 236, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7141", + "Description": "建筑图纸,使用后可以在山谷中建造装备坊·3级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7142, + "Name": "装备坊·4级", + "DetailsPageName": "图纸:装备坊·4级", + "Type": 7, + "RelatedId": 237, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7142", + "Description": "建筑图纸,使用后可以在山谷中建造装备坊·4级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7144, + "Name": "箭塔·7级", + "DetailsPageName": "图纸:箭塔·7级", + "Type": 7, + "RelatedId": 239, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7144", + "Description": "建筑图纸,使用后可以在山谷中建造箭塔·7级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7145, + "Name": "箭塔·13级", + "DetailsPageName": "图纸:箭塔·13级", + "Type": 7, + "RelatedId": 240, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7145", + "Description": "建筑图纸,使用后可以在山谷中建造箭塔·13级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7146, + "Name": "农坊·3级", + "DetailsPageName": "图纸:农坊·3级", + "Type": 7, + "RelatedId": 241, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7146", + "Description": "建筑图纸,使用后可以在山谷中建造农坊·3级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7147, + "Name": "农坊·4级", + "DetailsPageName": "图纸:农坊·4级", + "Type": 7, + "RelatedId": 242, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7147", + "Description": "建筑图纸,使用后可以在山谷中建造农坊·4级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7148, + "Name": "农坊·5级", + "DetailsPageName": "图纸:农坊·5级", + "Type": 7, + "RelatedId": 243, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7148", + "Description": "建筑图纸,使用后可以在山谷中建造农坊·5级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7149, + "Name": "农坊·7级", + "DetailsPageName": "图纸:农坊·7级", + "Type": 7, + "RelatedId": 244, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7149", + "Description": "建筑图纸,使用后可以在山谷中建造农坊·7级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7150, + "Name": "书舍·1级", + "DetailsPageName": "图纸:书舍·1级", + "Type": 7, + "RelatedId": 245, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7150", + "Description": "建筑图纸,使用后可以在山谷中建造书舍·1级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7151, + "Name": "火灶房·2级", + "DetailsPageName": "图纸:火灶房·2级", + "Type": 7, + "RelatedId": 246, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7151", + "Description": "建筑图纸,使用后可以在山谷中建造火灶房·2级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7153, + "Name": "济世堂·1级", + "DetailsPageName": "图纸:济世堂·1级", + "Type": 7, + "RelatedId": 248, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7153", + "Description": "建筑图纸,使用后可以在山谷中建造济世堂·1级", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7154, + "Name": "城门·14级", + "DetailsPageName": "图纸:城门·14级", + "Type": 7, + "RelatedId": 249, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7154", + "Description": "建筑图纸,使用后可以在山谷中建造城门·14级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7155, + "Name": "城门·17级", + "DetailsPageName": "图纸:城门·17级", + "Type": 7, + "RelatedId": 250, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7155", + "Description": "建筑图纸,使用后可以在山谷中建造城门·17级", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7156, + "Name": "天工院·3级", + "DetailsPageName": "图纸:天工院·3级", + "Type": 7, + "RelatedId": 251, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7156", + "Description": "建筑图纸,使用后可以在山谷中建造天工院·3级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7157, + "Name": "尚衣坊·1级", + "DetailsPageName": "图纸:尚衣坊·1级", + "Type": 7, + "RelatedId": 252, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7157", + "Description": "建筑图纸,使用后可以在山谷中建造尚衣坊·1级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7158, + "Name": "箭塔·15级", + "DetailsPageName": "图纸:箭塔·15级", + "Type": 7, + "RelatedId": 261, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7158", + "Description": "建筑图纸,使用后可以在山谷中建造箭塔·15级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7159, + "Name": "箭塔·16级", + "DetailsPageName": "图纸:箭塔·16级", + "Type": 7, + "RelatedId": 262, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7159", + "Description": "建筑图纸,使用后可以在山谷中建造箭塔·16级", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7160, + "Name": "油皮衣", + "DetailsPageName": "配方:油皮衣", + "Type": 7, + "RelatedId": 263, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7160", + "Description": "配方图纸,使用后可解锁制作油皮衣", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7161, + "Name": "当康小屋", + "DetailsPageName": "图纸:当康小屋", + "Type": 7, + "RelatedId": 264, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7161", + "Description": "配方图纸,使用后可以在山谷中建造当康小屋", + "GetMethod": "" + }, + { + "Id": 7162, + "Name": "小白之窝", + "DetailsPageName": "图纸:小白之窝", + "Type": 7, + "RelatedId": 265, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7162", + "Description": "配方图纸,使用后可以在山谷中建造小白之窝", + "GetMethod": "" + }, + { + "Id": 7164, + "Name": "亚麻园", + "DetailsPageName": "图纸:亚麻园", + "Type": 7, + "RelatedId": 267, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7164", + "Description": "建筑图纸,使用后可以在山谷中建造亚麻园", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7200, + "Name": "浆果苗", + "DetailsPageName": "浆果苗", + "Type": 7, + "RelatedId": 1001, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7200", + "Description": "浆果的幼苗,可以成长为浆果", + "GetMethod": "来源:浆果资源掉率" + }, + { + "Id": 7201, + "Name": "野菜苗", + "DetailsPageName": "野菜苗", + "Type": 7, + "RelatedId": 1002, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7201", + "Description": "野菜的幼苗,可以成长为野菜", + "GetMethod": "来源:野菜资源掉落" + }, + { + "Id": 7202, + "Name": "葛草苗", + "DetailsPageName": "葛草苗", + "Type": 7, + "RelatedId": 1003, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7202", + "Description": "葛草的幼苗,可以成长为葛草", + "GetMethod": "来源:葛草资源掉落" + }, + { + "Id": 7203, + "Name": "甘草苗", + "DetailsPageName": "甘草苗", + "Type": 7, + "RelatedId": 1004, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7203", + "Description": "甘草的幼苗,可以成长为甘草", + "GetMethod": "来源:甘草资源掉落" + }, + { + "Id": 7204, + "Name": "茅草苗", + "DetailsPageName": "茅草苗", + "Type": 7, + "RelatedId": 1005, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7204", + "Description": "茅草的幼苗,可以成长为茅草", + "GetMethod": "来源:茅草资源掉落" + }, + { + "Id": 7205, + "Name": "亚麻苗", + "DetailsPageName": "亚麻苗", + "Type": 7, + "RelatedId": 1006, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7205", + "Description": "亚麻的幼苗,可以成长为亚麻", + "GetMethod": "来源:亚麻资源掉落" + }, + { + "Id": 7206, + "Name": "迷谷树苗", + "DetailsPageName": "迷谷树苗", + "Type": 7, + "RelatedId": 1007, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7206", + "Description": "迷谷树的幼苗,可以种植在老树根上成长为黑暗中发光的迷谷树", + "GetMethod": "来源:迷谷树资源掉落" + }, + { + "Id": 7207, + "Name": "桃树苗", + "DetailsPageName": "桃树苗", + "Type": 7, + "RelatedId": 1008, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7207", + "Description": "桃树的幼苗,可以成长为桃树", + "GetMethod": "来源:桃树资源掉落" + }, + { + "Id": 7208, + "Name": "竹子苗", + "DetailsPageName": "竹子苗", + "Type": 7, + "RelatedId": 1009, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7208", + "Description": "竹子的幼苗,可以成长为竹子", + "GetMethod": "来源:竹子资源掉落" + }, + { + "Id": 7209, + "Name": "柳树苗", + "DetailsPageName": "柳树苗", + "Type": 7, + "RelatedId": 1010, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7209", + "Description": "柳树的幼苗,可以成长为柳树", + "GetMethod": "来源:柳树资源掉落" + }, + { + "Id": 7210, + "Name": "桑树苗", + "DetailsPageName": "桑树苗", + "Type": 7, + "RelatedId": 1011, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7210", + "Description": "桑树的幼苗,可以成长为桑树", + "GetMethod": "来源:桑树资源掉落" + }, + { + "Id": 7211, + "Name": "松树苗", + "DetailsPageName": "松树苗", + "Type": 7, + "RelatedId": 1012, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7211", + "Description": "松树的幼苗,可以成长为松树", + "GetMethod": "来源:松树资源掉落" + }, + { + "Id": 7213, + "Name": "桢楠苗", + "DetailsPageName": "桢楠苗", + "Type": 7, + "RelatedId": 1014, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7213", + "Description": "桢楠的幼苗,可以成长为桢楠", + "GetMethod": "来源:桢楠资源掉落" + }, + { + "Id": 7214, + "Name": "青石踏", + "DetailsPageName": "青石踏", + "Type": 7, + "RelatedId": 12001, + "StockType": 8, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7214", + "Description": "铺设在山谷里,地面会变得好看", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7215, + "Name": "草肥", + "DetailsPageName": "草肥", + "Type": 7, + "RelatedId": 5001, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7215", + "Description": "使用枯萎的植物或是废弃的农作物枝叶制作成的普通肥料,可以提高作物产量", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7217, + "Name": "桦树苗", + "DetailsPageName": "桦树苗", + "Type": 7, + "RelatedId": 1015, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7217", + "Description": "桦树的幼苗,可以成长为桦树", + "GetMethod": "来源:桦树资源掉落" + }, + { + "Id": 7218, + "Name": "黏土苗", + "DetailsPageName": "黏土苗", + "Type": 7, + "RelatedId": 1016, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7218", + "Description": "黏土苗", + "GetMethod": "来源:" + }, + { + "Id": 7219, + "Name": "碎石苗", + "DetailsPageName": "碎石苗", + "Type": 7, + "RelatedId": 1017, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7219", + "Description": "碎石苗", + "GetMethod": "来源:" + }, + { + "Id": 7220, + "Name": "石头苗", + "DetailsPageName": "石头苗", + "Type": 7, + "RelatedId": 1018, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7220", + "Description": "石头苗", + "GetMethod": "来源:" + }, + { + "Id": 7221, + "Name": "石灰石苗", + "DetailsPageName": "石灰石苗", + "Type": 7, + "RelatedId": 1019, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7221", + "Description": "石灰石苗", + "GetMethod": "来源:" + }, + { + "Id": 7222, + "Name": "青石苗", + "DetailsPageName": "青石苗", + "Type": 7, + "RelatedId": 1020, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7222", + "Description": "青石苗", + "GetMethod": "来源:" + }, + { + "Id": 7223, + "Name": "花岗石苗", + "DetailsPageName": "花岗石苗", + "Type": 7, + "RelatedId": 1021, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7223", + "Description": "花岗石苗", + "GetMethod": "来源:" + }, + { + "Id": 7224, + "Name": "杂草幼苗", + "DetailsPageName": "杂草幼苗", + "Type": 7, + "RelatedId": 1022, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7224", + "Description": "杂草的幼苗,可以成长为杂草", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7225, + "Name": "金矿苗", + "DetailsPageName": "金矿苗", + "Type": 7, + "RelatedId": 1023, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7225", + "Description": "金矿苗", + "GetMethod": "来源:" + }, + { + "Id": 7226, + "Name": "树枝堆苗", + "DetailsPageName": "树枝堆苗", + "Type": 7, + "RelatedId": 1024, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7226", + "Description": "树枝堆苗", + "GetMethod": "来源:" + }, + { + "Id": 7227, + "Name": "迷谷树苗", + "DetailsPageName": "迷谷树苗", + "Type": 7, + "RelatedId": 1027, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7206", + "Description": "迷谷树的幼苗,可以成长为黑暗中发光的迷谷树", + "GetMethod": "来源:" + }, + { + "Id": 7228, + "Name": "金晨花", + "DetailsPageName": "金晨花", + "Type": 7, + "RelatedId": 807, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7228", + "Description": "散发特殊香味的神奇花朵", + "GetMethod": "来源:" + }, + { + "Id": 7229, + "Name": "河肥", + "DetailsPageName": "河肥", + "Type": 7, + "RelatedId": 5002, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7229", + "Description": "在河流内沉淀的泥沙中获取的优质肥料,可以提高作物的产量", + "GetMethod": "来源:配方合成,村落杂货商" + }, + { + "Id": 7230, + "Name": "兰果", + "DetailsPageName": "兰果", + "Type": 1, + "RelatedId": 0, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7230", + "Description": "散发特殊香气的花果,能吸引怪物来抢夺", + "GetMethod": "来源:日常活跃奖励,商城" + }, + { + "Id": 7231, + "Name": "梨树苗", + "DetailsPageName": "梨树苗", + "Type": 7, + "RelatedId": 1025, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7231", + "Description": "梨树的幼苗,可以成长为梨树。", + "GetMethod": "来源:梨树资源掉落" + }, + { + "Id": 7232, + "Name": "榕树苗", + "DetailsPageName": "榕树苗", + "Type": 7, + "RelatedId": 1026, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7232", + "Description": "榕树的幼苗,可以成长为榕树。", + "GetMethod": "来源:榕树资源掉落" + }, + { + "Id": 7250, + "Name": "樟木板", + "DetailsPageName": "图纸:樟木板", + "Type": 7, + "RelatedId": 601, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7250", + "Description": "配方图纸,使用后可学会制作樟木板", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7251, + "Name": "铁锭", + "DetailsPageName": "图纸:铁锭", + "Type": 7, + "RelatedId": 602, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7251", + "Description": "配方图纸,使用后可学会制作铁锭", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7252, + "Name": "赤铁锭", + "DetailsPageName": "图纸:赤铁锭", + "Type": 7, + "RelatedId": 603, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7252", + "Description": "配方图纸,使用后可学会制作赤铁锭", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7253, + "Name": "精铁锭", + "DetailsPageName": "图纸:精铁锭", + "Type": 7, + "RelatedId": 604, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7253", + "Description": "配方图纸,使用后可学会制作精铁锭", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7254, + "Name": "赤木板", + "DetailsPageName": "图纸:赤木板", + "Type": 7, + "RelatedId": 605, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7254", + "Description": "配方图纸,使用后可学会制作赤木板", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7255, + "Name": "乌铁锭", + "DetailsPageName": "图纸:乌铁锭", + "Type": 7, + "RelatedId": 606, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7255", + "Description": "配方图纸,使用后可学会制作乌铁锭", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7256, + "Name": "丝绸", + "DetailsPageName": "图纸:丝绸", + "Type": 7, + "RelatedId": 607, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7256", + "Description": "配方图纸,使用后可学会制作丝绸", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7257, + "Name": "绫绸", + "DetailsPageName": "图纸:绫绸", + "Type": 7, + "RelatedId": 608, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7257", + "Description": "配方图纸,使用后可学会制作绫绸", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7258, + "Name": "银锭", + "DetailsPageName": "图纸:银锭", + "Type": 7, + "RelatedId": 609, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7258", + "Description": "配方图纸,使用后可学会制作银锭", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7259, + "Name": "金锭", + "DetailsPageName": "图纸:金锭", + "Type": 7, + "RelatedId": 610, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7259", + "Description": "配方图纸,使用后可学会制作金锭", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7260, + "Name": "甘华板", + "DetailsPageName": "图纸:甘华板", + "Type": 7, + "RelatedId": 611, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7260", + "Description": "配方图纸,使用后可学会制作甘华板", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7261, + "Name": "青金锭", + "DetailsPageName": "图纸:青金锭", + "Type": 7, + "RelatedId": 612, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7261", + "Description": "配方图纸,使用后可学会制作青金锭", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7262, + "Name": "蜀锦", + "DetailsPageName": "图纸:蜀锦", + "Type": 7, + "RelatedId": 613, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7262", + "Description": "配方图纸,使用后可学会制作蜀锦", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7263, + "Name": "云锦", + "DetailsPageName": "图纸:云锦", + "Type": 7, + "RelatedId": 614, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7263", + "Description": "配方图纸,使用后可学会制作云锦", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7264, + "Name": "机木板", + "DetailsPageName": "图纸:机木板", + "Type": 7, + "RelatedId": 615, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7264", + "Description": "配方图纸,使用后可学会制作机木板", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7265, + "Name": "鳞铁锭", + "DetailsPageName": "图纸:鳞铁锭", + "Type": 7, + "RelatedId": 616, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7265", + "Description": "配方图纸,使用后可学会制作鳞铁锭", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7266, + "Name": "河肥", + "DetailsPageName": "配方:河肥", + "Type": 7, + "RelatedId": 617, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7266", + "Description": "配方图纸,使用后可学会制作河肥", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7301, + "Name": "桃泥", + "DetailsPageName": "桃泥", + "Type": 7, + "RelatedId": 5701, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7301", + "Description": "不死树的肥料,能增加不死树200点成长经验", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7302, + "Name": "仙露", + "DetailsPageName": "仙露", + "Type": 7, + "RelatedId": 5702, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7302", + "Description": "不死树的肥料,能增加不死树400点成长经验", + "GetMethod": "来源:月卡每日奖励" + }, + { + "Id": 7303, + "Name": "寿果", + "DetailsPageName": "寿果", + "Type": 7, + "RelatedId": 5703, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7303", + "Description": "寿果", + "GetMethod": "来源:摇不死树掉落" + }, + { + "Id": 7304, + "Name": "七品技能丹", + "DetailsPageName": "七品技能丹", + "Type": 7, + "RelatedId": 1401, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7304", + "Description": "技能升级道具,使用后可以减少10分钟的技能升级时间", + "GetMethod": "来源:活动,商城" + }, + { + "Id": 7305, + "Name": "六品技能丹", + "DetailsPageName": "六品技能丹", + "Type": 7, + "RelatedId": 1402, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7305", + "Description": "技能升级道具,使用后可以减少30分钟的技能升级时间", + "GetMethod": "来源:活动,商城" + }, + { + "Id": 7306, + "Name": "五品技能丹", + "DetailsPageName": "五品技能丹", + "Type": 7, + "RelatedId": 1403, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7306", + "Description": "技能升级道具,使用后可以减少1小时的技能升级时间", + "GetMethod": "来源:活动,商城" + }, + { + "Id": 7307, + "Name": "四品技能丹", + "DetailsPageName": "四品技能丹", + "Type": 7, + "RelatedId": 1404, + "StockType": 3, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_7307", + "Description": "技能升级道具,使用后可以减少3小时的技能升级时间", + "GetMethod": "来源:活动,商城" + }, + { + "Id": 7308, + "Name": "一贯铜钱", + "DetailsPageName": "一贯铜钱", + "Type": 7, + "RelatedId": 801, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7308", + "Description": "使用后获得1000铜钱", + "GetMethod": "来源:商城" + }, + { + "Id": 7309, + "Name": "机巧-精卫", + "DetailsPageName": "机巧-精卫", + "Type": 7, + "RelatedId": 802, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_7309", + "Description": "宋应星制作的机巧造物,用于采集谷外资源。", + "GetMethod": "来源:采集礼包" + }, + { + "Id": 7310, + "Name": "村民丹药袋", + "DetailsPageName": "村民丹药袋", + "Type": 7, + "RelatedId": 804, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7310", + "Description": "打开可随机获得以下丹药中的一颗:七品寿命丹,七品劳力丹,七品智慧丹", + "GetMethod": "来源:陵陵的宝藏,食为天" + }, + { + "Id": 7311, + "Name": "天然宝石袋", + "DetailsPageName": "天然宝石袋", + "Type": 7, + "RelatedId": 805, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7311", + "Description": "一袋宝石,打开可随机获得一颗天然宝石", + "GetMethod": "来源:陵陵的宝藏,食为天" + }, + { + "Id": 7312, + "Name": "魂石袋", + "DetailsPageName": "体魂石袋", + "Type": 7, + "RelatedId": 806, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7312", + "Description": "体魂石袋,打开可选择指定普通勇士的体魂石", + "GetMethod": "来源:陵陵的宝藏,食为天" + }, + { + "Id": 7313, + "Name": "唤鹤笛", + "DetailsPageName": "唤鹤笛", + "Type": 7, + "RelatedId": 5704, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_7313", + "Description": "笛声似鹤鸣,唤来白鹤后可搭乘它飞往世界各地", + "GetMethod": "来源:" + }, + { + "Id": 7314, + "Name": "难民介绍信", + "DetailsPageName": "难民介绍信", + "Type": 7, + "RelatedId": 705, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_7314", + "Description": "使用后可以让陶先生给你的山谷推荐1位难民", + "GetMethod": "来源:一元商店" + }, + { + "Id": 7315, + "Name": "精品魂石袋", + "DetailsPageName": "体魂石袋", + "Type": 7, + "RelatedId": 808, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7315", + "Description": "体魂石袋,打开可选择指定普通精品勇士的体魂石", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7316, + "Name": "普通材料选择箱", + "DetailsPageName": "普通材料选择箱", + "Type": 7, + "RelatedId": 809, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7316", + "Description": "材料选择箱子,打开后可选择指定的普通材料", + "GetMethod": "来源:商城" + }, + { + "Id": 7317, + "Name": "特殊材料选择箱", + "DetailsPageName": "特殊材料选择箱", + "Type": 7, + "RelatedId": 810, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7317", + "Description": "特殊材料选择箱子,打开后可选择指定的特殊材料", + "GetMethod": "来源:商城" + }, + { + "Id": 7318, + "Name": "七品丹药袋", + "DetailsPageName": "七品丹药袋", + "Type": 7, + "RelatedId": 811, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7318", + "Description": "打开可随机获得以下丹药中的一颗:七品生命丹,七品防御丹,七品攻击丹", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 7319, + "Name": "六品丹药袋", + "DetailsPageName": "六品丹药袋", + "Type": 7, + "RelatedId": 812, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7319", + "Description": "打开可随机获得以下丹药中的一颗:六品生命丹,六品防御丹,六品攻击丹", + "GetMethod": "来源:战力/兽潮排行榜商店兑换" + }, + { + "Id": 7320, + "Name": "难民介绍信", + "DetailsPageName": "优秀难民介绍信", + "Type": 7, + "RelatedId": 708, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_7320", + "Description": "使用后可以让陶先生给你的山谷推荐1位带技能的难民", + "GetMethod": "来源:礼包" + }, + { + "Id": 7321, + "Name": "红包", + "DetailsPageName": "红包", + "Type": 7, + "RelatedId": 709, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7321", + "Description": "喜庆的红包,打开后随机获得一些道具。听说幸运的人,打开红包会获得好东西", + "GetMethod": "来源:未知" + }, + { + "Id": 7322, + "Name": "至尊红包", + "DetailsPageName": "至尊红包", + "Type": 7, + "RelatedId": 99001, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_7322", + "Description": "至尊红包,使用后向全服发送红包,每天仅可发送一次。", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7401, + "Name": "大豆增产·1级", + "DetailsPageName": "农学:大豆增产·1级", + "Type": 7, + "RelatedId": 302, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7401", + "Description": "配方图纸,使用后可研究农学-大豆增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7402, + "Name": "种植白菜", + "DetailsPageName": "农学:种植白菜", + "Type": 7, + "RelatedId": 303, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7402", + "Description": "配方图纸,使用后可研究农学-种植白菜", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7403, + "Name": "白菜增产·1级", + "DetailsPageName": "农学:白菜增产·1级", + "Type": 7, + "RelatedId": 304, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7403", + "Description": "配方图纸,使用后可研究农学-白菜增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7404, + "Name": "种植糯稻", + "DetailsPageName": "农学:种植糯稻", + "Type": 7, + "RelatedId": 305, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7404", + "Description": "配方图纸,使用后可研究农学-种植糯稻", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7405, + "Name": "糯稻增产·1级", + "DetailsPageName": "农学:糯稻增产·1级", + "Type": 7, + "RelatedId": 306, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7405", + "Description": "配方图纸,使用后可研究农学-糯稻增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7406, + "Name": "糯稻增产·2级", + "DetailsPageName": "农学:糯稻增产·2级", + "Type": 7, + "RelatedId": 307, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7406", + "Description": "配方图纸,使用后可研究农学-糯稻增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7407, + "Name": "糯稻增产·3级", + "DetailsPageName": "农学:糯稻增产·3级", + "Type": 7, + "RelatedId": 308, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7407", + "Description": "配方图纸,使用后可研究农学-糯稻增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7408, + "Name": "种植萝卜", + "DetailsPageName": "农学:种植萝卜", + "Type": 7, + "RelatedId": 309, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7408", + "Description": "配方图纸,使用后可研究农学-种植萝卜", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7409, + "Name": "萝卜增产·1级", + "DetailsPageName": "农学:萝卜增产·1级", + "Type": 7, + "RelatedId": 310, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7409", + "Description": "配方图纸,使用后可研究农学-萝卜增产", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7410, + "Name": "种植冬瓜", + "DetailsPageName": "农学:种植冬瓜", + "Type": 7, + "RelatedId": 311, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7410", + "Description": "配方图纸,使用后可研究农学-种植冬瓜", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7411, + "Name": "冬瓜增产·1级", + "DetailsPageName": "农学:冬瓜增产·1级", + "Type": 7, + "RelatedId": 312, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7411", + "Description": "配方图纸,使用后可研究农学-冬瓜增产", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7412, + "Name": "种植南瓜", + "DetailsPageName": "农学:种植南瓜", + "Type": 7, + "RelatedId": 313, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7412", + "Description": "配方图纸,使用后可研究农学-种植南瓜", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7413, + "Name": "南瓜增产·1级", + "DetailsPageName": "农学:南瓜增产·1级", + "Type": 7, + "RelatedId": 314, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7413", + "Description": "配方图纸,使用后可研究农学-南瓜增产", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7414, + "Name": "食物增产·3级", + "DetailsPageName": "农学:食物增产·3级", + "Type": 7, + "RelatedId": 315, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7414", + "Description": "配方图纸,使用后可研究农学-食物增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7415, + "Name": "食物增产·4级", + "DetailsPageName": "农学:食物增产·4级", + "Type": 7, + "RelatedId": 316, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7415", + "Description": "配方图纸,使用后可研究农学-食物增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7416, + "Name": "食物增产·5级", + "DetailsPageName": "农学:食物增产·5级", + "Type": 7, + "RelatedId": 317, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7416", + "Description": "配方图纸,使用后可研究农学-食物增产", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7420, + "Name": "耐久损耗·1级", + "DetailsPageName": "科技:耐久每日损耗·1级", + "Type": 7, + "RelatedId": 401, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7420", + "Description": "配方图纸,使用后可研究科技-耐久损耗·1级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7421, + "Name": "耐久损耗·2级", + "DetailsPageName": "科技:耐久每日损耗·2级", + "Type": 7, + "RelatedId": 402, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7421", + "Description": "配方图纸,使用后可研究科技-耐久损耗·2级", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7427, + "Name": "耐久损耗·8级", + "DetailsPageName": "科技:耐久每日损耗·8级", + "Type": 7, + "RelatedId": 429, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7427", + "Description": "配方图纸,使用后可研究科技-耐久损耗·8级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7428, + "Name": "耐久损耗·9级", + "DetailsPageName": "科技:耐久每日损耗·9级", + "Type": 7, + "RelatedId": 430, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7428", + "Description": "配方图纸,使用后可研究科技-耐久损耗·9级", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 7429, + "Name": "耐久损耗·10级", + "DetailsPageName": "科技:耐久每日损耗·10级", + "Type": 7, + "RelatedId": 431, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7429", + "Description": "配方图纸,使用后可研究科技-耐久损耗·10级", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7505, + "Name": "全劳作收益", + "DetailsPageName": "科技:全劳作收益", + "Type": 7, + "RelatedId": 408, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7505", + "Description": "配方图纸,使用后可研究科技-全劳作收益", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7509, + "Name": "建造收益", + "DetailsPageName": "科技:建造收益", + "Type": 7, + "RelatedId": 412, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7509", + "Description": "配方图纸,使用后可研究科技-建造收益", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7510, + "Name": "箭塔攻击·2级", + "DetailsPageName": "科技:箭塔攻击·2级", + "Type": 7, + "RelatedId": 413, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7510", + "Description": "配方图纸,使用后可研究科技-箭塔攻击·2级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7511, + "Name": "箭塔攻击·3级", + "DetailsPageName": "科技:箭塔攻击·3级", + "Type": 7, + "RelatedId": 414, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7511", + "Description": "配方图纸,使用后可研究科技-箭塔攻击·3级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7512, + "Name": "箭塔攻击·4级", + "DetailsPageName": "科技:箭塔攻击·4级", + "Type": 7, + "RelatedId": 415, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7512", + "Description": "配方图纸,使用后可研究科技-箭塔攻击·4级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7513, + "Name": "箭塔攻击·5级", + "DetailsPageName": "科技:箭塔攻击·5级", + "Type": 7, + "RelatedId": 416, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7513", + "Description": "配方图纸,使用后可研究科技-箭塔攻击·5级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7514, + "Name": "城门血量·2级", + "DetailsPageName": "科技:城门血量·2级", + "Type": 7, + "RelatedId": 417, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7514", + "Description": "配方图纸,使用后可研究科技-城门血量·2级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7515, + "Name": "城门血量·3级", + "DetailsPageName": "科技:城门血量·3级", + "Type": 7, + "RelatedId": 418, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7515", + "Description": "配方图纸,使用后可研究科技-城门血量·3级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7516, + "Name": "城门血量·4级", + "DetailsPageName": "科技:城门血量·4级", + "Type": 7, + "RelatedId": 419, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7516", + "Description": "配方图纸,使用后可研究科技-城门血量·4级", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7517, + "Name": "城门血量·5级", + "DetailsPageName": "科技:城门血量·5级", + "Type": 7, + "RelatedId": 420, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7517", + "Description": "配方图纸,使用后可研究科技-城门血量·5级", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7518, + "Name": "离线研究", + "DetailsPageName": "科技:离线研究", + "Type": 7, + "RelatedId": 421, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7518", + "Description": "配方图纸,使用后可研究科技-离线研究", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7519, + "Name": "离线建造", + "DetailsPageName": "科技:离线建造", + "Type": 7, + "RelatedId": 422, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7519", + "Description": "配方图纸,使用后可研究科技-离线建造", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 7520, + "Name": "离线制作", + "DetailsPageName": "科技:离线制作", + "Type": 7, + "RelatedId": 423, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7520", + "Description": "配方图纸,使用后可研究科技-离线制作", + "GetMethod": "来源:陶先生家神秘商人(夜晚)" + }, + { + "Id": 7601, + "Name": "健骨散", + "DetailsPageName": "配方:健骨散", + "Type": 7, + "RelatedId": 501, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7601", + "Description": "配方图纸,使用后可学会制作4级内疾药品-健骨散", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7602, + "Name": "独活汤", + "DetailsPageName": "配方:独活汤", + "Type": 7, + "RelatedId": 502, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7602", + "Description": "配方图纸,使用后可学会制作5级内疾药品-独活汤", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 7603, + "Name": "断续膏", + "DetailsPageName": "配方:断续膏", + "Type": 7, + "RelatedId": 503, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7603", + "Description": "配方图纸,使用后可学会制作4级外伤药品-断续膏", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7604, + "Name": "回神汤", + "DetailsPageName": "配方:回神汤", + "Type": 7, + "RelatedId": 504, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7604", + "Description": "配方图纸,使用后可学会制作5级外伤药品-回神汤", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 7802, + "Name": "碎石手推车", + "DetailsPageName": "碎石手推车", + "Type": 7, + "RelatedId": 12003, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7802", + "Description": "一辆做工比较粗糙的小推车,使用时注意安全,它好像不太稳固。", + "GetMethod": "来源:渔溪村声望商人购买图纸后制作" + }, + { + "Id": 7803, + "Name": "结实手推车", + "DetailsPageName": "结实手推车", + "Type": 7, + "RelatedId": 12004, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7803", + "Description": "运输矿材必备的手推车,若想灵活自如地使用它,请先锻炼出结实的手臂肌肉。", + "GetMethod": "来源:渔溪村声望商人购买图纸后制作" + }, + { + "Id": 7804, + "Name": "青木桩", + "DetailsPageName": "青木桩", + "Type": 7, + "RelatedId": 12005, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7804", + "Description": "不会再长出新芽的青木桩,表面上有深深浅浅的凹痕。", + "GetMethod": "来源:森林掉落" + }, + { + "Id": 7805, + "Name": "木篱笆", + "DetailsPageName": "木篱笆", + "Type": 7, + "RelatedId": 12006, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7805", + "Description": "造型随意的树枝随意地用麻绳绑成木篱笆,有种随意的美感。", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7806, + "Name": "素陶瓮", + "DetailsPageName": "素陶瓮", + "Type": 7, + "RelatedId": 12007, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7806", + "Description": "看起来软趴趴的泥巴是可以烧制成实用的素陶瓮的!", + "GetMethod": "来源:夜集" + }, + { + "Id": 7807, + "Name": "柴火堆", + "DetailsPageName": "柴火堆", + "Type": 7, + "RelatedId": 12008, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7807", + "Description": "木头叠叠乐,比比谁叠得更高。", + "GetMethod": "来源:夜集" + }, + { + "Id": 7808, + "Name": "木门", + "DetailsPageName": "木门", + "Type": 7, + "RelatedId": 12009, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7808", + "Description": "看这个简陋的木门,设计灵感来自于“门”这个字。", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7809, + "Name": "茅草木门", + "DetailsPageName": "茅草木门", + "Type": 7, + "RelatedId": 12010, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7809", + "Description": "原本是简陋的木门,有人给它加上了茅草顶,好像变得更好看了。", + "GetMethod": "来源:神秘商人购买残页合成图纸后制作" + }, + { + "Id": 7810, + "Name": "小水缸", + "DetailsPageName": "小水缸", + "Type": 7, + "RelatedId": 12011, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7810", + "Description": "舀一勺缸里的水,啊~水被太阳晒得暖暖的嘞!", + "GetMethod": "来源:夜集" + }, + { + "Id": 7811, + "Name": "素木案", + "DetailsPageName": "素木案", + "Type": 7, + "RelatedId": 12012, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7811", + "Description": "放置在室外的木头桌子,因为桌腿子比较矮,有些人会把它当板凳用。", + "GetMethod": "来源:兽潮获得残页合成图纸后制作" + }, + { + "Id": 7812, + "Name": "简陋木板凳", + "DetailsPageName": "简陋木板凳", + "Type": 7, + "RelatedId": 12013, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7812", + "Description": "放置在室外的木头板凳,随处放一些,在山谷散步累了的话可以休息一下。", + "GetMethod": "来源:夜集" + }, + { + "Id": 7813, + "Name": "小木盆", + "DetailsPageName": "小木盆", + "Type": 7, + "RelatedId": 12014, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7813", + "Description": "清洗各种物品的时候会用到,有人会把小木盆顶在脑袋上做平衡练习。", + "GetMethod": "来源:渔溪村声望商人购买图纸后制作" + }, + { + "Id": 7814, + "Name": "竹制晾衣架", + "DetailsPageName": "竹制晾衣架", + "Type": 7, + "RelatedId": 12015, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7814", + "Description": "把细竹竿绑在一起做成架子,很结实,而且比木头来得轻便。", + "GetMethod": "来源:渔溪村声望商人购买图纸后制作" + }, + { + "Id": 7815, + "Name": "药香泥炉", + "DetailsPageName": "药香泥炉", + "Type": 7, + "RelatedId": 12016, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7815", + "Description": "煎药的时候,药材加热后的味道很香,但喝起来可不咋样。", + "GetMethod": "来源:兽潮获得残页合成图纸后制作" + }, + { + "Id": 7816, + "Name": "石块矮墙", + "DetailsPageName": "石块矮墙", + "Type": 7, + "RelatedId": 12017, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7816", + "Description": "有些石块很规整,便会被用来堆砌成墙面。", + "GetMethod": "来源:赤丘山声望商人购买图纸后制作" + }, + { + "Id": 7817, + "Name": "夜引灯", + "DetailsPageName": "夜引灯", + "Type": 7, + "RelatedId": 12018, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7817", + "Description": "木制的简易路灯,入夜后可以照亮一小片范围", + "GetMethod": "来源:制作合成" + }, + { + "Id": 7818, + "Name": "圆顶茅草伞", + "DetailsPageName": "圆顶茅草伞", + "Type": 7, + "RelatedId": 12019, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7818", + "Description": "躲进伞下,下雨不愁", + "GetMethod": "来源:赤丘山声望商人购买图纸后制作" + }, + { + "Id": 7819, + "Name": "竹制晾晒架", + "DetailsPageName": "竹制晾晒架", + "Type": 7, + "RelatedId": 12020, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7819", + "Description": "阳光把水分一点点收走,食物就能保存得更久", + "GetMethod": "来源:赤丘山声望商人购买图纸后制作" + }, + { + "Id": 7820, + "Name": "手编竹篮", + "DetailsPageName": "手编竹篮", + "Type": 7, + "RelatedId": 12021, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7820", + "Description": "手要灵活,眼要细致,只要掌握好编织的规律,就能……能不能把你的巧手借我?", + "GetMethod": "来源:图鉴排行榜商店购买图纸后制作" + }, + { + "Id": 7821, + "Name": "观赏桃树", + "DetailsPageName": "观赏桃树", + "Type": 7, + "RelatedId": 12022, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7821", + "Description": "观赏性的桃树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7822, + "Name": "观赏柳树", + "DetailsPageName": "观赏柳树", + "Type": 7, + "RelatedId": 12023, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7822", + "Description": "观赏性的柳树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7823, + "Name": "观赏梨树", + "DetailsPageName": "观赏梨树", + "Type": 7, + "RelatedId": 12024, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7823", + "Description": "观赏性的梨树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7824, + "Name": "观赏松树", + "DetailsPageName": "观赏松树", + "Type": 7, + "RelatedId": 12025, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7824", + "Description": "观赏性的松树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7825, + "Name": "观赏桦树", + "DetailsPageName": "观赏桦树", + "Type": 7, + "RelatedId": 12026, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7825", + "Description": "观赏性的桦树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7826, + "Name": "观赏桑树", + "DetailsPageName": "观赏桑树", + "Type": 7, + "RelatedId": 12027, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7826", + "Description": "观赏性的桑树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7827, + "Name": "观赏榕树", + "DetailsPageName": "观赏榕树", + "Type": 7, + "RelatedId": 12028, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7827", + "Description": "观赏性的榕树,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7828, + "Name": "观赏竹子", + "DetailsPageName": "观赏竹子", + "Type": 7, + "RelatedId": 12029, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7828", + "Description": "观赏性的竹子,可以布置在村落里", + "GetMethod": "来源:未知" + }, + { + "Id": 7829, + "Name": "年轮落英桩", + "DetailsPageName": "年轮落英桩", + "Type": 7, + "RelatedId": 12002, + "StockType": 8, + "StorageType": 1, + "Transport": true, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7829", + "Description": "铺设在山谷里,地面会变得好看", + "GetMethod": "来源:夜集商人" + }, + { + "Id": 7830, + "Name": "青竹篱", + "DetailsPageName": "青竹篱", + "Type": 7, + "RelatedId": 12030, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7830", + "Description": "用竹子制成的篱笆,整整齐齐,上面还缠绕着些许藤蔓和花。", + "GetMethod": "来源:夜集;神秘商人购买残页合成图纸后制作" + }, + { + "Id": 7831, + "Name": "青岩方墙", + "DetailsPageName": "青岩方墙", + "Type": 7, + "RelatedId": 12031, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7831", + "Description": "看起来就很结实的方正石墙。", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 7832, + "Name": "靠背竹椅", + "DetailsPageName": "靠背竹椅", + "Type": 7, + "RelatedId": 12032, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7832", + "Description": "将竹子表面修正光滑后组装成靠背椅,坐上去一定很舒服。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7833, + "Name": "竹制矮凳", + "DetailsPageName": "竹制矮凳", + "Type": 7, + "RelatedId": 12033, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7833", + "Description": "吃瓜专用竹制小板凳。", + "GetMethod": "来源:图鉴排行榜商店购买图纸后制作" + }, + { + "Id": 7834, + "Name": "矮竹桌", + "DetailsPageName": "矮竹桌", + "Type": 7, + "RelatedId": 12034, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7834", + "Description": "看起来很新的矮竹桌,都舍不得往上放东西了。", + "GetMethod": "来源:图鉴排行榜商店购买图纸后制作" + }, + { + "Id": 7835, + "Name": "翠蔓竹门", + "DetailsPageName": "翠蔓竹门", + "Type": 7, + "RelatedId": 12035, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7835", + "Description": "竹门上缠绕着些许藤蔓和小花,看起来很清新。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7836, + "Name": "青石桌", + "DetailsPageName": "青石桌", + "Type": 7, + "RelatedId": 12036, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7836", + "Description": "石头制作而成的桌子,看起来很结实。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7837, + "Name": "圆石墩", + "DetailsPageName": "圆石墩", + "Type": 7, + "RelatedId": 12037, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7837", + "Description": "将石块磨得光滑规整制成的椅子,夏天坐上去肯定冰冰凉。", + "GetMethod": "来源:赤丘山声望商人购买图纸后制作" + }, + { + "Id": 7838, + "Name": "稻草人", + "DetailsPageName": "稻草人", + "Type": 7, + "RelatedId": 12038, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7838", + "Description": "用干燥的稻草扎成的稻草人。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7839, + "Name": "木制晾衣架", + "DetailsPageName": "木制晾衣架", + "Type": 7, + "RelatedId": 12039, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7839", + "Description": "用来晾晒衣服的架子。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7840, + "Name": "采花篮", + "DetailsPageName": "采花篮", + "Type": 7, + "RelatedId": 12040, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7840", + "Description": "装满美丽花朵的篮子。", + "GetMethod": "来源:太姥村声望商人购买图纸后制作" + }, + { + "Id": 7841, + "Name": "草垛", + "DetailsPageName": "草垛", + "Type": 7, + "RelatedId": 12041, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7841", + "Description": "将干草堆在一起就成了草垛。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7842, + "Name": "纸云鸢", + "DetailsPageName": "纸云鸢", + "Type": 7, + "RelatedId": 12042, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7842", + "Description": "在风中微微摇晃的纸云鸢。", + "GetMethod": "来源:清明节活动获得图纸后制作" + }, + { + "Id": 7843, + "Name": "鼓", + "DetailsPageName": "鼓", + "Type": 7, + "RelatedId": 12043, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7843", + "Description": "敲起来会发出响亮声音的鼓。", + "GetMethod": "来源:太姥村声望商人购买图纸后制作" + }, + { + "Id": 7844, + "Name": "守夜火盆", + "DetailsPageName": "守夜火盆", + "Type": 7, + "RelatedId": 12044, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7844", + "Description": "又能照明又能取暖的守夜火盆。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7845, + "Name": "枯木逢春·玫瑰", + "DetailsPageName": "枯木逢春·玫瑰", + "Type": 7, + "RelatedId": 12045, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7845", + "Description": "在枯木上开出的玫瑰花。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7846, + "Name": "摇摇木马", + "DetailsPageName": "摇摇木马", + "Type": 7, + "RelatedId": 12046, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7846", + "Description": "驾驾驾~", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 7847, + "Name": "藤萝秋千架", + "DetailsPageName": "藤萝秋千架", + "Type": 7, + "RelatedId": 12047, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7847", + "Description": "缠绕着花朵藤蔓的藤萝秋千架,小朋友们一定很喜欢。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7848, + "Name": "木制晒药篮", + "DetailsPageName": "木制晒药篮", + "Type": 7, + "RelatedId": 12048, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7848", + "Description": "木头制成的晾晒药品的篮子。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7849, + "Name": "青石灯", + "DetailsPageName": "青石灯", + "Type": 7, + "RelatedId": 12049, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7849", + "Description": "看起来很结实的石制路灯。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7850, + "Name": "青岩方墙·角", + "DetailsPageName": "青岩方墙·角", + "Type": 7, + "RelatedId": 12050, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7850", + "Description": "石墙拐角。", + "GetMethod": "来源:太姥村声望商人购买图纸后制作" + }, + { + "Id": 7851, + "Name": "水桶", + "DetailsPageName": "水桶", + "Type": 7, + "RelatedId": 12051, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7851", + "Description": "装水的木桶。", + "GetMethod": "来源:夜集" + }, + { + "Id": 7852, + "Name": "小太湖石", + "DetailsPageName": "小太湖石", + "Type": 7, + "RelatedId": 12052, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7852", + "Description": "小型太湖石。", + "GetMethod": "来源:青山镇声望商人购买图纸后制作" + }, + { + "Id": 7853, + "Name": "大太湖石", + "DetailsPageName": "大太湖石", + "Type": 7, + "RelatedId": 12053, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7853", + "Description": "大型太湖石。", + "GetMethod": "来源:神秘商人购买残页合成图纸后制作" + }, + { + "Id": 7854, + "Name": "桃花太湖石", + "DetailsPageName": "桃花太湖石", + "Type": 7, + "RelatedId": 12054, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7854", + "Description": "用桃花枝装饰的太湖石。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7855, + "Name": "拱形竹篱", + "DetailsPageName": "拱形竹篱", + "Type": 7, + "RelatedId": 12055, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7855", + "Description": "拱形的竹制篱笆。", + "GetMethod": "来源:青山镇声望商人购买图纸后制作" + }, + { + "Id": 7856, + "Name": "拱形竹篱·角", + "DetailsPageName": "拱形竹篱·角", + "Type": 7, + "RelatedId": 12056, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7856", + "Description": "拱形竹篱拐角。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7857, + "Name": "青篱笆·角", + "DetailsPageName": "青篱笆·角", + "Type": 7, + "RelatedId": 12057, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7857", + "Description": "青篱笆拐角。", + "GetMethod": "来源:四凶兽排行榜商店购买图纸后制作" + }, + { + "Id": 7858, + "Name": "草卷", + "DetailsPageName": "草卷", + "Type": 7, + "RelatedId": 12058, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7858", + "Description": "将草卷起来扎成捆就成了草卷。", + "GetMethod": "来源:青山镇声望商人购买图纸后制作" + }, + { + "Id": 7859, + "Name": "立木明灯", + "DetailsPageName": "立木明灯", + "Type": 7, + "RelatedId": 12059, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7859", + "Description": "木制的落地灯,看起来古色古香。", + "GetMethod": "来源:装饰物礼包获得图纸后制作" + }, + { + "Id": 7860, + "Name": "浮世不夜灯", + "DetailsPageName": "浮世不夜灯", + "Type": 7, + "RelatedId": 12060, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7860", + "Description": "更加牢固的路灯,有了瓦片的遮盖就不怕下雨啦。", + "GetMethod": "来源:青山镇声望商人购买图纸后制作" + }, + { + "Id": 7861, + "Name": "香案", + "DetailsPageName": "香案", + "Type": 7, + "RelatedId": 12061, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7861", + "Description": "摆放祭祀用品的桌子。", + "GetMethod": "来源:清明节活动获得图纸后制作" + }, + { + "Id": 7862, + "Name": "金鲤纸鸢", + "DetailsPageName": "金鲤纸鸢", + "Type": 7, + "RelatedId": 12062, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7862", + "Description": "金鱼形状的纸云鸢。", + "GetMethod": "来源:清明节活动获得图纸后制作" + }, + { + "Id": 7863, + "Name": "彩蝶纸鸢", + "DetailsPageName": "彩蝶纸鸢", + "Type": 7, + "RelatedId": 12063, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7863", + "Description": "蝴蝶形状的纸云鸢。", + "GetMethod": "来源:清明节活动获得图纸后制作" + }, + { + "Id": 7864, + "Name": "枯木逢春·绣球", + "DetailsPageName": "枯木逢春·绣球", + "Type": 7, + "RelatedId": 12064, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7864", + "Description": "在枯木上开出的绣球花。", + "GetMethod": "来源:神秘商人购买残页合成图纸后制作" + }, + { + "Id": 7865, + "Name": "锦鲤跃波灯", + "DetailsPageName": "锦鲤跃波灯", + "Type": 7, + "RelatedId": 12065, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7865", + "Description": "造型特别的锦鲤跃波灯。", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 7866, + "Name": "林间鹿灯", + "DetailsPageName": "林间鹿灯", + "Type": 7, + "RelatedId": 12066, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7866", + "Description": "传说九色鹿会帮助迷路之人指引方向,于是鹿灯被创造了出来,希望能给迷路的人带来一些光亮。", + "GetMethod": "来源:累计充值" + }, + { + "Id": 7867, + "Name": "茶歇木案", + "DetailsPageName": "茶歇木案", + "Type": 7, + "RelatedId": 12067, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7867", + "Description": "品茶用的小方桌。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7868, + "Name": "蒸云包子铺", + "DetailsPageName": "蒸云包子铺", + "Type": 7, + "RelatedId": 12068, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7868", + "Description": "走过路过别错过,热气腾腾的包子。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7869, + "Name": "茶寮摊", + "DetailsPageName": "茶寮摊", + "Type": 7, + "RelatedId": 12069, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7869", + "Description": "本小摊提供茶水和点心。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7870, + "Name": "墨香书画摊", + "DetailsPageName": "墨香书画摊", + "Type": 7, + "RelatedId": 12070, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7870", + "Description": "本摊售卖独一无二的名家字画!", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7871, + "Name": "歇脚棚子", + "DetailsPageName": "歇脚棚子", + "Type": 7, + "RelatedId": 12071, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7871", + "Description": "赶路时走累了就过来歇歇脚吧。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7872, + "Name": "芳茵毯", + "DetailsPageName": "芳茵毯", + "Type": 7, + "RelatedId": 12072, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7872", + "Description": "点缀着星星点点小花的芳茵毯。", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 7873, + "Name": "鹤池映月灯", + "DetailsPageName": "鹤池映月灯", + "Type": 7, + "RelatedId": 12073, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7873", + "Description": "村头的柳师傅说有一次喝多了看到村口的池塘中有仙鹤从天而降,在黑夜中散发着温润的光,于是依照着做出了此灯。", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 7874, + "Name": "明灯挂树", + "DetailsPageName": "明灯挂树", + "Type": 7, + "RelatedId": 12074, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7874", + "Description": "王大娘家的小虎喜欢爬树,有一次天黑了还在树上抓知了,不小心从树上摔了下来,于是王大娘在树上挂了几盏灯笼。", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 7875, + "Name": "观赏集市", + "DetailsPageName": "观赏集市", + "Type": 7, + "RelatedId": 12075, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7875", + "Description": "集市。", + "GetMethod": "" + }, + { + "Id": 7876, + "Name": "观赏蘑菇", + "DetailsPageName": "观赏集市", + "Type": 7, + "RelatedId": 12076, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_7876", + "Description": "蘑菇。", + "GetMethod": "" + }, + { + "Id": 8001, + "Name": "鸡仔", + "DetailsPageName": "鸡仔", + "Type": 8, + "RelatedId": 1001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8001", + "Description": "快乐的小鸡仔,咕叽咕叽", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8002, + "Name": "鸡", + "DetailsPageName": "鸡", + "Type": 8, + "RelatedId": 1002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8002", + "Description": "优雅地产蛋,是我光荣的使命", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8003, + "Name": "鸭仔", + "DetailsPageName": "鸭仔", + "Type": 8, + "RelatedId": 2001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8003", + "Description": "天真的小鸭仔,嘎嘎", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8004, + "Name": "鸭", + "DetailsPageName": "鸭", + "Type": 8, + "RelatedId": 2002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8004", + "Description": "特长是游泳,产蛋也不逊色", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8005, + "Name": "猪仔", + "DetailsPageName": "猪仔", + "Type": 8, + "RelatedId": 4001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8005", + "Description": "清澈懵懂的小猪仔,哼哧哼哧", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8006, + "Name": "猪", + "DetailsPageName": "猪", + "Type": 8, + "RelatedId": 4002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8006", + "Description": "每一头小猪都有一个目标,那就是成为干饭第一名", + "GetMethod": "来源:森林打猎" + }, + { + "Id": 8050, + "Name": "当康", + "DetailsPageName": "当康", + "Type": 14, + "RelatedId": 1001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8050", + "Description": "传说中的神宠,但是这一只似乎没有那么厉害。吃喝拉撒外能帮忙给农田和不死树自动施肥", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8051, + "Name": "小白", + "DetailsPageName": "小白", + "Type": 14, + "RelatedId": 1002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8051", + "Description": "肉嘟嘟的小狗,警惕性很高,但是很胆小", + "GetMethod": "来源:任务奖励" + }, + { + "Id": 8100, + "Name": "李绫儿介绍信", + "DetailsPageName": "李绫儿介绍信", + "Type": 7, + "RelatedId": 701, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8100", + "Description": "使用后招募勇士-李绫儿", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8101, + "Name": "孟和介绍信", + "DetailsPageName": "孟和介绍信", + "Type": 7, + "RelatedId": 702, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8101", + "Description": "使用后招募勇士-孟和", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8102, + "Name": "韩菲介绍信", + "DetailsPageName": "韩菲介绍信", + "Type": 7, + "RelatedId": 703, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8102", + "Description": "使用后招募勇士-韩菲", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8103, + "Name": "慕容婉介绍信", + "DetailsPageName": "慕容婉介绍信", + "Type": 7, + "RelatedId": 704, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8103", + "Description": "使用后招募勇士-慕容婉", + "GetMethod": "来源:商城" + }, + { + "Id": 8105, + "Name": "陆六介绍信", + "DetailsPageName": "陆六介绍信", + "Type": 7, + "RelatedId": 706, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8105", + "Description": "使用后招募勇士-陆六", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8106, + "Name": "啾啾介绍信", + "DetailsPageName": "啾啾介绍信", + "Type": 7, + "RelatedId": 707, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8106", + "Description": "使用后招募勇士-啾啾", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8107, + "Name": "小桂介绍信", + "DetailsPageName": "小桂介绍信", + "Type": 7, + "RelatedId": 710, + "StockType": 8, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8107", + "Description": "使用后招募勇士-小桂", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8201, + "Name": "碎石手推车", + "DetailsPageName": "图纸:碎石手推车", + "Type": 7, + "RelatedId": 12501, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8201", + "Description": "使用后学会制作碎石手推车", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 8202, + "Name": "结实手推车", + "DetailsPageName": "图纸:结实手推车", + "Type": 7, + "RelatedId": 12502, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8202", + "Description": "使用后学会制作结实手推车", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 8203, + "Name": "茅草木门", + "DetailsPageName": "图纸:茅草木门", + "Type": 7, + "RelatedId": 12503, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8203", + "Description": "使用后学会制作茅草木门", + "GetMethod": "来源:神秘商人购买残页合成" + }, + { + "Id": 8204, + "Name": "素木案", + "DetailsPageName": "图纸:素木案", + "Type": 7, + "RelatedId": 12504, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8204", + "Description": "使用后学会制作素木案", + "GetMethod": "来源:兽潮掉落残页合成" + }, + { + "Id": 8205, + "Name": "小木盆", + "DetailsPageName": "图纸:小木盆", + "Type": 7, + "RelatedId": 12505, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8205", + "Description": "使用后学会制作小木盆", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 8206, + "Name": "竹制晾衣架", + "DetailsPageName": "图纸:竹制晾衣架", + "Type": 7, + "RelatedId": 12506, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8206", + "Description": "使用后学会制作竹制晾衣架", + "GetMethod": "来源:渔溪村声望商人" + }, + { + "Id": 8207, + "Name": "药香泥炉", + "DetailsPageName": "图纸:药香泥炉", + "Type": 7, + "RelatedId": 12507, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8207", + "Description": "使用后学会制作药香泥炉", + "GetMethod": "来源:兽潮掉落残页合成" + }, + { + "Id": 8208, + "Name": "石块矮墙", + "DetailsPageName": "图纸:石块矮墙", + "Type": 7, + "RelatedId": 12508, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8208", + "Description": "使用后学会制作石块矮墙", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 8209, + "Name": "圆顶茅草伞", + "DetailsPageName": "图纸:圆顶茅草伞", + "Type": 7, + "RelatedId": 12509, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8209", + "Description": "使用后学会制作圆顶茅草伞", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 8210, + "Name": "竹制晾晒架", + "DetailsPageName": "图纸:竹制晾晒架", + "Type": 7, + "RelatedId": 12510, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8210", + "Description": "使用后学会制作竹制晾晒架", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 8211, + "Name": "手编竹篮", + "DetailsPageName": "图纸:手编竹篮", + "Type": 7, + "RelatedId": 12511, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8211", + "Description": "使用后学会制作手编竹篮", + "GetMethod": "来源:图鉴排行榜商店" + }, + { + "Id": 8212, + "Name": "青竹篱", + "DetailsPageName": "图纸:青竹篱", + "Type": 7, + "RelatedId": 12512, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8212", + "Description": "使用后学会制作青竹篱", + "GetMethod": "来源:神秘商人购买残页合成" + }, + { + "Id": 8213, + "Name": "青岩方墙", + "DetailsPageName": "图纸:青岩方墙", + "Type": 7, + "RelatedId": 12513, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8213", + "Description": "使用后学会制作青岩方墙", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8214, + "Name": "靠背竹椅", + "DetailsPageName": "图纸:靠背竹椅", + "Type": 7, + "RelatedId": 12514, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8214", + "Description": "使用后学会制作靠背竹椅", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8215, + "Name": "竹制矮凳", + "DetailsPageName": "图纸:竹制矮凳", + "Type": 7, + "RelatedId": 12515, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8215", + "Description": "使用后学会制作竹制矮凳", + "GetMethod": "来源:图鉴排行榜商店" + }, + { + "Id": 8216, + "Name": "矮竹桌", + "DetailsPageName": "图纸:矮竹桌", + "Type": 7, + "RelatedId": 12516, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8216", + "Description": "使用后学会制作矮竹桌", + "GetMethod": "来源:图鉴兽排行榜商店" + }, + { + "Id": 8217, + "Name": "翠蔓竹门", + "DetailsPageName": "图纸:翠蔓竹门", + "Type": 7, + "RelatedId": 12517, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8217", + "Description": "使用后学会制作翠蔓竹门", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8218, + "Name": "青石桌", + "DetailsPageName": "图纸:青石桌", + "Type": 7, + "RelatedId": 12518, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8218", + "Description": "使用后学会制作青石桌", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8219, + "Name": "圆石墩", + "DetailsPageName": "图纸:圆石墩", + "Type": 7, + "RelatedId": 12519, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8219", + "Description": "使用后学会制作圆石墩", + "GetMethod": "来源:赤丘山声望商人" + }, + { + "Id": 8220, + "Name": "稻草人", + "DetailsPageName": "图纸:稻草人", + "Type": 7, + "RelatedId": 12520, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8220", + "Description": "使用后学会制作稻草人", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8221, + "Name": "木制晾衣架", + "DetailsPageName": "图纸:木制晾衣架", + "Type": 7, + "RelatedId": 12521, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8221", + "Description": "使用后学会制作木制晾衣架", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8222, + "Name": "采花篮", + "DetailsPageName": "图纸:采花篮", + "Type": 7, + "RelatedId": 12522, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8222", + "Description": "使用后学会制作采花篮", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 8223, + "Name": "草垛", + "DetailsPageName": "图纸:草垛", + "Type": 7, + "RelatedId": 12523, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8223", + "Description": "使用后学会制作草垛", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8224, + "Name": "纸云鸢", + "DetailsPageName": "图纸:纸云鸢", + "Type": 7, + "RelatedId": 12524, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8224", + "Description": "使用后学会制作纸云鸢", + "GetMethod": "来源:清明节活动" + }, + { + "Id": 8225, + "Name": "鼓", + "DetailsPageName": "图纸:鼓", + "Type": 7, + "RelatedId": 12525, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8225", + "Description": "使用后学会制作鼓", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 8226, + "Name": "守夜火盆", + "DetailsPageName": "图纸:守夜火盆", + "Type": 7, + "RelatedId": 12526, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_8226", + "Description": "使用后学会制作守夜火盆", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 8227, + "Name": "枯木逢春·绣球", + "DetailsPageName": "图纸:枯木逢春·绣球", + "Type": 7, + "RelatedId": 12527, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8227", + "Description": "使用后学会制作枯木逢春·绣球", + "GetMethod": "来源:神秘商人购买残页合成" + }, + { + "Id": 8228, + "Name": "枯木逢春·玫瑰", + "DetailsPageName": "图纸:枯木逢春·玫瑰", + "Type": 7, + "RelatedId": 12528, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8228", + "Description": "使用后学会制作枯木逢春·玫瑰", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8229, + "Name": "摇摇木马", + "DetailsPageName": "图纸:摇摇木马", + "Type": 7, + "RelatedId": 12529, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8229", + "Description": "使用后学会制作摇摇木马", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8230, + "Name": "藤萝秋千架", + "DetailsPageName": "图纸:藤萝秋千架", + "Type": 7, + "RelatedId": 12530, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8230", + "Description": "使用后学会制作藤萝秋千架", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8231, + "Name": "木制晒药篮", + "DetailsPageName": "图纸:木制晒药篮", + "Type": 7, + "RelatedId": 12531, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8231", + "Description": "使用后学会制作木制晒药篮", + "GetMethod": "来源:探索获得残页合成图纸后制作" + }, + { + "Id": 8232, + "Name": "青石灯", + "DetailsPageName": "图纸:青石灯", + "Type": 7, + "RelatedId": 12532, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8232", + "Description": "使用后学会制作青石灯", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8233, + "Name": "青岩方墙·角", + "DetailsPageName": "图纸:青岩方墙·角", + "Type": 7, + "RelatedId": 12533, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8233", + "Description": "使用后学会制作青岩方墙·角", + "GetMethod": "来源:太姥村声望商人" + }, + { + "Id": 8234, + "Name": "小太湖石", + "DetailsPageName": "图纸:小太湖石", + "Type": 7, + "RelatedId": 12534, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8234", + "Description": "使用后学会制作小太湖石", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 8235, + "Name": "大太湖石", + "DetailsPageName": "图纸:大太湖石", + "Type": 7, + "RelatedId": 12535, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8235", + "Description": "使用后学会制作大太湖石", + "GetMethod": "来源:神秘商人购买残页合成" + }, + { + "Id": 8236, + "Name": "桃花太湖石", + "DetailsPageName": "图纸:桃花太湖石", + "Type": 7, + "RelatedId": 12536, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8236", + "Description": "使用后学会制作桃花太湖石", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8237, + "Name": "拱形竹篱", + "DetailsPageName": "图纸:拱形竹篱", + "Type": 7, + "RelatedId": 12537, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8237", + "Description": "使用后学会制作拱形竹篱", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 8238, + "Name": "拱形竹篱·角", + "DetailsPageName": "图纸:拱形竹篱·角", + "Type": 7, + "RelatedId": 12538, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8238", + "Description": "使用后学会制作拱形竹篱·角", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8239, + "Name": "青篱笆·角", + "DetailsPageName": "图纸:青篱笆·角", + "Type": 7, + "RelatedId": 12539, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8239", + "Description": "使用后学会制作青篱笆·角", + "GetMethod": "来源:四凶兽排行榜商店" + }, + { + "Id": 8240, + "Name": "草卷", + "DetailsPageName": "图纸:草卷", + "Type": 7, + "RelatedId": 12540, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8240", + "Description": "使用后学会制作草卷", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 8241, + "Name": "立木明灯", + "DetailsPageName": "图纸:立木明灯", + "Type": 7, + "RelatedId": 12541, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8241", + "Description": "使用后学会制作立木明灯", + "GetMethod": "来源:装饰物礼包" + }, + { + "Id": 8242, + "Name": "浮世不夜灯", + "DetailsPageName": "图纸:浮世不夜灯", + "Type": 7, + "RelatedId": 12542, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8242", + "Description": "使用后学会制作路灯", + "GetMethod": "来源:青山镇声望商人" + }, + { + "Id": 8243, + "Name": "香案", + "DetailsPageName": "图纸:香案", + "Type": 7, + "RelatedId": 12543, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8243", + "Description": "使用后学会制作香案", + "GetMethod": "来源:清明节活动" + }, + { + "Id": 8244, + "Name": "金鲤纸鸢", + "DetailsPageName": "图纸:金鲤纸鸢", + "Type": 7, + "RelatedId": 12544, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8244", + "Description": "使用后学会制作金鲤纸鸢", + "GetMethod": "来源:清明节活动" + }, + { + "Id": 8245, + "Name": "彩蝶纸鸢", + "DetailsPageName": "图纸:彩蝶纸鸢", + "Type": 7, + "RelatedId": 12545, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8245", + "Description": "使用后学会制作彩蝶纸鸢", + "GetMethod": "来源:清明节活动" + }, + { + "Id": 8246, + "Name": "林间鹿灯", + "DetailsPageName": "图纸:林间鹿灯", + "Type": 7, + "RelatedId": 12546, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8246", + "Description": "使用后学会制作林间鹿灯", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8247, + "Name": "茶歇木案", + "DetailsPageName": "图纸:茶歇木案", + "Type": 7, + "RelatedId": 12547, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8247", + "Description": "使用后学会制作茶歇木案", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8248, + "Name": "蒸云包子铺", + "DetailsPageName": "图纸:蒸云包子铺", + "Type": 7, + "RelatedId": 12548, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8248", + "Description": "使用后学会制作蒸云包子铺", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8249, + "Name": "茶寮摊", + "DetailsPageName": "图纸:茶寮摊", + "Type": 7, + "RelatedId": 12549, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8249", + "Description": "使用后学会制作茶寮摊", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8250, + "Name": "墨香书画摊", + "DetailsPageName": "图纸:墨香书画摊", + "Type": 7, + "RelatedId": 12550, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8250", + "Description": "使用后学会制作墨香书画摊", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8251, + "Name": "歇脚棚子", + "DetailsPageName": "图纸:歇脚棚子", + "Type": 7, + "RelatedId": 12551, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8251", + "Description": "使用后学会制作歇脚棚子", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8252, + "Name": "锦鲤跃波灯", + "DetailsPageName": "图纸:锦鲤跃波灯", + "Type": 7, + "RelatedId": 12552, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_8252", + "Description": "使用后学会制作锦鲤跃波灯", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8253, + "Name": "鹤池映月灯", + "DetailsPageName": "图纸:鹤池映月灯", + "Type": 7, + "RelatedId": 12553, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 5, + "TreasureBowl": false, + "Icon": "Item_Icon_8253", + "Description": "使用后学会制作鹤池映月灯", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8254, + "Name": "明灯挂树", + "DetailsPageName": "图纸:明灯挂树", + "Type": 7, + "RelatedId": 12554, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_8254", + "Description": "使用后学会制作明灯挂树", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8255, + "Name": "芳茵毯", + "DetailsPageName": "图纸:芳茵毯", + "Type": 7, + "RelatedId": 12555, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8255", + "Description": "使用后学会制作芳茵毯", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 8501, + "Name": "茅草木门", + "DetailsPageName": "图纸残页:茅草木门", + "Type": 7, + "RelatedId": 13001, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8501", + "Description": "集齐4张可合成图纸:茅草木门", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8502, + "Name": "素木案", + "DetailsPageName": "图纸残页:素木案", + "Type": 7, + "RelatedId": 13002, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8502", + "Description": "集齐4张可合成图纸:素木案", + "GetMethod": "来源:兽潮掉落概率掉落" + }, + { + "Id": 8503, + "Name": "药香泥炉", + "DetailsPageName": "图纸残页:药香泥炉", + "Type": 7, + "RelatedId": 13003, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8503", + "Description": "集齐4张可合成图纸:药香泥炉", + "GetMethod": "来源:兽潮掉落概率掉落" + }, + { + "Id": 8504, + "Name": "青竹篱", + "DetailsPageName": "图纸残页:青竹篱", + "Type": 7, + "RelatedId": 13004, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8504", + "Description": "集齐4张可合成图纸:青竹篱", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8505, + "Name": "青岩方墙", + "DetailsPageName": "图纸残页:青岩方墙", + "Type": 7, + "RelatedId": 13005, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8505", + "Description": "集齐4张可合成图纸:青岩方墙", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8506, + "Name": "枯木逢春·绣球", + "DetailsPageName": "图纸残页:枯木逢春·绣球", + "Type": 7, + "RelatedId": 13006, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8506", + "Description": "集齐4张可合成图纸:枯木逢春·绣球", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8507, + "Name": "摇摇木马", + "DetailsPageName": "图纸残页:摇摇木马", + "Type": 7, + "RelatedId": 13007, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8507", + "Description": "集齐4张可合成图纸:摇摇木马", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8508, + "Name": "木制晒药篮", + "DetailsPageName": "图纸残页:木制晒药篮", + "Type": 7, + "RelatedId": 13008, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8508", + "Description": "集齐4张可合成图纸:木制晒药篮", + "GetMethod": "来源:探索" + }, + { + "Id": 8509, + "Name": "大太湖石", + "DetailsPageName": "图纸残页:大太湖石", + "Type": 7, + "RelatedId": 13009, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8509", + "Description": "集齐4张可合成图纸:大太湖石", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8510, + "Name": "当康小屋", + "DetailsPageName": "图纸残页:当康小屋", + "Type": 7, + "RelatedId": 13010, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8510", + "Description": "集齐4张可合成图纸:当康小屋", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8511, + "Name": "林间鹿灯", + "DetailsPageName": "图纸残页:林间鹿灯", + "Type": 7, + "RelatedId": 13011, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_8511", + "Description": "集齐4张可合成图纸:林间鹿灯", + "GetMethod": "来源:累计充值" + }, + { + "Id": 8512, + "Name": "茶歇木案", + "DetailsPageName": "图纸残页:茶歇木案", + "Type": 7, + "RelatedId": 13012, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8512", + "Description": "集齐4张可合成图纸:茶歇木案", + "GetMethod": "来源:探索" + }, + { + "Id": 8513, + "Name": "蒸云包子铺", + "DetailsPageName": "图纸残页:蒸云包子铺", + "Type": 7, + "RelatedId": 13013, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8513", + "Description": "集齐4张可合成图纸:蒸云包子铺", + "GetMethod": "来源:探索" + }, + { + "Id": 8514, + "Name": "茶寮摊", + "DetailsPageName": "图纸残页:茶寮摊", + "Type": 7, + "RelatedId": 13014, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8514", + "Description": "集齐4张可合成图纸:茶寮摊", + "GetMethod": "来源:探索" + }, + { + "Id": 8515, + "Name": "墨香书画摊", + "DetailsPageName": "图纸残页:墨香书画摊", + "Type": 7, + "RelatedId": 13015, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8515", + "Description": "集齐4张可合成图纸:墨香书画摊", + "GetMethod": "来源:探索" + }, + { + "Id": 8516, + "Name": "歇脚棚子", + "DetailsPageName": "图纸残页:歇脚棚子", + "Type": 7, + "RelatedId": 13016, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8516", + "Description": "集齐4张可合成图纸:歇脚棚子", + "GetMethod": "来源:探索" + }, + { + "Id": 8517, + "Name": "锦鲤跃波灯", + "DetailsPageName": "图纸残页:锦鲤跃波灯", + "Type": 7, + "RelatedId": 13017, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8517", + "Description": "集齐4张可合成图纸:锦鲤跃波灯", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8518, + "Name": "鹤池映月灯", + "DetailsPageName": "图纸残页:鹤池映月灯", + "Type": 7, + "RelatedId": 13018, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8518", + "Description": "集齐4张可合成图纸:鹤池映月灯", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 8519, + "Name": "明灯挂树", + "DetailsPageName": "图纸残页:明灯挂树", + "Type": 7, + "RelatedId": 13019, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8519", + "Description": "集齐4张可合成图纸:明灯挂树", + "GetMethod": "来源:神秘商人" + }, + { + "Id": 8520, + "Name": "铃骨小筑", + "DetailsPageName": "图纸残页:铃骨小筑", + "Type": 7, + "RelatedId": 13020, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8520", + "Description": "集齐4张可合成图纸:铃骨小筑", + "GetMethod": "来源:探索" + }, + { + "Id": 8521, + "Name": "当康小筑", + "DetailsPageName": "图纸残页:当康小筑", + "Type": 7, + "RelatedId": 13021, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8521", + "Description": "集齐4张可合成图纸:当康小筑", + "GetMethod": "来源:图鉴积分排行榜商店" + }, + { + "Id": 8522, + "Name": "篝火", + "DetailsPageName": "图纸残页:篝火", + "Type": 7, + "RelatedId": 13022, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8522", + "Description": "集齐4张可合成图纸:篝火", + "GetMethod": "来源:探索" + }, + { + "Id": 8523, + "Name": "芳茵毯", + "DetailsPageName": "图纸残页:芳茵毯", + "Type": 7, + "RelatedId": 13025, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 4, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_8523", + "Description": "集齐4张可合成图纸:芳茵毯", + "GetMethod": "来源:探索" + }, + { + "Id": 9001, + "Name": "铃骨小筑", + "DetailsPageName": "图纸:铃骨小筑", + "Type": 7, + "RelatedId": 30000, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9001", + "Description": "使用后可解锁小白之窝皮肤:铃骨小筑", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 9002, + "Name": "当康小筑", + "DetailsPageName": "图纸:当康小筑", + "Type": 7, + "RelatedId": 30001, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9002", + "Description": "使用后可解锁当康小窝皮肤:当康小筑", + "GetMethod": "来源:图鉴积分排行榜商店" + }, + { + "Id": 9003, + "Name": "篝火", + "DetailsPageName": "图纸:篝火", + "Type": 7, + "RelatedId": 30002, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9003", + "Description": "使用后可解锁营火皮肤:篝火", + "GetMethod": "来源:探索获得残页合成" + }, + { + "Id": 9004, + "Name": "千里灯驿", + "DetailsPageName": "图纸:千里灯驿", + "Type": 7, + "RelatedId": 30003, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9004", + "Description": "使用后可解锁运输厅皮肤:千里灯驿", + "GetMethod": "来源:图鉴积分排行榜商店" + }, + { + "Id": 9005, + "Name": "藤芳小筑", + "DetailsPageName": "图纸:藤芳小筑", + "Type": 7, + "RelatedId": 30004, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9005", + "Description": "使用后可解锁茅草房皮肤:藤芳小筑", + "GetMethod": "来源:图鉴积分排行榜商店" + }, + { + "Id": 9006, + "Name": "紫楹石居", + "DetailsPageName": "图纸:紫楹石居", + "Type": 7, + "RelatedId": 30005, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_9006", + "Description": "使用后可解锁石瓦房二级皮肤:紫楹石居", + "GetMethod": "来源:折扣礼包" + }, + { + "Id": 9007, + "Name": "漾春小井", + "DetailsPageName": "图纸:漾春小井", + "Type": 7, + "RelatedId": 30006, + "StockType": 6, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 99999999, + "HasLimit": 1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_9007", + "Description": "使用后可解锁水井皮肤:漾春小井", + "GetMethod": "来源:未开放" + }, + { + "Id": 110000, + "Name": "渔溪村声望", + "DetailsPageName": "渔溪村声望", + "Type": 12, + "RelatedId": 3002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_110000", + "Description": "渔溪村声望", + "GetMethod": "来源:任务,日常捐赠" + }, + { + "Id": 110001, + "Name": "赤丘山声望", + "DetailsPageName": "赤丘山声望", + "Type": 12, + "RelatedId": 3003, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_110000", + "Description": "赤丘山声望", + "GetMethod": "来源:任务,日常捐赠" + }, + { + "Id": 110002, + "Name": "太姥村声望", + "DetailsPageName": "太姥村声望", + "Type": 12, + "RelatedId": 3004, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_110000", + "Description": "太姥村声望", + "GetMethod": "来源:任务,日常捐赠" + }, + { + "Id": 110003, + "Name": "青山镇声望", + "DetailsPageName": "青山镇声望", + "Type": 12, + "RelatedId": 3005, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_110000", + "Description": "青山镇声望", + "GetMethod": "来源:任务,日常捐赠" + }, + { + "Id": 120001, + "Name": "测试用头像框1", + "DetailsPageName": "测试用头像框1", + "Type": 26, + "RelatedId": 2001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_120001", + "Description": "头像框,测试用", + "GetMethod": "来源:" + }, + { + "Id": 120002, + "Name": "测试用头像框2", + "DetailsPageName": "测试用头像框2", + "Type": 26, + "RelatedId": 2002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_120002", + "Description": "头像框,测试用", + "GetMethod": "来源:" + }, + { + "Id": 130000, + "Name": "食券*10", + "DetailsPageName": "食券*10", + "Type": 7, + "RelatedId": 22000, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130000", + "Description": "内含10张食券", + "GetMethod": "来源:" + }, + { + "Id": 130001, + "Name": "食券*20", + "DetailsPageName": "食券*20", + "Type": 7, + "RelatedId": 22001, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130001", + "Description": "内含20张食券", + "GetMethod": "来源:" + }, + { + "Id": 130002, + "Name": "食券*100", + "DetailsPageName": "食券*100", + "Type": 7, + "RelatedId": 22002, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130002", + "Description": "内含100张食券", + "GetMethod": "来源:" + }, + { + "Id": 130003, + "Name": "食券*1000", + "DetailsPageName": "食券*1000", + "Type": 7, + "RelatedId": 22003, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130003", + "Description": "内含1000张食券", + "GetMethod": "来源:" + }, + { + "Id": 130004, + "Name": "桃花鱼*100", + "DetailsPageName": "桃花鱼*100", + "Type": 7, + "RelatedId": 22004, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130004", + "Description": "整整100条桃花鱼", + "GetMethod": "来源:" + }, + { + "Id": 130006, + "Name": "财源滚滚", + "DetailsPageName": "财源滚滚", + "Type": 7, + "RelatedId": 22006, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130006", + "Description": "特权: 桃谷货郎收购时获得铜钱提升70%", + "GetMethod": "" + }, + { + "Id": 130007, + "Name": "财源滚滚", + "DetailsPageName": "财源滚滚", + "Type": 7, + "RelatedId": 22007, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130006", + "Description": "特权: 桃谷货郎收购时获得铜钱提升110%", + "GetMethod": "" + }, + { + "Id": 130008, + "Name": "财源滚滚", + "DetailsPageName": "财源滚滚", + "Type": 7, + "RelatedId": 22008, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_130006", + "Description": "特权: 桃谷货郎收购时获得铜钱提升150%", + "GetMethod": "" + }, + { + "Id": 200000, + "Name": "任务物品", + "DetailsPageName": "任务物品", + "Type": 20, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_200000", + "Description": "任务物品", + "GetMethod": "来源:" + }, + { + "Id": 200001, + "Name": "凤羽", + "DetailsPageName": "凤羽", + "Type": 1, + "RelatedId": 0, + "StockType": 2, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 99999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_200001", + "Description": "罕见的凤凰羽毛,价值不菲。可以卖给桃谷货郎,换点铜钱", + "GetMethod": "来源:每天摇不死树获得" + }, + { + "Id": 200002, + "Name": "每日活跃度", + "DetailsPageName": "每日活跃度", + "Type": 25, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_200002", + "Description": "完成每日任务后获得的积分", + "GetMethod": "来源:每日任务" + }, + { + "Id": 210000, + "Name": "铜钱", + "DetailsPageName": "铜钱", + "Type": 21, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 0, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_210000", + "Description": "通用的货币", + "GetMethod": "来源:和商人交易" + }, + { + "Id": 210001, + "Name": "刀币", + "DetailsPageName": "刀币", + "Type": 24, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_210001", + "Description": "挑战BOSS获得的积分货币", + "GetMethod": "来源:四凶兽排行榜奖励" + }, + { + "Id": 210002, + "Name": "锤币", + "DetailsPageName": "锤币", + "Type": 28, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_210002", + "Description": "图鉴积分排行榜的奖励货币,可以用于对应排行榜积分商店兑换物品", + "GetMethod": "来源:图鉴积分排行榜奖励" + }, + { + "Id": 210003, + "Name": "虎币", + "DetailsPageName": "虎币", + "Type": 29, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_210003", + "Description": "战力排行榜和兽潮排行榜的奖励货币,可以用于对应排行榜积分商店兑换物品", + "GetMethod": "来源:战力排行榜和兽潮排行榜积分奖励" + }, + { + "Id": 220000, + "Name": "桃花石", + "DetailsPageName": "桃花石", + "Type": 22, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_220000", + "Description": "桃花石,是很珍贵的货币", + "GetMethod": "来源:充值" + }, + { + "Id": 220001, + "Name": "代金券", + "DetailsPageName": "代金券", + "Type": 98, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_220001", + "Description": "和人民币1比1兑换", + "GetMethod": "来源:充值" + }, + { + "Id": 230000, + "Name": "凝时", + "DetailsPageName": "凝时", + "Type": 23, + "RelatedId": 0, + "StockType": 9, + "StorageType": 0, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_230000", + "Description": "凝时", + "GetMethod": "来源:每时每刻都在获得" + }, + { + "Id": 300001, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个宝石", + "GetMethod": "" + }, + { + "Id": 300002, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个2-3级宝石", + "GetMethod": "" + }, + { + "Id": 300003, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个3级宝石", + "GetMethod": "" + }, + { + "Id": 300004, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个3-4级宝石", + "GetMethod": "" + }, + { + "Id": 300005, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个4级宝石", + "GetMethod": "" + }, + { + "Id": 300006, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个4-5级宝石", + "GetMethod": "" + }, + { + "Id": 300007, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个5级宝石", + "GetMethod": "" + }, + { + "Id": 300008, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个5-6级宝石", + "GetMethod": "" + }, + { + "Id": 300009, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个6级宝石", + "GetMethod": "" + }, + { + "Id": 300010, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个6-7级宝石", + "GetMethod": "" + }, + { + "Id": 300011, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个7级宝石", + "GetMethod": "" + }, + { + "Id": 300012, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个7-8级宝石", + "GetMethod": "" + }, + { + "Id": 300013, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个8级宝石", + "GetMethod": "" + }, + { + "Id": 300014, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个8-9级宝石", + "GetMethod": "" + }, + { + "Id": 300015, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个9级宝石", + "GetMethod": "" + }, + { + "Id": 300016, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个8级宝石", + "GetMethod": "" + }, + { + "Id": 300101, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个2-3级宝石", + "GetMethod": "" + }, + { + "Id": 300102, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个3级宝石", + "GetMethod": "" + }, + { + "Id": 300103, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个3-4级宝石", + "GetMethod": "" + }, + { + "Id": 300104, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个4级宝石", + "GetMethod": "" + }, + { + "Id": 300105, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个4-5级宝石", + "GetMethod": "" + }, + { + "Id": 300106, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个5级宝石", + "GetMethod": "" + }, + { + "Id": 300107, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个5-6级宝石", + "GetMethod": "" + }, + { + "Id": 300108, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个6级宝石", + "GetMethod": "" + }, + { + "Id": 300109, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个6-7级宝石", + "GetMethod": "" + }, + { + "Id": 300110, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个7级宝石", + "GetMethod": "" + }, + { + "Id": 300111, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个7-8级宝石", + "GetMethod": "" + }, + { + "Id": 300112, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个8级宝石", + "GetMethod": "" + }, + { + "Id": 300113, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个8-9级宝石", + "GetMethod": "" + }, + { + "Id": 300114, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个9级宝石", + "GetMethod": "" + }, + { + "Id": 300115, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个9-10级宝石", + "GetMethod": "" + }, + { + "Id": 300116, + "Name": "随机宝石", + "DetailsPageName": "随机宝石", + "Type": 1, + "RelatedId": 0, + "StockType": 9, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 9999999999, + "HasLimit": -1, + "AbleThrow": true, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 4, + "TreasureBowl": false, + "Icon": "Item_Icon_300001", + "Description": "随机获得一个10级宝石", + "GetMethod": "" + }, + { + "Id": 10000, + "Name": "石剑", + "DetailsPageName": "石剑", + "Type": 10, + "RelatedId": 10000, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10000", + "Description": "一把普通的石剑,可合成精品石剑", + "GetMethod": "材料合成" + }, + { + "Id": 10001, + "Name": "石剑", + "DetailsPageName": "石剑", + "Type": 10, + "RelatedId": 10001, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10000", + "Description": "一把品质精良的石剑,可合成极品石剑", + "GetMethod": "材料合成" + }, + { + "Id": 10002, + "Name": "石剑", + "DetailsPageName": "石剑", + "Type": 10, + "RelatedId": 10002, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10000", + "Description": "一把品质上乘的石剑,堪称极品。可以和绝品石剑图纸合成绝品石剑", + "GetMethod": "材料合成" + }, + { + "Id": 10010, + "Name": "铁剑", + "DetailsPageName": "铁剑", + "Type": 10, + "RelatedId": 10010, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10010", + "Description": "一把普通的铁剑,可合成精品铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10011, + "Name": "铁剑", + "DetailsPageName": "铁剑", + "Type": 10, + "RelatedId": 10011, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10010", + "Description": "一把品质精良的铁剑,可合成极品铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10012, + "Name": "铁剑", + "DetailsPageName": "铁剑", + "Type": 10, + "RelatedId": 10012, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10010", + "Description": "一把品质上乘的铁剑,堪称极品。可以和绝品石剑合成绝品铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10020, + "Name": "赤铁剑", + "DetailsPageName": "赤铁剑", + "Type": 10, + "RelatedId": 10020, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10020", + "Description": "一把普通的赤铁剑,可合成精品赤铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10021, + "Name": "赤铁剑", + "DetailsPageName": "赤铁剑", + "Type": 10, + "RelatedId": 10021, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10020", + "Description": "一把品质精良的赤铁剑,可合成极品赤铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10022, + "Name": "赤铁剑", + "DetailsPageName": "赤铁剑", + "Type": 10, + "RelatedId": 10022, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10020", + "Description": "一把品质上乘的赤铁剑,堪称极品。可以和绝品铁剑合成绝品赤铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10030, + "Name": "精铁剑", + "DetailsPageName": "精铁剑", + "Type": 10, + "RelatedId": 10030, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10030", + "Description": "一把普通的精铁剑,可合成精品精铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10031, + "Name": "精铁剑", + "DetailsPageName": "精铁剑", + "Type": 10, + "RelatedId": 10031, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10030", + "Description": "一把品质精良的精铁剑,可合成极品精铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10032, + "Name": "精铁剑", + "DetailsPageName": "精铁剑", + "Type": 10, + "RelatedId": 10032, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10030", + "Description": "一把品质上乘的精铁剑,堪称极品。可以和绝品赤铁剑合成绝品精铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10040, + "Name": "乌铁剑", + "DetailsPageName": "乌铁剑", + "Type": 10, + "RelatedId": 10040, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10040", + "Description": "一把普通的乌铁剑,可合成精品乌铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10041, + "Name": "乌铁剑", + "DetailsPageName": "乌铁剑", + "Type": 10, + "RelatedId": 10041, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10040", + "Description": "一把品质精良的乌铁剑,可合成极品乌铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10042, + "Name": "乌铁剑", + "DetailsPageName": "乌铁剑", + "Type": 10, + "RelatedId": 10042, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10040", + "Description": "一把品质上乘的乌铁剑,堪称极品。可以和绝品精铁剑合成绝品乌铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10050, + "Name": "青金剑", + "DetailsPageName": "青金剑", + "Type": 10, + "RelatedId": 10050, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10050", + "Description": "一把普通的青金剑,可合成精品青金剑", + "GetMethod": "材料合成" + }, + { + "Id": 10051, + "Name": "青金剑", + "DetailsPageName": "青金剑", + "Type": 10, + "RelatedId": 10051, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10050", + "Description": "一把品质精良的青金剑,可合成极品青金剑", + "GetMethod": "材料合成" + }, + { + "Id": 10052, + "Name": "青金剑", + "DetailsPageName": "青金剑", + "Type": 10, + "RelatedId": 10052, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10050", + "Description": "一把品质上乘的青金剑,堪称极品。可以和绝品乌铁剑合成绝品青金剑", + "GetMethod": "材料合成" + }, + { + "Id": 10060, + "Name": "鳞铁剑", + "DetailsPageName": "鳞铁剑", + "Type": 10, + "RelatedId": 10060, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10060", + "Description": "一把普通的鳞铁剑,可合成精品鳞铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10061, + "Name": "鳞铁剑", + "DetailsPageName": "鳞铁剑", + "Type": 10, + "RelatedId": 10061, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10060", + "Description": "一把品质精良的鳞铁剑,可合成极品鳞铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10062, + "Name": "鳞铁剑", + "DetailsPageName": "鳞铁剑", + "Type": 10, + "RelatedId": 10062, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10060", + "Description": "一把品质上乘的鳞铁剑,堪称极品。可以和绝品乌铁剑合成绝品鳞铁剑", + "GetMethod": "材料合成" + }, + { + "Id": 10100, + "Name": "石锤", + "DetailsPageName": "石锤", + "Type": 10, + "RelatedId": 10100, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10100", + "Description": "一把普通的石锤,可合成精品石锤", + "GetMethod": "材料合成" + }, + { + "Id": 10101, + "Name": "石锤", + "DetailsPageName": "石锤", + "Type": 10, + "RelatedId": 10101, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10100", + "Description": "一把品质精良的石锤,可合成极品石锤", + "GetMethod": "材料合成" + }, + { + "Id": 10102, + "Name": "石锤", + "DetailsPageName": "石锤", + "Type": 10, + "RelatedId": 10102, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10100", + "Description": "一把品质上乘的石锤,堪称极品。可以和绝品石锤图纸合成绝品石锤", + "GetMethod": "材料合成" + }, + { + "Id": 10110, + "Name": "铁锤", + "DetailsPageName": "铁锤", + "Type": 10, + "RelatedId": 10110, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10110", + "Description": "一把普通的铁锤,可合成精品铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10111, + "Name": "铁锤", + "DetailsPageName": "铁锤", + "Type": 10, + "RelatedId": 10111, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10110", + "Description": "一把品质精良的铁锤,可合成极品铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10112, + "Name": "铁锤", + "DetailsPageName": "铁锤", + "Type": 10, + "RelatedId": 10112, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10110", + "Description": "一把品质上乘的铁锤,堪称极品。可以和绝品石锤合成绝品铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10120, + "Name": "赤铁锤", + "DetailsPageName": "赤铁锤", + "Type": 10, + "RelatedId": 10120, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10120", + "Description": "一把普通的赤铁锤,可合成精品赤铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10121, + "Name": "赤铁锤", + "DetailsPageName": "赤铁锤", + "Type": 10, + "RelatedId": 10121, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10120", + "Description": "一把品质精良的赤铁锤,可合成极品赤铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10122, + "Name": "赤铁锤", + "DetailsPageName": "赤铁锤", + "Type": 10, + "RelatedId": 10122, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10120", + "Description": "一把品质上乘的赤铁锤,堪称极品。可以和绝品铁锤合成绝品赤铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10130, + "Name": "精铁锤", + "DetailsPageName": "精铁锤", + "Type": 10, + "RelatedId": 10130, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10130", + "Description": "一把普通的精铁锤,可合成精品精铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10131, + "Name": "精铁锤", + "DetailsPageName": "精铁锤", + "Type": 10, + "RelatedId": 10131, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10130", + "Description": "一把品质精良的精铁锤,可合成极品精铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10132, + "Name": "精铁锤", + "DetailsPageName": "精铁锤", + "Type": 10, + "RelatedId": 10132, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10130", + "Description": "一把品质上乘的精铁锤,堪称极品。可以和绝品赤铁锤合成绝品精铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10140, + "Name": "乌铁锤", + "DetailsPageName": "乌铁锤", + "Type": 10, + "RelatedId": 10140, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10140", + "Description": "一把普通的乌铁锤,可合成精品乌铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10141, + "Name": "乌铁锤", + "DetailsPageName": "乌铁锤", + "Type": 10, + "RelatedId": 10141, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10140", + "Description": "一把品质精良的乌铁锤,可合成极品乌铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10142, + "Name": "乌铁锤", + "DetailsPageName": "乌铁锤", + "Type": 10, + "RelatedId": 10142, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10140", + "Description": "一把品质上乘的乌铁锤,堪称极品。可以和绝品精铁锤合成绝品乌铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10150, + "Name": "青金锤", + "DetailsPageName": "青金锤", + "Type": 10, + "RelatedId": 10150, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10150", + "Description": "一把普通的青金锤,可合成精品青金锤", + "GetMethod": "材料合成" + }, + { + "Id": 10151, + "Name": "青金锤", + "DetailsPageName": "青金锤", + "Type": 10, + "RelatedId": 10151, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10150", + "Description": "一把品质精良的青金锤,可合成极品青金锤", + "GetMethod": "材料合成" + }, + { + "Id": 10152, + "Name": "青金锤", + "DetailsPageName": "青金锤", + "Type": 10, + "RelatedId": 10152, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10150", + "Description": "一把品质上乘的青金锤,堪称极品。可以和绝品乌铁锤合成绝品青金锤", + "GetMethod": "材料合成" + }, + { + "Id": 10160, + "Name": "鳞铁锤", + "DetailsPageName": "鳞铁锤", + "Type": 10, + "RelatedId": 10160, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10160", + "Description": "一把普通的鳞铁锤,可合成精品鳞铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10161, + "Name": "鳞铁锤", + "DetailsPageName": "鳞铁锤", + "Type": 10, + "RelatedId": 10161, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10160", + "Description": "一把品质精良的鳞铁锤,可合成极品鳞铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10162, + "Name": "鳞铁锤", + "DetailsPageName": "鳞铁锤", + "Type": 10, + "RelatedId": 10162, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10160", + "Description": "一把品质上乘的鳞铁锤,堪称极品。可以和绝品乌铁锤合成绝品鳞铁锤", + "GetMethod": "材料合成" + }, + { + "Id": 10200, + "Name": "石飞镖", + "DetailsPageName": "石飞镖", + "Type": 10, + "RelatedId": 10200, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10200", + "Description": "一把普通的石飞镖,可合成精品石飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10201, + "Name": "石飞镖", + "DetailsPageName": "石飞镖", + "Type": 10, + "RelatedId": 10201, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10200", + "Description": "一把品质精良的石飞镖,可合成极品石飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10202, + "Name": "石飞镖", + "DetailsPageName": "石飞镖", + "Type": 10, + "RelatedId": 10202, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10200", + "Description": "一把品质上乘的石飞镖,堪称极品。可以和绝品石飞镖图纸合成绝品石飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10210, + "Name": "铁飞镖", + "DetailsPageName": "铁飞镖", + "Type": 10, + "RelatedId": 10210, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10210", + "Description": "一把普通的铁飞镖,可合成精品铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10211, + "Name": "铁飞镖", + "DetailsPageName": "铁飞镖", + "Type": 10, + "RelatedId": 10211, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10210", + "Description": "一把品质精良的铁飞镖,可合成极品铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10212, + "Name": "铁飞镖", + "DetailsPageName": "铁飞镖", + "Type": 10, + "RelatedId": 10212, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10210", + "Description": "一把品质上乘的铁飞镖,堪称极品。可以和绝品石飞镖合成绝品铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10220, + "Name": "赤铁飞镖", + "DetailsPageName": "赤铁飞镖", + "Type": 10, + "RelatedId": 10220, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10220", + "Description": "一把普通的赤铁飞镖,可合成精品赤铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10221, + "Name": "赤铁飞镖", + "DetailsPageName": "赤铁飞镖", + "Type": 10, + "RelatedId": 10221, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10220", + "Description": "一把品质精良的赤铁飞镖,可合成极品赤铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10222, + "Name": "赤铁飞镖", + "DetailsPageName": "赤铁飞镖", + "Type": 10, + "RelatedId": 10222, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10220", + "Description": "一把品质上乘的赤铁飞镖,堪称极品。可以和绝品铁飞镖合成绝品赤铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10230, + "Name": "精铁飞镖", + "DetailsPageName": "精铁飞镖", + "Type": 10, + "RelatedId": 10230, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10230", + "Description": "一把普通的精铁飞镖,可合成精品精铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10231, + "Name": "精铁飞镖", + "DetailsPageName": "精铁飞镖", + "Type": 10, + "RelatedId": 10231, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10230", + "Description": "一把品质精良的精铁飞镖,可合成极品精铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10232, + "Name": "精铁飞镖", + "DetailsPageName": "精铁飞镖", + "Type": 10, + "RelatedId": 10232, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10230", + "Description": "一把品质上乘的精铁飞镖,堪称极品。可以和绝品赤铁飞镖合成绝品精铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10240, + "Name": "乌铁飞镖", + "DetailsPageName": "乌铁飞镖", + "Type": 10, + "RelatedId": 10240, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10240", + "Description": "一把普通的乌铁飞镖,可合成精品乌铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10241, + "Name": "乌铁飞镖", + "DetailsPageName": "乌铁飞镖", + "Type": 10, + "RelatedId": 10241, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10240", + "Description": "一把品质精良的乌铁飞镖,可合成极品乌铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10242, + "Name": "乌铁飞镖", + "DetailsPageName": "乌铁飞镖", + "Type": 10, + "RelatedId": 10242, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10240", + "Description": "一把品质上乘的乌铁飞镖,堪称极品。可以和绝品精铁飞镖合成绝品乌铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10250, + "Name": "青金飞镖", + "DetailsPageName": "青金飞镖", + "Type": 10, + "RelatedId": 10250, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10250", + "Description": "一把普通的青金飞镖,可合成精品青金飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10251, + "Name": "青金飞镖", + "DetailsPageName": "青金飞镖", + "Type": 10, + "RelatedId": 10251, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10250", + "Description": "一把品质精良的青金飞镖,可合成极品青金飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10252, + "Name": "青金飞镖", + "DetailsPageName": "青金飞镖", + "Type": 10, + "RelatedId": 10252, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10250", + "Description": "一把品质上乘的青金飞镖,堪称极品。可以和绝品乌铁飞镖合成绝品青金飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10260, + "Name": "鳞铁飞镖", + "DetailsPageName": "鳞铁飞镖", + "Type": 10, + "RelatedId": 10260, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10260", + "Description": "一把普通的鳞铁飞镖,可合成精品鳞铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10261, + "Name": "鳞铁飞镖", + "DetailsPageName": "鳞铁飞镖", + "Type": 10, + "RelatedId": 10261, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10260", + "Description": "一把品质精良的鳞铁飞镖,可合成极品鳞铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10262, + "Name": "鳞铁飞镖", + "DetailsPageName": "鳞铁飞镖", + "Type": 10, + "RelatedId": 10262, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10260", + "Description": "一把品质上乘的鳞铁飞镖,堪称极品。可以和绝品乌铁飞镖合成绝品鳞铁飞镖", + "GetMethod": "材料合成" + }, + { + "Id": 10300, + "Name": "石双刀", + "DetailsPageName": "石双刀", + "Type": 10, + "RelatedId": 10300, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10300", + "Description": "一把普通的石双刀,可合成精品石双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10301, + "Name": "石双刀", + "DetailsPageName": "石双刀", + "Type": 10, + "RelatedId": 10301, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10300", + "Description": "一把品质精良的石双刀,可合成极品石双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10302, + "Name": "石双刀", + "DetailsPageName": "石双刀", + "Type": 10, + "RelatedId": 10302, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10300", + "Description": "一把品质上乘的石双刀,堪称极品。可以和绝品石双刀图纸合成绝品石双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10310, + "Name": "铁双刀", + "DetailsPageName": "铁双刀", + "Type": 10, + "RelatedId": 10310, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10310", + "Description": "一把普通的铁双刀,可合成精品铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10311, + "Name": "铁双刀", + "DetailsPageName": "铁双刀", + "Type": 10, + "RelatedId": 10311, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10310", + "Description": "一把品质精良的铁双刀,可合成极品铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10312, + "Name": "铁双刀", + "DetailsPageName": "铁双刀", + "Type": 10, + "RelatedId": 10312, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10310", + "Description": "一把品质上乘的铁双刀,堪称极品。可以和绝品石双刀合成绝品铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10320, + "Name": "赤铁双刀", + "DetailsPageName": "赤铁双刀", + "Type": 10, + "RelatedId": 10320, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10320", + "Description": "一把普通的赤铁双刀,可合成精品赤铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10321, + "Name": "赤铁双刀", + "DetailsPageName": "赤铁双刀", + "Type": 10, + "RelatedId": 10321, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10320", + "Description": "一把品质精良的赤铁双刀,可合成极品赤铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10322, + "Name": "赤铁双刀", + "DetailsPageName": "赤铁双刀", + "Type": 10, + "RelatedId": 10322, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10320", + "Description": "一把品质上乘的赤铁双刀,堪称极品。可以和绝品铁双刀合成绝品赤铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10330, + "Name": "精铁双刀", + "DetailsPageName": "精铁双刀", + "Type": 10, + "RelatedId": 10330, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10330", + "Description": "一把普通的精铁双刀,可合成精品精铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10331, + "Name": "精铁双刀", + "DetailsPageName": "精铁双刀", + "Type": 10, + "RelatedId": 10331, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10330", + "Description": "一把品质精良的精铁双刀,可合成极品精铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10332, + "Name": "精铁双刀", + "DetailsPageName": "精铁双刀", + "Type": 10, + "RelatedId": 10332, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10330", + "Description": "一把品质上乘的精铁双刀,堪称极品。可以和绝品赤铁双刀合成绝品精铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10340, + "Name": "乌铁双刀", + "DetailsPageName": "乌铁双刀", + "Type": 10, + "RelatedId": 10340, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10340", + "Description": "一把普通的乌铁双刀,可合成精品乌铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10341, + "Name": "乌铁双刀", + "DetailsPageName": "乌铁双刀", + "Type": 10, + "RelatedId": 10341, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10340", + "Description": "一把品质精良的乌铁双刀,可合成极品乌铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10342, + "Name": "乌铁双刀", + "DetailsPageName": "乌铁双刀", + "Type": 10, + "RelatedId": 10342, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10340", + "Description": "一把品质上乘的乌铁双刀,堪称极品。可以和绝品精铁双刀合成绝品乌铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10350, + "Name": "青金双刀", + "DetailsPageName": "青金双刀", + "Type": 10, + "RelatedId": 10350, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10350", + "Description": "一把普通的青金双刀,可合成精品青金双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10351, + "Name": "青金双刀", + "DetailsPageName": "青金双刀", + "Type": 10, + "RelatedId": 10351, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10350", + "Description": "一把品质精良的青金双刀,可合成极品青金双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10352, + "Name": "青金双刀", + "DetailsPageName": "青金双刀", + "Type": 10, + "RelatedId": 10352, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10350", + "Description": "一把品质上乘的青金双刀,堪称极品。可以和绝品乌铁双刀合成绝品青金双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10360, + "Name": "鳞铁双刀", + "DetailsPageName": "鳞铁双刀", + "Type": 10, + "RelatedId": 10360, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10360", + "Description": "一把普通的鳞铁双刀,可合成精品鳞铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10361, + "Name": "鳞铁双刀", + "DetailsPageName": "鳞铁双刀", + "Type": 10, + "RelatedId": 10361, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10360", + "Description": "一把品质精良的鳞铁双刀,可合成极品鳞铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10362, + "Name": "鳞铁双刀", + "DetailsPageName": "鳞铁双刀", + "Type": 10, + "RelatedId": 10362, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10360", + "Description": "一把品质上乘的鳞铁双刀,堪称极品。可以和绝品乌铁双刀合成绝品鳞铁双刀", + "GetMethod": "材料合成" + }, + { + "Id": 10400, + "Name": "石棍", + "DetailsPageName": "石棍", + "Type": 10, + "RelatedId": 10400, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10400", + "Description": "一把普通的石棍,可合成精品石棍", + "GetMethod": "材料合成" + }, + { + "Id": 10401, + "Name": "石棍", + "DetailsPageName": "石棍", + "Type": 10, + "RelatedId": 10401, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10400", + "Description": "一把品质精良的石棍,可合成极品石棍", + "GetMethod": "材料合成" + }, + { + "Id": 10402, + "Name": "石棍", + "DetailsPageName": "石棍", + "Type": 10, + "RelatedId": 10402, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10400", + "Description": "一把品质上乘的石棍,堪称极品。可以和绝品石棍图纸合成绝品石棍", + "GetMethod": "材料合成" + }, + { + "Id": 10410, + "Name": "铁棍", + "DetailsPageName": "铁棍", + "Type": 10, + "RelatedId": 10410, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10410", + "Description": "一把普通的铁棍,可合成精品铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10411, + "Name": "铁棍", + "DetailsPageName": "铁棍", + "Type": 10, + "RelatedId": 10411, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10410", + "Description": "一把品质精良的铁棍,可合成极品铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10412, + "Name": "铁棍", + "DetailsPageName": "铁棍", + "Type": 10, + "RelatedId": 10412, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10410", + "Description": "一把品质上乘的铁棍,堪称极品。可以和绝品石棍合成绝品铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10420, + "Name": "赤铁棍", + "DetailsPageName": "赤铁棍", + "Type": 10, + "RelatedId": 10420, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10420", + "Description": "一把普通的赤铁棍,可合成精品赤铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10421, + "Name": "赤铁棍", + "DetailsPageName": "赤铁棍", + "Type": 10, + "RelatedId": 10421, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10420", + "Description": "一把品质精良的赤铁棍,可合成极品赤铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10422, + "Name": "赤铁棍", + "DetailsPageName": "赤铁棍", + "Type": 10, + "RelatedId": 10422, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10420", + "Description": "一把品质上乘的赤铁棍,堪称极品。可以和绝品铁棍合成绝品赤铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10430, + "Name": "精铁棍", + "DetailsPageName": "精铁棍", + "Type": 10, + "RelatedId": 10430, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10430", + "Description": "一把普通的精铁棍,可合成精品精铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10431, + "Name": "精铁棍", + "DetailsPageName": "精铁棍", + "Type": 10, + "RelatedId": 10431, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10430", + "Description": "一把品质精良的精铁棍,可合成极品精铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10432, + "Name": "精铁棍", + "DetailsPageName": "精铁棍", + "Type": 10, + "RelatedId": 10432, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10430", + "Description": "一把品质上乘的精铁棍,堪称极品。可以和绝品赤铁棍合成绝品精铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10440, + "Name": "乌铁棍", + "DetailsPageName": "乌铁棍", + "Type": 10, + "RelatedId": 10440, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10440", + "Description": "一把普通的乌铁棍,可合成精品乌铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10441, + "Name": "乌铁棍", + "DetailsPageName": "乌铁棍", + "Type": 10, + "RelatedId": 10441, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10440", + "Description": "一把品质精良的乌铁棍,可合成极品乌铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10442, + "Name": "乌铁棍", + "DetailsPageName": "乌铁棍", + "Type": 10, + "RelatedId": 10442, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10440", + "Description": "一把品质上乘的乌铁棍,堪称极品。可以和绝品精铁棍合成绝品乌铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10450, + "Name": "青金棍", + "DetailsPageName": "青金棍", + "Type": 10, + "RelatedId": 10450, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10450", + "Description": "一把普通的青金棍,可合成精品青金棍", + "GetMethod": "材料合成" + }, + { + "Id": 10451, + "Name": "青金棍", + "DetailsPageName": "青金棍", + "Type": 10, + "RelatedId": 10451, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10450", + "Description": "一把品质精良的青金棍,可合成极品青金棍", + "GetMethod": "材料合成" + }, + { + "Id": 10452, + "Name": "青金棍", + "DetailsPageName": "青金棍", + "Type": 10, + "RelatedId": 10452, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10450", + "Description": "一把品质上乘的青金棍,堪称极品。可以和绝品乌铁棍合成绝品青金棍", + "GetMethod": "材料合成" + }, + { + "Id": 10460, + "Name": "鳞铁棍", + "DetailsPageName": "鳞铁棍", + "Type": 10, + "RelatedId": 10460, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10460", + "Description": "一把普通的鳞铁棍,可合成精品鳞铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10461, + "Name": "鳞铁棍", + "DetailsPageName": "鳞铁棍", + "Type": 10, + "RelatedId": 10461, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10460", + "Description": "一把品质精良的鳞铁棍,可合成极品鳞铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10462, + "Name": "鳞铁棍", + "DetailsPageName": "鳞铁棍", + "Type": 10, + "RelatedId": 10462, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10460", + "Description": "一把品质上乘的鳞铁棍,堪称极品。可以和绝品乌铁棍合成绝品鳞铁棍", + "GetMethod": "材料合成" + }, + { + "Id": 10500, + "Name": "石弓", + "DetailsPageName": "石弓", + "Type": 10, + "RelatedId": 10500, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10500", + "Description": "一把普通的石弓,可合成精品石弓", + "GetMethod": "材料合成" + }, + { + "Id": 10501, + "Name": "石弓", + "DetailsPageName": "石弓", + "Type": 10, + "RelatedId": 10501, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10500", + "Description": "一把品质精良的石弓,可合成极品石弓", + "GetMethod": "材料合成" + }, + { + "Id": 10502, + "Name": "石弓", + "DetailsPageName": "石弓", + "Type": 10, + "RelatedId": 10502, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10500", + "Description": "一把品质上乘的石弓,堪称极品。可以和绝品石弓图纸合成绝品石弓", + "GetMethod": "材料合成" + }, + { + "Id": 10510, + "Name": "铁弓", + "DetailsPageName": "铁弓", + "Type": 10, + "RelatedId": 10510, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10510", + "Description": "一把普通的铁弓,可合成精品铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10511, + "Name": "铁弓", + "DetailsPageName": "铁弓", + "Type": 10, + "RelatedId": 10511, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10510", + "Description": "一把品质精良的铁弓,可合成极品铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10512, + "Name": "铁弓", + "DetailsPageName": "铁弓", + "Type": 10, + "RelatedId": 10512, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10510", + "Description": "一把品质上乘的铁弓,堪称极品。可以和绝品石弓合成绝品铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10520, + "Name": "赤铁弓", + "DetailsPageName": "赤铁弓", + "Type": 10, + "RelatedId": 10520, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10520", + "Description": "一把普通的赤铁弓,可合成精品赤铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10521, + "Name": "赤铁弓", + "DetailsPageName": "赤铁弓", + "Type": 10, + "RelatedId": 10521, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10520", + "Description": "一把品质精良的赤铁弓,可合成极品赤铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10522, + "Name": "赤铁弓", + "DetailsPageName": "赤铁弓", + "Type": 10, + "RelatedId": 10522, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10520", + "Description": "一把品质上乘的赤铁弓,堪称极品。可以和绝品铁弓合成绝品赤铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10530, + "Name": "精铁弓", + "DetailsPageName": "精铁弓", + "Type": 10, + "RelatedId": 10530, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10530", + "Description": "一把普通的精铁弓,可合成精品精铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10531, + "Name": "精铁弓", + "DetailsPageName": "精铁弓", + "Type": 10, + "RelatedId": 10531, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10530", + "Description": "一把品质精良的精铁弓,可合成极品精铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10532, + "Name": "精铁弓", + "DetailsPageName": "精铁弓", + "Type": 10, + "RelatedId": 10532, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10530", + "Description": "一把品质上乘的精铁弓,堪称极品。可以和绝品赤铁弓合成绝品精铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10540, + "Name": "乌铁弓", + "DetailsPageName": "乌铁弓", + "Type": 10, + "RelatedId": 10540, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10540", + "Description": "一把普通的乌铁弓,可合成精品乌铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10541, + "Name": "乌铁弓", + "DetailsPageName": "乌铁弓", + "Type": 10, + "RelatedId": 10541, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10540", + "Description": "一把品质精良的乌铁弓,可合成极品乌铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10542, + "Name": "乌铁弓", + "DetailsPageName": "乌铁弓", + "Type": 10, + "RelatedId": 10542, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10540", + "Description": "一把品质上乘的乌铁弓,堪称极品。可以和绝品精铁弓合成绝品乌铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10550, + "Name": "青金弓", + "DetailsPageName": "青金弓", + "Type": 10, + "RelatedId": 10550, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10550", + "Description": "一把普通的青金弓,可合成精品青金弓", + "GetMethod": "材料合成" + }, + { + "Id": 10551, + "Name": "青金弓", + "DetailsPageName": "青金弓", + "Type": 10, + "RelatedId": 10551, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10550", + "Description": "一把品质精良的青金弓,可合成极品青金弓", + "GetMethod": "材料合成" + }, + { + "Id": 10552, + "Name": "青金弓", + "DetailsPageName": "青金弓", + "Type": 10, + "RelatedId": 10552, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10550", + "Description": "一把品质上乘的青金弓,堪称极品。可以和绝品乌铁弓合成绝品青金弓", + "GetMethod": "材料合成" + }, + { + "Id": 10560, + "Name": "鳞铁弓", + "DetailsPageName": "鳞铁弓", + "Type": 10, + "RelatedId": 10560, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10560", + "Description": "一把普通的鳞铁弓,可合成精品鳞铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10561, + "Name": "鳞铁弓", + "DetailsPageName": "鳞铁弓", + "Type": 10, + "RelatedId": 10561, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10560", + "Description": "一把品质精良的鳞铁弓,可合成极品鳞铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10562, + "Name": "鳞铁弓", + "DetailsPageName": "鳞铁弓", + "Type": 10, + "RelatedId": 10562, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10560", + "Description": "一把品质上乘的鳞铁弓,堪称极品。可以和绝品乌铁弓合成绝品鳞铁弓", + "GetMethod": "材料合成" + }, + { + "Id": 10600, + "Name": "石扫把", + "DetailsPageName": "石扫把", + "Type": 10, + "RelatedId": 10600, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10600", + "Description": "一把普通的石扫把,可合成精品石扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10601, + "Name": "石扫把", + "DetailsPageName": "石扫把", + "Type": 10, + "RelatedId": 10601, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10600", + "Description": "一把品质精良的石扫把,可合成极品石扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10602, + "Name": "石扫把", + "DetailsPageName": "石扫把", + "Type": 10, + "RelatedId": 10602, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10600", + "Description": "一把品质上乘的石扫把,堪称极品。可以和绝品石扫把图纸合成绝品石扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10610, + "Name": "铁扫把", + "DetailsPageName": "铁扫把", + "Type": 10, + "RelatedId": 10610, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10610", + "Description": "一把普通的铁扫把,可合成精品铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10611, + "Name": "铁扫把", + "DetailsPageName": "铁扫把", + "Type": 10, + "RelatedId": 10611, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10610", + "Description": "一把品质精良的铁扫把,可合成极品铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10612, + "Name": "铁扫把", + "DetailsPageName": "铁扫把", + "Type": 10, + "RelatedId": 10612, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10610", + "Description": "一把品质上乘的铁扫把,堪称极品。可以和绝品石扫把合成绝品铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10620, + "Name": "赤铁扫把", + "DetailsPageName": "赤铁扫把", + "Type": 10, + "RelatedId": 10620, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10620", + "Description": "一把普通的赤铁扫把,可合成精品赤铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10621, + "Name": "赤铁扫把", + "DetailsPageName": "赤铁扫把", + "Type": 10, + "RelatedId": 10621, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10620", + "Description": "一把品质精良的赤铁扫把,可合成极品赤铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10622, + "Name": "赤铁扫把", + "DetailsPageName": "赤铁扫把", + "Type": 10, + "RelatedId": 10622, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10620", + "Description": "一把品质上乘的赤铁扫把,堪称极品。可以和绝品铁扫把合成绝品赤铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10630, + "Name": "精铁扫把", + "DetailsPageName": "精铁扫把", + "Type": 10, + "RelatedId": 10630, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10630", + "Description": "一把普通的精铁扫把,可合成精品精铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10631, + "Name": "精铁扫把", + "DetailsPageName": "精铁扫把", + "Type": 10, + "RelatedId": 10631, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10630", + "Description": "一把品质精良的精铁扫把,可合成极品精铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10632, + "Name": "精铁扫把", + "DetailsPageName": "精铁扫把", + "Type": 10, + "RelatedId": 10632, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10630", + "Description": "一把品质上乘的精铁扫把,堪称极品。可以和绝品赤铁扫把合成绝品精铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10640, + "Name": "乌铁扫把", + "DetailsPageName": "乌铁扫把", + "Type": 10, + "RelatedId": 10640, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10640", + "Description": "一把普通的乌铁扫把,可合成精品乌铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10641, + "Name": "乌铁扫把", + "DetailsPageName": "乌铁扫把", + "Type": 10, + "RelatedId": 10641, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10640", + "Description": "一把品质精良的乌铁扫把,可合成极品乌铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10642, + "Name": "乌铁扫把", + "DetailsPageName": "乌铁扫把", + "Type": 10, + "RelatedId": 10642, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10640", + "Description": "一把品质上乘的乌铁扫把,堪称极品。可以和绝品精铁扫把合成绝品乌铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10650, + "Name": "青金扫把", + "DetailsPageName": "青金扫把", + "Type": 10, + "RelatedId": 10650, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10650", + "Description": "一把普通的青金扫把,可合成精品青金扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10651, + "Name": "青金扫把", + "DetailsPageName": "青金扫把", + "Type": 10, + "RelatedId": 10651, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10650", + "Description": "一把品质精良的青金扫把,可合成极品青金扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10652, + "Name": "青金扫把", + "DetailsPageName": "青金扫把", + "Type": 10, + "RelatedId": 10652, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10650", + "Description": "一把品质上乘的青金扫把,堪称极品。可以和绝品乌铁扫把合成绝品青金扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10660, + "Name": "鳞铁扫把", + "DetailsPageName": "鳞铁扫把", + "Type": 10, + "RelatedId": 10660, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10660", + "Description": "一把普通的鳞铁扫把,可合成精品鳞铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10661, + "Name": "鳞铁扫把", + "DetailsPageName": "鳞铁扫把", + "Type": 10, + "RelatedId": 10661, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10660", + "Description": "一把品质精良的鳞铁扫把,可合成极品鳞铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10662, + "Name": "鳞铁扫把", + "DetailsPageName": "鳞铁扫把", + "Type": 10, + "RelatedId": 10662, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10660", + "Description": "一把品质上乘的鳞铁扫把,堪称极品。可以和绝品乌铁扫把合成绝品鳞铁扫把", + "GetMethod": "材料合成" + }, + { + "Id": 10700, + "Name": "石拳套", + "DetailsPageName": "石拳套", + "Type": 10, + "RelatedId": 10700, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10700", + "Description": "一把普通的石拳套,可合成精品石拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10701, + "Name": "石拳套", + "DetailsPageName": "石拳套", + "Type": 10, + "RelatedId": 10701, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10700", + "Description": "一把品质精良的石拳套,可合成极品石拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10702, + "Name": "石拳套", + "DetailsPageName": "石拳套", + "Type": 10, + "RelatedId": 10702, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10700", + "Description": "一把品质上乘的石拳套,堪称极品。可以和绝品石拳套图纸合成绝品石拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10710, + "Name": "铁拳套", + "DetailsPageName": "铁拳套", + "Type": 10, + "RelatedId": 10710, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10710", + "Description": "一把普通的铁拳套,可合成精品铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10711, + "Name": "铁拳套", + "DetailsPageName": "铁拳套", + "Type": 10, + "RelatedId": 10711, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10710", + "Description": "一把品质精良的铁拳套,可合成极品铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10712, + "Name": "铁拳套", + "DetailsPageName": "铁拳套", + "Type": 10, + "RelatedId": 10712, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10710", + "Description": "一把品质上乘的铁拳套,堪称极品。可以和绝品石拳套合成绝品铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10720, + "Name": "赤铁拳套", + "DetailsPageName": "赤铁拳套", + "Type": 10, + "RelatedId": 10720, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10720", + "Description": "一把普通的赤铁拳套,可合成精品赤铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10721, + "Name": "赤铁拳套", + "DetailsPageName": "赤铁拳套", + "Type": 10, + "RelatedId": 10721, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10720", + "Description": "一把品质精良的赤铁拳套,可合成极品赤铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10722, + "Name": "赤铁拳套", + "DetailsPageName": "赤铁拳套", + "Type": 10, + "RelatedId": 10722, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10720", + "Description": "一把品质上乘的赤铁拳套,堪称极品。可以和绝品铁拳套合成绝品赤铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10730, + "Name": "精铁拳套", + "DetailsPageName": "精铁拳套", + "Type": 10, + "RelatedId": 10730, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10730", + "Description": "一把普通的精铁拳套,可合成精品精铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10731, + "Name": "精铁拳套", + "DetailsPageName": "精铁拳套", + "Type": 10, + "RelatedId": 10731, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10730", + "Description": "一把品质精良的精铁拳套,可合成极品精铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10732, + "Name": "精铁拳套", + "DetailsPageName": "精铁拳套", + "Type": 10, + "RelatedId": 10732, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10730", + "Description": "一把品质上乘的精铁拳套,堪称极品。可以和绝品赤铁拳套合成绝品精铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10740, + "Name": "乌铁拳套", + "DetailsPageName": "乌铁拳套", + "Type": 10, + "RelatedId": 10740, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10740", + "Description": "一把普通的乌铁拳套,可合成精品乌铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10741, + "Name": "乌铁拳套", + "DetailsPageName": "乌铁拳套", + "Type": 10, + "RelatedId": 10741, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10740", + "Description": "一把品质精良的乌铁拳套,可合成极品乌铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10742, + "Name": "乌铁拳套", + "DetailsPageName": "乌铁拳套", + "Type": 10, + "RelatedId": 10742, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10740", + "Description": "一把品质上乘的乌铁拳套,堪称极品。可以和绝品精铁拳套合成绝品乌铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10750, + "Name": "青金拳套", + "DetailsPageName": "青金拳套", + "Type": 10, + "RelatedId": 10750, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10750", + "Description": "一把普通的青金拳套,可合成精品青金拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10751, + "Name": "青金拳套", + "DetailsPageName": "青金拳套", + "Type": 10, + "RelatedId": 10751, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10750", + "Description": "一把品质精良的青金拳套,可合成极品青金拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10752, + "Name": "青金拳套", + "DetailsPageName": "青金拳套", + "Type": 10, + "RelatedId": 10752, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10750", + "Description": "一把品质上乘的青金拳套,堪称极品。可以和绝品乌铁拳套合成绝品青金拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10760, + "Name": "鳞铁拳套", + "DetailsPageName": "鳞铁拳套", + "Type": 10, + "RelatedId": 10760, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10760", + "Description": "一把普通的鳞铁拳套,可合成精品鳞铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10761, + "Name": "鳞铁拳套", + "DetailsPageName": "鳞铁拳套", + "Type": 10, + "RelatedId": 10761, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10760", + "Description": "一把品质精良的鳞铁拳套,可合成极品鳞铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10762, + "Name": "鳞铁拳套", + "DetailsPageName": "鳞铁拳套", + "Type": 10, + "RelatedId": 10762, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10760", + "Description": "一把品质上乘的鳞铁拳套,堪称极品。可以和绝品乌铁拳套合成绝品鳞铁拳套", + "GetMethod": "材料合成" + }, + { + "Id": 10800, + "Name": "石棒槌", + "DetailsPageName": "石棒槌", + "Type": 10, + "RelatedId": 10800, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10800", + "Description": "一把普通的石棒槌,可合成精品石棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10801, + "Name": "石棒槌", + "DetailsPageName": "石棒槌", + "Type": 10, + "RelatedId": 10801, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10800", + "Description": "一把品质精良的石棒槌,可合成极品石棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10802, + "Name": "石棒槌", + "DetailsPageName": "石棒槌", + "Type": 10, + "RelatedId": 10802, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10800", + "Description": "一把品质上乘的石棒槌,堪称极品。可以和绝品石棒槌图纸合成绝品石棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10810, + "Name": "铁棒槌", + "DetailsPageName": "铁棒槌", + "Type": 10, + "RelatedId": 10810, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10810", + "Description": "一把普通的铁棒槌,可合成精品铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10811, + "Name": "铁棒槌", + "DetailsPageName": "铁棒槌", + "Type": 10, + "RelatedId": 10811, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10810", + "Description": "一把品质精良的铁棒槌,可合成极品铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10812, + "Name": "铁棒槌", + "DetailsPageName": "铁棒槌", + "Type": 10, + "RelatedId": 10812, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10810", + "Description": "一把品质上乘的铁棒槌,堪称极品。可以和绝品石棒槌合成绝品铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10820, + "Name": "赤铁棒槌", + "DetailsPageName": "赤铁棒槌", + "Type": 10, + "RelatedId": 10820, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10820", + "Description": "一把普通的赤铁棒槌,可合成精品赤铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10821, + "Name": "赤铁棒槌", + "DetailsPageName": "赤铁棒槌", + "Type": 10, + "RelatedId": 10821, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10820", + "Description": "一把品质精良的赤铁棒槌,可合成极品赤铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10822, + "Name": "赤铁棒槌", + "DetailsPageName": "赤铁棒槌", + "Type": 10, + "RelatedId": 10822, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10820", + "Description": "一把品质上乘的赤铁棒槌,堪称极品。可以和绝品铁棒槌合成绝品赤铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10830, + "Name": "精铁棒槌", + "DetailsPageName": "精铁棒槌", + "Type": 10, + "RelatedId": 10830, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10830", + "Description": "一把普通的精铁棒槌,可合成精品精铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10831, + "Name": "精铁棒槌", + "DetailsPageName": "精铁棒槌", + "Type": 10, + "RelatedId": 10831, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10830", + "Description": "一把品质精良的精铁棒槌,可合成极品精铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10832, + "Name": "精铁棒槌", + "DetailsPageName": "精铁棒槌", + "Type": 10, + "RelatedId": 10832, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10830", + "Description": "一把品质上乘的精铁棒槌,堪称极品。可以和绝品赤铁棒槌合成绝品精铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10840, + "Name": "乌铁棒槌", + "DetailsPageName": "乌铁棒槌", + "Type": 10, + "RelatedId": 10840, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10840", + "Description": "一把普通的乌铁棒槌,可合成精品乌铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10841, + "Name": "乌铁棒槌", + "DetailsPageName": "乌铁棒槌", + "Type": 10, + "RelatedId": 10841, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10840", + "Description": "一把品质精良的乌铁棒槌,可合成极品乌铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10842, + "Name": "乌铁棒槌", + "DetailsPageName": "乌铁棒槌", + "Type": 10, + "RelatedId": 10842, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10840", + "Description": "一把品质上乘的乌铁棒槌,堪称极品。可以和绝品精铁棒槌合成绝品乌铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10850, + "Name": "青金棒槌", + "DetailsPageName": "青金棒槌", + "Type": 10, + "RelatedId": 10850, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10850", + "Description": "一把普通的青金棒槌,可合成精品青金棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10851, + "Name": "青金棒槌", + "DetailsPageName": "青金棒槌", + "Type": 10, + "RelatedId": 10851, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10850", + "Description": "一把品质精良的青金棒槌,可合成极品青金棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10852, + "Name": "青金棒槌", + "DetailsPageName": "青金棒槌", + "Type": 10, + "RelatedId": 10852, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10850", + "Description": "一把品质上乘的青金棒槌,堪称极品。可以和绝品乌铁棒槌合成绝品青金棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10860, + "Name": "鳞铁棒槌", + "DetailsPageName": "鳞铁棒槌", + "Type": 10, + "RelatedId": 10860, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_10860", + "Description": "一把普通的鳞铁棒槌,可合成精品鳞铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10861, + "Name": "鳞铁棒槌", + "DetailsPageName": "鳞铁棒槌", + "Type": 10, + "RelatedId": 10861, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_10860", + "Description": "一把品质精良的鳞铁棒槌,可合成极品鳞铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 10862, + "Name": "鳞铁棒槌", + "DetailsPageName": "鳞铁棒槌", + "Type": 10, + "RelatedId": 10862, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_10860", + "Description": "一把品质上乘的鳞铁棒槌,堪称极品。可以和绝品乌铁棒槌合成绝品鳞铁棒槌", + "GetMethod": "材料合成" + }, + { + "Id": 20000, + "Name": "布甲", + "DetailsPageName": "布甲", + "Type": 10, + "RelatedId": 20000, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20000", + "Description": "一件普通的布甲,可合成精品布甲", + "GetMethod": "材料合成" + }, + { + "Id": 20001, + "Name": "布甲", + "DetailsPageName": "布甲", + "Type": 10, + "RelatedId": 20001, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20000", + "Description": "一件品质精良的布甲,可合成极品布甲", + "GetMethod": "材料合成" + }, + { + "Id": 20002, + "Name": "布甲", + "DetailsPageName": "布甲", + "Type": 10, + "RelatedId": 20002, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20000", + "Description": "一件品质上乘的布甲,堪称极品。可以和绝品布甲图纸合成绝品布甲", + "GetMethod": "材料合成" + }, + { + "Id": 20010, + "Name": "粗皮甲", + "DetailsPageName": "粗皮甲", + "Type": 10, + "RelatedId": 20010, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20010", + "Description": "一件普通的粗皮甲,可合成精品粗皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20011, + "Name": "粗皮甲", + "DetailsPageName": "粗皮甲", + "Type": 10, + "RelatedId": 20011, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20010", + "Description": "一件品质精良的粗皮甲,可合成极品粗皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20012, + "Name": "粗皮甲", + "DetailsPageName": "粗皮甲", + "Type": 10, + "RelatedId": 20012, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20010", + "Description": "一件品质上乘的粗皮甲,堪称极品。可以和绝品布甲合成绝品粗皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20020, + "Name": "兽皮甲", + "DetailsPageName": "兽皮甲", + "Type": 10, + "RelatedId": 20020, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20020", + "Description": "一件普通的兽皮甲,可合成精品兽皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20021, + "Name": "兽皮甲", + "DetailsPageName": "兽皮甲", + "Type": 10, + "RelatedId": 20021, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20020", + "Description": "一件品质精良的兽皮甲,可合成极品兽皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20022, + "Name": "兽皮甲", + "DetailsPageName": "兽皮甲", + "Type": 10, + "RelatedId": 20022, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20020", + "Description": "一件品质上乘的兽皮甲,堪称极品。可以和绝品兽皮甲合成绝品兽皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20030, + "Name": "厚皮甲", + "DetailsPageName": "厚皮甲", + "Type": 10, + "RelatedId": 20030, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20030", + "Description": "一件普通的厚皮甲,可合成精品厚皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20031, + "Name": "厚皮甲", + "DetailsPageName": "厚皮甲", + "Type": 10, + "RelatedId": 20031, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20030", + "Description": "一件品质精良的厚皮甲,可合成极品厚皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20032, + "Name": "厚皮甲", + "DetailsPageName": "厚皮甲", + "Type": 10, + "RelatedId": 20032, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20030", + "Description": "一件品质上乘的厚皮甲,堪称极品。可以和绝品兽皮甲合成绝品厚皮甲", + "GetMethod": "材料合成" + }, + { + "Id": 20040, + "Name": "粗铠甲", + "DetailsPageName": "粗铠甲", + "Type": 10, + "RelatedId": 20040, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20040", + "Description": "一件普通的粗铠甲,可合成精品粗铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20041, + "Name": "粗铠甲", + "DetailsPageName": "粗铠甲", + "Type": 10, + "RelatedId": 20041, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20040", + "Description": "一件品质精良的粗铠甲,可合成极品粗铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20042, + "Name": "粗铠甲", + "DetailsPageName": "粗铠甲", + "Type": 10, + "RelatedId": 20042, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20040", + "Description": "一件品质上乘的粗铠甲,堪称极品。可以和绝品精铁剑合成绝品粗铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20050, + "Name": "兽铠甲", + "DetailsPageName": "兽铠甲", + "Type": 10, + "RelatedId": 20050, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20050", + "Description": "一件普通的兽铠甲,可合成精品兽铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20051, + "Name": "兽铠甲", + "DetailsPageName": "兽铠甲", + "Type": 10, + "RelatedId": 20051, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20050", + "Description": "一件品质精良的兽铠甲,可合成极品兽铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20052, + "Name": "兽铠甲", + "DetailsPageName": "兽铠甲", + "Type": 10, + "RelatedId": 20052, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20050", + "Description": "一件品质上乘的兽铠甲,堪称极品。可以和绝品粗铠甲合成绝品兽铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20060, + "Name": "厚铠甲", + "DetailsPageName": "厚铠甲", + "Type": 10, + "RelatedId": 20060, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 1, + "TreasureBowl": false, + "Icon": "Item_Icon_20060", + "Description": "一件普通的厚铠甲,可合成精品厚铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20061, + "Name": "厚铠甲", + "DetailsPageName": "厚铠甲", + "Type": 10, + "RelatedId": 20061, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 2, + "TreasureBowl": false, + "Icon": "Item_Icon_20060", + "Description": "一件品质精良的厚铠甲,可合成极品厚铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 20062, + "Name": "厚铠甲", + "DetailsPageName": "厚铠甲", + "Type": 10, + "RelatedId": 20062, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": true, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_20060", + "Description": "一件品质上乘的厚铠甲,堪称极品。可以和绝品兽铠甲合成绝品厚铠甲", + "GetMethod": "材料合成" + }, + { + "Id": 30001, + "Name": "乔河专属", + "DetailsPageName": "乔河专属", + "Type": 10, + "RelatedId": 30001, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30001", + "Description": "乔河专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30002, + "Name": "陶小青专属", + "DetailsPageName": "陶小青专属", + "Type": 10, + "RelatedId": 30002, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30002", + "Description": "陶小青专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30003, + "Name": "李绫儿专属", + "DetailsPageName": "李绫儿专属", + "Type": 10, + "RelatedId": 30003, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30003", + "Description": "李绫儿专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30004, + "Name": "孟和专属", + "DetailsPageName": "孟和专属", + "Type": 10, + "RelatedId": 30004, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30004", + "Description": "孟和专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30005, + "Name": "韩菲专属", + "DetailsPageName": "韩菲专属", + "Type": 10, + "RelatedId": 30005, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30005", + "Description": "韩菲专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30006, + "Name": "慕容婉专属", + "DetailsPageName": "慕容婉专属", + "Type": 10, + "RelatedId": 30006, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30006", + "Description": "慕容婉专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30007, + "Name": "陆六专属", + "DetailsPageName": "陆六专属", + "Type": 10, + "RelatedId": 30007, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30007", + "Description": "陆六专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30008, + "Name": "啾啾专属", + "DetailsPageName": "啾啾专属", + "Type": 10, + "RelatedId": 30008, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30008", + "Description": "啾啾专属武器", + "GetMethod": "来源:未知" + }, + { + "Id": 30009, + "Name": "小桂专属", + "DetailsPageName": "小桂专属", + "Type": 10, + "RelatedId": 30009, + "StockType": 4, + "StorageType": 1, + "Transport": false, + "BackpackTransfer": false, + "SuperpositionMax": 1, + "HasLimit": -1, + "AbleThrow": false, + "Gift": false, + "Favorability": 0, + "Track": false, + "Grade": 3, + "TreasureBowl": false, + "Icon": "Item_Icon_30009", + "Description": "小桂专属武器", + "GetMethod": "来源:未知" + } +] \ No newline at end of file diff --git a/src/api/config/ArtResourcesConfigCategory.json b/src/api/config/ArtResourcesConfigCategory.json new file mode 100644 index 0000000..d297e17 --- /dev/null +++ b/src/api/config/ArtResourcesConfigCategory.json @@ -0,0 +1,508 @@ +[ + { + "Id": 1, + "ParentId": 1, + "Shape": "Resource_1_1", + "SeasonShape": [ + "Resource_1_1", + "Resource_1_1", + "Resource_1_1", + "Resource_1_1" + ] + }, + { + "Id": 2, + "ParentId": 1, + "Shape": "Resource_1_2", + "SeasonShape": [ + "Resource_1_2", + "Resource_1_2", + "Resource_1_2", + "Resource_1_2" + ] + }, + { + "Id": 3, + "ParentId": 1, + "Shape": "Resource_1_3", + "SeasonShape": [ + "Resource_1_3", + "Resource_1_3", + "Resource_1_3", + "Resource_1_3" + ] + }, + { + "Id": 4, + "ParentId": 1, + "Shape": "Resource_1_4", + "SeasonShape": [ + "Resource_1_4", + "Resource_1_4", + "Resource_1_4", + "Resource_1_4" + ] + }, + { + "Id": 5, + "ParentId": 3, + "Shape": "Resource_3_1", + "SeasonShape": [ + "Resource_3_1", + "Resource_3_1", + "Resource_3_1", + "Resource_3_1" + ] + }, + { + "Id": 6, + "ParentId": 3, + "Shape": "Resource_3_2", + "SeasonShape": [ + "Resource_3_2", + "Resource_3_2", + "Resource_3_2", + "Resource_3_2" + ] + }, + { + "Id": 7, + "ParentId": 3, + "Shape": "Resource_3_3", + "SeasonShape": [ + "Resource_3_3", + "Resource_3_3", + "Resource_3_3", + "Resource_3_3" + ] + }, + { + "Id": 8, + "ParentId": 4, + "Shape": "Resource_4_1", + "SeasonShape": [ + "Resource_4_1", + "Resource_4_1", + "Resource_4_1", + "Resource_4_1" + ] + }, + { + "Id": 9, + "ParentId": 4, + "Shape": "Resource_4_2", + "SeasonShape": [ + "Resource_4_2", + "Resource_4_2", + "Resource_4_2", + "Resource_4_2" + ] + }, + { + "Id": 10, + "ParentId": 4, + "Shape": "Resource_4_3", + "SeasonShape": [ + "Resource_4_3", + "Resource_4_3", + "Resource_4_3", + "Resource_4_3" + ] + }, + { + "Id": 11, + "ParentId": 5, + "Shape": "Resource_5_1", + "SeasonShape": [ + "Resource_5_1", + "Resource_5_1", + "Resource_5_1", + "Resource_5_1" + ] + }, + { + "Id": 12, + "ParentId": 2, + "Shape": "Resource_2_1", + "SeasonShape": [ + "Resource_2_1", + "Resource_2_1", + "Resource_2_1", + "Resource_2_1" + ] + }, + { + "Id": 13, + "ParentId": 6, + "Shape": "Resource_6_1", + "SeasonShape": [ + "Resource_6_1", + "Resource_6_1", + "Resource_6_1", + "Resource_6_1" + ] + }, + { + "Id": 14, + "ParentId": 7, + "Shape": "Resource_7_1", + "SeasonShape": [ + "Resource_7_1", + "Resource_7_1", + "Resource_7_1", + "Resource_7_1" + ] + }, + { + "Id": 15, + "ParentId": 11, + "Shape": "Resource_11_1", + "SeasonShape": [ + "Resource_11_1_a", + "Resource_11_1_b", + "Resource_11_1_b", + "Resource_11_1_d" + ] + }, + { + "Id": 18, + "ParentId": 8, + "Shape": "Resource_8_1", + "SeasonShape": [ + "Resource_8_1", + "Resource_8_1", + "Resource_8_1", + "Resource_8_1" + ] + }, + { + "Id": 19, + "ParentId": 8, + "Shape": "Resource_8_2", + "SeasonShape": [ + "Resource_8_2", + "Resource_8_2", + "Resource_8_2", + "Resource_8_2" + ] + }, + { + "Id": 21, + "ParentId": 18, + "Shape": "Resource_18_1", + "SeasonShape": [ + "Resource_18_1", + "Resource_18_1", + "Resource_18_1", + "Resource_18_1" + ] + }, + { + "Id": 22, + "ParentId": 18, + "Shape": "Resource_18_2", + "SeasonShape": [ + "Resource_18_2", + "Resource_18_2", + "Resource_18_2", + "Resource_18_2" + ] + }, + { + "Id": 23, + "ParentId": 9, + "Shape": "Resource_9_1", + "SeasonShape": [ + "Resource_9_1", + "Resource_9_1", + "Resource_9_1", + "Resource_9_1" + ] + }, + { + "Id": 24, + "ParentId": 9, + "Shape": "Resource_9_2", + "SeasonShape": [ + "Resource_9_2", + "Resource_9_2", + "Resource_9_2", + "Resource_9_2" + ] + }, + { + "Id": 25, + "ParentId": 12, + "Shape": "Resource_12_1", + "SeasonShape": [ + "Resource_12_1", + "Resource_12_1", + "Resource_12_1", + "Resource_12_1" + ] + }, + { + "Id": 28, + "ParentId": 13, + "Shape": "Resource_13_1", + "SeasonShape": [ + "Resource_13_1", + "Resource_13_1", + "Resource_13_1", + "Resource_13_1" + ] + }, + { + "Id": 30, + "ParentId": 14, + "Shape": "Resource_14_1", + "SeasonShape": [ + "Resource_14_1", + "Resource_14_1", + "Resource_14_1", + "Resource_14_1" + ] + }, + { + "Id": 34, + "ParentId": 20, + "Shape": "Resource_20_1", + "SeasonShape": [ + "Resource_20_1", + "Resource_20_1", + "Resource_20_1", + "Resource_20_1" + ] + }, + { + "Id": 35, + "ParentId": 20, + "Shape": "Resource_20_2", + "SeasonShape": [ + "Resource_20_2", + "Resource_20_2", + "Resource_20_2", + "Resource_20_2" + ] + }, + { + "Id": 36, + "ParentId": 21, + "Shape": "Resource_21_1", + "SeasonShape": [ + "Resource_21_1", + "Resource_21_1", + "Resource_21_1", + "Resource_21_1" + ] + }, + { + "Id": 37, + "ParentId": 21, + "Shape": "Resource_21_2", + "SeasonShape": [ + "Resource_21_2", + "Resource_21_2", + "Resource_21_2", + "Resource_21_2" + ] + }, + { + "Id": 38, + "ParentId": 22, + "Shape": "Resource_22_1", + "SeasonShape": [ + "Resource_22_1", + "Resource_22_1", + "Resource_22_1", + "Resource_22_1" + ] + }, + { + "Id": 39, + "ParentId": 22, + "Shape": "Resource_22_2", + "SeasonShape": [ + "Resource_22_2", + "Resource_22_2", + "Resource_22_2", + "Resource_22_2" + ] + }, + { + "Id": 40, + "ParentId": 17, + "Shape": "Resource_17_1", + "SeasonShape": [ + "Resource_17_1", + "Resource_17_1", + "Resource_17_1", + "Resource_17_1" + ] + }, + { + "Id": 41, + "ParentId": 200, + "Shape": "Resource_200_1", + "SeasonShape": [ + "Resource_200_1", + "Resource_200_1", + "Resource_200_1", + "Resource_200_1" + ] + }, + { + "Id": 42, + "ParentId": 206, + "Shape": "Resource_206_1", + "SeasonShape": [ + "Resource_206_1", + "Resource_206_1", + "Resource_206_1", + "Resource_206_1" + ] + }, + { + "Id": 43, + "ParentId": 205, + "Shape": "Resource_205_1", + "SeasonShape": [ + "Resource_205_1", + "Resource_205_1", + "Resource_205_1", + "Resource_205_1" + ] + }, + { + "Id": 44, + "ParentId": 19, + "Shape": "Resource_19_1", + "SeasonShape": [ + "Resource_19_1", + "Resource_19_1", + "Resource_19_1", + "Resource_19_1" + ] + }, + { + "Id": 45, + "ParentId": 19, + "Shape": "Resource_19_2", + "SeasonShape": [ + "Resource_19_2", + "Resource_19_2", + "Resource_19_2", + "Resource_19_2" + ] + }, + { + "Id": 46, + "ParentId": 23, + "Shape": "Resource_1_1", + "SeasonShape": [ + "Resource_1_1", + "Resource_1_1", + "Resource_1_1", + "Resource_1_1" + ] + }, + { + "Id": 47, + "ParentId": 23, + "Shape": "Resource_1_2", + "SeasonShape": [ + "Resource_1_2", + "Resource_1_2", + "Resource_1_2", + "Resource_1_2" + ] + }, + { + "Id": 48, + "ParentId": 23, + "Shape": "Resource_1_3", + "SeasonShape": [ + "Resource_1_3", + "Resource_1_3", + "Resource_1_3", + "Resource_1_3" + ] + }, + { + "Id": 49, + "ParentId": 23, + "Shape": "Resource_1_4", + "SeasonShape": [ + "Resource_1_4", + "Resource_1_4", + "Resource_1_4", + "Resource_1_4" + ] + }, + { + "Id": 50, + "ParentId": 24, + "Shape": "Resource_24_1", + "SeasonShape": [ + "Resource_24_1", + "Resource_24_1", + "Resource_24_1", + "Resource_24_1" + ] + }, + { + "Id": 51, + "ParentId": 25, + "Shape": "Resource_25_1", + "SeasonShape": [ + "Resource_25_1", + "Resource_25_1", + "Resource_25_1", + "Resource_25_1" + ] + }, + { + "Id": 52, + "ParentId": 27, + "Shape": "Resource_27_1", + "SeasonShape": [ + "Resource_27_1_a", + "Resource_27_1_a", + "Resource_27_1", + "Resource_27_1" + ] + }, + { + "Id": 53, + "ParentId": 16, + "Shape": "Resource_16_1", + "SeasonShape": [ + "Resource_16_1", + "Resource_16_1", + "Resource_16_1", + "Resource_16_1" + ] + }, + { + "Id": 55, + "ParentId": 32, + "Shape": "Resource_32_1", + "SeasonShape": [ + "Resource_32_1", + "Resource_32_1", + "Resource_32_1", + "Resource_32_1" + ] + }, + { + "Id": 57, + "ParentId": 31, + "Shape": "Resource_31_1", + "SeasonShape": [ + "Resource_31_1", + "Resource_31_1", + "Resource_31_1", + "Resource_31_1" + ] + } +] \ No newline at end of file diff --git a/src/api/config/AttributesConfigCategory.json b/src/api/config/AttributesConfigCategory.json new file mode 100644 index 0000000..935f407 --- /dev/null +++ b/src/api/config/AttributesConfigCategory.json @@ -0,0 +1,1127 @@ +[ + { + "Id": 1001, + "Name": "劳力", + "Field": "Labor", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1002, + "Name": "智慧", + "Field": "Wisdom", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1100, + "Name": "小麦增产", + "Field": "WheatProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1101, + "Name": "水稻增产", + "Field": "RiceProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1102, + "Name": "大豆增产", + "Field": "SoybeansProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1103, + "Name": "白菜增产", + "Field": "CabbageProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1104, + "Name": "糯米增产", + "Field": "StickyRiceProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1105, + "Name": "萝卜增产", + "Field": "RadishProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1106, + "Name": "冬瓜增产", + "Field": "WinterMelonProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1107, + "Name": "南瓜增产", + "Field": "PumpkinProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1108, + "Name": "食物增产", + "Field": "FoodProduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1109, + "Name": "耐久损耗", + "Field": "DurableDamage", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1110, + "Name": "制作时间", + "Field": "ManufactureTime", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1114, + "Name": "全劳作收益", + "Field": "Work", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1300, + "Name": "体魄等级", + "Field": "BodySoulLv", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1301, + "Name": "经验", + "Field": "Exp", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1302, + "Name": "阅历", + "Field": "Yueli", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1401, + "Name": "生命值", + "Field": "HP", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1402, + "Name": "生命", + "Field": "MaxHp", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1403, + "Name": "攻击", + "Field": "ATK", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1404, + "Name": "防御", + "Field": "DEF", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1405, + "Name": "能量值", + "Field": "MP", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1406, + "Name": "能量上限", + "Field": "MPMax", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1407, + "Name": "能量消耗", + "Field": "MPCost", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1408, + "Name": "移速", + "Field": "MoveSpeed", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1409, + "Name": "攻速", + "Field": "AttackSpeed", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1410, + "Name": "暴击伤害", + "Field": "CriticalDamage", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1411, + "Name": "暴击率", + "Field": "Crit", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1412, + "Name": "命中", + "Field": "Hit", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1413, + "Name": "闪避", + "Field": "Dodge", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1414, + "Name": "生命加成", + "Field": "HPGrow", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1415, + "Name": "防御加成", + "Field": "DEFGrow", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1416, + "Name": "攻击加成", + "Field": "ATKGrow", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1417, + "Name": "攻速加成", + "Field": "WSPGrow", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1418, + "Name": "生命恢复", + "Field": "HpRecovery", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1421, + "Name": "反弹伤害", + "Field": "DamageRebound", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1422, + "Name": "能量恢复", + "Field": "MPRecover", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1423, + "Name": "吸血", + "Field": "SuckBlood", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1424, + "Name": "仇恨系数", + "Field": "Hate", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1425, + "Name": "普通目标", + "Field": "TargetNum", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1426, + "Name": "技能CD", + "Field": "SkillCD", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1427, + "Name": "攻击回血", + "Field": "AttackBackBlood", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1428, + "Name": "伤害累计", + "Field": "CumulativeDamage", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1429, + "Name": "命中率", + "Field": "HitRate", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1430, + "Name": "闪避率", + "Field": "DodgeRate", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1432, + "Name": "增伤", + "Field": "IncreaseDamage", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1433, + "Name": "免伤", + "Field": "DamageReduction", + "IsFloat": true, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 2 + }, + { + "Id": 1434, + "Name": "自身受到治疗", + "Field": "BeTreated", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1435, + "Name": "仇恨值", + "Field": "HateValue", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1436, + "Name": "穿透方向", + "Field": "PenetrationDirection", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1437, + "Name": "受到伤害", + "Field": "BeHurt", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 1438, + "Name": "吸收伤害", + "Field": "AbsorbDamage", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 1439, + "Name": "治疗效果", + "Field": "TreatmentEffect", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 2000, + "Name": "攻击下限", + "Field": "ATKMin", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2001, + "Name": "攻击上限", + "Field": "ATKMax", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2002, + "Name": "武器伤害", + "Field": "WeaponDamage", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2003, + "Name": "火抗性", + "Field": "FireResistance", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2004, + "Name": "雷抗性", + "Field": "ThunderResistance", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2005, + "Name": "毒抗性", + "Field": "PoisonResistance", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2006, + "Name": "冰抗性", + "Field": "IceResistance", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2007, + "Name": "建筑名称", + "Field": "BuildingName", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2008, + "Name": "耐久", + "Field": "Durable", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 2009, + "Name": "体量", + "Field": "Volume", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 2010, + "Name": "交互人数", + "Field": "Worker", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2011, + "Name": "资源名称", + "Field": "ResourceName", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2012, + "Name": "采集次数", + "Field": "Collection_Num", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2013, + "Name": "基础产出", + "Field": "BaseOutput", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2014, + "Name": "解锁条件", + "Field": "UnlockCondition", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2015, + "Name": "铲除性", + "Field": "RootOut", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2016, + "Name": "材料类型", + "Field": "MaterialType", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2017, + "Name": "成长时间", + "Field": "GrowthTime", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2018, + "Name": "幼苗编号", + "Field": "SaplingId", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 2019, + "Name": "统帅力", + "Field": "Domination", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3001, + "Name": "人口", + "Field": "Population", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3002, + "Name": "时间", + "Field": "Time", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3003, + "Name": "季节", + "Field": "Season", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3004, + "Name": "规模", + "Field": "Scale", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3005, + "Name": "繁荣", + "Field": "Prosperity", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3006, + "Name": "食物", + "Field": "Food", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3007, + "Name": "铜钱", + "Field": "Copper", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3008, + "Name": "金元宝", + "Field": "GoldIngot", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3009, + "Name": "日夜", + "Field": "Day_Night", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3010, + "Name": "凝时", + "Field": "FrozenTime", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3100, + "Name": "人物姓名", + "Field": "Name", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3101, + "Name": "年龄", + "Field": "Age", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3102, + "Name": "性别", + "Field": "Gender", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3103, + "Name": "寿命", + "Field": "LifeMax", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3104, + "Name": "体质", + "Field": "Physique", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3105, + "Name": "寿命经验", + "Field": "LifeExp", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3106, + "Name": "体质经验", + "Field": "PhysiqueExp", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3107, + "Name": "劳力经验", + "Field": "LaborExp", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3108, + "Name": "智慧经验", + "Field": "WisdomExp", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3109, + "Name": "内疾减免", + "Field": "IllnessReduce", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3110, + "Name": "好感度", + "Field": "Impression", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3111, + "Name": "外伤值", + "Field": "Injury", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3112, + "Name": "内疾值", + "Field": "Illness", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3113, + "Name": "采集收益", + "Field": "CollectionIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3114, + "Name": "砍伐收益", + "Field": "LoggingIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3115, + "Name": "挖掘收益", + "Field": "MiningIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3116, + "Name": "捕鱼收益", + "Field": "FishingIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3117, + "Name": "建造收益", + "Field": "ConstructionIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3118, + "Name": "农活收益", + "Field": "FarmIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3119, + "Name": "打猎收益", + "Field": "HuntingIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3120, + "Name": "科研收益", + "Field": "ScientificIncome", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3121, + "Name": "制作优质药品", + "Field": "Pharmacist", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3122, + "Name": "制作优质食物", + "Field": "Chef", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3123, + "Name": "寿命经验获取", + "Field": "LifeExpObtain", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 3124, + "Name": "体质经验", + "Field": "PhysiqueExpObtain", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3125, + "Name": "劳力经验", + "Field": "LaborExpObtain", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3126, + "Name": "智慧经验", + "Field": "WisdomExpObtain", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3127, + "Name": "伤疾减免", + "Field": "DiseaseDeduction", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 3200, + "Name": "建筑耐久恢复", + "Field": "DurableRecover", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": true, + "ShowType": 1 + }, + { + "Id": 4000, + "Name": "凝时获取间隔", + "Field": "FrozenTimeGetCD", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 4001, + "Name": "建造速度", + "Field": "ConstructionSpeed", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 2 + }, + { + "Id": 4002, + "Name": "不死树庇护数量", + "Field": "EgisCount", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 4003, + "Name": "修理耗材数", + "Field": "RepairRequire", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 2 + }, + { + "Id": 4004, + "Name": "神秘商人货物栏", + "Field": "MysteryMerchantSlotCount", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 4005, + "Name": "不死树施肥次数", + "Field": "FertilizationCount", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 4006, + "Name": "幼苗成长时间", + "Field": "SeedlingGrowthTime", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 2 + }, + { + "Id": 4007, + "Name": "居所容纳人数增加", + "Field": "HouseCapacity", + "IsFloat": false, + "IsNumeric": true, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 9995, + "Name": "给攻击方上buff", + "Field": "AtkerInvokeBuff", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 9996, + "Name": "替换技能", + "Field": "ReplaceSkill", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 9997, + "Name": "调用技能", + "Field": "InvokeSkill", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 9998, + "Name": "给自己上BUFF", + "Field": "SelfInvokeBuff", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + }, + { + "Id": 9999, + "Name": "给目标上BUFF", + "Field": "TargetInvokeBuff", + "IsFloat": false, + "IsNumeric": false, + "ChangeSpecialEffects": false, + "ShowType": 1 + } +] \ No newline at end of file diff --git a/src/api/config/BazaarHighPriceItemGroupConfigCategory.json b/src/api/config/BazaarHighPriceItemGroupConfigCategory.json new file mode 100644 index 0000000..86e244f --- /dev/null +++ b/src/api/config/BazaarHighPriceItemGroupConfigCategory.json @@ -0,0 +1,288 @@ +[ + { + "Id": 1, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 802, + "Num": 5000, + "CurrencyType": 1, + "Price": [ + 7, + 20 + ] + }, + { + "Id": 2, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 807, + "Num": 5000, + "CurrencyType": 1, + "Price": [ + 7, + 20 + ] + }, + { + "Id": 3, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 837, + "Num": 4000, + "CurrencyType": 1, + "Price": [ + 10, + 25 + ] + }, + { + "Id": 4, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 838, + "Num": 3125, + "CurrencyType": 1, + "Price": [ + 10, + 32 + ] + }, + { + "Id": 5, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 839, + "Num": 2500, + "CurrencyType": 1, + "Price": [ + 20, + 40 + ] + }, + { + "Id": 6, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 851, + "Num": 250, + "CurrencyType": 1, + "Price": [ + 250, + 400 + ] + }, + { + "Id": 7, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 105, + "Num": 6250, + "CurrencyType": 1, + "Price": [ + 6, + 16 + ] + }, + { + "Id": 8, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 803, + "Num": 3125, + "CurrencyType": 1, + "Price": [ + 10, + 32 + ] + }, + { + "Id": 9, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 808, + "Num": 3125, + "CurrencyType": 1, + "Price": [ + 10, + 32 + ] + }, + { + "Id": 10, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 106, + "Num": 3125, + "CurrencyType": 1, + "Price": [ + 20, + 32 + ] + }, + { + "Id": 11, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 853, + "Num": 250, + "CurrencyType": 1, + "Price": [ + 250, + 400 + ] + }, + { + "Id": 12, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 852, + "Num": 200, + "CurrencyType": 1, + "Price": [ + 350, + 500 + ] + }, + { + "Id": 13, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 3, + "Num": 6250, + "CurrencyType": 1, + "Price": [ + 2, + 16 + ] + }, + { + "Id": 14, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 859, + "Num": 315, + "CurrencyType": 1, + "Price": [ + 180, + 320 + ] + }, + { + "Id": 15, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 3, + "ItemId": 804, + "Num": 2500, + "CurrencyType": 1, + "Price": [ + 20, + 40 + ] + }, + { + "Id": 16, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 3, + "ItemId": 809, + "Num": 2500, + "CurrencyType": 1, + "Price": [ + 20, + 40 + ] + }, + { + "Id": 17, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 826, + "Num": 4000, + "CurrencyType": 1, + "Price": [ + 10, + 25 + ] + }, + { + "Id": 18, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 4, + "ItemId": 841, + "Num": 1000, + "CurrencyType": 1, + "Price": [ + 60, + 100 + ] + }, + { + "Id": 19, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 6, + "ItemId": 810, + "Num": 2000, + "CurrencyType": 1, + "Price": [ + 25, + 50 + ] + }, + { + "Id": 20, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 6, + "ItemId": 805, + "Num": 2000, + "CurrencyType": 1, + "Price": [ + 25, + 50 + ] + }, + { + "Id": 21, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 4, + "ItemId": 827, + "Num": 2000, + "CurrencyType": 1, + "Price": [ + 10, + 50 + ] + }, + { + "Id": 22, + "GroupId": 1, + "Weight": 10, + "UnlockDay": 1, + "ItemId": 860, + "Num": 600, + "CurrencyType": 1, + "Price": [ + 90, + 120 + ] + } +] \ No newline at end of file diff --git a/src/api/config/BeastTideConfigCategory.json b/src/api/config/BeastTideConfigCategory.json new file mode 100644 index 0000000..2334a9c --- /dev/null +++ b/src/api/config/BeastTideConfigCategory.json @@ -0,0 +1,752 @@ +[ + { + "Id": 1, + "Challenge": 10001, + "ChallengeAward": 2001 + }, + { + "Id": 2, + "Challenge": 10002, + "ChallengeAward": 2002 + }, + { + "Id": 3, + "Challenge": 10003, + "ChallengeAward": 2003 + }, + { + "Id": 4, + "Challenge": 10004, + "ChallengeAward": 2004 + }, + { + "Id": 5, + "Challenge": 10005, + "ChallengeAward": 2005 + }, + { + "Id": 6, + "Challenge": 10006, + "ChallengeAward": 2006 + }, + { + "Id": 7, + "Challenge": 10007, + "ChallengeAward": 2007 + }, + { + "Id": 8, + "Challenge": 10008, + "ChallengeAward": 2008 + }, + { + "Id": 9, + "Challenge": 10009, + "ChallengeAward": 2009 + }, + { + "Id": 10, + "Challenge": 10010, + "ChallengeAward": 2010 + }, + { + "Id": 11, + "Challenge": 10011, + "ChallengeAward": 2011 + }, + { + "Id": 12, + "Challenge": 10012, + "ChallengeAward": 2012 + }, + { + "Id": 13, + "Challenge": 10013, + "ChallengeAward": 2013 + }, + { + "Id": 14, + "Challenge": 10014, + "ChallengeAward": 2014 + }, + { + "Id": 15, + "Challenge": 10015, + "ChallengeAward": 2015 + }, + { + "Id": 16, + "Challenge": 10016, + "ChallengeAward": 2016 + }, + { + "Id": 17, + "Challenge": 10017, + "ChallengeAward": 2017 + }, + { + "Id": 18, + "Challenge": 10018, + "ChallengeAward": 2018 + }, + { + "Id": 19, + "Challenge": 10019, + "ChallengeAward": 2019 + }, + { + "Id": 20, + "Challenge": 10020, + "ChallengeAward": 2020 + }, + { + "Id": 21, + "Challenge": 10021, + "ChallengeAward": 2021 + }, + { + "Id": 22, + "Challenge": 10022, + "ChallengeAward": 2022 + }, + { + "Id": 23, + "Challenge": 10023, + "ChallengeAward": 2023 + }, + { + "Id": 24, + "Challenge": 10024, + "ChallengeAward": 2024 + }, + { + "Id": 25, + "Challenge": 10025, + "ChallengeAward": 2025 + }, + { + "Id": 26, + "Challenge": 10026, + "ChallengeAward": 2026 + }, + { + "Id": 27, + "Challenge": 10027, + "ChallengeAward": 2027 + }, + { + "Id": 28, + "Challenge": 10028, + "ChallengeAward": 2028 + }, + { + "Id": 29, + "Challenge": 10029, + "ChallengeAward": 2029 + }, + { + "Id": 30, + "Challenge": 10030, + "ChallengeAward": 2030 + }, + { + "Id": 31, + "Challenge": 10031, + "ChallengeAward": 2031 + }, + { + "Id": 32, + 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"Id": 149, + "Challenge": 10149, + "ChallengeAward": 2149 + }, + { + "Id": 150, + "Challenge": 10150, + "ChallengeAward": 2150 + } +] \ No newline at end of file diff --git a/src/api/config/BehaviourEventConfigCategory.json b/src/api/config/BehaviourEventConfigCategory.json new file mode 100644 index 0000000..cd081fa --- /dev/null +++ b/src/api/config/BehaviourEventConfigCategory.json @@ -0,0 +1,173 @@ +[ + { + "Id": 1, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "一只青蛙一张嘴,两只眼睛四条腿" + }, + { + "Id": 2, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "啊啊?谁在叫我" + }, + { + "Id": 3, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "阿巴……阿巴阿巴……" + }, + { + "Id": 4, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "突然间停下了手头的劳作,呆呆地望着天空……" + }, + { + "Id": 5, + "GroupId": 1001, + "EventName": "偷懒", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "休息一下" + }, + { + "Id": 6, + "GroupId": 1001, + "EventName": "偷懒", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "肱二头肌略酸,稍微休息一下" + }, + { + "Id": 7, + "GroupId": 1001, + "EventName": "全神贯注", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "在山谷里干活是全世界最有意义的事!" + }, + { + "Id": 8, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "因为有一群蚂蚁路过,因此停下了手里的动作" + }, + { + "Id": 9, + "GroupId": 1001, + "EventName": "辛勤劳作", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "在劳作中挥洒汗水" + }, + { + "Id": 11, + "GroupId": 1002, + "EventName": "小动物路过", + "Weight": 1, + "DropGroup": 202, + "InjuryValue": 0, + "Description": "飞过一只喜鹊,留下一个浆果,谢谢喜鹊!" + }, + { + "Id": 12, + "GroupId": 1003, + "EventName": "采集外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 3, + "Description": "采集时大意了,造成5点外伤" + }, + { + "Id": 13, + "GroupId": 1004, + "EventName": "砍伐外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 3, + "Description": "砍伐时大意了,造成8点外伤" + }, + { + "Id": 14, + "GroupId": 1005, + "EventName": "挖掘外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 3, + "Description": "挖掘时大意了,造成8点外伤" + }, + { + "Id": 15, + "GroupId": 1006, + "EventName": "建造外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 3, + "Description": "建造时大意了,造成8点外伤" + }, + { + "Id": 16, + "GroupId": 1007, + "EventName": "农活外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 2, + "Description": "在农田干活时大意了,造成5点外伤" + }, + { + "Id": 17, + "GroupId": 1008, + "EventName": "打猎外伤", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 3, + "Description": "打猎时大意了,造成8点外伤" + }, + { + "Id": 18, + "GroupId": 1001, + "EventName": "诗兴大发", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "啊!此中有真意,欲辨已忘言" + }, + { + "Id": 19, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "想想今天晚上吃什么" + }, + { + "Id": 20, + "GroupId": 1001, + "EventName": "走神", + "Weight": 1, + "DropGroup": 0, + "InjuryValue": 0, + "Description": "有点累了" + } +] \ No newline at end of file diff --git a/src/api/config/BehaviourTypeConfigCategory.json b/src/api/config/BehaviourTypeConfigCategory.json new file mode 100644 index 0000000..bbc15e1 --- /dev/null +++ b/src/api/config/BehaviourTypeConfigCategory.json @@ -0,0 +1,100 @@ +[ + { + "Id": 1, + "BehaviourType": 1, + "BehaviourName": "采集", + "InjuryProbability": 1, + "BehaviourEventId1": 1003, + "DistractedProbability": 5, + "BehaviourEventId2": 1001, + "SpecialItemProbability": 3, + "BehaviourEventId3": 1001, + "OtherProbability": 2, + "BehaviourEventId4": 1002, + "Sound": "Sound_Behaviour_1" + }, + { + "Id": 2, + "BehaviourType": 2, + "BehaviourName": "砍伐", + "InjuryProbability": 2, + "BehaviourEventId1": 1004, + "DistractedProbability": 5, + "BehaviourEventId2": 1001, + 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new file mode 100644 index 0000000..3d3decd --- /dev/null +++ b/src/api/config/ClauseConfigCategory.json @@ -0,0 +1,29 @@ +[ + { + "Id": 1, + "ClauseType": 1, + "Name": "二维塔游戏用户服务协议", + "JumpType": 1, + "Url": "", + "Content": "更新并生效时间:2025年1月3日\n\n欢迎选择厦门二维塔网络科技有限公司及其他合作运营主体(以下简称“二维塔”)提供的网络游戏!\n 二维塔公司将遵循国家对网络游戏管理的相关规定,提倡“保护未成年人健康,创建绿色网游环境”的口号,努力为用户提供更优质的服务。\n 用户在反馈信息时,请填写真实的信息,以便更好地体验二维塔公司提供的二维塔游戏服务。\n\n[b]重要须知:[/b]\n\n 一、用户在使用二维塔公司提供的移动端游戏软件(以下简称“二维塔游戏软件”)及相关各项服务(以下简称“二维塔游戏服务”)之前,请仔细阅读本协议的各项条款。[color=#D43C3C]二维塔公司特别提醒用户认真阅读本协议中免除或者限制二维塔公司责任的条款(该等条款通常含有“不负任何责任”、“无义务”等词汇)和其它限制用户权利的条款(该等条款通常含有“不得”等词汇),这些条款应在中国法律所允许的范围内最大程度地适用。[/color]\n\n二、如用户不同意本协议的任何条款,请不要安装、使用二维塔公司游戏软件或者二维塔游戏服务。用户一旦点击“接受”并安装二维塔游戏软件,或者注册、开始使用及/或继续使用二维塔游戏软件或二维塔游戏服务,即视为用户已阅读并同意接受本协议中的全部条款。此后用户不得以未阅读、未同意本协议内容或类似理由提出任何形式的抗辩。\n \n[color=#D43C3C]三、用户须符合:(1)须年满18周岁;或(2)不满18周岁但年满16周岁且以自己的劳动收入作为主要生活来源。如果用户属于第(2)种情形的,需在监护人陪同下阅读本协议,并在取得监护人同意后,方可安装、使用二维塔游戏软件及相关各项二维塔游戏服务。[/color]\n\n四、本协议的订立、履行、解释及争议的解决均适用中华人民共和国法律并排除其他一切冲突法的使用。\n\n[color=#D43C3C]五、如双方就本协议内容或其执行发生任何争议(包括但不限于合同或者其他财产权益纠纷),双方应友好协商解决;协商不成时,双方同意交由厦门二维塔网络科技有限公司所在地有管辖权的人民法院管辖。[/color]\n\n[color=#D43C3C]第一条 协议签署方[/color]\n 本协议在如下双方之间签署:\n 1、二维塔公司:即厦门二维塔网络科技有限公司及其他合作运营主体,二维塔公司有权通过自有的网站和平台、合作方的网站和平台向用户提供二维塔游戏软件及二维塔游戏服务。\n 2、用户:指通过二维塔公司提供的合法途径,获得二维塔游戏软件的非商业使用授权而安装、使用二维塔游戏软件或接受二维塔游戏服务的自然人。\n\n第二条 定义或说\n 如无相反说明,以下词语具有如下含义:\n 1、二维塔游戏软件:指二维塔公司提供的移动端游戏软件(包括任何可在移动智能设备上操作的适配版本)以及与该等移动端游戏相关的更新、升级、补丁、资料片等。该软件包括服务器端程序、客户端程序、美术作品(界面图形、场景设计、人物造型、骑宠、武器或道具的外观等)、文字作品(游戏对白、旁白、描述性文字、策划案等)、音乐作品(游戏音效等)并可能包括相关网络服务器、网站(包括但不限于游戏官方网站,官方论坛)、电子媒体、印刷材料或电子文档等。\n 2、二维塔游戏服务:指二维塔公司向用户提供的,与前述二维塔游戏软件相关的各项在线运营服务。\n 3、增值服务代用币:是二维塔公司为满足用户在二维塔游戏服务中的正常交易、交流需求而设计的一种虚拟道具,通过人民币兑换、活动赠送等途径获得,用户可以用于换取游戏中指定的各类增值服务,仅限于在某一二维塔游戏中使用和流通,不得在二维塔游戏之间进行流通。\n\n第三条 知识产权声明\n 1、二维塔公司依法享有二维塔游戏软件及二维塔游戏服务的一切合法权益或合法授权(包括但不限于计算机软件著作权、美术作品著作权和专利权等知识产权、二维塔游戏软件运营权)。\n 2、二维塔游戏软件及二维塔游戏服务所体现的“二维塔游戏”、二维塔游戏软件名称等二维塔公司、合作方在具体服务过程中使用的用以标识二维塔游戏软件及二维塔游戏服务来源的文字、图形、文字及图形组合,均属于二维塔公司及/或其关联公司、合作方在中国及/或其他国家/地区的商标或注册商标。用户未经事先书面授权不得擅自使用,否则二维塔公司有权立即终止向用户提供二维塔游戏软件及二维塔游戏服务,并依法追究法律责任,要求赔偿损失。\n 3、二维塔游戏软件及二维塔游戏服务可能涉及第三方知识产权,如该等第三方对用户在二维塔游戏服务中使用该等知识产权有要求的,二维塔公司将以适当的方式向用户告知该等要求,用户应当遵守。\n 4、本协议未明确授予用户的权利均由二维塔公司保留。\n\n第四条 二维塔游戏软件使用许可与限制\n [color=#D43C3C]1、在用户同意接受本协议全部条款的前提下,二维塔公司同意授予用户个人的、非商业使用性质的、可撤销的、可变更的、非专有的、不可转让和不可转授权的使用二维塔游戏软件及二维塔游戏服务的权利。[/color] 用户仅可在授权范围内将二维塔游戏软件安装在供个人使用的移动智能设备上,并以二维塔公司指定的方式运行二维塔游戏软件的一份副本并享用二维塔公司提供的服务。\n 如用户有需要在个人使用的范围以外使用二维塔游戏软件及服务或者将二维塔游戏软件与服务用于任何商业用途,则用户应与二维塔公司联系并获得二维塔公司另行书面授权。任何未经二维塔公司许可的安装、使用、访问、显示、运行、商业使用、营利等行为均属于违反本协议。\n [color=#D43C3C] 2、除非本协议另有规定,否则,未经二维塔公司事先书面同意,用户不得实施下列行为(无论是营利的还是非营利的):[/color] \n (1)复制、翻录、翻译、注释、整理、汇编、改编、演绎、反编译(de-compile)、反汇编(disassemble)、传播和陈列二维塔游戏软件的程序、使用手册和其它图文音像资料的全部或部分内容,或对二维塔游戏软件的任何功能或程序进行反向工程(reverse engineering)。\n (2)公开展示和播放二维塔游戏软件、二维塔游戏服务的全部或部分内容。\n (3)出租、销售二维塔游戏软件或者利用二维塔游戏软件从事任何营利行为。\n (4)修改或遮盖二维塔游戏软件程序、图像、动画、视频、包装和手册等内容上的二维塔游戏名称、公司标志、商标(或)版权信息、其他知识产权声明等内容。\n (5)故意避开或破坏为保护二维塔游戏软件著作权而采取的技术措施。\n (6)其它违反商标法、著作权法、专利法、计算机软件保护条例和相关法律法规、规章、政策等规范性文件的行为。\n\n第五条 资费政策\n [color=#D43C3C] 1、二维塔公司有权决定二维塔游戏软件及二维塔游戏服务的收费方式和资费标准,二维塔公司有权根据二维塔游戏软件和二维塔游戏服务的不同阶段确定不同的收费方式和资费标准,且二维塔公司有权根据需要对收费方式、资费标准随时进行调整。[/color] \n 具体收费方式、资费标准,包括但不限于二维塔游戏软件的收费标准、游戏虚拟物品的使用权以及增值服务(如有)的具体收费标准等,均由二维塔公司在苹果应用商店(即APP STORE)或其他软件发布渠道、二维塔游戏软件内的道具商城或道具购买界面等游戏模块上颁布。\n [color=#D43C3C] 用户有义务在选择前仔细阅读,一旦用户选择下载收费的二维塔游戏软件、购买相关虚拟物品使用权或者接受相关服务,则表明用户已经充分理解并接受相应的收费方式和资费标准。[/color] \n 2、二维塔公司有权根据需要,在游戏中设立、添加、修改增值服务并发行增值服务代用币。\n [color=#D43C3C] 增值服务代用币通过使用人民币兑换获得,人民币一经兑换成增值服务代用币,则视为人民币已经使用,增值服务代用币不可兑换成人民币;增值服务代用币用于购买相关虚拟道具使用权或者接受相关增值服务。[/color]\n 在以用户购买虚拟物品的使用权或者以接受其他增值服务作为收费项目的情况下,如超出该虚拟物品的有效使用期限或增值服务的有效服务期限(不管用户是否已经实际使用或者享受服务),或者超出有效使用或服务次数,二维塔公司有权采取措施取消用户对上述虚拟物品的使用权或者停止提供增值服务。3、除非本协议另有规定,否则,未经二维塔公司事先书面同意,用户不得实施下列行为(无论是营利的还是非营利的):[color=#D43C3C] 在任何非官方事先认可的第三方充值平台充值(第三方充值平台包括但不限于淘宝网、交易猫网、淘手游网、魔游游网、5173.com中国网络游戏服务网、8868手游交易平台、7881.com)或进行其他交易的相关行为(包括但不限于首充号交易、账号交易、游戏币交易)、代充值、参与非官方认可的充值返利行为。[/color]\n\n第六条 游戏虚拟物品\n [color=#D43C3C] 1、游戏虚拟物品包括但不限于游戏角色、资源、道具(包括但不限于游戏中的武器、坐骑、宠物、装备、服饰等)等,其所有权归二维塔公司,用户只能在合乎法律、法规、规章、政策规定的情况下,根据二维塔公司公布的游戏规则进行使用。[/color]\n 2、游戏中各类虚拟物品,如使用期限无特殊标识的,均默认在游戏运营期内可长期使用,直至二维塔游戏服务终止;如有特殊标识的,其有效使用期或有效使用次数以特殊标识的期限或次数为准,超过有效使用期或超过有效使用次数的,二维塔公司有权不另行通知用户而随时收回其使用权。该有效使用期限或有效使用次数并不因任何原因(包括但不限于二维塔公司、合作方采取处罚措施)而中断、中止。\n\n[color=#D43C3C]第七条 用户账号注册、使用与保管[/color]\n [color=#D43C3C]1、用户账号注册[/color]\n [color=#D43C3C](1)用户承诺以其真实身份注册二维塔公司的二维塔账号或二维塔公司认可的合作方账号,成为二维塔公司或二维塔公司认可的合作方的用户,并以该等账号(二维塔账号和合作方账号以下统称“用户账号”)使用二维塔游戏软件及二维塔游戏服务。用户保证所提供的个人身份资料信息真实、完整、有效,依据法律法规规章政策规定和文化部制定的《网络游戏服务格式化协议必备条款》(以下简称“必备条款”)约定对其所提供的信息承担相应的法律责任。用户同意,以用户提供的真实准确的个人资料作为认定用户与二维塔账号或合作方账号的关联性以及用户身份的唯一证据。\n (2)用户以其真实身份注册成为二维塔公司用户后,需要修改所提供的个人身份资料信息(但身份证件信息不得修改)的,二维塔公司应当及时、有效地为其提供该项服务。\n (3)用户以其真实身份注册成为二维塔公司认可的合作方的用户后,需要修改其向合作方提供的个人身份资料信息的,应按照合作方规定进行操作。[/color]\n [color=#D43C3C]2、用户账号使用与保管[/color]\n [color=#D43C3C](1)根据必备条款的约定,二维塔公司有权审查用户注册二维塔账号时所提供的身份信息是否真实、有效,并应积极地采取技术与管理等合理措施保障用户二维塔账号的安全、有效。\n (2)用户有义务妥善保管其用户账号及密码,并正确、安全地使用其用户账号及密码。任何一方未尽上述义务导致用户账号密码遗失、用户账号被盗等情形而给用户和他人的民事权利造成损害的,应当承担由此产生的法律责任。[/color]\n (3)用户对所持用户账号产生的行为依法享有权利和承担责任。\n (4)用户一旦发现二维塔账号或密码被他人非法使用或有使用异常的情况的,应及时根据二维塔公司公布的处理方式通知二维塔公司。二维塔公司收到通知后有权为了用户权益而采取措施暂停该账号的登录和使用。\n [color=#D43C3C](5)二维塔公司根据用户的通知而采取措施暂停二维塔账号的登录和使用的,二维塔公司应当要求用户提供并核实与其注册身份信息相一致的个人有效身份信息或证明。\n (6)二维塔公司核实用户所提供的个人有效身份信息与所注册的身份信息相一致的,应当及时采取措施暂停用户二维塔账号的登录和使用。\n (7)二维塔公司违反前项(6)的约定,未及时采取措施暂停用户二维塔账号的登录和使用,因此而给用户造成损失的,应当承担其相应的法律责任。\n (8)用户没有提供其个人有效身份证件或者用户提供的个人有效身份证件与所注册的身份信息不一致的,二维塔公司有权拒绝用户上述请求。[/color]\n (9)用户为了维护其合法权益,向二维塔公司提供与所注册的身份信息相一致的个人有效身份信息时,二维塔公司应当为用户提供账号注册人证明、原始注册信息等必要的协助和支持,并根据需要向有关行政机关和司法机关提供相关证据信息资料。\n [color=#D43C3C](10)如用户连续365天没有使用用户账号登陆二维塔游戏,则自第365天当天的24时起,二维塔公司有权采取措施删除二维塔账号以及用户账号在游戏数据库中的任何记录(包括但不限于游戏角色、等级、道具、增值服务代用币、充值记录等数据信息),被删除的数据信息将无法查询、恢复。\n (11)关于合作方账号的具体规定,以合作方公布的具体要求为准。[/color]\n [color=#D43C3C]3、如果用户选择通过“快速游戏”、“游客”或其他类似便捷模式(下称“快速模式”),在未注册用户账号的前提下快速登录游戏的,请用户登入后及时绑定用户账号;如果未绑定用户账号,则一旦用户卸载、重装二维塔游戏软件,或用户的移动智能设备损坏、丢失等导致二维塔游戏软件无法正常启动的,用户在快速模式下的全部游戏数据、充值记录将无法查询、恢复。[/color]\n\n第八条 用户信息保护与搜集\n 1、二维塔公司尊重用户的个人隐私,并对其合理获取的用户个人信息严格保密。用户在接受二维塔公司或合作方提供的服务时,同时理解并同意接受二维塔公司官网公布的《游戏用户隐私保护和个人信息利用政策》(以下简称“隐私政策”)。前述《隐私政策》是本协议的有效组成部分,与本协议具有同等法律效力。二维塔公司要求用户提供与其个人身份有关的信息资料时,应当事先以明确而易见的方式向用户公开其隐私权保护政策和个人信息利用政策,并采取必要措施保护用户的个人信息资料的安全。\n 2、未经用户许可二维塔公司不得向任何第三方提供、公开或共享用户注册资料中的姓名、个人有效身份证件号码、联系方式、家庭住址等个人身份信息,但下列情况除外:\n (1)用户或用户监护人授权二维塔公司披露的;\n (2)有关法律要求二维塔公司披露的;\n (3)司法机关或行政机关基于法定程序要求二维塔公司提供的;\n (4)二维塔公司为了维护自己合法权益而向用户提起诉讼或者仲裁时;\n (5)应用户监护人的合法要求而提供用户个人身份信息时。\n 3、除前述个人信息资料之外,用户同意并接受二维塔公司基于安全、用户体验优化、市场调查、内容分享、数据统计等考虑而搜集及利用用户的其他必要信息,但二维塔公司仅可为履行本协议之目的搜集与利用该等信息。\n\n第九条 二维塔公司的权利和义务\n 1、二维塔公司同意通过移动互联网络,根据本协议约定,为用户提供二维塔游戏服务。\n 2、二维塔公司保存用户增值服务代用币的充值记录,保存期限自用户最后一次充值之日起180日。\n [color=#D43C3C]3、在使用二维塔公司增值服务代用币的过程中,用户有权向二维塔公司要求协助调取增值服务代用币充值记录和转移记录,二维塔公司应当要求用户提供并核实与其注册身份信息相一致的个人有效身份信息,二维塔公司核实用户所提供的个人有效身份信息与所注册的身份信息相一致的,应当予以协助提供。用户没有提供其个人有效身份证件或者用户提供的个人有效身份证件与所注册的身份信息不一致的,二维塔公司有权拒绝用户上述请求。\n 4、二维塔公司保留通过二维塔游戏软件和二维塔游戏服务向用户投放广告(含商业和非商业广告)的权利。\n 5、用户同意以二维塔游戏程序中的监测数据和服务器储存的数据作为判断用户是否有使用外挂程序、脚本等方法进行游戏作弊等不正当游戏行为、违法行为的依据。\n 6、如二维塔公司发现用户数据异常、存在违法、不正当行为、违反本协议或二维塔公司其他规定的行为,二维塔公司有权进行调查(包括但不限于通过与用户进行线上交流、线下交流、自行分析游戏数据),并采取相应措施,包括但不限于:警告;禁言;暂时冻结玩法;永久冻结玩法;暂时禁止登录;永久禁止登录;强制离线;封停账号;删除档案;追究法律责任;解散组织;修改昵称;暂时限制游戏行为;没收不当得利;倒扣数值;暂时停止或终止服务;删除论坛帖子;屏蔽论坛账号。用户无权因此要求二维塔公司承担责任。[/color] \n\n第十条 用户的权利和义务\n 1、用户应自行配备上网的所需设备,包括但不限于移动智能设备(包括但不限于手机、平板电脑)、无线路由器或其他必备上网装置。\n 2、用户自行负担上网所支付的与此服务相关的电话费用、网络使用等费用。\n 3、遵守本协议的约定、游戏公约以及其他二维塔公司公布的规则和制度(包括但不限于用户点击同意的二维塔通行证服务条款、客户服务专区服务条款以及二维塔公司在其官方网站公布的规则等);遵守中华人民共和国相关法律法规(如果用户是中华人民共和国境外的使用者,应遵守所属国家或地区的法律法规)。\n\n[color=#D43C3C]第十一条 不正当游戏行为[/color]\n 1、用户应当自行承担其所发布的信息内容所涉及的责任。特别地,用户不得利用二维塔游戏软件或二维塔游戏服务发布或传播敏感信息和违反国家法律法规、政策的信息,用户设定的游戏角色人物昵称、建立的组织名称等不得含有敏感字符和违反国家法律法规、政策的字符,不得涉及下列内容:\n (1)反对中华人民共和国宪法所确定的基本原则的;\n (2)危害国家安全,泄露国家秘密,颠覆国家政权,破坏国家统一的;\n (3)损害国家荣誉和利益的;\n (4)煽动民族仇恨、民族歧视,破坏民族团结的;\n (5)破坏国家宗教政策,宣扬邪教和封建迷信的;\n (6)散布谣言,扰乱社会秩序,破坏社会稳定的;\n (7)散布淫秽、色情、赌博、暴力、凶杀、恐怖或者教唆犯罪的;\n (8)侮辱或者诽谤他人,侵害他人合法权益的;\n (9)宣扬、教唆使用外挂、私服、病毒、恶意代码、木马及其相关内容的;\n (10)发布代练信息、非官方交易平台信息、赌博(如六合彩)、钓鱼网站、假冒网站、违禁品类信息(如违禁药品、枪支、爆炸类物品、弓弩、原子弹制作、警用或军用等器械等武器类信息、代考、出售考试答案、办假证、代开发票、假钞、窃听器、隐形耳机、针孔摄像机等国家禁止出售贩卖产品)等内容及任何经二维塔公司合理判断为不妥当或者二维塔公司未认可的软件、文件等在内的主页地址或者链接的;\n (11)散布任何贬损、诋毁、恶意攻击二维塔游戏软件、二维塔游戏服务、二维塔公司、关联公司、合作方及其员工的内容的;\n (12)含有中华人民共和国法律、行政法规、政策、上级主管部门下发通知中所禁止的其他内容的。\n 2、用户不得通过不正当的手段或其他不公平的手段使用二维塔游戏软件和服务或参与二维塔公司活动。\n 3、用户不得干扰二维塔公司正常地提供软件和服务,包括但不限于:攻击、侵入二维塔公司的网站服务器或使网站服务器过载;破解、修改二维塔游戏软件客户端程序;攻击、侵入二维塔公司的游戏服务器或游戏服务器端程序或使游戏服务器过载;制作、发布、传播、使用任何形式的妨碍游戏公平性的辅助工具或程序(包括但不限于“外挂”,“外挂”是指独立于游戏软件之外的,能够在游戏运行的同时影响游戏操作的所有程序,包括但不限于模拟用户操作、改变操作环境、修改数据等一切类型);利用程序的漏洞和错误(Bug)破坏游戏的正常进行或传播该漏洞或错误(Bug);干扰或阻碍他人使用二维塔游戏软件和服务;通过异常或者非法的方式使用二维塔游戏软件(包括但不限于利用二维塔游戏软件登录游戏私服);使用异常的方法登陆二维塔游戏软件(包括但不限于使用非二维塔公司开发、授权或认可的第三方软件、硬件或系统登陆二维塔游戏软件)、使用网络加速器等外挂程序或机器人程序等恶意破坏服务设施、扰乱正常服务秩序的行为;利用二维塔游戏软件或者线上游戏系统可能存在的技术缺陷、漏洞或不合理设置而以各种形式为自己及他人牟利(包括但不限于复制游戏虚拟物品等)或者从事其他不正当行为;修改二维塔游戏软件所使用的任何专有通讯协议、对动态随机存取内存(RAM)中资料进行修改或锁定。\n 4、为避免破坏游戏内的公平性或平衡性,用户同意并理解其只能通过二维塔游戏软件和服务进行娱乐互动(“娱乐互动”是指用户通过游戏内容、游戏任务、游戏活动等行为获得的愉悦感受),以及基于该等娱乐互动的需要而于二维塔公司提供(如有)或二维塔公司事先明确认可的交易平台(如有)上交易游戏虚拟物品。用户不得利用二维塔游戏软件和服务赚取现实世界的金钱或牟取经济利益。任何以营利为目的从事游戏行为或交易虚拟物品的情形将被视为牟取不正当利益,包括但不限于:\n (1)在非二维塔公司提供或事先明确认可的交易平台上交易游戏虚拟物品;\n (2)用户利用多个游戏角色交易游戏虚拟物品(即便是通过二维塔公司提供或明确认可的交易平台);\n (3)用户充当游戏虚拟物品交易中介收取中介费等;\n (4)用户进行游戏虚拟物品的线下交易的;\n (5)用户将游戏内获得的游戏虚拟物品用于出售获利而不是注重本身游戏角色实力的提升,游戏角色的技能、修炼、装备、召唤兽、骑宠等水平与角色等级相差较大的;\n (6)用户在一个服务器或在多个服务器利用多个用户账号和/或游戏角色ID,以营利为目的进行游戏行为;\n (7)用户从事游戏内单一或系列产出玩法,将获得的虚拟物品出售获利;\n (8)用户利用不同服务器的虚拟物品价值差异,在不同服务器买卖虚拟物品获利;\n (9)用户频繁流窜于多个游戏新服,以追求高比例出售游戏虚拟物品获利。\n 5、为了维护游戏的公平和秩序,保障用户利益(包括但不限于账号、个人信息安全),用户不得通过非二维塔公司提供或非二维塔公司事先明确认可的平台进行充值或进行其他交易的相关行为(包括但不限于用户通过第三方进行充值、首充号交易、游戏账号交易、虚拟物品交易)、用户不得代为充值、参与非官方认可的充值返利行为。二维塔公司不认可在非二维塔公司提供或事先明确认可的平台进行的充值或其他交易行为、用户代为充值、参与非官方认可的充值返利行为及所产生的交易结果。二维塔公司有权对用户采取第十六条规定的处罚措施,包括但不限于封停账号、倒扣数值、封停用户设备充值功能。如用户通过非二维塔公司提供或非二维塔公司事先明确认可的平台进行充值或进行其他交易的相关行为、用户代为充值、参与非官方认可的充值返利行为导致充值未到账等问题,二维塔公司不予补偿、赔偿。用户知悉,如二维塔公司的合作方违反其与二维塔公司约定,擅自进行充值返利行为,将可能出现合作方被停止后续版本更新、终止付费功能、下架游戏等影响用户体验的不利后果。\n 6、用户同意并理解其在二维塔公司提供(如有)或二维塔公司事先明确认可的交易平台(如有)完成交易,并不代表其整体行为必然是合法的或受到二维塔公司的认可。二维塔公司有权在用户完成一起或多起交易后根据用户的整体行为、综合目的或其他方面的情形就用户行为进行实质审核和判断,并采取相应措施。\n 7、用户知悉使用第三方软件(含脚本,包括但不限于按键精灵)或硬件可能会对二维塔游戏软件或用户设备或用户体验产生不良影响,包括但不限于数据传送不流畅、频繁掉线或卡机、用户设备感染病毒、招致间谍软件和其他不明程序的侵扰、导致信息(如账号、密码等)泄露。用户须自行承担由此产生的全部责任。\n 8、如用户未参与欺诈或盗号,但其获得的游戏虚拟物品是他人通过欺诈或盗号等违法违规或违反本协议约定方式获得后进行转移得到的,为了维护其他用户的合法权益及游戏秩序,二维塔公司有权自主决定是否没收涉及的游戏虚拟物品。\n 9、用户成功充值获得游戏虚拟物品使用权或增值服务(以下统称“充值收益”)后,如有特殊情形导致退款发生,应立即主动通知二维塔公司,由二维塔公司扣除相应的充值收益,否则二维塔公司有权自行没收相应的充值收益。\n 10、用户不得有下列行为:\n (1)冒充行为:通过各种方式、行为冒充官方系统(含冒充游戏管理员)向其他用户散布或传播信息;\n (2)干扰游戏管理员:向游戏管理员索取任何游戏虚拟物品;频繁呼叫游戏管理员或发送无实质性内容的请求;反复向游戏管理员发送已解答或已解决问题的帮助请求;在论坛中刷屏;辱骂或攻击游戏管理员;\n (3)扰乱游戏秩序:长时间停留在敏感地区(包括但不限于活动报名人、移民使者、传送人处)或恶意阻挡非用户控制角色;任何恶意PK、清场、勒索等行为;扬言或煽动其他用户参与非正常游戏内容的行为(包括但不限于游行、聚众闹事等);\n (4)违反或忽视游戏管理员的指示;\n (5)协助使用第三方软件或硬件的用户对游戏虚拟物品等进行操作及转移;\n (6)进行盗号及盗号相关行为(包括但不限于盗取用户账号、游戏数据、用户资料、协助盗号者操作及转移游戏虚拟物品等行为);\n (7)以非法占有为目的,通过虚假承诺、虚构事实、隐瞒真相、故意误导(如昵称相似)、冒充好友、冒充官方、故意混淆等方式,骗取他人的游戏虚拟物品等。\n\n第十二条 服务的中断、中止、终止\n [color=#D43C3C] 1、对用户服务的中止与终止\n (1)用户有发布违法信息、严重违背社会公德以及其他违反法律法规、政策禁止性规定的行为,二维塔公司有权立即终止对用户提供服务。\n (2)用户在接受二维塔公司服务时实施不正当行为的,二维塔公司有权终止对用户提供服务。该不正当行为的具体情形应当在本协议中有明确约定或属于二维塔公司事先明确告知的应被终止服务的禁止性行为,否则,二维塔公司不得终止对用户提供服务。\n (3)用户提供虚假注册身份信息,或实施违反本协议的行为(属于违反法律、行政法规规定的除外),二维塔公司有权中止对用户提供全部或部分服务;二维塔公司采取中止措施应当通知用户并告知中止期间,中止期间应该是合理的,中止期间届满且用户违约行为已改正的,二维塔公司应当及时恢复对用户的服务。[/color]\n (4)二维塔公司根据本款(1)、(2)、(3)项的约定中止或终止对用户提供部分或全部服务的,二维塔公司应负举证责任。\n [color=#D43C3C]2、对游戏服务器运营中断、中止与终止[/color]\n (1)为了游戏网站和服务器的正常运行,二维塔公司需要定期对游戏网站和服务器进行停机维护或针对突发事件进行紧急停机维护;因上述情况而造成的正常服务中断、中止,用户应该予以理解,二维塔公司则有义务尽力将中断时间限制在最短时间内。\n [color=#D43C3C]发生下列情形之一时,二维塔公司有权终止或中断游戏服务器所提供之全部或部分服务,对因此而产生的不便或损害,二维塔公司对用户或第三人均不承担任何责任:\n a、定期检查或施工,更新软硬件等,二维塔公司有权暂停服务,但二维塔公司会尽快完成维护、更新工作;\n b、服务器遭受损害,无法正常运作;\n c、突发性的软硬件设备与电子通信设备故障;\n d、网络提供商线路或其他故障;\n e、在紧急情况之下依照法律的规定或为用户及第三者之人身、财产安全;\n f、第三方原因或其他不可抗力的情形。[/color] \n (2)二维塔公司保留在其认为有必要的情况下终止或部分终止提供二维塔游戏服务的权利,终止前将提前60天予以公告。\n 不管由于任何原因终止二维塔游戏服务的服务,用户应采取相应的措施自行处理游戏虚拟物品,包括但不限于注销或停止使用用户账号、游戏虚拟物品等相关事宜。用户不得因全面终止二维塔游戏服务而要求二维塔公司承担除用户已经购买但尚未使用的游戏虚拟货币外任何形式的赔偿或补偿责任,包括但不限于因不再能继续使用用户账号、游戏虚拟物品等而要求的赔偿。\n\n第十三条 战斗系统特别说\n [color=#D43C3C]特定二维塔游戏服务中可能含有战斗系统,在战斗系统里,用户与用户之间可以自由对战。就该类含有战斗系统的二维塔游戏服务,如果用户一旦点击“接受”并安装相应的二维塔游戏软件,或者注册、开始使用及/或继续使用相应的二维塔游戏软件或二维塔游戏服务,将视为用户同意并接受游戏战斗系统,继而视为用户同意游戏战斗系统中的所有自由对战行为,并同意遵守自由对战的游戏规则。[/color] \n\n第十四条 单机游戏特别说明\n [color=#D43C3C]二维塔游戏软件为单机游戏的情况下:\n 1、充值系统仅在接入互联网后方可使用,用户使用充值系统进行充值,将通过互联网确认充值信息。\n 2、全部游戏数据将保存在用户的移动智能设备上,一旦用户卸载、重装二维塔游戏软件,或用户的移动智能设备损坏导致二维塔游戏软件无法正常启动的,用户在快速模式下的全部游戏数据、充值记录将无法查询、恢复。如用户需将游戏数据保存在游戏服务器中的,需要用户通过互联网进行数据保存操作。[/color] \n\n第十五条 测试专区特别说明\n 1、二维塔公司可能就特定游戏设置测试游戏区(以下简称“测试专区”),测试专区内的游戏内容可能与正式版本不一致。用户在得到二维塔游戏公司同意的情况下,可通过用户账号进入测试专区,配合二维塔公司进行游戏测试工作。\n 2、由于游戏尚处于开发阶段,在测试专区内,二维塔公司有权根据游戏测试的需要,独立进行以下操作而无需征求用户的同意:\n (1)随时控制、调整、删除、增加测试专区内的游戏内容(包括增值服务)、游戏设置以及用户数据;\n (2)对于用户在测试专区内获得的所有一切用户数据(包括但不限于游戏等级、游戏虚拟物品、游戏经验值等)二维塔游戏公司有权根据测试需要,在测试过程中的任意时间或测试结束时全部或者部分清除;\n (3)指定、限定用户进入测试专区;\n (4)不定时关闭服务器或限时开放;\n (5)其他任何修改游戏或用户数据的操作;\n (6)对于一定期间内未上线的游戏角色,二维塔公司有权根据测试需要删除该游戏角色。删除后该角色之前所形成的一切数据(包括但不限于游戏等级、游戏虚拟物品、游戏经验等)均自动删除。\n [color=#D43C3C]3、用户自主选择是否通过消耗人民币换取用于测试的增值服务代用币并以此换取增值服务。在测试活动整体结束后,二维塔公司有权决定是否按照公开的比率和规则,把用于测试的增值服务代用币兑换成游戏正式版内通用的增值服务代用币返还给用户。如二维塔公司决定进行上述兑换,其具体兑换方式将在游戏内或游戏官网等相关网页上公布,请用户注意。\n 4、配合二维塔公司的游戏测试工作前,用户应明确知悉测试专区的上述特性,并有权随时向二维塔公司反馈测试游戏的试用意见和建议。[/color] \n\n[b][color=#D43C3C]第十六条 处罚措施[/color][/b]\n 除非本协议另有其他约定,若用户违反本协议的规定,二维塔公司有权视情节采取一项或多项处罚措施,处罚措施包括但不限于:\n (1)警告:是针对违反游戏规则的用户做出的教育导向,它是用于正常管理游戏运行的一种方式。\n (2)禁言:关闭违规用户的部分或全部聊天频道,强制暂停用户账号的线上对话功能,使用户账号无法与其他用户对话,直到此次处罚到期或是取消。\n (3)暂时冻结玩法:将违规用户的游戏角色转移到特殊游戏场景,限制其局部游戏操作,直到此次处罚到期或是取消。\n (4)永久冻结玩法:将违规用户的游戏角色转移到特殊游戏场景,限制其局部游戏操作,并永久不予以解除或释放。\n (5)暂时禁止登录:违规用户的用户账号将在一定的时间内暂时无法登录使用二维塔公司提供的某个或者某几个游戏,直到此次处罚到期或是取消。\n (6)永久禁止登录:违规用户的用户账号将永久无法登录使用二维塔游戏。\n (7)强制离线:强制让违规用户离开当前游戏,结束用户当前游戏程序的执行。\n (8)封停账号:暂停或永久停止违规用户的用户账号登录二维塔游戏的权利。\n (9)删除档案:将违规用户在游戏世界中的存档信息永久的删除,该等存档信息不再出现在游戏世界。\n (10)追究法律责任:对于用户的不当行为对他人或者二维塔公司及其关联公司、合作方等造成损害或者用户行为与现行法律规定相违背的,该用户要依法承担相应的民事、行政或刑事责任。二维塔公司保留追究用户法律责任的权利。\n (11)解散组织:解散用户成立的游戏帮派、工会、势力等组织。\n (12)修改昵称:强制修改用户游戏人物或战队等的命名。\n (13)暂时限制游戏行为:违规用户的用户账号将在一定的时间内被限制使用部分游戏服务。\n (14)其他处罚措施:包括但不限于:\n a、没收不当得利(永久性、不可撤销地删除用户通过非法、不正当途径获得的虚拟物品);\n b、倒扣数值(永久性、不可撤销地删除用户通过非法、不正当途径获得的增值服务代用币、增值服务(如抽奖次数)、游戏虚拟物品、经验值如积分、等级、荣誉等,并将额外扣除用户通过正当途径获得的增值服务代用币、增值服务(如抽奖次数)、游戏虚拟物品、经验值作为处罚);\n c、封停用户设备充值功能:暂停或永久停止违规用户设备的充值功能;\n d、删除论坛帖子;\n e、屏蔽论坛账号;\n f、暂时停止或终止服务(暂停或终止向用户提供所有的服务,包括游戏服务,客服服务等)。\n\n第十七条 取回密码\n [color=#D43C3C]如遇二维塔账号密码遗忘、丢失等情况,请用户第一时间主动联系游戏相关客服,二维塔公司将有专门的工作人员为用户查证处理。\n 用户以二维塔公司认可的合作方账号登陆游戏的,如遇密码遗忘、丢失等情况,则请用户第一时间主动联系提供该账号注册服务的主体(即二维塔认可的合作方)进行处理。\n 温馨提醒:任何游戏管理员和二维塔公司其他工作人员均不会在游戏、论坛中向用户索要通行证密码、安全码等信息,请用户注意识别,以免造成不必要的损失。[/color]\n\n第十八条 游戏角色保护规则\n [color=#D43C3C]若用户报告游戏角色被盗、遭遇黑客行为或出现其他异常情况,或者二维塔发现用户的游戏角色存在被盗、共享或者被滥用等迹象或者其他异常情况。为避免用户的游戏角色、游戏虚拟物品等遭受不法侵害,二维塔公司将会对用户的游戏角色进行调查,并根据情节,在调查期间对用户的游戏角色采取保护性措施(包括但不限于暂时冻结角色)。请用户根据二维塔公司的指引,提交相关材料以配合二维塔公司的调查,以便尽快解除用户游戏角色的保护性措施。\n 因用户配合不力导致的全部后果(包括但不限于账号封停期限被延长、游戏数据被部分或全部清除、被盗游戏角色或虚拟物品未能找回)由用户自行承担。[/color]\n\n第十九条 游戏画面使用规则\n [color=#D43C3C]未经二维塔公司事先书面允许,用户不得通过第三方软件公开全部或部分展示、复制、传播、播放二维塔游戏软件及二维塔游戏服务中的游戏画面,否则二维塔公司将有权根据用户的违约情节对用户采取相应措施。[/color]", + "Content2": "第二十条 损害赔偿\n [color=#D43C3C]如用户违反有关法律、法规或本协议项下的任何条款而给二维塔公司及其关联公司、合法授权人、合作方或其他用户等造成损害,用户应当承担相应的法律责任。针对自身的损害二维塔公司有权对用户采取相应措施(包括但不限于回收游戏虚拟物品),并向用户追偿损失,要求用户承担二维塔公司因此产生的损失(包括但不限于律师费、差旅费、诉讼费、仲裁费、调查取证费)。[/color] \n\n第二十一条 不可抗力\n 二维塔公司对用户因不可抗力导致的损失不承担责任。不可抗力是指二维塔公司不能合理控制、不可预见或即使预见亦无法避免的事件,该事件妨碍、影响二维塔公司根据本协议履行其全部或部分义务。不可抗力包括但不限于自然灾害(如洪水、地震、台风、暴雨、海啸等)、社会异常现象(如暴乱、罢工、骚乱等)、政府行为(如法律法规或政府指令的变更等)。因网络服务特性而特有的原因,不可抗力还包括但不限于如下事件:境内外基础电信运营商的故障、计算机、移动设备或互联网相关技术缺陷、互联网覆盖范围限制、计算机、移动设备病毒、黑客攻击等因素及其他合法范围内的不能预见、不能避免并不能克服的客观情况。\n\n第二十二条 链接及广告信息\n 二维塔公司在游戏官方网站、游戏官方论坛、游戏中所提供的所有链接,可能链接到其他个人、公司或组织的网站,二维塔公司提供该等网站的目的,是为了方便用户自行搜索以取得相关信息,二维塔公司对于被链接的个人、公司或组织的网站所提供的产品、服务或信息,不担保其真实性、完整性、实时性或可信度。这些个人、公司或组织与二维塔公司间不存在任何雇佣、委任、代理、合伙或其他类似的关系。\n 二维塔公司在游戏官方网站、游戏官方论坛、游戏内可能刊登商业广告或其他推广活动信息。这些广告或推广活动信息是由广告商或商业服务提供者提供,并承担相应责任,二维塔公司仅提供刊登内容的媒介。用户通过该等链接的网站或广告所购买的商品或服务,其交易行为仅存在于用户与该商品或服务的提供者之间,与二维塔公司无关,二维塔公司不就用户与该商品或服务的提供者之间所产生的交易行为承担任何法律责任,用户应予以特别留意。\n\n第二十三条 信息的存储和安全服务的限制\n [color=#D43C3C]二维塔公司对本协议下所提供的服务将尽力维护其安全性及方便性,但对服务中出现的信息(包括但不限于用户发布的信息)删除或储存失败不承担任何责任。\n 二维塔公司保留判定用户的行为是否符合本协议约定的权利,如果用户违背了本协议的约定,二维塔公司有权中止、中断、终止依据本协议对用户提供的服务,并根据本协议对用户采取相应措施。[/color] \n\n第二十四条 条款变更\n [color=#D43C3C]二维塔公司有权在必要的时候变更本协议条款。敬请用户定期或不定期查询有关内容。用户如继续使用本协议涉及的服务,则视为对修改内容的同意;用户在不同意修改内容的情况下,应卸载二维塔游戏软件,并停止使用二维塔游戏服务。[/color] \n\n第二十五条 游戏数据\n 在用户参加游戏过程中产生并存储于二维塔公司服务器中的任何数据信息,包括但不限于账号数据信息、角色数据信息、等级及虚拟物品数据信息等(但用户的姓名、身份证号、电话号码等个人数据信息除外),属于游戏软件的一部分,由二维塔公司所有并进行管理(含删除等),用户仅有权在遵守游戏规则的前提下通过正当的途径对属于自身用户账号数据信息进行修改、转移、抛弃等。\n\n第二十六条 通知\n 二维塔公司所有发给用户的通知可通过游戏内部、游戏官方网站、官方论坛等页面的公告、电子邮件、常规的电话、手机短信、信件等形式传送。同时,用户在此同意二维塔公司可以向其电子邮箱、手机等发送商业和非商业信息。\n\n第二十七条 用户所提供内容的知识产权及授权\n 二维塔公司尊重知识产权并注重保护用户享有的各项权利。在使用二维塔游戏服务中,用户可能需要通过上传、发布等各种方式向二维塔公司提供内容。在此情况下,用户仍然享有此等内容的完整知识产权。\n 用户在此明确同意,在提供内容时将授予二维塔公司及其关联公司、合作方一项全球性的、免费的、不可撤销的、永久的许可,允许二维塔公司及其关联公司、合作方使用、传播、复制、修改、再许可、翻译、出版、表演及展示此等内容,以及使用此等内容创作衍生作品。\n 如二维塔公司及其关联公司或合作方因使用用户提供的内容而遭受任何争议、投诉、举报、诉讼或处罚等纠纷,由用户承担所有责任,二维塔公司及其关联公司或合作方有权要求用户赔偿损失(包括但不限于罚款、和解金、赔偿款、律师费、调查取证费、差旅费、诉讼费、仲裁费用)。\n\n第二十八条 其他约定\n 1、本协议所有条款的标题以方便阅读,本身并无实际涵义,不能作为本协议及相关条款解释的依据。\n 2、如本协议中的任何条款因任何原因被判定为完全或部分无效或不具有执行力的,本协议的其余条款仍应有效并且有执行力。\n 3、二维塔公司不行使、未能及时行使或者未充分行使本协议或者按照法律规定所享有的权利,不应被视为放弃该权利,也不影响二维塔公司在将来行使该权利。\n 4、青少年用户必须遵守全国青少年网络文明公约:要善于网上学习,不浏览不良信息;要诚实友好交流,不侮辱欺诈他人;要增强自护意识,不随意约会网友;要维护网络安全,不破坏网络秩序;要有益身心健康,不沉溺虚拟时空。\n [align=right]厦门二维塔科技有限公司[/align]\n [align=right]更新时间和生效时间:2024年11月12日[/align]" + }, + { + "Id": 2, + "ClauseType": 2, + "Name": "二维塔游戏隐私保护协议", + "JumpType": 1, + "Url": "", + "Content": "更新并生效时间:2025年1月3日\n\n欢迎您选择由厦门二维塔网络科技有限公司(以下简称“二维塔”或“我们”)。请您在使用/继续使用本游戏前仔细阅读本《隐私政策》,尤其是黑色加粗条款(未成年人应当在其法定监护人陪同下阅读)。如您不同意本政策内容,将可能导致本游戏无法正常运行,或无法达到我们拟达到的服务效果,您应当停止使用本游戏。如您在弹窗页面中勾选“同意并进入”,即表示您充分理解并同意本《隐私政策》的全部内容。\n本政策将帮助您了解以下内容:\n一、我们可能收集的个人信息\n二、我们如何使用您的个人信息\n三、我们如何储存和保护您的个人信息\n四、我们如何对外提供信息\n五、我们如何使用Cookies及相关技术\n六、我们如何保护未成年人的权益\n七、您对个人信息享有的控制权\n八、本《隐私政策》如何更新\n九、联系方式\n\n[b]一、我们可能收集的个人信息[/b]\n您在使用本游戏时,我们可能需要收集和使用您的一些个人信息,[b]我们收集和使用的个人信息包括两种:第一种:本游戏的核心功能所必要的信息。这类信息为本游戏正常运行的必备信息,若您拒绝提供,我们将无法向您提供本游戏的核心功能,导致您无法正常使用二维塔游戏;第二种:本游戏附加业务功能可能收集的信息。这类信息用以支撑您在游戏中希望体验的附加功能,如您拒绝提供,将会导致特定附加功能无法实现或无法达到我们拟达到的效果,但并不会影响本游戏核心功能的正常使用。\n我们需要特别提醒您的是:在本游戏中,为了向您提供更全面的服务,游戏中内嵌了第三方SDK或类似应用程序,因此,第三方SDK或类似应用程序可能也会收集您的个人信息。[/b]具体内容请详见附件一:《第三方SDK及类似应用程序说明》。除此之外,您理解并同意,我们希望提供给您的产品和服务是完善的,所以我们会不断改进我们的产品和服务,这意味着我们可能会经常推出新的业务功能,可能需要收集新的个人信息或变更个人信息使用目的或方式。如果某一需要收集您的个人信息的功能未能在本《隐私政策》中予以说明的,我们会通过更新本《隐私政策》、弹窗等方式另行向您说明该信息收集的目的、内容、使用方式和范围,您可自主选择是否同意,我们仅会在征得您明示同意后收集相关信息。\n\n1.1当您运行本游戏时,为满足相关法律法规政策及相关主管部门的需求,确保用户身份真实性,实现反欺诈等风险控制、保障系统和服务安全,您需进行实名认证。我们会在获得您的同意或您主动提供的情况下,收集您的[b]实名身份信息(包括姓名、身份证号、手机号码)。您应知悉,实名身份信息属于敏感信息,请您谨慎考虑是否提供。我们亦会高度对待和谨慎处理您的实名身份信息(包括高强度加密保护等)。拒绝提供实名身份信息可能会导致您无法使用本游戏。[/b]\n1.2当您运行本游戏时,我们需要收集您所使用的设备信息,包括:唯一设备识别符、MAC地址、广告标识符、Serial、设备机型、设备名称、操作系统及版本、设备分辨率、设备设置、软硬件特征信息、设备屏幕尺寸、移动网络信息、登录IP地址、日志信息(如操作日志、服务日志)。用于识别账号异常状态,了解产品适配性,维护基础功能的正常运行,实现本游戏的问题排查。[b]为了收集上述基本的个人设备信息,我们将会申请访问您的设备信息权限,我们收集这些信息是为了向您提供本游戏的核心游戏功能,如您拒绝授权上述权限将导致您无法使用本游戏。[/b]\n1.3当您运行本游戏时,我们将需要获取您的存储权限,用于使应用程序在运行时对游戏资源进行必要的缓存和读取。[b]存储权限的开启是为了向您提供本游戏核心功能,如您拒绝授权上述权限将导致您无法使用本游戏。[/b]\n1.4[b]二维塔游戏使用第三方渠道账号验证进入,渠道账号的个人信息保护由第三方渠道负责,不受本《隐私政策》约束,详情请见文末附件一:《第三方SDK及类似应用程序说明》。[/b]\n1.5当您使用本游戏的消费功能时,我们会收集您的充值记录和消费记录,以便您查询您的交易信息,同时尽最大程度保护您的虚拟物品安全。[b]充值记录、消费记录属于敏感信息[/b],收集上述信息为实现本游戏消费功能所必需的,否则您将无法完成交易。\n1.6当您使用游戏中的客服功能时,第三方客服SDK将会启动并可能收集您的设备信息,征求您的麦克风权限、相机权限、相册权限、或照片权限授权(详情请见附件一:《第三方SDK及类似应用程序说明》)。为了您的账号与系统安全,优化服务质量,我们可能从第三方客服SDK接触并间接收集您的个人信息,包括您的设备信息和您与客服的沟通内容(包文本/图片/音视频/通话记录形式)。请您知悉并理解,如您与客服沟通中涉及到账号或个人敏感问题,我们可能会要求您提供[b]手机号码、身份证号码等个人敏感信息[/b],用于与该账号实名认证信息核对,判断您的真实身份;上述敏感信息仅做核对之用,客服不会予以留存。\n1.7根据相关法律法规及国家标准,以下情形中,我们可能会收集、使用您的相关个人信息且无需征求您的授权同意:\n(1)与国家安全、国防安全等国家利益直接相关的;与公共安全、公共卫生、公共知情等重大公共利益直接相关的;\n(2)与犯罪侦查、起诉、审判和判决执行等直接相关的;\n(3)出于维护用户或其他个人的生命、财产、声誉等重大合法权益但又很难得到本人同意的;\n(4)所收集的个人信息是用户自行向社会公众公开的;\n(5)从合法公开披露的信息中收集个人信息的,如合法的新闻报道、政府信息公开等渠道;\n(6)根据用户要求签订和履行合同所必需的;\n(7)用于维护所提供的产品或服务的安全稳定运行所必需的,例如发现、处置产品或服务的故障;\n(8)为开展合法的新闻报道所必需的;\n(9)出于公共利益开展统计或学术研究所必要,且其对外提供学术研究或描述的结果时,对结果中所包含的个人信息进行去标识化处理的;\n(10)法律法规规定的其他情形。\n\n[b]二、我们可能如何使用您的个人信息[/b]\n\n我们将严格遵守法律法规的规定以及与您的约定,按照本《隐私政策》及《二维塔游戏使用许可及用户协议》使用收集的信息。\n\n[b](一) 信息使用规则[/b]\n我们会按照如下规则使用本《隐私政策》第一条收集的信息:\n我们会根据收集的信息向您提供各项功能与服务,包括基础游戏功能、玩家互动功能、消费功能、执行软件验证、执行软件升级、网络同步等;\n我们会根据您使用二维塔产品的频率和情况、故障信息、性能信息等分析本游戏的运行情况,以确保服务的安全性,并优化我们的产品,提高我们的服务质量。我们不会将存储在分析软件中的信息与您提供的个人身份信息相结合。\n[b](二) 信息使用规则[/b]\n我们将会在本《隐私政策》所涵盖的用途内使用收集到的信息。如我们拟使用的您的个人信息范围超出了本《隐私政策》所述范围,我们将在收集您的个人信息前,修改本《隐私政策》内容,并通过弹窗、推送通知等方式及时向您告知,并再次征得您的明示同意。\n\n[b]三、我们如何储存和保护您的个人信息[/b]\n\n[b]1.个人信息的储存[/b]\n(1)信息储存的方式和期限\n我们会通过安全的方式存储您的信息,包括本地存储(例如利用APP进行数据缓存)、数据库和服务器日志。我们只会在为实现服务目的所必需的时间内或法律法规规定的条件下存储您的个人信息。\n除非法律另有规定或您根据本《隐私政策》提出请求,我们将在游戏运营期间内保存您的个人信息。\n(2)信息储存的地域\n我们会按照法律法规规定,将您的个人信息存储于中国境内。\n(3)信息的删除\n当本游戏停止运营或根据本《隐私政策》我们不再保存您信息时,存储个人信息的电子档案将被永久删除,我们会采取合理措施确保个人信息不能被恢复。如根据法律规定我们应继续保存您的个人信息,这部分个人信息也将与其它类型信息隔离保存。\n[b]2.个人信息的保护[/b]\n(1)信息安全\n在现有设备及技术条件下,我们一贯积极地采取技术与管理等合理措施保障您账号与个人信息的安全;我们将善意使用收集的信息,采取各项有效且必要的措施以保护您的隐私安全,并使用商业上合理的安全技术措施来保护您的隐私不被未经授权的访问、使用或泄漏。目前,我们采用业界领先的技术保护措施。我们使用的技术手段包括但不限于防火墙、加密(例如SSL)、去标识化或匿名化处理、访问控制措施(堡垒机、二次验证等方式)等。\n我们建立了保障个人信息安全专门的管理制度、流程和组织。我们仅允许有必要知晓这些信息的二维塔员工访问您的个人信息,并为此设置了严格的访问权限控制和监控机制。我们同时要求可能接触到您的信息的所有人员履行相应的保密义务。如果未能履行这些义务,我们会追究其法律责任。\n(2)信息安全事件处置措施\n若发生个人信息泄露等安全事件,我们会启动应急预案,阻止安全事件扩大。若发生信息安全事件,我们会以公告、推送通知或邮件等形式告知您安全事件的基本情况、我们即将或已经采取的处置措施和补救措施,以及我们对您的应对建议。如果难以实现逐一告知,我们将通过公告等方式发布警示。\n\n[b]四、我们如何对外提供信息[/b]\n\n1.除本《隐私政策》以及《二维塔游戏使用许可及用户协议》规定的情形外,我们不会主动共享、提供或转让您的个人信息至第三方。如存在其他共享、提供或转让您的个人信息或您要求我们将您的个人信息共享、提供或转让至我们外的第三方的情形时,我们会直接向您确认并取得您的明示同意。\n2.根据相关法律法规及国家标准,在以下情形中,我们会在不事先征得您的授权同意的前提下,共享、转让、公开披露您的特定个人信息:\n3.经您本人(或未成年人的监护人)书面授权或应您本人(或未成年人的监护人)的书面要求而授权我们披露的;\n4.有关法律要求我们披露的;\n5.司法机关或行政机关基于法定程序要求我们提供的;\n6.出于维护个人信息主体或其他个人的生命、财产等重大合法权益但又很难得到本人同意的;\n7.个人信息主体自行向社会公众公开个人信息的;\n8.从合法公开披露的信息中收集个人信息的,如合法的新闻报道、政府信息公开等渠道。\n\n[b]五、我们如何使用Cookies及相关技术[/b]\n\nCookies是一种可让网站服务器将数据存储于客户端或从客户端中读取数据的中立技术。为优化您的使用体验,我们会使用Cookies或类似技术(例如:web beacons, log files, scripts, eTags)(以下统称“Cookies”技术)。Cookies技术将在您的设备中生成小文件,以便我们提供特定功能。您有权通过设备或浏览器的设置开启或关闭Cookies技术。但当您选择关闭Cookies技术后,您可能无法体验我们产品的部分功能。 \n\n[b]六、我们如何保护未成年人的权益[/b]\n\n[b]我们高度重视未成年人个人信息的保护问题,并持续探索更新的未成年人个人信息保护方式。我们会积极按照国家防沉迷政策要求,通过启用防沉迷系统保护未成年人的合法权益。我们会通过实名身份信息校验判断相关账号的实名信息是否为未成年人,进而决定是否将此账号纳入到防沉迷体系中。 有关未成年权益保护详见[/b]《二维塔游戏儿童用户隐私保护政策》。\n[b若您是未成年人的法定监护人,请您关注您所监护的未成年人是否是在取得您的授权同意之后使用我们的服务或提供其个人信息。如果您对您所监护的未成年人的个人信息有疑问,请通过第九条的联系方式与我们联系。 [/b]\n\n[b]七、您管理个人信息的权利[/b]\n\n您对您在本游戏中的个人信息享有多种方式的控制权,包括:您可以访问、更正、删除您在本游戏中的个人信息(根据中华人民共和国法律禁止更改或删除的信息除外),也可以撤回之前已同意的授权。\n[b]请您知悉并理解,因您的账号可能存在一定价值,更正、删除个人信息、撤回个人信息授权、注销账号可能需要您提供实名身份信息进行身份核验。在收到信息后,我们将在15个工作日内响应您的请求,对前述收集的信息,我们将在2个工作日内予以删除。[/b]\n\n[b]八、本《隐私政策》如何更新[/b]\n\n如发生业务功能变更、个人信息出境情况变更、使用目的变更、个人信息保护联络方式变更等情形,我们将对本《隐私政策》进行相应的修订,并通过弹窗、推送通知等方式及时向您告知,并重新获得您的同意,只有在您确认并接收变更后的《隐私政策》后,我们才会依据变更后的《隐私政策》收集、使用、处理和存储您的个人信息;如您不同意变更后的内容,您可以选择停止使用我们的服务。 \n\n[b]九、联系方式[/b]\n\n如您有关于网络信息安全的投诉和举报,或对本《隐私政策》有任何问题、意见或建议,或对我们的隐私措施有任何疑问的,您可加官方Q群:115293835。\n特别提示:本《隐私政策》仅适用于本游戏用户,本《隐私政策》为《二维塔游戏使用许可及用户协议》等相关的游戏服务协议之补充,若其他文件亦规定个人信息保护相关内容,且与本《隐私政策》不一致的,以本《隐私政策》为准。\n\n[b]附件一:第三方SDK及类似应用程序说明[/b]\n\n为提供和优化我们的服务,本游戏中可能会包含第三方SDK或其他类似的应用程序。当您在本游戏中使用由这类第三方SDK或类似应用程序提供的服务时,您同意将由其直接收集和处理您的信息。这类SDK或类似应用程序收集和处理信息的行为遵守各自的隐私政策,不适用本《隐私政策》。我们会努力审查这类第三方SDK及类似应用程序的业务准入资质并努力要求其合法合规性及安全性。\n为了最大程度上保证您的信息安全,我们强烈建议您查看第三方SDK及类似应用程序的隐私条款。为保障您的合法权益,如您发现此类SDK或类似应用程序存在风险时,建议您立即终止相关操作并及时与我们取得联系。\n\n目前我们服务接入的第三方SDK情况如下:\n1.微博分享\n第三方机构名称:北京微梦创网络技术有限公司\n功能:用于将游戏内容分享至微博客户端\n收集个人信息类型:设备信息;存储权限\n隐私政策链接:https://m.weibo.cn/c/privacy\n\n2.巨量引擎\n第三方机构名称:北京字节跳动科技有限公司\n功能:针对通过今日头条产品引入的玩家,统计平台用户的游戏转化数,判断广告投放效果\n收集个人信息类型:设备标识符、OAID、语言设置、地理位置信息\n隐私政策链接:https://www.toutiao.com/privacy_protection/\n\n3.穿山甲\n第三方机构名称:湖北今日头条科技有限公司\n功能:分配广告流量,并统计内置广告曝光、点击、转化行为\n收集个人信息类型:设备信息、网络状态、广告标识符、地理位置信息\n隐私政策链接:https://partner.oceanengine.com/privacy\n\n4.Bugly\n第三方机构名称:腾讯公司\n功能:记录报错日志,进行APP问题排查,优化服务质量\n收集个人信息类型:设备信息\n隐私政策链接:https://bugly.qq.com/v2/contract\n\n5.TopOn\n第三方机构名称:广州塔酷信息科技有限公司\n功能:基于用户设备信息调整广告投放策略;基于用户设备信息分析广告行为(如广告加载、展示、点击等)\n收集个人信息类型:设备信息、、网络状态、广告标识符、地理位置信息、oaid\n隐私政策链接:https://docs.toponad.com/#/zh-cn/android/NetworkAccess/SDK_Policy/TopOn_SDK_Privacy_Policy_CN\n\n6.Yomob\n第三方机构名称:澄迈优目科技有限公司\n功能:基于用户设备信息调整广告投放策略;基于用户设备信息分析广告行为(如广告加载、展示、点击等)\n收集个人信息类型:设备信息、网络状态、广告标识符、地理位置信息\n隐私政策链接:https://resource.yomob.com/pdf/PrivacyPolicy.pdf\n\n7.admob\n第三方机构名称:Google Inc.\n功能:分配广告流量,并统计内置广告曝光、点击、转化行为\n收集个人信息类型:设备信息、网络状态、广告标识符、地理位置信息\n隐私政策链接:https://policies.google.cn/privacy\n\n8.sigmob\n第三方机构名称:北京创智汇聚科技有限公司\n功能:分配广告流量,并统计内置广告曝光、点击、转化行为\n收集个人信息类型:设备信息、网络状态、广告标识符、地理位置信息\n隐私政策链接:https://www.sigmob.com/policy.html\n\n9.优量汇\n第三方机构名称:腾讯公司\n功能:分配广告流量,并统计内置广告曝光、点击、转化行为\n收集个人信息类型:设备信息、网络状态、广告标识符、地理位置信息\n隐私政策链接:https://www.tencent.com/zh-cn/privacy-policy.html\n\n10.腾讯广告\n第三方机构名称:腾讯公司\n功能:分配广告流量,并统计内置广告曝光,点击,转化行为\n收集个人信息类型:标识符,使用数据, 诊断,其他数据\n隐私政策链接:https://eqq-developers-cos-1257943044.cos.ap-nanjing.myqcloud.com/Tencent_AMS_SDK_Privacy.pdf\n\n11.微信登录\n第三方机构名称:腾讯公司\n功能:登录功能\n收集个人信息类型:设备信息、网络状态、网络权限\n隐私政策链接:https://weixin.qq.com/cgi-bin/readtemplate?lang=zh_CN&t=weixin_agreement&s=privacy\n\n12.QQ登录\n第三方机构名称:腾讯公司\n功能:登录功能\n收集个人信息类型:设备信息、网络状态、网络权限\n隐私政策链接:https://docs.qq.com/doc/DQVFLeGd4Ym1oTm5P?pub=1\n\n13.智齿客服\n第三方机构名称:北京智齿博创科技有限公司\n功能:客服工具,启动客服响应机制\n收集个人信息类型:设备信息、麦克风权限、相册权限、相机权限、照片权限\n隐私政策链接:https://www.sobot.com/clause.html\n\n14.分享MobSDK\n第三方机构名称:上海游昆信息技术有限公司\n功能:用于缓存分享图片和读取分享图片,分享地理位置\n收集个人信息类型:地理位置信息;设备标识;存储权限\n隐私政策链接:https://www.mob.com/about/policy\n\n15.支付宝支付\n第三方机构名称:蚂蚁金服集团\n功能:用于支付宝渠道的支付功能\n收集个人信息类型:设备信息;网络状态、联网方式;手机号码;支付宝账号\n隐私政策链接:https://render.alipay.com/p/c/k2cx0tg8\n\n16.微信支付\n第三方机构名称:财付通公司\n功能:用于微信渠道的支付功能\n收集个人信息类型:设备信息;网络状态、联网方式;手机号码;微信账号\n隐私政策链接:https://www.tenpay.com/v3/helpcenter/low/privacy.shtml\n\n17.银联SDK\n第三方机构名称:中国银联\n功能:用于银联渠道的支付功能及控制交易风险\n收集个人信息类型:设备信息;网络状态、联网方式;手机号码;银联账号;地理位置信息\n隐私政策链接:https://cn.unionpay.com/upowhtml/cn/templates/index/index.html\n\n18.移动智能终端补充设备标识体系统一调用SDK\n第三方机构名称:中国信息通信研究院\n功能:提供移动智能终端补充设备标识体系\n收集个人信息类型:网络状态;联网方式;OAID\n隐私政策链接:http://www.msa-alliance.cn/col.jsp?id=120\n\n19.米大师sdk\n第三方机构名称:腾讯公司\n功能:登录功能;微信支付;q币支付功能\n收集个人信息类型:微信qq登录信息头像等实名身份信息、设备信息、诊断信息、地理位置信息\n隐私政策链接:\nhttps://game.qq.com/contract.shtml\nhttps://game.qq.com/privacy_guide.shtml\nhttps://game.qq.com/privacy_guide_children.shtml\n\n20.quickSDK\n第三方机构名称:成都惜东网络科技有限公司\n功能:统一分发渠道差异化,使应用可以分发多个渠道\n收集个人信息类型:设备识别码(OAID/IMEI/AndroidID),应用信息(版本号)\n隐私政策链接:\nhttps://www.quicksdk.com\nhttps://www.quicksdk.com/base/agreenment/f/private\n\n21.数数\n第三方机构名称:数数信息科技(上海)有限公司\n功能:将用于联系或识别\n收集个人信息类型:某些个人身份信息,包括但不限于您的姓名,电话号码和邮政地址\n隐私政策链接:https://docs.thinkingdata.cn/ta-manual/v3.7/installation/installation_menu/privacy_cn.html", + "Content2": "" + }, + { + "Id": 3, + "ClauseType": 3, + "Name": "客服联系方式", + "JumpType": 1, + "Url": "", + "Content": "请联系邮箱:2124916973@qq.com", + "Content2": "" + } +] \ No newline at end of file diff --git a/src/api/config/ClothesConfigCategory.json b/src/api/config/ClothesConfigCategory.json new file mode 100644 index 0000000..5b02447 --- /dev/null +++ b/src/api/config/ClothesConfigCategory.json @@ -0,0 +1,292 @@ +[ + { + "Id": 101, + "Name": "葛布春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 10, + "LifeExp": 10, + "SpecialFunction": 0 + }, + { + "Id": 102, + "Name": "亚麻春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 20, + "LifeExp": 20, + "SpecialFunction": 0 + }, + { + "Id": 103, + "Name": "兽皮春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 30, + "LifeExp": 30, + "SpecialFunction": 0 + }, + { + "Id": 104, + "Name": "丝绸春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 40, + "LifeExp": 45, + "SpecialFunction": 0 + }, + { + "Id": 105, + "Name": "绫绸春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 50, + "LifeExp": 50, + "SpecialFunction": 0 + }, + { + "Id": 106, + "Name": "蜀锦春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 60, + "LifeExp": 60, + "SpecialFunction": 0 + }, + { + "Id": 107, + "Name": "云锦春服", + "Type": 1, + "Season": 1, + "IllnessReduce": 70, + "LifeExp": 65, + "SpecialFunction": 0 + }, + { + "Id": 201, + "Name": "葛布短袖", + "Type": 1, + "Season": 2, + "IllnessReduce": 10, + "LifeExp": 10, + "SpecialFunction": 0 + }, + { + "Id": 202, + "Name": "亚麻短袖", + "Type": 1, + "Season": 2, + "IllnessReduce": 20, + "LifeExp": 20, + "SpecialFunction": 0 + }, + { + "Id": 203, + "Name": "竹丝短袖", + "Type": 1, + "Season": 2, + "IllnessReduce": 30, + "LifeExp": 30, + "SpecialFunction": 0 + }, + { + "Id": 204, + "Name": "丝绸短袖", + "Type": 1, + "Season": 2, + "IllnessReduce": 40, + "LifeExp": 45, + "SpecialFunction": 0 + }, + { + "Id": 205, + "Name": "绫绸短袖", + "Type": 1, + "Season": 2, + "IllnessReduce": 50, + "LifeExp": 50, + "SpecialFunction": 0 + }, + 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b/src/api/config/DailyPointsConfigCategory.json new file mode 100644 index 0000000..403faea --- /dev/null +++ b/src/api/config/DailyPointsConfigCategory.json @@ -0,0 +1,22 @@ +[ + { + "Id": 1, + "NeededPoints": 30, + "GiftContents": 99995 + }, + { + "Id": 2, + "NeededPoints": 60, + "GiftContents": 99995 + }, + { + "Id": 3, + "NeededPoints": 90, + "GiftContents": 99995 + }, + { + "Id": 4, + "NeededPoints": 100, + "GiftContents": 99996 + } +] \ No newline at end of file diff --git a/src/api/config/DailyTaskConfigCategory.json b/src/api/config/DailyTaskConfigCategory.json new file mode 100644 index 0000000..fc8bb2e --- /dev/null +++ b/src/api/config/DailyTaskConfigCategory.json @@ -0,0 +1,74 @@ +[ + { + "Id": 1, + "TaskName": "温馨的家宴", + "Description": "举办家宴", + "TargetType": 2, + "TargetParameter": 1, + "PointGet": 10, + "UnlockScale": 1 + }, + { + "Id": 2, + "TaskName": "丰收准备", + "Description": "为农田施肥", + "TargetType": 10, + "TargetParameter": 1, + "PointGet": 10, + "UnlockScale": 3 + }, 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b/src/api/config/DanMuLibraryConfigCategory.json new file mode 100644 index 0000000..34d6b53 --- /dev/null +++ b/src/api/config/DanMuLibraryConfigCategory.json @@ -0,0 +1,58 @@ +[ + { + "Id": 1, + "Type": 1, + "TypeParameter": "1001", + "DanMuGroupId": 1001, + "Limited": 9999 + }, + { + "Id": 2, + "Type": 1, + "TypeParameter": "3002", + "DanMuGroupId": 1002, + "Limited": 9999 + }, + { + "Id": 3, + "Type": 1, + "TypeParameter": "3003", + "DanMuGroupId": 1003, + "Limited": 9999 + }, + { + "Id": 4, + "Type": 1, + "TypeParameter": "3004", + "DanMuGroupId": 1004, + "Limited": 9999 + }, + { + "Id": 5, + "Type": 1, + "TypeParameter": "3005", + "DanMuGroupId": 1005, + "Limited": 9999 + }, + { + "Id": 6, + "Type": 1, + "TypeParameter": "2004", + "DanMuGroupId": 1006, + "Limited": 9999 + }, + { + "Id": 7, + "Type": 1, + "TypeParameter": "2001", + "DanMuGroupId": 1007, + "Limited": 9999 + }, + { + "Id": 8, + "Type": 2, + "TypeParameter": "FeastWindow", + "DanMuGroupId": 2001, + "Limited": 9999 + } +] \ No newline at end of file diff --git a/src/api/config/DecorationsConfigCategory.json b/src/api/config/DecorationsConfigCategory.json new file mode 100644 index 0000000..5ef2b95 --- /dev/null +++ b/src/api/config/DecorationsConfigCategory.json @@ -0,0 +1,1191 @@ +[ + { + "Id": 1, + "Name": "铺路石", + "Type": 2, + "Order": 2, + "score": 5, + "CommonPrefab": [ + "Decoration_1" + ], + "MainBodyFile": [ + "Decoration_1", + "Decoration_1_2", + "Decoration_1_3", + "Decoration_1_4", + "Decoration_1_5", + "Decoration_1_6", + "Decoration_1_7", + "Decoration_1_CornerLeft", + "Decoration_1_CornerRight" + ], + "AccessoriesFile": [], + "DismantleType": 7, + "DismantleParameter": 7214 + }, + { + "Id": 2, + "Name": "简易手推车", + "Type": 2, + "Order": 3, + "score": 10, + "CommonPrefab": [ + "Decoration_2" + ], + "MainBodyFile": [ + "Decoration_2", + "Decoration_2_2" + ], + "AccessoriesFile": [], + "DismantleType": 7, + "DismantleParameter": 7802 + }, + { + "Id": 3, + "Name": "结实手推车", + "Type": 2, + 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-0,0 +1,4178 @@ +[ + { + "Id": 1, + "DialogueText": "我闻到了人的味道,好香", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 2, + "DialogueText": "人的味道比寿果香", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3, + "DialogueText": "好久没闻到人的香味了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4, + "DialogueText": "真没想到,这里居然还有活人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5, + "DialogueText": "可恶,树的味道太浓了,影响我找人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 101, + "DialogueText": "长夜漫漫,无事发生", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 102, + "DialogueText": "万物静谧,夜风微凉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 103, + "DialogueText": "有人无心睡眠打算出门走走,刚打开门就打了个寒噤,老老实实钻回被窝", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 104, + "DialogueText": "有人无心睡眠,外出闲逛,意外踢到了脚小拇指", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 105, + "DialogueText": "有人无心睡眠借口出门散心,捡到了[color=#009a04]{物品名称}[/color]", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 106, + "DialogueText": "夜色渐沉,有人在思念自己的家人,辗转反侧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 107, + "DialogueText": "无所事事,采摘了一株无名的[color=#009a04]{物品名称}[/color],说不定会有用", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 108, + "DialogueText": "有[color=#009a04]{数量}[/color]个村民缺乏居所,长夜漫漫,风好凉呀...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 109, + "DialogueText": "忙碌了一天,大家聚在一起吃喝畅谈,大家均获得体质经验:[color=#009a04]{体质经验}[/color]。", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 110, + "DialogueText": "忙碌了一天,大家聚在一起吃喝畅谈,大家均获得体质经验:[color=#009a04]{体质经验}[/color],寿命经验:[color=#009a04]{寿命经验}[/color]。", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 111, + "DialogueText": "村民在比翼楼里获得了[color=#009a04]{0}[/color]个漂亮羽毛", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 112, + "DialogueText": "太饿了,我要离开这里!——不愿留下姓名的[color=#009a04]{0}[/color]只小动物", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 113, + "DialogueText": "这里连个窝都没有,我要离开这里!——不愿留下姓名的[color=#009a04]{0}[/color]只小动物", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 114, + "DialogueText": "有家禽缺少禽舍,在夜风里瑟瑟发抖,无家可归的话会可能会逃走", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 115, + "DialogueText": "有难民在谷中徘徊,似乎是在等待帮助...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 201, + "DialogueText": "{村民名字1}和{村民名字2}润了润嗓子,一起唱了一首歌。但{村民名字1}的起钓太高了,而且有点走调", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 202, + "DialogueText": "{村民名字1}和{村民名字2}这次合唱太好听了,吸引来了一只比翼鸟。比翼鸟在楼顶上盘旋许久,看起来高兴极了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 203, + "DialogueText": "比翼鸟叼来了一件神秘的物品,扔在里比翼楼顶上鸟窝里", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1001, + "DialogueText": "传说中有一个人上山砍柴的时候听到了一声巨大的狗吠声", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1002, + "DialogueText": "他觉得奇怪,声音听起来像是狗在吠叫,但是音量大如雷霆", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1003, + "DialogueText": "彼时天色已暗,他觉得不妙,便打算赶快下山", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1004, + "DialogueText": "赶路到半山腰的时候,天已经完全黑了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1005, + "DialogueText": "他不得不放慢脚步,山上树木矿石多,黑暗里极易受伤", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1006, + "DialogueText": "突然之间他觉得身后有一阵风吹过", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1007, + "DialogueText": "紧接着有一阵温暖潮湿的气息朝他靠近", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1008, + "DialogueText": "他吓得不敢回头看,索性两眼一闭,撒开腿就往前跑", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1009, + "DialogueText": "这一跑,他突然觉得自己像是乘风悬浮", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1010, + "DialogueText": "双腿一直往前迈,但却没有踏在地面的感觉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1011, + "DialogueText": "耳边风声猎猎,他感觉自己在以一种极快的速度前进", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1012, + "DialogueText": "他鼓起勇气把眼睛睁开,睁开后突然有了脚踏实地的感觉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1013, + "DialogueText": "他发现自己原来已经站在山脚下的土地庙前", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1014, + "DialogueText": "这时,土地庙里传来一声轻轻的犬吠", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1015, + "DialogueText": "接着走出一只晃着尾巴的狗崽子", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1016, + "DialogueText": "狗崽子走近他,嗅了嗅他的脚", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1017, + "DialogueText": "他余惊未了,大叫着跑开了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 1018, + "DialogueText": "听说自此之后,除了犬吠叫声,他再也听到任何声音了……", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 2001, + "DialogueText": "这是什么东西,太恐怖了?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 2002, + "DialogueText": "啊!这是什么怪物啊,会来吃我们吗?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 2003, + "DialogueText": "这么夸张的怪物,这个山谷真的安全吗?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 2004, + "DialogueText": "好可怕的怪物,简直让人胆战心惊!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3001, + "DialogueText": "我已经没有战斗能力了,我得赶快躲到房子里休息", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3002, + "DialogueText": "伤口非常痛,无法行动。必须尽快敷点药了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3003, + "DialogueText": "感觉非常难受,只能卧床休息了,急需药物治疗!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3004, + "DialogueText": "我们会驱除所有来犯之敌,保卫家园", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3005, + "DialogueText": "我非常饿,一点力气也没有", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3006, + "DialogueText": "我头好痛啊,我是不是应该吃点药了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3007, + "DialogueText": "伤越来越严重了,要赶紧敷点外伤药", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3008, + "DialogueText": "我需要一把武器,才能更好的打败敌人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3009, + "DialogueText": "我头有点晕,我想我应该是生病了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3010, + "DialogueText": "我受了点轻伤,现在有点疼", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3011, + "DialogueText": "我需要一件当前季节的衣服", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3012, + "DialogueText": "我需要一件雨具,否则下雨时容易生病", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3013, + "DialogueText": "这么美的山谷,是我们的家园,真好!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3014, + "DialogueText": "这里只有野兽,没有妖兽,简直就是世外桃源", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3015, + "DialogueText": "满地的物资,只需要勤劳劳作就能获得,这就是最大的幸福", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3016, + "DialogueText": "只需要努力劳作,我们就能建设世外桃源。想想就很开心", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3017, + "DialogueText": "我好像听到了野兽的声音,有点可怕", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3018, + "DialogueText": "昨晚好像做了很美的梦,好像又没有", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3019, + "DialogueText": "悠哉哉,瞎逛逛,四瞧瞧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3020, + "DialogueText": "我不擅长劳作,但擅长战斗", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3021, + "DialogueText": "嘿咻嘿咻", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3022, + "DialogueText": "有点累了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3023, + "DialogueText": "加油加油", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3024, + "DialogueText": "白天累点,晚上就可以睡个好觉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3025, + "DialogueText": "好好干活", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3026, + "DialogueText": "我肚子非常饿,毫无力气", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3027, + "DialogueText": "山谷里食物不足了,我非常饿", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3028, + "DialogueText": "听说饥饿可以锻炼人的意志,可是肚子叫得好大声……", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3029, + "DialogueText": "如果我能装备上武器,我就能所向披靡", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3030, + "DialogueText": "赤手空拳,如果有一把武器就好了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3031, + "DialogueText": "每个季节都需要穿上相应的衣服", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3032, + "DialogueText": "没有这个季节的衣服,我容易生病", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3033, + "DialogueText": "装备雨具后,下雨下雪都不容易生病了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3034, + "DialogueText": "如果现在下起雨,我一定会生病,因为我没有雨具", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3035, + "DialogueText": "休想破坏我们的山谷", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3036, + "DialogueText": "有点生病了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3037, + "DialogueText": "有点受伤了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3038, + "DialogueText": "有一点小伤,还行,撑得住", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3039, + "DialogueText": "有点难受,可能是生病了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3040, + "DialogueText": "头昏昏沉沉的,可能要吃些内疾药才会好", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3041, + "DialogueText": "病了,好难受", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3042, + "DialogueText": "伤口越来越严重了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3043, + "DialogueText": "好疼啊,我受伤了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3044, + "DialogueText": "我的伤非常严重,真的太痛了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3045, + "DialogueText": "我病得太重了,头痛欲裂", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3046, + "DialogueText": "我无法做任何事情,因为我的伤势太严重了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3047, + "DialogueText": "病得无法思考,我需要赶紧吃药", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3048, + "DialogueText": "劳作虽然不是我的强项,但我会尽力的", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3049, + "DialogueText": "巡逻巡逻,保卫家园", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3050, + "DialogueText": "地上的浆果资源有限,必须开垦农田才会有源源不断的食物", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3051, + "DialogueText": "如果有农田,就可以自给自足了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3052, + "DialogueText": "开垦农田、种植作物,就可以不挨饿了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3053, + "DialogueText": "好可怕的狼叫声,听起来毛骨悚然", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3054, + "DialogueText": "狼叫声虽然可怕,但是比起妖兽又可爱一些", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3055, + "DialogueText": "好像听到狼叫声了,好久没吃狼肉了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3056, + "DialogueText": "天呐!这是什么怪物的影子,太可怕了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3057, + "DialogueText": "这么大的怪物,像极了我昨晚的噩梦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3058, + "DialogueText": "啊!!!快看那是什么影子,太可怕了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3059, + "DialogueText": "附近一定有一只很大的妖兽...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3060, + "DialogueText": "希望也有其他人发现这里,这样就可以加入我们了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3061, + "DialogueText": "浆果和野菜虽然也能充饥,但是有谷粮会更有安全感", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3062, + "DialogueText": "这里很陌生,但是这里是我们唯一的希望。我要努力建设这里", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3063, + "DialogueText": "这个山谷看起来很大,很神秘。也不知道陶先生是住在哪里", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3064, + "DialogueText": "我建议未来多建一些哨塔,这样比较有安全感", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3065, + "DialogueText": "我有点闲...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3066, + "DialogueText": "光线微弱,劳作的时候我得小心些", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3067, + "DialogueText": "这个陌生的山谷会是新的家园吗……", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3068, + "DialogueText": "大家只能在这里相依为命了,我要努力干活!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3069, + "DialogueText": "好不容易从妖兽的入侵里活下来,我要认真干活!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3070, + "DialogueText": "把这些材料收集起来", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3071, + "DialogueText": "建造家园的基础是收集材料", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3072, + "DialogueText": "救命啊!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3073, + "DialogueText": "救救我!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3074, + "DialogueText": "啊啊啊!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3075, + "DialogueText": "这山谷真大,到处转转也不错", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3076, + "DialogueText": "难得休息片刻,发个呆好了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3077, + "DialogueText": "柴火燃烧的声音真好听", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3078, + "DialogueText": "太阳下山了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3079, + "DialogueText": "待会儿就去睡觉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3080, + "DialogueText": "好好休息,明天再继续劳作", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3081, + "DialogueText": "来看看,好物不要错过!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3082, + "DialogueText": "乱世经商不易!都来瞧瞧吧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3083, + "DialogueText": "嘿!瞧一瞧,不要钱!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3084, + "DialogueText": "走过路过,不要错过呀!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3085, + "DialogueText": "来看看!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3086, + "DialogueText": "嘻嘻", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3087, + "DialogueText": "啦啦~啦啦啦啦~~", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3088, + "DialogueText": "(ˊᗜˋ*) ", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3089, + "DialogueText": "(。◕‿◕。)", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3090, + "DialogueText": "神奇树的光,照亮的范围越来越大了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3091, + "DialogueText": "大人们说我8岁就可以和他们一起劳作了,嘿嘿", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3092, + "DialogueText": "想念以前乔大哥给我抓的狼宝宝", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3093, + "DialogueText": "呀啦啦,呀啦啦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3094, + "DialogueText": "小翠姐真好看,我要是柳大哥我肯定娶她", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3095, + "DialogueText": "叔叔阿姨们好辛苦,我想快点长大", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3096, + "DialogueText": "呀啦啦,呀啦啦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3097, + "DialogueText": "我不怕妖兽,因为有乔哥哥。我比较怕妈妈,因为爸爸也怕", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3098, + "DialogueText": "我想玩捉迷藏了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3099, + "DialogueText": "屁屁有点疼,好像是妈妈打的", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3100, + "DialogueText": "我最喜欢妈妈了,虽然有时候会打我屁屁。但是也很疼我呀", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3101, + "DialogueText": "妈妈说我小时候很爱吸自己的脚指头,试了下一点都不好吸", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3102, + "DialogueText": "围着暖暖的营火就想起了好吃的食物", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3103, + "DialogueText": "说到吃,咱桃谷的桃子最甜了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3104, + "DialogueText": "野菜汤也不错,一口下去暖心又暖胃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3105, + "DialogueText": "我还喜欢青菜面,又细又滑,特别好吃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3106, + "DialogueText": "还有皮薄馅大的肉包子,咬一口满嘴香", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3107, + "DialogueText": "还有我们自己种的水稻做成的大米饭,颗颗饱满!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3108, + "DialogueText": "兽肉煮的汤也超美味,香浓可口,肉香四溢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3109, + "DialogueText": "说得我口水都要流下来了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3110, + "DialogueText": "晚上围着营火,真暖和啊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3111, + "DialogueText": "营火真是个好东西,既能取暖,又能烤东西吃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3112, + "DialogueText": "是的,白天摘的野果子,烤一烤肯定更好吃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3113, + "DialogueText": "而且传说营火是守护神的眼睛,晚上一直守护着我们", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3114, + "DialogueText": "就像桃谷的大家,围在一起就感觉很温暖", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3115, + "DialogueText": "隔壁村的王大爷失踪多年终于回来了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3116, + "DialogueText": "平安回来就好!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3117, + "DialogueText": "不仅如此,听说他的样貌毫无变化,完全没有变老呢!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3118, + "DialogueText": "这是怎么做到的!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3119, + "DialogueText": "莫非是他失踪的那些年有什么奇遇?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3120, + "DialogueText": "还真是!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3121, + "DialogueText": "王大爷说他此前外出伐木时,偶遇一人对着棋盘沉思", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3122, + "DialogueText": "他一时棋瘾上来了,与那人下起了棋!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3123, + "DialogueText": "然后呢!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3124, + "DialogueText": "然后一盘棋下完,就已经过去这么多年了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3125, + "DialogueText": "约莫与他下棋之人是神仙吧!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3126, + "DialogueText": "昨天我躺在桃树下睡着了,做了个梦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3127, + "DialogueText": "什么梦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3128, + "DialogueText": "梦见我变成了一只蝴蝶", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3129, + "DialogueText": "我的身体变得十分轻盈,我还能飞!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3130, + "DialogueText": "这种感觉非常神奇!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3131, + "DialogueText": "渐渐地,我适应了蝴蝶的身体,穿梭在花丛中", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3132, + "DialogueText": "我沉浸于此,时间在此刻好像失去了意义", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3133, + "DialogueText": "然后呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3134, + "DialogueText": "然后我就醒了,醒的时候意识还有些许模糊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3135, + "DialogueText": "竟分不清哪一个才是真正的我", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3136, + "DialogueText": "是自由自在的蝴蝶,还是树下睡着的那个人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3137, + "DialogueText": "村长跟我说,有一种鬼,叫做五奇鬼", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3138, + "DialogueText": "这五奇鬼啊,仅有一只眼睛", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3139, + "DialogueText": "没眼睛的四只鬼会跟着有眼睛的鬼行动", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3140, + "DialogueText": "他们会吃人吗!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3141, + "DialogueText": "会也不会,他们吃人不靠嘴!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3142, + "DialogueText": "那他们靠什么!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3143, + "DialogueText": "用鼻子嗅!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3144, + "DialogueText": "被五只鬼轮流闻过味道的人就会死!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3145, + "DialogueText": "好可怕!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3146, + "DialogueText": "但是这五奇鬼有点奇怪!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3147, + "DialogueText": "他们不伤害善良的人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3148, + "DialogueText": "也不伤害恶人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3149, + "DialogueText": "他们只伤害不善不恶无福无禄之人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3150, + "DialogueText": "做一个普通人好难!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3151, + "DialogueText": "你听说过吗,有一种鬼很喜欢住在树下", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3152, + "DialogueText": "啊啊啊啊啊啊啊啊啊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3153, + "DialogueText": "嘘!小点声,当心真有什么东西被你喊出来!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3154, + "DialogueText": "这鬼名为树鬼,喜欢整蛊他人,但不会伤人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3155, + "DialogueText": "据说这鬼还有个奇怪的癖好是喜欢想尽各种办法让人称呼他为树神", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3156, + "DialogueText": "我们..我们还是离树下远点吧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3157, + "DialogueText": "没关系的,我们桃谷都是桃树,桃木可以辟邪呢!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3158, + "DialogueText": "那就好!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3159, + "DialogueText": "而且有勇士守护我们,根本不用害怕!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3160, + "DialogueText": "夜里的时候要当心脚下", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3161, + "DialogueText": "为啥", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3162, + "DialogueText": "因为在夜里如果看到巨大的影子", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3163, + "DialogueText": "而这影子不属于你,你旁边也恰好没人的话...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3164, + "DialogueText": "就说明你见鬼了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3165, + "DialogueText": "那咋办!能跑得掉吗!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3166, + "DialogueText": "你别急,这鬼名为影鬼,我刚要说这破解之法呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3167, + "DialogueText": "脱下一只鞋子,鞋底朝天往天上丢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3168, + "DialogueText": "然后单脚跳七七四十九步,再回头朝它大喊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3169, + "DialogueText": "快走开!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3170, + "DialogueText": "就可以赶走它啦", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3201, + "DialogueText": "那边有妖兽,我不敢在那附近劳作", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3202, + "DialogueText": "有妖兽,太可怕了。得让乔河杀死它才能安心劳作", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3203, + "DialogueText": "乔河呢?那边有妖兽,帮帮我", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3204, + "DialogueText": "乔大哥,那边有妖兽,太可怕了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3205, + "DialogueText": "那边的妖兽好可怕,我得躲起来", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3206, + "DialogueText": "勇士需要我们的帮忙,我将勇往直前!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 3207, + "DialogueText": "叫这群妖兽尝尝我的箭,挠死它们!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4001, + "DialogueText": "我的家被妖兽破坏了。如今孤苦伶仃到处流浪,饥饿难忍,您能给我点吃的吗?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4002, + "DialogueText": "以为此地人家是良善,原来也无差", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4003, + "DialogueText": "这里的食物难以为继,我还是去其他地方看看吧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4004, + "DialogueText": "天上的云真白啊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4005, + "DialogueText": "到处都是妖兽,真没想到还有这么美的地方", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4006, + "DialogueText": "这里好大,我到处转转", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4007, + "DialogueText": "他们虽然忙碌,但真的很幸福", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4008, + "DialogueText": "这里有勇士守护,安全又美丽,简直就是世外桃源", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4052, + "DialogueText": "关关雎鸠", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4053, + "DialogueText": "在河之洲", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4054, + "DialogueText": "窈窕淑女", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4055, + "DialogueText": "君子好逑", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4056, + "DialogueText": "参差荇菜", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4057, + "DialogueText": "左右流之", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4058, + "DialogueText": "窈窕淑女", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 4059, + "DialogueText": "寤寐求之", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5001, + "DialogueText": "饭菜的香味飘得很远...大家纷纷赶来", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5002, + "DialogueText": "村民们一个个落座了,忍不住要动筷子了,其他人快点来啊!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5003, + "DialogueText": "开饭啦!!不许用筷子敲饭碗!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5004, + "DialogueText": "大家吃得很开心,一整天的劳累都消除了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5005, + "DialogueText": "吃饭的时间到了,大家奔走相告", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5006, + "DialogueText": "人慢慢聚齐了,美味的菜品馋得人直咽口水", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5007, + "DialogueText": "老人家先动筷子,小孩子眼巴巴地盯着饭菜", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5008, + "DialogueText": "太美味了,家宴真是每天最幸福的时刻!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5009, + "DialogueText": "山谷的大家真热情呀!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5010, + "DialogueText": "好淳朴的民风!真是乱世难得的所在", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5011, + "DialogueText": "友好的谷民,清新的谷景,还为我赠上了清冽的饮品,今天的家宴也太美味了!好感动,眼泪从嘴里流出来了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5012, + "DialogueText": "没想到此处山谷风景宜人,谷民也是好亲切呀!还有这样的欢迎仪式我好感动呜呜呜……如果能收留我就更好了……呜呜呜", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5013, + "DialogueText": "好可爱的花朵!想必是新鲜采摘的,能遇见你们好开心呀!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5014, + "DialogueText": "今天山谷里有{0}个客人来拜访,或许我们可以简单地欢迎一下!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5015, + "DialogueText": "每日最期待的时刻到了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5016, + "DialogueText": "今日的家宴很丰盛", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5017, + "DialogueText": "大家陆陆续续地赶来", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5018, + "DialogueText": "开饭咯~", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5019, + "DialogueText": "今日有{0}个误入山谷的人,乱世里生存不易,或许我们可以简单地欢迎一下!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 5020, + "DialogueText": "居无定所的{0}个游民来到了山谷中,或许我们可以简单地欢迎一下?说不定未来可以成为一家人……", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6001, + "DialogueText": "您是从哪里来的呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6002, + "DialogueText": "我呀,是从这里东边一个叫太姥村的地方来的", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6003, + "DialogueText": "那边也有妖兽吗", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6004, + "DialogueText": "是的,到处都是妖兽,我的家人都被...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6005, + "DialogueText": "您一个人逃难,肯定历经千惊万险", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6006, + "DialogueText": "您是怎么找到这里呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6007, + "DialogueText": "说来也巧,这几天为了躲避妖兽,四处逃难", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6008, + "DialogueText": "逃到附近时,已是筋疲力尽,几乎要放弃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6009, + "DialogueText": "我绝望的望着远处的山顶,竟然发现有炊烟升起", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6010, + "DialogueText": "那炊烟就像黑夜里的火把,燃起我心中的希望", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6011, + "DialogueText": "我鼓起勇气,拼尽全力朝着那炊烟的方向前进", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6012, + "DialogueText": "来的路上可还顺利?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6013, + "DialogueText": "有一次我差点被一只巨大的妖兽发现", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6014, + "DialogueText": "这也太危险了!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6015, + "DialogueText": "幸好我及时躲进了一个隐蔽的洞穴里,才逃过一劫", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6016, + "DialogueText": "就这样,我历经千辛万苦,终于来到了山脚下", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6017, + "DialogueText": "正当我为如何上山而发愁时,我发现了一根巨大的树蔓", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6018, + "DialogueText": "它缠绕在山石之间,一直延伸到山顶", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6019, + "DialogueText": "我心中一喜,立刻顺着树蔓往上爬", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6020, + "DialogueText": "再后来你就发现了我们,嘿嘿", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6021, + "DialogueText": "是的,看到你们的时候,我....", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6022, + "DialogueText": "您哭了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6023, + "DialogueText": "假装没有...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6024, + "DialogueText": "您真勇敢,不过这里也有一些野兽,或许也有妖兽", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6025, + "DialogueText": "但是我们不怕,因为有乔大哥保护我们。乔大哥是勇士呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6026, + "DialogueText": "勇士?就是传说中吃了不死果,不会死亡的人吗", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6027, + "DialogueText": "是的,我也想变成勇士", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6028, + "DialogueText": "那东西只是传说,没想到这里真的有人吃过", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6029, + "DialogueText": "看来这里真的可以成为世外桃源", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6030, + "DialogueText": "是的,这里还有神奇会发光的树", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6031, + "DialogueText": "对了,还有好吃的狼肉,乔大哥最喜欢打野狼", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6032, + "DialogueText": "晚上家宴的时候,您也可以尝尝", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6033, + "DialogueText": "真的吗,太好了,我已经好久没吃过像样的东西了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6034, + "DialogueText": "你见过真正的妖兽吗", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6035, + "DialogueText": "没有,但听说很可怕", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6036, + "DialogueText": "是啊,但勇士不怕!他们总能把妖兽赶走", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6037, + "DialogueText": "勇士真勇敢,勇士平常会做些什么呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6038, + "DialogueText": "嗯...乔和大哥他喜欢在桃花树下练剑,说是能找到灵感", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6039, + "DialogueText": "有时候,他还会在月光下练剑,说月光能让剑更有灵性", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6040, + "DialogueText": "听起来他还是个有趣的人", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6041, + "DialogueText": "小青姐姐会给我们讲他们打败妖兽的故事,我们可喜欢听了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6042, + "DialogueText": "听起来是个很温柔的人,今晚能听一听吗", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6043, + "DialogueText": "可以呀,晚上营火旁见", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6044, + "DialogueText": "桃谷的桃树又高又大", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6045, + "DialogueText": "那桃花一定也很美吧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6046, + "DialogueText": "是啊,每到春天,满树的桃花盛开,特别壮观", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6047, + "DialogueText": "哇,听起来就特别美,好想亲眼见一见", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6048, + "DialogueText": "等到夏天的时候还能结出桃子呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6049, + "DialogueText": "你知道吗,桃谷的桃子特别好吃,一口咬下去甜美多汁", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6050, + "DialogueText": "哦?光是听你说我已经忍不住吞口水了", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6051, + "DialogueText": "每到桃子成熟的季节,满谷飘香", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6052, + "DialogueText": "战乱中,能吃到这样的桃子真是奢侈", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6053, + "DialogueText": "因为桃谷的土壤和气候很适合桃树生长,所以结出的果实也特别美味", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6054, + "DialogueText": "这里真是个宝地啊", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6055, + "DialogueText": "你听过不死树吗?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6056, + "DialogueText": "听过,那是神话中的奇树,据说吃了它的果子能长生不老", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6057, + "DialogueText": "你可知晓,咱这桃谷便有一棵不死树?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6058, + "DialogueText": "我们村的勇士就是因误食了不死树的果实才能长生不老!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6059, + "DialogueText": "这么神奇的果实,会有妖兽来争抢吧", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6060, + "DialogueText": "是的,但是勇士们会守护桃谷和不死树!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6061, + "DialogueText": "大家都把不死树当作村里的守护神", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6062, + "DialogueText": "夏天的晚上,大家都喜欢围坐在不死树下乘凉", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6063, + "DialogueText": "村里的老人还会我们讲那些古老的故事", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6064, + "DialogueText": "听起来真惬意,让人羡慕", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6065, + "DialogueText": "嘿嘿,您要是喜欢,就多待些日子", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6066, + "DialogueText": "听说桃谷有传说中的迷谷树存在,是真的吗?", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6067, + "DialogueText": "当然是真的", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6068, + "DialogueText": "迷谷树周身散发着淡淡的光芒", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6069, + "DialogueText": "这光不仅能照亮黑暗,还能让附近的妖兽不敢靠近", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6070, + "DialogueText": "其实迷谷树还有个非常特别的传说", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6071, + "DialogueText": "哦?说说看", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6072, + "DialogueText": "据说在月圆之夜站在迷谷树下,闭上眼睛,深深地呼吸...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6073, + "DialogueText": "就会怎么样", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6074, + "DialogueText": "就会吸入一大口新鲜空气!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6075, + "DialogueText": "村长说,传说中有只巨大妖兽,月圆夜会出来觅食,吼声能震碎山石", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6076, + "DialogueText": "但有人说,那不过是风声或野兽嚎叫", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6077, + "DialogueText": "村长又说,有只妖兽,拥有神奇的力量,能实现人的愿望", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6078, + "DialogueText": "但从未有人见过", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6079, + "DialogueText": "村长还说,有一种能治愈伤痛的神秘泉水", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6080, + "DialogueText": "也从未有人见识过", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6081, + "DialogueText": "还听说,桃谷有通往另一个世界的门", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6082, + "DialogueText": "会在某一个时刻突然出现", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6083, + "DialogueText": "你快回头看,有...", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6084, + "DialogueText": "是那扇神秘的门出现了吗!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6085, + "DialogueText": "啥也没有,嘿嘿", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6086, + "DialogueText": "你知道吗,我们桃谷周围还有其他村落", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6087, + "DialogueText": "哦?仔细说说", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6088, + "DialogueText": "比如桃谷西南方向有个渔溪村", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6089, + "DialogueText": "渔溪村有一条小溪穿过整个村庄,因此盛产一些小鱼小虾", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6090, + "DialogueText": "渔溪村还是乔河哥哥他们的家乡!", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6091, + "DialogueText": "村长说,再远一些还有个赤丘山", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6092, + "DialogueText": "赤丘山的土壤都是红色的哩,看起来就很肥沃", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6093, + "DialogueText": "赤丘山边上还有青山镇和太姥村", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6094, + "DialogueText": "听说太姥村里有巨大的瀑布,我还没见过呢", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 6095, + "DialogueText": "哇,有机会一定要去其他村落也看一看", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 10001, + "DialogueText": "哇!你们看!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 10002, + "DialogueText": "会发光的树!这一定就是陶先生说的[color=#FFE791]迷谷树[/color]。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 10003, + "DialogueText": "没想到如今这个世界妖云密布,居然真的存在这么神奇的树!", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 10004, + "DialogueText": "有光,我就没那么害怕了。", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 10005, + "DialogueText": "不好,蔓藤断了,长英大哥他们掉下去了!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 10006, + "DialogueText": "底下说不定有妖兽!我们赶紧采集附近的[color=#FFE791]亚麻[/color],制作一条[color=#FFE791]绳索[/color]把他们拉上来!", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 20001, + "DialogueText": "(大家把绳索丢下悬崖,将柳长英和鲍小翠拉上来。)", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 20002, + "DialogueText": "太好了!救上来了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 20003, + "DialogueText": "啊!长英哥受伤了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 20004, + "DialogueText": "腿……腿好疼……(咬牙忍痛)", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 20005, + "DialogueText": "(上前扶着柳长英)长英大哥,我先扶你躺下。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 20006, + "DialogueText": "刚才往上爬的时候,藤蔓突然断裂,我从高处摔下来,长英哥为了接住我,才受伤的。呜呜呜……", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 20007, + "DialogueText": "还活着都是大幸,当务之急是给长英处理外伤。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 20008, + "DialogueText": "柳伯,把陶先生送我们的外伤药[color=#FFE791]断续膏[/color]给他用上,应该会好起来的!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 20009, + "DialogueText": "但愿如此...", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 30001, + "DialogueText": "对了,陶先生说过,已经有其他前辈也入谷发展这个地方。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 30002, + "DialogueText": "我觉得可以去看看前辈是如何建设这个山谷的。", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 30003, + "DialogueText": "嗯,我们这就去拜访学习下。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 40001, + "DialogueText": "大家往山崖上看!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 40002, + "DialogueText": "有个发光的老树根!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 40003, + "DialogueText": "太好了!陶先生说过找到老树根,就可以种下[color=#FFE791]迷谷树苗[/color]。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 40004, + "DialogueText": "不过,悬崖有点高,我们该怎么上去呢...", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 40005, + "DialogueText": "我们可以在这个位置修建一条[color=#FFE791]山路[/color],就能爬上悬崖了!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 40006, + "DialogueText": "事不宜迟,赶快开工吧!", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 50001, + "DialogueText": "你们看,妖云果然散开了!", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 50002, + "DialogueText": "太好了,天空恢复正常了,我们可以看到阳光了!!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 50003, + "DialogueText": "真的太好了,我以为天空再也不会变亮了!", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 50004, + "DialogueText": "多亏了乔河跟小青把这个怪物杀了。", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 50005, + "DialogueText": "所以小青是怎么遇到这个怪物的?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 50006, + "DialogueText": "那天我到这个山谷里寻找草药,黑暗中迷了路,只能小心地在此地探索。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 50007, + "DialogueText": "那只凶狠的妖兽是突然出现的,黑暗中我摸索着逃开,突然间发现前方有光亮。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 50008, + "DialogueText": "我想悄悄走到光亮处,没想到被那妖兽发现,正僵持着,乔河就出现了。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 50009, + "DialogueText": "还好大家打败了妖兽,现在安全了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 50010, + "DialogueText": "哎呀,下雨了", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 50011, + "DialogueText": "淋雨容易生病!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 50012, + "DialogueText": "我们得赶紧建个简易的[color=#FFE791]粗布坊[/color],制作一些[color=#FFE791]雨具[/color]穿上。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 50013, + "DialogueText": "雨越来越大了!我们得快点了!", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 60001, + "DialogueText": "我感觉好多了,休息一天应该就会康复。", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 60002, + "DialogueText": "看来陶先生的药效果很好。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 60003, + "DialogueText": "我瞧着此处平和又安宁,颇有些世外桃源的意思,我们就在此处定居如何?", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 60004, + "DialogueText": "我觉得行。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 60005, + "DialogueText": "那我们先造个[color=#FFE791]工台[/color]吧,有了工台就能制作更多材料,建造更多建筑。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 60006, + "DialogueText": "就可以把桃谷建设成我们温馨的小家!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 70001, + "DialogueText": "啊!那个人看起来像是小青姐姐! ", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 70002, + "DialogueText": "小青!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 70003, + "DialogueText": "小青,这是什么怪物!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 70004, + "DialogueText": "此地极为危险,闲话少叙,我们先远离这只妖兽确保安全。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 70005, + "DialogueText": "好!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 70006, + "DialogueText": "太好了!小青可把你找到了,我们都以为你......", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 70007, + "DialogueText": "小青,你怎么会出现在这里。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 70008, + "DialogueText": "现在不是说这些的时候,那边的妖兽不知什么时候会找到这来,此地未必安全。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 70009, + "DialogueText": "若不是大家的武器品级太低,大可与之一战!何至于沦落到被妖兽追得四处逃窜。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 70010, + "DialogueText": "我知道了!现在最要紧的是升级勇士们的武器!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 80001, + "DialogueText": "说起来之前找草药时在那棵大树下发现了一个果子。当时实在是太饿了,我就把它吃了。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 80002, + "DialogueText": "后来陶先生在这棵树下找到我,告诉我这就是传说中的[color=#FFE791]不死树[/color],但根基已被妖兽破坏,失去了活力。而我吃的果实很可能就是[color=#FFE791]不死果[/color]。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 80003, + "DialogueText": "陶先生留下这个[color=#FFE791]瓶子[/color]给我,让我把它放在阳光能照到的地方,然后就匆忙赶回他的山谷寻找医治不死树的办法…", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 80004, + "DialogueText": "陶先生的山谷也在这附近吗?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 80005, + "DialogueText": "应该是,他走的很匆忙,黑暗中我也看不清方向。也不知道他朝哪里走了...", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 80006, + "DialogueText": "不知道那个[color=#FFE791]瓶子[/color]有啥用处,我们还是先找一个地方[color=#FFE791]放置它[/color]吧。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 90001, + "DialogueText": "乔河快看,\"不死树\"下站的好像是陶先生,我们过去看看。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 90002, + "DialogueText": "陶先生,终于又见到您了!", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 90003, + "DialogueText": "可巧,又见面了。上次一别后我回去寻找医治不死树的办法,翻阅古籍后得知有一名为“仙露”的东西对医治不死树有帮助。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90004, + "DialogueText": "我找到仙露后便马上赶来,现在已经用仙露浇灌了不死树,它应该马上就能够恢复活力了。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90005, + "DialogueText": "如此甚好,陶先生大费周章救活这棵树,它是有什么神奇之处吗?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 90006, + "DialogueText": "这棵不死树会长出让人吃了能够[color=#FFE791]延长寿命的果实[/color],并且能让普通人[color=#FFE791]避免意外死亡[/color]。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90007, + "DialogueText": "如今妖兽四处作乱,世人如刍狗,大多年不过三十就死于妖兽袭击。因此,不死树的作用对于我们来说格外重要。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90008, + "DialogueText": "[color=#FFE791]保护好这棵不死树[/color],是在这山谷里生存下去的关键。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90009, + "DialogueText": "陶先生放心,我们一定会竭尽全力保护这棵不死树。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 90010, + "DialogueText": "嗯,不仅要保护好不死树,也要守护好桃谷。如今这世道时不时就会有妖兽来袭。往那儿看——", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90011, + "DialogueText": "(大家随着陶先生指的方向望去)", + "IconFIle": "", + "UIPrefabName": "", + "NameFile": "", + "Position": 0 + }, + { + "Id": 90012, + "DialogueText": "山谷入口处可以建造[color=#FFE791]城门[/color]和[color=#FFE791]箭塔[/color],能够帮助你们抵御兽袭。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90013, + "DialogueText": "我这恰好有一些建造材料可以赠予你们,等建造完毕后,你们来找我,我有事同你们说。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90014, + "DialogueText": "陶先生,去哪儿找你呢?", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 90015, + "DialogueText": "山谷的西边有一处隐秘的入口可以通往我的小谷,我就在那。不过由于地形落差,需要修建一条[color=#FFE791]西山路[/color]才能安全前往。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 90016, + "DialogueText": "感谢陶先生的帮助!我们建造完[color=#FFE791]城门[/color]和[color=#FFE791]箭塔[/color],就去拜访您!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 90017, + "DialogueText": "嗯,时候不早了,我先回去了。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100001, + "DialogueText": "陶先生,我们造完城门和箭塔就马上来拜访您了,此处谷地虽然不大,但是格外惬意温馨...这两位是?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 100002, + "DialogueText": "你们终于来啦,想必建造城门和箭塔花了不少时间和精力。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100003, + "DialogueText": "这两位是车平和二娃,他们的家乡被妖兽袭击,逃难至此。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100004, + "DialogueText": "我和二娃的家人都被妖兽所害,只剩下我俩相依为命,在躲避妖兽的路上遇到了陶先生将我俩带到此处...", + "IconFIle": "Head_M_2001", + "UIPrefabName": "UI_StoryCase_ChePing", + "NameFile": "车平", + "Position": 2 + }, + { + "Id": 100005, + "DialogueText": "我本想留他们在此处,但我这地方实是有点小...", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100006, + "DialogueText": "不如让他们跟着我们回桃谷吧,正好我们人手也不够。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 100007, + "DialogueText": "谢谢哥哥姐姐,那我和车平哥以后不用到处流浪了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_QiaoErWa", + "NameFile": "乔二娃", + "Position": 2 + }, + { + "Id": 100008, + "DialogueText": "如此甚好!如今山谷还算安全,当下最重要的是依靠不死树的庇护然后把山谷发展起来,我也会竭尽所能协助你们。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100009, + "DialogueText": "从今天开始,我会每日让陵陵送一份[color=#FFE791]发展基金[/color]给你们(发展基金的数量根据当前繁荣值变化),协助你们发展建设。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100010, + "DialogueText": "不过你们回去后需得建造[color=#FFE791]礼厅[/color],不然陵陵没有地方能够存放发展基金,也可能会找不到路。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100011, + "DialogueText": "这只...奇怪的…额…就是您说的陵陵吗?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 100012, + "DialogueText": "(仔细看还是很可爱的)", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 100013, + "DialogueText": "别看它外形怪异,但非常可爱友好。缺点是除了道路外,对其他事情的记性很差,哈哈。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100014, + "DialogueText": "对了,入夜后会有[color=#FFE791]身份神秘的商人[/color]携带各种稀有的物品来我这里。如果有需要,可以向他购买。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100015, + "DialogueText": "听起来很有趣的样子,不知他会兜售一些什么货物。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 100016, + "DialogueText": "哈哈,到时候你们就知道了,别忘了在山谷里建造一个礼厅。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 100017, + "DialogueText": "嗯嗯,那我们先回山谷建造礼厅了!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 110001, + "DialogueText": "如今山谷内还有妖兽潜伏,以我们的实力怕是还不能打败他们,陶先生可有什么办法?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 110002, + "DialogueText": "我这有一个拥有神秘力量的宝鼎,名为[color=#FFE791]七星鼎[/color],能合成一些宝物和宝石。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 110003, + "DialogueText": "现在赠予你们,你们随后可修建一个建筑来放置它,对提升你们的实力大有帮助。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 110004, + "DialogueText": "谢谢您!我们这就开始建造[color=#FFE791]七星鼎[/color]。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 120001, + "DialogueText": "森林都已经建设好了,看来你们如今的实力大有提升啊", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 120002, + "DialogueText": "得益于您的帮助,我们将用七星鼎合成的宝石镶嵌在装备上,大大提升了战斗力。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 120003, + "DialogueText": "如今是时候消灭渔溪村的那些妖兽,夺回我们的家乡!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 120004, + "DialogueText": "嗯,你说得对。不仅是渔溪村,我们要消灭世间所有的妖兽,让天下百姓恢复正常的生活!", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 120005, + "DialogueText": "你们有这个想法我甚是欣慰,你们探索森林的时候我也没闲着,去往渔溪村的山路已经修建好了。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 120006, + "DialogueText": "你们这便可以出发了,期待你们的好消息", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 130001, + "DialogueText": "两位勇士真是了不起,没想到你们真的做到了!", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 130002, + "DialogueText": "陶先生过奖了,多亏您的帮助,我们才能顺利消灭这些妖兽。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 130003, + "DialogueText": "陶先生,这里的物资早已被妖兽破坏殆尽,我们想从山谷里运输物资重建渔溪村。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 130004, + "DialogueText": "那我们分头进行,你们回山谷在城门附近[color=#FFE791]建造运输厅[/color],我负责建设这里的运输厅和仓库。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 130005, + "DialogueText": "好的,我们这就去建造运输厅。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 140001, + "DialogueText": "陶先生,这些人是?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 140002, + "DialogueText": "这些人的故乡也被妖兽破坏,逃难到此处。你们运输厅建造好了?", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 140003, + "DialogueText": "嗯,是的,多亏了柳伯他们这段时间囤积了不少物资,运输厅很快就建好了!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 140004, + "DialogueText": "那太好了,我也将这里的仓库建设好了。你们可以使用山谷中的运输厅将物资运输到这里,然后开始[color=#FFE791]重建渔溪村[/color]。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 140005, + "DialogueText": "我们从西边逃难到此处,这里一片祥和,能在这里生活真是太好了,建设渔溪村我们也要出一份力。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 140006, + "DialogueText": "感谢大家,这里以后就是我们大家的故乡了!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 140007, + "DialogueText": "我建议先重建北部三个看起来损坏程度比较轻的建筑。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 140008, + "DialogueText": "好!那我们现在就开始着手重建吧!", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 150001, + "DialogueText": "渔溪村在大家的努力下,终于恢复了生机。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 150002, + "DialogueText": "是的,我们绝不会再让妖兽毁坏这里,以后山谷就是这里的大后盾,为此我们会变得更加强大。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 150003, + "DialogueText": "接下来,我们还可以继续修建一些其他设施,比如[color=#FFE791]农田[/color]、[color=#FFE791]伐木场[/color],[color=#FFE791]采沙场[/color]。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 150004, + "DialogueText": "是的,村里特有的[color=#FFE791]樟木[/color]和[color=#FFE791]沙[/color],也可以运输到山谷,支援山谷的建设。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 150005, + "DialogueText": "嗯,每个地方都有独特的资源,互通有无,善于利用,终将扩大抵抗妖兽的势力。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 150006, + "DialogueText": "解除世间妖兽的威胁,要走的路途还很远,我们这就回谷继续壮大实力。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 160001, + "DialogueText": "欢迎庄伯伯来桃谷!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 160002, + "DialogueText": "谢谢你,孩子,我来想跟你商量一件事情。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 160003, + "DialogueText": "现在村里的生活改善了不少,有一些物资慢慢囤积,但同时也缺少一些无法自行生产的物资。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 160004, + "DialogueText": "我想请求你们建设一个[color=#FFE791]夜市[/color],各个村庄就可以借助[color=#FFE791]夜市[/color]互通有无。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 160005, + "DialogueText": "乔大哥,我觉得这是个好主意。这样有助于各个地方的建设发展,也有助于让世界恢复生机。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 160006, + "DialogueText": "赞同。那山谷里得腾出一片专门的空地来建设[color=#FFE791]夜市[/color]才行,在何处建设好呢?", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 160007, + "DialogueText": "我想到一个好地方了,你们跟我来。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 160008, + "DialogueText": "你看这里如何?", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 160009, + "DialogueText": "哎呀!我怎么没想到这块地方。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 160010, + "DialogueText": "嗯,这个地方很合适,地势平坦开阔。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 160011, + "DialogueText": "我们先修一条路连通这里,再清理一下这儿的杂草。", + "IconFIle": "WarriorHead_yanggy_2", + "UIPrefabName": "UI_StoryCase_TaoXiaoQing", + "NameFile": "陶小青", + "Position": 2 + }, + { + "Id": 160012, + "DialogueText": "那老朽先拜别,夜市建好后,我们便通知村里人来赶集。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_ZhuangQi", + "NameFile": "庄七", + "Position": 2 + }, + { + "Id": 160013, + "DialogueText": "好的,那我们现在就开始建设吧!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 170001, + "DialogueText": "(哽咽)爹,您会熬过去的。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 170002, + "DialogueText": "(濒死)人总有一死,在这妖兽肆虐的世间,我能善终就很满足了。", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170003, + "DialogueText": "乔和,你是不死的勇士。山谷的发展以后就托付给你了...", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170004, + "DialogueText": "柳伯放心,我一定会带领大家将这里建设成世外桃源。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 170005, + "DialogueText": "回想初入谷时,起工台,造营火,建草棚。如今山谷已初具规模,只是遗憾不能亲眼见证...", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170006, + "DialogueText": "长英...", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170007, + "DialogueText": "我在(紧握柳大富的双手)", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 170008, + "DialogueText": "待到桃源建成时,家祭不忘告乃翁....", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170009, + "DialogueText": "孩儿谨记。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 170010, + "DialogueText": "......", + "IconFIle": "Head_M_6001", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 170011, + "DialogueText": "爹爹,爹...", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 170012, + "DialogueText": "长英大哥,节哀。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 170013, + "DialogueText": "嗯...爹生前最喜欢酸酸甜甜的浆果,我想去摘一些。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 170014, + "DialogueText": "我们陪你去。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 180001, + "DialogueText": "听闻柳兄离世,我匆匆赶来,长英节哀。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 180002, + "DialogueText": "陶先生有心了,我已将父亲葬在桃谷中的桃树下。", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 180003, + "DialogueText": "生离死别乃常事,柳兄泉下有知想来也不愿意看到长英太过伤怀。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 180004, + "DialogueText": "道理我都懂,只是自从妖兽横行,母亲在逃命途中意外身亡,我就只剩下这一个亲人了。而今连父亲也不在了...", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 180005, + "DialogueText": "长英哥,还有我们大家陪着你呢。", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 180006, + "DialogueText": "长英哥哥,柳伯伯看到我们带了他最喜欢吃的果子来看他一定很开心,你不要太难过了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 180007, + "DialogueText": "不如我们建造一个宗厅吧,以后大家也有个地方能够祭拜柳兄。", + "IconFIle": "TaoYuanming", + "UIPrefabName": "UI_StoryCase_TaoYuanMing", + "NameFile": "陶先生", + "Position": 2 + }, + { + "Id": 180008, + "DialogueText": "陶先生所言极是,以后想念父亲就可以到宗厅祭拜他,也算留个念想。我这就着手建造宗厅。", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 180009, + "DialogueText": "那我们帮你一起!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 190001, + "DialogueText": "呼,种完田播完种了,剩下的就是等待丰收啦。", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 190002, + "DialogueText": "瞧瞧小雪这迫不及待的样子。", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 190003, + "DialogueText": "天色也不早了,我们抓紧建造[color=#FFE791]营火和草棚[/color]吧,这样过夜安全些。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 190004, + "DialogueText": "那我们分别搜集材料吧。", + "IconFIle": "Head_M_3001", + "UIPrefabName": "UI_StoryCase_LiuChangYing", + "NameFile": "柳长英", + "Position": 2 + }, + { + "Id": 200001, + "DialogueText": "快看,树苗的光圈在缓慢地变大。", + "IconFIle": "Head_F_3002", + "UIPrefabName": "UI_StoryCase_BaoXiaoCui", + "NameFile": "鲍小翠", + "Position": 2 + }, + { + "Id": 200002, + "DialogueText": "是的,完全长成后应该会像山崖下的这棵一样,照亮一大块区域。", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 200003, + "DialogueText": "要是能把这块地方的妖云全都驱散就好了!", + "IconFIle": "Head_F_1003", + "UIPrefabName": "UI_StoryCase_MeiXiaoXue", + "NameFile": "梅小雪", + "Position": 2 + }, + { + "Id": 200004, + "DialogueText": "陶先生说过,[color=#FFE791]杀死妖兽[/color]就能[color=#FFE791]驱除妖云[/color]。", + "IconFIle": "Head_M_4003", + "UIPrefabName": "UI_StoryCase_LiuDaFu", + "NameFile": "柳大富", + "Position": 2 + }, + { + "Id": 200005, + "DialogueText": "等我们打败妖兽就可以重见光明啦!", + "IconFIle": "WarriorHead_qiaodn_1", + "UIPrefabName": "UI_StoryCase_QiaoHe", + "NameFile": "乔河", + "Position": 2 + }, + { + "Id": 200006, + "DialogueText": "有些饿了,嘿嘿,说起来我们是不是需要建造一个粮仓等丰收后储存粮食!", + 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+ "AttributeOperator3": 0, + "GemLvMax": 10, + "StructureCondition": [ + 1101, + 1102, + 1103, + 1104 + ], + "NextLvId": 20040, + "ItemId1": 210, + "ItemNum1": 10, + "ItemId2": 316, + "ItemNum2": 8, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 120 + }, + { + "Id": 20040, + "Name": "粗铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 788, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 51, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 13, + "StructureCondition": [ + 1102, + 1103, + 1104 + ], + "NextLvId": 20041, + "ItemId1": 205, + "ItemNum1": 10, + "ItemId2": 317, + "ItemNum2": 8, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 130 + }, + { + "Id": 20041, + "Name": "粗铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 907, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 58, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 13, + "StructureCondition": [ + 1102, + 1103, + 1104 + ], + "NextLvId": 20042, + "ItemId1": 205, + "ItemNum1": 10, + "ItemId2": 318, + "ItemNum2": 8, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 140 + }, + { + "Id": 20042, + "Name": "粗铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1035, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 66, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 13, + "StructureCondition": [ + 1102, + 1103, + 1104 + ], + "NextLvId": 20050, + "ItemId1": 211, + "ItemNum1": 10, + "ItemId2": 316, + "ItemNum2": 10, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 150 + }, + { + "Id": 20050, + "Name": "兽铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1172, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 74, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 16, + "StructureCondition": [ + 1102, + 1103, + 1104 + ], + "NextLvId": 20051, + "ItemId1": 216, + "ItemNum1": 10, + "ItemId2": 317, + "ItemNum2": 10, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 160 + }, + { + "Id": 20051, + "Name": "兽铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1318, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 82, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 16, + "StructureCondition": [ + 1103, + 1104 + ], + "NextLvId": 20052, + "ItemId1": 216, + "ItemNum1": 10, + "ItemId2": 318, + "ItemNum2": 10, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 170 + }, + { + "Id": 20052, + "Name": "兽铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1473, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 91, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 16, + "StructureCondition": [ + 1103, + 1104 + ], + "NextLvId": 20060, + "ItemId1": 212, + "ItemNum1": 10, + "ItemId2": 316, + "ItemNum2": 12, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 180 + }, + { + "Id": 20060, + "Name": "厚铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1637, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 100, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 19, + "StructureCondition": [ + 1103, + 1104 + ], + "NextLvId": 20061, + "ItemId1": 207, + "ItemNum1": 10, + "ItemId2": 317, + "ItemNum2": 12, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 190 + }, + { + "Id": 20061, + "Name": "厚铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1810, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 110, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 19, + "StructureCondition": [ + 1103, + 1104 + ], + "NextLvId": 20062, + "ItemId1": 207, + "ItemNum1": 10, + "ItemId2": 318, + "ItemNum2": 12, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 200 + }, + { + "Id": 20062, + "Name": "厚铠甲", + "Type": 11, + "SubType": 0, + "Attribute1": 1402, + "AttributeValue1": 1992, + "AttributeOperator1": 1, + "Attribute2": 1404, + "AttributeValue2": 121, + "AttributeOperator2": 1, + "Attribute3": 0, + "AttributeValue3": 0, + "AttributeOperator3": 0, + "GemLvMax": 19, + "StructureCondition": [ + 1104 + ], + "NextLvId": 0, + "ItemId1": 0, + "ItemNum1": 0, + "ItemId2": 0, + "ItemNum2": 0, + "ItemId3": 0, + "ItemNum3": 0, + "Buff": 0, + "Skill": 0, + "Skin": "", + "Score": 210 + } +] \ No newline at end of file diff --git a/src/api/config/ErrorCodeConfigCategory.json b/src/api/config/ErrorCodeConfigCategory.json new file mode 100644 index 0000000..e46d8c1 --- /dev/null +++ b/src/api/config/ErrorCodeConfigCategory.json @@ -0,0 +1,987 @@ +[ + { + "Id": 200003, + "Field": "ERR_AccountNotFound", + "Desc_zh": "账号不存在" + }, + { + "Id": 200300, + "Field": "ERR_Login_Info_Empty", + "Desc_zh": "登入信息为空" + }, + { + "Id": 200301, + "Field": "ERR_Login_Not_Match_Regex", + "Desc_zh": "账号需要为6-12个字母或数字" + }, + { + "Id": 200302, + "Field": "ERR_Login_In_Blacklist", + "Desc_zh": "账号在黑名字中" + }, + { + "Id": 200303, + "Field": "ERR_Login_Password_Wrong", + "Desc_zh": "密码错误" + }, + { + "Id": 200304, + "Field": "ERR_Login_Connect_Failed", + "Desc_zh": "无法连接服务器" + }, + { + "Id": 200305, + "Field": "ERR_Register_Name_Exist", + "Desc_zh": "用户名已经存在" + }, + { + "Id": 200306, + "Field": "ERR_Change_Name_Sensitive", + "Desc_zh": "名称包含敏感词" + }, + { + "Id": 200307, + "Field": "ERR_Login_Processing", + "Desc_zh": "正在登入中" + }, + { + "Id": 210001, + "Field": "ERR_BuildError", + "Desc_zh": "建造异常" + }, + { + "Id": 210002, + "Field": "ERR_ResponseError", + "Desc_zh": "返回异常" + }, + { + "Id": 210003, + "Field": "ERR_ResourceNotFound", + "Desc_zh": "找不到资源" + }, + { + "Id": 210004, + "Field": "ERR_ResourceGatherError", + "Desc_zh": "采集失败" + }, + { + "Id": 210005, + "Field": "ERR_GatherNotFound", + "Desc_zh": "找不到采集实体" + }, + { + "Id": 210006, + "Field": "ERR_StartGatherFail", + "Desc_zh": "开始采集失败" + }, + { + "Id": 210007, + "Field": "ERR_GetStoreFail", + "Desc_zh": "获取仓库失败" + }, + { + "Id": 210008, + "Field": "ERR_StopGatherFail", + "Desc_zh": "停止采集失败" + }, + { + "Id": 210009, + "Field": "ERR_PeopleMoveFail", + "Desc_zh": "人物移动失败" + }, + { + "Id": 210010, + "Field": "ERR_CreateConstructFail", + "Desc_zh": "启动建造失败" + }, + { + "Id": 210011, + "Field": "ERR_MaterialNotEnough", + "Desc_zh": "材料不足" + }, + { + "Id": 210012, + "Field": "ERR_ConstructNotFound", + "Desc_zh": "找不到建造实体" + }, + { + "Id": 210013, + "Field": "ERR_OperateFail", + "Desc_zh": "操作失败" + }, + { + "Id": 210014, + "Field": "ERR_PeopleNotFound", + "Desc_zh": "没有找到人物" + }, + { + "Id": 210015, + "Field": "ERR_ResourceOver", + "Desc_zh": "资源已经采完了" + }, + { + "Id": 210016, + "Field": "ERR_BehaveError", + "Desc_zh": "行为错误" + }, + { + "Id": 210017, + "Field": "ERR_StopConstructError", + "Desc_zh": "停止建造错误" + }, + { + "Id": 210018, + "Field": "ERR_PeopleTypeError", + "Desc_zh": "人物类型错误" + }, + { + "Id": 210019, + "Field": "ERR_ConfigError", + "Desc_zh": "读取不到配置表" + }, + { + "Id": 210020, + "Field": "ERR_SynthesisError", + "Desc_zh": "制作失败" + }, + { + "Id": 210021, + "Field": "ERR_NotProductionBuilding", + "Desc_zh": "找不到生产建筑" + }, + { + "Id": 210022, + "Field": "ERR_SynthesisNotFound", + "Desc_zh": "找不到制作实体" + }, + { + "Id": 210023, + "Field": "ERR_CuisineError", + "Desc_zh": "烹饪失败" + }, + { + "Id": 210024, + "Field": "ERR_MenuError", + "Desc_zh": "获取菜单失败" + }, + { + "Id": 210025, + "Field": "ERR_UseError", + "Desc_zh": "使用物品失败" + }, + { + "Id": 210026, + "Field": "ERR_DropError", + "Desc_zh": "丢弃物品失败" + }, + { + "Id": 210027, + "Field": "ERR_RootOutResourceError", + "Desc_zh": "铲除资源错误" + }, + { + "Id": 210028, + "Field": "ERR_AddResourceError", + "Desc_zh": "添加资源错误" + }, + { + "Id": 210029, + "Field": "ERR_NOT_FOUND_BUILD", + "Desc_zh": "找不到目标建筑" + }, + { + "Id": 210030, + "Field": "ERR_DevCuisineError", + "Desc_zh": "烹饪研发失败" + }, + { + "Id": 210031, + "Field": "ERR_CuisineNotFound", + "Desc_zh": "找不到烹饪实体" + }, + { + "Id": 210032, + "Field": "ERR_Get_Cuisine_Failed", + "Desc_zh": "获取烹饪列表失败" + }, + { + "Id": 210033, + "Field": "ERR_Get_Synthesis_Failed", + "Desc_zh": "获取合成列表失败" + }, + { + "Id": 210034, + "Field": "ERR_NotFoundStation", + "Desc_zh": "获取入驻组件失败" + }, + { + "Id": 210035, + "Field": "ERR_BuildingLimited", + "Desc_zh": "建筑数量超过上限" + }, + { + "Id": 210036, + "Field": "ERR_GameUnit_Not_Found", + "Desc_zh": "找不到游戏单位" + }, + { + "Id": 210037, + "Field": "ERR_Dialogue_Not_Found", + "Desc_zh": "找不到对话" + }, + { + "Id": 210038, + "Field": "ERR_Component_Not_Found", + "Desc_zh": "找不到组件" + }, + { + "Id": 210039, + "Field": "ERR_Unit_Not_Found", + "Desc_zh": "找不到unit" + }, + { + "Id": 210040, + "Field": "ERR_Exception_Err", + "Desc_zh": "异常错误" + }, + { + "Id": 210041, + "Field": "ERR_NotFoundDecoration", + "Desc_zh": "找不到装饰品建筑" + }, + { + "Id": 210042, + "Field": "ERR_NotEnoughFrozenTime", + "Desc_zh": "凝时不足" + }, + { + "Id": 210043, + "Field": "ERR_OptionBehavior_Not_Found", + "Desc_zh": "找不到对话" + }, + { + "Id": 210044, + "Field": "ERR_FamilyNameError", + "Desc_zh": "姓不对,只能用父姓或者母姓" + }, + { + "Id": 210045, + "Field": "ERR_FeastEventNotExist", + "Desc_zh": "找不到家宴事件" + }, + { + "Id": 210046, + "Field": "ERR_Can_Not_Do_In_Night", + "Desc_zh": "无法在夜晚进行这个行为" + }, + { + "Id": 210047, + "Field": "ERR_Synthesis_Not_Unlocked", + "Desc_zh": "合成配方没有达到解锁条件" + }, + { + "Id": 210048, + "Field": "ERR_Synthesis_Building_Busy", + "Desc_zh": "建筑已经正在合成" + }, + { + "Id": 210049, + "Field": "ERR_ResourceDailyInteractCD", + "Desc_zh": "资源每日交互未刷新" + }, + { + "Id": 210050, + "Field": "ERR_Scale_Max", + "Desc_zh": "规模已达到最高" + }, + { + "Id": 210101, + "Field": "ERR_CanNotFoundEnemy", + "Desc_zh": "找不到对手" + }, + { + "Id": 210102, + "Field": "ERR_SkillNotCd", + "Desc_zh": "技能CD还没恢复" + }, + { + "Id": 210103, + "Field": "ERR_SkillEnergyNoEnough", + "Desc_zh": "战意不够" + }, + { + "Id": 210104, + "Field": "ERR_FighterSilence", + "Desc_zh": "玩家被沉默了" + }, + { + "Id": 210105, + "Field": "ERR_FighterFrozen", + "Desc_zh": "玩家被禁锢了" + }, + { + "Id": 210106, + "Field": "ERR_SkillNotFound", + "Desc_zh": "没有该技能" + }, + { + "Id": 210107, + "Field": "ERR_SkillIsPassive", + "Desc_zh": "是被动技能" + }, + { + "Id": 210108, + "Field": "ERR_SkillNoTarget", + "Desc_zh": "没有施法目标" + }, + { + "Id": 210109, + "Field": "ERR_SkillWeaponError", + "Desc_zh": "武器错误" + }, + { + "Id": 210110, + "Field": "ERR_UpdateTroop_Error", + "Desc_zh": "更新队伍数据失败" + }, + { + "Id": 210111, + "Field": "ERR_FightStationCanNotFound", + "Desc_zh": "箭塔无法入住" + }, + { + "Id": 210112, + "Field": "ERR_FightStationFull", + "Desc_zh": "箭塔满了" + }, + { + "Id": 210113, + "Field": "ERR_PeopleIsInStation", + "Desc_zh": "村民已经入驻" + }, + { + "Id": 210114, + "Field": "ERR_NotNormalSkill", + "Desc_zh": "不是普攻" + }, + { + "Id": 210115, + "Field": "ERR_UsingSkill", + "Desc_zh": "正在使用技能" + }, + { + "Id": 210116, + "Field": "ERR_TargetIsNone", + "Desc_zh": "目标不存在" + }, + { + "Id": 210201, + "Field": "ERR_FarmlandNotFree", + "Desc_zh": "农田不是空闲" + }, + { + "Id": 210202, + "Field": "ERR_PlantNotRipe", + "Desc_zh": "农作物没有成熟" + }, + { + "Id": 210203, + "Field": "ERR_FarmlandNotFound", + "Desc_zh": "农田没有找到" + }, + { + "Id": 210204, + "Field": "ERR_CropConfigNotFound", + "Desc_zh": "找不到农作物配置" + }, + { + "Id": 210205, + "Field": "ERR_SeedNotEnough", + "Desc_zh": "找不到种子" + }, + { + "Id": 210206, + "Field": "ERR_FarmlandNotRipe", + "Desc_zh": "没有成熟" + }, + { + "Id": 210207, + "Field": "ERR_FarmlandNotSeed", + "Desc_zh": "没有播种" + }, + { + "Id": 210208, + "Field": "ERR_CabinNotFound", + "Desc_zh": "没有找到小屋" + }, + { + "Id": 210209, + "Field": "ERR_ArriveCabinFail", + "Desc_zh": "到达小屋失败" + }, + { + "Id": 210210, + "Field": "ERR_CabinNotPeople", + "Desc_zh": "小屋没有常驻人" + }, + { + "Id": 210211, + "Field": "ERR_FullFarmland", + "Desc_zh": "到达农田管理上限" + }, + { + "Id": 210212, + "Field": "ERR_WaterNotEnough", + "Desc_zh": "水资源不足" + }, + { + "Id": 210213, + "Field": "ERR_StoreNotEnough", + "Desc_zh": "仓库不足" + }, + { + "Id": 210214, + "Field": "ERR_HaveFeedPlant", + "Desc_zh": "已经施肥过了" + }, + { + "Id": 210215, + "Field": "ERR_FeedNotEnough", + "Desc_zh": "肥料不足" + }, + { + "Id": 210221, + "Field": "ERR_PutOnClothes", + "Desc_zh": "穿衣失败" + }, + { + "Id": 210222, + "Field": "ERR_TakeOffClothes", + "Desc_zh": "脱衣失败" + }, + { + "Id": 210241, + "Field": "ERR_NotEnoughItem", + "Desc_zh": "物品不够" + }, + { + "Id": 210242, + "Field": "ERR_NotEnoughGold", + "Desc_zh": "元宝不够" + }, + { + "Id": 210243, + "Field": "ERR_MedicinalCd", + "Desc_zh": "药品使用还没过CD" + }, + { + "Id": 210244, + "Field": "ERR_NotEnoughVouchers", + "Desc_zh": "代金券不足" + }, + { + "Id": 210261, + "Field": "ERR_BedIndexError", + "Desc_zh": "居住位置溢出" + }, + { + "Id": 210281, + "Field": "ERR_MenuIsLock", + "Desc_zh": "菜谱未解锁" + }, + { + "Id": 210282, + "Field": "ERR_MenuCanNotUpgrade", + "Desc_zh": "菜谱无法升级" + }, + { + "Id": 210301, + "Field": "ERR_ResearchLock", + "Desc_zh": "研究没有解锁" + }, + { + "Id": 210321, + "Field": "ERR_HaveHost", + "Desc_zh": "已经有人接待了" + }, + { + "Id": 210322, + "Field": "ERR_NotFoundVillager", + "Desc_zh": "找不到游民" + }, + { + "Id": 210323, + "Field": "ERR_NotEnoughFav", + "Desc_zh": "好感度不够" + }, + { + "Id": 210324, + "Field": "ERR_NotEnoughGiftTimes", + "Desc_zh": "赠送次数不够" + }, + { + "Id": 210341, + "Field": "ERR_NotFoundTransport", + "Desc_zh": "没有找到运输系统" + }, + { + "Id": 210342, + "Field": "ERR_TransportStateError", + "Desc_zh": "运输状态不对" + }, + { + "Id": 210343, + "Field": "ERR_RegionNotUnLock", + "Desc_zh": "该区域没有解锁" + }, + { + "Id": 210344, + "Field": "ERR_StoreCapacityNotEnough", + "Desc_zh": "背包容量不够" + }, + { + "Id": 210345, + "Field": "ERR_NotFoundTransportBuilding", + "Desc_zh": "没有找到运输厅建筑" + }, + { + "Id": 210361, + "Field": "ERR_NotFoundBusinessMan", + "Desc_zh": "没有找到商人" + }, + { + "Id": 210362, + "Field": "ERR_NotEnoughRefreshTimes", + "Desc_zh": "刷新次数不够" + }, + { + "Id": 210363, + "Field": "ERR_NotEnoughSaleItem", + "Desc_zh": "销售物品数量不够" + }, + { + "Id": 210364, + "Field": "ERR_NotFoundConfig", + "Desc_zh": "找不到配置文件" + }, + { + "Id": 210365, + "Field": "ERR_NotEnoughCopper", + "Desc_zh": "铜币不够" + }, + { + "Id": 210366, + "Field": "ERR_NotHaveSaleItem", + "Desc_zh": "没找到该商品" + }, + { + "Id": 210367, + "Field": "ERR_NotHaveRecycleItem", + "Desc_zh": "无法出售" + }, + { + "Id": 210368, + "Field": "ERR_NotEnoughRecycleItem", + "Desc_zh": "销售物品数量不够" + }, + { + "Id": 210369, + "Field": "ERR_NotEnoughBagItem", + "Desc_zh": "背包物品数量不够" + }, + { + "Id": 210370, + "Field": "ERR_ProsperityNotEnough", + "Desc_zh": "繁荣度不够" + }, + { + "Id": 210401, + "Field": "ERR_TaskLock", + "Desc_zh": "任务未解锁" + }, + { + "Id": 210402, + "Field": "ERR_TaskReceived", + "Desc_zh": "任务已经接过了" + }, + { + "Id": 210403, + "Field": "ERR_TaskCanNotTake", + "Desc_zh": "任务不可接" + }, + { + "Id": 210404, + "Field": "ERR_TaskHaveTalk", + "Desc_zh": "已经对话过了" + }, + { + "Id": 210405, + "Field": "ERR_MainTaskCanNotTrack", + "Desc_zh": "主线任务无法追踪" + }, + { + "Id": 210421, + "Field": "ERR_WorkerNotEnough", + "Desc_zh": "工人数量不足" + }, + { + "Id": 210422, + "Field": "ERR_RelationLvNotEnough", + "Desc_zh": "村落关系等级不够" + }, + { + "Id": 210423, + "Field": "ERR_RegionShopNotEnoughItem", + "Desc_zh": "村落商店物品不够" + }, + { + "Id": 210424, + "Field": "ERR_ReputationNotEnough", + "Desc_zh": "村落繁荣度不够" + }, + { + "Id": 210441, + "Field": "ERR_WarriorLvNotEnough", + "Desc_zh": "勇士等级不够" + }, + { + "Id": 210442, + "Field": "ERR_WarriorArmsLimit", + "Desc_zh": "勇士无法使用该武器" + }, + { + "Id": 210461, + "Field": "ERR_ValleyEventIsExist", + "Desc_zh": "桃谷事件已经存在" + }, + { + "Id": 210462, + "Field": "ERR_ValleyEventNotExist", + "Desc_zh": "桃谷事件不存在" + }, + { + "Id": 210463, + "Field": "ERR_ValleyScaleNotEnough", + "Desc_zh": "桃谷规模不够" + }, + { + "Id": 210501, + "Field": "ERR_TooYoungToPlay", + "Desc_zh": "太小不能玩" + }, + { + "Id": 210502, + "Field": "ERR_MinorCannotPlay", + "Desc_zh": "未成年人此时不能玩" + }, + { + "Id": 210503, + "Field": "ERR_IdentityFail", + "Desc_zh": "实名认证失败" + }, + { + "Id": 210504, + "Field": "ERR_NotIdentity", + "Desc_zh": "没有实名认证" + }, + { + "Id": 210551, + "Field": "ERR_RechargeConfigNotFound", + "Desc_zh": "充值配置信息找不到" + }, + { + "Id": 210552, + "Field": "ERR_RechargeMonthLimit", + "Desc_zh": "充值当月限制" + }, + { + "Id": 210553, + "Field": "ERR_RechargeLimit", + "Desc_zh": "无法充值" + }, + { + "Id": 210554, + "Field": "ERR_CannotBuyTooMuchVip", + "Desc_zh": "无法购买,月卡权益天数大于等于30天" + }, + { + "Id": 210555, + "Field": "ERR_RechargeNotAvailable", + "Desc_zh": "尚未开启" + }, + { + "Id": 210601, + "Field": "ERR_NotFoundBook", + "Desc_zh": "找不到书籍" + }, + { + "Id": 210602, + "Field": "ERR_NeedTeacher", + "Desc_zh": "需要老师" + }, + { + "Id": 210603, + "Field": "ERR_NotFoundSchool", + "Desc_zh": "找不到学堂" + }, + { + "Id": 210604, + "Field": "ERR_NotEnoughBook", + "Desc_zh": "书籍数量不够" + }, + { + "Id": 210605, + "Field": "ERR_NeedStudent", + "Desc_zh": "需要学生" + }, + { + "Id": 210621, + "Field": "ERR_OverFeedStorageMax", + "Desc_zh": "超出饲料上限" + }, + { + "Id": 210622, + "Field": "ERR_EggNotEnough", + "Desc_zh": "鸡蛋数量不够" + }, + { + "Id": 210623, + "Field": "ERR_NotFoundHatch", + "Desc_zh": "无孵化系统" + }, + { + "Id": 210624, + "Field": "ERR_CanNotHatch", + "Desc_zh": "当前状态无法孵化" + }, + { + "Id": 210625, + "Field": "ERR_NotFoundPoultry", + "Desc_zh": "无可以收取的幼禽" + }, + { + "Id": 210626, + "Field": "ERR_NotPoultryHouse", + "Desc_zh": "无禽舍" + }, + { + "Id": 210641, + "Field": "ERR_NotFruting", + "Desc_zh": "不死树没有果子了" + }, + { + "Id": 210642, + "Field": "ERR_FertilizerTimesNotEnough", + "Desc_zh": "施肥次数不够" + }, + { + "Id": 210643, + "Field": "ERR_IrrigationTimesNotEnough", + "Desc_zh": "灌溉次数不够" + }, + { + "Id": 210661, + "Field": "ERR_NotFoundWarrior", + "Desc_zh": "没有找到勇士" + }, + { + "Id": 210662, + "Field": "ERR_BodySoulLvMax", + "Desc_zh": "体魂等级到达上限" + }, + { + "Id": 210663, + "Field": "ERR_NotFoundSkill", + "Desc_zh": "该勇士没有这个技能" + }, + { + "Id": 210681, + "Field": "ERR_NeedItemError", + "Desc_zh": "材料不匹配" + }, + { + "Id": 210682, + "Field": "ERR_TreasureSynthesisFail", + "Desc_zh": "合成失败" + }, + { + "Id": 210701, + "Field": "ERR_NotFoundBazaar", + "Desc_zh": "找不到摆摊信息" + }, + { + "Id": 210702, + "Field": "ERR_NotBazaarOpenTime", + "Desc_zh": "不是摆摊开放时间" + }, + { + "Id": 210703, + "Field": "ERR_NotFoundBazaarItem", + "Desc_zh": "找不到摆摊信息" + }, + { + "Id": 210721, + "Field": "ERR_RegionErr", + "Desc_zh": "错误的区域" + }, + { + "Id": 210722, + "Field": "ERR_RankErr", + "Desc_zh": "错误的排名" + }, + { + "Id": 210723, + "Field": "ERR_RegionRankSuc", + "Desc_zh": "挑战成功" + }, + { + "Id": 210741, + "Field": "ERR_NotFoundShopItem", + "Desc_zh": "找不到商品" + }, + { + "Id": 210742, + "Field": "ERR_BuyTimesOver", + "Desc_zh": "物品购买次数超过上限" + }, + { + "Id": 210801, + "Field": "ERR_NotDuringEvent", + "Desc_zh": "不在活动期间" + }, + { + "Id": 210802, + "Field": "ERR_DrawGameTicketNotEnough", + "Desc_zh": "抽奖券不足" + }, + { + "Id": 210803, + "Field": "ERR_DrawRoundAllOver", + "Desc_zh": "所有抽奖已完成" + }, + { + "Id": 210804, + "Field": "ERR_DrawNotSelectAllReward", + "Desc_zh": "未设置完可选奖励" + }, + { + "Id": 220001, + "Field": "ERR_Friend_OperateFail", + "Desc_zh": "好友操作失败" + }, + { + "Id": 220002, + "Field": "ERR_FriendUnit_Not_Found", + "Desc_zh": "找不到好友单位" + }, + { + "Id": 220003, + "Field": "ERR_FriendComp_Not_Found", + "Desc_zh": "找不到好友组件" + }, + { + "Id": 220004, + "Field": "ERR_My_Friend_Full", + "Desc_zh": "我的好友已满" + }, + { + "Id": 220005, + "Field": "ERR_Target_Friend_Full", + "Desc_zh": "对方的好友已满" + }, + { + "Id": 220100, + "Field": "ERR_Challenge_Already_Start", + "Desc_zh": "挑战已经开始" + }, + { + "Id": 220101, + "Field": "ERR_Challenge_Drum_Times_Over", + "Desc_zh": "战鼓次数超上限" + }, + { + "Id": 220102, + "Field": "ERR_Challenge_Times_Over", + "Desc_zh": "挑战次数超上限" + }, + { + "Id": 220103, + "Field": "ERR_Supply_VillagerNum_Unmet", + "Desc_zh": "村民数量不满足领取要求" + }, + { + "Id": 220104, + "Field": "ERR_Supply_VistorExisted", + "Desc_zh": "已存在难民无法领取补给" + }, + { + "Id": 220105, + "Field": "ERR_Supply_ErrorBehaveType", + "Desc_zh": "存在其他非重伤或重疾的村民" + }, + { + "Id": 220106, + "Field": "ERR_Supply_MedicineExist", + "Desc_zh": "存在未使用的药物" + }, + { + "Id": 220107, + "Field": "ERR_NoPermission", + "Desc_zh": "没有权限" + }, + { + "Id": 220108, + "Field": "ERR_OAuth_Failed", + "Desc_zh": "授权失败" + }, + { + "Id": 220109, + "Field": "ERR_RechargeWrongFormat", + "Desc_zh": "充值格式失败" + }, + { + "Id": 220110, + "Field": "ERR_RechargeNoMatch", + "Desc_zh": "充值信息不匹配" + }, + { + "Id": 220111, + "Field": "ERR_OAuth_UnidentifyFormat", + "Desc_zh": "无法识别的授权信息" + }, + { + "Id": 220112, + "Field": "ERR_CanNotFoundUnit", + "Desc_zh": "无非找到玩家" + }, + { + "Id": 220113, + "Field": "ERR_HaveNeighbor", + "Desc_zh": "该玩家已经有邻居了" + }, + { + "Id": 220114, + "Field": "ERR_NotOnLine", + "Desc_zh": "对方不在线" + }, + { + "Id": 220115, + "Field": "ERR_CanNotGetReward", + "Desc_zh": "无法领取奖励" + }, + { + "Id": 220116, + "Field": "ERR_RewardHaveGot", + "Desc_zh": "奖励已经被领取" + }, + { + "Id": 310000, + "Field": "ERR_GMDisabled", + "Desc_zh": "没有GM权限" + }, + { + "Id": 400000, + "Field": "ERR_HouTaiHTTPSucceed", + "Desc_zh": "后台消息统一成功回复" + } +] \ No newline at end of file diff --git a/src/api/config/EventConfigCategory.json b/src/api/config/EventConfigCategory.json new file mode 100644 index 0000000..f5f113d --- /dev/null +++ b/src/api/config/EventConfigCategory.json @@ -0,0 +1,254 @@ +[ + { + "Id": 1001, + "RelatedRole": 0, + "EventName": "无事发生", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "什么也没有发生", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1002, + "RelatedRole": 0, + "EventName": "走神", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "一只青蛙一张嘴,两只眼睛四条腿,两只青蛙", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1003, + "RelatedRole": 0, + "EventName": "走神", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "呆", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1004, + "RelatedRole": 0, + "EventName": "走神", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "嗯,待会儿吃点什么呢,", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1005, + "RelatedRole": 0, + "EventName": "走神", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "刚出门的时候好像忘记锁门了", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1006, + "RelatedRole": 0, + "EventName": "偷懒", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "有点累了,休息一小会,应该没人发现吧", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1007, + "RelatedRole": 0, + "EventName": "偷懒", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "肱二头肌说它有点累了,所以我微微休息一下,嘿嘿", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1008, + "RelatedRole": 0, + "EventName": "偷懒", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "摸鱼的感觉,蛮刺激的欸!", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1009, + "RelatedRole": 0, + "EventName": "干活,勿扰", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "劳动令人快乐!", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1010, + "RelatedRole": 0, + "EventName": "辛勤劳作", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "(全神贯注中,)", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1011, + "RelatedRole": 0, + "EventName": "小动物路过", + "DropGroup": 2004, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "路过一只兔子,留下一个萝卜,谢谢兔子!", + "Dialogue": [ + 0 + ] + }, + { + "Id": 1012, + "RelatedRole": 0, + "EventName": "小动物路过", + "DropGroup": 2005, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "飞过一只喜鹊,留下一个浆果,谢谢喜鹊!", + "Dialogue": [ + 0 + ] + }, + { + "Id": 2001, + "RelatedRole": 0, + "EventName": "笛声悠悠", + "DropGroup": 2005, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "笛声吸引来了一些麻雀,麻雀丢下一个浆果", + "Dialogue": [ + 0 + ] + }, + { + "Id": 2002, + "RelatedRole": 0, + "EventName": "心灵手巧", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "有点累了,休息一下,练习练习雕刻", + "Dialogue": [ + 0 + ] + }, + { + "Id": 3001, + "RelatedRole": 0, + "EventName": "摇树", + "DropGroup": 2006, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "摇树事件", + "Dialogue": [ + 1001 + ] + }, + { + "Id": 4001, + "RelatedRole": 0, + "EventName": "安静无事", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "长夜漫漫,无事发生", + "Dialogue": [ + 0 + ] + }, + { + "Id": 4002, + "RelatedRole": 3, + "EventName": "意外之喜", + "DropGroup": 2001, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "[color=#FFFFFF]{村民名称}[/color]夜晚无心睡眠,闲逛时捡到了{道具}", + "Dialogue": [ + 0 + ] + }, + { + "Id": 5001, + "RelatedRole": 0, + "EventName": "一触即发", + "DropGroup": 0, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "ShortDescription": "", + "Chronicle": false, + "Description": "{怪物名称}嚣张不过一刻钟时间,就被{伙伴名称}狠狠拿下!", + "Dialogue": [ + 0 + ] + } +] \ No newline at end of file diff --git a/src/api/config/ExploreEventConfigCategory.json b/src/api/config/ExploreEventConfigCategory.json new file mode 100644 index 0000000..d04d51d --- /dev/null +++ b/src/api/config/ExploreEventConfigCategory.json @@ -0,0 +1,739 @@ +[ + { + "Id": 1, + "GroupId": 1, + "Type": 1, + "Weight": 1, + "Title": "出发", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "船只离岸,希望一路顺风" + }, + { + "Id": 2, + "GroupId": 2, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "破旧的码头" + }, + { + "Id": 3, + "GroupId": 3, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "一片蒹葭滩" + }, + { + "Id": 4, + "GroupId": 4, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "红色小山丘" + }, + { + "Id": 5, + "GroupId": 5, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "一间草舍" + }, + { + "Id": 6, + "GroupId": 6, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "一口井" + }, + { + "Id": 7, + "GroupId": 7, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "水流湍急处" + }, + { + "Id": 8, + "GroupId": 8, + "Type": 1, + "Weight": 1, + "Title": "泊船", + "RewardItem": 0, + "Nomad": 0, + "EventLimited": 1, + "Description": "隐秘峡谷" + }, + { + "Id": 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2 + ], + "DialogueOrder": 4, + "DialogueRole": 1, + "Text": "饭菜虽然朴素,但我要把他们想象成美味佳肴!" + }, + { + "Id": 1005, + "GroupId": 1001, + "Scale": [ + 1, + 2 + ], + "DialogueOrder": 5, + "DialogueRole": 4, + "Text": "我觉得我们总有一天能吃上大餐的!" + }, + { + "Id": 1006, + "GroupId": 1001, + "Scale": [ + 1, + 2 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "你说得对 " + }, + { + "Id": 1007, + "GroupId": 1001, + "Scale": [ + 1, + 2 + ], + "DialogueOrder": 7, + "DialogueRole": 1, + "Text": "山谷里资源这么丰富" + }, + { + "Id": 1008, + "GroupId": 1001, + "Scale": [ + 1, + 2 + ], + "DialogueOrder": 8, + "DialogueRole": 4, + "Text": "那咱们可要吃饱、睡好,努力建设家园" + }, + { + "Id": 1009, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "今日的劳作很累,很辛苦" + }, + { + "Id": 1010, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "家宴这么丰盛,吃完又是元气满满" + }, + { + "Id": 1011, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "今天的饭菜太好吃了!" + }, + { + "Id": 1012, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 4, + "DialogueRole": 1, + "Text": "今晚吃了好吃的饭菜,想做个好梦。" + }, + { + "Id": 1013, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 5, + "DialogueRole": 4, + "Text": "那我要多吃点,我也想做个好梦" + }, + { + "Id": 1014, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "我不想做梦" + }, + { + "Id": 1015, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 7, + "DialogueRole": 1, + "Text": "没问你!吃你的饭去!" + }, + { + "Id": 1016, + "GroupId": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 8, + "DialogueRole": 4, + "Text": "哈哈哈哈哈!!" + }, + { + "Id": 1017, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "大家今天辛苦了" + }, + { + "Id": 1018, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "好吃好喝的真多" + }, + { + "Id": 1019, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "吃~吃~吃~" + }, + { + "Id": 1020, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "吃~吃~吃~" + }, + { + "Id": 1021, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 5, + "DialogueRole": 5, + "Text": "吃~吃~吃~" + }, + { + "Id": 1022, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 6, + "DialogueRole": 1, + "Text": "哎哟,慢点吃,别噎着" + }, + { + "Id": 1023, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 7, + "DialogueRole": 2, + "Text": "咳咳咳!" + }, + { + "Id": 1024, + "GroupId": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "DialogueOrder": 8, + "DialogueRole": 1, + "Text": "看吧!再饿也要细嚼慢咽" + }, + { + "Id": 1025, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "附近常有野兽出没" + }, + { + "Id": 1026, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "真可怕,我们劳作的时候可得眼观八方" + }, + { + "Id": 1027, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "勇士们都英勇善战,会保护我们的" + }, + { + "Id": 1028, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "勇士们负责保卫家园,我们负责建设家园" + }, + { + "Id": 1029, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 5, + "DialogueRole": 2, + "Text": "啊呀!好臭的屁,是谁放的" + }, + { + "Id": 1030, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "这哪是屁,明明是五谷之气" + }, + { + "Id": 1031, + "GroupId": 1004, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 7, + "DialogueRole": 2, + "Text": "吃饭的时候别说恶心话!" + }, + { + "Id": 1032, + "GroupId": 1005, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "人一忙起来,时间总是过得很快" + }, + { + "Id": 1033, + "GroupId": 1005, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "一天又结束了,又到了饭点" + }, + { + "Id": 1034, + "GroupId": 1005, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "忙点好,可以少去胡思乱想" + }, + { + "Id": 1035, + "GroupId": 1005, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 2, + "Text": "今日饿,今日吃,不要活得太疲惫" + }, + { + "Id": 1036, + "GroupId": 1005, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 4, + "Text": "好也过,歹也过,只求心情还不错。" + }, + { + "Id": 1037, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "你的衣服破得像个棋盘,一行一行的" + }, + { + "Id": 1038, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "不瞒你说,再穿段时间还可以打结" + }, + { + "Id": 1039, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 1, + "Text": "那不就会变成一件新衣服" + }, + { + "Id": 1040, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 2, + "Text": "是会变成一张网" + }, + { + "Id": 1041, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 3, + "Text": "都能到池塘里抓鱼咯!" + }, + { + "Id": 1042, + "GroupId": 1006, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 4, + "Text": "这衣服真实用" + }, + { + "Id": 1043, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "能在这安居乐业,真是幸福" + }, + { + "Id": 1044, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "希望不要被外面的人发现" + }, + { + "Id": 1045, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "谷外有很多人受苦,若是有人来……" + }, + { + "Id": 1046, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "有人来,我们应该接纳他们" + }, + { + "Id": 1047, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 2, + "Text": "万一他们是坏人怎么办?" + }, + { + "Id": 1048, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 4, + "Text": "外面世界妖兽横行,已经很乱了" + }, + { + "Id": 1049, + "GroupId": 1007, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 4, + "Text": "我们更要保有一颗善良之心啊" + }, + { + "Id": 1050, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "要说宴会,哪个最热闹" + }, + { + "Id": 1051, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "当然是家宴了,全谷村民一起团聚在一起吃饭,真幸福!" + }, + { + "Id": 1052, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "同意同意同意!" + }, + { + "Id": 1053, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "今天的饭菜真可口" + }, + { + "Id": 1054, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 4, + "Text": "我已经吃五碗饭了" + }, + { + "Id": 1055, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "我这饭咋有点糊了" + }, + { + "Id": 1056, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 3, + "Text": "嘿嘿……不好意思……" + }, + { + "Id": 1057, + "GroupId": 1008, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 8, + "DialogueRole": 3, + "Text": "做饭的时候打了个盹……" + }, + { + "Id": 1058, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "昨夜梦到你活了一千年" + }, + { + "Id": 1059, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "梦生得死,恐怕不吉利吧" + }, + { + "Id": 1060, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 1, + "Text": "呸,我说错了,我是梦见你已经死了一千年" + }, + { + "Id": 1061, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 3, + "Text": "别说,昨晚我还梦见你了" + }, + { + "Id": 1062, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 2, + "Text": "梦见什么" + }, + { + "Id": 1063, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 3, + "Text": "我梦见你没有梦见我" + }, + { + "Id": 1064, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 2, + "Text": "……" + }, + { + "Id": 1065, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 8, + "DialogueRole": 4, + "Text": "咳咳……" + }, + { + "Id": 1066, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 9, + "DialogueRole": 5, + "Text": "怎么啦?噎着啦?" + }, + { + "Id": 1067, + "GroupId": 1009, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 10, + "DialogueRole": 4, + "Text": "没……装作咳嗽缓解一下尴尬的气氛" + }, + { + "Id": 1068, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "这一天焦头烂额,干啥事都不起劲" + }, + { + "Id": 1069, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "兴许是最近过得不怎么样" + }, + { + "Id": 1070, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "人之常情,我也会" + }, + { + "Id": 1071, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "看那天气有晴有阴,那月亮有圆有缺" + }, + { + "Id": 1072, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 3, + "Text": "人也是一样,总有低落的时候" + }, + { + "Id": 1073, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 4, + "Text": "别太担心" + }, + { + "Id": 1074, + "GroupId": 1010, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 5, + "Text": "明天又是新的一天了!" + }, + { + "Id": 1075, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "时间过得真快,太阳又下山了" + }, + { + "Id": 1076, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "但却过得很充实" + }, + { + "Id": 1077, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 1, + "Text": "你看如今的桃源" + }, + { + "Id": 1078, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 1, + "Text": "变得越来越好咯" + }, + { + "Id": 1079, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 3, + "Text": "在这远离世俗桃源中" + }, + { + "Id": 1080, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 3, + "Text": "过着自给自足、怡然自得的生活" + }, + { + "Id": 1081, + "GroupId": 1011, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 3, + "Text": "这恐怕是我最快乐的时光" + }, + { + "Id": 1082, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "这谷中吃得那么多,够吃好久了" + }, + { + "Id": 1083, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "虽然这里资源丰厚,但是我们也要开垦耕田" + }, + { + "Id": 1084, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "坐吃山空,只坐着吃,山也要空" + }, + { + "Id": 1085, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "你说的对,我们要能自给自足。" + }, + { + "Id": 1086, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 5, + "Text": "每道菜都是辛勤劳作而来" + }, + { + "Id": 1087, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "所以每道菜都来之不易" + }, + { + "Id": 1088, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 1, + "Text": "每到这时,我都会反省今天的自己" + }, + { + "Id": 1089, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 8, + "DialogueRole": 3, + "Text": "真是刮目相看,你都会反省什么" + }, + { + "Id": 1090, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 9, + "DialogueRole": 1, + "Text": "反省今天吃饭了吗,上厕了吗,睡够了吗" + }, + { + "Id": 1091, + "GroupId": 1012, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 10, + "DialogueRole": 3, + "Text": "你可真是人才" + }, + { + "Id": 1092, + "GroupId": 1013, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "我感觉真幸福" + }, + { + "Id": 1093, + "GroupId": 1013, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 2, + "Text": "为啥幸福" + }, + { + "Id": 1094, + "GroupId": 1013, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 1, + "Text": "曾经吃了上顿没下顿。" + }, + { + "Id": 1095, + "GroupId": 1013, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 1, + "Text": "而如今通过大家努力" + }, + { + "Id": 1096, + "GroupId": 1013, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 1, + "Text": "每个人都能吃得饱,穿得暖" + }, + { + "Id": 1097, + "GroupId": 1014, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "昨日夜里看到屋外蹲着一个人" + }, + { + "Id": 1098, + "GroupId": 1014, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 1, + "Text": "我呼唤了几句,没有反应" + }, + { + "Id": 1099, + "GroupId": 1014, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 3, + "Text": "难不成是睡着了?" + }, + { + "Id": 1100, + "GroupId": 1014, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 1, + "Text": "我走进一看才看清" + }, + { + "Id": 1101, + "GroupId": 1014, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 1, + "Text": "原来是个茅草堆" + }, + { + "Id": 1102, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "每逢秋夏的季节" + }, + { + "Id": 1103, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 2, + "DialogueRole": 1, + "Text": "桃树上就会长满桃子" + }, + { + "Id": 1104, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 3, + "DialogueRole": 4, + "Text": "咱山谷的桃子可好吃了" + }, + { + "Id": 1105, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 4, + "DialogueRole": 3, + "Text": "可真是太甜了!跟蜂蜜水似的" + }, + { + "Id": 1106, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 5, + "DialogueRole": 2, + "Text": "夏日炎炎的时候吃上一口,真解暑!" + }, + { + "Id": 1107, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 6, + "DialogueRole": 1, + "Text": "但是一到春冬季节就没了" + }, + { + "Id": 1108, + "GroupId": 1015, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10 + ], + "DialogueOrder": 7, + "DialogueRole": 5, + "Text": "好物不常有哦~" + }, + { + "Id": 1109, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 1, + "DialogueRole": 1, + "Text": "对酒当歌,及时行乐" + }, + { + "Id": 1110, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 2, + "DialogueRole": 1, + "Text": "也是一大快事" + }, + { + "Id": 1111, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 3, + "DialogueRole": 4, + "Text": "其实生活很简单" + }, + { + "Id": 1112, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 4, + "DialogueRole": 4, + "Text": "该劳作就去劳作" + }, + { + "Id": 1113, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 5, + "DialogueRole": 4, + "Text": "该吃饭就去吃饭" + }, + { + "Id": 1114, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 6, + "DialogueRole": 5, + "Text": "你说得对,日升日落" + }, + { + "Id": 1115, + "GroupId": 1016, + "Scale": [ + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "DialogueOrder": 7, + "DialogueRole": 5, + "Text": "日子就这样好好过" + } +] \ No newline at end of file diff --git a/src/api/config/FeastTextConfigCategory.json b/src/api/config/FeastTextConfigCategory.json new file mode 100644 index 0000000..dd3efe0 --- /dev/null +++ b/src/api/config/FeastTextConfigCategory.json @@ -0,0 +1,70 @@ +[ + { + "Id": 1001, + "Scale": [ + 1, + 2 + ], + "Order": 1, + "Text": [ + 5001, + 5002, + 5003, + 5004 + ] + }, + { + "Id": 1002, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15 + ], + "Order": 2, + "Text": [ + 5005, + 5006, + 5007, + 5008 + ] + }, + { + "Id": 1003, + "Scale": [ + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19 + ], + "Order": 3, + "Text": [ + 5015, + 5016, + 5017, + 5018 + ] + } +] \ No newline at end of file diff --git a/src/api/config/FoodConfigCategory.json b/src/api/config/FoodConfigCategory.json new file mode 100644 index 0000000..be17b76 --- /dev/null +++ b/src/api/config/FoodConfigCategory.json @@ -0,0 +1,767 @@ +[ + { + "Id": 1, + "Name": "食物", + "Type": 0, + "NutritiveValue": 0, + "FoodNum": 1, + "Buff": 0, + "Description": "食物描述" + }, + { + "Id": 2, + "Name": "浆果", + "Type": 1, + "NutritiveValue": 2, + "FoodNum": 5, + "Buff": 0, + "Description": "" + }, + { + "Id": 3, + "Name": "野菜汤", + "Type": 3, + "NutritiveValue": 5, + "FoodNum": 3, + "Buff": 0, + "Description": "" + }, + { + "Id": 4, + "Name": "瘦肉汤", + "Type": 3, + "NutritiveValue": 10, + "FoodNum": 8, + "Buff": 0, + "Description": "" + }, + { + "Id": 5, + "Name": "青菜面", + "Type": 1, + "NutritiveValue": 15, + "FoodNum": 20, + "Buff": 0, + "Description": "" + }, + { + "Id": 6, + "Name": "笋炒肉", + "Type": 2, + "NutritiveValue": 25, + "FoodNum": 25, + "Buff": 0, + "Description": "" + }, + { + "Id": 7, + "Name": "肉包子", + "Type": 1, + "NutritiveValue": 40, + "FoodNum": 60, + "Buff": 0, + "Description": "" + }, + { + "Id": 8, + "Name": "地仙炖肉", + "Type": 2, + "NutritiveValue": 60, + "FoodNum": 70, + "Buff": 0, + "Description": "" + }, + { + "Id": 9, + "Name": "炒杂鱼", + "Type": 2, + "NutritiveValue": 30, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 10, + "Name": "米饭", + "Type": 1, + "NutritiveValue": 20, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 11, + "Name": "炖鸡汤", + "Type": 3, + "NutritiveValue": 120, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 12, + "Name": "鱼羹汤", + "Type": 3, + "NutritiveValue": 50, + "FoodNum": 35, + "Buff": 0, + "Description": "" + }, + { + "Id": 13, + "Name": "蛋炒饭", + "Type": 1, + "NutritiveValue": 50, + "FoodNum": 80, + "Buff": 0, + "Description": "" + }, + { + "Id": 14, + "Name": "煎豆腐", + "Type": 2, + "NutritiveValue": 25, + "FoodNum": 20, + "Buff": 0, + "Description": "" + }, + { + "Id": 15, + "Name": "翡翠白玉汤", + "Type": 3, + "NutritiveValue": 30, + "FoodNum": 20, + "Buff": 0, + "Description": "" + }, + { + "Id": 16, + "Name": "清蒸鱼", + "Type": 2, + "NutritiveValue": 60, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 17, + "Name": "笋菇腊肉", + "Type": 2, + "NutritiveValue": 45, + "FoodNum": 55, + "Buff": 0, + "Description": "" + }, + { + "Id": 18, + "Name": "青龙蒸", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 60, + "Buff": 0, + "Description": "" + }, + { + "Id": 19, + "Name": "麻婆豆腐", + "Type": 2, + "NutritiveValue": 60, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 20, + "Name": "炒白菜", + "Type": 2, + "NutritiveValue": 25, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 21, + "Name": "酸菜炒笋", + "Type": 2, + "NutritiveValue": 30, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 22, + "Name": "豆浆", + "Type": 3, + "NutritiveValue": 30, + "FoodNum": 5, + "Buff": 0, + "Description": "" + }, + { + "Id": 23, + "Name": "翡翠肉炒饭", + "Type": 1, + "NutritiveValue": 60, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 24, + "Name": "酸菜鱼", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 80, + "Buff": 0, + "Description": "" + }, + { + "Id": 25, + "Name": "白菜炖肉", + "Type": 2, + "NutritiveValue": 60, + "FoodNum": 70, + "Buff": 0, + "Description": "" + }, + { + "Id": 26, + "Name": "碧涧羹", + "Type": 3, + "NutritiveValue": 80, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 27, + "Name": "东坡肉", + "Type": 2, + "NutritiveValue": 90, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 28, + "Name": "三宝粥", + "Type": 1, + "NutritiveValue": 50, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 29, + "Name": "糯米鸡", + "Type": 1, + "NutritiveValue": 90, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 30, + "Name": "酱萝卜", + "Type": 2, + "NutritiveValue": 20, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 31, + "Name": "清蒸螃蟹", + "Type": 2, + "NutritiveValue": 80, + "FoodNum": 60, + "Buff": 0, + "Description": "" + }, + { + "Id": 32, + "Name": "萝卜鲫鱼汤", + "Type": 3, + "NutritiveValue": 60, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 33, + "Name": "萝卜肉卷", + "Type": 1, + "NutritiveValue": 60, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 34, + "Name": "萝卜炖排骨", + "Type": 2, + "NutritiveValue": 90, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 35, + "Name": "银耳羹", + "Type": 3, + "NutritiveValue": 150, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 36, + "Name": "酱烧地芝", + "Type": 2, + "NutritiveValue": 30, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 37, + "Name": "冬瓜炖肉", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 80, + "Buff": 0, + "Description": "" + }, + { + "Id": 38, + "Name": "狮子头", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 110, + "Buff": 0, + "Description": "" + }, + { + "Id": 39, + "Name": "凤凰游", + "Type": 3, + "NutritiveValue": 200, + "FoodNum": 120, + "Buff": 0, + "Description": "" + }, + { + "Id": 40, + "Name": "南瓜煲", + "Type": 2, + "NutritiveValue": 130, + "FoodNum": 140, + "Buff": 0, + "Description": "" + }, + { + "Id": 41, + "Name": "南瓜海鲜粥", + "Type": 1, + "NutritiveValue": 100, + "FoodNum": 120, + "Buff": 0, + "Description": "" + }, + { + "Id": 42, + "Name": "游龙汤", + "Type": 3, + "NutritiveValue": 300, + "FoodNum": 150, + "Buff": 0, + "Description": "" + }, + { + "Id": 43, + "Name": "天耳肉", + "Type": 2, + "NutritiveValue": 200, + "FoodNum": 150, + "Buff": 0, + "Description": "" + }, + { + "Id": 44, + "Name": "桃子", + "Type": 1, + "NutritiveValue": 5, + "FoodNum": 10, + "Buff": 0, + "Description": "" + }, + { + "Id": 203, + "Name": "野菜汤", + "Type": 3, + "NutritiveValue": 15, + "FoodNum": 13, + "Buff": 0, + "Description": "" + }, + { + "Id": 204, + "Name": "瘦肉汤", + "Type": 3, + "NutritiveValue": 20, + "FoodNum": 18, + "Buff": 0, + "Description": "" + }, + { + "Id": 205, + "Name": "青菜面", + "Type": 1, + "NutritiveValue": 25, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 206, + "Name": "笋炒肉", + "Type": 2, + "NutritiveValue": 35, + "FoodNum": 35, + "Buff": 0, + "Description": "" + }, + { + "Id": 207, + "Name": "肉包子", + "Type": 1, + "NutritiveValue": 50, + "FoodNum": 70, + "Buff": 0, + "Description": "" + }, + { + "Id": 208, + "Name": "地仙炖肉", + "Type": 2, + "NutritiveValue": 70, + "FoodNum": 80, + "Buff": 0, + "Description": "" + }, + { + "Id": 209, + "Name": "炒杂鱼", + "Type": 2, + "NutritiveValue": 40, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 210, + "Name": "米饭", + "Type": 1, + "NutritiveValue": 30, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 211, + "Name": "蘑菇鸡汤", + "Type": 3, + "NutritiveValue": 130, + "FoodNum": 110, + "Buff": 0, + "Description": "" + }, + { + "Id": 212, + "Name": "鱼羹汤", + "Type": 3, + "NutritiveValue": 60, + "FoodNum": 45, + "Buff": 0, + "Description": "" + }, + { + "Id": 213, + "Name": "蛋炒饭", + "Type": 1, + "NutritiveValue": 60, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 214, + "Name": "煎豆腐", + "Type": 2, + "NutritiveValue": 35, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 215, + "Name": "翡翠白玉汤", + "Type": 3, + "NutritiveValue": 40, + "FoodNum": 30, + "Buff": 0, + "Description": "" + }, + { + "Id": 216, + "Name": "清蒸鱼", + "Type": 2, + "NutritiveValue": 70, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 217, + "Name": "笋菇腊肉", + "Type": 2, + "NutritiveValue": 55, + "FoodNum": 65, + "Buff": 0, + "Description": "" + }, + { + "Id": 218, + "Name": "青龙蒸", + "Type": 2, + "NutritiveValue": 110, + "FoodNum": 70, + "Buff": 0, + "Description": "" + }, + { + "Id": 219, + "Name": "麻婆豆腐", + "Type": 2, + "NutritiveValue": 70, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 220, + "Name": "炒白菜", + "Type": 2, + "NutritiveValue": 35, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 221, + "Name": "酸菜炒笋", + "Type": 2, + "NutritiveValue": 40, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 222, + "Name": "豆浆", + "Type": 3, + "NutritiveValue": 40, + "FoodNum": 15, + "Buff": 0, + "Description": "" + }, + { + "Id": 223, + "Name": "翡翠肉炒饭", + "Type": 1, + "NutritiveValue": 70, + "FoodNum": 110, + "Buff": 0, + "Description": "" + }, + { + "Id": 224, + "Name": "酸菜鱼", + "Type": 2, + "NutritiveValue": 110, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 225, + "Name": "白菜炖肉", + "Type": 2, + "NutritiveValue": 70, + "FoodNum": 80, + "Buff": 0, + "Description": "" + }, + { + "Id": 226, + "Name": "碧涧羹", + "Type": 3, + "NutritiveValue": 90, + "FoodNum": 60, + "Buff": 0, + "Description": "" + }, + { + "Id": 227, + "Name": "东坡肉", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 228, + "Name": "三宝粥", + "Type": 1, + "NutritiveValue": 60, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 229, + "Name": "糯米鸡", + "Type": 1, + "NutritiveValue": 100, + "FoodNum": 110, + "Buff": 0, + "Description": "" + }, + { + "Id": 230, + "Name": "酱萝卜", + "Type": 2, + "NutritiveValue": 30, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 231, + "Name": "清蒸螃蟹", + "Type": 2, + "NutritiveValue": 90, + "FoodNum": 70, + "Buff": 0, + "Description": "" + }, + { + "Id": 232, + "Name": "萝卜鲫鱼汤", + "Type": 3, + "NutritiveValue": 70, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 233, + "Name": "萝卜肉卷", + "Type": 1, + "NutritiveValue": 70, + "FoodNum": 100, + "Buff": 0, + "Description": "" + }, + { + "Id": 234, + "Name": "萝卜炖排骨", + "Type": 2, + "NutritiveValue": 100, + "FoodNum": 110, + "Buff": 0, + "Description": "" + }, + { + "Id": 235, + "Name": "银耳羹", + "Type": 3, + "NutritiveValue": 160, + "FoodNum": 40, + "Buff": 0, + "Description": "" + }, + { + "Id": 236, + "Name": "酱烧地芝", + "Type": 2, + "NutritiveValue": 40, + "FoodNum": 50, + "Buff": 0, + "Description": "" + }, + { + "Id": 237, + "Name": "冬瓜炖肉", + "Type": 2, + "NutritiveValue": 110, + "FoodNum": 90, + "Buff": 0, + "Description": "" + }, + { + "Id": 238, + "Name": "狮子头", + "Type": 2, + "NutritiveValue": 110, + "FoodNum": 120, + "Buff": 0, + "Description": "" + }, + { + "Id": 239, + "Name": "凤凰游", + "Type": 3, + "NutritiveValue": 210, + "FoodNum": 130, + "Buff": 0, + "Description": "" + }, + { + "Id": 240, + "Name": "南瓜煲", + "Type": 2, + "NutritiveValue": 140, + "FoodNum": 150, + "Buff": 0, + "Description": "" + }, + { + "Id": 241, + "Name": "南瓜海鲜粥", + "Type": 1, + "NutritiveValue": 110, + "FoodNum": 130, + "Buff": 0, + "Description": "" + }, + { + "Id": 242, + "Name": "游龙汤", + "Type": 3, + "NutritiveValue": 310, + "FoodNum": 160, + "Buff": 0, + "Description": "" + }, + { + "Id": 243, + "Name": "天耳肉", + "Type": 2, + "NutritiveValue": 210, + "FoodNum": 160, + "Buff": 0, + "Description": "" + } +] \ No newline at end of file diff --git a/src/api/config/FoodTicketConfigCategory.json b/src/api/config/FoodTicketConfigCategory.json new file mode 100644 index 0000000..a8200a6 --- /dev/null +++ b/src/api/config/FoodTicketConfigCategory.json @@ -0,0 +1,353 @@ +[ + { + "Id": 1, + "Item": 2004, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 1, + "ExcellentCurrencyNum": 2 + }, + { + "Id": 2, + "Item": 2005, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 2, + "ExcellentCurrencyNum": 4 + }, + { + "Id": 3, + "Item": 2008, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 3, + "ExcellentCurrencyNum": 6 + }, + { + "Id": 4, + "Item": 2009, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 2, + "ExcellentCurrencyNum": 4 + }, + { + "Id": 5, + "Item": 2310, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 12, + "ExcellentCurrencyNum": 24 + }, + { + "Id": 6, + "Item": 2017, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 4, + "OrdinaryCurrencyNum": 4, + "ExcellentCurrencyNum": 8 + }, + { + "Id": 7, + "Item": 2013, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 2, + "ExcellentCurrencyNum": 4 + }, + { + "Id": 8, + "Item": 2014, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 3, + "ExcellentCurrencyNum": 6 + }, + { + "Id": 9, + "Item": 2015, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 4, + "ExcellentCurrencyNum": 8 + }, + { + "Id": 10, + "Item": 2022, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 3, + "ExcellentCurrencyNum": 6 + }, + { + "Id": 11, + "Item": 2023, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 4, + "OrdinaryCurrencyNum": 6, + "ExcellentCurrencyNum": 12 + }, + { + "Id": 12, + "Item": 2020, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 2, + "ExcellentCurrencyNum": 4 + }, + { + "Id": 13, + "Item": 2021, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 2, + "OrdinaryCurrencyNum": 3, + "ExcellentCurrencyNum": 6 + }, + { + "Id": 14, + 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6, + "OrdinaryCurrencyNum": 7, + "ExcellentCurrencyNum": 14 + }, + { + "Id": 34, + "Item": 2029, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 9, + "ExcellentCurrencyNum": 18 + }, + { + "Id": 35, + "Item": 2035, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 15, + "ExcellentCurrencyNum": 30 + }, + { + "Id": 36, + "Item": 2039, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 20, + "ExcellentCurrencyNum": 40 + }, + { + "Id": 37, + "Item": 2034, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 9, + "ExcellentCurrencyNum": 18 + }, + { + "Id": 38, + "Item": 2042, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 30, + "ExcellentCurrencyNum": 60 + }, + { + "Id": 39, + "Item": 2043, + "ItemNumber": 1, + "Currency": 701, + "ExchangeTimes": 6, + "OrdinaryCurrencyNum": 20, + "ExcellentCurrencyNum": 40 + } +] \ No newline at end of file diff --git a/src/api/config/ForestConfigCategory.json b/src/api/config/ForestConfigCategory.json new file mode 100644 index 0000000..7ef37ce --- /dev/null +++ b/src/api/config/ForestConfigCategory.json @@ -0,0 +1,35 @@ +[ + { + "Id": 1, + "Name": "森林外围", + "Dangrous": 1, + "RareResources": 1, + "ResourcesNumber": 3, + "ResourcesSetting": [], + "MonstersSetting": [], + "Requirements": 0, + "Description": "" + }, + { + "Id": 2, + "Name": "森林内部", + "Dangrous": 3, + "RareResources": 3, + "ResourcesNumber": 5, + "ResourcesSetting": [], + "MonstersSetting": [], + "Requirements": 0, + "Description": "" + }, + { + "Id": 3, + "Name": "森林深处", + "Dangrous": 5, + "RareResources": 5, + "ResourcesNumber": 3, + "ResourcesSetting": [], + "MonstersSetting": [], + "Requirements": 0, + "Description": "" + } +] \ No newline at end of file diff --git a/src/api/config/FoundTypeConfigCategory.json b/src/api/config/FoundTypeConfigCategory.json new file mode 100644 index 0000000..abbd6c9 --- /dev/null +++ b/src/api/config/FoundTypeConfigCategory.json @@ -0,0 +1,57 @@ +[ + { + "Id": 1, + "Type": 1, + "FoundName": "孟和", + "RechargeId": 12, + "GroupId": 1, + "Scale": 3, + "Name": "孟和礼包", + "Icon": "", + "text": "总计可获得20个孟和魂石" + }, + { + "Id": 2, + "Type": 2, + "FoundName": "菜谱", + "RechargeId": 15, + "GroupId": 2, + "Scale": 3, + "Name": "菜谱礼包", + "Icon": "", + "text": "总计可获得20+精品菜谱" + }, + { + "Id": 3, + "Type": 3, + "FoundName": "不死树", + "RechargeId": 16, + "GroupId": 3, + "Scale": 3, + "Name": "不死树礼包", + "Icon": "", + "text": "升级不死树,庇护更多的村民" + }, + { + "Id": 4, + "Type": 4, + "FoundName": "寻木枝", + "RechargeId": 17, + "GroupId": 4, + "Scale": 7, + "Name": "寻木枝礼包", + "Icon": "", + "text": "可恢复建筑的耐久度的宝物" + }, + { + "Id": 6, + "Type": 6, + "FoundName": "装饰", + "RechargeId": 19, + "GroupId": 6, + "Scale": 7, + "Name": "装饰礼包", + "Icon": "", + "text": "将桃谷美化为世外桃源" + } +] \ No newline at end of file diff --git a/src/api/config/FunctionItemConfigCategory.json 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"Name": "图纸残页:小鹿灯", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8246, + "UseTypeParameter2": 4 + }, + { + "Id": 13012, + "Name": "图纸残页:茶桌", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8247, + "UseTypeParameter2": 4 + }, + { + "Id": 13013, + "Name": "图纸残页:包子小摊", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8248, + "UseTypeParameter2": 4 + }, + { + "Id": 13014, + "Name": "图纸残页:茶摊", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8249, + "UseTypeParameter2": 4 + }, + { + "Id": 13015, + "Name": "图纸残页:书画小摊", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8250, + "UseTypeParameter2": 4 + }, + { + "Id": 13016, + "Name": "图纸残页:歇脚棚子", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8251, + "UseTypeParameter2": 4 + }, + { + "Id": 13017, + "Name": "图纸残页:鱼灯", + "UseType": 25, + "ScaleCondition": 4, + "UseTypeParameter": 8252, + "UseTypeParameter2": 4 + }, + { + "Id": 22000, + "Name": "食券*10", + "UseType": 22, + "ScaleCondition": 0, + "UseTypeParameter": 9000, + "UseTypeParameter2": 0 + }, + { + "Id": 22001, + "Name": "食券*20", + "UseType": 22, + "ScaleCondition": 0, + "UseTypeParameter": 9001, + "UseTypeParameter2": 0 + }, + { + "Id": 22002, + "Name": "食券*100", + "UseType": 22, + "ScaleCondition": 0, + "UseTypeParameter": 9002, + "UseTypeParameter2": 0 + }, + { + "Id": 22003, + "Name": "食券*1000", + "UseType": 22, + "ScaleCondition": 0, + "UseTypeParameter": 9003, + "UseTypeParameter2": 0 + }, + { + "Id": 22004, + "Name": "桃花鱼*100", + "UseType": 22, + "ScaleCondition": 0, + "UseTypeParameter": 9004, + "UseTypeParameter2": 0 + }, + { + "Id": 99000, + "Name": "扬声笛", + "UseType": 20, + "ScaleCondition": 0, + "UseTypeParameter": 0, + "UseTypeParameter2": 0 + }, + { + "Id": 99001, + "Name": "发财袋", + "UseType": 21, + "ScaleCondition": 0, + "UseTypeParameter": 10000, + "UseTypeParameter2": 0 + } +] \ No newline at end of file diff --git a/src/api/config/FundConfigCategory.json b/src/api/config/FundConfigCategory.json new file mode 100644 index 0000000..863d24a --- /dev/null +++ b/src/api/config/FundConfigCategory.json @@ -0,0 +1,470 @@ +[ + { + "Id": 1, + "GroupId": 1, + "Scale": 1, + "Award": 201 + }, + { + "Id": 2, + "GroupId": 1, + "Scale": 2, + "Award": 202 + }, + { + "Id": 3, + "GroupId": 1, + "Scale": 3, + "Award": 203 + }, + { + "Id": 4, + "GroupId": 1, + "Scale": 4, + "Award": 204 + }, + { + "Id": 5, + "GroupId": 1, + "Scale": 5, + "Award": 205 + }, + { + "Id": 7, + "GroupId": 1, + "Scale": 6, + "Award": 206 + }, + { + "Id": 8, + "GroupId": 1, + "Scale": 7, + "Award": 207 + }, + { + "Id": 9, + "GroupId": 1, + "Scale": 8, + "Award": 208 + }, + { + "Id": 10, + "GroupId": 1, + "Scale": 9, + "Award": 209 + }, + { + "Id": 11, + "GroupId": 1, + "Scale": 10, + "Award": 210 + }, + { + "Id": 101, + "GroupId": 2, + "Scale": 2, + "Award": 301 + }, + { + "Id": 102, + "GroupId": 2, + "Scale": 3, + "Award": 302 + }, + { + "Id": 103, + "GroupId": 2, + "Scale": 4, + "Award": 303 + }, + { + "Id": 104, + "GroupId": 2, + "Scale": 5, + "Award": 304 + }, + { + "Id": 105, + "GroupId": 2, + "Scale": 6, + "Award": 305 + }, + { + "Id": 106, + "GroupId": 2, + "Scale": 7, + "Award": 306 + }, + { + "Id": 107, + "GroupId": 2, + "Scale": 8, + "Award": 307 + }, + { + "Id": 108, + "GroupId": 2, + "Scale": 9, + "Award": 308 + }, + { + "Id": 109, + "GroupId": 2, + "Scale": 10, + "Award": 309 + }, + { + "Id": 110, + "GroupId": 2, + "Scale": 11, + "Award": 310 + }, + { + "Id": 111, + "GroupId": 2, + "Scale": 12, + "Award": 311 + }, + { + "Id": 112, + "GroupId": 2, + "Scale": 13, + "Award": 312 + }, + { + "Id": 301, + "GroupId": 3, + "Scale": 1, + "Award": 501 + }, + { + "Id": 302, + "GroupId": 3, + "Scale": 2, + "Award": 502 + }, + { + "Id": 303, + "GroupId": 3, + "Scale": 3, + "Award": 503 + }, + { + "Id": 304, + "GroupId": 3, + "Scale": 4, + "Award": 504 + }, + { + "Id": 305, + "GroupId": 3, + "Scale": 5, + "Award": 505 + }, + { + "Id": 306, + "GroupId": 3, + "Scale": 6, + "Award": 506 + }, + { + "Id": 307, + "GroupId": 3, + "Scale": 7, + "Award": 507 + }, + { + "Id": 308, + "GroupId": 3, + "Scale": 8, + "Award": 508 + }, + { + "Id": 309, + "GroupId": 3, + "Scale": 9, + "Award": 509 + }, + { + "Id": 310, + "GroupId": 3, + "Scale": 10, + "Award": 510 + }, + { + "Id": 311, + "GroupId": 3, + "Scale": 11, + "Award": 511 + }, + { + "Id": 312, + "GroupId": 3, + "Scale": 12, + "Award": 512 + }, + { + "Id": 313, + "GroupId": 3, + "Scale": 13, + "Award": 513 + }, + { + "Id": 314, + "GroupId": 3, + "Scale": 14, + "Award": 514 + }, + { + "Id": 315, + "GroupId": 3, + "Scale": 15, + "Award": 515 + }, + { + "Id": 316, + "GroupId": 3, + "Scale": 16, + "Award": 516 + }, + { + "Id": 317, + "GroupId": 3, + "Scale": 17, + "Award": 517 + }, + { + "Id": 318, + "GroupId": 3, + "Scale": 18, + "Award": 518 + }, + { + "Id": 319, + "GroupId": 3, + "Scale": 19, + "Award": 519 + }, + { + "Id": 320, + "GroupId": 3, + "Scale": 20, + "Award": 520 + }, + { + "Id": 401, + "GroupId": 4, + "Scale": 1, + "Award": 601 + }, + { + "Id": 402, + "GroupId": 4, + "Scale": 2, + "Award": 602 + }, + { + "Id": 403, + "GroupId": 4, + "Scale": 3, + "Award": 603 + }, + { + "Id": 404, + "GroupId": 4, + "Scale": 4, + "Award": 604 + }, + { + "Id": 405, + "GroupId": 4, + "Scale": 5, + "Award": 605 + }, + { + "Id": 406, + "GroupId": 4, + "Scale": 6, + "Award": 606 + }, + { + "Id": 407, + "GroupId": 4, + "Scale": 7, + "Award": 607 + }, + { + "Id": 408, + "GroupId": 4, + "Scale": 8, + "Award": 608 + }, + { + "Id": 409, + "GroupId": 4, + "Scale": 9, + "Award": 609 + }, + { + "Id": 410, + "GroupId": 4, + "Scale": 10, + "Award": 610 + }, + { + "Id": 411, + "GroupId": 4, + "Scale": 11, + "Award": 611 + }, + { + "Id": 412, + "GroupId": 4, + "Scale": 12, + "Award": 612 + }, + { + "Id": 413, + "GroupId": 4, + "Scale": 13, + "Award": 613 + }, + { + "Id": 414, + "GroupId": 4, + "Scale": 14, + "Award": 614 + }, + { + "Id": 415, + "GroupId": 4, + "Scale": 15, + "Award": 615 + }, + { + "Id": 416, + "GroupId": 4, + "Scale": 16, + "Award": 616 + }, + { + "Id": 417, + "GroupId": 4, + "Scale": 17, + "Award": 617 + }, + { + "Id": 418, + "GroupId": 4, + "Scale": 18, + "Award": 618 + }, + { + "Id": 419, + "GroupId": 4, + "Scale": 19, + "Award": 619 + }, + { + "Id": 420, + "GroupId": 4, + "Scale": 20, + "Award": 620 + }, + { + "Id": 501, + "GroupId": 5, + "Scale": 1, + "Award": 701 + }, + { + "Id": 502, + "GroupId": 5, + "Scale": 2, + "Award": 702 + }, + { + "Id": 503, + "GroupId": 5, + "Scale": 3, + "Award": 703 + }, + { + "Id": 504, + "GroupId": 5, + "Scale": 4, + "Award": 704 + }, + { + "Id": 505, + "GroupId": 5, + "Scale": 5, + "Award": 705 + }, + { + "Id": 506, + "GroupId": 5, + "Scale": 6, + "Award": 706 + }, + { + "Id": 507, + "GroupId": 5, + "Scale": 7, + "Award": 707 + }, + { + "Id": 508, + "GroupId": 5, + "Scale": 8, + "Award": 708 + }, + { + "Id": 509, + "GroupId": 5, + "Scale": 9, + "Award": 709 + }, + { + "Id": 510, + "GroupId": 5, + "Scale": 10, + "Award": 710 + }, + { + "Id": 601, + "GroupId": 6, + "Scale": 6, + "Award": 801 + }, + { + "Id": 602, + "GroupId": 6, + "Scale": 7, + "Award": 802 + }, + { + "Id": 603, + "GroupId": 6, + "Scale": 8, + "Award": 803 + }, + { + "Id": 604, + "GroupId": 6, + "Scale": 9, + "Award": 804 + }, + { + "Id": 605, + "GroupId": 6, + "Scale": 10, + "Award": 805 + }, + { + "Id": 606, + "GroupId": 6, + "Scale": 11, + "Award": 806 + } +] \ No newline at end of file diff --git a/src/api/config/GameAIConfigCategory.json b/src/api/config/GameAIConfigCategory.json new file mode 100644 index 0000000..1943df3 --- /dev/null +++ b/src/api/config/GameAIConfigCategory.json @@ -0,0 +1,212 @@ +[ + { + "Id": 101, + "AIConfigId": 1, + "Order": 1, + "Name": "AI_Escape", + "NodeParams": [] + }, + { + "Id": 102, + "AIConfigId": 1, + "Order": 2, + "Name": "AI_AvoidEnemy", + "NodeParams": [] + }, + { + "Id": 103, + "AIConfigId": 1, + "Order": 3, + "Name": "AI_SeekEnemy", + "NodeParams": [] + }, + { + "Id": 104, + "AIConfigId": 1, + "Order": 4, + "Name": "AI_Check_JoinBattle", + "NodeParams": [] + }, + { + "Id": 105, + "AIConfigId": 1, + "Order": 5, + "Name": "AI_JoinBattle", + "NodeParams": [] + }, + { + "Id": 106, + "AIConfigId": 1, + "Order": 6, + "Name": "AI_Battle", + "NodeParams": [] + }, + { + "Id": 201, + "AIConfigId": 2, + "Order": 1, + "Name": "AI_SeekEnemy", + "NodeParams": [] + }, + { + "Id": 202, + "AIConfigId": 2, + "Order": 2, + "Name": "AI_JoinBattle", + "NodeParams": [] + }, + { + "Id": 203, + "AIConfigId": 2, + "Order": 3, + "Name": "AI_Troop_Battle", + "NodeParams": [] + }, + { + "Id": 301, + "AIConfigId": 3, + "Order": 1, + "Name": "AI_Troop_CheckBattle", + "NodeParams": [] + }, + { + "Id": 302, + "AIConfigId": 3, + "Order": 2, + "Name": "AI_JoinBattle", + "NodeParams": [] + }, + { + "Id": 303, + "AIConfigId": 3, + "Order": 3, + "Name": "AI_Troop_Battle", + "NodeParams": [] + }, + { + "Id": 401, + "AIConfigId": 4, + "Order": 1, + "Name": "AI_Wander", + "NodeParams": [] + }, + { + "Id": 501, + "AIConfigId": 5, + "Order": 1, + "Name": "AI_Monster_SeekEnemy", + "NodeParams": [] + }, + { + "Id": 502, + "AIConfigId": 5, + "Order": 2, + "Name": "AI_Monster_Battle", + "NodeParams": [] + }, + { + "Id": 503, + "AIConfigId": 5, + "Order": 3, + "Name": "AI_Monster_Patrol", + "NodeParams": [] + }, + { + "Id": 601, + "AIConfigId": 6, + "Order": 1, + "Name": "AI_Wander", + "NodeParams": [] + }, + { + "Id": 701, + "AIConfigId": 7, + "Order": 1, + "Name": "AI_Wander", + "NodeParams": [] + }, + { + "Id": 801, + "AIConfigId": 8, + "Order": 1, + "Name": "AI_SeekEnemy", + "NodeParams": [] + }, + { + "Id": 802, + "AIConfigId": 8, + "Order": 2, + "Name": "AI_Building_Battle", + "NodeParams": [] + }, + { + "Id": 901, + "AIConfigId": 9, + "Order": 1, + "Name": "AI_Escape", + "NodeParams": [] + }, + { + "Id": 902, + "AIConfigId": 9, + "Order": 2, + "Name": "AI_AvoidEnemy", + "NodeParams": [] + }, + { + "Id": 1001, + "AIConfigId": 10, + "Order": 1, + "Name": "AI_SeekChallengeBoss", + "NodeParams": [] + }, + { + "Id": 1002, + "AIConfigId": 10, + "Order": 2, + "Name": "AI_Battle_Auto", + "NodeParams": [] + }, + { + "Id": 1101, + "AIConfigId": 11, + "Order": 1, + "Name": "AI_Monster_Challenge_SeekEnemy", + "NodeParams": [] + }, + { + "Id": 1102, + "AIConfigId": 11, + "Order": 2, + "Name": "AI_Monster_Challenge_Battle", + "NodeParams": [] + }, + { + "Id": 1201, + "AIConfigId": 12, + "Order": 1, + "Name": "AI_Check_Fertilize", + "NodeParams": [] + }, + { + "Id": 1301, + "AIConfigId": 13, + "Order": 1, + "Name": "AI_Pet_In_CityWar", + "NodeParams": [] + }, + { + "Id": 1302, + "AIConfigId": 13, + "Order": 2, + "Name": "AI_Pet_Check_CityWar", + "NodeParams": [] + }, + { + "Id": 1303, + "AIConfigId": 13, + "Order": 3, + "Name": "AI_Pet_Idle", + "NodeParams": [] + } +] \ No newline at end of file diff --git a/src/api/config/GameStageConfigCategory.json b/src/api/config/GameStageConfigCategory.json new file mode 100644 index 0000000..86a63de --- /dev/null +++ b/src/api/config/GameStageConfigCategory.json @@ -0,0 +1,30 @@ +[ + { + "Id": 1, + "Stage": "新手期", + "StartDay": 1, + "EndDay": 20, + "StageDescription": "简单" + }, + { + "Id": 2, + "Stage": "游戏前期", + "StartDay": 21, + "EndDay": 60, + "StageDescription": "普通,天气更恶劣了" + }, + { + "Id": 3, + "Stage": "游戏中期", + "StartDay": 61, + "EndDay": 110, + "StageDescription": "中等,有寒流" + }, + { + "Id": 4, + "Stage": "游戏后期", + "StartDay": 111, + "EndDay": -1, + "StageDescription": "困难,更容易生病" + } +] \ No newline at end of file diff --git a/src/api/config/GameUnitSizeInfoConfigCategory.json b/src/api/config/GameUnitSizeInfoConfigCategory.json new file mode 100644 index 0000000..0350fa3 --- /dev/null +++ b/src/api/config/GameUnitSizeInfoConfigCategory.json @@ -0,0 +1,4772 @@ +[ + { + "BuildingSizeInfos": [ + { + "ConfigId": 1, + "PlaceSizeData": { + "Width": 2, + "Height": 2 + } + }, + { + "ConfigId": 2, + "PlaceSizeData": { + "Width": 6, + "Height": 5 + } + }, + { + "ConfigId": 3, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 4, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 20, + "PlaceSizeData": { + "Width": 6, + "Height": 5 + } + }, + { + "ConfigId": 21, + "PlaceSizeData": { + "Width": 5, + "Height": 7 + } + }, + { + "ConfigId": 22, + "PlaceSizeData": { + "Width": 5, + "Height": 7 + } + }, + { + "ConfigId": 23, + "PlaceSizeData": { + "Width": 5, + "Height": 7 + } + }, + { + "ConfigId": 30, + "PlaceSizeData": { + "Width": 7, + "Height": 6 + } + }, + { + "ConfigId": 40, + "PlaceSizeData": { + "Width": 4, + "Height": 4 + } + }, + { + "ConfigId": 41, + "PlaceSizeData": { + "Width": 2, + "Height": 2 + } + }, + { + "ConfigId": 42, + "PlaceSizeData": { + "Width": 6, + "Height": 5 + } + }, + { + "ConfigId": 43, + "PlaceSizeData": { + "Width": 6, + "Height": 5 + } + }, + { + "ConfigId": 44, + "PlaceSizeData": { + "Width": 9, + "Height": 6 + } + }, + { + "ConfigId": 45, + "PlaceSizeData": { + "Width": 9, + "Height": 6 + } + }, + { + "ConfigId": 60, + "PlaceSizeData": { + "Width": 3, + "Height": 4 + } + }, + { + "ConfigId": 61, + "PlaceSizeData": { + "Width": 6, + "Height": 5 + } + }, + { + "ConfigId": 63, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 64, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 65, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 66, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 67, + "PlaceSizeData": { + "Width": 6, + "Height": 4 + } + }, + { + "ConfigId": 80, + "PlaceSizeData": { + "Width": 2, + "Height": 2 + } + }, + { + "ConfigId": 81, + "PlaceSizeData": { + "Width": 5, + "Height": 4 + } + }, + { + "ConfigId": 82, + "PlaceSizeData": { + "Width": 7, + "Height": 5 + } + }, + { + "ConfigId": 83, + "PlaceSizeData": { + "Width": 8, + "Height": 6 + } + }, + { + "ConfigId": 84, + "PlaceSizeData": { + "Width": 8, + "Height": 9 + } + }, + { + "ConfigId": 100, + "PlaceSizeData": { + "Width": 5, + "Height": 4 + } + }, + { + "ConfigId": 101, + "PlaceSizeData": { + "Width": 5, + "Height": 4 + } + }, + { + "ConfigId": 102, + "PlaceSizeData": { + "Width": 7, + "Height": 6 + } + }, + { + "ConfigId": 103, + "PlaceSizeData": { + "Width": 9, + "Height": 6 + } + }, + { + "ConfigId": 104, + "PlaceSizeData": { + "Width": 9, + "Height": 6 + } + }, + { + "ConfigId": 105, + "PlaceSizeData": { + "Width": 6, + "Height": 4 + } + }, + { + "ConfigId": 106, + "PlaceSizeData": { + "Width": 9, + "Height": 6 + } + }, + { + "ConfigId": 120, + "PlaceSizeData": { + "Width": 9, + "Height": 10 + } + }, + { + "ConfigId": 121, + "PlaceSizeData": { + "Width": 9, + "Height": 10 + } + }, + { + "ConfigId": 122, + "PlaceSizeData": { + "Width": 9, + "Height": 10 + } + }, + { + "ConfigId": 123, + "PlaceSizeData": { + "Width": 9, + "Height": 10 + } + }, + { + "ConfigId": 124, + "PlaceSizeData": { + "Width": 9, + "Height": 10 + } + }, + { + "ConfigId": 125, + "PlaceSizeData": { + "Width": 9, + "Height": 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"Type": 1, + "Natural": false, + "Lv": 15, + "ExtraAttributeGroup": 1077, + "Buff": 0, + "Skill": 0, + "Score": 150 + }, + { + "Id": 1078, + "Name": "极品天罡宝钻", + "Type": 2, + "Natural": false, + "Lv": 15, + "ExtraAttributeGroup": 1078, + "Buff": 0, + "Skill": 0, + "Score": 150 + }, + { + "Id": 1079, + "Name": "极品地煞宝钻", + "Type": 1, + "Natural": false, + "Lv": 15, + "ExtraAttributeGroup": 1079, + "Buff": 0, + "Skill": 0, + "Score": 150 + }, + { + "Id": 1080, + "Name": "极品人王宝钻", + "Type": 0, + "Natural": false, + "Lv": 15, + "ExtraAttributeGroup": 1080, + "Buff": 0, + "Skill": 0, + "Score": 150 + }, + { + "Id": 1100, + "Name": "血珀石", + "Type": 1, + "Natural": true, + "Lv": 1, + "ExtraAttributeGroup": 1100, + "Buff": 0, + "Skill": 0, + "Score": 200 + }, + { + "Id": 1101, + "Name": "血珀·白玉", + "Type": 1, + "Natural": false, + "Lv": 1, + "ExtraAttributeGroup": 1101, + "Buff": 0, + "Skill": 0, + "Score": 230 + }, + { + "Id": 1102, + "Name": "血珀·黄玉", + "Type": 1, + "Natural": false, + "Lv": 1, 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+ "Skill": 0, + "Score": 320 + }, + { + "Id": 1109, + "Name": "血珀·少阳珠", + "Type": 1, + "Natural": false, + "Lv": 1, + "ExtraAttributeGroup": 1109, + "Buff": 0, + "Skill": 0, + "Score": 320 + }, + { + "Id": 1110, + "Name": "血珀·纯阳珠", + "Type": 1, + "Natural": false, + "Lv": 1, + "ExtraAttributeGroup": 1110, + "Buff": 0, + "Skill": 0, + "Score": 350 + }, + { + "Id": 1111, + "Name": "血珀·地煞宝钻", + "Type": 1, + "Natural": false, + "Lv": 1, + "ExtraAttributeGroup": 1111, + "Buff": 0, + "Skill": 0, + "Score": 350 + } +] \ No newline at end of file diff --git a/src/api/config/GenieConfigCategory.json b/src/api/config/GenieConfigCategory.json new file mode 100644 index 0000000..f8c7999 --- /dev/null +++ b/src/api/config/GenieConfigCategory.json @@ -0,0 +1,74 @@ +[ + { + "Id": 1, + "Name": "当康", + "FunctionType": 1, + "FunctionParameter": [ + 2 + ], + "EffectType": 1, + "WorkDuration": 30, + "LeisureDuration": 100, + "Prefab": "", + "Icon": "", + "Description": "当康喜欢呆在田里,身上总是沾着泥土。它会帮助村民给农田施肥,大家都很喜欢它。", + "FunctionDescription": "当康在山谷时,会在白天时段为农田施肥。" + }, + { + "Id": 2, + "Name": "居暨", + "FunctionType": 2, + "FunctionParameter": [ + 3, + 4 + ], + "EffectType": 1, + "WorkDuration": 30, + "LeisureDuration": 100, + "Prefab": "", + "Icon": "", + "Description": "居暨行动敏捷,喜欢在浆果和野菜附近滚来滚去。", + "FunctionDescription": "居暨在山谷时,会采集野果和野菜。" + }, + { + "Id": 3, + "Name": "飞鼠", + "FunctionType": 3, + "FunctionParameter": [ + 100 + ], + "EffectType": 0, + "WorkDuration": 0, + "LeisureDuration": 0, + "Prefab": "", + "Icon": "", + "Description": "飞鼠是勇士们的跟屁虫,不过它在的时候,勇士们常觉身轻如燕,脚步飞快", + "FunctionDescription": "飞鼠会跟随队伍,并增加队伍的移动速度" + }, + { + "Id": 4, + "Name": "韩流", + "FunctionType": 4, + "FunctionParameter": [], + "EffectType": 3, + "WorkDuration": 0, + "LeisureDuration": 0, + "Prefab": "", + "Icon": "", + "Description": "韩流天生能和动物对话,呆在山谷的时候,它会为禽舍补充饲料,因为小鸡们饿肚子的时候总爱在它耳边咕咕咕地抱怨", + "FunctionDescription": "韩流在山谷时,会在每日入夜时刻为禽舍补充饲料。" + }, + { + "Id": 5, + "Name": "狸力", + "FunctionType": 5, + "FunctionParameter": [], + "EffectType": 1, + "WorkDuration": 10, + "LeisureDuration": 100, + "Prefab": "", + "Icon": "", + "Description": "狸力嗅觉敏锐,总能找到埋藏在山谷地里的矿石", + "FunctionDescription": "狸力在山谷时,会四处闲逛挖掘出隐藏的矿类资源。" + } +] \ No newline at end of file diff --git a/src/api/config/GoodsForRecycleConfigCategory.json b/src/api/config/GoodsForRecycleConfigCategory.json new file mode 100644 index 0000000..6c0d852 --- /dev/null +++ b/src/api/config/GoodsForRecycleConfigCategory.json @@ -0,0 +1,1209 @@ +[ + { + "Id": 1, + "GroupId": 1001, + "Scale": 0, + "ItemId": 315, + "SaleNum": [ + 10, + 10 + ], + "Weight": 1, + "SaleCondition": 0, + "SaleConditionParemeter": 0, + "SellingCurrencyType": 1, + "Price": 500, + "Discount": 120, + "DiscountWeight": 5 + }, + { + "Id": 2, + "GroupId": 4, + "Scale": 4, + "ItemId": 200001, + "SaleNum": [ + 10, + 10 + ], + "Weight": 1000, + "SaleCondition": 0, + "SaleConditionParemeter": 0, + "SellingCurrencyType": 1, + "Price": 1000, + 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+ "ScaleCondition": [ + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11 + ], + "GameStage": [], + "TriggerType": 8, + "TriggerCondition": 15, + "ConditionParameter": [ + 220 + ], + "Priority": 1, + "Probability": 50, + "RoleType": 2, + "RoleNum": [ + 2 + ], + "DisplayInterval": [ + 100, + 300 + ], + "CD": [ + 20, + 60 + ], + "DialogueGroup": 80002 + } +] \ No newline at end of file diff --git a/src/api/config/GossipTextConfigCategory.json b/src/api/config/GossipTextConfigCategory.json new file mode 100644 index 0000000..b7968ef --- /dev/null +++ b/src/api/config/GossipTextConfigCategory.json @@ -0,0 +1,402 @@ +[ + { + "Id": 1, + "GroupId": 1001, + "Order": 1, + "Text": "昨夜你有听到狼叫吗?", + "Personality1": 3, + "Text1": "问你个事儿,你昨晚有听到狼叫声不?", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 2, + "GroupId": 1001, + "Order": 2, + "Text": "没有", + "Personality1": 3, + "Text1": "没有耶!", + "Personality2": 5, + "Text2": "(摇头)", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 3, + "GroupId": 1001, + "Order": 1, + "Text": "啊...难道我听错啦?吓得我不敢睡", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 4, + "GroupId": 1001, + "Order": 2, + "Text": "别自己吓自己,在这里我们很安全", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 5, + "GroupId": 1001, + "Order": 2, + "Text": "就算真的有狼,我们就齐心协力打倒!", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 6, + "GroupId": 1002, + "Order": 1, + "Text": "你在吃这路边的果子?不酸吗?", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 7, + "GroupId": 1002, + "Order": 2, + "Text": "不酸,可好吃", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 8, + "GroupId": 1002, + "Order": 1, + "Text": "那我也要吃", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 9, + "GroupId": 1002, + "Order": 2, + "Text": "呐,给你", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 10, + "GroupId": 1002, + "Order": 1, + "Text": "大!骗!子!(被果子酸到变形)", + "Personality1": 5, + "Text1": "(被果子酸到把脸皱成一团)(小声地说)骗子...", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 11, + "GroupId": 1003, + "Order": 1, + "Text": "好臭的屁,是谁放的", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 12, + "GroupId": 1003, + "Order": 2, + "Text": "这哪是屁,明明是五谷之气", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 13, + "GroupId": 1003, + "Order": 1, + "Text": "......", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 14, + "GroupId": 1004, + "Order": 1, + "Text": "我觉得我们应该多修一些防御工事", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 15, + "GroupId": 1004, + "Order": 2, + "Text": "的确,这样我们住的会更安全", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 16, + "GroupId": 1004, + "Order": 2, + "Text": "毕竟偶尔来犯的妖兽真是吓人", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 17, + "GroupId": 1005, + "Order": 1, + "Text": "昨夜梦到你活了一千年", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 18, + "GroupId": 1005, + "Order": 2, + "Text": "梦生得死,恐怕不吉利吧", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 19, + "GroupId": 1005, + "Order": 1, + "Text": "呸呸呸,我说错了,我是梦见你已经死了一千年", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 20, + "GroupId": 1005, + "Order": 2, + "Text": "行,借你吉言了!", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 2, + "Parameter": 0 + }, + { + "Id": 21, + "GroupId": 1006, + "Order": 1, + "Text": "昨晚我梦见你了", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 22, + "GroupId": 1006, + "Order": 2, + "Text": "梦见什么?", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 23, + "GroupId": 1006, + "Order": 1, + "Text": "我梦见你没有梦见我", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 24, + "GroupId": 1007, + "Order": 1, + "Text": "路过不死树的时候,我总要停下来看看", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 25, + "GroupId": 1007, + "Order": 2, + "Text": "我也是,干活累了就抬头看看它", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 26, + "GroupId": 1007, + "Order": 1, + "Text": "不过想到它一结果就有妖兽来攻城,又开始瑟瑟发抖了", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 27, + "GroupId": 1007, + "Order": 2, + "Text": "万物负阴而抱阳,我们接受了它的庇护,自然也要承担代价", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 28, + "GroupId": 1007, + "Order": 1, + "Text": "那我们要和它共同成长", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 29, + "GroupId": 1008, + "Order": 1, + "Text": "有一天我看你坐在地上", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 30, + "GroupId": 1008, + "Order": 1, + "Text": "我远远叫了你好几声,你都没答应", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 31, + "GroupId": 1008, + "Order": 2, + "Text": "哎,最近偶尔会放空", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 32, + "GroupId": 1008, + "Order": 1, + "Text": "怎么?有心事?", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + }, + { + "Id": 33, + "GroupId": 1008, + "Order": 2, + "Text": "没……没有!", + "Text1": "", + "Text2": "", + "Text3": "", + "Text4": "", + "Reaction": 0, + "Parameter": 0 + } +] \ No newline at end of file diff --git a/src/api/config/GuideStepConfigCategory.json b/src/api/config/GuideStepConfigCategory.json new file mode 100644 index 0000000..37d9e6a --- /dev/null +++ b/src/api/config/GuideStepConfigCategory.json @@ -0,0 +1,1550 @@ +[ + { + "Id": 10001, + "DisplayType": 2, + "TextPosition": 1, + "Highlight": 5013, + "HighlightPosition": 4, + "Delay": true, + "NextStepOpration": 1, + "Text": "[color=#009a04]入夜后可以举办家宴[/color],村民们会聚集在家宴里品尝美食,同时获得体质经验和寿命经验
点击场景中的“宴席”" + }, + { + "Id": 10002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5085, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "可以在这里选择放置在家宴中的菜品
菜品的[color=#009a04]营养值越高,村民相应获得的体质[color=#009a04]经验和寿命经验越多;而放置的菜品[color=#009a04]种类越多,菜品的[color=#009a04]丰盛度越高,村民能够获得更高的[color=#009a04]体质经验加成[/color]。" + }, + { + "Id": 11001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5024, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "有村民身体不适,打开村民界面了解一下" + }, + { + "Id": 11002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "村民界面记录了村民们的详细信息" + }, + { + "Id": 11003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5025, + "HighlightPosition": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "可以从这里看到村民的疾病和受伤状态" + }, + { + "Id": 12001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "粗衣坊建造完成!
现在可以制作衣服和雨具了" + }, + { + "Id": 12002, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5004, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【制作】[/color]按钮" + }, + { + "Id": 12003, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5022, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择[color=#009a04]【衣服】[/color]" + }, + { + "Id": 12004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5070, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "衣服制作完成后,村民们会自动穿上" + }, + { + "Id": 12005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5082, + "HighlightPosition": 6, + "Delay": true, + "NextStepOpration": 2, + "Text": "不同的季节需要不同的衣服" + }, + { + "Id": 12006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5083, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里展示衣服的属性,衣服能够让村民少生病,还能够提供寿命经验" + }, + { + "Id": 12007, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 5084, + "HighlightPosition": 6, + "Delay": true, + "NextStepOpration": 1, + "Text": "在“其他”标签里可以制作雨具,
请点击这个标签页" + }, + { + "Id": 12008, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5083, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里展示雨具的属性,雨具能够降低村民在恶劣天气下劳作时受到的伤害" + }, + { + "Id": 13001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 0, + "Delay": false, + "NextStepOpration": 2, + "Text": "前辈家中有许多农田,桃谷内食物紧缺,我们也可以建造一些农田增加食物来源
现在搜集一些竹条和石头建造农田吧" + }, + { + "Id": 14001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "草药台建造完成,现在可以制作一些常用的药品" + }, + { + "Id": 14002, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5004, + "HighlightPosition": 2, + "Delay": true, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【制作】[/color]按钮" + }, + { + "Id": 14003, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5028, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择[color=#009a04]【药品】[/color]" + }, + { + "Id": 14004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5078, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "这是当前可以制作的药品列表
不同类型的疾病需要使用不同的药品,[color=#009a04]恢复生命的药品只有勇士可以使用[/color]" + }, + { + "Id": 14005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5079, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "是药三分毒,药品在治疗的同时也具有一定的毒性,会轻微影响村民的寿命" + }, + { + "Id": 17001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 1003, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "农田种植可以收获大量基础食物和各种农产品" + }, + { + "Id": 17002, + "DisplayType": 5, + "TextPosition": 0, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "" + }, + { + "Id": 17003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5029, + "HighlightPosition": 2, + "Delay": true, + "NextStepOpration": 1, + "Text": "在这里可以设置村民在农田上劳作,能够获得更多的食物" + }, + { + "Id": 17004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5073, + "HighlightPosition": 8, + "Delay": false, + "NextStepOpration": 2, + "Text": "每个村民最多管理[color=#009a04]4块农田[/color],这里显示该村民当前管理的农田数量" + }, + { + "Id": 17005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5072, + "HighlightPosition": 8, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以了解到山谷里[color=#009a04]未设置管理员[/color]的农田数量" + }, + { + "Id": 18001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "鸡窝建造完成,[color=#009a04]森林打猎[/color]获得的家禽可以饲养在山谷咯~" + }, + { + "Id": 18002, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 1007, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【鸡窝】" + }, + { + "Id": 18003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5040, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以快速切换到其他鸡窝" + }, + { + "Id": 18004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5032, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "记得添加饲料,[color=#009a04]饲料不足[/color]的话家禽们可能会离家出走!" + }, + { + "Id": 18005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5037, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以收取鸡蛋
小鸡仔长大后就能下蛋" + }, + { + "Id": 18006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5089, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "每逢[color=#009a04]春季[/color]来临,蛋还能孵化成新的小鸡仔" + }, + { + "Id": 18007, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "鸡生蛋、蛋生鸡,山谷的美好生活指日可待咯~~" + }, + { + "Id": 19001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "书舍建造完成,村民们可以上学念书,学习知识啦!" + }, + { + "Id": 19002, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 1006, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【书舍】" + }, + { + "Id": 19003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5047, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以快速切换到其他书舍" + }, + { + "Id": 19004, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5041, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "先选择课程" + }, + { + "Id": 19005, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5042, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "再选择学生" + }, + { + "Id": 19006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5043, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "如果设置陪读先生,可以[color=#009a04]提高大家的学习效率[/color],不设置也可以" + }, + { + "Id": 19007, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5044, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "最后点击开课,大家就会前往学舍进行学习" + }, + { + "Id": 19008, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "学习时,每个人掌握了知识后都会[color=#009a04]消耗1本书籍[/color],请谷主多多准备书籍哦!" + }, + { + "Id": 20001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5051, + "HighlightPosition": 1, + "Delay": false, + "NextStepOpration": 1, + "Text": "部分资源采集完后能够获得该资源的幼苗,幼苗会自动放入仓库中,点击【仓库】进入仓库界面查看" + }, + { + "Id": 20002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5056, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择【道具】标签页" + }, + { + "Id": 20003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "点击幼苗后会弹出详情界面,点击详情界面中的种植按钮就能够进入种植幼苗的界面" + }, + { + "Id": 21001, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5003, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【建造】[/color]按钮,打开建造界面
" + }, + { + "Id": 21002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5048, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "不同的建筑显示在不同类别的标签页中,工台属于制作类建筑。" + }, + { + "Id": 21003, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5071, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "此处显示建造建筑所需要的材料" + }, + { + "Id": 21004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5018, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【建造】[/color]按钮" + }, + { + "Id": 21005, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 5019, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "当占地方块为[color=#FF0000]红色[/color]时,表示此区域无法建造建筑;占地方块为[color=#009a04]绿色[/color]表示能够建造。
选择好建造位置后,点击【√】确认建造点,就可以派遣村民进行建造了" + }, + { + "Id": 22001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 2002, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【亚麻】[/color]打开资源采集框" + }, + { + "Id": 22002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5005, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "通过[color=#009a04]【+】[/color]按钮来派遣村民进行劳作" + }, + { + "Id": 22003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5006, + "HighlightPosition": 8, + "Delay": false, + "NextStepOpration": 1, + "Text": "勾选想要派遣的村民" + }, + { + "Id": 22004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5007, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择完毕后点击[color=#009a04]【确定】[/color]按钮" + }, + { + "Id": 22005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 0, + "Delay": false, + "NextStepOpration": 2, + "Text": "派遣成功!
村民将会前往此处采集亚麻" + }, + { + "Id": 23001, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5055, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "已经采集了足够的亚麻!
现在点击[color=#009a04]【材料】[/color]按钮,打开材料制作界面" + }, + { + "Id": 23002, + "DisplayType": 2, + "TextPosition": 7, + "Highlight": 5054, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【制作】[/color]按钮,制作亚麻绳" + }, + { + "Id": 24001, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5051, + "HighlightPosition": 1, + "Delay": false, + "NextStepOpration": 1, + "Text": "药品存放在山谷仓库中
点击[color=#009a04]【仓库】[/color],打开仓库界面" + }, + { + "Id": 24002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5052, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "在[color=#009a04]【丹药】[/color]类别里可以快速找到丹药类物品" + }, + { + "Id": 24003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5053, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "选择[color=#009a04]外伤药品[/color]对柳长英使用" + }, + { + "Id": 25001, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5001, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 1, + "Text": "在大家的共同努力下山谷的规模提升了。
点击【头像】,打开桃谷信息界面。" + }, + { + "Id": 25002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5011, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "当前已经满足所有的升级条件了!" + }, + { + "Id": 25003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5057, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【升级规模】[/color]
升级规模后可得到升级奖励,并解锁更多的建筑" + }, + { + "Id": 27001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 8001, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "山路建造完成后,村民们就可以到到达此处
点击这个老树根" + }, + { + "Id": 27002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5058, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【种植】[/color]按钮,派遣村民种下迷谷树" + }, + { + "Id": 28001, + "DisplayType": 6, + "TextPosition": 0, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "" + }, + { + "Id": 29001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 6003, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "在这里放置月光宝瓶正合适!
点击这里
" + }, + { + "Id": 29002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5077, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "收集足够的建造材料后,就派遣村民开始建造月光宝瓶吧!" + }, + { + "Id": 30001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 1004, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "月光宝瓶已经放置在山谷上了!
点击打开月光宝瓶界面" + }, + { + "Id": 30002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5069, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "无论山谷处于在线还是离线状态,宝瓶都会随着时间流逝[color=#009a04]积攒凝时[/color],积攒至上限后不再增加

建造建筑时使用凝时可以[color=#009a04]缩短建造耗时[/color]
" + }, + { + "Id": 32001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5004, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【制作】[/color]按钮" + }, + { + "Id": 32002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5023, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【装备】[/color]按钮,打开装备制作界面。" + }, + { + "Id": 32003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5061, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【飞镖】[/color]标签页,进入制作飞镖的界面" + }, + { + "Id": 32004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "尽快为陶小青制作石飞镖!" + }, + { + "Id": 33001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 11001, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【不死树】[/color],打开不死树界面" + }, + { + "Id": 33002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5066, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "施肥可以增加不死树的成长经验从而提升等级" + }, + { + "Id": 33003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5086, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "不死树的等级越高,能够庇佑的村民数量就越多" + }, + { + "Id": 33004, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "当活力值达到当前上限后,不死树会在第二天开花,花朵的气味会引来怪物袭城,请谷主做好准备" + }, + { + "Id": 33005, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "开花后不死树会结果,可以安排村民进行摇树获得不死树结果的掉落" + }, + { + "Id": 33006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5067, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "点击【掉落】按钮可查看不死树掉落情况" + }, + { + "Id": 34001, + "DisplayType": 7, + "TextPosition": 0, + "Highlight": 1, + "HighlightPosition": 0, + "Delay": false, + "NextStepOpration": 2, + "Text": "" + }, + { + "Id": 35001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "[color=#009a04]夜晚事件[/color]会记录桃谷在夜晚发生的事件" + }, + { + "Id": 35002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "点击【跳过夜晚】按钮即可跳过夜晚。
在距离天亮不到一小时的时候无法跳过夜晚" + }, + { + "Id": 37001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 9001, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "终于可以去拜访陶先生了!" + }, + { + "Id": 37002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5114, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【选中队伍】,操作勇士进行移动" + }, + { + "Id": 37003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "操作勇士移动至传送点后可以传送至其他地图" + }, + { + "Id": 37004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "现在让勇士们移动到陶渊明家传送点吧" + }, + { + "Id": 39001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 9002, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "现在可以去山谷西边的森林看看了
将队伍移动到此处,先让勇士们去探索一番" + }, + { + "Id": 40001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 10001, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "妖兽已经出现在附近,快点打败它吧!" + }, + { + "Id": 43001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 0, + "Delay": false, + "NextStepOpration": 2, + "Text": "粮仓造完啦,等农作物成熟后就可以收获,在材料制作中对收获的作物进行加工后就可以制作成菜品啦
在仓库中食用菜品或者在家宴中使用菜品都能够增加饱食度" + }, + { + "Id": 43002, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5016, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 1, + "Text": "这里记录当前谷内的[color=#009a04]基础食物[/color]存储量,点击它可以查看详情" + }, + { + "Id": 43003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5093, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "[color=#009a04]“变化”[/color]表示当前谷内每小时需要的食物量。
[color=#009a04]储备[/color]表示当前的基础食物存储量可供使用多少天。
谷主需要关注食物储备,[color=#009a04]食物不足[/color]时村民的[color=#009a04]劳作效率[/color]也会[color=#009a04]降低[/color]" + }, + { + "Id": 44001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "有了营火,就可以制作一些简单的菜品" + }, + { + "Id": 44002, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5004, + "HighlightPosition": 1, + "Delay": true, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【制作】[/color]按钮" + }, + { + "Id": 44003, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5020, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择[color=#009a04]【食物】[/color]" + }, + { + "Id": 44004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5080, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以制作各种各样美味的菜品,既可以在[color=#009a04]仓库中直接食用[/color],也可以[color=#009a04]放置到家宴里[/color]" + }, + { + "Id": 44005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5081, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "菜品营养值越高,在家宴中就能带来越多的经验加成;充饥值越高,则表示它能转化为越多的基础食物" + }, + { + "Id": 46001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "不死树结果了,安排村民进行摇树吧" + }, + { + "Id": 46002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 11001, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【不死树】" + }, + { + "Id": 46003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5100, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里安排村民" + }, + { + "Id": 46004, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5101, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "安排完成后,点击【摇树按钮】" + }, + { + "Id": 46005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "被寿果砸中的村民可以获得寿命经验,延年益寿!" + }, + { + "Id": 47001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "恭喜谷主解锁新区域,世界地图已开启!" + }, + { + "Id": 47002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5087, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【世界地图】" + }, + { + "Id": 47003, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "点击地图上不同的地点,就能快速切换至该地图
已经解锁的区域会在地图中显示,白云笼罩之处是还未解锁的区域,等待谷主自行探索" + }, + { + "Id": 47004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5103, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【乘鹤飞行】按钮可进入乘鹤飞行模式" + }, + { + "Id": 47005, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5117, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "在乘鹤飞行模式下选择目的地可以让勇士快速前往该地区" + }, + { + "Id": 48001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "吃下不死果的勇士虽然不会真正的死亡,但仍会在战斗中倒下!" + }, + { + "Id": 48002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "当勇士在战斗中受到攻击直至[color=#009a04]血量为0[/color]时就会回到复活点。
打开勇士界面或选中队伍后能看到勇士的复活倒计时" + }, + { + "Id": 48003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "每个区域都有复活点,复活倒计时结束后勇士会出现在倒下前所在区域的复活点。
虽然勇士不会真正的死亡,但是每一次阵亡都会增加勇士的[color=#009a04]受伤值[/color],所以需要提升勇士的装备和战斗属性,避免勇士在战斗中阵亡" + }, + { + "Id": 49001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "农坊建造完成,现在可以进行各种农学研究了!" + }, + { + "Id": 49002, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 1005, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【农坊】" + }, + { + "Id": 49003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5091, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "先在这里选择农学研究项目" + }, + { + "Id": 49004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5092, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "再在这里分配村民进行农学研究" + }, + { + "Id": 49005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5090, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "最后点击【研究】,村民们就会前往此处进行农学研究" + }, + { + "Id": 49006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "通过农坊的研究,不仅可以解锁多种农作物,还能提高作物的产量哦!" + }, + { + "Id": 50001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5074, + "HighlightPosition": 1, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击[color=#009a04]【勇士】[/color]按钮,打开勇士界面" + }, + { + "Id": 50002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5094, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择一名勇士" + }, + { + "Id": 50003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5075, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "切换到[color=#009a04]【装备】[/color]标签页" + }, + { + "Id": 50004, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5076, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "在这里可以为勇士装备武器和护甲,提高勇士的各种战斗属性,从而提升战力" + }, + { + "Id": 50005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5095, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【升阶】按钮" + }, + { + "Id": 50006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5096, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里可以查看升阶当前装备所需要的材料" + }, + { + "Id": 50007, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5097, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里可以查看武器升阶后的属性变化" + }, + { + "Id": 50008, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5099, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "当前已经满足升阶所需的材料和条件,点击【升阶】按钮即可升阶武器。
快快升阶勇士的武器,然后打败妖兽!" + }, + { + "Id": 51001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "七星鼎建造完成了,现在可以合成宝石和宝物了!" + }, + { + "Id": 51002, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 1008, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击场景上的【七星鼎】" + }, + { + "Id": 51003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5113, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 2, + "Text": "在合成标签页中,点击宝石即可将其放入右侧的鼎中进行合成,长按宝石可查看宝石详情" + }, + { + "Id": 51004, + "DisplayType": 2, + "TextPosition": 1, + "Highlight": 5102, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里是宝石的合成区域,在预计结果中会显示当前已放入的宝石能够合成什么" + }, + { + "Id": 51005, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5109, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择【宝石】标签页" + }, + { + "Id": 51006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5110, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "选择一个宝石" + }, + { + "Id": 51007, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5111, + "HighlightPosition": 6, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里显示宝石的合成配方,材料足够时点击【去合成】按钮可跳转至合成界面进行合成,材料不足时会显示为【材料不足】" + }, + { + "Id": 51008, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5112, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "【宝物】标签页中能够查看宝物的合成配方" + }, + { + "Id": 51009, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "宝石不仅能够镶嵌在勇士的装备上,还是勇士装备升阶的材料,因此合成宝石对于提升勇士属性起到很大的作用" + }, + { + "Id": 52001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "守护桃谷可不仅仅靠城门和箭塔就足够,还需要提升勇士自身的战斗力!
升级勇士的体魂能够提高勇士的战斗力!" + }, + { + "Id": 52002, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5074, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【勇士】按钮" + }, + { + "Id": 52003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5104, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【体魂】图标,打开体魂升级界面
注:体魂可升级时会显示绿色箭头" + }, + { + "Id": 52004, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5105, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里显示的是体魂升级前后勇士的属性变化" + }, + { + "Id": 52005, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5106, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里显示的是体魂升级所需要消耗的材料魂石和精魄,每个勇士的魂石都是独一无二的" + }, + { + "Id": 52006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5107, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 1, + "Text": "现在升级材料已足够,点击【升级】按钮,升级勇士的体魂吧!" + }, + { + "Id": 54001, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5115, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "跟福小二做生意是一件开心的事情,因为他回收物品时总会给出令人心动的价格" + }, + { + "Id": 54002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 5116, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "看看其他谷主发布的消息,如果遇到价格更高的信息,不要犹豫,立刻前去拜访并交易!" + }, + { + "Id": 54003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "每周二和周六会刷新高价回收的物品,常来看看哦~" + }, + { + "Id": 55001, + "DisplayType": 4, + "TextPosition": 0, + "Highlight": 1, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "" + }, + { + "Id": 55002, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1009, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "夜市落成,太阳下山后会有商人到山谷夜市赶集" + }, + { + "Id": 55003, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 7002, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "现在有几个商人正在夜市里,去看看他们都在做些什么有趣的生意吧~" + }, + { + "Id": 56001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 6006, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "夜市内会有不同村落的摊位,建造后就会有来自村落的商人到山谷里一起参与夜市" + }, + { + "Id": 57001, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 10002, + "HighlightPosition": 5, + "Delay": false, + "NextStepOpration": 2, + "Text": "迷雾中出现了凶猛的妖兽!派遣勇士保护村民们吧!" + }, + { + "Id": 57002, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5114, + "HighlightPosition": 2, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【选中队伍】进入操作勇士的队伍模式
在选中队伍的模式下,能够控制勇士进行移动、拾取怪物掉落、进行战斗" + }, + { + "Id": 57003, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 5125, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里能够看到勇士的能量条,能量条满了之后可以使用勇士的技能" + }, + { + "Id": 57004, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 5126, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里是【嘲讽】按钮,点击后能够将一定范围内怪物的仇恨吸引到队长身上" + }, + { + "Id": 57005, + "DisplayType": 2, + "TextPosition": 8, + "Highlight": 5127, + "HighlightPosition": 4, + "Delay": false, + "NextStepOpration": 2, + "Text": "这里是药品栏,可以对勇士使用药品
点击药品栏左下角的切换按钮可打开药品背包切换药品种类" + }, + { + "Id": 57006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "操作勇士保护村民吧!" + }, + { + "Id": 58001, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 1, + "Text": "族谱功能已开启,现在可以查看桃谷的传承历史啦" + }, + { + "Id": 58002, + "DisplayType": 2, + "TextPosition": 6, + "Highlight": 5118, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【功能按钮】,打开功能按钮界面" + }, + { + "Id": 58003, + "DisplayType": 2, + "TextPosition": 3, + "Highlight": 5119, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【族谱】,打开族谱界面" + }, + { + "Id": 58004, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "在【春秋】界面可以按照年份看到桃谷的发展和村民的增长情况" + }, + { + "Id": 58005, + "DisplayType": 2, + "TextPosition": 2, + "Highlight": 5121, + "Delay": false, + "NextStepOpration": 1, + "Text": "点击【名册】,打开名册界面" + }, + { + "Id": 58006, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "在【名册】界面可以看到每一代的村民和他们的生平记事" + }, + { + "Id": 58007, + "DisplayType": 2, + "TextPosition": 4, + "Highlight": 5122, + "Delay": false, + "NextStepOpration": 2, + "Text": "如果很久没有翻阅族谱的话,族谱会落灰,这时候点击【拂尘】按钮即可清理灰尘" + }, + { + "Id": 58008, + "DisplayType": 2, + "TextPosition": 5, + "Highlight": 1, + "Delay": false, + "NextStepOpration": 2, + "Text": "在桃谷有个习俗,会将离世之人的衣物与他埋在一起,似伴其踏上新程
因此,柳大富离世后他的衣物也会消失" + } +] \ No newline at end of file diff --git a/src/api/config/GuideTriggerConfigCategory.json b/src/api/config/GuideTriggerConfigCategory.json new file mode 100644 index 0000000..3df8436 --- /dev/null +++ b/src/api/config/GuideTriggerConfigCategory.json @@ -0,0 +1,483 @@ +[ + { + "Id": 2002, + "TriggerType": 3, + "TypeParameter": "FeastWindow", + "GuideStep": [ + 10001, + 10002 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2003, + "TriggerType": 2, + "TypeParameter": "80", + "GuideStep": [ + 14001, + 14002, + 14003, + 14004, + 14005 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2004, + "TriggerType": 10, + "TypeParameter": "", + "GuideStep": [ + 11001, + 11002, + 11003 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2005, + "TriggerType": 2, + "TypeParameter": "100", + "GuideStep": [ + 12001, + 12002, + 12003, + 12004, + 12005, + 12006, + 12007, + 12008 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2006, + "TriggerType": 4, + "TypeParameter": "1004", + "GuideStep": [ + 13001 + ], + "CanPass": false, + "DropItemGroup": 0 + }, + { + "Id": 2008, + "TriggerType": 2, + "TypeParameter": "580", + "GuideStep": [ + 18001, + 18002, + 18003, + 18004, + 18005, + 18006, + 18007 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2009, + "TriggerType": 2, + "TypeParameter": "320;321", + "GuideStep": [ + 19001, + 19002, + 19003, + 19004, + 19005, + 19006, + 19007, + 19008 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2010, + "TriggerType": 12, + "TypeParameter": "1", + "GuideStep": [ + 20001, + 20002, + 20003 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2012, + "TriggerType": 2, + "TypeParameter": "40", + "GuideStep": [ + 44001, + 44002, + 44003, + 44004, + 44005 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2014, + "TriggerType": 13, + "TypeParameter": "5", + "GuideStep": [ + 46001, + 46002, + 46003, + 46004, + 46005 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2015, + "TriggerType": 15, + "TypeParameter": "", + "GuideStep": [ + 48001, + 48002, + 48003 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2016, + "TriggerType": 2, + "TypeParameter": "120", + "GuideStep": [ + 49001, + 49002, + 49003, + 49004, + 49005, + 49006 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2017, + "TriggerType": 2, + "TypeParameter": "422", + "GuideStep": [ + 51001, + 51002, + 51003, + 51004, + 51005, + 51006, + 51007, + 51008, + 51009 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 2018, + "TriggerType": 3, + "TypeParameter": "SpecialRecycleShopWindow", + "GuideStep": [ + 54001, + 54002, + 54003 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 1002, + "TriggerType": 11, + "TypeParameter": "6001", + "GuideStep": [ + 21001, + 21002, + 21003, + 21004, + 21005 + ], + "CanPass": true, + "DropItemGroup": 0 + }, + { + "Id": 1003, + "TriggerType": 11, + "TypeParameter": "1001", + 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3, + "Type": 1, + "HeadIconName": "青年男", + "HeadIcon": "Head_M_3001", + "Description": "青年男" + }, + { + "ID": 4, + "Type": 1, + "HeadIconName": "壮年男", + "HeadIcon": "Head_M_4001", + "Description": "壮年男" + }, + { + "ID": 5, + "Type": 1, + "HeadIconName": "中年男", + "HeadIcon": "Head_M_5001", + "Description": "中年男" + }, + { + "ID": 6, + "Type": 1, + "HeadIconName": "老年男", + "HeadIcon": "Head_M_6001", + "Description": "老年男" + }, + { + "ID": 7, + "Type": 1, + "HeadIconName": "古稀男", + "HeadIcon": "Head_M_7001", + "Description": "古稀男" + }, + { + "ID": 8, + "Type": 1, + "HeadIconName": "孩童女", + "HeadIcon": "Head_F_1001", + "Description": "孩童女" + }, + { + "ID": 9, + "Type": 1, + "HeadIconName": "少年女", + "HeadIcon": "Head_F_2001", + "Description": "少年女" + }, + { + "ID": 10, + "Type": 1, + "HeadIconName": "青年女", + "HeadIcon": "Head_F_3001", + "Description": "青年女" + }, + { + "ID": 11, + "Type": 1, + "HeadIconName": "壮年女", + "HeadIcon": "Head_F_4001", + "Description": "壮年女" + }, + { + "ID": 12, + "Type": 1, + "HeadIconName": "中年女", + "HeadIcon": "Head_F_5001", + "Description": "中年女" + }, + { + "ID": 13, + "Type": 1, + "HeadIconName": "老年女", + "HeadIcon": "Head_F_6001", + "Description": "老年女" + }, + { + "ID": 14, + "Type": 1, + "HeadIconName": "古稀女", + "HeadIcon": "Head_F_7001", + "Description": "古稀女" + }, + { + "ID": 2000, + "Type": 2, + "HeadIconName": "默认头像框", + "HeadIcon": "HeadFrame_Default", + "Description": "默认头像框" + } +] \ No newline at end of file diff --git a/src/api/config/HelpConfigCategory.json b/src/api/config/HelpConfigCategory.json new file mode 100644 index 0000000..90f2957 --- /dev/null +++ b/src/api/config/HelpConfigCategory.json @@ -0,0 +1,67 @@ +[ + { + "id": 1, + "Group": 1, + "Page": 1, + "Stencil": 3, + "Picture1": "", + "Text1": "1. 不死树拥有[color=#009a04]庇护村民[/color]不会妖兽发现的神奇力量。\n2. 当村民数量[color=#009a04]超过[/color]不死树的[color=#009a04]庇护数量[/color]时,会被怪物发现。如果战斗中死亡,也会[color=#009a04]真正的死亡[/color]。\n3. 当村民数量≤不死树庇护数量时,战斗中[color=#009a04]不会死亡[/color]。\n4. 给不死树[color=#009a04]施肥[/color]可以提升不死树的等级,从而提升不死树的[color=#009a04]庇护数量[/color]。\n4. 不死树每隔一段时间会[color=#009a04]结出寿果[/color],安排村民摇不死树,掉落的寿果可以增加村民的寿命。\n5. 不死树结果后,会引[color=#009a04]妖兽前来抢夺[/color],请做好防守。\n6. 防守失败,会损失[color=#009a04]食物和建筑耐久度[/color]。", + "Picture2": "", + "Text2": "", + "Picture3": "", + "Text3": "", + "NextPage": 2 + }, + { + "id": 2, + "Group": 1, + "Page": 2, + "Stencil": 1, + "Picture1": "Help_Picture_1", + "Text1": "点击[color=#009a04]【施肥】[/color]按钮可以选择施肥所用的道具,给不死树施肥能够增加不死树的经验,不死树的经验越高庇护的村民数量就越多。", + "Picture2": "Help_Picture_2", + "Text2": "点击[color=#009a04]【掉落】[/color]按钮可以查看当前不死树的掉落物品情况。", + "Picture3": "", + "Text3": "", + "NextPage": 3 + }, + { + "id": 3, + "Group": 1, + "Page": 3, + "Stencil": 2, + "Picture1": "Help_Picture_3", + "Text1": "不死树开花后,第二天就会结果,结果时会有怪物前来攻击桃谷。\\n不死树结果后会出现[color=#009a04]【摇一摇】[/color]按钮,安排村民进行摇树可以增加村民的寿命经验。若当天一直没有安排村民摇树的话,夜里00:00寿果会自动掉落。\\n每天的第一次摇树还会掉落[color=#009a04]凤羽[/color],可以卖给商人换取铜币。", + "Picture2": "", + "Text2": "", + "Picture3": "", + "Text3": "", + "NextPage": 0 + }, + { + "id": 4, + "Group": 2, + "Page": 1, + "Stencil": 3, + "Picture1": "", + "Text1": "1、运输目的地不同,所需要的时间也不同。\\n2、运输1000个货物需要消耗100个铜币(不足1000个按1000个计算)\\n3、还未运送到目的地的货物可在记录标签页中追回。", + "Picture2": "", + "Text2": "", + "Picture3": "", + "Text3": "", + "NextPage": 0 + }, + { + "id": 5, + "Group": 0, + "Page": 0, + "Stencil": 0, + "Picture1": "Help_Gif1", + "Text1": "不死树结果后会出现[color=#009a04]【摇一摇】[/color]按钮,安排村民进行摇树可以增加村民的寿命经验。若当天一直没有安排村民摇树的话,夜里00:00寿果会自动掉落。", + "Picture2": "", + "Text2": "", + "Picture3": "", + "Text3": "", + "NextPage": 0 + } +] \ No newline at end of file diff --git a/src/api/config/HighlightConfigCategory.json b/src/api/config/HighlightConfigCategory.json new file mode 100644 index 0000000..7f26a0f --- /dev/null +++ b/src/api/config/HighlightConfigCategory.json @@ -0,0 +1,1862 @@ +[ + { + "Id": 1, + "Type": 5, + "Name": "", + "HighlightCircle": 0, + "Offset": { + "x": 0, + "y": 0, + "z": 0, + "w": 0 + } + }, + { + "Id": 1001, + "Type": 1, 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a/src/api/config/ImmortalTreeConfigCategory.json b/src/api/config/ImmortalTreeConfigCategory.json new file mode 100644 index 0000000..6d298dd --- /dev/null +++ b/src/api/config/ImmortalTreeConfigCategory.json @@ -0,0 +1,8 @@ +[ + { + "Id": 1, + "FertilizationTimes": 3, + "IrrigationTimes": 2, + "PrefabName": "ImmortalTree_1" + } +] \ No newline at end of file diff --git a/src/api/config/ImmortalTreeLvConfigCategory.json b/src/api/config/ImmortalTreeLvConfigCategory.json new file mode 100644 index 0000000..93ad935 --- /dev/null +++ b/src/api/config/ImmortalTreeLvConfigCategory.json @@ -0,0 +1,1082 @@ +[ + { + "Id": 1, + "Lv": 1, + "NextExp": 50, + "Num": 10, + "DEF": 0, + "MpMax": 1000, + "ItemId_1": 7303, + "ItemNum_1": 5, + "ItemId_2": 200001, + "ItemNum_2": 1, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "ItemId_5": 0, + "ItemNum_5": 0 + }, + { + "Id": 2, + "Lv": 2, + "NextExp": 200, + "Num": 11, + "DEF": 0, + "MpMax": 2000, + "ItemId_1": 7303, + 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"Id": 230000, + "Type": 1, + "Amount": 10 + }, + { + "Id": 7206, + "Type": 1, + "Amount": 1 + }, + { + "Id": 133, + "Type": 1, + "Amount": 500 + } +] \ No newline at end of file diff --git a/src/api/config/InitialMonsterCategory.json b/src/api/config/InitialMonsterCategory.json new file mode 100644 index 0000000..ed69d0e --- /dev/null +++ b/src/api/config/InitialMonsterCategory.json @@ -0,0 +1,474 @@ +[ + { + "InitMonsterItems": [ + { + "MonsterGroupConfigId": 1, + "MonsterConfigId": 32, + "Region": 1001, + "Pos": { + "x": -9.47, + "y": -42.72 + } + }, + { + "MonsterGroupConfigId": 1, + "MonsterConfigId": 20, + "Region": 1001, + "Pos": { + "x": -41.91, + "y": -49.87 + } + }, + { + "MonsterGroupConfigId": 1, + "MonsterConfigId": 20, + "Region": 1001, + "Pos": { + "x": -48.02, + "y": -51.63 + } + }, + { + "MonsterGroupConfigId": 1, + "MonsterConfigId": 20, + "Region": 1001, + "Pos": { + "x": -47, + "y": -50.11 + } + }, + { + "MonsterGroupConfigId": 1, + "MonsterConfigId": 20, + "Region": 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No newline at end of file diff --git a/src/api/config/InitialNpcCategory.json b/src/api/config/InitialNpcCategory.json new file mode 100644 index 0000000..3bf03c9 --- /dev/null +++ b/src/api/config/InitialNpcCategory.json @@ -0,0 +1,192 @@ +[ + { + "InitNpcItems": [ + { + "NpcConfigId": 3 + }, + { + "NpcConfigId": 7 + }, + { + "NpcConfigId": 1060 + }, + { + "NpcConfigId": 1064 + }, + { + "NpcConfigId": 1065 + }, + { + "NpcConfigId": 1061 + }, + { + "NpcConfigId": 1062 + }, + { + "NpcConfigId": 1066 + }, + { + "NpcConfigId": 1067 + }, + { + "NpcConfigId": 1063 + }, + { + "NpcConfigId": 6 + }, + { + "NpcConfigId": 5 + }, + { + "NpcConfigId": 4 + }, + { + "NpcConfigId": 1068 + }, + { + "NpcConfigId": 1069 + }, + { + "NpcConfigId": 3002009 + }, + { + "NpcConfigId": 3002010 + }, + { + "NpcConfigId": 99001 + }, + { + "NpcConfigId": 99000 + }, + { + "NpcConfigId": 1051 + }, + { + "NpcConfigId": 1070 + }, + { + "NpcConfigId": 1071 + }, + { + "NpcConfigId": 1058 + }, + { + "NpcConfigId": 1056 + }, + { + "NpcConfigId": 1053 + }, + { + "NpcConfigId": 8 + }, + { + "NpcConfigId": 2 + }, + { + "NpcConfigId": 99002 + }, + { + "NpcConfigId": 3002016 + }, + { + "NpcConfigId": 3002017 + }, + { + "NpcConfigId": 3002018 + }, + { + "NpcConfigId": 3003001 + }, + { + "NpcConfigId": 3003002 + }, + { + "NpcConfigId": 3003007 + }, + { + "NpcConfigId": 3003008 + }, + { + "NpcConfigId": 3004001 + }, + { + "NpcConfigId": 3004002 + }, + { + "NpcConfigId": 3004003 + }, + { + "NpcConfigId": 3004004 + }, + { + "NpcConfigId": 3004005 + }, + { + "NpcConfigId": 3004006 + }, + { + "NpcConfigId": 3004007 + }, + { + "NpcConfigId": 3004008 + }, + { + "NpcConfigId": 3004009 + }, + { + "NpcConfigId": 3005001 + }, + { + "NpcConfigId": 3005002 + }, + { + "NpcConfigId": 3005003 + }, + { + "NpcConfigId": 3005004 + }, + { + "NpcConfigId": 3005005 + }, + { + "NpcConfigId": 3005006 + }, + { + "NpcConfigId": 3005007 + }, + { + "NpcConfigId": 3005008 + }, + { + "NpcConfigId": 3003010 + }, + { + "NpcConfigId": 3004010 + }, + { + "NpcConfigId": 3004011 + }, + { + "NpcConfigId": 3004012 + }, + { + "NpcConfigId": 3004013 + }, + { + "NpcConfigId": 3005009 + }, + { + "NpcConfigId": 3005010 + }, + { + "NpcConfigId": 3005011 + }, + { + "NpcConfigId": 3005012 + }, + { + "NpcConfigId": 3002020 + } + ] + } +] \ No newline at end of file diff --git a/src/api/config/InitialResourceConfigCategory.json b/src/api/config/InitialResourceConfigCategory.json new file mode 100644 index 0000000..a0b7032 --- /dev/null +++ b/src/api/config/InitialResourceConfigCategory.json @@ -0,0 +1,46 @@ +[ + { + "Id": 1, + "Villagers": [ + 1, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14 + ], + "Warrior": [ + 1 + ], + "StartSeason": 18, + "StartTime": 600, + "FirstDayWeatherId": 1200 + }, + { + "Id": 2, + "Villagers": [ + 1, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14 + ], + "Warrior": [ + 1 + ], + "StartSeason": 2, + "StartTime": 600, + "FirstDayWeatherId": 12 + } +] \ No newline at end of file diff --git a/src/api/config/InitialVillagerConfigCategory.json b/src/api/config/InitialVillagerConfigCategory.json new file mode 100644 index 0000000..efe58ea --- /dev/null +++ b/src/api/config/InitialVillagerConfigCategory.json @@ -0,0 +1,809 @@ +[ + { + "Id": 1, + "FirstName": "柳", + "Name": "大富", + "Gender": 1, + "Genegration": 1, + "Personality": 1, + "Coordinate": { + "x": -4.5, + "y": -54.4 + }, + "Physique": 1, + "Age": 45, + "LifeMax": 55, + "StartHp": 140, + "StartATK": 5, + "StartDEF": 2, + "HitRate": 90, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Labor": 18, + "Wisdom": 10, + "MoveSpeed": 25, + "Skill": [], + "SurvivalStatus": true, + "DisplayState": 1, + "Injury": 0, + "Illness": 0, + "Clothes": [ + 3001, + 3008, + 3015, + 3022 + ], + "Father": [ + 11 + ], + "Mother": [ + 14 + ], + "Wife": [ + 7 + ], + "brotherAndSister": [ + 8 + ], + "Child": [ + 2, + 3 + ], + "Skin": 1, + "HeadIcon": "" + }, + { + "Id": 2, + "FirstName": "柳", + "Name": "长剩", + "Gender": 1, + "Personality": 2, + 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"Injury": 150, + "Illness": 0, + "Clothes": [ + 3001, + 3008, + 3015, + 3022 + ], + "Father": [ + 1 + ], + "Mother": [ + 7 + ], + "Wife": [ + 0 + ], + "brotherAndSister": [ + 2 + ], + "Child": [ + 0 + ], + "Skin": 1, + "HeadIcon": "" + }, + { + "Id": 4, + "FirstName": "鲍", + "Name": "小翠", + "Gender": 2, + "Genegration": 1, + "Personality": 5, + "Coordinate": { + "x": -2.5, + "y": -54.4 + }, + "Physique": 1, + "Age": 18, + "LifeMax": 55, + "StartHp": 120, + "StartATK": 3, + "StartDEF": 2, + "HitRate": 90, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Labor": 14, + "Wisdom": 10, + "MoveSpeed": 22, + "Skill": [ + 3 + ], + "SurvivalStatus": true, + "DisplayState": 1, + "Injury": 0, + "Illness": 0, + "Clothes": [ + 3001, + 3008, + 3015, + 3022 + ], + "Father": [ + 10 + ], + "Mother": [ + 9 + ], + "Wife": [ + 0 + ], + "brotherAndSister": [ + 5 + ], + "Child": [ + 0 + ], + "Skin": 1, + "HeadIcon": "" + }, + { + "Id": 5, + "FirstName": "鲍", + "Name": "青槐", + "Gender": 1, + "Personality": 3, + "Coordinate": { + "x": -4.5, + "y": -54.4 + }, + "Physique": 2, + "Age": 6, + "LifeMax": 55, + "StartHp": 100, + "StartATK": 1, + "StartDEF": 2, + "HitRate": 90, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Labor": 6, + "Wisdom": 10, + "MoveSpeed": 20, + "Skill": [], + "SurvivalStatus": false, + "DisplayState": 2, + "Injury": 0, + "Illness": 0, + "Clothes": [ + 3001, + 3008, + 3015, + 3022 + ], + "Father": [ + 10 + ], + "Mother": [ + 9 + ], + "Wife": [ + 0 + ], + "brotherAndSister": [ + 4 + ], + "Child": [ + 0 + ], + "Skin": 1, + "HeadIcon": "" + }, + { + "Id": 6, + "FirstName": "梅", + "Name": "小雪", + "Gender": 2, + "Genegration": 1, + "Personality": 9, + "Coordinate": { + "x": -2.5, + "y": -54.4 + }, + "Physique": 1, + "Age": 7, + "LifeMax": 60, + "StartHp": 60, + "StartATK": 1, + "StartDEF": 1, + "HitRate": 90, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Labor": 1, + "Wisdom": 5, + "MoveSpeed": 18, + "Skill": [], + "SurvivalStatus": true, + "DisplayState": 1, + "Injury": 0, + 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b/src/api/config/LiveStockConfigCategory.json @@ -0,0 +1,130 @@ +[ + { + "Id": 1001, + "Name": "鸡仔", + "Type": 1, + "Egg": 110, + "Variety": 1, + "Life": 2, + "NextStage": 1002, + "ConversionType": 111, + "ConversionBaseNum": 1, + "Output": 0, + "OutputBaseNum": [ + 0 + ], + "OutputCD": 0, + "FeedConsume": 5, + "MoveSpeed": 5, + "TransportSpeed": 0, + "MalePrefabName": "Livestock_1001", + "FemalePrefabName": "Livestock_1001" + }, + { + "Id": 1002, + "Name": "鸡", + "Type": 1, + "Egg": -1, + "Variety": 1, + "Life": 10, + "NextStage": 0, + "ConversionType": 111, + "ConversionBaseNum": 1, + "Output": 110, + "OutputBaseNum": [ + 2, + 3 + ], + "OutputCD": 2, + "FeedConsume": 10, + "MoveSpeed": 10, + "TransportSpeed": 0, + "MalePrefabName": "Livestock_1002_M", + "FemalePrefabName": "Livestock_1002_F" + }, + { + "Id": 2001, + "Name": "鸭仔", + "Type": 1, + "Egg": -1, + "Variety": 2, + "Life": 2, + "NextStage": 2002, + "ConversionType": 111, + "ConversionBaseNum": 1, + "Output": 0, + 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a/src/api/config/LotteryGroupConfigCategory.json b/src/api/config/LotteryGroupConfigCategory.json new file mode 100644 index 0000000..2e80827 --- /dev/null +++ b/src/api/config/LotteryGroupConfigCategory.json @@ -0,0 +1,7 @@ +[ + { + "Id": 1, + "Type": 2, + "DropGroup": 1000 + } +] \ No newline at end of file diff --git a/src/api/config/LotteryWeightConfigCategory.json b/src/api/config/LotteryWeightConfigCategory.json new file mode 100644 index 0000000..6fa41a1 --- /dev/null +++ b/src/api/config/LotteryWeightConfigCategory.json @@ -0,0 +1,149 @@ +[ + { + "Id": 1, + "Layer": 1, + "latticeId": 101, + "Weight": 20, + "Culling": false + }, + { + "Id": 2, + "Layer": 1, + "latticeId": 102, + "Weight": 20, + "Culling": true + }, + { + "Id": 3, + "Layer": 1, + "latticeId": 103, + "Weight": 20, + "Culling": true + }, + { + "Id": 4, + "Layer": 1, + "latticeId": 104, + "Weight": 20, + "Culling": true + }, + { + "Id": 5, + "Layer": 1, + "latticeId": 105, + "Weight": 20, + "Culling": true + }, + { + "Id": 6, + "Layer": 1, + "latticeId": 106, + "Weight": 20, + "Culling": false + }, + { + "Id": 7, + "Layer": 2, + "latticeId": 201, + "Weight": 10, + "Culling": false + }, + { + "Id": 8, + "Layer": 2, + "latticeId": 202, + "Weight": 20, + "Culling": true + }, + { + "Id": 9, + "Layer": 2, + "latticeId": 203, + "Weight": 20, + "Culling": true + }, + { + "Id": 10, + "Layer": 2, + "latticeId": 204, + "Weight": 20, + "Culling": true + }, + { + "Id": 11, + "Layer": 2, + "latticeId": 205, + "Weight": 20, + "Culling": false + }, + { + "Id": 12, + "Layer": 3, + "latticeId": 301, + "Weight": 20, + "Culling": true + }, + { + "Id": 13, + "Layer": 3, + "latticeId": 302, + "Weight": 20, + "Culling": true + }, + { + "Id": 14, + "Layer": 3, + "latticeId": 303, + "Weight": 20, + "Culling": true + }, + { + "Id": 15, + "Layer": 3, + "latticeId": 304, + "Weight": 5, + "Culling": false + }, + { + "Id": 16, + "Layer": 4, + "latticeId": 401, + "Weight": 30, + "Culling": true + }, + { + "Id": 17, + "Layer": 4, + "latticeId": 402, + "Weight": 30, + "Culling": true + }, + { + "Id": 18, + "Layer": 4, + "latticeId": 403, + "Weight": 5, + "Culling": false + }, + { + "Id": 19, + "Layer": 5, + "latticeId": 501, + "Weight": 20, + "Culling": true + }, + { + "Id": 20, + "Layer": 5, + "latticeId": 502, + "Weight": 1, + "Culling": false + }, + { + "Id": 21, + "Layer": 6, + "latticeId": 601, + "Weight": 1, + "Culling": true + } +] \ No newline at end of file diff --git a/src/api/config/MailConfigCategory.json b/src/api/config/MailConfigCategory.json new file mode 100644 index 0000000..ff66b84 --- /dev/null +++ b/src/api/config/MailConfigCategory.json @@ -0,0 +1,112 @@ +[ + { + "ID": 1, + "MailName": "欢迎谷主", + "Type": 1, + "OverdueType": 1, + "Greetings": "", + "Sender": "陶先生", + "Content": " 世界之大,此处桃谷乃是隐秘所在。寻得此处想必跋山涉水,披星戴月,历经千辛万苦。\n 谷内人烟稀少,但景色优美,资源丰富。很高兴与您相逢,老朽为谷主准备了一些见面礼,请您务必要收下。", + "Reward": 99997 + }, + { + "ID": 2, + "MailName": "月卡奖励补发", + "Type": 2, + "OverdueType": 1, + "Greetings": "", + "Sender": "陶先生", + "Content": "昨日未见谷主,以下是谷主未领取的月卡奖励,请查收。\n*注:若超过30天未登录桃谷,老朽能力有限,至多为谷主收纳30份月卡奖励,还望谷主多到山谷看看大家。", + "Reward": 3 + }, + { + "ID": 3, + "MailName": "四凶兽排行奖励", + "Type": 3, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": " 在四凶兽的挑战中,您排名为{名次},以下是您的奖励。", + "Reward": 0 + }, + { + "ID": 4, + "MailName": "守护者奖励", + "Type": 4, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": " 尊敬的勇士,感谢您守护{村落名称},免受妖兽的侵袭。您的努力在众多守护者中,排名第{名次}。以下是老朽给您准备的一份厚礼,请笑纳!", + "Reward": 0 + }, + { + "ID": 5, + "MailName": "图鉴积分排行日奖励", + "Type": 5, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您昨日的图鉴积分排名为{名次},以下是您的奖励", + "Reward": 0 + }, + { + "ID": 6, + "MailName": "图鉴积分排行期奖励", + "Type": 6, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您上期的图鉴积分排名为{名次},以下是您的奖励", + "Reward": 0 + }, + { + "ID": 7, + "MailName": "充值返利", + "Type": 7, + "OverdueType": 1, + "Greetings": "", + "Sender": "桃源记2开发组", + "Content": "尊敬的谷主,感谢您在内测期间对桃源记2的支持\n请查收您的内测返利", + "Reward": 0 + }, + { + "ID": 8, + "MailName": "战力排行日奖励", + "Type": 8, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您昨日的战力排名为{名次},以下是您的奖励", + "Reward": 0 + }, + { + "ID": 9, + "MailName": "战力排行期奖励", + "Type": 9, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您上期的战力排名为{名次},以下是您的奖励", + "Reward": 0 + }, + { + "ID": 10, + "MailName": "装饰品排行日奖励", + "Type": 10, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您昨日的装饰品积分排名为{名次},以下是您的奖励", + "Reward": 0 + }, + { + "ID": 11, + "MailName": "装饰品排行期奖励", + "Type": 11, + "OverdueType": 2, + "Greetings": "", + "Sender": "陶先生", + "Content": "尊敬的勇士,您上期的装饰品积分排名为{名次},以下是您的奖励", + "Reward": 0 + } +] \ No newline at end of file diff --git a/src/api/config/MainButtonConfigCategory.json b/src/api/config/MainButtonConfigCategory.json new file mode 100644 index 0000000..86e1ce9 --- /dev/null +++ b/src/api/config/MainButtonConfigCategory.json @@ -0,0 +1,442 @@ +[ + { + "Id": 1, + "Name": "家宴", + "UIName": "FeastButton", + "DisplayType": 2, + "Parameter": 40, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 2, + "Name": "制作", + "UIName": "SynthesisButton", + "DisplayType": 2, + "Parameter": 40, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 201, + "Name": "衣服", + "UIName": "SynthesisClotheButton", + "DisplayType": 2, + "Parameter": 100, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 2, + "UnlockCondition": "" + }, + { + "Id": 202, + "Name": "药品", + "UIName": "SynthesisMedicineButton", + "DisplayType": 2, + "Parameter": 80, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 2, + "UnlockCondition": "" + }, + { + "Id": 203, + "Name": "食物", + "UIName": "SynthesisFoodButton", + "DisplayType": 2, + "Parameter": 40, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 2, + "UnlockCondition": "" + }, + { + "Id": 3, + "Name": "建造", + "UIName": "BuildingButton", + "DisplayType": 3, + "Parameter": 1003, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 4, + "Name": "村民", + "UIName": "PeopleButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 5, + "Name": "勇士", + "UIName": "PartnerButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 6, + "Name": "仓库", + "UIName": "StoreHouseButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 7, + "Name": "任务", + "UIName": "TaskButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 8, + "Name": "选中主角", + "UIName": "SelectMainPeopleBtn", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 9, + "Name": "世界地图", + "UIName": "WorldMapButton", + "DisplayType": 3, + "Parameter": 1020, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 10, + "Name": "消息", + "UIName": "ValleyMessageBtn", + "DisplayType": 2, + "Parameter": 40, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 11, + "Name": "材料", + "UIName": "SynthesisMaterialButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 12, + "Name": "活动", + "UIName": "EventButton", + "DisplayType": 1, + "Parameter": 4, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 13, + "Name": "挑战", + "UIName": "ChallengeButton", + "DisplayType": 1, + "Parameter": 5, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 14, + "Name": "其他", + "UIName": "SettingPanelBtn", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 1201, + "Name": "食为天", + "UIName": "ExchangeEventBtn", + "DisplayType": 1, + "Parameter": 6, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 12, + "UnlockCondition": "" + }, + { + "Id": 1202, + "Name": "陵鱼洞", + "UIName": "DrawEventBtn", + "DisplayType": 1, + "Parameter": 7, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 12, + "UnlockCondition": "" + }, + { + "Id": 1203, + "Name": "排行榜", + "UIName": "RankingBtn", + "DisplayType": 1, + "Parameter": 4, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 12, + "UnlockCondition": "" + }, + { + "Id": 1301, + "Name": "四凶兽", + "UIName": "ChallengeFightBtn", + "DisplayType": 1, + "Parameter": 5, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 13, + "UnlockCondition": "" + }, + { + "Id": 1302, + "Name": "兽潮", + "UIName": "ChallengeWarButton", + "DisplayType": 1, + "Parameter": 6, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 13, + "UnlockCondition": "" + }, + { + "Id": 1401, + "Name": "一元商店", + "UIName": "OneYuanShoppingMallBtn", + "DisplayType": 1, + "Parameter": 2, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 1402, + "Name": "商店", + "UIName": "ShoppingMallBtn", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 14021, + "Name": "桃花石充值", + "UIName": "PayBtn", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "达到规模2解锁" + }, + { + "Id": 1403, + "Name": "图鉴", + "UIName": "ManualButton", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 1404, + "Name": "族谱", + "UIName": "FamilyTreeBtn", + "DisplayType": 2, + "Parameter": 260, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "建造宗厅后解锁" + }, + { + "Id": 1405, + "Name": "编辑", + "UIName": "EditUnitButton", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 1406, + "Name": "种植", + "UIName": "EditResourceButton", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 1407, + "Name": "新手补给", + "UIName": "SupplyButton", + "DisplayType": 1, + "Parameter": 1, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模1解锁" + }, + { + "Id": 1408, + "Name": "好友", + "UIName": "FriendBtn", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模3解锁" + }, + { + "Id": 1409, + "Name": "邮件", + "UIName": "MailButton", + "DisplayType": 1, + "Parameter": 2, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "达到规模2解锁" + }, + { + "Id": 1410, + "Name": "公告", + "UIName": "AnnouncementButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "" + }, + { + "Id": 1411, + "Name": "设置", + "UIName": "SettingButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "" + }, + { + "Id": 1412, + "Name": "暂停游戏", + "UIName": "PauseButton", + "DisplayType": 0, + "Parameter": 0, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "" + }, + { + "Id": 1413, + "Name": "礼包", + "UIName": "FundBtn", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 0, + "ShowText": 0, + "FatherButton": 14, + "UnlockCondition": "" + }, + { + "Id": 1414, + "Name": "攻略", + "UIName": "StrategyButton", + "DisplayType": 1, + "Parameter": 2, + "Parameter2": 4, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "达到规模2解锁" + }, + { + "Id": 1415, + "Name": "攻略", + "UIName": "StrategyButton2", + "DisplayType": 1, + "Parameter": 4, + "Parameter2": 0, + "ShowText": 2407, + "FatherButton": 14, + "UnlockCondition": "达到规模4解锁" + }, + { + "Id": 1416, + "Name": "首充礼包", + "UIName": "ShouChong", + "DisplayType": 1, + "Parameter": 3, + "Parameter2": 6, + "ShowText": 0, + "FatherButton": 0, + "UnlockCondition": "" + }, + { + "Id": 1417, + "Name": "首充礼包", + "UIName": "ShouChong2", + "DisplayType": 1, + "Parameter": 6, + "Parameter2": 0, + "ShowText": 2410, + "FatherButton": 12, + "UnlockCondition": "" + } +] \ No newline at end of file diff --git a/src/api/config/MedicineConfigCategory.json b/src/api/config/MedicineConfigCategory.json new file mode 100644 index 0000000..e1bb69c --- /dev/null +++ b/src/api/config/MedicineConfigCategory.json @@ -0,0 +1,332 @@ +[ + { + "Id": 1, + "Name": "跌打散", + "Type": 1, + "Toxicity": 10, + "MedicinalEfficacy": 30, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 101 + }, + { + "Id": 2, + "Name": "金创药", + "Type": 1, + "Toxicity": 10, + "MedicinalEfficacy": 45, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 102 + }, + { + "Id": 3, + "Name": "田七散", + "Type": 1, + "Toxicity": 8, + "MedicinalEfficacy": 70, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 103 + }, + { + "Id": 4, + "Name": "箭骨散", + "Type": 1, + "Toxicity": 6, + "MedicinalEfficacy": 100, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 104 + }, + { + "Id": 5, + "Name": "断续膏", + "Type": 1, + "Toxicity": 4, + "MedicinalEfficacy": 150, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 105 + }, + { + "Id": 11, + "Name": "跌打散", + "Type": 1, + "Toxicity": 5, + "MedicinalEfficacy": 40, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 121 + }, + { + "Id": 12, + "Name": "金创药", + "Type": 1, + "Toxicity": 4, + "MedicinalEfficacy": 55, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 122 + }, + { + "Id": 13, + "Name": "田七散", + "Type": 1, + "Toxicity": 3, + "MedicinalEfficacy": 85, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 123 + }, + { + "Id": 14, + "Name": "箭骨散", + "Type": 1, + "Toxicity": 2, + "MedicinalEfficacy": 120, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 124 + }, + { + "Id": 15, + "Name": "断续膏", + "Type": 1, + "Toxicity": 0, + "MedicinalEfficacy": 180, + "TakeBody": 3, + "NumLimit": -1, + "Buff": 125 + }, + { + "Id": 201, + "Name": "葛根汤", + "Type": 2, + "Toxicity": 10, + "MedicinalEfficacy": 30, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 141 + }, + { + "Id": 202, + "Name": "香蒲汤", + "Type": 2, + "Toxicity": 10, + "MedicinalEfficacy": 45, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 142 + }, + { + "Id": 203, + "Name": "白虎汤", + "Type": 2, + "Toxicity": 8, + "MedicinalEfficacy": 70, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 143 + }, + { + "Id": 204, + "Name": "独活汤", + "Type": 2, + "Toxicity": 6, + "MedicinalEfficacy": 100, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 144 + }, + { + "Id": 205, + "Name": "回神汤", + "Type": 2, + "Toxicity": 4, + "MedicinalEfficacy": 150, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 145 + }, + { + "Id": 211, + "Name": "葛根汤", + "Type": 2, + "Toxicity": 5, + "MedicinalEfficacy": 40, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 161 + }, + { + "Id": 212, + "Name": "香蒲汤", + "Type": 2, + "Toxicity": 4, + "MedicinalEfficacy": 55, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 162 + }, + { + "Id": 213, + "Name": "白虎汤", + "Type": 2, + "Toxicity": 3, + "MedicinalEfficacy": 85, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 163 + }, + { + "Id": 214, + "Name": "独活汤", + "Type": 2, + "Toxicity": 2, + "MedicinalEfficacy": 120, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 164 + }, + { + "Id": 215, + "Name": "回神汤", + "Type": 2, + "Toxicity": 0, + "MedicinalEfficacy": 180, + "TakeBody": 2, + "NumLimit": -1, + "Buff": 165 + }, + { + "Id": 301, + "Name": "七品生命丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 50, + "TakeBody": 1, + "NumLimit": 20, + "Buff": 231 + }, + { + "Id": 302, + "Name": "七品防御丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 10, + "TakeBody": 1, + "NumLimit": 20, + "Buff": 232 + }, + { + "Id": 303, + "Name": "七品攻击丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 10, + "TakeBody": 1, + "NumLimit": 20, + "Buff": 233 + }, + { + "Id": 304, + "Name": "七品寿命丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 1, + "TakeBody": 2, + "NumLimit": 3, + "Buff": 234 + }, + { + "Id": 305, + "Name": "七品劳力丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 1, + "TakeBody": 2, + "NumLimit": 3, + "Buff": 235 + }, + { + "Id": 306, + "Name": "七品智慧丹", + "Type": 3, + "Toxicity": 0, + "MedicinalEfficacy": 1, + "TakeBody": 2, + "NumLimit": 3, + "Buff": 236 + }, + { + "Id": 401, + "Name": "七品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 20, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 241 + }, + { + "Id": 402, + "Name": "六品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 40, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 242 + }, + { + "Id": 403, + "Name": "五品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 80, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 243 + }, + { + "Id": 404, + "Name": "四品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 120, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 244 + }, + { + "Id": 405, + "Name": "三品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 180, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 245 + }, + { + "Id": 406, + "Name": "二品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 240, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 246 + }, + { + "Id": 407, + "Name": "一品回血丹", + "Type": 4, + "Toxicity": 0, + "MedicinalEfficacy": 300, + "TakeBody": 1, + "NumLimit": -1, + "Buff": 247 + } +] \ No newline at end of file diff --git a/src/api/config/MessageTipsConfigCategory.json b/src/api/config/MessageTipsConfigCategory.json new file mode 100644 index 0000000..4813e84 --- /dev/null +++ b/src/api/config/MessageTipsConfigCategory.json @@ -0,0 +1,194 @@ +[ + { + "Id": 2, + "MsgTitle": "居所不足", + "Type": 2, + "Priority": 60, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 1, + "DisplayText": "居所不足", + "MsgText": "[color=#009a04]{0}[/color]个村民没有居所,入夜后容易生病", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_2" + }, + { + "Id": 3, + "MsgTitle": "商人来访", + "Type": 3, + "Priority": 65, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 2, + "DisplayText": "出现商人", + "MsgText": "[color=#009a04]{0}[/color]正在城门口", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_3" + }, + { + "Id": 4, + "MsgTitle": "村民去世", + "Type": 4, + "Priority": 60, + "IsShake": false, + "Refresh": true, + "IsDisplay": true, + "Clear": true, + "HintType": 1, + "DisplayText": "村民去世", + "MsgText": "[color=#009a04]{0}[/color]逝世了,享年[color=#009a04]{1}岁[/color]", + "HasButton": true, + "ButtonText": "下一条", + "MsgIcon": "Msg_Icon_4" + }, + { + "Id": 5, + "MsgTitle": "身体不适", + "Type": 5, + "Priority": 59, + "IsShake": false, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 1, + "DisplayText": "身体不适", + "MsgText": "[color=#009a04]{0}[/color]处于{1}中,正在卧床修养,无法劳作", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_5" + }, + { + "Id": 6, + "MsgTitle": "前方战情", + "Type": 6, + "Priority": 70, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 1, + "DisplayText": "前方战情", + "MsgText": "急!桃谷内正在发生战斗!", + "HasButton": true, + "ButtonText": "查看", + "MsgIcon": "Msg_Icon_6" + }, + { + "Id": 7, + "MsgTitle": "缺少禽舍", + "Type": 7, + "Priority": 68, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 1, + "DisplayText": "缺少禽舍", + "MsgText": "有[color=#009a04]{0}[/color]只家禽没有禽舍,入夜后会逃走", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_7" + }, + { + "Id": 8, + "MsgTitle": "缺少畜棚", + "Type": 8, + "Priority": 68, + "IsShake": false, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 1, + "DisplayText": "缺少畜棚", + "MsgText": "有[color=#009a04]{0}[/color]只家畜没有畜棚,入夜后会逃走", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_8" + }, + { + "Id": 9, + "MsgTitle": "村落礼物", + "Type": 9, + "Priority": 60, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 2, + "DisplayText": "村落礼物", + "MsgText": "礼厅收到了来自谷外村落的礼物", + "HasButton": true, + "ButtonText": "查看", + "MsgIcon": "Msg_Icon_9" + }, + { + "Id": 10, + "MsgTitle": "陵陵来啦", + "Type": 10, + "Priority": 60, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": false, + "HintType": 2, + "DisplayText": "陵陵来啦", + "MsgText": "陵陵带着每日补给来了!", + "HasButton": true, + "ButtonText": "查看", + "MsgIcon": "Msg_Icon_10" + }, + { + "Id": 11, + "MsgTitle": "有人在吗", + "Type": 11, + "Priority": 68, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": true, + "HintType": 2, + "DisplayText": "有人在吗", + "MsgText": "似乎有人误入此地,去看看吧", + "HasButton": true, + "ButtonText": "查看", + "MsgIcon": "Msg_Icon_11" + }, + { + "Id": 13, + "MsgTitle": "结寿果啦", + "Type": 13, + "Priority": 64, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": true, + "HintType": 2, + "DisplayText": "吃寿果", + "MsgText": "不死树结了很多寿果,快去摇一摇", + "HasButton": true, + "ButtonText": "查看", + "MsgIcon": "Item_Icon_7303" + }, + { + "Id": 14, + "MsgTitle": "狗狗吠叫", + "Type": 14, + "Priority": 58, + "IsShake": true, + "Refresh": false, + "IsDisplay": true, + "Clear": true, + "HintType": 1, + "DisplayText": "狗狗吠叫", + "MsgText": "狗狗在城门口吠叫,妖兽即将来袭!", + "HasButton": false, + "ButtonText": "", + "MsgIcon": "Msg_Icon_14" + } +] \ No newline at end of file diff --git a/src/api/config/MoneyConfigCategory.json b/src/api/config/MoneyConfigCategory.json new file mode 100644 index 0000000..342a160 --- /dev/null +++ b/src/api/config/MoneyConfigCategory.json @@ -0,0 +1,32 @@ +[ + { + "Id": 1, + "Name": "铜钱", + "Enums": 1, + "ItemId": 210000 + }, + { + "Id": 2, + "Name": "金元宝", + "Enums": 2, + "ItemId": 220000 + }, + { + "Id": 3, + "Name": "刀币", + "Enums": 3, + "ItemId": 210001 + }, + { + "Id": 4, + "Name": "夜明珠", + "Enums": 4, + "ItemId": 705 + }, + { + "Id": 5, + "Name": "代金券", + "Enums": 5, + "ItemId": 220001 + } +] \ No newline at end of file diff --git a/src/api/config/MonsterAiConfigCategory.json b/src/api/config/MonsterAiConfigCategory.json new file mode 100644 index 0000000..fba240e --- /dev/null +++ b/src/api/config/MonsterAiConfigCategory.json @@ -0,0 +1,236 @@ +[ + { + "Id": 1, + "GroupId": 1, + "TriggeringConditions": 3, + "ConditionParameters": 15, + "Priority": 4, + "CastSkill": 20011, + "CastFrequency": -1 + }, + { + "Id": 2, + "GroupId": 1, + "TriggeringConditions": 3, + "ConditionParameters": 40, + "Priority": 3, + "CastSkill": 20021, + "CastFrequency": -1 + }, + { + "Id": 3, + "GroupId": 1, + "TriggeringConditions": 4, + "ConditionParameters": 60, + "Priority": 2, + "CastSkill": 20031, + "CastFrequency": -1 + }, + { + "Id": 4, + "GroupId": 2, + "TriggeringConditions": 3, + "ConditionParameters": 15, + "Priority": 4, + "CastSkill": 20121, + "CastFrequency": -1 + }, + { + "Id": 5, + "GroupId": 2, + "TriggeringConditions": 3, + "ConditionParameters": 40, + "Priority": 3, + "CastSkill": 20131, + "CastFrequency": -1 + }, + { + "Id": 6, + "GroupId": 2, + "TriggeringConditions": 4, + "ConditionParameters": 60, + "Priority": 2, + "CastSkill": 20141, + "CastFrequency": -1 + }, + { + "Id": 7, + "GroupId": 3, + "TriggeringConditions": 3, + "ConditionParameters": 15, + "Priority": 4, + "CastSkill": 20221, + "CastFrequency": -1 + }, + { + "Id": 8, + "GroupId": 3, + "TriggeringConditions": 3, + "ConditionParameters": 40, + "Priority": 3, + "CastSkill": 20231, + "CastFrequency": -1 + }, + { + "Id": 9, + "GroupId": 3, + "TriggeringConditions": 4, + "ConditionParameters": 60, + "Priority": 2, + "CastSkill": 20241, + "CastFrequency": -1 + }, + { + "Id": 10, + "GroupId": 4, + "TriggeringConditions": 3, + "ConditionParameters": 15, + "Priority": 4, + "CastSkill": 20321, + "CastFrequency": -1 + }, + { + "Id": 11, + "GroupId": 4, + "TriggeringConditions": 3, + "ConditionParameters": 40, + "Priority": 3, + "CastSkill": 20331, + "CastFrequency": -1 + }, + { + "Id": 12, + "GroupId": 4, + "TriggeringConditions": 4, + "ConditionParameters": 60, + "Priority": 2, + "CastSkill": 20341, + "CastFrequency": -1 + }, + { + "Id": 15, + "GroupId": 1000, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10020, + "CastFrequency": -1 + }, + { + "Id": 16, + "GroupId": 1001, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10040, + "CastFrequency": -1 + }, + { + "Id": 17, + "GroupId": 1002, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 2, + "CastSkill": 10060, + "CastFrequency": -1 + }, + { + "Id": 18, + "GroupId": 1002, + "TriggeringConditions": 3, + "ConditionParameters": 15, + "Priority": 1, + "CastSkill": 10070, + "CastFrequency": -1 + }, + { + "Id": 19, + "GroupId": 1003, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10120, + "CastFrequency": -1 + }, + { + "Id": 20, + "GroupId": 1004, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10150, + "CastFrequency": -1 + }, + { + "Id": 21, + "GroupId": 1005, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10170, + "CastFrequency": -1 + }, + { + "Id": 22, + "GroupId": 1006, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10220, + "CastFrequency": -1 + }, + { + "Id": 23, + "GroupId": 1007, + "TriggeringConditions": 3, + "ConditionParameters": 10, + "Priority": 1, + "CastSkill": 10240, + "CastFrequency": -1 + }, + { + "Id": 24, + "GroupId": 1008, + "TriggeringConditions": 3, + "ConditionParameters": 20, + "Priority": 1, + "CastSkill": 10260, + "CastFrequency": -1 + }, + { + "Id": 1001, + "GroupId": 1, + "TriggeringConditions": 4, + "ConditionParameters": 0, + "Priority": 1, + "CastSkill": 11001, + "CastFrequency": 1 + }, + { + "Id": 1002, + "GroupId": 2, + "TriggeringConditions": 4, + "ConditionParameters": 0, + "Priority": 1, + "CastSkill": 11001, + "CastFrequency": 1 + }, + { + "Id": 1003, + "GroupId": 3, + "TriggeringConditions": 4, + "ConditionParameters": 0, + "Priority": 1, + "CastSkill": 11001, + "CastFrequency": 1 + }, + { + "Id": 1004, + "GroupId": 4, + "TriggeringConditions": 4, + "ConditionParameters": 0, + "Priority": 1, + "CastSkill": 11001, + "CastFrequency": 1 + } +] \ No newline at end of file diff --git a/src/api/config/MonsterConfigCategory.json b/src/api/config/MonsterConfigCategory.json new file mode 100644 index 0000000..066c931 --- /dev/null +++ b/src/api/config/MonsterConfigCategory.json @@ -0,0 +1,71630 @@ +[ + { + "Id": 1, + "Type": 1, + "Name": "狼", + "InitialDisplay": true, + "BodySoulLv": 1, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 8, + "HP": 100, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10001, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 2, + 5 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Lang_pt", + "HeadImage": "Monster_Lang", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 2, + "Type": 1, + "Name": "狼", + "InitialDisplay": true, + "BodySoulLv": 2, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 10, + "HP": 130, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10001, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 3, + 6 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Lang_pt", + "HeadImage": "Monster_Lang", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 3, + "Type": 1, + "Name": "豹子", + "InitialDisplay": true, + "BodySoulLv": 3, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 12, + "HP": 180, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10002, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 4, + 7 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Bao_pt", + "HeadImage": "Monster_Bao", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 4, + "Type": 1, + "Name": "老虎", + "InitialDisplay": true, + "BodySoulLv": 4, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 14, + "HP": 225, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10003, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 5, + 8 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Hu_pt", + "HeadImage": "Monster_Hu", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 5, + "Type": 1, + "Name": "豹子", + "InitialDisplay": true, + "BodySoulLv": 5, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 15, + "HP": 480, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10002, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 6, + 9 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Bao_pt", + "HeadImage": "Monster_Bao", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 6, + "Type": 1, + "Name": "豹子", + "InitialDisplay": true, + "BodySoulLv": 6, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 21, + "HP": 780, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10002, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 7, + 10 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Bao_pt", + "HeadImage": "Monster_Bao", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 7, + "Type": 1, + "Name": "老虎", + "InitialDisplay": true, + "BodySoulLv": 7, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 30, + "HP": 1140, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10003, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 8, + 11 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 150, + "Offset": { + "x": 1, + "y": 1 + }, + "Prefab": "Monster_Hu_pt", + "HeadImage": "Monster_Hu", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 8, + "Type": 1, + "Name": "猩猩小怪", + "InitialDisplay": false, + "BodySoulLv": 8, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 43, + "HP": 787, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10010, + "BattleCircle": 3, + "ChasingCircle": 7, + "SkillSet": [ + 10020 + ], + "Ai": 0, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 0, + "TowerHatred": 0, + "ImmortalTreeHatred": 0, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 9, + 12 + ], + "DropGroup": 19101, + "Probability": 100, + "ExtraOutProbability2": 40, + "ExtraOutProbability3": 0, + "Scale": 135, + "Offset": { + "x": -50, + "y": 1 + }, + "Prefab": "Monster_Jufu_pt", + "HeadImage": "Monster_Jufu_pt", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 9, + "Type": 1, + "Name": "老虎", + "InitialDisplay": true, + "BodySoulLv": 9, + "Class": 1, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 60, + "HP": 2070, + "DEF": 1, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 0, + 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"y": 1 + }, + "Prefab": "Monster_Lielie_jy", + "HeadImage": "Monster_Lielie_jy", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30300000, + "Type": 2, + "Name": "猎猎精英", + "InitialDisplay": true, + "BodySoulLv": 6, + "Class": 2, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 676, + "HP": 10129, + "DEF": 75, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 5, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10130, + "BattleCircle": 150, + "ChasingCircle": 150, + "SkillSet": [ + 10150 + ], + "Ai": 1004, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 130, + 150 + ], + "DropGroup": 21902, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 135, + "Offset": { + "x": -55, + "y": 1 + }, + "Prefab": "Monster_Lielie_jy", + "HeadImage": "Monster_Lielie_jy", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30310000, + "Type": 2, + "Name": "猎猎精英", + "InitialDisplay": true, + "BodySoulLv": 6, + "Class": 2, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 683, + "HP": 10224, + "DEF": 75, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 5, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10130, + "BattleCircle": 150, + "ChasingCircle": 150, + "SkillSet": [ + 10150 + ], + "Ai": 1004, + "DisperseYaoyun": 0, + "VillageHatred": 0, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 130, + 150 + ], + "DropGroup": 21902, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 135, + "Offset": { + "x": -55, + "y": 1 + }, + "Prefab": "Monster_Lielie_jy", + "HeadImage": "Monster_Lielie_jy", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30320000, + "Type": 2, + "Name": "猎猎王", + "InitialDisplay": true, + "BodySoulLv": 7, + "Class": 3, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 649, + "HP": 19499, + "DEF": 99, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 10, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10160, + "BattleCircle": 150, + "ChasingCircle": 150, + "SkillSet": [ + 10170 + ], + "Ai": 1005, + "DisperseYaoyun": 0, + "VillageHatred": 70, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 280, + 320 + ], + "DropGroup": 21903, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 120, + "Offset": { + "x": -30, + "y": 1 + }, + "Prefab": "Monster_Lielie", + "HeadImage": "Monster_Lielie", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30330000, + "Type": 2, + "Name": "猎猎王", + "InitialDisplay": true, + "BodySoulLv": 7, + "Class": 3, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 656, + "HP": 19688, + "DEF": 99, 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"DisperseYaoyun": 0, + "VillageHatred": 70, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 280, + 320 + ], + "DropGroup": 21903, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 120, + "Offset": { + "x": -30, + "y": 1 + }, + "Prefab": "Monster_Lielie", + "HeadImage": "Monster_Lielie", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30360000, + "Type": 2, + "Name": "猎猎王", + "InitialDisplay": true, + "BodySoulLv": 7, + "Class": 3, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 676, + "HP": 20258, + "DEF": 99, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 10, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10160, + "BattleCircle": 150, + "ChasingCircle": 150, + "SkillSet": [ + 10170 + ], + "Ai": 1005, + "DisperseYaoyun": 0, + "VillageHatred": 70, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 280, + 320 + ], + "DropGroup": 21903, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 120, + "Offset": { + "x": -30, + "y": 1 + }, + "Prefab": "Monster_Lielie", + "HeadImage": "Monster_Lielie", + "NameImage": "", + "Introduction": "" + }, + { + "Id": 30370000, + "Type": 2, + "Name": "猎猎王", + "InitialDisplay": true, + "BodySoulLv": 7, + "Class": 3, + "BeHitPos": { + "x": 0, + "y": 0.9 + }, + "ATK": 683, + "HP": 20448, + "DEF": 99, + "AttackSpeed": 100, + "HitRate": 100, + "DodgeRate": 10, + "MoveSpeed": 20, + "Weapon": 0, + "NormalAttack": 10160, + "BattleCircle": 150, + "ChasingCircle": 150, + "SkillSet": [ + 10170 + ], + "Ai": 1005, + "DisperseYaoyun": 0, + "VillageHatred": 70, + "DoorHatred": 2200, + "TowerHatred": 1100, + "ImmortalTreeHatred": 50, + "StructureHatred": 0, + "WarriorHatred": 0, + "Help": false, + "Copper": [ + 280, + 320 + ], + "DropGroup": 21903, + "Probability": 100, + "ExtraOutProbability2": 100, + "ExtraOutProbability3": 0, + "Scale": 120, + "Offset": { + "x": -30, + "y": 1 + }, + "Prefab": "Monster_Lielie", + "HeadImage": "Monster_Lielie", + "NameImage": "", + "Introduction": "" + } +] \ No newline at end of file diff --git a/src/api/config/MonsterGroupConfigCategory.json b/src/api/config/MonsterGroupConfigCategory.json new file mode 100644 index 0000000..b22a33f --- /dev/null +++ b/src/api/config/MonsterGroupConfigCategory.json @@ -0,0 +1,130 @@ +[ + { + "Id": 3002, + "RefreshConditionType": 2, + "RefreshConditionParameter": 1, + "MonsterID": [ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1 + ], + "RefreshNum": 1, + "RefreshPeriod": [ + 800, + 1600 + ], + "TimeInterval": 60, + "Coordinate": { + "x": 0, + "y": 0 + } + }, + { + "Id": 3003, + "RefreshConditionType": 2, + "RefreshConditionParameter": 1, + "MonsterID": [ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1 + ], + "RefreshNum": 1, + "RefreshPeriod": [ + 800, + 1600 + ], + "TimeInterval": 60, + "Coordinate": { + "x": 0, + "y": 0 + } + }, + { + "Id": 3004, + "RefreshConditionType": 2, + "RefreshConditionParameter": 1, + "MonsterID": [ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1 + ], + "RefreshNum": 1, + "RefreshPeriod": [ + 800, + 1600 + ], + "TimeInterval": 60, + "Coordinate": { + "x": 0, + "y": 0 + } + }, + { + "Id": 3005, + "RefreshConditionType": 2, + "RefreshConditionParameter": 1, + "MonsterID": [ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1 + ], + "RefreshNum": 1, + "RefreshPeriod": [ + 800, + 1600 + ], + "TimeInterval": 60, + "Coordinate": { + "x": 0, + "y": 0 + } + } +] \ No newline at end of file diff --git a/src/api/config/MonthlyCardConfigCategory.json b/src/api/config/MonthlyCardConfigCategory.json new file mode 100644 index 0000000..5e35e7f --- /dev/null +++ b/src/api/config/MonthlyCardConfigCategory.json @@ -0,0 +1,184 @@ +[ + { + "Id": 1, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 1, + "NotActivatedDescription": "每日领取:[color=#626262]桃花石*50;仙露*5[/color]", + "ActivatedDescription": "每日领取:[color=#009a04]桃花石*50;仙露*5[/color]", + "Tips": "" + }, + { + "Id": 2, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 6, + "NotActivatedDescription": "居所类型建筑[color=#626262]居住人口+1[/color]", + "ActivatedDescription": "居所类型建筑[color=#009a04]居住人口+1[/color]", + "Tips": "居住人数+1" + }, + { + "Id": 3, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 3, + "NotActivatedDescription": "建造时间[color=#626262]加快10%[/color]", + "ActivatedDescription": "建造时间[color=#009a04]加快10%[/color]", + "Tips": "建造加速10%" + }, + { + "Id": 4, + "Privilege": [ + 2 + ], + "ValleyEffect": 2, + "NotActivatedDescription": "制作时间[color=#626262]降低50%[/color]", + "ActivatedDescription": "制作时间[color=#009a04]降低50%[/color]", + "Tips": "制作时间降低50%" + }, + { + "Id": 5, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 14, + "NotActivatedDescription": "陵陵宝藏抽奖[color=#626262]轮数+3[/color]", + "ActivatedDescription": "陵陵宝藏抽奖[color=#009a04]轮数+3[/color]", + "Tips": "+3轮" + }, + { + "Id": 6, + "Privilege": [ + 2 + ], + "ValleyEffect": 17, + "NotActivatedDescription": "村落捐赠获得的[color=#626262]声望翻倍[/color]", + "ActivatedDescription": "村落捐赠获得的[color=#009a04]声望翻倍[/color]", + "Tips": "" + }, + { + "Id": 7, + "Privilege": [ + 2 + ], + "ValleyEffect": 4, + "NotActivatedDescription": "幼苗成长时间[color=#626262]降低20%[/color]", + "ActivatedDescription": "幼苗成长时间[color=#009a04]降低20%[/color]", + "Tips": "幼苗成长时间降低20%" + }, + { + "Id": 8, + "Privilege": [ + 2 + ], + "ValleyEffect": 12, + "NotActivatedDescription": "陵陵送礼[color=#626262]铜钱翻倍[/color]", + "ActivatedDescription": "陵陵送礼[color=#009a04]铜钱翻倍[/color]", + "Tips": "每次送礼的铜钱翻倍" + }, + { + "Id": 9, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 7, + "NotActivatedDescription": "月光瓶凝时增加速度[color=#626262]提高1倍[/color]", + "ActivatedDescription": "月光瓶凝时增加速度[color=#009a04]提高1倍[/color]", + "Tips": "每5分钟增加1点凝时" + }, + { + "Id": 10, + "Privilege": [ + 2 + ], + "ValleyEffect": 5, + "NotActivatedDescription": "修理消耗的材料或者铜钱[color=#626262]降低20%[/color]", + "ActivatedDescription": "修理消耗的材料或者铜钱[color=#009a04]降低20%[/color]", + "Tips": "修缮消耗降低20%" + }, + { + "Id": 11, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 9, + "NotActivatedDescription": "农学院和天工院[color=#626262]研究效率+1[/color]", + "ActivatedDescription": "农学院和天工院[color=#009a04]研究效率+1[/color]", + "Tips": "研究效益+1" + }, + { + "Id": 12, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 10, + "NotActivatedDescription": "神秘商人[color=#626262]货物栏+3[/color]", + "ActivatedDescription": "神秘商人[color=#009a04]货物栏+3[/color]", + "Tips": "" + }, + { + "Id": 13, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 11, + "NotActivatedDescription": "不死树的施肥次数额外[color=#626262]增加5次[/color]", + "ActivatedDescription": "不死树的施肥次数额外[color=#009a04]增加5次[/color]", + "Tips": "游戏每天施肥次数+5" + }, + { + "Id": 14, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 18, + "NotActivatedDescription": "桃谷货郎出售和收购[color=#626262]免费刷新+2[/color]", + "ActivatedDescription": "桃谷货郎出售和收购[color=#009a04]免费刷新+2[/color]", + "Tips": "可免费刷新2次" + }, + { + "Id": 15, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 16, + "NotActivatedDescription": "脱战状态下勇士[color=#626262]移速增加[/color]", + "ActivatedDescription": "脱战状态下勇士[color=#009a04]移速增加[/color]", + "Tips": "" + }, + { + "Id": 16, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 8, + "NotActivatedDescription": "不死树庇护村民[color=#626262]人数+2[/color]", + "ActivatedDescription": "不死树庇护村民[color=#009a04]人数+2[/color]", + "Tips": "" + }, + { + "Id": 17, + "Privilege": [ + 1, + 2 + ], + "ValleyEffect": 19, + "NotActivatedDescription": "可以修改村民名字", + "ActivatedDescription": "可以修改村民名字", + "Tips": "可以修改村民名字" + } +] \ No newline at end of file diff --git a/src/api/config/MonthlyCardPriceConfigCategory.json b/src/api/config/MonthlyCardPriceConfigCategory.json new file mode 100644 index 0000000..b80063b --- /dev/null +++ b/src/api/config/MonthlyCardPriceConfigCategory.json @@ -0,0 +1,18 @@ +[ + { + "Id": 1, + "Type": 1, + "Parameter": 30, + "Reward": 99998, + "Price": 13, + "DiscountIcon": "" + }, + { + "Id": 2, + "Type": 2, + "Parameter": -1, + "Reward": 99999, + "Price": 14, + "DiscountIcon": "" + } +] \ No newline at end of file diff --git a/src/api/config/MonthlyEventsConfigCategory.json b/src/api/config/MonthlyEventsConfigCategory.json new file mode 100644 index 0000000..ceeb5a8 --- /dev/null +++ b/src/api/config/MonthlyEventsConfigCategory.json @@ -0,0 +1,9 @@ +[ + { + "Id": 1, + "BeginTime": "2024-02-01 12:00:00", + "EndTime": "2024-03-01 12:00:00", + "Round": 8, + "MonthlyEventReward": 1 + } +] \ No newline at end of file diff --git a/src/api/config/MonthlyEventsRewardConfigCategory.json b/src/api/config/MonthlyEventsRewardConfigCategory.json new file mode 100644 index 0000000..43eb350 --- /dev/null +++ b/src/api/config/MonthlyEventsRewardConfigCategory.json @@ -0,0 +1,250 @@ +[ + { + "Id": 1, + "Group": 1, + "Position": [ + 1, + 1 + ], + "Type": 3, + "Alternative": false, + "ItemID": 1, + "ItemNum": 1 + }, + { + "Id": 2, + "Group": 1, + "Position": [ + 1, + 2 + ], + "Type": 1, + "Alternative": false, + "ItemID": 2, + "ItemNum": 1 + }, + { + "Id": 3, + "Group": 1, + "Position": [ + 1, + 3 + ], + "Type": 1, + "Alternative": false, + "ItemID": 3, + "ItemNum": 1 + }, + { + "Id": 4, + "Group": 1, + "Position": [ + 1, + 4 + ], + "Type": 1, + "Alternative": false, + "ItemID": 4, + "ItemNum": 1 + }, + { + "Id": 5, + "Group": 1, + "Position": [ + 1, + 5 + ], + "Type": 1, + "Alternative": false, + "ItemID": 5, + "ItemNum": 1 + }, + { + "Id": 6, + "Group": 1, + "Position": [ + 1, + 6 + ], + "Type": 2, + "Alternative": false, + "ItemID": 6, + "ItemNum": 1 + }, + { + "Id": 7, + "Group": 1, + "Position": [ + 2, + 1 + ], + "Type": 3, + "Alternative": false, + "ItemID": 1, + "ItemNum": 1 + }, + { + "Id": 8, + "Group": 1, + "Position": [ + 2, + 2 + ], + "Type": 1, + "Alternative": false, + "ItemID": 2, + "ItemNum": 1 + }, + { + "Id": 9, + "Group": 1, + "Position": [ + 2, + 3 + ], + "Type": 1, + "Alternative": false, + "ItemID": 3, + "ItemNum": 1 + }, + { + "Id": 10, + "Group": 1, + "Position": [ + 2, + 4 + ], + "Type": 1, + "Alternative": false, + "ItemID": 4, + "ItemNum": 1 + }, + { + "Id": 11, + "Group": 1, + "Position": [ + 2, + 5 + ], + "Type": 2, + "Alternative": false, + "ItemID": 5, + "ItemNum": 1 + }, + { + "Id": 12, + "Group": 1, + "Position": [ + 3, + 1 + ], + "Type": 1, + "Alternative": false, + "ItemID": 6, + "ItemNum": 1 + }, + { + "Id": 13, + "Group": 1, + "Position": [ + 3, + 2 + ], + "Type": 1, + "Alternative": false, + "ItemID": 1, + "ItemNum": 1 + }, + { + "Id": 14, + "Group": 1, + "Position": [ + 3, + 3 + ], + "Type": 1, + "Alternative": false, + "ItemID": 2, + "ItemNum": 1 + }, + { + "Id": 15, + "Group": 1, + "Position": [ + 3, + 4 + ], + "Type": 2, + "Alternative": false, + "ItemID": 3, + "ItemNum": 1 + }, + { + "Id": 16, + "Group": 1, + "Position": [ + 4, + 1 + ], + "Type": 1, + "Alternative": true, + "ItemGroup": 1001 + }, + { + "Id": 17, + "Group": 1, + "Position": [ + 4, + 2 + ], + "Type": 1, + "Alternative": true, + "ItemGroup": 1002 + }, + { + "Id": 18, + "Group": 1, + "Position": [ + 4, + 3 + ], + "Type": 2, + "Alternative": false, + "ItemID": 6, + "ItemNum": 1 + }, + { + "Id": 19, + "Group": 1, + "Position": [ + 5, + 1 + ], + "Type": 1, + "Alternative": true, + "ItemGroup": 1003 + }, + { + "Id": 20, + "Group": 1, + "Position": [ + 5, + 2 + ], + "Type": 2, + "Alternative": false, + "ItemID": 2, + "ItemNum": 1 + }, + { + "Id": 21, + "Group": 1, + "Position": [ + 6, + 1 + ], + "Type": 4, + "Alternative": true, + "ItemGroup": 1004 + } +] \ No newline at end of file diff --git a/src/api/config/MonthlyEventsRewardGroupConfigCategory.json b/src/api/config/MonthlyEventsRewardGroupConfigCategory.json new file mode 100644 index 0000000..79d193a --- /dev/null +++ b/src/api/config/MonthlyEventsRewardGroupConfigCategory.json @@ -0,0 +1,146 @@ +[ + { + "Id": 1, + "Group": 1001, + "UnlockRound": 1, + "ItemID": 1, + "ItemNum": 2, + "ChooseNum": -1 + }, + { + "Id": 2, + "Group": 1001, + "UnlockRound": 1, + "ItemID": 2, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 3, + "Group": 1001, + "UnlockRound": 1, + "ItemID": 3, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 4, + "Group": 1001, + "UnlockRound": 1, + "ItemID": 4, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 5, + "Group": 1002, + "UnlockRound": 1, + "ItemID": 5, + "ItemNum": 2, + "ChooseNum": -1 + }, + { + "Id": 6, + "Group": 1002, + "UnlockRound": 1, + "ItemID": 6, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 7, + "Group": 1002, + "UnlockRound": 1, + "ItemID": 7, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 8, + "Group": 1002, + "UnlockRound": 1, + "ItemID": 8, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 9, + "Group": 1002, + "UnlockRound": 3, + "ItemID": 1, + "ItemNum": 2, + "ChooseNum": 5 + }, + { + "Id": 10, + "Group": 1003, + "UnlockRound": 1, + "ItemID": 10, + "ItemNum": 2, + "ChooseNum": -1 + }, + { + "Id": 11, + "Group": 1003, + "UnlockRound": 1, + "ItemID": 11, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 12, + "Group": 1003, + "UnlockRound": 1, + "ItemID": 12, + "ItemNum": 2, + "ChooseNum": 2 + }, + { + "Id": 13, + "Group": 1003, + "UnlockRound": 1, + "ItemID": 13, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 14, + "Group": 1003, + "UnlockRound": 1, + "ItemID": 14, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 15, + "Group": 1004, + "UnlockRound": 1, + "ItemID": 15, + "ItemNum": 2, + "ChooseNum": -1 + }, + { + "Id": 16, + "Group": 1004, + "UnlockRound": 1, + "ItemID": 16, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 17, + "Group": 1004, + "UnlockRound": 4, + "ItemID": 17, + "ItemNum": 2, + "ChooseNum": 1 + }, + { + "Id": 18, + "Group": 1004, + "UnlockRound": 5, + "ItemID": 18, + "ItemNum": 2, + "ChooseNum": 3 + } +] \ No newline at end of file diff --git a/src/api/config/MoonlightAquariusConfigCategory.json b/src/api/config/MoonlightAquariusConfigCategory.json new file mode 100644 index 0000000..d382de3 --- /dev/null +++ b/src/api/config/MoonlightAquariusConfigCategory.json @@ -0,0 +1,50 @@ +[ + { + "Id": 1, + "Lv": 1, + "StorageLimit": 10, + "ConversionRatio": 50, + "UsageCount": 3, + "UpConsumption": 702 + }, + { + "Id": 2, + "Lv": 2, + "StorageLimit": 20, + "ConversionRatio": 100, + "UsageCount": 4, + "UpConsumption": 702 + }, + { + "Id": 3, + "Lv": 3, + "StorageLimit": 40, + "ConversionRatio": 200, + "UsageCount": 5, + "UpConsumption": 702 + }, + { + "Id": 4, + "Lv": 4, + "StorageLimit": 60, + "ConversionRatio": 400, + "UsageCount": 6, + "UpConsumption": 702 + }, + { + "Id": 5, + "Lv": 5, + "StorageLimit": 80, + "ConversionRatio": 600, + "UsageCount": 7, + "UpConsumption": 702 + }, + { + "Id": 6, + "Lv": 6, + "StorageLimit": 100, + "ConversionRatio": 800, + "UsageCount": 8, + "UpConsumption": 702 + } +] \ No newline at end of file diff --git a/src/api/config/NameLibraryConfigCategory.json b/src/api/config/NameLibraryConfigCategory.json new file mode 100644 index 0000000..b195f26 --- /dev/null +++ b/src/api/config/NameLibraryConfigCategory.json @@ -0,0 +1,10747 @@ +[ + { + "ID": 10001, + "Gender": 1, + "Name": "博文" + }, + { + "ID": 10002, + "Gender": 1, + "Name": "梓晨" + }, + { + "ID": 10003, + "Gender": 1, + "Name": "胤祥" + }, + { + "ID": 10004, + "Gender": 1, + "Name": "瑞霖" + }, + { + "ID": 10005, + "Gender": 1, + "Name": "明哲" + }, + { + "ID": 10006, + "Gender": 1, + "Name": "天翊" + }, + { + "ID": 10007, + "Gender": 1, + "Name": "凯瑞" + }, + { + "ID": 10008, + "Gender": 1, + "Name": "健雄" + }, + { + "ID": 10009, + "Gender": 1, + "Name": "耀杰" + }, + { + "ID": 10010, + "Gender": 1, + "Name": "潇然" + }, + { + "ID": 10011, + "Gender": 1, + "Name": "子涵" + }, + { + "ID": 10012, + "Gender": 1, + "Name": "越彬" + }, + { + "ID": 10013, + "Gender": 1, + "Name": "钰轩" + }, + { + "ID": 10014, + "Gender": 1, + "Name": "智辉" + }, + { + "ID": 10015, + "Gender": 1, + "Name": "致远" + }, + { + "ID": 10016, + "Gender": 1, + "Name": "俊驰" + }, + { + "ID": 10017, + "Gender": 1, + "Name": "雨泽" + }, + { + "ID": 10018, + "Gender": 1, + "Name": "烨磊" + }, + { + "ID": 10019, + "Gender": 1, + "Name": "晟睿" + }, + { + "ID": 10020, + "Gender": 1, + "Name": "文昊" + }, + { + "ID": 10021, + "Gender": 1, + "Name": "修洁" + }, + { + "ID": 10022, + "Gender": 1, + "Name": "黎昕" + }, + { + "ID": 10023, + "Gender": 1, + "Name": "远航" + }, + { + "ID": 10024, + "Gender": 1, + "Name": "旭尧" + }, + { + "ID": 10025, + "Gender": 1, + "Name": "鸿涛" + }, + { + "ID": 10026, + "Gender": 1, + "Name": "伟祺" + }, + { + "ID": 10027, + "Gender": 1, + "Name": "荣轩" + }, + { + "ID": 10028, + "Gender": 1, + "Name": "越泽" + }, + { + "ID": 10029, + "Gender": 1, + "Name": "浩宇" + }, + { + "ID": 10030, + "Gender": 1, + "Name": "瑾瑜" + }, + { + "ID": 10031, + "Gender": 1, + "Name": "皓轩" + }, + { + "ID": 10032, + "Gender": 1, + "Name": "擎苍" + }, + { + "ID": 10033, + "Gender": 1, + "Name": "擎宇" + }, + { + "ID": 10034, + "Gender": 1, + "Name": "晋鹏" + }, + { + "ID": 10035, + "Gender": 1, + "Name": "绍辉" + }, + { + "ID": 10036, + "Gender": 1, + "Name": "风华" + }, + { + "ID": 10037, + "Gender": 1, + "Name": "靖琪" + }, + { + "ID": 10038, + "Gender": 1, + "Name": "明辉" + }, + { + "ID": 10039, + "Gender": 1, + "Name": "健柏" + }, + { + "ID": 10040, + "Gender": 1, + "Name": "修杰" + }, + { + "ID": 10041, + "Gender": 1, + "Name": "烨霖" + }, + { + "ID": 10042, + "Gender": 1, + "Name": "烨华" + }, + { + "ID": 10043, + "Gender": 1, + "Name": "煜祺" + }, + { + "ID": 10044, + "Gender": 1, + "Name": "正豪" + }, + { + "ID": 10045, + "Gender": 1, + "Name": "昊然" + }, + { + "ID": 10046, + "Gender": 1, + "Name": "明杰" + }, + { + "ID": 10047, + "Gender": 1, + "Name": "立诚" + }, + { + "ID": 10048, + "Gender": 1, + "Name": "立轩" + }, + { + "ID": 10049, + "Gender": 1, + "Name": "立辉" + }, + { + "ID": 10050, + "Gender": 1, + "Name": "鑫鹏" + }, + { + "ID": 10051, + "Gender": 1, + "Name": "昊天" + }, + { + "ID": 10052, + "Gender": 1, + "Name": "明思" + }, + { + "ID": 10053, + "Gender": 1, + "Name": "展鹏" + }, + { + "ID": 10054, + "Gender": 1, + "Name": "笑愚" + }, + { + "ID": 10055, + "Gender": 1, + "Name": "志强" + }, + { + "ID": 10056, + "Gender": 1, + "Name": "炫明" + }, + { + "ID": 10057, + "Gender": 1, + "Name": "雪松" + }, + { + "ID": 10058, + "Gender": 1, + "Name": "思源" + }, + { + "ID": 10059, + "Gender": 1, + "Name": "智渊" + }, + { + "ID": 10060, + "Gender": 1, + "Name": "思淼" + }, + { + "ID": 10061, + "Gender": 1, + "Name": "晓啸" + }, + { + "ID": 10062, + "Gender": 1, + "Name": "天宇" + }, + { + "ID": 10063, + "Gender": 1, + "Name": "浩然" + }, + { + "ID": 10064, + "Gender": 1, + "Name": "文轩" + }, + { + "ID": 10065, + "Gender": 1, + "Name": "鹭洋" + }, + { + "ID": 10066, + "Gender": 1, + "Name": "振家" + }, + { + "ID": 10067, + "Gender": 1, + "Name": "乐驹" + }, + { + "ID": 10068, + "Gender": 1, + "Name": "晓博" + }, + { + "ID": 10069, + "Gender": 1, + "Name": "文博" + }, + { + "ID": 10070, + "Gender": 1, + "Name": "昊焱" + }, + { + "ID": 10071, + "Gender": 1, + "Name": "立果" + }, + { + "ID": 10072, + "Gender": 1, + "Name": "金鑫" + }, + { + "ID": 10073, + "Gender": 1, + "Name": "锦程" + }, + { + "ID": 10074, + "Gender": 1, + "Name": "嘉熙" + }, + { + "ID": 10075, + "Gender": 1, + "Name": "鹏飞" + }, + { + "ID": 10076, + "Gender": 1, + "Name": "子默" + }, + { + "ID": 10077, + "Gender": 1, + "Name": "思远" + }, + { + "ID": 10078, + "Gender": 1, + "Name": "浩轩" + }, + { + "ID": 10079, + "Gender": 1, + "Name": "语堂" + }, + { + "ID": 10080, + "Gender": 1, + "Name": "聪健" + }, + { + "ID": 10081, + "Gender": 1, + "Name": "惜文" + }, + { + "ID": 10082, + "Gender": 1, + "Name": "涵柏" + }, + { + "ID": 10083, + "Gender": 1, + "Name": "醉蓝" + }, + { + "ID": 10084, + "Gender": 1, + "Name": "海云" + }, + { + "ID": 10085, + "Gender": 1, + "Name": "平安" + }, + { + "ID": 10086, + "Gender": 1, + "Name": "梦柏" + }, + { + "ID": 10087, + "Gender": 1, + "Name": "访旋" + }, + { + "ID": 10088, + "Gender": 1, + "Name": "怀亦" + }, + { + "ID": 10089, + "Gender": 1, + "Name": "笑蓝" + }, + { + "ID": 10090, + "Gender": 1, + "Name": "乐枫" + }, + { + "ID": 10091, + "Gender": 1, + "Name": "靖雁" + }, + { + "ID": 10092, + "Gender": 1, + "Name": "凡旋" + }, + { + "ID": 10093, + "Gender": 1, + "Name": "以亦" + }, + { + "ID": 10094, + "Gender": 1, + "Name": "新波" + }, + { + "ID": 10095, + "Gender": 1, + "Name": "代真" + }, + { + "ID": 10096, + "Gender": 1, + "Name": "紫山" + }, + { + "ID": 10097, + "Gender": 1, + "Name": "盼山" + }, + { + "ID": 10098, + "Gender": 1, + "Name": "山柏" + }, + { + "ID": 10099, + "Gender": 1, + "Name": "问旋" + }, + { + "ID": 10100, + "Gender": 1, + "Name": "白易" + }, + { + "ID": 10101, + "Gender": 1, + "Name": "青槐" + }, + { + "ID": 10102, + "Gender": 1, + "Name": "夏槐" + }, + { + "ID": 10103, + "Gender": 1, + "Name": "听白" + }, + { + "ID": 10104, + "Gender": 1, + "Name": "灵雁" + }, + { + "ID": 10105, + "Gender": 1, + "Name": "元柏" + }, + { + "ID": 10106, + "Gender": 1, + "Name": "寒安" + }, + { + "ID": 10107, + "Gender": 1, 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+ { + "ID": 21331, + "Gender": 2, + "Name": "朝雪" + }, + { + "ID": 21332, + "Gender": 2, + "Name": "一寡" + }, + { + "ID": 21333, + "Gender": 2, + "Name": "贞" + }, + { + "ID": 21334, + "Gender": 2, + "Name": "绮" + }, + { + "ID": 21335, + "Gender": 2, + "Name": "羞花" + }, + { + "ID": 21336, + "Gender": 2, + "Name": "可燕" + }, + { + "ID": 21337, + "Gender": 2, + "Name": "老太" + }, + { + "ID": 21338, + "Gender": 2, + "Name": "颜演" + }, + { + "ID": 21339, + "Gender": 2, + "Name": "珍" + }, + { + "ID": 21340, + "Gender": 2, + "Name": "绮绮" + }, + { + "ID": 21341, + "Gender": 2, + "Name": "不愁" + }, + { + "ID": 21342, + "Gender": 2, + "Name": "可愁" + }, + { + "ID": 21343, + "Gender": 2, + "Name": "茹嫣" + }, + { + "ID": 21344, + "Gender": 2, + "Name": "幻然" + }, + { + "ID": 21345, + "Gender": 2, + "Name": "宛" + }, + { + "ID": 21346, + "Gender": 2, + "Name": "荠" + }, + { + "ID": 21347, + "Gender": 2, + "Name": "盛" + }, + { + "ID": 21348, + "Gender": 2, + "Name": "可冥" + }, + { + "ID": 21349, + "Gender": 2, + "Name": "丹妗" + }, + { + "ID": 21350, + "Gender": 2, + "Name": "幻悲" + }, + { + "ID": 21351, + "Gender": 2, + "Name": "娩" + }, + { + "ID": 21352, + "Gender": 2, + "Name": "琦" + }, + { + "ID": 21353, + "Gender": 2, + "Name": "青荷" + }, + { + "ID": 21354, + "Gender": 2, + "Name": "梨愁" + }, + { + "ID": 21355, + "Gender": 2, + "Name": "缘郡" + }, + { + "ID": 21356, + "Gender": 2, + "Name": "幻雪" + }, + { + "ID": 21357, + "Gender": 2, + "Name": "莞" + }, + { + "ID": 21358, + "Gender": 2, + "Name": "衣" + }, + { + "ID": 21359, + "Gender": 2, + "Name": "不悔" + }, + { + "ID": 21360, + "Gender": 2, + "Name": "冥茗" + }, + { + "ID": 21361, + "Gender": 2, + "Name": "幻嫣" + }, + { + "ID": 21362, + "Gender": 2, + "Name": "菀" + }, + { + "ID": 21363, + "Gender": 2, + "Name": "沂" + }, + { + "ID": 21364, + "Gender": 2, + "Name": "一兰" + }, + { + "ID": 21365, + "Gender": 2, + "Name": "不乐" + }, + { + "ID": 21366, + "Gender": 2, + "Name": "溪灵" + }, + { + "ID": 21367, + "Gender": 2, + "Name": "葵阴" + }, + { + "ID": 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+ }, + { + "ID": 21387, + "Gender": 2, + "Name": "飞凤" + }, + { + "ID": 21388, + "Gender": 2, + "Name": "善斓" + }, + { + "ID": 21389, + "Gender": 2, + "Name": "幻姬" + }, + { + "ID": 21390, + "Gender": 2, + "Name": "澜" + }, + { + "ID": 21391, + "Gender": 2, + "Name": "芸" + }, + { + "ID": 21392, + "Gender": 2, + "Name": "大凄" + }, + { + "ID": 21393, + "Gender": 2, + "Name": "无春" + }, + { + "ID": 21394, + "Gender": 2, + "Name": "善愁" + }, + { + "ID": 21395, + "Gender": 2, + "Name": "茹妖" + }, + { + "ID": 21396, + "Gender": 2, + "Name": "蓝" + }, + { + "ID": 21397, + "Gender": 2, + "Name": "笙" + }, + { + "ID": 21398, + "Gender": 2, + "Name": "傻姑" + }, + { + "ID": 21399, + "Gender": 2, + "Name": "紫烟" + }, + { + "ID": 21400, + "Gender": 2, + "Name": "善若" + }, + { + "ID": 21401, + "Gender": 2, + "Name": "香魔" + }, + { + "ID": 21402, + "Gender": 2, + "Name": "斓" + }, + { + "ID": 21403, + "Gender": 2, + "Name": "忻" + }, + { + "ID": 21404, + "Gender": 2, + "Name": "蛟凤" + }, + { + "ID": 21405, + 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{ + "ID": 21424, + "Gender": 2, + "Name": "岂愈" + }, + { + "ID": 21425, + "Gender": 2, + "Name": "一凤" + }, + { + "ID": 21426, + "Gender": 2, + "Name": "弱" + }, + { + "ID": 21427, + "Gender": 2, + "Name": "芷" + }, + { + "ID": 21428, + "Gender": 2, + "Name": "秋尽" + }, + { + "ID": 21429, + "Gender": 2, + "Name": "紫伊" + }, + { + "ID": 21430, + "Gender": 2, + "Name": "芸遥" + }, + { + "ID": 21431, + "Gender": 2, + "Name": "萍" + }, + { + "ID": 21432, + "Gender": 2, + "Name": "颜" + }, + { + "ID": 21433, + "Gender": 2, + "Name": "外绣" + }, + { + "ID": 21434, + "Gender": 2, + "Name": "凤灵" + }, + { + "ID": 21435, + "Gender": 2, + "Name": "清炎" + }, + { + "ID": 21436, + "Gender": 2, + "Name": "颦" + }, + { + "ID": 21437, + "Gender": 2, + "Name": "艳" + }, + { + "ID": 21438, + "Gender": 2, + "Name": "不平" + }, + { + "ID": 21439, + "Gender": 2, + "Name": "媚颜" + }, + { + "ID": 21440, + "Gender": 2, + "Name": "清涟" + }, + { + "ID": 21441, + "Gender": 2, + "Name": "舞仙" + }, + { + "ID": 21442, + "Gender": 2, + "Name": "读良" + }, + { + "ID": 21443, + "Gender": 2, + "Name": "问晴" + }, + { + "ID": 21444, + "Gender": 2, + "Name": "苑睐" + }, + { + "ID": 21445, + "Gender": 2, + "Name": "小小" + } +] \ No newline at end of file diff --git a/src/api/config/NightEventConfigCategory.json b/src/api/config/NightEventConfigCategory.json new file mode 100644 index 0000000..4ec43e0 --- /dev/null +++ b/src/api/config/NightEventConfigCategory.json @@ -0,0 +1,334 @@ +[ + { + "Id": 1, + "Type": 1, + "EventName": "安静无事", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 101 + }, + { + "Id": 2, + "Type": 1, + "EventName": "夜色如水", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 102 + }, + { + "Id": 3, + "Type": 1, + "EventName": "偶有失眠", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 103 + }, + { + "Id": 4, + "Type": 1, + "EventName": "偶有失眠", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 104 + }, + { + "Id": 5, + "Type": 1, + "EventName": "偶有失眠", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 101, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 105 + }, + { + "Id": 6, + "Type": 1, + "EventName": "思念成疾", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 106 + }, + { + "Id": 7, + "Type": 1, + "EventName": "偶有失眠", + 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"EventName": "[color=#009a04]家禽逃跑[/color]", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 112 + }, + { + "Id": 601, + "Type": 6, + "EventName": "[color=#009a04]家禽逃跑[/color]", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 113 + }, + { + "Id": 701, + "Type": 7, + "EventName": "[color=#009a04]缺少禽舍[/color]", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 5, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 114 + }, + { + "Id": 801, + "Type": 8, + "EventName": "[color=#009a04]难民徘徊[/color]", + "TriggerCondition": 0, + "ConditionParameter": [], + "EventWeight": 1, + "DropGroup": 0, + "Priority": 2, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 115 + }, + { + "Id": 1001, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1002, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1003, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1004, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1005, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1006, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1007, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1008, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1009, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + }, + { + "Id": 1010, + "Type": 10, + "EventName": "比翼楼唱歌", + "TriggerCondition": 1, + "ConditionParameter": [ + 2000 + ], + "EventWeight": 1, + "DropGroup": 151, + "Priority": 1, + "AdditionalEffects": 0, + "AdditionalEffectsValue": 0, + "DialogueGroupId": 201 + } +] \ No newline at end of file diff --git a/src/api/config/NpcConfigCategory.json b/src/api/config/NpcConfigCategory.json new file mode 100644 index 0000000..f35ca9a --- /dev/null +++ b/src/api/config/NpcConfigCategory.json @@ -0,0 +1,2378 @@ +[ + { + "Id": 2, + "Type": 1, + "Name": "陶渊明", + "RelatedId": 0, + "DialogueWithOptions": [ + 103 + ], + "BubbleText": 0, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 3002, + "CreateCondition1": 2, + "CreateParameter1": [ + 1029 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 2, + "DisappearConditionParameter": [ + 1031 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "TaoYuanming", + "Prefab": "Valley_Npc", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "陶先生,行踪神秘,常常突然出现又突然消失,嗯……让人无法捉摸" + }, + { + "Id": 3, + "Type": 1, + "Name": "余村长", + "RelatedId": 0, + "DialogueWithOptions": [ + 101 + ], + "BubbleText": 0, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 3002, + "CreateCondition1": 2, + "CreateParameter1": [ + 1031 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 600, + 2300 + ], + "VisitDisplay": false, + "Icon": "Head_M_6001", + "Prefab": "Village_Npc_3", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "渔溪村村长,妖兽霍乱、村民流离失所的时候,也依然守护在渔溪村里。" + }, + { + "Id": 4, + "Type": 1, + "Name": "丘师父", + "RelatedId": 0, + "DialogueWithOptions": [ + 102 + ], + "BubbleText": 0, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 3003, + "CreateCondition1": 2, + "CreateParameter1": [ + 2002 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 600, + 2300 + ], + "VisitDisplay": false, + "Icon": "Head_M_6002", + "Prefab": "Village_Npc_4", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "丘师父是一个严谨的人,生性不爱笑,淘气的村民们会在背后偷偷叫他老古板。" + }, + { + "Id": 5, + "Type": 1, + "Name": "宁管事", + "RelatedId": 0, + "DialogueWithOptions": [ + 107 + ], + "BubbleText": 0, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 3004, + "CreateCondition1": 2, + "CreateParameter1": [ + 3002 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 600, + 2300 + ], + "VisitDisplay": false, + "Icon": "Head_F_5001", + "Prefab": "Village_Npc_5", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "宁管事出生在一个医药世家,除了管理太姥村事务以外,还常为村民看病抓药" + }, + { + "Id": 6, + "Type": 1, + "Name": "朱里长", + "RelatedId": 0, + "DialogueWithOptions": [ + 108 + ], + "BubbleText": 0, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 3005, + "CreateCondition1": 2, + "CreateParameter1": [ + 4002 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 600, + 2300 + ], + "VisitDisplay": false, + "Icon": "Head_F_6003", + "Prefab": "Village_Npc_6", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "青山镇事务繁多,朱里长每天都很忙碌。她最爱的食物是辣椒,这种让人鼻涕横流额头冒汗的食物能舒缓她的压力。" + }, + { + "Id": 7, + "Type": 1, + "Name": "陶渊明", + "RelatedId": 0, + "DialogueWithOptions": [ + 111 + ], + "BubbleText": 0, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 2004, + "CreateCondition1": 2, + "CreateParameter1": [ + 1019 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 600, + 2300 + ], + "VisitDisplay": false, + "Icon": "Head_T_1", + "Prefab": "Valley_Npc", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "陶先生,行踪神秘,常常突然出现又突然消失,也许拥有特别的能力?嗯……让人无法捉摸" + }, + { + "Id": 8, + "Type": 5, + "Name": "陵陵", + "RelatedId": 0, + "DialogueWithOptions": [ + 71 + ], + "BubbleText": 0, + "FixedPoint": false, + "MoveSpeed": 35, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 600, + 630 + ], + "CreateCondition2": 2, + "CreateParameter2": [ + 1021 + ], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1200 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Npc_LingLing", + "Prefab": "Valley_Npc_LingLing", + "DialogueWay": false, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "被陶先生救后一直跟在他身边,性格天真可爱,喜欢吐泡泡。但他记性不太好,大概也是因为这样,因此没有什么烦恼。" + }, + { + "Id": 1000, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 4, + "DialogueWithOptions": [ + 1 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1001, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 5, + "DialogueWithOptions": [ + 2 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1002, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 6, + "DialogueWithOptions": [ + 3 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1003, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 7, + "DialogueWithOptions": [ + 4 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1004, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 8, + "DialogueWithOptions": [ + 5 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1005, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 9, + "DialogueWithOptions": [ + 6 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1006, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 10, + "DialogueWithOptions": [ + 7 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1007, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 11, + "DialogueWithOptions": [ + 8 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1008, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 12, + "DialogueWithOptions": [ + 9 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1009, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 13, + "DialogueWithOptions": [ 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"Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1011, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 15, + "DialogueWithOptions": [ + 12 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1012, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 16, + "DialogueWithOptions": [ + 13 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1013, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 17, + "DialogueWithOptions": [ + 14 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1014, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 18, + "DialogueWithOptions": [ + 15 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1015, + "Type": 3, + "Name": "桃谷货郎", + "RelatedId": 19, + "DialogueWithOptions": [ + 16 + ], + "BubbleText": 1001, + "FixedPoint": false, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 8, + "CreateParameter1": [ + 700 + ], + "CreateCondition2": 0, + "CreateParameter2": [], + "DisappearCondition": 8, + "DisappearConditionParameter": [ + 1900 + ], + "AppearTime": [], + "VisitDisplay": false, + "Icon": "Valley_Businessman", + "Prefab": "Valley_Businessman", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "常常推着小推车到桃谷门口兜售一些日常消耗品,价格还算合理。" + }, + { + "Id": 1051, + "Type": 6, + "Name": "余发财", + "RelatedId": 2201, + "DialogueWithOptions": [ + 51 + ], + "BubbleText": 1002, + "FixedPoint": true, + "MoveSpeed": 25, + "Area": 1001, + "CreateCondition1": 1, + "CreateParameter1": [ + 244 + ], + "CreateCondition2": 2, + "CreateParameter2": [ + 1034 + ], + "DisappearCondition": 0, + "DisappearConditionParameter": [], + "AppearTime": [ + 1800, + 200 + ], + "VisitDisplay": true, + "Icon": "Head_M_4001", + "Prefab": "Village_Npc_1051", + "DialogueWay": true, + "Disappear": false, + "Repeat": false, + "Hide": false, + "Description": "渔溪村村民,会带着村里盛产的材料到桃谷夜市上贩售" + }, + { + "Id": 1053, + "Type": 6, + "Name": "丘小香", + "RelatedId": 2202, + 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0, + "BuildTask": 0, + "Fog": false, + "Monster": 0, + "Protector": false, + "ResurrectionPoint": { + "x": 0, + "y": 0 + }, + "Image": "", + "ArtPrefab": "MapArt_6001", + "ButtonName": "", + "Description": "" + }, + { + "Id": 7002, + "Region": "赤丘山守护者", + "TaskCondition": -1, + "Type": 7, + "StoreHouse": false, + "Relationship": 0, + "PrestigeId": 0, + "BuildTask": 0, + "Fog": false, + "Monster": 0, + "Protector": false, + "ResurrectionPoint": { + "x": 0, + "y": 0 + }, + "Image": "", + "ArtPrefab": "MapArt_6001", + "ButtonName": "", + "Description": "" + }, + { + "Id": 7003, + "Region": "太姥村守护者", + "TaskCondition": -1, + "Type": 7, + "StoreHouse": false, + "Relationship": 0, + "PrestigeId": 0, + "BuildTask": 0, + "Fog": false, + "Monster": 0, + "Protector": false, + "ResurrectionPoint": { + "x": 0, + "y": 0 + }, + "Image": "", + "ArtPrefab": "MapArt_6001", + "ButtonName": "", + "Description": "" + }, + { + "Id": 7004, + "Region": "青山镇守护者", + "TaskCondition": -1, + "Type": 7, + "StoreHouse": false, + "Relationship": 0, + "PrestigeId": 0, + "BuildTask": 0, + "Fog": false, + "Monster": 0, + "Protector": false, + "ResurrectionPoint": { + "x": 0, + "y": 0 + }, + "Image": "", + "ArtPrefab": "MapArt_6001", + "ButtonName": "", + "Description": "" + }, + { + "Id": 9999, + "Region": "战斗测试", + "TaskCondition": -1, + "Type": 1, + "StoreHouse": false, + "Relationship": 0, + "PrestigeId": 0, + "BuildTask": 0, + "Fog": false, + "Monster": 0, + "Protector": false, + "ResurrectionPoint": { + "x": 0, + "y": 0 + }, + "Image": "", + "ArtPrefab": "MapArt_6001", + "ButtonName": "", + "Description": "战斗测试" + } +] \ No newline at end of file diff --git a/src/api/config/RegionGiftConfigCategory.json b/src/api/config/RegionGiftConfigCategory.json new file mode 100644 index 0000000..a3db647 --- /dev/null +++ b/src/api/config/RegionGiftConfigCategory.json @@ -0,0 +1,182 @@ +[ + { + "Id": 1, + "RegionId": 3002, + "Condition": 3, + "ConditionParameter": [ + 1000 + ], + "GiftBagLevel": 2, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12001, + "LetterBegin": "桃谷的大家,", + "LetterContent": "久疏问候,一切安好?渔溪得益于谷主的协助,如今往来耕作、井然有序。村子被妖兽破坏的部分大家也在齐心协力,慢慢修复当中,乱世之中能有这么一方安居之所实属不易。\\n浅表谢意,为桃谷准备了一些简单的礼物,随信赠送。", + "LetterEnd": "渔溪村" + }, + { + "Id": 2, + "RegionId": 3002, + "Condition": 3, + "ConditionParameter": [ + 2000 + ], + "GiftBagLevel": 3, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12002, + "LetterBegin": "桃谷的大家,", + "LetterContent": "久疏问候,近况如何?季节流转,天气变化,最近村里村民们常觉身体不适,所幸如今不再一药难求,生活日渐富足。\\n山谷里的大家也要注意加减衣物,气候莫测,保重身体。随信附带了一些心意,望收下。", + "LetterEnd": "渔溪村" + }, + { + "Id": 3, + "RegionId": 3002, + "Condition": 3, + "ConditionParameter": [ + 3000 + ], + "GiftBagLevel": 4, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12003, + "LetterBegin": "桃谷的大家,", + "LetterContent": "久疏问候,时在念中。想跟大家分享一个好消息,村里的作物丰收了!农忙时节虽然劳累,但是看着满满当当的谷仓,欣慰之情真是难以言表。恍惚中总觉得渔溪村恢复了往日的光景,多亏的桃谷的各位,这是乱世中不敢奢求的幸福呀!\\n随信附赠了一些简单的谢礼,望收下,不胜感激!", + "LetterEnd": "渔溪村" + }, + { + "Id": 4, + "RegionId": 3003, + "Condition": 3, + "ConditionParameter": [ + 1000 + ], + "GiftBagLevel": 2, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12004, + "LetterBegin": "桃谷的大家,", + "LetterContent": "一切可安好?多亏了桃谷各位的协助,赤丘山的生活恢复了平凡与稳当。山中居民性格内敛,不善表达,于是便写下这封信件。\\n为表感激,随信附带了一些礼品,务必收下!", + "LetterEnd": "赤丘山" + }, + { + "Id": 5, + "RegionId": 3003, + "Condition": 3, + "ConditionParameter": [ + 2000 + ], + "GiftBagLevel": 3, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12005, + "LetterBegin": "桃谷的大家,", + "LetterContent": "承蒙协助,感谢之至。在桃谷的助力下,山上多了许多民居和农田,大家的生活也都得到了改善。对了!最近有许多流民在赤丘山安家,山里逐渐热闹起来了。\\n随信寄去了一些薄礼,望收下。", + "LetterEnd": "赤丘山" + }, + { + "Id": 6, + "RegionId": 3003, + "Condition": 3, + "ConditionParameter": [ + 3000 + ], + "GiftBagLevel": 4, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12006, + "LetterBegin": "桃谷的大家,", + "LetterContent": "季节更替,花落花开。去桃谷夜市赶集的山民常受照拂,每次回来之后都会与大家分享许多夜市趣闻。有机会真想带全部山民一起去看看呀!\\n居民们为山谷准备的一些简单的食材和种子,望收下!", + "LetterEnd": "赤丘山" + }, + { + "Id": 7, + "RegionId": 3004, + "Condition": 3, + "ConditionParameter": [ + 1000 + ], + "GiftBagLevel": 2, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12007, + "LetterBegin": "桃谷的大家,", + "LetterContent": "承蒙山谷各位对太姥村倾心相助,妖兽不再,村内旧貌换新颜。\\n吾等谨以诚挚之心,表无尽感激,为桃谷备了一点日常消耗品,随信赠送。", + "LetterEnd": "太姥村" + }, + { + "Id": 8, + "RegionId": 3004, + "Condition": 3, + "ConditionParameter": [ + 2000 + ], + "GiftBagLevel": 3, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12008, + "LetterBegin": "桃谷的大家,", + "LetterContent": "承蒙山谷各位对太姥村的协助,村内井井有条,村民生活舒适惬意。\\n不胜感激,为桃谷备了一点日常消耗品,随信赠送。", + "LetterEnd": "太姥村" + }, + { + "Id": 9, + "RegionId": 3004, + "Condition": 3, + "ConditionParameter": [ + 3000 + ], + "GiftBagLevel": 4, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12009, + "LetterBegin": "桃谷的大家,", + "LetterContent": "常常望着村中的山山水水,感慨自然之力鬼斧神工。正得益于山谷各位的鼎力相助,今时不同往日,大家可以静下心来感受村落周遭的美景。\\n不胜感激,为桃谷备了一点日常消耗品,随信赠送。", + "LetterEnd": "太姥村" + }, + { + "Id": 10, + "RegionId": 3005, + "Condition": 3, + "ConditionParameter": [ + 1000 + ], + "GiftBagLevel": 2, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12010, + "LetterBegin": "桃谷的大家,", + "LetterContent": "见字如唔。多亏了来自桃谷的勇士,帮我们驱逐了妖兽,青山镇才能恢复安宁的生活。镇民们把里长家的门槛都要踏裂了——都说准备了礼物,要里长亲手赠予桃谷的同僚们。礼轻情意重,\\n请务必收下!", + "LetterEnd": "青山镇" + }, + { + "Id": 11, + "RegionId": 3005, + "Condition": 3, + "ConditionParameter": [ + 2000 + ], + "GiftBagLevel": 3, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12011, + "LetterBegin": "桃谷的大家,", + "LetterContent": "遥想吾友,见字如唔。镇上最近生活安逸,来来往往,欣欣向荣。\\n为桃谷备了一点日常消耗品,随信赠送。", + "LetterEnd": "青山镇" + }, + { + "Id": 12, + "RegionId": 3005, + "Condition": 3, + "ConditionParameter": [ + 3000 + ], + "GiftBagLevel": 4, + "SendTimes": -1, + "GiftBagIcon": "", + "GiftBagItem": 12012, + "LetterBegin": "桃谷的大家,", + "LetterContent": "遥想吾友,不知近况如何。山清水秀,还望山谷的各位常到青山镇瞧瞧!\\n恰逢丰收,随信为山谷寄去了一些食材与种子,藉表敬意。", + "LetterEnd": "青山镇" + } +] \ No newline at end of file diff --git a/src/api/config/RegionInfoConfigCategory.json 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"RewardItems": 1001 + }, + { + "Id": 4, + "GroupId": 1002, + "RelationshipName": "友好", + "Level": 1, + "Reputation": 1000, + "RewardItems": 1001 + }, + { + "Id": 5, + "GroupId": 1002, + "RelationshipName": "亲近", + "Level": 2, + "Reputation": 3000, + "RewardItems": 1001 + }, + { + "Id": 6, + "GroupId": 1002, + "RelationshipName": "尊敬", + "Level": 3, + "Reputation": 6000, + "RewardItems": 1001 + }, + { + "Id": 7, + "GroupId": 1003, + "RelationshipName": "友好", + "Level": 1, + "Reputation": 1000, + "RewardItems": 1001 + }, + { + "Id": 8, + "GroupId": 1003, + "RelationshipName": "亲近", + "Level": 2, + "Reputation": 3000, + "RewardItems": 1001 + }, + { + "Id": 9, + "GroupId": 1003, + "RelationshipName": "尊敬", + "Level": 3, + "Reputation": 6000, + "RewardItems": 1001 + }, + { + "Id": 10, + "GroupId": 1004, + "RelationshipName": "友好", + "Level": 1, + "Reputation": 1000, + "RewardItems": 1001 + }, + { + "Id": 11, + "GroupId": 1004, + "RelationshipName": "亲近", + "Level": 2, + "Reputation": 3000, + "RewardItems": 1001 + }, + { + "Id": 12, + "GroupId": 1004, + "RelationshipName": "尊敬", + "Level": 3, + "Reputation": 6000, + "RewardItems": 1001 + } +] \ No newline at end of file diff --git a/src/api/config/RegionResourcesConfigCategory.json b/src/api/config/RegionResourcesConfigCategory.json new file mode 100644 index 0000000..4e176c0 --- /dev/null +++ b/src/api/config/RegionResourcesConfigCategory.json @@ -0,0 +1,771 @@ +[ + { + "Id": 1001, + "Name": "樟木", + "ResourcesName": "樟木", + "BaseOut": 10, + "WorkerNum": 2, + "MinAcquisition": 100, + "MaxAcquisition": 5000, + "UnitAcquisition": 100, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 2, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 1002, + "Name": "沙", + "ResourcesName": "沙", + "BaseOut": 20, + "WorkerNum": 2, + "MinAcquisition": 400, + "MaxAcquisition": 5000, + "UnitAcquisition": 400, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 1, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 1003, + "Name": "赤木", + "ResourcesName": "赤木", + "BaseOut": 11, + "WorkerNum": 3, + "MinAcquisition": 400, + "MaxAcquisition": 5000, + "UnitAcquisition": 400, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 6, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 1004, + "Name": "甘华木", + "ResourcesName": "甘华木", + "BaseOut": 12, + "WorkerNum": 6, + "MinAcquisition": 200, + "MaxAcquisition": 5000, + "UnitAcquisition": 200, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 8, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 1005, + "Name": "机木", + "ResourcesName": "机木", + "BaseOut": 215, + "WorkerNum": 10, + "MinAcquisition": 200, + "MaxAcquisition": 5000, + "UnitAcquisition": 200, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 12, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 1006, + "Name": "大理石", + "ResourcesName": "大理石", + "BaseOut": 17, + "WorkerNum": 12, + "MinAcquisition": 400, + "MaxAcquisition": 5000, + "UnitAcquisition": 400, + "UnitTimeConsuming": 120, + "UnitMoneyConsuming": 10, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500 + ], + "Disappear": false + }, + { + "Id": 2001, + "Name": "杂草", + "ResourcesName": "杂草", + "BaseOut": 1, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 200, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2002, + "Name": "甘草", + "ResourcesName": "甘草", + "BaseOut": 300, + "WorkerNum": 1, + "MinAcquisition": 2, + "MaxAcquisition": 2, + "UnitAcquisition": 2, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2003, + "Name": "野果", + "ResourcesName": "野果", + "BaseOut": 2001, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2004, + "Name": "野菜", + "ResourcesName": "野菜", + "BaseOut": 100, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2005, + "Name": "葛草", + "ResourcesName": "葛草", + "BaseOut": 200, + "WorkerNum": 1, + "MinAcquisition": 2, + "MaxAcquisition": 2, + "UnitAcquisition": 2, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2006, + "Name": "茅草", + "ResourcesName": "茅草", + "BaseOut": 2, + "WorkerNum": 1, + "MinAcquisition": 2, + "MaxAcquisition": 2, + "UnitAcquisition": 2, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2007, + "Name": "亚麻", + "ResourcesName": "亚麻", + "BaseOut": 4, + "WorkerNum": 1, + "MinAcquisition": 2, + "MaxAcquisition": 2, + "UnitAcquisition": 2, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2008, + "Name": "树枝堆", + "ResourcesName": "树枝堆", + "BaseOut": 5, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2009, + "Name": "碎石堆", + "ResourcesName": "碎石堆", + "BaseOut": 12, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 0, + "RebornConditionParameters": [], + "Disappear": true + }, + { + "Id": 2010, + "Name": "杂草", + "ResourcesName": "杂草", + "BaseOut": 1, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 200, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2011, + "Name": "甘草", + "ResourcesName": "甘草", + "BaseOut": 300, + "WorkerNum": 1, + "MinAcquisition": 3, + "MaxAcquisition": 3, + "UnitAcquisition": 3, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2012, + "Name": "野果", + "ResourcesName": "野果", + "BaseOut": 2001, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2013, + "Name": "野菜", + "ResourcesName": "野菜", + "BaseOut": 100, + "WorkerNum": 1, + "MinAcquisition": 8, + "MaxAcquisition": 8, + "UnitAcquisition": 8, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2014, + "Name": "葛草", + "ResourcesName": "葛草", + "BaseOut": 200, + "WorkerNum": 1, + "MinAcquisition": 5, + "MaxAcquisition": 5, + "UnitAcquisition": 5, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2015, + "Name": "茅草", + "ResourcesName": "茅草", + "BaseOut": 2, + "WorkerNum": 1, + "MinAcquisition": 8, + "MaxAcquisition": 8, + "UnitAcquisition": 8, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2016, + "Name": "亚麻", + "ResourcesName": "亚麻", + "BaseOut": 4, + "WorkerNum": 1, + "MinAcquisition": 6, + "MaxAcquisition": 6, + "UnitAcquisition": 6, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2017, + "Name": "树枝堆", + "ResourcesName": "树枝堆", + "BaseOut": 5, + "WorkerNum": 1, + "MinAcquisition": 6, + "MaxAcquisition": 6, + "UnitAcquisition": 6, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2018, + "Name": "碎石堆", + "ResourcesName": "碎石堆", + "BaseOut": 12, + "WorkerNum": 1, + "MinAcquisition": 6, + "MaxAcquisition": 6, + "UnitAcquisition": 6, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2019, + "Name": "铁矿", + "ResourcesName": "铁矿", + "BaseOut": 23, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2020, + "Name": "赤铁矿", + "ResourcesName": "赤铁矿", + "BaseOut": 24, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2021, + "Name": "姜", + "ResourcesName": "姜", + "BaseOut": 107, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2022, + "Name": "香菇", + "ResourcesName": "香菇", + "BaseOut": 108, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2023, + "Name": "蟹篓", + "ResourcesName": "蟹篓", + "BaseOut": 113, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 200, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2024, + "Name": "精铁矿", + "ResourcesName": "精铁矿石", + "BaseOut": 27, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2025, + "Name": "钨铁矿", + "ResourcesName": "乌铁矿石", + "BaseOut": 28, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2026, + "Name": "红枣", + "ResourcesName": "红枣", + "BaseOut": 129, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2027, + "Name": "枸杞", + "ResourcesName": "枸杞", + "BaseOut": 130, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2028, + "Name": "田七", + "ResourcesName": "田七", + "BaseOut": 303, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2029, + "Name": "当归", + "ResourcesName": "当归", + "BaseOut": 312, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2030, + "Name": "青金矿", + "ResourcesName": "青金矿石", + "BaseOut": 29, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2031, + "Name": "人参", + "ResourcesName": "人参", + "BaseOut": 132, + "WorkerNum": 1, + "MinAcquisition": 1, + "MaxAcquisition": 1, + "UnitAcquisition": 1, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2032, + "Name": "一支箭", + "ResourcesName": "一支箭", + "BaseOut": 305, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2033, + "Name": "独活", + "ResourcesName": "独活", + "BaseOut": 313, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2034, + "Name": "鳞铁矿", + "ResourcesName": "鳞铁矿", + "BaseOut": 32, + "WorkerNum": 1, + "MinAcquisition": 80, + "MaxAcquisition": 80, + "UnitAcquisition": 80, + "UnitTimeConsuming": 600, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2035, + "Name": "通天花", + "ResourcesName": "通天花", + "BaseOut": 314, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2036, + "Name": "川续断", + "ResourcesName": "川续断", + "BaseOut": 306, + "WorkerNum": 1, + "MinAcquisition": 10, + "MaxAcquisition": 10, + "UnitAcquisition": 10, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + }, + { + "Id": 2037, + "Name": "腊肉", + "ResourcesName": "腊肉", + "BaseOut": 831, + "WorkerNum": 1, + "MinAcquisition": 2, + "MaxAcquisition": 2, + "UnitAcquisition": 2, + "UnitTimeConsuming": 300, + "UnitMoneyConsuming": 0, + "RebornCondition": 5, + "RebornConditionParameters": [ + 500, + 1300, + 2100 + ], + "Disappear": false + } +] \ No newline at end of file diff --git a/src/api/config/RegionResourcesPointConfigCategory.json b/src/api/config/RegionResourcesPointConfigCategory.json new file mode 100644 index 0000000..811b0e9 --- /dev/null +++ b/src/api/config/RegionResourcesPointConfigCategory.json @@ -0,0 +1,3950 @@ +[ + { + "Id": 1001, + "Name": "伐木场", + "Type": 1, + "Resources": 1001, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 8 + ], + "StructureCondition": 1004, + "Prefab": "RegionResourcePoint_1001", + "Icon": "RegionStructure_1001_01", + "Description": 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"茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 2145, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2146, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2147, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2148, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2149, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2150, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 2151, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2152, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2153, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2154, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2155, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2156, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 2157, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 2158, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 2159, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 2160, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 2161, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 2162, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3001, + "Name": "精铁矿", + "Type": 2, + "Resources": 2024, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2024", + "Icon": "RegionResourcePoint_2024", + "Description": "稀有的矿石,可加工成精铁块,用于制作武器" + }, + { + "Id": 3002, + "Name": "精铁矿", + "Type": 2, + "Resources": 2024, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2024", + "Icon": "RegionResourcePoint_2024", + "Description": "稀有的矿石,可加工成精铁块,用于制作武器" + }, + { + "Id": 3003, + "Name": "乌铁矿", + "Type": 2, + "Resources": 2025, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 14 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2025", + "Icon": "RegionResourcePoint_2025", + "Description": "罕见的矿石,可加工成乌铁块,用于制作武器" + }, + { + "Id": 3004, + "Name": "乌铁矿", + "Type": 2, + "Resources": 2025, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 14 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2025", + "Icon": "RegionResourcePoint_2025", + "Description": "罕见的矿石,可加工成乌铁块,用于制作武器" + }, + { + "Id": 3005, + "Name": "红枣", + "Type": 2, + "Resources": 2026, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2026", + "Icon": "RegionResourcePoint_2026", + "Description": "味道甜美的滋补性果实,常用于炖汤。具有补血排毒的作用" + }, + { + "Id": 3006, + "Name": "红枣", + "Type": 2, + "Resources": 2026, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2026", + "Icon": "RegionResourcePoint_2026", + "Description": "味道甜美的滋补性果实,常用于炖汤。具有补血排毒的作用" + }, + { + "Id": 3007, + "Name": "枸杞", + "Type": 2, + "Resources": 2027, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2027", + "Icon": "RegionResourcePoint_2027", + "Description": "名贵的药材,同时也可用于制作各种营养丰富的滋补食物" + }, + { + "Id": 3008, + "Name": "枸杞", + "Type": 2, + "Resources": 2027, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2027", + "Icon": "RegionResourcePoint_2027", + "Description": "名贵的药材,同时也可用于制作各种营养丰富的滋补食物" + }, + { + "Id": 3009, + "Name": "田七", + "Type": 2, + "Resources": 2028, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2028", + "Icon": "RegionResourcePoint_2028", + "Description": "又称三七,是著名的药材,具有散瘀止血,消肿定痛之功效" + }, + { + "Id": 3010, + "Name": "田七", + "Type": 2, + "Resources": 2028, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2028", + "Icon": "RegionResourcePoint_2028", + "Description": "又称三七,是著名的药材,具有散瘀止血,消肿定痛之功效" + }, + { + "Id": 3011, + "Name": "当归", + "Type": 2, + "Resources": 2029, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2029", + "Icon": "RegionResourcePoint_2029", + "Description": "是最常见的中药之一,其根可入药,具有补血和血,止痛等功效" + }, + { + "Id": 3012, + "Name": "当归", + "Type": 2, + "Resources": 2029, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2029", + "Icon": "RegionResourcePoint_2029", + "Description": "是最常见的中药之一,其根可入药,具有补血和血,止痛等功效" + }, + { + "Id": 3013, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 3014, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 3015, + "Name": "精铁矿", + "Type": 2, + "Resources": 2024, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2024", + "Icon": "RegionResourcePoint_2024", + "Description": "稀有的矿石,可加工成精铁块,用于制作武器" + }, + { + "Id": 3016, + "Name": "乌铁矿", + "Type": 2, + "Resources": 2025, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 14 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2025", + "Icon": "RegionResourcePoint_2025", + "Description": "罕见的矿石,可加工成乌铁块,用于制作武器" + }, + { + "Id": 3017, + "Name": "红枣", + "Type": 2, + "Resources": 2026, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2026", + "Icon": "RegionResourcePoint_2026", + "Description": "味道甜美的滋补性果实,常用于炖汤。具有补血排毒的作用" + }, + { + "Id": 3018, + "Name": "枸杞", + "Type": 2, + "Resources": 2027, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 12 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2027", + "Icon": "RegionResourcePoint_2027", + "Description": "名贵的药材,同时也可用于制作各种营养丰富的滋补食物" + }, + { + "Id": 3019, + "Name": "田七", + "Type": 2, + "Resources": 2028, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2028", + "Icon": "RegionResourcePoint_2028", + "Description": "又称三七,是著名的药材,具有散瘀止血,消肿定痛之功效" + }, + { + "Id": 3020, + "Name": "当归", + "Type": 2, + "Resources": 2029, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 11 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2029", + "Icon": "RegionResourcePoint_2029", + "Description": "是最常见的中药之一,其根可入药,具有补血和血,止痛等功效" + }, + { + "Id": 3100, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3101, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3102, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3103, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3104, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3105, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3106, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3107, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3108, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3109, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3110, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3111, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3112, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3113, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3114, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 3115, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3116, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3117, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3118, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3119, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3120, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3121, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3122, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3123, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3124, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3125, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3126, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 3127, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3128, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3129, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3130, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3131, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3132, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 3133, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3134, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3135, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3136, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3137, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3138, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 3139, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3140, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3141, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3142, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3143, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3144, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 3145, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3146, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3147, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3148, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3149, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3150, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 3151, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3152, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3153, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3154, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3155, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3156, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 3157, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3158, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3159, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3160, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3161, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 3162, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4001, + "Name": "青金矿", + "Type": 2, + "Resources": 2030, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 17 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2030", + "Icon": "RegionResourcePoint_2030", + "Description": "罕见的矿石,可加工成青金块,用于制作武器" + }, + { + "Id": 4002, + "Name": "青金矿", + "Type": 2, + "Resources": 2030, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 17 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2030", + "Icon": "RegionResourcePoint_2030", + "Description": "罕见的矿石,可加工成青金块,用于制作武器" + }, + { + "Id": 4003, + "Name": "人参", + "Type": 2, + "Resources": 2031, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 16 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2031", + "Icon": "RegionResourcePoint_2031", + "Description": "稀有又名贵的药材,挖的时候需要小心些,每一根根须都非常珍贵" + }, + { + "Id": 4004, + "Name": "人参", + "Type": 2, + "Resources": 2031, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 16 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2031", + "Icon": "RegionResourcePoint_2031", + "Description": "稀有又名贵的药材,挖的时候需要小心些,每一根根须都非常珍贵" + }, + { + "Id": 4005, + "Name": "一支箭", + "Type": 2, + "Resources": 2032, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2032", + "Icon": "RegionResourcePoint_2032", + "Description": "外表像一支支尖锐的小箭,是具有清热、凉血、镇痛功效的一味药材" + }, + { + "Id": 4006, + "Name": "一支箭", + "Type": 2, + "Resources": 2032, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2032", + "Icon": "RegionResourcePoint_2032", + "Description": "外表像一支支尖锐的小箭,是具有清热、凉血、镇痛功效的一味药材" + }, + { + "Id": 4007, + "Name": "独活", + "Type": 2, + "Resources": 2033, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2033", + "Icon": "RegionResourcePoint_2033", + "Description": "独活多数生长在山坡阴湿的地方,因其有风不动,无风时却自己摇摆,因此得名“独活”" + }, + { + "Id": 4008, + "Name": "独活", + "Type": 2, + "Resources": 2033, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2033", + "Icon": "RegionResourcePoint_2033", + "Description": "独活多数生长在山坡阴湿的地方,因其有风不动,无风时却自己摇摆,因此得名“独活”" + }, + { + "Id": 4009, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 4010, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 4011, + "Name": "青金矿", + "Type": 2, + "Resources": 2030, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 17 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2030", + "Icon": "RegionResourcePoint_2030", + "Description": "罕见的矿石,可加工成青金块,用于制作武器" + }, + { + "Id": 4012, + "Name": "人参", + "Type": 2, + "Resources": 2031, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 16 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2031", + "Icon": "RegionResourcePoint_2031", + "Description": "稀有又名贵的药材,挖的时候需要小心些,每一根根须都非常珍贵" + }, + { + "Id": 4013, + "Name": "一支箭", + "Type": 2, + "Resources": 2032, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2032", + "Icon": "RegionResourcePoint_2032", + "Description": "外表像一支支尖锐的小箭,是具有清热、凉血、镇痛功效的一味药材" + }, + { + "Id": 4014, + "Name": "独活", + "Type": 2, + "Resources": 2033, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 15 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2033", + "Icon": "RegionResourcePoint_2033", + "Description": "独活多数生长在山坡阴湿的地方,因其有风不动,无风时却自己摇摆,因此得名“独活”" + }, + { + "Id": 4100, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4101, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4102, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4103, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4104, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4105, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4106, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4107, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4108, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4109, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4110, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4111, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4112, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4113, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4114, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 4115, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4116, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4117, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4118, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4119, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4120, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 4121, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4122, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4123, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4124, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4125, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4126, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4127, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4128, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4129, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4130, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4131, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4132, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 4133, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4134, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4135, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4136, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4137, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4138, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 4139, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4140, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4141, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4142, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4143, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4144, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 4145, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4146, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4147, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4148, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4149, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4150, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 4151, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4152, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4153, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4154, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4155, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4156, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 4157, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4158, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4159, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4160, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4161, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 4162, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5001, + "Name": "鳞铁矿", + "Type": 2, + "Resources": 2034, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2034", + "Icon": "RegionResourcePoint_2034", + "Description": "灰白色的矿石,熔铸成块状后常被用于武器打造" + }, + { + "Id": 5002, + "Name": "鳞铁矿", + "Type": 2, + "Resources": 2034, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2034", + "Icon": "RegionResourcePoint_2034", + "Description": "灰白色的矿石,熔铸成块状后常被用于武器打造" + }, + { + "Id": 5003, + "Name": "通天花", + "Type": 2, + "Resources": 2035, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2035", + "Icon": "RegionResourcePoint_2035", + "Description": "十分罕见的药材,花瓣呈淡淡的紫色。可入药,对内疾的治疗有立竿见影的疗效" + }, + { + "Id": 5004, + "Name": "通天花", + "Type": 2, + "Resources": 2035, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2035", + "Icon": "RegionResourcePoint_2035", + "Description": "十分罕见的药材,花瓣呈淡淡的紫色。可入药,对内疾的治疗有立竿见影的疗效" + }, + { + "Id": 5005, + "Name": "川续断", + "Type": 2, + "Resources": 2036, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2036", + "Icon": "RegionResourcePoint_2036", + "Description": "根可入药,有行血消肿、续经接骨等功效" + }, + { + "Id": 5006, + "Name": "川续断", + "Type": 2, + "Resources": 2036, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2036", + "Icon": "RegionResourcePoint_2036", + "Description": "根可入药,有行血消肿、续经接骨等功效" + }, + { + "Id": 5007, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 5008, + "Name": "腊肉架", + "Type": 2, + "Resources": 2037, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2037", + "Icon": "Structure_Picture_540", + "Description": "晾晒肉类的架子,可以随意把上面的腊肉拿走" + }, + { + "Id": 5009, + "Name": "鳞铁矿", + "Type": 2, + "Resources": 2034, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2034", + "Icon": "RegionResourcePoint_2034", + "Description": "灰白色的矿石,熔铸成块状后常被用于武器打造" + }, + { + "Id": 5010, + "Name": "通天花", + "Type": 2, + "Resources": 2035, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2035", + "Icon": "RegionResourcePoint_2035", + "Description": "十分罕见的药材,花瓣呈淡淡的紫色。可入药,对内疾的治疗有立竿见影的疗效" + }, + { + "Id": 5011, + "Name": "川续断", + "Type": 2, + "Resources": 2036, + "DisplayCondition": 1, + "DisplayConditionParameter": [ + 19 + ], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2036", + "Icon": "RegionResourcePoint_2036", + "Description": "根可入药,有行血消肿、续经接骨等功效" + }, + { + "Id": 5100, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5101, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5102, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5103, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5104, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5105, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5106, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5107, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5108, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5109, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5110, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5111, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5112, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5113, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5114, + "Name": "杂草", + "Type": 2, + "Resources": 2001, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2001", + "Icon": "Resource_1_3", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 5115, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5116, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5117, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5118, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5119, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5120, + "Name": "甘草", + "Type": 2, + "Resources": 2002, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2002", + "Icon": "Resource_2_1", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 5121, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5122, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5123, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5124, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5125, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5126, + "Name": "野果", + "Type": 2, + "Resources": 2003, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2003", + "Icon": "Resource_3_1", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 5127, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5128, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5129, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5130, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5131, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5132, + "Name": "野菜", + "Type": 2, + "Resources": 2004, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2004", + "Icon": "Resource_4_2", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5133, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5134, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5135, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5136, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5137, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5138, + "Name": "葛草", + "Type": 2, + "Resources": 2005, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2005", + "Icon": "Resource_5_1", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 5139, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5140, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5141, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5142, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5143, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5144, + "Name": "茅草", + "Type": 2, + "Resources": 2006, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2006", + "Icon": "Resource_6_1", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 5145, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5146, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5147, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5148, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5149, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5150, + "Name": "亚麻", + "Type": 2, + "Resources": 2007, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2007", + "Icon": "Resource_7_1", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 5151, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5152, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5153, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5154, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5155, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5156, + "Name": "树枝堆", + "Type": 2, + "Resources": 2008, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2008", + "Icon": "Resource_9_1", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 5157, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5158, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5159, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5160, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5161, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + }, + { + "Id": 5162, + "Name": "碎石堆", + "Type": 2, + "Resources": 2009, + "DisplayCondition": 0, + "DisplayConditionParameter": [], + "StructureCondition": 0, + "Prefab": "RegionResourcePoint_2009", + "Icon": "Resource_18_2", + "Description": "一堆碎石,可以获取石头资源" + } +] \ No newline at end of file diff --git a/src/api/config/RegionStructureConfigCategory.json b/src/api/config/RegionStructureConfigCategory.json new file mode 100644 index 0000000..7b7b4fe --- /dev/null +++ b/src/api/config/RegionStructureConfigCategory.json @@ -0,0 +1,1940 @@ +[ + { + "Id": 1001, + "Name": "余村长家", + "Region": 3002, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1029 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 300, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 180, + "ItemId_1": 803, + "ItemNum_1": 200, + "ItemId_2": 808, + "ItemNum_2": 120, + "ItemId_3": 824, + "ItemNum_3": 160, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1001", + "Icon": "Structure_Picture_620", + "NamePicture": "RegionStructure_Name_1001", + "Describe": "余大爷是渔溪村的村长,他的家人在乱世里失踪了,剩下他一个人住在一间破旧的瓦舍" + }, + { + "Id": 1002, + "Name": "杂货店", + "Region": 3002, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1029 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 300, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 60, + "ItemId_1": 800, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 40, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1002", + "Icon": "Structure_Picture_43", + "NamePicture": "RegionStructure_Name_1002", + "Describe": "杂七杂八,都是小本买卖,喏,想买东西的话就找站在门前那个人" + }, + { + "Id": 1003, + "Name": "声望铺", + "Region": 3002, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1029 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 400, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 120, + "ItemId_1": 803, + "ItemNum_1": 200, + "ItemId_2": 808, + "ItemNum_2": 120, + "ItemId_3": 824, + "ItemNum_3": 160, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1003", + "Icon": "Structure_Picture_62", + "NamePicture": "RegionStructure_Name_1003", + "Describe": "一些被渔溪村民珍藏的宝贝,只能卖给与村子交好的人,喏,想买东西的话就找站在门前那个人" + }, + { + "Id": 1004, + "Name": "伐木场", + "Region": 3002, + "Type": 4, + "Function": 3, + "RegionBuildFunction": 1004, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 3, + "TimeConsume": 300, + "ItemId_1": 803, + "ItemNum_1": 100, + "ItemId_2": 808, + "ItemNum_2": 80, + "ItemId_3": 3, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1004", + "Icon": "RegionStructure_1001_01", + "NamePicture": "RegionStructure_Name_1004", + "Describe": "附近生长着高大的樟木,可以雇佣渔溪村民进行砍伐获取樟木资源,切忌过度砍伐" + }, + { + "Id": 1005, + "Name": "采沙场", + "Region": 3002, + "Type": 4, + "Function": 3, + "RegionBuildFunction": 1005, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 3, + "TimeConsume": 300, + "ItemId_1": 803, + "ItemNum_1": 100, + "ItemId_2": 808, + "ItemNum_2": 80, + "ItemId_3": 3, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1005", + "Icon": "RegionStructure_1002_01", + "NamePicture": "RegionStructure_Name_1005", + "Describe": "丰富的沙资源得益于渔溪村的地理优势,可以雇佣渔溪村民进行采沙,切忌开采过度" + }, + { + "Id": 1006, + "Name": "营火", + "Region": 3002, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 60, + "ItemId_1": 13, + "ItemNum_1": 20, + "ItemId_2": 5, + "ItemNum_2": 10, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1006", + "Icon": "Structure_Picture_40", + "NamePicture": "RegionStructure_Name_1006", + "Describe": "可以做饭,可以取暖,劈里啪啦的木柴燃烧声音还可以助眠" + }, + { + "Id": 1007, + "Name": "草棚", + "Region": 3002, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 1007, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 60, + "ItemId_1": 1, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 5, + "ItemId_3": 801, + "ItemNum_3": 5, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1007", + "Icon": "Structure_Picture_60", + "NamePicture": "RegionStructure_Name_1007", + "Describe": "简易的草棚,建造居所后,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 1008, + "Name": "石磨", + "Region": 3002, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 120, + "ItemId_1": 807, + "ItemNum_1": 40, + "ItemId_2": 802, + "ItemNum_2": 10, + "ItemId_3": 801, + "ItemNum_3": 10, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1008", + "Icon": "Structure_Picture_480", + "NamePicture": "RegionStructure_Name_1008", + "Describe": "作物在石块之间被碾成细粉或浆,可以制作成更易入口的美食" + }, + { + "Id": 1009, + "Name": "农田", + "Region": 3002, + "Type": 3, + "Function": 2, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 60, + "ItemId_1": 3, + "ItemNum_1": 10, + "ItemId_2": 807, + "ItemNum_2": 10, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1009", + "Icon": "Structure_Picture_360", + "NamePicture": "RegionStructure_Name_1009", + "Describe": "辛勤智慧的渔溪村民在农田上耕作,土地也会在合适的时节回馈令人欣慰的丰收" + }, + { + "Id": 1010, + "Name": "木瓦房", + "Region": 3002, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 1010, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 180, + "ItemId_1": 803, + "ItemNum_1": 200, + "ItemId_2": 808, + "ItemNum_2": 120, + "ItemId_3": 826, + "ItemNum_3": 200, + "ItemId_4": 824, + "ItemNum_4": 160, + "Prefab": "RegionStructure_1010", + "Icon": "Structure_Picture_63", + "NamePicture": "RegionStructure_Name_1010", + "Describe": "瓦片和石材搭建的坚固居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 1011, + "Name": "茅草房", + "Region": 3002, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 1011, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 60, + "ItemId_1": 800, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 40, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1011", + "Icon": "Structure_Picture_61", + "NamePicture": "RegionStructure_Name_1011", + "Describe": "屋顶铺满厚实的草料,是十分温暖的居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 1012, + "Name": "水井", + "Region": 3002, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 120, + "ItemId_1": 808, + "ItemNum_1": 200, + "ItemId_2": 803, + "ItemNum_2": 100, + "ItemId_3": 801, + "ItemNum_3": 30, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1012", + "Icon": "Structure_Picture_560", + "NamePicture": "RegionStructure_Name_1012", + "Describe": "一方水土养一方人,日常平静无波的井中水面上经常倒映出村民们可爱的脸" + }, + { + "Id": 1013, + "Name": "粮仓", + "Region": 3002, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1031 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 3, + "TimeConsume": 120, + "ItemId_1": 800, + "ItemNum_1": 20, + "ItemId_2": 802, + "ItemNum_2": 30, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1013", + "Icon": "Structure_Picture_380", + "NamePicture": "RegionStructure_Name_1013", + "Describe": "未雨绸缪,经历过饿肚子的苦日子,粮仓总是满满当当的" + }, + { + "Id": 1014, + "Name": "仓库", + "Region": 3002, + "Type": 1, + "Function": 4, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1030 + ], + "UnlockCondition": 0, + "UnlockParameter": [ + 0 + ], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1014", + "Icon": "Structure_Picture_1003", + "NamePicture": "RegionStructure_Name_1014", + "Describe": "渔溪村的仓库,在村内各资源点获取的资源都会存储在此处" + }, + { + "Id": 1015, + "Name": "运输厅", + "Region": 3002, + "Type": 1, + "Function": 5, + "RegionBuildFunction": 1015, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 1030 + ], + "UnlockCondition": 0, + "UnlockParameter": [ + 0 + ], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1015", + "Icon": "Structure_Picture_200", + "NamePicture": "RegionStructure_Name_1015", + "Describe": "马蹄哒哒,迅速送达" + }, + { + "Id": 1016, + "Name": "鹤点", + "Region": 3002, + "Type": 1, + "Function": 6, + "RegionBuildFunction": 0, + 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"RegionStructure_1008", + "Icon": "Structure_Picture_480", + "NamePicture": "RegionStructure_Name_3007", + "Describe": "作物在石块之间被碾成细粉或浆,可以制作成更易入口的美食" + }, + { + "Id": 3008, + "Name": "农田", + "Region": 3004, + "Type": 3, + "Function": 2, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 9, + "TimeConsume": 60, + "ItemId_1": 3, + "ItemNum_1": 10, + "ItemId_2": 807, + "ItemNum_2": 10, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1009", + "Icon": "Structure_Picture_360", + "NamePicture": "RegionStructure_Name_3008", + "Describe": "辛勤智慧的太姥村民在农田上耕作,土地也会在合适的时节回馈令人欣慰的丰收" + }, + { + "Id": 3009, + "Name": "木瓦房", + "Region": 3004, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 3009, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 9, + "TimeConsume": 180, + "ItemId_1": 803, + "ItemNum_1": 200, + "ItemId_2": 808, + "ItemNum_2": 120, + "ItemId_3": 826, + "ItemNum_3": 200, + "ItemId_4": 824, + "ItemNum_4": 160, + "Prefab": "RegionStructure_1010", + "Icon": "Structure_Picture_63", + "NamePicture": "RegionStructure_Name_3009", + "Describe": "瓦片和石材搭建的坚固居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 3010, + "Name": "茅草房", + "Region": 3004, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 3010, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 9, + "TimeConsume": 60, + "ItemId_1": 800, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 40, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1011", + "Icon": "Structure_Picture_61", + "NamePicture": "RegionStructure_Name_3010", + "Describe": "屋顶铺满厚实的草料,是十分温暖的居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 3011, + "Name": "水井", + "Region": 3004, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 9, + "TimeConsume": 120, + "ItemId_1": 808, + "ItemNum_1": 200, + "ItemId_2": 803, + "ItemNum_2": 100, + "ItemId_3": 801, + "ItemNum_3": 30, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1012", + "Icon": "Structure_Picture_560", + "NamePicture": "RegionStructure_Name_3011", + "Describe": "一方水土养一方人,日常平静无波的井中水面上经常倒映出村民们可爱的脸" + }, + { + "Id": 3012, + "Name": "粮仓", + "Region": 3004, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 9, + "TimeConsume": 120, + "ItemId_1": 800, + "ItemNum_1": 20, + "ItemId_2": 802, + "ItemNum_2": 30, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1013", + "Icon": "Structure_Picture_380", + "NamePicture": "RegionStructure_Name_3012", + "Describe": "未雨绸缪,经历过饿肚子的苦日子,粮仓总是满满当当的" + }, + { + "Id": 3013, + "Name": "仓库", + "Region": 3004, + "Type": 1, + "Function": 4, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1014", + "Icon": "Structure_Picture_1003", + "NamePicture": "RegionStructure_Name_3013", + "Describe": "太姥村的仓库,在村内各资源点获取的资源都会存储在此处" + }, + { + "Id": 3014, + "Name": "运输厅", + "Region": 3004, + "Type": 1, + "Function": 5, + "RegionBuildFunction": 3014, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1015", + "Icon": "Structure_Picture_200", + "NamePicture": "RegionStructure_Name_3014", + "Describe": "马蹄哒哒,迅速送达" + }, + { + "Id": 3015, + "Name": "鹤点", + "Region": 3004, + "Type": 1, + "Function": 6, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 3001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1016", + "Icon": "Structure_Picture_663", + "NamePicture": "RegionStructure_Name_3015", + "Describe": "勇士们搭乘鹤飞行到此地时,鹤会此处停降" + }, + { + "Id": 4001, + "Name": "朱里长家", + "Region": 3005, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 300, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 14, + "TimeConsume": 180, + "ItemId_1": 805, + "ItemNum_1": 600, + "ItemId_2": 810, + "ItemNum_2": 600, + "ItemId_3": 827, + "ItemNum_3": 600, + "ItemId_4": 825, + "ItemNum_4": 400, + "Prefab": "RegionStructure_4001", + "Icon": "Structure_Picture_66", + "NamePicture": "RegionStructure_Name_4001", + "Describe": "朱里长的家,不苟言笑的朱里长喜欢在家门口晾晒食材,未经她的允许,最好是不要乱动。" + }, + { + "Id": 4002, + "Name": "杂货店", + "Region": 3005, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 300, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 14, + "TimeConsume": 180, + "ItemId_1": 805, + "ItemNum_1": 600, + "ItemId_2": 810, + "ItemNum_2": 600, + "ItemId_3": 827, + "ItemNum_3": 600, + "ItemId_4": 825, + "ItemNum_4": 400, + "Prefab": "RegionStructure_4002", + "Icon": "Structure_Picture_65", + "NamePicture": "RegionStructure_Name_4002", + "Describe": "杂七杂八,都是小本买卖,喏,想买东西的话就找站在门前那个人" + }, + { + "Id": 4003, + "Name": "声望铺", + "Region": 3005, + "Type": 4, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "Reputation": 400, + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 14, + "TimeConsume": 180, + "ItemId_1": 805, + "ItemNum_1": 600, + "ItemId_2": 810, + "ItemNum_2": 600, + "ItemId_3": 827, + "ItemNum_3": 600, + "ItemId_4": 825, + "ItemNum_4": 400, + "Prefab": "RegionStructure_4003", + "Icon": "Structure_Picture_103", + "NamePicture": "RegionStructure_Name_4003", + "Describe": "一些被青山镇民珍藏的宝贝,只能卖给与镇子交好的人,喏,想买东西的话就找站在门前那个人" + }, + { + "Id": 4004, + "Name": "伐木场", + "Region": 3005, + "Type": 4, + "Function": 3, + "RegionBuildFunction": 4004, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 14, + "TimeConsume": 300, + "ItemId_1": 805, + "ItemNum_1": 500, + "ItemId_2": 810, + "ItemNum_2": 200, + "ItemId_3": 3, + "ItemNum_3": 300, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_4004", + "Icon": "RegionStructure_1001_01", + "NamePicture": "RegionStructure_Name_4004", + "Describe": "青山镇有丰富的机木资源,可以雇佣镇民进行砍伐获取,切忌过度砍伐" + }, + { + "Id": 4005, + "Name": "采石场", + "Region": 3005, + "Type": 4, + "Function": 3, + "RegionBuildFunction": 4005, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 14, + "TimeConsume": 300, + "ItemId_1": 810, + "ItemNum_1": 500, + "ItemId_2": 805, + "ItemNum_2": 200, + "ItemId_3": 815, + "ItemNum_3": 100, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_4005", + "Icon": "Structure_Picture_22", + "NamePicture": "RegionStructure_Name_4005", + "Describe": "矿洞里许多大理石资源,可以雇佣镇民进行采集,切忌开采过度" + }, + { + "Id": 4006, + "Name": "营火", + "Region": 3005, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 60, + "ItemId_1": 13, + "ItemNum_1": 20, + "ItemId_2": 5, + "ItemNum_2": 10, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1006", + "Icon": "Structure_Picture_40", + "NamePicture": "RegionStructure_Name_4006", + "Describe": "可以做饭,可以取暖,劈里啪啦的木柴燃烧声音还可以助眠" + }, + { + "Id": 4007, + "Name": "草棚", + "Region": 3005, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 4007, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 60, + "ItemId_1": 1, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 5, + "ItemId_3": 801, + "ItemNum_3": 5, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1007", + "Icon": "Structure_Picture_60", + "NamePicture": "RegionStructure_Name_4007", + "Describe": "简易的草棚,建造居所后,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 4008, + "Name": "石磨", + "Region": 3005, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 120, + "ItemId_1": 807, + "ItemNum_1": 40, + "ItemId_2": 802, + "ItemNum_2": 10, + "ItemId_3": 801, + "ItemNum_3": 10, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1008", + "Icon": "Structure_Picture_480", + "NamePicture": "RegionStructure_Name_4008", + "Describe": "作物在石块之间被碾成细粉或浆,可以制作成更易入口的美食" + }, + { + "Id": 4009, + "Name": "农田", + "Region": 3005, + "Type": 3, + "Function": 2, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 60, + "ItemId_1": 3, + "ItemNum_1": 10, + "ItemId_2": 807, + "ItemNum_2": 10, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1009", + "Icon": "Structure_Picture_360", + "NamePicture": "RegionStructure_Name_4009", + "Describe": "辛勤智慧的青山镇民在农田上耕作,土地也会在合适的时节回馈令人欣慰的丰收" + }, + { + "Id": 4010, + "Name": "木瓦房", + "Region": 3005, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 4010, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 180, + "ItemId_1": 803, + "ItemNum_1": 200, + "ItemId_2": 808, + "ItemNum_2": 120, + "ItemId_3": 826, + "ItemNum_3": 200, + "ItemId_4": 824, + "ItemNum_4": 160, + "Prefab": "RegionStructure_1010", + "Icon": "Structure_Picture_63", + "NamePicture": "RegionStructure_Name_4010", + "Describe": "瓦片和石材搭建的坚固居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 4011, + "Name": "茅草房", + "Region": 3005, + "Type": 3, + "Function": 1, + "RegionBuildFunction": 4011, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 60, + "ItemId_1": 800, + "ItemNum_1": 80, + "ItemId_2": 802, + "ItemNum_2": 40, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1011", + "Icon": "Structure_Picture_61", + "NamePicture": "RegionStructure_Name_4011", + "Describe": "屋顶铺满厚实的草料,是十分温暖的居所,附近无家可归的人会落脚于此地,开始新的生活" + }, + { + "Id": 4012, + "Name": "水井", + "Region": 3005, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 120, + "ItemId_1": 808, + "ItemNum_1": 200, + "ItemId_2": 803, + "ItemNum_2": 100, + "ItemId_3": 801, + "ItemNum_3": 30, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1012", + "Icon": "Structure_Picture_560", + "NamePicture": "RegionStructure_Name_4012", + "Describe": "一方水土养一方人,日常平静无波的井中水面上经常倒映出村民们可爱的脸" + }, + { + "Id": 4013, + "Name": "粮仓", + "Region": 3005, + "Type": 3, + "Function": 0, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4002 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": false, + "CanMove": true, + "WorkerNumber": 14, + "TimeConsume": 120, + "ItemId_1": 800, + "ItemNum_1": 20, + "ItemId_2": 802, + "ItemNum_2": 30, + "ItemId_3": 807, + "ItemNum_3": 20, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1013", + "Icon": "Structure_Picture_380", + "NamePicture": "RegionStructure_Name_4013", + "Describe": "未雨绸缪,经历过饿肚子的苦日子,粮仓总是满满当当的" + }, + { + "Id": 4014, + "Name": "仓库", + "Region": 3005, + "Type": 1, + "Function": 4, + "RegionBuildFunction": 0, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1014", + "Icon": "Structure_Picture_1003", + "NamePicture": "RegionStructure_Name_4014", + "Describe": "青山镇的仓库,在村内各资源点获取的资源都会存储在此处" + }, + { + "Id": 4015, + "Name": "运输厅", + "Region": 3005, + "Type": 1, + "Function": 5, + "RegionBuildFunction": 4015, + "QuantityLimit": 0, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1015", + "Icon": "Structure_Picture_200", + "NamePicture": "RegionStructure_Name_4015", + "Describe": "马蹄哒哒,迅速送达" + }, + { + "Id": 4016, + "Name": "鹤点", + "Region": 3005, + "Type": 1, + "Function": 6, + "RegionBuildFunction": 0, + "QuantityLimit": 1, + "DisplayCondition": 5, + "DisplayConditionParameter": [ + 4001 + ], + "UnlockCondition": 0, + "UnlockParameter": [], + "FixedPoint": true, + "CanMove": false, + "WorkerNumber": 0, + "TimeConsume": 0, + "ItemId_1": 0, + "ItemNum_1": 0, + "ItemId_2": 0, + "ItemNum_2": 0, + "ItemId_3": 0, + "ItemNum_3": 0, + "ItemId_4": 0, + "ItemNum_4": 0, + "Prefab": "RegionStructure_1016", + "Icon": "Structure_Picture_663", + "NamePicture": "RegionStructure_Name_4016", + "Describe": "勇士们搭乘鹤飞行到此地时,鹤会此处停降" + } +] \ No newline at end of file diff --git a/src/api/config/RegionTaskConfigCategory.json b/src/api/config/RegionTaskConfigCategory.json new file mode 100644 index 0000000..63a3af1 --- /dev/null +++ b/src/api/config/RegionTaskConfigCategory.json @@ -0,0 +1,226 @@ +[ + { + "Id": 1001, + "GroupId": 3002, + "TaskText": "安居:建造{0}个居所", + "Parameter": [ + 1007, + 1010, + 1011 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 2, + 4, + 6 + ] + }, + { + "Id": 1002, + "GroupId": 3002, + "TaskText": "饮食:建造{0}个农田", + "Parameter": [ + 1009 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 2, + 4, + 6 + ] + }, + { + "Id": 1003, + "GroupId": 3002, + "TaskText": "乐业:村落里有{0}个建筑", + "Parameter": [ + -1 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 5, + 8, + 10 + ] + }, + { + "Id": 2001, + "GroupId": 3003, + "TaskText": "安居:建造{0}个居所", + "Parameter": [ + 2006, + 2009, + 2010 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 2, + 4, + 6 + ] + }, + { + "Id": 2002, + 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[ + 50, + 80, + 120 + ], + "Progress": [ + 2, + 4, + 6 + ] + }, + { + "Id": 4002, + "GroupId": 3005, + "TaskText": "饮食:建造{0}个农田", + "Parameter": [ + 4009 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 2, + 4, + 6 + ] + }, + { + "Id": 4003, + "GroupId": 3005, + "TaskText": "乐业:村落里有{0}个建筑", + "Parameter": [ + -1 + ], + "Reputation": [ + 50, + 80, + 120 + ], + "Progress": [ + 5, + 8, + 13 + ] + } +] \ No newline at end of file diff --git a/src/api/config/ReputationShopItemGroupConfigCategory.json b/src/api/config/ReputationShopItemGroupConfigCategory.json new file mode 100644 index 0000000..6b8f864 --- /dev/null +++ b/src/api/config/ReputationShopItemGroupConfigCategory.json @@ -0,0 +1,1564 @@ +[ + { + "Id": 1, + "Region": 3002, + "ItemId": 7251, + "Number": 1, + "Currency": 1, + "Price": 500, + "ReputationConditon": 1000, + "ScaleCondition": 4, + "RefreshCycle": 0 + }, + { + "Id": 2, + "Region": 3002, + "ItemId": 7414, + "Number": 1, + "Currency": 1, + "Price": 2000, + 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1, + "ResourcesName": "采集", + "MutexBehaviour": [ + -1 + ], + "WorkerNumber": 1, + "RebornCondition": 2, + "RebornConditionParameters": [ + 1, + 2, + 3, + 4 + ], + "ShowCondition": 0, + "ShowConditionParameter": [ + 2, + 3 + ], + "Disappear": false, + "InResource": false, + "BaseOut": 2000, + "OutAmount": 2000, + "BaseEfficient": 1, + "OutInterval": 5, + "ExtraOut": 29, + "ExtraOutProbability": [ + [ + 0, + 50 + ], + [ + 1, + 50 + ], + [ + 2, + 0 + ], + [ + 3, + 0 + ] + ], + "TriggerEvent": false, + "MoonnightOut": 0, + "MoonnightOutProbability": 0 + }, + { + "Id": 302, + "BehaviourType": 1, + "ResourcesName": "采集", + "MutexBehaviour": [ + -1 + ], + "WorkerNumber": 1, + "RebornCondition": 2, + "RebornConditionParameters": [ + 1, + 2, + 3, + 4 + ], + "ShowCondition": 0, + "ShowConditionParameter": [ + 2, + 3 + ], + "Disappear": false, + "InResource": false, + "BaseOut": 2000, + "OutAmount": 2000, + "BaseEfficient": 1, + "OutInterval": 5, + "ExtraOut": 33, + "ExtraOutProbability": [ + [ + 0, + 70 + ], + [ + 1, + 30 + ], + [ + 2, + 0 + ], + [ + 3, + 0 + ] + ], + "TriggerEvent": false, + "MoonnightOut": 0, + "MoonnightOutProbability": 0 + } +] \ No newline at end of file diff --git a/src/api/config/ResourcesPointConfigCategory.json b/src/api/config/ResourcesPointConfigCategory.json new file mode 100644 index 0000000..d9d2729 --- /dev/null +++ b/src/api/config/ResourcesPointConfigCategory.json @@ -0,0 +1,1430 @@ +[ + { + "Id": 1, + "ResourcesPointName": "杂草", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 1 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7224, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_1", + "MoonnightPrefab": [ + "Resource_1" + ], + "NamePicture": "Resources_Name_1", + "FoundationPicture": "Foundation_Flower", + "Description": "随处可见的杂草,随风摇摆。" + }, + { + "Id": 2, + "ResourcesPointName": "甘草", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 2 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7203, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_2", + "MoonnightPrefab": [ + "Resource_2" + ], + "NamePicture": "Resources_Name_2", + "FoundationPicture": "Foundation_Flower", + "Description": "一种常见的多年生草本植物,采集后常用于入药,紫色的小花很可爱。" + }, + { + "Id": 3, + "ResourcesPointName": "浆果", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 3 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7200, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_3", + "MoonnightPrefab": [ + "Resource_3" + ], + "NamePicture": "Resources_Name_3", + "FoundationPicture": "Foundation_Flower", + "Description": "果实小而酸涩,食物紧缺时可以勉强用来填饱肚子。" + }, + { + "Id": 4, + "ResourcesPointName": "野菜", + "Type": 1, + "AccessableCondition": 1, + "AccessableParameter": [ + 1 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 4 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7201, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_4", + "MoonnightPrefab": [ + "Resource_4" + ], + "NamePicture": "Resources_Name_4", + "FoundationPicture": "Foundation_Flower", + "Description": "自然地生长在野外的蔬菜,种类繁多,形态各异,营养丰富,具有独特风味。" + }, + { + "Id": 5, + "ResourcesPointName": "葛草", + "Type": 1, + "AccessableCondition": 1, + "AccessableParameter": [ + 1 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 5 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7202, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_5", + "MoonnightPrefab": [ + "Resource_5" + ], + "NamePicture": "Resources_Name_5", + "FoundationPicture": "Foundation_Flower", + "Description": "葛草茎蔓细长,叶片宽大,有较高的药用和经济价值。" + }, + { + "Id": 6, + "ResourcesPointName": "茅草", + "Type": 1, + "AccessableCondition": 1, + "AccessableParameter": [ + 1 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 6 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7204, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_6", + "MoonnightPrefab": [ + "Resource_6" + ], + "NamePicture": "Resources_Name_6", + "FoundationPicture": "Foundation_Flower", + "Description": "茅草茎直立,叶片细长。花穗呈白色,生长在路边、山坡等地,其根坚韧,生命力顽强。" + }, + { + "Id": 7, + "ResourcesPointName": "亚麻", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 7 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7205, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_7", + "MoonnightPrefab": [ + "Resource_7" + ], + "NamePicture": "Resources_Name_7", + "FoundationPicture": "Foundation_Flower", + "Description": "亚麻会开出淡蓝色的花朵,它的纤维强忍有光泽,是制作服饰的基础材料。" + }, + { + "Id": 8, + "ResourcesPointName": "竹子", + "Type": 1, + "AccessableCondition": 3, + "AccessableParameter": [ + 1004 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 33, + 8 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7208, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_8", + "MoonnightPrefab": [ + "Resource_8" + ], + "NamePicture": "Resources_Name_8", + "FoundationPicture": "Foundation_Tree", + "Description": "竹子翠绿挺拔,风吹过时竹叶沙沙,偶尔还能采集到鲜嫩的竹笋" + }, + { + "Id": 9, + "ResourcesPointName": "树枝堆", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 10 + ], + "DailyInteractDropGroup": 0, + "RootOut": false, + "SaplingItemId": 0, + "Enter": false, + "Disperse": false, + "DisperseRadius": 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1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 26 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7200, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_24", + "MoonnightPrefab": [ + "Resource_24" + ], + "NamePicture": "Resources_Name_24", + "FoundationPicture": "Foundation_Flower", + "Description": "" + }, + { + "Id": 25, + "ResourcesPointName": "金矿", + "Type": 1, + "AccessableCondition": 1, + "AccessableParameter": [ + 3 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 27 + ], + "DailyInteractDropGroup": 0, + "RootOut": false, + "SaplingItemId": 0, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_25", + "MoonnightPrefab": [ + "Resource_25" + ], + "NamePicture": "Resources_Name_25", + "FoundationPicture": "Foundation_Stone", + "Description": "" + }, + { + "Id": 26, + "ResourcesPointName": "树枝堆", + "Type": 1, + "AccessableCondition": 0, + "AccessableParameter": [], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 10 + ], + "DailyInteractDropGroup": 0, + "RootOut": false, + "SaplingItemId": 0, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_26", + "MoonnightPrefab": [ + "Resource_26" + ], + "NamePicture": "Resources_Name_26", + "FoundationPicture": "Foundation_Stone", + "Description": "一堆树枝,可以获取木头资源" + }, + { + "Id": 27, + "ResourcesPointName": "桦树", + "Type": 1, + "AccessableCondition": 1, + "AccessableParameter": [ + 2 + ], + "WorkerType": [ + 1, + 2, + 3 + ], + "RelatedResources": [ + 28 + ], + "DailyInteractDropGroup": 0, + "RootOut": true, + "SaplingItemId": 7217, + "Enter": false, + "Disperse": false, + "DisperseRadius": 0, + "Prefab": "Resource_27", + "MoonnightPrefab": [ + "Resource_27" + ], + "NamePicture": "Resources_Name_27", + "FoundationPicture": "Foundation_Tree", + "Description": "" + }, + { + "Id": 28, + 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"SaplingName": "茅草苗", + "GrowthTime": 5760, + "FixedPoint": false, + "RelatedResourcesPoint": 6, + "UprootDrop": 7204, + "SaplingPrefab": "Sapling_Prefab_5", + "NamePicture": "Sapling_Name_5", + "Description": "茅草的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 6, + "SaplingName": "亚麻苗", + "GrowthTime": 5760, + "FixedPoint": false, + "RelatedResourcesPoint": 7, + "UprootDrop": 7205, + "SaplingPrefab": "Sapling_Prefab_6", + "NamePicture": "Sapling_Name_6", + "Description": "亚麻的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 7, + "SaplingName": "竹子苗", + "GrowthTime": 11520, + "FixedPoint": false, + "RelatedResourcesPoint": 8, + "UprootDrop": 7208, + "SaplingPrefab": "Sapling_Prefab_7", + "NamePicture": "Sapling_Name_7", + "Description": "竹子的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 8, + "SaplingName": "迷谷苗", + "GrowthTime": 60, + "FixedPoint": true, + "RelatedResourcesPoint": 10, + "UprootDrop": 0, + "SaplingPrefab": "Sapling_Prefab_8", + "NamePicture": "Sapling_Name_8", + "Description": "需要栽种在老树根上的迷谷苗,幼苗微弱的光芒中透露着一股生命力。" + }, + { + "Id": 9, + "SaplingName": "桃树苗", + "GrowthTime": 11520, + "FixedPoint": false, + "RelatedResourcesPoint": 11, + "UprootDrop": 7207, + "SaplingPrefab": "Sapling_Prefab_9", + "NamePicture": "Sapling_Name_9", + "Description": "桃树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 10, + "SaplingName": "柳树苗", + "GrowthTime": 11520, + "FixedPoint": false, + "RelatedResourcesPoint": 12, + "UprootDrop": 7209, + "SaplingPrefab": "Sapling_Prefab_10", + "NamePicture": "Sapling_Name_10", + "Description": "柳树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 11, + "SaplingName": "桑树苗", + "GrowthTime": 14400, + "FixedPoint": false, + "RelatedResourcesPoint": 13, + "UprootDrop": 7210, + "SaplingPrefab": "Sapling_Prefab_11", + "NamePicture": "Sapling_Name_11", + "Description": "桑树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 12, + "SaplingName": "松树苗", + "GrowthTime": 14400, + "FixedPoint": false, + "RelatedResourcesPoint": 14, + "UprootDrop": 7211, + "SaplingPrefab": "Sapling_Prefab_12", + "NamePicture": "Sapling_Name_12", + "Description": "松树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 14, + "SaplingName": "桢楠苗", + "GrowthTime": 17280, + "FixedPoint": false, + "RelatedResourcesPoint": 16, + "UprootDrop": 7213, + "SaplingPrefab": "Sapling_Prefab_14", + "NamePicture": "Sapling_Name_14", + "Description": "桢楠的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 15, + "SaplingName": "桦树苗", + "GrowthTime": 14400, + "FixedPoint": false, + "RelatedResourcesPoint": 27, + "UprootDrop": 7217, + "SaplingPrefab": "Sapling_Prefab_15", + "NamePicture": "Sapling_Name_15", + "Description": "桦树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 16, + "SaplingName": "黏土苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 17, + "UprootDrop": 7218, + "SaplingPrefab": "Sapling_Prefab_16", + "NamePicture": "Sapling_Name_16", + "Description": "黏土的幼苗" + }, + { + "Id": 17, + "SaplingName": "碎石苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 18, + "UprootDrop": 7219, + "SaplingPrefab": "Sapling_Prefab_17", + "NamePicture": "Sapling_Name_17", + "Description": "碎石的幼苗" + }, + { + "Id": 18, + "SaplingName": "石头苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 19, + "UprootDrop": 7220, + "SaplingPrefab": "Sapling_Prefab_18", + "NamePicture": "Sapling_Name_18", + "Description": "石头的幼苗" + }, + { + "Id": 19, + "SaplingName": "石灰石苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 20, + "UprootDrop": 7221, + "SaplingPrefab": "Sapling_Prefab_19", + "NamePicture": "Sapling_Name_19", + "Description": "石灰石的幼苗" + }, + { + "Id": 20, + "SaplingName": "青石苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 21, + "UprootDrop": 7222, + "SaplingPrefab": "Sapling_Prefab_20", + "NamePicture": "Sapling_Name_20", + "Description": "青石的幼苗" + }, + { + "Id": 21, + "SaplingName": "花岗石苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 22, + "UprootDrop": 7223, + "SaplingPrefab": "Sapling_Prefab_21", + "NamePicture": "Sapling_Name_21", + "Description": "花岗石的幼苗" + }, + { + "Id": 22, + "SaplingName": "杂草苗", + "GrowthTime": 8640, + "FixedPoint": false, + "RelatedResourcesPoint": 1, + "UprootDrop": 7224, + "SaplingPrefab": "Sapling_Prefab_22", + "NamePicture": "Sapling_Name_22", + "Description": "杂草的幼苗" + }, + { + "Id": 23, + "SaplingName": "金矿苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 25, + "UprootDrop": 7225, + "SaplingPrefab": "Sapling_Prefab_23", + "NamePicture": "Sapling_Name_23", + "Description": "金矿的幼苗" + }, + { + "Id": 24, + "SaplingName": "树枝堆苗", + "GrowthTime": 1440, + "FixedPoint": false, + "RelatedResourcesPoint": 26, + "UprootDrop": 7226, + "SaplingPrefab": "Sapling_Prefab_24", + "NamePicture": "Sapling_Name_24", + "Description": "树枝堆的幼苗" + }, + { + "Id": 25, + "SaplingName": "迷谷苗", + "GrowthTime": 14400, + "FixedPoint": false, + "RelatedResourcesPoint": 10, + "UprootDrop": 7227, + "SaplingPrefab": "Sapling_Prefab_25", + "NamePicture": "Sapling_Name_25", + "Description": "迷谷的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 26, + "SaplingName": "梨树苗", + "GrowthTime": 17280, + "FixedPoint": false, + "RelatedResourcesPoint": 31, + "UprootDrop": 7231, + "SaplingPrefab": "Sapling_Prefab_26", + "NamePicture": "Sapling_Name_26", + "Description": "梨树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + }, + { + "Id": 27, + "SaplingName": "榕树苗", + "GrowthTime": 21600, + "FixedPoint": false, + "RelatedResourcesPoint": 32, + "UprootDrop": 7232, + "SaplingPrefab": "Sapling_Prefab_27", + "NamePicture": "Sapling_Name_27", + "Description": "榕树的幼苗(农坊中研究栽培/永久月卡可降低成长时间)" + } +] \ No newline at end of file diff --git a/src/api/config/ScaleConfigCategory.json b/src/api/config/ScaleConfigCategory.json new file mode 100644 index 0000000..d574f21 --- /dev/null +++ b/src/api/config/ScaleConfigCategory.json @@ -0,0 +1,441 @@ +[ + { + "Id": 1, + "ScaleName": "野谷", + "Prosperity": 40, + "Copper": 50, + "Structure": 60, + "PrestigeCondition": [], + "RewardGroup": 2001, + "Nomad": 1, + "BusinessMan": 0, + "MonsterWaves": [], + "Challenge": 0, + "FourEvilsBoss": 0, + "EarlyStageWar": 2, + "OrdinaryAward": 1, + "ChallengeAward": 2001, + "MassacreBoss": 0 + }, + { + "Id": 2, + "ScaleName": "野谷", + "Prosperity": 140, + "Copper": 50, + "Structure": 1100, + "PrestigeCondition": [], + "RewardGroup": 2002, + "Nomad": 1, + "BusinessMan": 0, + "MonsterWaves": [], + "Challenge": 0, + "FourEvilsBoss": 0, + "EarlyStageWar": 3, + "OrdinaryAward": 1, + "ChallengeAward": 2001, + "MassacreBoss": 0 + }, + { + "Id": 3, + "ScaleName": "炊烟", + "Prosperity": 300, + "Copper": 100, + "Structure": 260, + "PrestigeCondition": [], + "RewardGroup": 2003, + "Nomad": 1, + "BusinessMan": 0, + "MonsterWaves": [], + "Challenge": 0, + "FourEvilsBoss": 0, + "EarlyStageWar": 4, + "OrdinaryAward": 1, + "ChallengeAward": 2001, + "MassacreBoss": 0 + }, + { + "Id": 4, + "ScaleName": "炊烟", + "Prosperity": 800, + "Copper": 500, + "Structure": 360, + "PrestigeCondition": [], + "RewardGroup": 2004, + "Nomad": 1, + "BusinessMan": 1000, + "MonsterWaves": [ + 1, + 5 + ], + "Challenge": 0, + "FourEvilsBoss": 0, + "EarlyStageWar": 0, + "OrdinaryAward": 1, + "ChallengeAward": 2001, + "MassacreBoss": 21001 + }, + { + "Id": 5, + "ScaleName": "鸡鸣", + "Prosperity": 1400, + "Copper": 1000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2005, + "Nomad": 2, + "BusinessMan": 1001, + "MonsterWaves": [ + 101, + 105 + ], + "Challenge": 10002, + "FourEvilsBoss": 20001, + "ShaShaAi": 3, + "EarlyStageWar": 0, + "OrdinaryAward": 2, + "ChallengeAward": 2002, + "MassacreBoss": 21002 + }, + { + "Id": 6, + "ScaleName": "鸡鸣", + "Prosperity": 2500, + "Copper": 3000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2006, + "Nomad": 3, + "BusinessMan": 1002, + "MonsterWaves": [ + 201, + 205 + ], + "Challenge": 10003, + "FourEvilsBoss": 20001, + "ShaShaAi": 3, + "EarlyStageWar": 0, + "OrdinaryAward": 3, + "ChallengeAward": 2003, + "MassacreBoss": 21003 + }, + { + "Id": 7, + "ScaleName": "五谷", + "Prosperity": 3500, + "Copper": 5000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2007, + "Nomad": 4, + "BusinessMan": 1003, + "MonsterWaves": [ + 301, + 310 + ], + "Challenge": 10004, + "FourEvilsBoss": 20001, + "ShaShaAi": 3, + "EarlyStageWar": 0, + "OrdinaryAward": 4, + "ChallengeAward": 2004, + "MassacreBoss": 21004 + }, + { + "Id": 8, + "ScaleName": "五谷", + "Prosperity": 5200, + "Copper": 10000, + "Structure": 0, + "PrestigeCondition": [ + 110000, + 1000 + ], + "RewardGroup": 2008, + "Nomad": 5, + "BusinessMan": 1004, + "MonsterWaves": [ + 401, + 410 + ], + "Challenge": 10005, + "FourEvilsBoss": 20001, + "ShaShaAi": 3, + "EarlyStageWar": 0, + "OrdinaryAward": 5, + "ChallengeAward": 2005, + "MassacreBoss": 21005 + }, + { + "Id": 9, + "ScaleName": "方兴", + "Prosperity": 7500, + "Copper": 20000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2009, + "Nomad": 6, + "BusinessMan": 1005, + "MonsterWaves": [ + 501, + 510 + ], + "Challenge": 10006, + "FourEvilsBoss": 20002, + "ShaShaAi": 6, + "EarlyStageWar": 0, + "OrdinaryAward": 6, + "ChallengeAward": 2006, + "MassacreBoss": 21006 + }, + { + "Id": 10, + "ScaleName": "方兴", + "Prosperity": 11000, + "Copper": 32000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2010, + "Nomad": 7, + "BusinessMan": 1006, + "MonsterWaves": [ + 601, + 615 + ], + "Challenge": 10007, + "FourEvilsBoss": 20002, + "ShaShaAi": 6, + "EarlyStageWar": 0, + "OrdinaryAward": 7, + "ChallengeAward": 2007, + "MassacreBoss": 21007 + }, + { + "Id": 11, + "ScaleName": "百卉", + "Prosperity": 13500, + "Copper": 40500, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2011, + "Nomad": 8, + "BusinessMan": 1007, + "MonsterWaves": [ + 701, + 715 + ], + "Challenge": 10008, + "FourEvilsBoss": 20002, + "ShaShaAi": 6, + "EarlyStageWar": 0, + "OrdinaryAward": 8, + "ChallengeAward": 2008, + "MassacreBoss": 21008 + }, + { + "Id": 12, + "ScaleName": "百卉", + "Prosperity": 17000, + "Copper": 50000, + "Structure": 0, + "PrestigeCondition": [ + 110001, + 1000 + ], + "RewardGroup": 2012, + "Nomad": 9, + "BusinessMan": 1008, + "MonsterWaves": [ + 801, + 820 + ], + "Challenge": 10009, + "FourEvilsBoss": 20002, + "ShaShaAi": 6, + "EarlyStageWar": 0, + "OrdinaryAward": 9, + "ChallengeAward": 2009, + "MassacreBoss": 21009 + }, + { + "Id": 13, + "ScaleName": "欣欣", + "Prosperity": 21000, + "Copper": 60500, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2013, + "Nomad": 10, + "BusinessMan": 1009, + "MonsterWaves": [ + 901, + 920 + ], + "Challenge": 10010, + "FourEvilsBoss": 20002, + "ShaShaAi": 6, + "EarlyStageWar": 0, + "OrdinaryAward": 10, + "ChallengeAward": 2010, + "MassacreBoss": 21010 + }, + { + "Id": 14, + "ScaleName": "欣欣", + "Prosperity": 23000, + "Copper": 72000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2014, + "Nomad": 10, + "BusinessMan": 1010, + "MonsterWaves": [ + 1001, + 1020 + ], + "Challenge": 10011, + "FourEvilsBoss": 20003, + "ShaShaAi": 9, + "EarlyStageWar": 0, + "OrdinaryAward": 11, + "ChallengeAward": 2011, + "MassacreBoss": 21011 + }, + { + "Id": 15, + "ScaleName": "向荣", + "Prosperity": 27000, + "Copper": 84500, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2015, + "Nomad": 10, + "BusinessMan": 1011, + "MonsterWaves": [ + 1101, + 1125 + ], + "Challenge": 10012, + "FourEvilsBoss": 20003, + "ShaShaAi": 9, + "EarlyStageWar": 0, + "OrdinaryAward": 12, + "ChallengeAward": 2012, + "MassacreBoss": 21012 + }, + { + "Id": 16, + "ScaleName": "向荣", + "Prosperity": 33000, + "Copper": 100000, + "Structure": 0, + "PrestigeCondition": [ + 110002, + 1000 + ], + "RewardGroup": 2016, + "Nomad": 10, + "BusinessMan": 1012, + "MonsterWaves": [ + 1201, + 1225 + ], + "Challenge": 10013, + "FourEvilsBoss": 20003, + "ShaShaAi": 9, + "EarlyStageWar": 0, + "OrdinaryAward": 13, + "ChallengeAward": 2013, + "MassacreBoss": 21013 + }, + { + "Id": 17, + "ScaleName": "安居", + "Prosperity": 38000, + "Copper": 200000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2017, + "Nomad": 10, + "BusinessMan": 1013, + "MonsterWaves": [ + 1301, + 1325 + ], + "Challenge": 10014, + "FourEvilsBoss": 20003, + "ShaShaAi": 9, + "EarlyStageWar": 0, + "OrdinaryAward": 14, + "ChallengeAward": 2014, + "MassacreBoss": 21014 + }, + { + "Id": 18, + "ScaleName": "安居", + "Prosperity": 44000, + "Copper": 300000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2018, + "Nomad": 10, + "BusinessMan": 1014, + "MonsterWaves": [ + 1401, + 1425 + ], + "Challenge": 10015, + "FourEvilsBoss": 20003, + "ShaShaAi": 9, + "EarlyStageWar": 0, + "OrdinaryAward": 15, + "ChallengeAward": 2015, + "MassacreBoss": 21015 + }, + { + "Id": 19, + "ScaleName": "乐业", + "Prosperity": 52000, + "Copper": 400000, + "Structure": 0, + "PrestigeCondition": [], + "RewardGroup": 2019, + "Nomad": 10, + "BusinessMan": 1015, + "MonsterWaves": [ + 1501, + 1525 + ], + "Challenge": 10016, + "FourEvilsBoss": 20004, + "ShaShaAi": 12, + "EarlyStageWar": 0, + "OrdinaryAward": 16, + "ChallengeAward": 2016, + "MassacreBoss": 21016 + }, + { + "Id": 20, + "ScaleName": "乐业", + "Prosperity": 60000, + "Copper": 400000, + "Structure": 0, + "PrestigeCondition": [ + 110003, + 1000 + ], + "RewardGroup": 0, + "Nomad": 10, + "BusinessMan": 1015, + "MonsterWaves": [ + 1601, + 1625 + ], + "Challenge": 10017, + "FourEvilsBoss": 20004, + "ShaShaAi": 12, + "EarlyStageWar": 0, + "OrdinaryAward": 16, + "ChallengeAward": 2016, + "MassacreBoss": 21017 + } +] \ No newline at end of file diff --git a/src/api/config/ScaleLimitConfigCategory.json b/src/api/config/ScaleLimitConfigCategory.json new file mode 100644 index 0000000..f1eeff3 --- /dev/null +++ b/src/api/config/ScaleLimitConfigCategory.json @@ -0,0 +1,47 @@ +[ + { + "Id": 1, + "Day": 1, + "ScaleName": 8 + }, + { + "Id": 2, + "Day": 2, + "ScaleName": 10 + }, + { + "Id": 3, + "Day": 3, + "ScaleName": 12 + }, + { + "Id": 4, + "Day": 4, + "ScaleName": 14 + }, + { + "Id": 5, + "Day": 6, + "ScaleName": 16 + }, + { + "Id": 6, + "Day": 7, + "ScaleName": 17 + }, + { + "Id": 7, + "Day": 8, + "ScaleName": 18 + }, + { + "Id": 8, + "Day": 9, + "ScaleName": 19 + }, + { + "Id": 9, + "Day": 10, + "ScaleName": 20 + } +] \ No newline at end of file diff --git a/src/api/config/SceneEventConfigCategory.json b/src/api/config/SceneEventConfigCategory.json new file mode 100644 index 0000000..2e481f0 --- /dev/null +++ b/src/api/config/SceneEventConfigCategory.json @@ -0,0 +1,146 @@ +[ + { + "Id": 1, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 1, + "Frequency": [ + 1, + 1 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 2, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 2, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 2, + "Frequency": [ + 1, + 2 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 3, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 3, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 3, + "Frequency": [ + 2, + 3 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 4, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 4, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 4, + "Frequency": [ + 3, + 4 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 5, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 5, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 5, + "Frequency": [ + 3, + 4 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 6, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 6, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 6, + "Frequency": [ + 4, + 5 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 7, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 7, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 7, + "Frequency": [ + 5, + 6 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 8, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 8, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 8, + "Frequency": [ + 6, + 7 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 9, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + }, + { + "Id": 9, + "Name": "恐怖怪物影子", + "TriggeringConditionsType": 2, + "TriggeringConditionsParameter": 9, + "Frequency": [ + 7, + 8 + ], + "StopConditionsType": 2, + "StopConditionsParameter": 10, + "VillagerActions": "", + "EnvironmentAction": "", + "SoundEffects": "", + "Shock": "" + } +] \ No newline at end of file diff --git a/src/api/config/SceneInteractiveConfigCategory.json b/src/api/config/SceneInteractiveConfigCategory.json new file mode 100644 index 0000000..ea26d92 --- /dev/null +++ b/src/api/config/SceneInteractiveConfigCategory.json @@ -0,0 +1,46 @@ +[ + { + "Id": 3002001, + "Region": 3002, + "Dialogue": "一块刻了字的石头,模糊不清,已经无法辨别内容了", + "Options": [ + 7 + ], + "Disappear": false, + "Repeat": false + }, + { + "Id": 3002002, + "Region": 3002, + "Dialogue": "一块石头,很大,可能是块歇脚石?", + "Options": [ + 100001, + 100002, + 100003 + ], + "Disappear": false, + "Repeat": true + }, + { + "Id": 3002003, + "Region": 3002, + "Dialogue": "一块精致的石头,在阳光下闪闪发亮", + "Options": [ + 100004, + 100005 + ], + "Disappear": false, + "Repeat": false + }, + { + "Id": 3002004, + "Region": 3002, + "Dialogue": "一块碑,上面的字密密麻麻的", + "Options": [ + 100006, + 100007 + ], + "Disappear": true, + "Repeat": true + } +] \ No newline at end of file diff --git a/src/api/config/ScienceConfigCategory.json b/src/api/config/ScienceConfigCategory.json new file mode 100644 index 0000000..a0fb747 --- /dev/null +++ b/src/api/config/ScienceConfigCategory.json @@ -0,0 +1,6164 @@ +[ + { + "Id": 1, + "Type": 1, + "Name": "小麦增产", + "PrefixScience": 0, + "ScienceGroup": 1, + "ScienceLv": 1, + "Scale": 5, + "Structure": 120, + "Drawing": false, + "ItemId_1": 7215, + "ItemNum_1": 100, + "ItemId_2": 133, + "ItemNum_2": 200, + "ItemId_3": 0, + "ItemNum_3": 0, + "Copper": 0, + "Volume": 100, + "EffectType": 2, + "ObjectAction": 3, + "EffectParameter": 9100, + "Icon": "Science_1", + "Performance": 1, + "ScienceDescribe": "农田种植小麦增产20%", + "ResultDescribe": "农田种植小麦增产20%" + }, + { + "Id": 2, + "Type": 1, + "Name": "小麦增产", + "PrefixScience": 1, + "ScienceGroup": 1, + "ScienceLv": 2, + "Scale": 5, + "Structure": 120, + "Drawing": false, + "ItemId_1": 7215, + 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"ResultDescribe": "用金币修理建筑时,所需要的材料降低29%" + }, + { + "Id": 2608, + "Type": 2, + "Name": "修理金币损耗", + "PrefixScience": 2607, + "ScienceGroup": 2601, + "ScienceLv": 8, + "Scale": 17, + "Structure": 233, + "Drawing": false, + "ItemId_1": 327, + "ItemNum_1": 450, + "ItemId_2": 210000, + "ItemNum_2": 900, + "ItemId_3": 0, + "ItemNum_3": 0, + "Copper": 0, + "Volume": 10100, + "EffectType": 4, + "ObjectAction": 0, + "EffectParameter": 271, + "Icon": "Science_2601", + "Performance": 0, + "ScienceDescribe": "用金币修理建筑时,所需要的材料降低36%", + "ResultDescribe": "用金币修理建筑时,所需要的材料降低36%" + }, + { + "Id": 2609, + "Type": 2, + "Name": "修理金币损耗", + "PrefixScience": 2608, + "ScienceGroup": 2601, + "ScienceLv": 9, + "Scale": 18, + "Structure": 234, + "Drawing": false, + "ItemId_1": 327, + "ItemNum_1": 500, + "ItemId_2": 210000, + "ItemNum_2": 1000, + "ItemId_3": 0, + "ItemNum_3": 0, + "Copper": 0, + "Volume": 11500, + "EffectType": 4, + "ObjectAction": 0, + "EffectParameter": 272, + "Icon": "Science_2601", + 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[ + 7 + ] + } +] \ No newline at end of file diff --git a/src/api/config/ServerConfigCategory.json b/src/api/config/ServerConfigCategory.json new file mode 100644 index 0000000..a44a3aa --- /dev/null +++ b/src/api/config/ServerConfigCategory.json @@ -0,0 +1,72 @@ +[ + { + "ID": 1001, + "ServerID": 1, + "ServerName": "桃源野谷", + "Level": 1, + "RecommendationIndex": true + }, + { + "ID": 1002, + "ServerID": 2, + "ServerName": "虎狼之穴", + "Level": 2, + "RecommendationIndex": true + }, + { + "ID": 1003, + "ServerID": 3, + "ServerName": "袅袅炊烟", + "Level": 1, + "RecommendationIndex": false + }, + { + "ID": 1004, + "ServerID": 4, + "ServerName": "豺狼虎豹", + "Level": 2, + "RecommendationIndex": false + }, + { + "ID": 1005, + "ServerID": 5, + "ServerName": "鸡鸣犬吠", + "Level": 1, + "RecommendationIndex": false + }, + { + "ID": 1006, + "ServerID": 6, + "ServerName": "妖兽横行", + "Level": 2, + "RecommendationIndex": false + }, + { + "ID": 1007, + "ServerID": 7, + "ServerName": "五谷丰登", + "Level": 1, + 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"ItemId1": 327, + "ItemNum1": 302, + "ItemId2": 210000, + "ItemNum2": 7700, + "ItemId3": 32, + "ItemNum3": 140, + "ItemId4": 316, + "ItemNum4": 9, + "DropGroup": 31018, + "DropNum": 1, + "Show": 300015, + "Show2": 0 + }, + { + "Id": 2148, + "ItemId1": 327, + "ItemNum1": 304, + "ItemId2": 210000, + "ItemNum2": 7750, + "ItemId3": 32, + "ItemNum3": 145, + "ItemId4": 316, + "ItemNum4": 9, + "DropGroup": 31018, + "DropNum": 1, + "Show": 300015, + "Show2": 0 + }, + { + "Id": 2149, + "ItemId1": 327, + "ItemNum1": 306, + "ItemId2": 210000, + "ItemNum2": 7800, + "ItemId3": 32, + "ItemNum3": 150, + "ItemId4": 316, + "ItemNum4": 9, + "DropGroup": 31018, + "DropNum": 1, + "Show": 300015, + "Show2": 0 + }, + { + "Id": 2150, + "ItemId1": 327, + "ItemNum1": 308, + "ItemId2": 210000, + "ItemNum2": 7850, + "ItemId3": 32, + "ItemNum3": 155, + "ItemId4": 316, + "ItemNum4": 9, + "DropGroup": 31018, + "DropNum": 1, + "Show": 300015, + "Show2": 0 + } +] \ No newline at end of file diff --git a/src/api/config/SkillBuffConfigCategory.json b/src/api/config/SkillBuffConfigCategory.json new file mode 100644 index 0000000..831141a --- /dev/null +++ b/src/api/config/SkillBuffConfigCategory.json @@ -0,0 +1,25888 @@ +[ + { + "Id": 1, + "Name": "防技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_1", + "BuffEffectPrefab": "", + "Describe": "队伍防御值增加10%" + }, + { + "Id": 2, + "Name": "专注", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2", + "BuffEffectPrefab": "", + "Describe": "队伍命中率增加5%" + }, + { + "Id": 3, + "Name": "敏锐", + "TriggerTime": 12, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_3", + "BuffEffectPrefab": "", + "Describe": "每次暴击后,攻速加快5%(最高50%)" + }, + { + "Id": 4, + "Name": "壮士1", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 4 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_4", + "BuffEffectPrefab": "", + "Describe": "受到治疗效果提升10%" + }, + { + "Id": 5, + "Name": "壮士2", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 5 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_4", + "BuffEffectPrefab": "", + "Describe": "生命值上限提升10%" + }, + { + "Id": 6, + "Name": "棍杰", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 6 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_5", + "BuffEffectPrefab": "", + "Describe": "攻击目标+5" + }, + { + "Id": 7, + "Name": "医师", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 7 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_6", + "BuffEffectPrefab": "", + "Describe": "队伍生命值提升10%" + }, + { + "Id": 8, + "Name": "金刚", + "TriggerTime": 2, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 8 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_7", + "BuffEffectPrefab": "", + "Describe": "生命值每降低1%,免伤提升0.5%" + }, + { + "Id": 9, + "Name": "灵猴", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 9 + ], + "ContinuedType": 8, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_8", + "BuffEffectPrefab": "", + "Describe": "生命值低于30%时,闪避提升30%" + }, + { + "Id": 10, + "Name": "敏锐", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 10 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": true, + "OverlayMax": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_3", + "BuffEffectPrefab": "", + "Describe": "每次暴击后,攻速加快5%(最高50%)" + }, + { + "Id": 11, + "Name": "灵猴", + "TriggerTime": 21, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 11 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_8", + "BuffEffectPrefab": "", + "Describe": "生命值低于30%时,闪避提升30%" + }, + { + "Id": 101, + "Name": "跌打散", + "TriggerTime": 3, + "TriggerParameter": 10, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 101 + ], + "ContinuedType": 2, + "ContinuedParameter": 40, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_101", + "BuffEffectPrefab": "", + "Describe": "服用后每10秒减少30点外伤,总共减少120点" + }, + { + "Id": 102, + "Name": "金创药", + "TriggerTime": 3, + "TriggerParameter": 10, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 102 + ], + "ContinuedType": 2, + "ContinuedParameter": 50, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_102", + "BuffEffectPrefab": "", + "Describe": "服用后每10秒减少45点外伤,总共减少225点" + }, + { + "Id": 103, + "Name": "田七散", + "TriggerTime": 3, + "TriggerParameter": 10, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 103 + ], + "ContinuedType": 2, + "ContinuedParameter": 50, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_103", + "BuffEffectPrefab": "", + "Describe": "服用后每10秒减少70点外伤,总共减少350点" + }, + { + "Id": 104, + "Name": "箭骨散", + "TriggerTime": 3, + "TriggerParameter": 10, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 104 + ], + "ContinuedType": 2, + "ContinuedParameter": 50, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_104", + "BuffEffectPrefab": "", + "Describe": "服用后每10秒减少100点外伤,总共减少500点" + }, + { + "Id": 105, + "Name": "断续膏", + "TriggerTime": 3, + "TriggerParameter": 10, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 105 + ], + "ContinuedType": 2, + "ContinuedParameter": 50, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_105", + "BuffEffectPrefab": "", + "Describe": "服用后每10秒减少150点外伤,总共减少750点" + }, + { + "Id": 121, + "Name": "跌打散·优", + "TriggerTime": 3, + "TriggerParameter": 5, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 121 + ], + "ContinuedType": 2, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_121", + "BuffEffectPrefab": "", + "Describe": "服用后每5秒减少40点外伤,总共减少160点" + }, + { + "Id": 122, + "Name": "金创药·优", + "TriggerTime": 3, + "TriggerParameter": 5, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 122 + ], + "ContinuedType": 2, + "ContinuedParameter": 25, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_122", + "BuffEffectPrefab": "", + "Describe": "服用后每5秒减少55点外伤,总共减少275点" + }, + { + "Id": 123, + "Name": "田七散·优", + "TriggerTime": 3, + "TriggerParameter": 5, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 123 + ], + "ContinuedType": 2, + "ContinuedParameter": 25, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_123", + "BuffEffectPrefab": "", + "Describe": "服用后每5秒减少85点外伤,总共减少425点" + }, + { + "Id": 124, + "Name": "箭骨散·优", + "TriggerTime": 3, + "TriggerParameter": 5, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 124 + ], + "ContinuedType": 2, + "ContinuedParameter": 25, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_124", + "BuffEffectPrefab": "", + "Describe": "服用后每5秒减少120点外伤,总共减少600点" + }, + { + "Id": 125, + "Name": "断续膏·优", + "TriggerTime": 3, + "TriggerParameter": 5, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 125 + ], + "ContinuedType": 2, + "ContinuedParameter": 25, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 101, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_125", + "BuffEffectPrefab": "", + "Describe": "服用后每5秒减少180点外伤,总共减少900点" + }, + { + "Id": 141, + "Name": "葛根汤", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 141 + ], + "ContinuedType": 2, + "ContinuedParameter": 120, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_141", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少30点内疾,总共减少120点" + }, + { + "Id": 142, + "Name": "香蒲汤", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 142 + ], + "ContinuedType": 2, + "ContinuedParameter": 150, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_142", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少45点内疾,总共减少225点" + }, + { + "Id": 143, + "Name": "白虎汤", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 143 + ], + "ContinuedType": 2, + "ContinuedParameter": 150, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_143", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少70点内疾,总共减少350点" + }, + { + "Id": 144, + "Name": "独活汤", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 144 + ], + "ContinuedType": 2, + "ContinuedParameter": 180, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_144", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少90点内疾,总共减少540点" + }, + { + "Id": 145, + "Name": "回神汤", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 145 + ], + "ContinuedType": 2, + "ContinuedParameter": 180, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_145", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少120点内疾,总共减少720点" + }, + { + "Id": 161, + "Name": "葛根汤·优", + "TriggerTime": 3, + "TriggerParameter": 40, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 161 + ], + "ContinuedType": 2, + "ContinuedParameter": 160, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_161", + "BuffEffectPrefab": "", + "Describe": "服用后每40秒减少40点内疾,总共减少160点" + }, + { + "Id": 162, + "Name": "香蒲汤·优", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 162 + ], + "ContinuedType": 2, + "ContinuedParameter": 150, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_162", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少55点内疾,总共减少275点" + }, + { + "Id": 163, + "Name": "白虎汤·优", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 163 + ], + "ContinuedType": 2, + "ContinuedParameter": 150, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_163", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少85点内疾,总共减少425点" + }, + { + "Id": 164, + "Name": "独活汤·优", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 164 + ], + "ContinuedType": 2, + "ContinuedParameter": 180, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_164", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少120点内疾,总共减少720点" + }, + { + "Id": 165, + "Name": "回神汤·优", + "TriggerTime": 3, + "TriggerParameter": 30, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 165 + ], + "ContinuedType": 2, + "ContinuedParameter": 180, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 141, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_165", + "BuffEffectPrefab": "", + "Describe": "服用后每30秒减少180点内疾,总共减少900点" + }, + { + "Id": 231, + "Name": "七品生命丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 231 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_231", + "BuffEffectPrefab": "", + "Describe": "勇士服用的丹药,提升50点生命值,每个勇士只能服用20颗" + }, + { + "Id": 232, + "Name": "七品防御丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 232 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_232", + "BuffEffectPrefab": "", + "Describe": "勇士服用的丹药,提升10点防御,每个勇士只能服用20颗" + }, + { + "Id": 233, + "Name": "七品攻击丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 233 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_233", + "BuffEffectPrefab": "", + "Describe": "勇士服用的丹药,提升10点攻击,每个勇士只能服用20颗" + }, + { + "Id": 234, + "Name": "七品寿命丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 234 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_234", + "BuffEffectPrefab": "", + "Describe": "村民服用的丹药,服用后寿命值+1,每个村民只能服用3颗" + }, + { + "Id": 235, + "Name": "七品劳力丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 235 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_235", + "BuffEffectPrefab": "", + "Describe": "村民服用的丹药,服用后劳力+1,每个村民只能服用3颗" + }, + { + "Id": 236, + "Name": "七品智慧丹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 236 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": true, + "OverlayMax": 1000, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_236", + "BuffEffectPrefab": "", + "Describe": "村民服用的丹药,服用后智慧+1,每个村民只能服用3颗" + }, + { + "Id": 241, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 241 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_241", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复20点,总共恢复220点" + }, + { + "Id": 242, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 242 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_242", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复40点,总共恢复440点" + }, + { + "Id": 243, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 243 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_243", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复80点,总共恢复880点" + }, + { + "Id": 244, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 244 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_244", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复120点,总共恢复1320点" + }, + { + "Id": 245, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 245 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_245", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复180点,总共恢复1980点" + }, + { + "Id": 246, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 246 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_246", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复240点,总共恢复2640点" + }, + { + "Id": 247, + "Name": "治疗", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 247 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 201, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_247", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复300点,总共恢复3300点" + }, + { + "Id": 501, + "Name": "小雨", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 501 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_501", + "BuffEffectPrefab": "", + "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 502, + "Name": "暴雨", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 502 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_502", + "BuffEffectPrefab": "", + "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 503, + "Name": "雷雨", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 503 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_503", + "BuffEffectPrefab": "", + "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 504, + "Name": "冰雹", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 504 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_504", + "BuffEffectPrefab": "", + "Describe": "村民被硕大的冰雹砸会受伤,建筑耐久也会受损" + }, + { + "Id": 505, + "Name": "高温", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 505 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_505", + "BuffEffectPrefab": "", + "Describe": "夏天特有的恶劣天气,穿更凉快的衣服才不容易中暑" + }, + { + "Id": 506, + "Name": "雪", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 506 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_506", + "BuffEffectPrefab": "", + "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 507, + "Name": "暴雪", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 507 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_507", + "BuffEffectPrefab": "", + "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 508, + "Name": "寒流", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 508 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_508", + "BuffEffectPrefab": "", + "Describe": "很冷的寒流,请注意保暖" + }, + { + "Id": 510, + "Name": "大风", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_510", + "BuffEffectPrefab": "", + "Describe": "很大的风,房屋的耐久轻微受损;没穿衣服的村民可能会生病" + }, + { + "Id": 511, + "Name": "流感", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 510 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 1, + "Icon": "Buff_Icon_511", + "BuffEffectPrefab": "", + "Describe": "正在爆发流感,村民劳力降低了,请及时治疗" + }, + { + "Id": 901, + "Name": "大剑普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 901 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_901", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 902, + "Name": "飞镖普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 902 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_902", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 903, + "Name": "弓普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 903 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_903", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 904, + "Name": "大锤普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 904 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_904", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 905, + "Name": "棍普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 905 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_905", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 906, + "Name": "棍普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 906 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_906", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 907, + "Name": "双刀普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 907 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_907", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 950, + "Name": "禅杖普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 950 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_950", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 960, + "Name": "击打普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 960 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_960", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 961, + "Name": "击打普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 961 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_961", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 962, + "Name": "击打普攻", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 962 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_962", + "BuffEffectPrefab": "", + "Describe": "普攻伤害" + }, + { + "Id": 1001, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+100" + }, + { + "Id": 1002, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1002 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+150" + }, + { + "Id": 1003, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1003 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+300" + }, + { + "Id": 1004, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1004 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+500" + }, + { + "Id": 1005, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1005 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+700" + }, + { + "Id": 1006, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1006 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+1000" + }, + { + "Id": 1007, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1007 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+1300" + }, + { + "Id": 1008, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1008 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+1500" + }, + { + "Id": 1009, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1009 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+1700" + }, + { + "Id": 1010, + "Name": "耐力", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1010 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1001, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1001", + "BuffEffectPrefab": "", + "Describe": "生命值+1900" + }, + { + "Id": 1021, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1021 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身3%攻击力,持续5秒" + }, + { + "Id": 1022, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1022 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身6%攻击力,持续5秒" + }, + { + "Id": 1023, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1023 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身9%攻击力,持续5秒" + }, + { + "Id": 1024, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1024 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身12%攻击力,持续5秒" + }, + { + "Id": 1025, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1025 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身15%攻击力,持续5秒" + }, + { + "Id": 1026, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1026 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身18%攻击力,持续5秒" + }, + { + "Id": 1027, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1027 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身21%攻击力,持续5秒" + }, + { + "Id": 1028, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1028 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身24%攻击力,持续5秒" + }, + { + "Id": 1029, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1029 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身27%攻击力,持续5秒" + }, + { + "Id": 1030, + "Name": "会心", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1030 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1021, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "增加自身30%攻击力,持续5秒" + }, + { + "Id": 1031, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1031 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身3%攻击力,持续5秒" + }, + { + "Id": 1032, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1032 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身6%攻击力,持续5秒" + }, + { + "Id": 1033, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1033 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身9%攻击力,持续5秒" + }, + { + "Id": 1034, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1034 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身12%攻击力,持续5秒" + }, + { + "Id": 1035, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1035 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身15%攻击力,持续5秒" + }, + { + "Id": 1036, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1036 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身18%攻击力,持续5秒" + }, + { + "Id": 1037, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1037 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身21%攻击力,持续5秒" + }, + { + "Id": 1038, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1038 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身24%攻击力,持续5秒" + }, + { + "Id": 1039, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1039 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身27%攻击力,持续5秒" + }, + { + "Id": 1040, + "Name": "会心", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1040 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1031, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1021", + "BuffEffectPrefab": "", + "Describe": "使用主动技能有30%概率增加自身30%攻击力,持续5秒" + }, + { + "Id": 1041, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1041 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加1点" + }, + { + "Id": 1042, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1042 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加2点" + }, + { + "Id": 1043, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1043 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加3点" + }, + { + "Id": 1044, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1044 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加4点" + }, + { + "Id": 1045, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1045 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加5点" + }, + { + "Id": 1046, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1046 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加6点" + }, + { + "Id": 1047, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1047 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加7点" + }, + { + "Id": 1048, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1048 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加8点" + }, + { + "Id": 1049, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1049 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加9点" + }, + { + "Id": 1050, + "Name": "健步", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1050 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1041, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1041", + "BuffEffectPrefab": "", + "Describe": "移动速度增加10点" + }, + { + "Id": 1061, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1061 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少1秒" + }, + { + "Id": 1062, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1062 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少2秒" + }, + { + "Id": 1063, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1063 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少3秒" + }, + { + "Id": 1064, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1064 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少4秒" + }, + { + "Id": 1065, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1065 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少5秒" + }, + { + "Id": 1066, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1066 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少6秒" + }, + { + "Id": 1067, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1067 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少7秒" + }, + { + "Id": 1068, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1068 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少8秒" + }, + { + "Id": 1069, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1069 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少9秒" + }, + { + "Id": 1070, + "Name": "凝神", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1070 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1061, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1061", + "BuffEffectPrefab": "", + "Describe": "技能冷却时间减少10秒" + }, + { + "Id": 1101, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1101 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+14" + }, + { + "Id": 1102, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": 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"BuffProbability": 100, + "LinkEffect": [ + 1104 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+56" + }, + { + "Id": 1105, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1105 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+70" + }, + { + "Id": 1106, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1106 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+84" + }, + { + "Id": 1107, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1107 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+98" + }, + { + "Id": 1108, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1108 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+112" + }, + { + "Id": 1109, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1109 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+126" + }, + { + "Id": 1110, + "Name": "稳健", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1110 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1101, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1101", + "BuffEffectPrefab": "", + "Describe": "攻击力+140" + }, + { + "Id": 1121, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 3, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有3%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1122, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 6, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有6%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1123, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 9, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有9%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1124, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 12, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有12%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1125, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 15, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有15%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1126, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 18, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有18%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1127, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 21, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, 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0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有27%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1130, + "Name": "破浪", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1121 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1121, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1121", + "BuffEffectPrefab": "", + "Describe": "普攻有30%概率穿透目标,击中一条线上的敌人" + }, + { + "Id": 1141, + "Name": "涌泉", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + 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"CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1175 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1176, + "Name": "逆浪", + "TriggerTime": 20, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1176 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1177, + "Name": "逆浪", + "TriggerTime": 20, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1177 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1178, + "Name": "逆浪", + "TriggerTime": 20, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1178 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1179, + "Name": "逆浪", + "TriggerTime": 20, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1179 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1180, + "Name": "逆浪", + "TriggerTime": 20, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1180 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1171, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1161", + "BuffEffectPrefab": "", + "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" + }, + { + "Id": 1201, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1201 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+2%" + }, + { + "Id": 1202, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1202 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+4%" + }, + { + "Id": 1203, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1203 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+6%" + }, + { + "Id": 1204, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1204 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+8%" + }, + { + "Id": 1205, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1205 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+10%" + }, + { + "Id": 1206, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1206 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+12%" + }, + { + "Id": 1207, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1207 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+14%" + }, + { + "Id": 1208, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1208 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+16%" + }, + { + "Id": 1209, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1209 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+18%" + }, + { + "Id": 1210, + "Name": "弓技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1210 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1201, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1201", + "BuffEffectPrefab": "", + "Describe": "攻击力+20%" + }, + { + "Id": 1221, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1221 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低2%" + }, + { + "Id": 1222, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1222 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低4%" + }, + { + "Id": 1223, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1223 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低6%" + }, + { + "Id": 1224, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1224 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低8%" + }, + { + "Id": 1225, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1225 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低10%" + }, + { + "Id": 1226, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1226 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低12%" + }, + { + "Id": 1227, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1227 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低14%" + }, + { + "Id": 1228, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1228 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低16%" + }, + { + "Id": 1229, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1229 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低18%" + }, + { + "Id": 1230, + "Name": "隐匿", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1230 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1221, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1221", + "BuffEffectPrefab": "", + "Describe": "攻击产生的仇恨值降低20%" + }, + { + "Id": 1241, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1241 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1242, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1242 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" + }, + { + "Id": 1243, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1243 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1244, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1244 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" + }, + { + "Id": 1245, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1245 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1246, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1246 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" + }, + { + "Id": 1247, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1247 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1248, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1248 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" + }, + { + "Id": 1249, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1249 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1250, + "Name": "渐入佳境", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1250 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1241, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" + }, + { + "Id": 1251, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1251 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1252, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1252 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" + }, + { + "Id": 1253, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1253 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1254, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1254 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" + }, + { + "Id": 1255, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1255 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1256, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1256 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" + }, + { + "Id": 1257, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1257 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1258, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1258 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" + }, + { + "Id": 1259, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1259 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层" + }, + { + "Id": 1260, + "Name": "渐入佳境", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1260 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1251, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1241", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" + }, + { + "Id": 1261, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1261, + 1271 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击1个目标,命中率+1%" + }, + { + "Id": 1262, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1262, + 1272 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击1个目标,命中率+2%" + }, + { + "Id": 1263, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1263, + 1273 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击2个目标,命中率+3%" + }, + { + "Id": 1264, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1264, + 1274 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击2个目标,命中率+4%" + }, + { + "Id": 1265, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1265, + 1275 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击3个目标,命中率+5%" + }, + { + "Id": 1266, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1266, + 1276 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击3个目标,命中率+6%" + }, + { + "Id": 1267, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1267, + 1277 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击4个目标,命中率+7%" + }, + { + "Id": 1268, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1268, + 1278 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击4个目标,命中率+8%" + }, + { + "Id": 1269, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1269, + 1279 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击5个目标,命中率+9%" + }, + { + "Id": 1270, + "Name": "眼观六路", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1270, + 1280 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1261, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1261", + "BuffEffectPrefab": "", + "Describe": "普攻可以攻击5个目标,命中率+10%" + }, + { + "Id": 1301, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1301 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高5%" + }, + { + "Id": 1302, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1302 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高10%" + }, + { + "Id": 1303, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1303 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高15%" + }, + { + "Id": 1304, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1304 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高20%" + }, + { + "Id": 1305, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1305 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高25%" + }, + { + "Id": 1306, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1306 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高30%" + }, + { + "Id": 1307, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1307 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高35%" + }, + { + "Id": 1308, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1308 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高40%" + }, + { + "Id": 1309, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1309 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高45%" + }, + { + "Id": 1310, + "Name": "嘲弄", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1310 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1301, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1301", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高50%" + }, + { + "Id": 1321, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1321 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少10点" + }, + { + "Id": 1322, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1322 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少20点" + }, + { + "Id": 1323, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1323 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少30点" + }, + { + "Id": 1324, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1324 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少40点" + }, + { + "Id": 1325, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1325 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少50点" + }, + { + "Id": 1326, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1326 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少60点" + }, + { + "Id": 1327, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1327 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少70点" + }, + { + "Id": 1328, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1328 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少80点" + }, + { + "Id": 1329, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1329 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少90点" + }, + { + "Id": 1330, + "Name": "钢体", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1330 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1321, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1321", + "BuffEffectPrefab": "", + "Describe": "受到伤害减少100点" + }, + { + "Id": 1341, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 2, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,2%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1342, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 4, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,4%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1343, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 6, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,6%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1344, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 8, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1345, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 10, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,10%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1346, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 12, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1347, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 14, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,14%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1348, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 16, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,16%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1349, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 18, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,18%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1350, + "Name": "缴械", + "TriggerTime": 13, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 20, + "LinkEffect": [ + 1341 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1341, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_134101", + "BuffEffectPrefab": "", + "Describe": "受到攻击时,20%的概率缴械目标3秒,每分钟触发一次" + }, + { + "Id": 1361, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1361 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:150" + }, + { + "Id": 1362, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1362 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:300" + }, + { + "Id": 1363, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1363 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:450" + }, + { + "Id": 1364, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1364 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:600" + }, + { + "Id": 1365, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1365 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:750" + }, + { + "Id": 1366, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1366 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:900" + }, + { + "Id": 1367, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1367 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1050" + }, + { + "Id": 1368, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1368 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1200" + }, + { + "Id": 1369, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1369 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1350" + }, + { + "Id": 1370, + "Name": "牺牲", + "TriggerTime": 7, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1370 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1361, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1361", + "BuffEffectPrefab": "", + "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1500" + }, + { + "Id": 1401, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1401, + 1411 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加2%,命中率增加1%" + }, + { + "Id": 1402, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1402, + 1412 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加4%,命中率增加2%" + }, + { + "Id": 1403, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1403, + 1413 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加6%,命中率增加3%" + }, + { + "Id": 1404, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1404, + 1414 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加8%,命中率增加4%" + }, + { + "Id": 1405, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1405, + 1415 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加10%,命中率增加5%" + }, + { + "Id": 1406, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1406, + 1416 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加12%,命中率增加6%" + }, + { + "Id": 1407, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1407, + 1417 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加14%,命中率增加7%" + }, + { + "Id": 1408, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1408, + 1418 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加16%,命中率增加8%" + }, + { + "Id": 1409, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1409, + 1419 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加18%,命中率增加9%" + }, + { + "Id": 1410, + "Name": "擒技", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1410, + 1420 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1401, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1401", + "BuffEffectPrefab": "", + "Describe": "攻击力增加20%,命中率增加10%" + }, + { + "Id": 1421, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1421 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" + }, + { + "Id": 1422, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1422 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" + }, + { + "Id": 1423, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1423 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" + }, + { + "Id": 1424, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1424 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" + }, + { + "Id": 1425, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1425 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" + }, + { + "Id": 1426, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1426 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层" + }, + { + "Id": 1427, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1427 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层" + }, + { + "Id": 1428, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1428 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层" + }, + { + "Id": 1429, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1429 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层" + }, + { + "Id": 1430, + "Name": "兽王", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1430 + ], + "ContinuedType": 7, + "ContinuedParameter": 1, + "Overlay": true, + "OverlayMax": 5, + "SequenceId": 1421, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层" + }, + { + "Id": 1431, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1431 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" + }, + { + "Id": 1432, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1432 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" + }, + { + "Id": 1433, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1433 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" + }, + { + "Id": 1434, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ 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"Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1436 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层" + }, + { + "Id": 1437, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1437 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层" + }, + { + "Id": 1438, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1438 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层" + }, + { + "Id": 1439, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1439 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层" + }, + { + "Id": 1440, + "Name": "兽王", + "TriggerTime": 28, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1440 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1431, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1421", + "BuffEffectPrefab": "", + "Describe": "每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层" + }, + { + "Id": 1441, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1441 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加3%" + }, + { + "Id": 1442, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1442 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加6%" + }, + { + "Id": 1443, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1443 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加9%" + }, + { + "Id": 1444, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1444 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加12%" + }, + { + "Id": 1445, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1445 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加15%" + }, + { + "Id": 1446, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1446 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加18%" + }, + { + "Id": 1447, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1447 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加21%" + }, + { + "Id": 1448, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1448 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加24%" + }, + { + "Id": 1449, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1449 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加27%" + }, + { + "Id": 1450, + "Name": "绝境爆发", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1450 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1441, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "暴击增加30%" + }, + { + "Id": 1451, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1451 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加3%" + }, + { + "Id": 1452, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1452 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加6%" + }, + { + "Id": 1453, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1453 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加9%" + }, + { + "Id": 1454, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1454 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加12%" + }, + { + "Id": 1455, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1455 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加15%" + }, + { + "Id": 1456, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1456 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加18%" + }, + { + "Id": 1457, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1457 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加21%" + }, + { + "Id": 1458, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1458 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加24%" + }, + { + "Id": 1459, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1459 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加27%" + }, + { + "Id": 1460, + "Name": "绝境爆发", + "TriggerTime": 21, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1460 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1451, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1441", + "BuffEffectPrefab": "", + "Describe": "当生命值低于20%时,暴击增加30%" + }, + { + "Id": 1461, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 3, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1462, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 6, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1463, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 9, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1464, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 12, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1465, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 15, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1466, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 18, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1467, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 21, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1468, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 24, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1469, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 27, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1470, + "Name": "震慑", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1461 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1461, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1461", + "BuffEffectPrefab": "", + "Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次" + }, + { + "Id": 1501, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1501 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+20点" + }, + { + "Id": 1502, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1502 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+40点" + }, + { + "Id": 1503, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1503 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+60点" + }, + { + "Id": 1504, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1504 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+80点" + }, + { + "Id": 1505, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1505 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+100点" + }, + { + "Id": 1506, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1506 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+120点" + }, + { + "Id": 1507, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1507 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+140点" + }, + { + "Id": 1508, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1508 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+160点" + }, + { + "Id": 1509, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1509 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+180点" + }, + { + "Id": 1510, + "Name": "妙手", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1510 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1501, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1501", + "BuffEffectPrefab": "", + "Describe": "加血效果增加+200点" + }, + { + "Id": 1521, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1521 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾" + }, + { + "Id": 1522, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1522 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾" + }, + { + "Id": 1523, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1523 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾" + }, + { + "Id": 1524, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1524 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾" + }, + { + "Id": 1525, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1525 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾" + }, + { + "Id": 1526, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1526 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾" + }, + { + "Id": 1527, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1527 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾" + }, + { + "Id": 1528, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1528 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾" + }, + { + "Id": 1529, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1529 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾" + }, + { + "Id": 1530, + "Name": "医术", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1530 + ], + "ContinuedType": 5, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1521, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "FX_Dun", + "Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾" + }, + { + "Id": 1531, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1531 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾" + }, + { + "Id": 1532, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1532 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾" + }, + { + "Id": 1533, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1533 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾" + }, + { + "Id": 1534, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1534 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾" + }, + { + "Id": 1535, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1535 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾" + }, + { + "Id": 1536, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1536 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾" + }, + { + "Id": 1537, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1537 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾" + }, + { + "Id": 1538, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1538 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾" + }, + { + "Id": 1539, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1539 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾" + }, + { + "Id": 1540, + "Name": "医术", + "TriggerTime": 23, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1540 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1531, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1521", + "BuffEffectPrefab": "", + "Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾" + }, + { + "Id": 1541, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 5, + "LinkEffect": [ + 1541 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击5%的概率不会产生仇恨值" + }, + { + "Id": 1542, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 10, + "LinkEffect": [ + 1542 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击10%的概率不会产生仇恨值" + }, + { + "Id": 1543, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 15, + "LinkEffect": [ + 1543 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击15%的概率不会产生仇恨值" + }, + { + "Id": 1544, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 20, + "LinkEffect": [ + 1544 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击20%的概率不会产生仇恨值" + }, + { + "Id": 1545, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 25, + "LinkEffect": [ + 1545 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击25%的概率不会产生仇恨值" + }, + { + "Id": 1546, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 30, + "LinkEffect": [ + 1546 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击30%的概率不会产生仇恨值" + }, + { + "Id": 1547, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 35, + "LinkEffect": [ + 1547 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击35%的概率不会产生仇恨值" + }, + { + "Id": 1548, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 40, + "LinkEffect": [ + 1548 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击40%的概率不会产生仇恨值" + }, + { + "Id": 1549, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 45, + "LinkEffect": [ + 1549 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击45%的概率不会产生仇恨值" + }, + { + "Id": 1550, + "Name": "轻柔", + "TriggerTime": 26, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 50, + "LinkEffect": [ + 1550 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1541, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1541", + "BuffEffectPrefab": "", + "Describe": "自身的攻击50%的概率不会产生仇恨值" + }, + { + "Id": 1561, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1561 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加5%" + }, + { + "Id": 1562, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1562 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加10%" + }, + { + "Id": 1563, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1563 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加15%" + }, + { + "Id": 1564, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1564 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加20%" + }, + { + "Id": 1565, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1565 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加25%" + }, + { + "Id": 1566, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1566 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加30%" + }, + { + "Id": 1567, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1567 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加35%" + }, + { + "Id": 1568, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1568 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加40%" + }, + { + "Id": 1569, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1569 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加45%" + }, + { + "Id": 1570, + "Name": "回春", + "TriggerTime": 22, + "TriggerParameter": 20, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1570 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1561, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1561", + "BuffEffectPrefab": "", + "Describe": "治疗目标生命值低于20%时,治疗效果增加50%" + }, + { + "Id": 1581, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1581 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高5%" + }, + { + "Id": 1582, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1582 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高10%" + }, + { + "Id": 1583, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1583 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高15%" + }, + { + "Id": 1584, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1584 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高20%" + }, + { + "Id": 1585, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1585 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高25%" + }, + { + "Id": 1586, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1586 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高30%" + }, + { + "Id": 1587, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1587 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高35%" + }, + { + "Id": 1588, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1588 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高40%" + }, + { + "Id": 1589, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1589 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高45%" + }, + { + "Id": 1590, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1590 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1581, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1581", + "BuffEffectPrefab": "", + "Describe": "攻击时产生的仇恨值提高50%" + }, + { + "Id": 1601, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1611 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加10%" + }, + { + "Id": 1602, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1612 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加20%" + }, + { + "Id": 1603, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1613 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加30%" + }, + { + "Id": 1604, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1614 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加40%" + }, + { + "Id": 1605, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1615 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加50%" + }, + { + "Id": 1606, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1616 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加60%" + }, + { + "Id": 1607, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ 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"Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1619 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加90%" + }, + { + "Id": 1610, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1620 + ], + "ContinuedType": 7, + "ContinuedParameter": 2, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1601, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 1601, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1611, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001601 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1612, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001602 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1613, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001603 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1614, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001604 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1615, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001605 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1616, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001606 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1617, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001607 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1618, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001608 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1619, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001609 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1620, + "Name": "", + "TriggerTime": 31, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1001610 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1611, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1601", + "BuffEffectPrefab": "", + "Describe": "如果攻击被闪避,则下次命中率提升至100%。且伤害增加100%" + }, + { + "Id": 1621, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1621 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身2%点免伤,持续10秒" + }, + { + "Id": 1622, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1622 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身4%点免伤,持续10秒" + }, + { + "Id": 1623, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1623 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身6%点免伤,持续10秒" + }, + { + "Id": 1624, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1624 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身8%点免伤,持续10秒" + }, + { + "Id": 1625, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1625 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身10%点免伤,持续10秒" + }, + { + "Id": 1626, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1626 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身12%点免伤,持续10秒" + }, + { + "Id": 1627, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1627 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身14%点免伤,持续10秒" + }, + { + "Id": 1628, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1628 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身16%点免伤,持续10秒" + }, + { + "Id": 1629, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1629 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身18%点免伤,持续10秒" + }, + { + "Id": 1630, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1630 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1621, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身20%点免伤,持续10秒" + }, + { + "Id": 1631, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1631 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 1, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身2%点免伤,持续10秒" + }, + { + "Id": 1632, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1632 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 2, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身4%点免伤,持续10秒" + }, + { + "Id": 1633, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1633 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 3, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身6%点免伤,持续10秒" + }, + { + "Id": 1634, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1634 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 4, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身8%点免伤,持续10秒" + }, + { + "Id": 1635, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1635 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 5, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身10%点免伤,持续10秒" + }, + { + "Id": 1636, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1636 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 6, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身12%点免伤,持续10秒" + }, + { + "Id": 1637, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1637 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 7, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身14%点免伤,持续10秒" + }, + { + "Id": 1638, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1638 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 8, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身16%点免伤,持续10秒" + }, + { + "Id": 1639, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1639 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 9, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身18%点免伤,持续10秒" + }, + { + "Id": 1640, + "Name": "", + "TriggerTime": 17, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 1640 + ], + "ContinuedType": 3, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1631, + "SequenceLv": 10, + "BarShow": true, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1621", + "BuffEffectPrefab": "", + "Describe": "被暴击时,增加自身20%点免伤,持续10秒" + }, + { + "Id": 1641, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 2, + "LinkEffect": [ + 1641 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1641, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1641", + "BuffEffectPrefab": "", + "Describe": "生命值低于20%时,普通攻击有2%的概率,眩晕敌人1秒" + }, + { + "Id": 1642, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 4, + "LinkEffect": [ + 1641 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1641, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1641", + "BuffEffectPrefab": "", + "Describe": "生命值低于20%时,普通攻击有4%的概率,眩晕敌人1秒" + }, + { + "Id": 1643, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 6, + "LinkEffect": [ + 1641 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1641, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1641", + "BuffEffectPrefab": "", + "Describe": "生命值低于20%时,普通攻击有6%的概率,眩晕敌人1秒" + }, + { + "Id": 1644, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 8, + "LinkEffect": [ + 1641 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1641, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1641", + "BuffEffectPrefab": "", + "Describe": "生命值低于20%时,普通攻击有8%的概率,眩晕敌人1秒" + }, + { + "Id": 1645, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 10, + "LinkEffect": [ + 1641 + ], + "ContinuedType": 8, + "ContinuedParameter": 20, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 1641, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_1641", + "BuffEffectPrefab": "", + "Describe": "生命值低于20%时,普通攻击有10%的概率,眩晕敌人1秒" + }, + { + "Id": 1646, + "Name": "", + "TriggerTime": 27, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 12, + "LinkEffect": [ + 1641 + ], + 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"DisplayLocation": 0, + "Icon": "Buff_Icon_2871", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2872, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2872 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2872", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2873, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2873 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2873", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2874, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2874 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2874", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2875, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2875 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2875", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 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"Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2885 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2885", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2891, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2891 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2891", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2892, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2892 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2892", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2893, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2893 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2893", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2894, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2894 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2894", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2895, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2895 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2895", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2901, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2901 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2901", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2902, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2902 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2902", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2903, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2903 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2903", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2904, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2904 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2904", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2905, + "Name": "物理伤害", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2905 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Buff_Icon_2905", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 2816, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2816 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低3%的防御" + }, + { + "Id": 2826, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2826 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低6%的防御" + }, + { + "Id": 2836, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2836 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低9%的防御" + }, + { + "Id": 2846, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2846 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低12%的防御" 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"TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2876 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低21%的防御" + }, + { + "Id": 2886, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 2, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 2886 + ], + "ContinuedType": 2, + "ContinuedParameter": 5, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_281", + "BuffEffectPrefab": "", + "Describe": "降低24%的防御" + }, + { + "Id": 2896, + "Name": "伏虎五式", + "TriggerTime": 1, + "TriggerParameter": 0, + 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false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3011 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3021, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3021 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3031, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + 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"ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3061, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3061 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3071, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3071 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3081, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3081 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3091, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3091 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3101, + "Name": "加血", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 0, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3101 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3062, + "Name": "沐春风", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3062 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复其60点生命值的效果,持续30秒" + }, + { + "Id": 3072, + "Name": "沐春风", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3072 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复其70点生命值的效果,持续30秒" + }, + { + "Id": 3082, + "Name": "沐春风", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3082 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复其80点生命值的效果,持续30秒" + }, + { + "Id": 3092, + "Name": "沐春风", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3092 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复其90点生命值的效果,持续30秒" + }, + { + "Id": 3102, + "Name": "沐春风", + "TriggerTime": 3, + "TriggerParameter": 3, + "Gain": 1, + "Immunity": false, + "Disperse": true, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3102 + ], + "ContinuedType": 2, + "ContinuedParameter": 30, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_301", + "BuffEffectPrefab": "", + "Describe": "每3秒恢复其100点生命值的效果,持续30秒" + }, + { + "Id": 3211, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3211, + 3221, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加3%,免疫控制,攻击力增加50%。持续10秒" + }, + { + "Id": 3212, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3212, + 3222, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加6%,免疫控制,攻击力增加55%。持续10秒" + }, + { + "Id": 3213, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3213, + 3223, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加9%,免疫控制,攻击力增加60%。持续10秒" + }, + { + "Id": 3214, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3214, + 3224, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加12%,免疫控制,攻击力增加65%。持续10秒" + }, + { + "Id": 3215, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3215, + 3225, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加15%,免疫控制,攻击力增加70%。持续10秒" + }, + { + "Id": 3216, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3216, + 3226, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加18%,免疫控制,攻击力增加75%。持续10秒" + }, + { + "Id": 3217, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3217, + 3227, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加21%,免疫控制,攻击力增加80%。持续10秒" + }, + { + "Id": 3218, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3218, + 3228, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加24%,免疫控制,攻击力增加85%。持续10秒" + }, + { + "Id": 3219, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3219, + 3229, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加27%,免疫控制,攻击力增加90%。持续10秒" + }, + { + "Id": 3220, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3220, + 3230, + 3231 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 321, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 321, + "DisplayLocation": 0, + "Icon": "Skill_Icon_321", + "BuffEffectPrefab": "FX_Buff_LuLiu", + "Describe": "免伤增加30%,免疫控制,攻击力增加95%。持续10秒" + }, + { + "Id": 3221, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": false, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3221, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 322, + "DisplayLocation": 0, + "Icon": "Skill_Icon_3221", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3411, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3411 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3412, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3412 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3413, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3413 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3414, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3414 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3415, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3415 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3416, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3416 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3417, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3417 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3418, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3418 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3419, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3419 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3420, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": true, + "BuffProbability": 100, + "LinkEffect": [ + 3420 + ], + "ContinuedType": 1, + "ContinuedParameter": 0, + "Overlay": false, + "OverlayMax": 0, + "BarShow": false, + "BattleShow": false, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "" + }, + { + "Id": 3421, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3421 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 1, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3422, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3422 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 2, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3423, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3423 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 3, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3424, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3424 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 4, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3425, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3425 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 5, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3426, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3426 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 6, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3427, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3427 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 7, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3428, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3428 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 8, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3429, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3429 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 9, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + "Icon": "Skill_Icon_341", + "BuffEffectPrefab": "", + "Describe": "吸血效果" + }, + { + "Id": 3430, + "Name": "", + "TriggerTime": 1, + "TriggerParameter": 0, + "Gain": 1, + "Immunity": true, + "Disperse": false, + "CanBringInBoss": false, + "BuffProbability": 100, + "LinkEffect": [ + 3430 + ], + "ContinuedType": 2, + "ContinuedParameter": 10, + "Overlay": false, + "OverlayMax": 0, + "SequenceId": 3021, + "SequenceLv": 10, + "BarShow": false, + "BattleShow": true, + "SpecialStatus": 0, + "DisplayLocation": 0, + 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"EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20143, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20144, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20145, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20211, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*1.7", + "WhetherCrit": true + }, + { + "Id": 20221, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2.3", + "WhetherCrit": true + }, + { + "Id": 20222, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2.3", + "WhetherCrit": true + }, + { + "Id": 20223, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2.3", + "WhetherCrit": true + }, + { + "Id": 20224, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2.3", + "WhetherCrit": true + }, + { + "Id": 20225, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2.3", + "WhetherCrit": true + }, + { + "Id": 20231, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*3", + "WhetherCrit": true + }, + { + "Id": 20232, + "EffectType": 1404, + "EffectField": 3, + "NumericExpression": "-500", + "WhetherCrit": false + }, + { + "Id": 20241, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20242, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20243, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20244, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20245, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-100000*(DEF_E+Pow(6,1.8)*3)/(Pow(6,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20311, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*1.1", + "WhetherCrit": true + }, + { + "Id": 20321, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2", + "WhetherCrit": true + }, + { + "Id": 20322, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*3", + "WhetherCrit": true + }, + { + "Id": 20323, + "EffectType": 1408, + "EffectField": 2, + "NumericExpression": "-50", + "WhetherCrit": false + }, + { + "Id": 20324, + "EffectType": 1409, + "EffectField": 2, + "NumericExpression": "-50", + "WhetherCrit": false + }, + { + "Id": 20331, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*2", + "WhetherCrit": true + }, + { + "Id": 20332, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*3", + "WhetherCrit": true + }, + { + "Id": 20333, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-ATK_P*4", + "WhetherCrit": true + }, + { + "Id": 20341, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-1000000*(DEF_E+Pow(19,1.8)*3)/(Pow(19,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20342, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-1000000*(DEF_E+Pow(19,1.8)*3)/(Pow(19,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 20343, + "EffectType": 1401, + "EffectField": 1, + "NumericExpression": "-1000000*(DEF_E+Pow(19,1.8)*3)/(Pow(19,1.8)*3)", + "WhetherCrit": true + }, + { + "Id": 134103, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "150", + "WhetherCrit": false + }, + { + "Id": 134104, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "300", + "WhetherCrit": false + }, + { + "Id": 134105, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "450", + "WhetherCrit": false + }, + { + "Id": 134106, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "600", + "WhetherCrit": false + }, + { + "Id": 134107, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "750", + "WhetherCrit": false + }, + { + "Id": 134108, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "900", + "WhetherCrit": false + }, + { + "Id": 134109, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "1050", + "WhetherCrit": false + }, + { + "Id": 134110, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "1200", + "WhetherCrit": false + }, + { + "Id": 134111, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "1350", + "WhetherCrit": false + }, + { + "Id": 134112, + "EffectType": 1438, + "EffectField": 1, + "NumericExpression": "1500", + "WhetherCrit": false + } +] \ No newline at end of file diff --git a/src/api/config/SkillExpConfigCategory.json b/src/api/config/SkillExpConfigCategory.json new file mode 100644 index 0000000..89f39c6 --- /dev/null +++ b/src/api/config/SkillExpConfigCategory.json @@ -0,0 +1,122 @@ +[ + { + "Id": 1, + "Lv": 1, + "Sophisticate": 100, + "TimeConsum": 10 + }, + { + "Id": 2, + "Lv": 2, + "Sophisticate": 200, + "TimeConsum": 20 + }, + { + "Id": 3, + "Lv": 3, + "Sophisticate": 300, + "TimeConsum": 30 + }, + { + "Id": 4, + "Lv": 4, + "Sophisticate": 400, + "TimeConsum": 40 + }, + { + "Id": 5, + "Lv": 5, + "Sophisticate": 500, + "TimeConsum": 50 + }, + { + "Id": 6, + "Lv": 6, + "Sophisticate": 600, + "TimeConsum": 60 + }, + { + "Id": 7, + "Lv": 7, + "Sophisticate": 700, + "TimeConsum": 70 + }, + { + "Id": 8, + "Lv": 8, + "Sophisticate": 800, + "TimeConsum": 80 + }, + { + "Id": 9, + "Lv": 9, + "Sophisticate": 900, + "TimeConsum": 90 + }, + { + "Id": 10, + "Lv": 10, + "Sophisticate": 1000, + "TimeConsum": 100 + }, + { + "Id": 11, + "Lv": 11, + "Sophisticate": 1100, + "TimeConsum": 110 + }, + { + "Id": 12, + "Lv": 12, + "Sophisticate": 1200, + "TimeConsum": 120 + }, + { + "Id": 13, + "Lv": 13, + "Sophisticate": 1300, + "TimeConsum": 130 + }, + { + "Id": 14, + "Lv": 14, + "Sophisticate": 1400, + "TimeConsum": 140 + }, + { + "Id": 15, + "Lv": 15, + "Sophisticate": 1500, + "TimeConsum": 150 + }, + { + "Id": 16, + "Lv": 16, + "Sophisticate": 1600, + "TimeConsum": 160 + }, + { + "Id": 17, + "Lv": 17, + "Sophisticate": 1700, + "TimeConsum": 170 + }, + { + "Id": 18, + "Lv": 18, + "Sophisticate": 1800, + "TimeConsum": 180 + }, + { + "Id": 19, + "Lv": 19, + "Sophisticate": 1900, + "TimeConsum": 190 + }, + { + "Id": 20, + "Lv": 20, + "Sophisticate": 2000, + "TimeConsum": 200 + } +] \ No newline at end of file diff --git a/src/api/config/SoundEffectsConfigCategory.json b/src/api/config/SoundEffectsConfigCategory.json new file mode 100644 index 0000000..ffa22dd --- /dev/null +++ b/src/api/config/SoundEffectsConfigCategory.json @@ -0,0 +1,100 @@ +[ + { + "Id": 1, + "Weights": 3, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Wolf" + }, + { + "Id": 2, + "Weights": 2, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 100, + 300 + ], + "GlobalPlay": true, + "Name": "Sound_Bird" + }, + { + "Id": 3, + "Weights": 1, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Frog" + }, + { + "Id": 4, + "Weights": 1, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Insert" + }, + { + "Id": 5, + "Weights": 1, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Wind" + }, + { + "Id": 6, + "Weights": 3, + "PlayTime": [ + 1, + 3 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Owl" + }, + { + "Id": 7, + "Weights": 1, + "PlayTime": [ + 1, + 1 + ], + "PlayInterval": [ + 200, + 400 + ], + "GlobalPlay": true, + "Name": "Sound_Chicken" + } +] \ No newline at end of file diff --git a/src/api/config/SpecialItemConfigCategory.json b/src/api/config/SpecialItemConfigCategory.json new file mode 100644 index 0000000..41098b3 --- /dev/null +++ b/src/api/config/SpecialItemConfigCategory.json @@ -0,0 +1,11 @@ +[ + { + "Id": 1, + "Name": "木刻刀", + "EventProgress": [ + 10 + ], + "GetItem": 5001, + "Animation": "AniSpecialItem1002" + } +] \ No newline at end of file diff --git a/src/api/config/SpecialStatusConfigCategory.json b/src/api/config/SpecialStatusConfigCategory.json new file mode 100644 index 0000000..a35676c --- /dev/null +++ b/src/api/config/SpecialStatusConfigCategory.json @@ -0,0 +1,44 @@ +[ + { + "Id": 1, + "Type": 1, + "Name": "无尽", + "Describe": "勇士死亡不可再复活" + }, + { + "Id": 321, + "Type": 6, + "Name": "免疫控制", + "Describe": "免疫控制" + }, + { + "Id": 322, + "Type": 8, + "Name": "驱散", + "Describe": "驱散自身负面效果" + }, + { + "Id": 1601, + "Type": 7, + "Name": "必中", + "Describe": "攻击必定命中" + }, + { + "Id": 20136, + "Type": 5, + "Name": "昏迷", + "Describe": "没任何反应的状态" + }, + { + "Id": 134101, + "Type": 2, + "Name": "缴械", + "Describe": "被缴械3秒,无法发动普通攻击" + }, + { + "Id": 134102, + "Type": 3, + "Name": "沉默", + "Describe": "沉默3秒,沉默期间不能使用技能" + } +] \ No newline at end of file diff --git a/src/api/config/StoryAnimationConfigCategory.json b/src/api/config/StoryAnimationConfigCategory.json new file mode 100644 index 0000000..2d25245 --- /dev/null +++ b/src/api/config/StoryAnimationConfigCategory.json @@ -0,0 +1,262 @@ +[ + { + "Id": 1, + "TriggerCondition": 2, + "ConditionParameter": [ + 1001 + ], + "AnimationName": "StoryCase_01", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 2, + "TriggerCondition": 1, + "ConditionParameter": [ + 1002 + ], + "AnimationName": "StoryCase_02", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 3, + "TriggerCondition": 1, + "ConditionParameter": [ + 1003 + ], + "AnimationName": "StoryCase_06", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 4, + "TriggerCondition": 1, + "ConditionParameter": [ + 6001 + ], + "AnimationName": "StoryCase_03", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 5, + "TriggerCondition": 1, + "ConditionParameter": [ + 1005 + ], + "AnimationName": "StoryCase_19", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 6, + "TriggerCondition": 1, + "ConditionParameter": [ + 1007 + ], + "AnimationName": "StoryCase_04", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 7, + "TriggerCondition": 1, + "ConditionParameter": [ + 1009 + ], + "AnimationName": "StoryCase_20", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 8, + "TriggerCondition": 1, + "ConditionParameter": [ + 1012 + ], + "AnimationName": "StoryCase_07", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 9, + "TriggerCondition": 1, + "ConditionParameter": [ + 1014 + ], + "AnimationName": "StoryCase_05", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 10, + "TriggerCondition": 1, + "ConditionParameter": [ + 1015 + ], + "AnimationName": "StoryCase_08", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 11, + "TriggerCondition": 1, + "ConditionParameter": [ + 1017 + ], + "AnimationName": "StoryCase_09", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 12, + "TriggerCondition": 3, + "ConditionParameter": [ + 2004 + ], + "AnimationName": "StoryCase_10", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 2004 + }, + { + "Id": 13, + "TriggerCondition": 1, + "ConditionParameter": [ + 1022 + ], + "AnimationName": "StoryCase_11", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 14, + "TriggerCondition": 1, + "ConditionParameter": [ + 1028 + ], + "AnimationName": "StoryCase_12", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 15, + "TriggerCondition": 1, + "ConditionParameter": [ + 1029 + ], + "AnimationName": "StoryCase_13", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 3002 + }, + { + "Id": 16, + "TriggerCondition": 1, + "ConditionParameter": [ + 1030 + ], + "AnimationName": "StoryCase_14", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 3002 + }, + { + "Id": 17, + "TriggerCondition": 1, + "ConditionParameter": [ + 1031 + ], + "AnimationName": "StoryCase_15", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 3002 + }, + { + "Id": 18, + "TriggerCondition": 1, + "ConditionParameter": [ + 1033 + ], + "AnimationName": "StoryCase_16", + "CloseWindow": false, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 19, + "TriggerCondition": 2, + "ConditionParameter": [ + 5001 + ], + "AnimationName": "StoryCase_17", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + }, + { + "Id": 20, + "TriggerCondition": 1, + "ConditionParameter": [ + 5001 + ], + "AnimationName": "StoryCase_18", + "CloseWindow": true, + "RelatedTask": [ + 0 + ], + "Region": 1001 + } +] \ No newline at end of file diff --git a/src/api/config/StructureConfigCategory.json b/src/api/config/StructureConfigCategory.json new file mode 100644 index 0000000..53f6037 --- /dev/null +++ b/src/api/config/StructureConfigCategory.json @@ -0,0 +1,5249 @@ +[ + { + "Id": 1, + "Name": "工台", + "LvMark": -1, + "Type": 1, + "Schedule": 1, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 5, + "Durable": 450, + "NunLimit": -1, + "ShapeId": 1, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 10, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 1, + "ShowOccupyPlace": true, + "Prefab": "Structure_1", + "Picture": "Structure_Picture_1", + "NamePicture": "Structure_Name_1", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "简易的工作台,建造后可以解锁部分资源,也可以制作各种材料", + "Record": false, + "RecordText": "" + }, + { + "Id": 2, + "Name": "工房", + "LvMark": -1, + "Type": 1, + "Schedule": 6, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 900, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 2, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 100, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 2, + "ShowOccupyPlace": true, + "Prefab": "Structure_2", + "Picture": "Structure_Picture_2", + "NamePicture": "Structure_Name_2", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "工作房,建造后可以解锁部分资源,也可以制作各种材料", + "Record": true, + "RecordText": "山谷建造了工房,各种基础材料得以加工,建造建筑时更加得心应手了。" + }, + { + "Id": 3, + "Name": "铁工房", + "LvMark": 1, + "Type": 1, + "Schedule": 11, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 7000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 3, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 400, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 4, + "StrengthenId": 3, + "ShowOccupyPlace": true, + "Prefab": "Structure_3", + "Picture": "Structure_Picture_3", + "NamePicture": "Structure_Name_3", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "高级工作房,建造可以解锁部分资源,也可以制作各种材料", + "Record": false, + "RecordText": "" + }, + { + "Id": 4, + "Name": "铁工房", + "LvMark": 2, + "Type": 1, + "Schedule": 16, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 35000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 4, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 800, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 4, + "ShowOccupyPlace": true, + "Prefab": "Structure_4", + "Picture": "Structure_Picture_4", + "NamePicture": "Structure_Name_3", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "高级工作房,建造可以解锁部分资源,也可以制作各种材料", + "Record": false, + "RecordText": "" + }, + { + "Id": 20, + "Name": "石作", + "LvMark": -1, + "Type": 1, + "Schedule": 2, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 40, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 20, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 20, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 20, + "ShowOccupyPlace": true, + "Prefab": "Structure_20", + "Picture": "Structure_Picture_20", + "NamePicture": "Structure_Name_20", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "石材加工场所石头通常质硬,需要使用特殊的工具进行加工", + "Record": false, + "RecordText": "" + }, + { + "Id": 21, + "Name": "石坊", + "LvMark": 1, + "Type": 1, + "Schedule": 6, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 1000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 21, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 100, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 22, + "StrengthenId": 21, + "ShowOccupyPlace": true, + "Prefab": "Structure_21", + "Picture": "Structure_Picture_21", + "NamePicture": "Structure_Name_21", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "石材加工场所石头通常质硬,需要使用特殊的工具进行加工", + "Record": false, + "RecordText": "" + }, + { + "Id": 22, + "Name": "石坊", + "LvMark": 2, + "Type": 1, + "Schedule": 11, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 7000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 22, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 400, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 23, + "StrengthenId": 22, + "ShowOccupyPlace": true, + "Prefab": "Structure_22", + "Picture": "Structure_Picture_22", + "NamePicture": "Structure_Name_21", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "石材加工场所石头通常质硬,需要使用特殊的工具进行加工", + "Record": false, + "RecordText": "" + }, + { + "Id": 23, + "Name": "石坊", + "LvMark": 3, + "Type": 1, + "Schedule": 16, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 35000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 23, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 800, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 23, + "ShowOccupyPlace": true, + "Prefab": "Structure_23", + "Picture": "Structure_Picture_23", + "NamePicture": "Structure_Name_21", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "石材加工场所石头通常质硬,需要使用特殊的工具进行加工", + "Record": false, + "RecordText": "" + }, + { + "Id": 30, + "Name": "礼厅", + "LvMark": -1, + "Type": 4, + "Schedule": 4, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 400, + "Durable": 900, + "NunLimit": 1, + "ShapeId": 30, + "Special": 22, + "BuildFunctionId": 30, + 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"Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 43, + "StrengthenId": 42, + "ShowOccupyPlace": true, + "Prefab": "Structure_42", + "Picture": "Structure_Picture_42", + "NamePicture": "Structure_Name_42", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "山谷飘香处,缕缕人间烟", + "Record": true, + "RecordText": "随着火灶房的建成,原本营火点点的山谷变成炊烟袅袅,食物的香气给大家带来了许多幸福的回忆。" + }, + { + "Id": 43, + "Name": "火灶房", + "LvMark": 2, + "Type": 1, + "Schedule": 12, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 10000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 43, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 600, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 43, + "ShowOccupyPlace": true, + "Prefab": "Structure_43", + "Picture": "Structure_Picture_43", + "NamePicture": "Structure_Name_42", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "山谷飘香处,缕缕人间烟", + "Record": false, + "RecordText": "" + 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"RecordText": "" + }, + { + "Id": 65, + "Name": "石瓦房", + "LvMark": 1, + "Type": 3, + "Schedule": 17, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 40000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 65, + "Comfortable": 50, + "DiseaseDeduction": 60, + "Special": 0, + "BuildFunctionId": 65, + "Boom": 800, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 66, + "StrengthenId": 65, + "ShowOccupyPlace": true, + "Prefab": "Structure_65", + "Picture": "Structure_Picture_65", + "NamePicture": "Structure_Name_65", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用比较好的木板和瓦片搭建的居所有较好的遮风挡雨的作用", + "Record": false, + "RecordText": "" + }, + { + "Id": 66, + "Name": "石瓦房", + "LvMark": 2, + "Type": 3, + "Schedule": 20, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 50000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 66, + "Comfortable": 60, + "DiseaseDeduction": 70, + "Special": 0, + "BuildFunctionId": 66, + "Boom": 1000, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 66, + "ShowOccupyPlace": true, + "Prefab": "Structure_66", + "Picture": "Structure_Picture_66", + "NamePicture": "Structure_Name_65", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用比较好的木板和瓦片搭建的居所有较好的遮风挡雨的作用", + "Record": false, + "RecordText": "" + }, + { + "Id": 67, + "Name": "客房", + "LvMark": -1, + "Type": 3, + "Schedule": 0, + "ScaleUp": false, + "FixedPoint": false, + "EngineeringQuantity": 700, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 67, + "Special": 27, + "BuildFunctionId": 67, + "Boom": 120, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 67, + "ShowOccupyPlace": true, + "Prefab": "Structure_67", + "Picture": "Structure_Picture_67", + "NamePicture": "Structure_Name_67", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "招待游民的房子,能较快的提升游民的友好度", + "Record": false, + "RecordText": "" + }, + { + "Id": 80, + "Name": "草药台", + "LvMark": -1, + "Type": 1, + "Schedule": 3, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 30, + "Durable": 450, + "NunLimit": -1, + "ShapeId": 80, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 20, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 80, + "ShowOccupyPlace": true, + "Prefab": "Structure_80", + "Picture": "Structure_Picture_80", + "NamePicture": "Structure_Name_80", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "草药台可以制做简单的药品来缓解伤病", + "Record": false, + "RecordText": "" + }, + { + "Id": 81, + "Name": "草药厅", + "LvMark": -1, + "Type": 1, + "Schedule": 8, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 2000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 81, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 200, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 81, + "ShowOccupyPlace": true, + "Prefab": "Structure_81", + "Picture": "Structure_Picture_81", + "NamePicture": "Structure_Name_81", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "草药厅可以制做初级的药品来缓解伤病", + "Record": true, + "RecordText": "日常难免会有小伤小病,但今年建造了草药厅,山谷可以常备一些药品,及时为村民解决伤病。" + }, + { + "Id": 82, + "Name": "药房", + "LvMark": -1, + "Type": 1, + "Schedule": 11, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 7000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 82, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 400, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 82, + "ShowOccupyPlace": true, + "Prefab": "Structure_82", + "Picture": "Structure_Picture_82", + "NamePicture": "Structure_Name_82", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "药房可以制做中级的药品来缓解伤病", + "Record": false, + "RecordText": "" + }, + { + "Id": 83, + "Name": "回春堂", + "LvMark": -1, + "Type": 1, 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"Picture": "Structure_Picture_84", + "NamePicture": "Structure_Name_84", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "济世堂可以制做各种稀的药品来缓解伤病", + "Record": false, + "RecordText": "" + }, + { + "Id": 100, + "Name": "粗布坊", + "LvMark": -1, + "Type": 1, + "Schedule": 3, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 80, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 100, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 20, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 100, + "ShowOccupyPlace": true, + "Prefab": "Structure_100", + "Picture": "Structure_Picture_100", + "NamePicture": "Structure_Name_100", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "制作简易衣物的场所,村民在不同的季节都需要不同的衣服", + "Record": true, + "RecordText": "" + }, + { + "Id": 101, + "Name": "成衣坊", + "LvMark": -1, + "Type": 1, + "Schedule": 5, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 270, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 101, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 100, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 101, + "ShowOccupyPlace": true, + "Prefab": "Structure_101", + "Picture": "Structure_Picture_101", + "NamePicture": "Structure_Name_101", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "制作初级衣物的场所,村民在不同的季节都需要不同的衣服", + "Record": false, + "RecordText": "" + }, + { + "Id": 102, + "Name": "织房", + "LvMark": -1, + "Type": 1, + "Schedule": 14, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 16000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 102, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 600, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 102, + "ShowOccupyPlace": true, + "Prefab": "Structure_102", + "Picture": "Structure_Picture_102", + "NamePicture": "Structure_Name_102", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "制作中级的制作衣物的场所,村民在不同的季节都需要不同的衣服", + "Record": false, + "RecordText": "" + }, + { + "Id": 103, + "Name": "布庄", + "LvMark": -1, + "Type": 1, + "Schedule": 9, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 3000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 103, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 350, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 103, + "ShowOccupyPlace": true, + "Prefab": "Structure_103", + "Picture": "Structure_Picture_103", + "NamePicture": "Structure_Name_103", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "制作高级的制作衣物的场所,村民在不同的季节都需要不同的衣服", + "Record": false, + "RecordText": "" + }, + { + "Id": 104, + "Name": "尚衣坊", + "LvMark": 1, + "Type": 1, + "Schedule": 17, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 40000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 104, + "Special": 0, + 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+ "Durable": -1, + "NunLimit": -1, + "ShapeId": 524, + "Special": 2, + "BuildFunctionId": 524, + "Boom": 600, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 524, + "ShowOccupyPlace": false, + "Prefab": "Structure_524", + "Picture": "Structure_Picture_524", + "NamePicture": "Structure_Name_522", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "建造后产出大量青石和花岗石", + "Record": false, + "RecordText": "" + }, + { + "Id": 525, + "Name": "石灰窑", + "LvMark": -1, + "Type": 1, + "Schedule": 11, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 9000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 525, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 400, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 525, + "ShowOccupyPlace": true, + "Prefab": "Structure_525", + "Picture": "Structure_Picture_525", + "NamePicture": "Structure_Name_525", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "建造后,可将石灰石烧制成熟石灰", + "Record": false, + "RecordText": "" + }, + { + "Id": 526, + "Name": "石矿洞", + "LvMark": 2, + "Type": 5, + "Schedule": 6, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 1200, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 526, + "Special": 2, + "BuildFunctionId": 526, + "Boom": 150, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 526, + "ShowOccupyPlace": false, + "Prefab": "Structure_526", + "Picture": "Structure_Picture_526", + "NamePicture": "Structure_Name_526", + "Sound": "Sound_Structure_520", + "InteractiveAnimations": [], + "Describe": "建造后产出大量石头和石灰石", + "Record": false, + "RecordText": "" + }, + { + "Id": 540, + "Name": "腊肉架", + "LvMark": -1, + "Type": 1, + "Schedule": 5, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 10, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 540, + "Special": 20, + "BuildFunctionId": 540, + "Boom": 10, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 540, + "ShowOccupyPlace": true, + "Prefab": "Structure_540", + "Picture": "Structure_Picture_540", + "NamePicture": "Structure_Name_540", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用于风干食物的架子,可用于制作腊肉", + "Record": false, + "RecordText": "" + }, + { + "Id": 560, + "Name": "水井", + "LvMark": -1, + "Type": 2, + "Schedule": 8, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 1500, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 560, + "Special": 1, + "BuildFunctionId": 560, + "Boom": 50, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 560, + "ShowOccupyPlace": true, + "Prefab": "Structure_560", + "Picture": "Structure_Picture_560", + "NamePicture": "Structure_Name_560", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "一座水井,水井周围会生长的井边草,可入药", + "Record": false, + "RecordText": "" + }, + { + "Id": 580, + "Name": "鸡窝", + "LvMark": -1, + "Type": 2, + "Schedule": 7, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 1100, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 580, + "Special": 16, + "BuildFunctionId": 580, + "Boom": 150, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 580, + "ShowOccupyPlace": true, + "Prefab": "Structure_580", + "Picture": "Structure_Picture_580", + "NamePicture": "Structure_Name_580", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "可畜养鸡,产出鸡肉和鸡蛋", + "Record": false, + "RecordText": "一些村民偶然间获得了家禽并开始饲养,小动物给山谷增添了很多生气。" + }, + { + "Id": 620, + "Name": "浆果园", + "LvMark": -1, + "Type": 2, + "Schedule": 15, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 22000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 620, + "Special": 1, + "BuildFunctionId": 620, + "Boom": 600, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 620, + "ShowOccupyPlace": true, + "Prefab": "Structure_620", + "Picture": "Structure_Picture_620", + "NamePicture": "Structure_Name_620", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "可产出大量浆果的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 621, + "Name": "野菜园", + "LvMark": -1, + "Type": 2, + "Schedule": 15, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 20000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 621, + "Special": 1, + "BuildFunctionId": 621, + "Boom": 600, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 621, + "ShowOccupyPlace": true, + "Prefab": "Structure_621", + "Picture": "Structure_Picture_620", + "NamePicture": "Structure_Name_621", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "可产出大量野菜的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 640, + "Name": "八阵图", + "LvMark": -1, + "Type": 5, + "Schedule": 0, + "ScaleUp": false, + "FixedPoint": true, + "EngineeringQuantity": 200, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 640, + "Special": 0, + "BuildFunctionId": 640, + "Boom": 100, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 640, + "ShowOccupyPlace": true, + "Prefab": "Structure_640", + "Picture": "Structure_Picture_640", + "NamePicture": "Structure_Name_640", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "迷雾重重的石阵,建造在山谷入口,可迷惑来犯的敌人", + "Record": false, + "RecordText": "" + }, + { + "Id": 642, + "Name": "茶楼", + "LvMark": -1, + "Type": 4, + "Schedule": 14, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 18000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 642, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 700, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 642, + "ShowOccupyPlace": true, + "Prefab": "Structure_642", + "Picture": "Structure_Picture_642", + "NamePicture": "Structure_Name_642", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "供村民喝茶闲聊的场所", + "Record": false, + "RecordText": "" + }, + { + "Id": 644, + "Name": "戏楼", + "LvMark": -1, + "Type": 4, + "Schedule": 17, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 40000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 644, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 1000, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 644, + "ShowOccupyPlace": true, + "Prefab": "Structure_644", + "Picture": "Structure_Picture_644", + "NamePicture": "Structure_Name_644", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "村民看戏的地方", + "Record": false, + "RecordText": "" + }, + { + "Id": 645, + "Name": "酒楼", + "LvMark": -1, + "Type": 4, + "Schedule": 18, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 43000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 645, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 1400, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 645, + "ShowOccupyPlace": true, + "Prefab": "Structure_645", + "Picture": "Structure_Picture_645", + "NamePicture": "Structure_Name_645", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "供村民饮酒用的店铺,又称酒肆、酒舍", + "Record": false, + "RecordText": "" + }, + { + "Id": 660, + "Name": "浮图塔", + "LvMark": -1, + "Type": 4, + "Schedule": 19, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 60000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 660, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 1800, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 660, + "ShowOccupyPlace": true, + "Prefab": "Structure_660", + "Picture": "Structure_Picture_660", + "NamePicture": "Structure_Name_660", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "七级浮屠是指七层塔,是非常雄伟庄严的建筑", + "Record": true, + "RecordText": "" + }, + { + "Id": 661, + "Name": "桃源殿", + "LvMark": -1, + "Type": 4, + "Schedule": 20, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 70000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 661, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 2000, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 661, + "ShowOccupyPlace": true, + "Prefab": "Structure_661", + "Picture": "Structure_Picture_661", + "NamePicture": "Structure_Name_661", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "雄伟庄严的大殿,是桃谷标志性建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 662, + "Name": "月光瓶", + "LvMark": -1, + "Type": 5, + "Schedule": 3, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 20, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 662, + "Special": 23, + "BuildFunctionId": 0, + "Boom": 50, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 662, + "ShowOccupyPlace": false, + "Prefab": "Structure_662", + "Picture": "Structure_Picture_662", + "NamePicture": "Structure_Name_662", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "能凝聚时间的神奇建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 663, + "Name": "鹤点", + "LvMark": -1, + "Type": 5, + "Schedule": 3, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 50, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 663, + "Special": 26, + "BuildFunctionId": 0, + "Boom": 50, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 663, + "ShowOccupyPlace": true, + "Prefab": "Structure_663", + "Picture": "Structure_Picture_663", + "NamePicture": "Structure_Name_663", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士们搭乘鹤飞行到此地时,鹤会此处停降", + "Record": false, + "RecordText": "" + }, + { + "Id": 664, + "Name": "当康小屋", + "LvMark": -1, + "Type": 4, + "Schedule": 0, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 200, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 664, + "Special": 26, + "BuildFunctionId": 0, + "Boom": 200, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 664, + "ShowOccupyPlace": true, + "Prefab": "Structure_664", + "Picture": "Structure_Picture_664", + "NamePicture": "Structure_Name_664", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "当康小肥猪的窝,窝顶上的南瓜是假的", + "Record": false, + "RecordText": "" + }, + { + "Id": 1000, + "Name": "伐木场", + "LvMark": -1, + "Type": 0, + "Schedule": 7, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 400, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 1000, + "Special": 2, + "BuildFunctionId": 1000, + "Boom": 100, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 2001, + "UpgradeId": 0, + "StrengthenId": 1000, + "ShowOccupyPlace": true, + "Prefab": "Structure_1000", + "Picture": "Structure_Picture_1000", + "NamePicture": "Structure_Name_1000", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用于村民伐木的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1001, + "Name": "采集厅", + "LvMark": -1, + "Type": 0, + "Schedule": 7, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 400, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 1001, + "Special": 2, + "BuildFunctionId": 1001, + "Boom": 100, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 2001, + "UpgradeId": 0, + "StrengthenId": 1001, + "ShowOccupyPlace": true, + "Prefab": "Structure_1001", + "Picture": "Structure_Picture_1001", + "NamePicture": "Structure_Name_1001", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用于村民采集各种资源的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1002, + "Name": "猎人小屋", + "LvMark": -1, + "Type": 0, + "Schedule": 7, + "ScaleUp": true, + "FixedPoint": true, + "EngineeringQuantity": 400, + "Durable": -1, + "NunLimit": -1, + "ShapeId": 1002, + "Special": 2, + "BuildFunctionId": 1002, + "Boom": 100, + "CanMove": false, + "Remove": false, + "Fight": 0, + "RegionId": 2001, + "UpgradeId": 0, + "StrengthenId": 1002, + "ShowOccupyPlace": true, + "Prefab": "Structure_1002", + "Picture": "Structure_Picture_1002", + "NamePicture": "Structure_Name_1002", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "用于村民打猎的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1100, + "Name": "装备坊", + "LvMark": 1, + "Type": 1, + "Schedule": 4, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 400, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 1100, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 100, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 1101, + "StrengthenId": 1100, + "ShowOccupyPlace": true, + "Prefab": "Structure_1100", + "Picture": "Structure_Picture_1100", + "NamePicture": "Structure_Name_1100", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士升阶武器和装备的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1101, + "Name": "装备坊", + "LvMark": 2, + "Type": 1, + "Schedule": 9, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 3000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 1101, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 250, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 1102, + "StrengthenId": 1101, + "ShowOccupyPlace": true, + "Prefab": "Structure_1101", + "Picture": "Structure_Picture_1101", + "NamePicture": "Structure_Name_1101", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士升阶武器和装备的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1102, + "Name": "装备坊", + "LvMark": 3, + "Type": 1, + "Schedule": 13, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 13000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 1102, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 600, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 1103, + "StrengthenId": 1102, + "ShowOccupyPlace": true, + "Prefab": "Structure_1102", + "Picture": "Structure_Picture_1102", + "NamePicture": "Structure_Name_1102", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士升阶武器和装备的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1103, + "Name": "装备坊", + "LvMark": 4, + "Type": 1, + "Schedule": 17, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 40000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 1103, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 800, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 1104, + "StrengthenId": 1103, + "ShowOccupyPlace": true, + "Prefab": "Structure_1103", + "Picture": "Structure_Picture_1103", + "NamePicture": "Structure_Name_1103", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士升阶武器和装备的建筑", + "Record": false, + "RecordText": "" + }, + { + "Id": 1104, + "Name": "装备坊", + "LvMark": 5, + "Type": 1, + "Schedule": 20, + "ScaleUp": true, + "FixedPoint": false, + "EngineeringQuantity": 60000, + "Durable": 900, + "NunLimit": -1, + "ShapeId": 1104, + "Special": 0, + "BuildFunctionId": 0, + "Boom": 1200, + "CanMove": true, + "Remove": true, + "Fight": 0, + "RegionId": 1001, + "UpgradeId": 0, + "StrengthenId": 1104, + "ShowOccupyPlace": true, + "Prefab": "Structure_1104", + "Picture": "Structure_Picture_1104", + "NamePicture": "Structure_Name_1104", + "Sound": "", + "InteractiveAnimations": [], + "Describe": "勇士升阶武器和装备的建筑", + "Record": false, + "RecordText": "" + } +] \ No newline at end of file diff --git a/src/api/config/StructureFightConfigCategory.json b/src/api/config/StructureFightConfigCategory.json new file mode 100644 index 0000000..e25ffb7 --- /dev/null +++ b/src/api/config/StructureFightConfigCategory.json @@ -0,0 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"ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1027 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4027, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 1028, + "Name": "升级规模", + "Type": 3, + "Describe": "努力建设桃谷!桃谷规模达到8级。", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1027 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1028 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4028, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [ + 21, + 22, + 23, + 24 + ] + }, + { + "Id": 1029, + "Name": "打败渔溪妖兽", + "Type": 3, + "Describe": "通过城门下方的渔溪村入口,打败渔溪村的怪物!", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1028 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1029 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4029, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 2 + ], + "AddMonster": [] + }, + { + "Id": 1030, + "Name": "建造运输厅", + "Type": 3, + "Describe": "建造位于城门下方的运输厅。", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1029 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1030 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4030, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 1031, + "Name": "建设渔溪村", + "Type": 3, + "Describe": "通过运输厅从桃谷运输材料,帮助村民重建渔溪村!", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1030 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1031 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4031, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 1064, + 1060, + 3 + ], + "AddMonster": [ + 25, + 26, + 27, + 28 + ] + }, + { + "Id": 1033, + "Name": "升级规模", + "Type": 3, + "Describe": "努力建设桃谷!桃谷规模达到9级。", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1031 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1033 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4033, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 1034, + "Name": "建造夜市", + "Type": 3, + "Describe": "建造位于桃谷东南角的夜市。", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1033 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1034 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4034, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 1051, + 1053, + 1056, + 1058, + 1070 + ], + "AddMonster": [] + }, + { + "Id": 1035, + "Name": "与夜市商人进行交易", + "Type": 3, + "Describe": "与夜市中的任意商人进行一次交易。", + "MainLine": 0, + "ConditionType1": 17, + "Parameter1": [ + 1027 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1035 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 1036, + "Name": "更多的农田", + "Type": 2, + "Describe": "建造四块农田", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 1016 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 1036 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4005, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 2001, + "Name": "解锁赤丘山", + "Type": 2, + "Describe": "通过位于渔溪村西北方的赤丘山入口,打败盘踞在赤丘山的妖兽!", + "MainLine": 0, + "ConditionType1": 5, + "Parameter1": [ + 12 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 2001 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4035, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [ + 36, + 37, + 38, + 39 + ] + }, + { + "Id": 2002, + "Name": "建设赤丘山", + "Type": 2, + "Describe": "通过运输厅运输材料至赤丘山,重建赤丘山!", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 2001 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 2002 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 1061, + 1065, + 4 + ], + "AddMonster": [] + }, + { + "Id": 3001, + "Name": "解锁太姥村", + "Type": 2, + "Describe": "通过位于赤丘山西北方的太姥村入口,打败盘踞在太姥村的妖兽!", + "MainLine": 0, + "ConditionType1": 5, + "Parameter1": [ + 16 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 3001 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4036, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [ + 40, + 41, + 42, + 43 + ] + }, + { + "Id": 3002, + "Name": "建设太姥村", + "Type": 2, + "Describe": "通过运输厅运输材料至太姥村,重建太姥村!", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 3001 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 3002 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 1062, + 1066, + 5 + ], + "AddMonster": [] + }, + { + "Id": 4001, + "Name": "解锁青山镇", + "Type": 2, + "Describe": "通过位于赤丘山东北方的青山镇入口,打败盘踞在青山镇的妖兽!", + "MainLine": 0, + "ConditionType1": 5, + "Parameter1": [ + 19 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 4001 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4037, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 4002, + "Name": "建设青山镇", + "Type": 2, + "Describe": "通过运输厅运输材料至青山镇,重建青山镇!", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 4001 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 4002 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [ + 1063, + 1067, + 6 + ], + "AddMonster": [] + }, + { + "Id": 5001, + "Name": "祭奠柳大富", + "Type": 2, + "Describe": "柳大富于睡梦中长逝,准备一些浆果祭拜他吧。", + "MainLine": 0, + "ConditionType1": 9, + "Parameter1": [ + 1 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 5001 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + }, + { + "Id": 5002, + "Name": "建造宗厅", + "Type": 2, + "Describe": "陶渊明听闻柳大富的死讯,赶来慰问,并提议建造宗厅缅怀逝去的先人。", + "MainLine": 0, + "ConditionType1": 1, + "Parameter1": [ + 5001 + ], + "ConditionType2": 0, + "Parameter2": [], + "ConditionType3": 0, + "Parameter3": [], + "ConditionType4": 0, + "Parameter4": [], + "ReleaseType": 3, + "ReleaseTypeParameter": [], + "TaskStep": [ + 5002 + ], + "GiveUp": false, + "Repeat": false, + "CD": 0, + "ReAccess": false, + "TimeLimit": 0, + "Award": 4038, + "AddVillager": [], + "AddWarrior": [], + "AddNpc": [], + "AddMonster": [] + } +] \ No newline at end of file diff --git a/src/api/config/TaskDialogueConfigCategory.json b/src/api/config/TaskDialogueConfigCategory.json new file mode 100644 index 0000000..4670116 --- /dev/null +++ b/src/api/config/TaskDialogueConfigCategory.json @@ -0,0 +1,1404 @@ +[ + { + "Id": 1, + "DialogueRole": 3, + "RoleParameter": 1000, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1000, + 7 + ] + }, + { + "Id": 2, + "DialogueRole": 3, + "RoleParameter": 1001, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1001, + 7 + ] + }, + { + "Id": 3, + "DialogueRole": 3, + "RoleParameter": 1002, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1002, + 7 + ] + }, + { + "Id": 4, + "DialogueRole": 3, + "RoleParameter": 1003, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1003, + 7 + ] + }, + { + "Id": 5, + "DialogueRole": 3, + "RoleParameter": 1004, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1004, + 7 + ] + }, + { + "Id": 6, + "DialogueRole": 3, + "RoleParameter": 1005, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1005, + 7 + ] + }, + { + "Id": 7, + "DialogueRole": 3, + "RoleParameter": 1006, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1006, + 7 + ] + }, + { + "Id": 8, + "DialogueRole": 3, + "RoleParameter": 1007, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1007, + 7 + ] + }, + { + "Id": 9, + "DialogueRole": 3, + "RoleParameter": 1008, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1008, + 7 + ] + }, + { + "Id": 10, + "DialogueRole": 3, + "RoleParameter": 1009, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1009, + 7 + ] + }, + { + "Id": 11, + "DialogueRole": 3, + "RoleParameter": 1010, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1010, + 7 + ] + }, + { + "Id": 12, + "DialogueRole": 3, + "RoleParameter": 1011, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1011, + 7 + ] + }, + { + "Id": 13, + "DialogueRole": 3, + "RoleParameter": 1012, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1012, + 7 + ] + }, + { + "Id": 14, + "DialogueRole": 3, + "RoleParameter": 1013, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1011, + 7 + ] + }, + { + "Id": 15, + "DialogueRole": 3, + "RoleParameter": 1014, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1012, + 7 + ] + }, + { + "Id": 16, + "DialogueRole": 3, + "RoleParameter": 1015, + "Content": "仔细看看吧,这年头我的货物都是珍品!", + "NextDialogue": 0, + "NextOptions": [ + 1013, + 7 + ] + }, + { + "Id": 51, + "DialogueRole": 3, + "RoleParameter": 1051, + "Content": "客官好眼光!来自渔溪村的特产只在夜市里出售!", + "NextDialogue": 0, + "NextOptions": [ + 2000, + 7 + ] + }, + { + "Id": 52, + "DialogueRole": 3, + "RoleParameter": 1052, + "Content": "渔溪村集市收购物品", + "NextDialogue": 0, + "NextOptions": [ + 2000, + 7 + ] + }, + { + "Id": 53, + "DialogueRole": 3, + "RoleParameter": 1053, + "Content": "今天也带来了很多来自赤丘山的好货,不要错过!", + "NextDialogue": 0, + "NextOptions": [ + 2004, + 7 + ] + }, + { + "Id": 54, + "DialogueRole": 3, + "RoleParameter": 1054, + "Content": "赤丘山集市收购物品", + "NextDialogue": 0, + "NextOptions": [ + 2004, + 7 + ] + }, + { + "Id": 55, + "DialogueRole": 3, + "RoleParameter": 1055, + "Content": "哇~您的到来让我的小摊闪亮亮嘿,看看我们太姥村的东西吧!", + "NextDialogue": 0, + "NextOptions": [ + 2005, + 7 + ] + }, + { + "Id": 56, + "DialogueRole": 3, + "RoleParameter": 1056, + "Content": "太姥村集市收购物品", + "NextDialogue": 0, + "NextOptions": [ + 2005, + 7 + ] + }, + { + "Id": 57, + "DialogueRole": 3, + "RoleParameter": 1060, + "Content": "杂杂七杂杂八,这这那那全都有!", + "NextDialogue": 0, + "NextOptions": [ + 1101, + 7 + ] + }, + { + "Id": 58, + "DialogueRole": 3, + "RoleParameter": 1061, + "Content": "杂杂七杂杂八,这这那那全都有!", + "NextDialogue": 0, + "NextOptions": [ + 1102, + 7 + ] + }, + { + "Id": 59, + "DialogueRole": 3, + "RoleParameter": 1062, + "Content": "杂杂七杂杂八,这这那那全都有!", + "NextDialogue": 0, + "NextOptions": [ + 1103, + 7 + ] + }, + { + "Id": 60, + "DialogueRole": 3, + "RoleParameter": 1063, + "Content": "杂杂七杂杂八,这这那那全都有!", + "NextDialogue": 0, + "NextOptions": [ + 1104, + 7 + ] + }, + { + "Id": 61, + "DialogueRole": 3, + "RoleParameter": 1064, + "Content": "有些宝贝呀,只给好朋友哩!", + "NextDialogue": 0, + "NextOptions": [ + 1105, + 7 + ] + }, + { + "Id": 62, + "DialogueRole": 3, + "RoleParameter": 1065, + "Content": "有些宝贝呀,只给好朋友哩!", + "NextDialogue": 0, + "NextOptions": [ + 1106, + 7 + ] + }, + { + "Id": 63, + "DialogueRole": 3, + "RoleParameter": 1066, + "Content": "有些宝贝呀,只给好朋友哩!", + "NextDialogue": 0, + "NextOptions": [ + 1107, + 7 + ] + }, + { + "Id": 64, + "DialogueRole": 3, + "RoleParameter": 1067, + "Content": "有些宝贝呀,只给好朋友哩!", + "NextDialogue": 0, + "NextOptions": [ + 1108, + 7 + ] + }, + { + "Id": 65, + "DialogueRole": 3, + "RoleParameter": 1068, + "Content": "我见不得那太阳,这是我保持雪白肤色的秘诀,我有些好东西,看看?", + "NextDialogue": 0, + "NextOptions": [ + 1109, + 7 + ] + }, + { + "Id": 66, + "DialogueRole": 3, + "RoleParameter": 1057, + "Content": "青山镇优选,值得信赖,拜托看看我带来的好东西吧!", + "NextDialogue": 0, + "NextOptions": [ + 2006, + 7 + ] + }, + { + "Id": 67, + "DialogueRole": 3, + "RoleParameter": 1058, + "Content": "青山镇集市收购物品", + "NextDialogue": 0, + "NextOptions": [ + 2006, + 7 + ] + }, + { + "Id": 68, + "DialogueRole": 3, + "RoleParameter": 1070, + "Content": "材料长期紧缺,高价回收各种材料!今天回收的是——", + "NextDialogue": 0, + "NextOptions": [ + 1110, + 7 + ] + }, + { + "Id": 69, + "DialogueRole": 3, + "RoleParameter": 1071, + "Content": "各类装饰品,美丽又可爱~!", + "NextDialogue": 0, + "NextOptions": [ + 2007, + 7 + ] + }, + { + "Id": 70, + "DialogueRole": 3, + "RoleParameter": 1069, + "Content": "宿蝶未来,银蟾犹皎", + "NextDialogue": 0, + "NextOptions": [ + 1111, + 7 + ] + }, + { + "Id": 71, + "DialogueRole": 3, + "RoleParameter": 8, + "Content": "我是陵陵,你看起来好面熟耶", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 101, + "DialogueRole": 3, + "RoleParameter": 3, + "Content": "感谢您帮我们建设这个村落,让我们有个安生之所!\n(永久月卡:捐赠获得双倍声望)", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 102, + "DialogueRole": 3, + "RoleParameter": 4, + "Content": "天地不仁,以万物为刍狗。吾非圣人,只愿保赤丘之太平。\n(永久月卡:捐赠获得双倍声望)", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 103, + "DialogueRole": 3, + "RoleParameter": 5, + "Content": "来,一起深——呼——吸,让太姥山的纯净之气沉进丹田。\n(永久月卡:捐赠获得双倍声望)", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 104, + "DialogueRole": 3, + "RoleParameter": 6, + "Content": "嚯!天边有七彩祥云,原来是贵客来了!\n(永久月卡:捐赠获得双倍声望)", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 105, + "DialogueRole": 3, + "RoleParameter": 3, + "Content": "", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 106, + "DialogueRole": 3, + "RoleParameter": 4, + "Content": "", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 107, + "DialogueRole": 3, + "RoleParameter": 5, + "Content": "", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 108, + "DialogueRole": 3, + "RoleParameter": 6, + "Content": "", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 109, + "DialogueRole": 3, + "RoleParameter": 7, + "Content": "我要去给田地锄草了,你随意参观,小心不要踩到我的农田。", + "NextDialogue": 0, + "NextOptions": [] + }, + { + "Id": 110, + "DialogueRole": 3, + "RoleParameter": 2, + "Content": "好久没能在渔溪村这样悠闲的散步了,多亏了你们", + "NextDialogue": 0, + "NextOptions": [ + 47, + 7 + ] + }, + { + "Id": 111, + "DialogueRole": 0, + "Content": "渔溪村捐赠", + "NextDialogue": 0, + "NextOptions": [ + 35, + 36, + 37, + 7 + ] + }, + { + "Id": 1001, + "DialogueRole": 0, + "Content": "1", + "NextDialogue": 0, + "NextOptions": [] + }, + { + "Id": 1002, + "DialogueRole": 0, + "Content": "2", + "NextDialogue": 1003, + "NextOptions": [] + }, + { + "Id": 1003, + "DialogueRole": 0, + "Content": "3", + "NextDialogue": 0, + "NextOptions": [ + 2 + ] + }, + { + "Id": 1004, + "DialogueRole": 0, + "Content": "4", + "NextDialogue": 0, + "NextOptions": [ + 3 + ] + }, + { + "Id": 1005, + "DialogueRole": 0, + "Content": "5", + "NextDialogue": 1006, + "NextOptions": [] + }, + { + "Id": 1006, + "DialogueRole": 0, + "Content": "6", + "NextDialogue": 0, + "NextOptions": [ + 4 + ] + }, + { + "Id": 1007, + "DialogueRole": 0, + "Content": "7", + "NextDialogue": 0, + "NextOptions": [ + 6 + ] + }, + { + "Id": 1008, + "DialogueRole": 0, + "Content": "8", + "NextDialogue": 0, + "NextOptions": [ + 12 + ] + }, + { + "Id": 1009, + "DialogueRole": 0, + "Content": "9", + "NextDialogue": 0, + "NextOptions": [ + 13 + ] + }, + { + "Id": 1010, + "DialogueRole": 0, + "Content": "10", + "NextDialogue": 1011, + "NextOptions": [] + }, + { + "Id": 1011, + "DialogueRole": 0, + "Content": "11", + "NextDialogue": 1012, + "NextOptions": [] + }, + { + "Id": 1012, + "DialogueRole": 0, + "Content": "12", + "NextDialogue": 0, + "NextOptions": [ + 14, + 15 + ] + }, + { + "Id": 1013, + "DialogueRole": 0, + "Content": "13", + "NextDialogue": 1014, + "NextOptions": [] + }, + { + "Id": 1014, + "DialogueRole": 0, + "Content": "14", + "NextDialogue": 0, + "NextOptions": [ + 16 + ] + }, + { + "Id": 1015, + "DialogueRole": 0, + "Content": "15", + "NextDialogue": 0, + "NextOptions": [ + 17 + ] + }, + { + "Id": 1016, + "DialogueRole": 0, + "Content": "16", + "NextDialogue": 0, + "NextOptions": [ + 27 + ] + }, + { + "Id": 1017, + "DialogueRole": 0, + "Content": "17", + "NextDialogue": 0, + "NextOptions": [ + 28 + ] + }, + { + "Id": 1018, + "DialogueRole": 0, + "Content": "18", + "NextDialogue": 0, + "NextOptions": [ + 29 + ] + }, + { + "Id": 1019, + "DialogueRole": 0, + "Content": "19", + "NextDialogue": 0, + "NextOptions": [ + 30 + ] + }, + { + "Id": 1020, + "DialogueRole": 0, + "Content": "20", + "NextDialogue": 1021, + "NextOptions": [] + }, + { + "Id": 1021, + "DialogueRole": 0, + "Content": "21", + "NextDialogue": 0, + "NextOptions": [ + 31 + ] + }, + { + "Id": 1022, + "DialogueRole": 0, + "Content": "22", + "NextDialogue": 1023, + "NextOptions": [] + }, + { + "Id": 1023, + "DialogueRole": 0, + "Content": "23", + "NextDialogue": 1024, + "NextOptions": [] + }, + { + "Id": 1024, + "DialogueRole": 0, + "Content": "24", + "NextDialogue": 1025, + "NextOptions": [] + }, + { + "Id": 1025, + "DialogueRole": 0, + "Content": "25", + "NextDialogue": 1026, + "NextOptions": [] + }, + { + "Id": 1026, + "DialogueRole": 0, + "Content": "26", + "NextDialogue": 0, + "NextOptions": [ + 32 + ] + }, + { + "Id": 1027, + "DialogueRole": 0, + "Content": "27", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 1028, + "DialogueRole": 0, + "Content": "28", + "NextDialogue": 0, + "NextOptions": [ + 23 + ] + }, + { + "Id": 1029, + "DialogueRole": 0, + "Content": "29", + "NextDialogue": 0, + "NextOptions": [ + 25 + ] + }, + { + "Id": 1030, + "DialogueRole": 4, + "Content": "糟糕,藤蔓断了!我们得快些做一条绳索,把山下其他人拉上来!", + "NextDialogue": 0, + "NextOptions": [ + 33 + ] + }, + { + "Id": 1031, + "DialogueRole": 4, + "Content": "断裂的藤蔓,山底下的村民无法顺着藤蔓上来了……", + "NextDialogue": 0, + "NextOptions": [ + 33, + 7 + ] + }, + { + "Id": 1032, + "DialogueRole": 4, + "Content": "快将绳索放下,将其他村民从山下拉上来吧!", + "NextDialogue": 0, + "NextOptions": [ + 34, + 7 + ] + }, + { + "Id": 10000, + "DialogueRole": 4, + "Content": "一块刻了字的石头,模糊不清,已经无法辨别内容了", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10001, + "DialogueRole": 4, + "Content": "一块石头,很大,可能是块歇脚石?", + "NextDialogue": 0, + "NextOptions": [ + 100001, + 100002, + 100003 + ] + }, + { + "Id": 10002, + "DialogueRole": 4, + "Content": "石头表面不是很平整,屁股有点疼", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10003, + "DialogueRole": 4, + "Content": "没搬动", + "NextDialogue": 0, + "NextOptions": [ + 100003 + ] + }, + { + "Id": 10004, + "DialogueRole": 4, + "Content": "稍微搬动了一点,从石头底下爬出几只蚂蚁", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10005, + "DialogueRole": 4, + "Content": "一块精致的石头,在阳光下闪闪发亮", + "NextDialogue": 0, + "NextOptions": [ + 100004, + 100005 + ] + }, + { + "Id": 10006, + "DialogueRole": 0, + "Content": "一块碑,上面的字密密麻麻的", + "NextDialogue": 0, + "NextOptions": [ + 100006, + 100007 + ] + }, + { + "Id": 10007, + "DialogueRole": 4, + "Content": "碑上写着:“一月初九,王小瓜拿走了我的一袋米,价值一百五十九铜币。一月二十,王小瓜向我借了五十铜币,说是受了风寒想去药铺抓点药。二月初二,王小瓜被隔壁村子狗咬了,向我借了三两皂角,说是要给伤口消毒。三月...五月...十二月...”", + "NextDialogue": 0, + "NextOptions": [ + 100008 + ] + }, + { + "Id": 10008, + "DialogueRole": 4, + "Content": "一块歇脚石,表面不是很平整", + "NextDialogue": 0, + "NextOptions": [ + 100001, + 100002, + 100003 + ] + }, + { + "Id": 10009, + "DialogueRole": 4, + "Content": "一块很大的石板", + "NextDialogue": 0, + "NextOptions": [ + 100009, + 100010 + ] + }, + { + "Id": 10010, + "DialogueRole": 4, + "Content": "石板冰冰凉凉的,坐着还挺舒服", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10011, + "DialogueRole": 4, + "Content": "像猫的眼睛,明亮清澈,据说能带来好运", + "NextDialogue": 0, + "NextOptions": [ + 100011, + 100012 + ] + }, + { + "Id": 10012, + "DialogueRole": 4, + "Content": "这么好看的宝石,还是留给别人吧", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10013, + "DialogueRole": 4, + "Content": "一封信", + "NextDialogue": 0, + "NextOptions": [ + 100013, + 100014 + ] + }, + { + "Id": 10014, + "DialogueRole": 4, + "Content": "信封里有一朵通天花,信上写道:给有缘人的一点好运", + "NextDialogue": 0, + "NextOptions": [ + 100015 + ] + }, + { + "Id": 10015, + "DialogueRole": 4, + "Content": "一片废墟,搜索一下吧", + "NextDialogue": 0, + "NextOptions": [ + 100016 + ] + }, + { + "Id": 10016, + "DialogueRole": 4, + "Content": "一片废墟,搜索一下吧", + "NextDialogue": 0, + "NextOptions": [ + 100017 + ] + }, + { + "Id": 10017, + "DialogueRole": 4, + "Content": "一片废墟,搜索一下吧", + "NextDialogue": 0, + "NextOptions": [ + 100018 + ] + }, + { + "Id": 10018, + "DialogueRole": 4, + "Content": "一片废墟,搜索一下吧", + "NextDialogue": 0, + "NextOptions": [ + 100019 + ] + }, + { + "Id": 10019, + "DialogueRole": 4, + "Content": "一片废墟,搜索一下吧", + "NextDialogue": 0, + "NextOptions": [ + 100020 + ] + }, + { + "Id": 10020, + "DialogueRole": 4, + "Content": "帮助余村长修复他的家", + "NextDialogue": 0, + "NextOptions": [ + 100021, + 7 + ] + }, + { + "Id": 10021, + "DialogueRole": 4, + "Content": "重建渔溪村杂货店", + "NextDialogue": 0, + "NextOptions": [ + 100022, + 7 + ] + }, + { + "Id": 10022, + "DialogueRole": 4, + "Content": "重建渔溪村声望铺", + "NextDialogue": 0, + "NextOptions": [ + 100023, + 7 + ] + }, + { + "Id": 10023, + "DialogueRole": 4, + "Content": "一棵桃树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10024, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10025, + "DialogueRole": 4, + "Content": "一棵梨树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10026, + "DialogueRole": 4, + "Content": "一棵竹子", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10027, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10028, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10029, + "DialogueRole": 4, + "Content": "一棵桃树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10030, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10031, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10032, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10033, + "DialogueRole": 4, + "Content": "一棵梨树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10034, + "DialogueRole": 4, + "Content": "一棵桦树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10035, + "DialogueRole": 4, + "Content": "一棵桑树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10036, + "DialogueRole": 4, + "Content": "一棵桃树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10037, + "DialogueRole": 4, + "Content": "一棵桑树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10038, + "DialogueRole": 4, + "Content": "一棵梨树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10039, + "DialogueRole": 4, + "Content": "一棵竹子", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10040, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10041, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10042, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10043, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10044, + "DialogueRole": 4, + "Content": "一棵榕树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10045, + "DialogueRole": 4, + "Content": "一棵桃树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10046, + "DialogueRole": 4, + "Content": "一棵梨树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10047, + "DialogueRole": 4, + "Content": "一棵竹子", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10048, + "DialogueRole": 4, + "Content": "一棵桑树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10049, + "DialogueRole": 4, + "Content": "一棵榕树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10050, + "DialogueRole": 4, + "Content": "一棵松树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10051, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10052, + "DialogueRole": 4, + "Content": "一棵柳树", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10053, + "DialogueRole": 4, + "Content": "一处可以暂时歇脚的地方", + "NextDialogue": 0, + "NextOptions": [ + 100054, + 7 + ] + }, + { + "Id": 10054, + "DialogueRole": 4, + "Content": "这里有把草伞,可以遮阳", + "NextDialogue": 0, + "NextOptions": [ + 100055, + 7 + ] + }, + { + "Id": 10055, + "DialogueRole": 4, + "Content": "看起来是个摊子,但是周围没有人……", + "NextDialogue": 0, + "NextOptions": [ + 100056, + 7 + ] + }, + { + "Id": 10056, + "DialogueRole": 4, + "Content": "一处水边的渔屋,嗅嗅,有鱼干的味道", + "NextDialogue": 0, + "NextOptions": [ + 100057, + 7 + ] + }, + { + "Id": 10057, + "DialogueRole": 4, + "Content": "一处废墟,不知道曾经经历了什么", + "NextDialogue": 0, + "NextOptions": [ + 100058, + 7 + ] + }, + { + "Id": 10058, + "DialogueRole": 4, + "Content": "可以在这休息一下,喝点水", + "NextDialogue": 0, + "NextOptions": [ + 100059, + 7 + ] + }, + { + "Id": 10059, + "DialogueRole": 4, + "Content": "似乎是个小店,不过附近怎么没人呢", + "NextDialogue": 0, + "NextOptions": [ + 100060, + 7 + ] + }, + { + "Id": 10060, + "DialogueRole": 4, + "Content": "一处废墟,不知道曾经经历了什么", + "NextDialogue": 0, + "NextOptions": [ + 100061, + 7 + ] + }, + { + "Id": 10061, + "DialogueRole": 4, + "Content": "一处可以暂时歇脚的地方", + "NextDialogue": 0, + "NextOptions": [ + 100062, + 7 + ] + }, + { + "Id": 10062, + "DialogueRole": 4, + "Content": "一处可以暂时歇脚的地方", + "NextDialogue": 0, + "NextOptions": [ + 100063, + 7 + ] + }, + { + "Id": 10063, + "DialogueRole": 4, + "Content": "椅子有点硬……", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10064, + "DialogueRole": 4, + "Content": "呼……刚好站久了腰有点酸", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + }, + { + "Id": 10065, + "DialogueRole": 4, + "Content": "好像什么也没有", + "NextDialogue": 0, + "NextOptions": [ + 7 + ] + } +] \ No newline at end of file diff --git a/src/api/config/TaskStepConfigCategory.json b/src/api/config/TaskStepConfigCategory.json new file mode 100644 index 0000000..5e0a085 --- /dev/null +++ b/src/api/config/TaskStepConfigCategory.json @@ -0,0 +1,1369 @@ +[ + { + "Id": 1, + "Describe": "解除野狼的威胁", + "TargetType1": 6, + "TargetParameter1": [ + 2, + 3 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "击杀{0}", + "Number": true + }, + { + "Id": 2, + "Describe": "老虎的威胁", + "TargetType1": 6, + "TargetParameter1": [ + 1, + 3 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "击杀{0}", + "Number": true + }, + { + "Id": 3, + "Describe": "老虎威胁已经解除,快去告诉陶渊明吧", + "TargetType1": 16, + "TargetParameter1": [ + 1, + 5 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "将消息告诉{0}", + "Number": false + }, + { + "Id": 4, + "Describe": "先杀怪", + "TargetType1": 6, + "TargetParameter1": [ + 2, + 1 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "击杀{0}", + "Number": true + }, + { + "Id": 5, + "Describe": "再对话", + "TargetType1": 16, + "TargetParameter1": [ + 2, + 9 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "将消息告诉{0}", + "Number": false + }, + { + "Id": 6, + "Describe": "先杀怪", + "TargetType1": 6, + "TargetParameter1": [ + 2, + 1 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + 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"TargetParameter4": [], + "TargetDescribe": "建造{0}", + "Number": true + }, + { + "Id": 1032, + "Describe": "与陶渊明对话", + "TargetType1": 16, + "TargetParameter1": [ + 2, + 47 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "将消息告诉{0}", + "Number": false + }, + { + "Id": 1033, + "Describe": "桃谷规模达到9级", + "TargetType1": 5, + "TargetParameter1": [ + 9 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "达到规模9级", + "Number": false + }, + { + "Id": 1034, + "Describe": "在桃谷右下方找到并建造[color=#009a04]夜市[/color]", + "TargetType1": 8, + "TargetParameter1": [ + 303, + 1 + ], + "TargetType2": 8, + "TargetParameter2": [ + 240, + 1 + ], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "建造{0}", + "Number": true + }, + { + 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[ + 2001, + 6 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "准备浆果", + "Number": true + }, + { + "Id": 5002, + "Describe": "在建造列表找到并建造[color=#009a04]宗厅[/color]", + "TargetType1": 8, + "TargetParameter1": [ + 260, + 1 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "建造{0}", + "Number": true + }, + { + "Id": 6001, + "Describe": "在【建造】里找到工台并建造", + "TargetType1": 8, + "TargetParameter1": [ + 1, + 1 + ], + "TargetType2": 0, + "TargetParameter2": [], + "TargetType3": 0, + "TargetParameter3": [], + "TargetType4": 0, + "TargetParameter4": [], + "TargetDescribe": "建造{0}", + "Number": true + } +] \ No newline at end of file diff --git a/src/api/config/TeleportationPointConfigCategory.json b/src/api/config/TeleportationPointConfigCategory.json new file mode 100644 index 0000000..8bc20c2 --- /dev/null +++ b/src/api/config/TeleportationPointConfigCategory.json @@ -0,0 +1,215 @@ +[ + { + "Id": 1, + "BelongRegion": 1001, + "DestinationId": 2, + "Condition": 5, + "ConditionParameter": [ + 1024 + ] + }, + { + "Id": 2, + "BelongRegion": 2001, + "DestinationId": 1, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 3, + "BelongRegion": 2001, + "DestinationId": 4, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 4, + "BelongRegion": 2002, + "DestinationId": 3, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 5, + "BelongRegion": 2002, + "DestinationId": 6, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 6, + "BelongRegion": 2003, + "DestinationId": 5, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 7, + "BelongRegion": 1001, + "DestinationId": 8, + "Condition": 5, + "ConditionParameter": [ + 1028 + ] + }, + { + "Id": 8, + "BelongRegion": 3002, + "DestinationId": 7, + "Condition": 0, + 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"ConditionParameter": [ + 0 + ] + }, + { + "Id": 28, + "BelongRegion": 7004, + "DestinationId": 16, + "Condition": 0, + "ConditionParameter": [] + }, + { + "Id": 29, + "BelongRegion": 3005, + "DestinationId": 15, + "Condition": 0, + "ConditionParameter": [ + 0 + ] + } +] \ No newline at end of file diff --git a/src/api/config/TextConfigCategory.json b/src/api/config/TextConfigCategory.json new file mode 100644 index 0000000..5e44151 --- /dev/null +++ b/src/api/config/TextConfigCategory.json @@ -0,0 +1,3222 @@ +[ + { + "Id": 1001, + "Text": "您的桃花石已经达到最大值,不会再增加 ", + "Value": "" + }, + { + "Id": 1002, + "Text": "请先取消该人物当前的劳作", + "Value": "" + }, + { + "Id": 1003, + "Text": "材料数量不足", + "Value": "" + }, + { + "Id": 1004, + "Text": "已完成制作", + "Value": "" + }, + { + "Id": 1005, + "Text": "建造数量已达上限", + "Value": "" + }, + { + "Id": 1006, + "Text": "材料不足或规模条件未达成", + "Value": "" + }, + { + "Id": 1007, + "Text": "所需材料不足", + "Value": "" + }, + { + "Id": 1008, + "Text": "道具不足", + "Value": "" + }, + { + "Id": 1009, + "Text": "{主角}不在桃谷中", + "Value": "" + }, + { + "Id": 1010, + "Text": "请选择学生", + "Value": "" + }, + { + "Id": 1011, + "Text": "请先选择课程", + "Value": "" + }, + { + "Id": 1012, + "Text": "已开课,无法更换课程", + "Value": "" + }, + { + "Id": 1013, + "Text": "无特殊效果", + "Value": "" + }, + { + "Id": 1014, + "Text": "体魂{等级}级解锁", + "Value": "" + }, + { + "Id": 1015, + "Text": "您的技能栏已经满了", + "Value": "" + }, + { + "Id": 1016, + "Text": "聚宝盆中没发生变化", + "Value": "" + }, + { + "Id": 1017, + "Text": "锅中无法容纳更多食材,请先取出再进行更换", + "Value": "" + }, + { + "Id": 1018, + "Text": "当前并未制作菜品,无需扇风", + "Value": "" + }, + { + "Id": 1019, + "Text": "村民数量不足", + "Value": "" + }, + { + "Id": 1020, + "Text": "火候不对,制作失败", + "Value": "" + }, + { + "Id": 1021, + "Text": "合成失败", + "Value": "" + }, + { + "Id": 1022, + "Text": "合成成功", + "Value": "" + }, + { + "Id": 1023, + "Text": "材料不足", + "Value": "" + }, + { + "Id": 1024, + "Text": "火候不对,请注意!", + "Value": "" + }, + { + "Id": 1025, + "Text": "没有正在劳作的村民,无法进行该操作", + "Value": "" + }, + { + "Id": 1026, + "Text": "宝石等级已超过当前阶段的装备可携带的最大等级", + "Value": "" + }, + { + "Id": 1027, + "Text": "自动战斗下技能自动释放", + "Value": "" + }, + { + "Id": 1028, + "Text": "今日挑战次数不足,每天5:00重置次数", + "Value": "" + }, + { + "Id": 1029, + "Text": "挑战状态下,技能自动施放", + "Value": "" + }, + { + "Id": 1030, + "Text": "每天5:00结算排名,奖励通过邮箱发送", + "Value": "" + }, + { + "Id": 1031, + "Text": "村落中没有药师,无法制作该药品", + "Value": "" + }, + { + "Id": 1032, + "Text": "当前选择人数已达上限", + "Value": "" + }, + { + "Id": 1033, + "Text": "请至少选择一人进行派遣", + "Value": "" + }, + { + "Id": 1034, + "Text": "需要{建筑名称}{建筑等级}才可制作", + "Value": "" + }, + { + "Id": 1035, + "Text": "请先设置数量", + "Value": "" + }, + { + "Id": 1036, + "Text": "粮仓存储空间不足,请提升粮仓存储空间后再收获", + "Value": "" + }, + { + "Id": 1037, + "Text": "{道具名称}使用成功", + "Value": "" + }, + { + "Id": 1038, + "Text": "已学会{道具名称},无法使用该道具", + "Value": "" + }, + { + "Id": 1039, + "Text": "村民处于饥饿状态,无法进行该劳作", + "Value": "" + }, + { + "Id": 1040, + "Text": "请选择宴会菜品", + "Value": "" + }, + { + "Id": 1041, + "Text": "木柴数量不足,无法开宴", + "Value": "" + }, + { + "Id": 1042, + "Text": "请先选择需要撤下的菜品", + "Value": "" + }, + { + "Id": 1043, + "Text": "菜品种类已达上限,请先撤下其他菜品", + "Value": "" + }, + { + "Id": 1044, + "Text": "进行击鼓传花游戏时才可以敲击", + "Value": "" + }, + { + "Id": 1045, + "Text": "本次击鼓传花已结束", + "Value": "" + }, + { + "Id": 1046, + "Text": "物品已制作完成", + "Value": "" + }, + { + "Id": 1047, + "Text": "请先输入好友编号", + "Value": "" + }, + { + "Id": 1048, + "Text": "该伙伴等级不足", + "Value": "" + }, + { + "Id": 1049, + "Text": "修为不足", + "Value": "" + }, + { + "Id": 1050, + "Text": "离队伍太远,无法归队", + "Value": "" + }, + { + "Id": 1051, + "Text": "未举办赶集", + "Value": "" + }, + { + "Id": 1052, + "Text": "好友申请已发送", + "Value": "" + }, + { + "Id": 1053, + "Text": "申请失败,请检查网络后重试", + "Value": "" + }, + { + "Id": 1054, + "Text": "请选择好友", + "Value": "" + }, + { + "Id": 1055, + "Text": "钓鱼中,不可更换鱼竿", + "Value": "" + }, + { + "Id": 1056, + "Text": "钓鱼中,不可更换鱼饵", + "Value": "" + }, + { + "Id": 1057, + "Text": "请先选择鱼竿", + "Value": "" + }, + { + "Id": 1058, + "Text": "背包已满,先清理一下背包再钓鱼吧!", + "Value": "" + }, + { + "Id": 1059, + "Text": "鱼饵不足!", + "Value": "" + }, + { + "Id": 1060, + "Text": "鱼钓光光啦", + "Value": "" + }, + { + "Id": 1061, + "Text": "鱼溜走了", + "Value": "" + }, + { + "Id": 1062, + "Text": "当前背包中没有此物品", + "Value": "" + }, + { + "Id": 1063, + "Text": "桃谷处于食物不足状态,无法派遣人员至此处", + "Value": "" + }, + { + "Id": 1064, + "Text": "营地处于食物不足状态,请先运输物资至此处", + "Value": "" + }, + { + "Id": 1065, + "Text": "队伍不在此处,无法战斗!", + "Value": "" + }, + { + "Id": 1066, + "Text": "农田正在播种或正在收获,暂时无法操作", + "Value": "" + }, + { + "Id": 1067, + "Text": "编号有误,请检查所输入的好友编号是否正确", + "Value": "" + }, + { + "Id": 1068, + "Text": "您的好友数量已达上限", + "Value": "" + }, + { + "Id": 1069, + "Text": "请先设置农夫", + "Value": "" + }, + { + "Id": 1070, + "Text": "耐久已满,无需修缮", + "Value": "" + }, + { + "Id": 1071, + "Text": "您的桃花石不足{桃花石数量},无法改名", + "Value": "" + }, + { + "Id": 1072, + "Text": "名字必须是不超过4个字的纯汉字", + "Value": "" + }, + { + "Id": 1073, + "Text": "升级条件不足", + "Value": "" + }, + { + "Id": 1074, + "Text": "解除出战后伙伴会回到桃谷,您确定要解除吗?", + "Value": "" + }, + { + "Id": 1075, + "Text": "需要建造{建筑名称}才能解锁该资源", + "Value": "" + }, + { + "Id": 1076, + "Text": "未建造营地,先寻个风水宝地", + "Value": "" + }, + { + "Id": 1077, + "Text": "拖动物品至此处可丢弃", + "Value": "" + }, + { + "Id": 1078, + "Text": "容量不足!", + "Value": "" + }, + { + "Id": 1079, + "Text": "背包已满", + "Value": "" + }, + { + "Id": 1080, + "Text": "运输中", + "Value": "" + }, + { + "Id": 1081, + "Text": "追回中", + "Value": "" + }, + { + "Id": 1082, + "Text": "已送达", + "Value": "" + }, + { + "Id": 1083, + "Text": "你已经学会这道菜了", + "Value": "" + }, + { + "Id": 1084, + "Text": "当前没有孩童可以当陪客", + "Value": "" + }, + { + "Id": 1085, + "Text": "好感度已经满了,可以邀请加入桃源了", + "Value": "" + }, + { + "Id": 1086, + "Text": "对方不想和你说话,带着孤单的背影离开了", + "Value": "" + }, + { + "Id": 1087, + "Text": "已经入夜了,无法派遣或变更村民", + "Value": "" + }, + { + "Id": 1088, + "Text": "功能暂未开放,敬请期待", + "Value": "" + }, + { + "Id": 1089, + "Text": "建造所需材料不足", + "Value": "" + }, + { + "Id": 1090, + "Text": "请先将收纳中的建筑摆放至场景中", + "Value": "" + }, + { + "Id": 1091, + "Text": "已保存当前场景", + "Value": "" + }, + { + "Id": 1092, + "Text": "今日已无可用的刷新次数", + "Value": "" + }, + { + "Id": 1093, + "Text": "该村落中没有空闲的村民啦!", + "Value": "" + }, + { + "Id": 1094, + "Text": "账号长度需在6-12位之间", + "Value": "" + }, + { + "Id": 1095, + "Text": "账号必须以字母开头", + "Value": "" + }, + { + "Id": 1096, + "Text": "账号已存在,请重新设置账号", + "Value": "" + }, + { + "Id": 1097, + "Text": "密码长度需在10-18位之间", + "Value": "" + }, + { + "Id": 1098, + "Text": "两次输入密码不一致", + "Value": "" + }, + { + "Id": 1099, + "Text": "请阅读并勾选用户协议与隐私政策", + "Value": "" + }, + { + "Id": 1100, + "Text": "账号或密码错误", + "Value": "" + }, + { + "Id": 1101, + "Text": "请输入账号和密码", + "Value": "" + }, + { + "Id": 1102, + "Text": "该账号未注册", + "Value": "" + }, + { + "Id": 1103, + "Text": "账号需以字母开头", + "Value": "" + }, + { + "Id": 1104, + "Text": "请输入身份证号与真实姓名", + "Value": "" + }, + { + "Id": 1105, + "Text": "申请数量过多,请手动处理好友申请", + "Value": "" + }, + { + "Id": 1106, + "Text": "已阵亡", + "Value": "" + }, + { + "Id": 1107, + "Text": "您不能挑战自己", + "Value": "" + }, + { + "Id": 1108, + "Text": "姓名身份证认证失败,请输入正确的姓名和身份证", + "Value": "" + }, + { + "Id": 1109, + "Text": "实名认证成功", + "Value": "" + }, + { + "Id": 1110, + "Text": "桃谷地面更开阔,请到桃谷建造吧!", + "Value": "" + }, + { + "Id": 1111, + "Text": "无法在森林中执行此操作", + "Value": "" + }, + { + "Id": 1112, + "Text": "无法到达此处,请先修路或造桥", + "Value": "" + }, + { + "Id": 1113, + "Text": "不能建造在未探索的区域", + "Value": "" + }, + { + "Id": 1114, + "Text": "服药中", + "Value": "" + }, + { + "Id": 1115, + "Text": "建筑已损坏,请先修缮再升级", + "Value": "" + }, + { + "Id": 1116, + "Text": "邀请成功!", + "Value": "" + }, + { + "Id": 1117, + "Text": "请先进行实名认证", + "Value": "" + }, + { + "Id": 1118, + "Text": "挑战当前守护者成功后,您将卸任其他地方的守护者", + "Value": "" + }, + { + "Id": 1119, + "Text": "队伍不在此地图,无法移动到此处", + "Value": "" + }, + { + "Id": 1120, + "Text": "购买成功", + "Value": "" + }, + { + "Id": 1121, + "Text": "购买失败", + "Value": "" + }, + { + "Id": 1122, + "Text": "身份证格式错误", + "Value": "" + }, + { + "Id": 1123, + "Text": "定点建筑不可移动", + "Value": "" + }, + { + "Id": 1124, + "Text": "书本数量不足,无法开课", + "Value": "" + }, + { + "Id": 1125, + "Text": "进行中的课程已达上限,无法开课!", + "Value": "" + }, + { + "Id": 1126, + "Text": "饲料已满,无需添加", + "Value": "" + }, + { + "Id": 1127, + "Text": "对方好友数量已达上限", + "Value": "" + }, + { + "Id": 1128, + "Text": "禽舍容量已满", + "Value": "" + }, + { + "Id": 1129, + "Text": "当前禽舍内没有成年鸡", + "Value": "" + }, + { + "Id": 1130, + "Text": "需要完成任务【{任务名称}】才能解锁该资源", + "Value": "" + }, + { + "Id": 1131, + "Text": "陵陵走了,明天再见", + "Value": "" + }, + { + "Id": 1132, + "Text": "陵陵记住了,明天再见", + "Value": "" + }, + { + "Id": 1133, + "Text": "请先设置可自选奖励再开始抽取", + "Value": "" + }, + { + "Id": 1134, + "Text": "仓库中有衣服时,村民会自动穿上", + "Value": "" + }, + { + "Id": 1135, + "Text": "仓库中有雨具时,村民会自动穿上", + "Value": "" + }, + { + "Id": 1136, + "Text": "复制成功", + "Value": "" + }, + { + "Id": 1137, + "Text": "修改成功", + "Value": "" + }, + { + "Id": 1138, + "Text": "已将{0}设置为计划建造建筑!", + "Value": "" + }, + { + "Id": 1139, + "Text": "队伍不在当前场景,无法进行交谈", + "Value": "" + }, + { + "Id": 1140, + "Text": "队伍不在当前场景,无法进行交互", + "Value": "" + }, + { + "Id": 1141, + "Text": "包含敏感词", + "Value": "" + }, + { + "Id": 1142, + "Text": "所有资源幼苗都种好啦!", + "Value": "" + }, + { + "Id": 1143, + "Text": "今天的家宴结束了", + "Value": "" + }, + { + "Id": 1144, + "Text": "种子不足", + "Value": "" + }, + { + "Id": 1145, + "Text": "升级中......", + "Value": "" + }, + { + "Id": 1146, + "Text": "规模{规模等级}才能使用该道具", + "Value": "" + }, + { + "Id": 1147, + "Text": "请先研究{前置科技名称}", + "Value": "" + }, + { + "Id": 1148, + "Text": "请先学会{1级图纸配方名称}", + "Value": "" + }, + { + "Id": 1149, + "Text": "请先学会{上一级建筑图纸名称}", + "Value": "" + }, + { + "Id": 1150, + "Text": "请在白天时发起挑战", + "Value": "" + }, + { + "Id": 1151, + "Text": "当前权益剩余时间大于等于120天,无法续费。", + "Value": "" + }, + { + "Id": 1152, + "Text": "今日奖励已领取,请明日再来。", + "Value": "" + }, + { + "Id": 1153, + "Text": "{0}数量不足", + "Value": "" + }, + { + "Id": 1154, + "Text": "飞行失败", + "Value": "" + }, + { + "Id": 1155, + "Text": "包含屏蔽字,无法发送", + "Value": "" + }, + { + "Id": 1156, + "Text": "请先输入弹幕文本", + "Value": "" + }, + { + "Id": 1157, + "Text": "已是好友", + "Value": "" + }, + { + "Id": 1158, + "Text": "举报成功", + "Value": "" + }, + { + "Id": 1159, + "Text": "请选择举报理由", + "Value": "" + }, + { + "Id": 1160, + "Text": "任务{任务名}[color=#CFA1524]完成[/color]", + "Value": "" + }, + { + "Id": 1161, + "Text": "入夜后无法使用凝时", + "Value": "" + }, + { + "Id": 1162, + "Text": "对方的集市活动已结束", + "Value": "" + }, + { + "Id": 1163, + "Text": "需要长按相应的图标并拖动至农田进行操作", + "Value": "" + }, + { + "Id": 1164, + "Text": "探索人员数量不足,无法探索", + "Value": "" + }, + { + "Id": 1165, + "Text": "{物品名称}数量不足,无法探索", + "Value": "" + }, + { + "Id": 1166, + "Text": "至少需要有1个勇士留守在山谷", + "Value": "" + }, + { + "Id": 1167, + "Text": "队长已重伤,无法使用嘲讽", + "Value": "" + }, + { + "Id": 1168, + "Text": "该服务器正在维护中,请换区", + "Value": "" + }, + { + "Id": 1169, + "Text": "放置成功!", + "Value": "" + }, + { + "Id": 1170, + "Text": "机巧造物不足!请获得更多机巧造物", + "Value": "" + }, + { + "Id": 1171, + "Text": "队伍不在当前地图上!", + "Value": "" + }, + { + "Id": 1172, + "Text": "饲料不足,请及时补充!", + "Value": "" + }, + { + "Id": 1173, + "Text": "肥料不足,请及时补充!", + "Value": "" + }, + { + "Id": 1174, + "Text": "请先获得图纸", + "Value": "" + }, + { + "Id": 1175, + "Text": "该资源已解锁,自动采集时会采集该资源", + "Value": "" + }, + { + "Id": 1176, + "Text": "该资源已锁定,自动采集时不会采集该资源", + "Value": "" + }, + { + "Id": 1177, + "Text": "该建筑位于{value}地图!", + "Value": "" + }, + { + "Id": 1178, + "Text": "猪圈容量已满", + "Value": "" + }, + { + "Id": 1179, + "Text": "当前猪圈没有两只成年猪!", + "Value": "" + }, + { + "Id": 1180, + "Text": "当前双方累充金额不足20元", + "Value": "" + }, + { + "Id": 1181, + "Text": "数量不足", + "Value": "" + }, + { + "Id": 2001, + "Text": "抵达中", + "Value": "" + }, + { + "Id": 2002, + "Text": "{0}时后送达", + "Value": "" + }, + { + "Id": 2003, + "Text": "渊明赠礼", + "Value": "" + }, + { + "Id": 2004, + "Text": "少", + "Value": "" + }, + { + "Id": 2005, + "Text": "稀", + "Value": "" + }, + { + "Id": 2006, + "Text": "罕", + "Value": "" + }, + { + "Id": 2007, + "Text": "效益", + "Value": "" + }, + { + "Id": 2008, + "Text": "携带", + "Value": "" + }, + { + "Id": 2009, + "Text": "送返资源", + "Value": "" + }, + { + "Id": 2010, + "Text": "制作中", + "Value": "" + }, + { + "Id": 2011, + "Text": "完成", + "Value": "" + }, + { + "Id": 2012, + "Text": "耗时", + "Value": "" + }, + { + "Id": 2013, + "Text": "仓库", + "Value": "" + }, + { + "Id": 2014, + "Text": "售价", + "Value": "" + }, + { + "Id": 2015, + "Text": "来源", + "Value": "" + }, + { + "Id": 2016, + "Text": "背包", + "Value": "" + }, + { + "Id": 2017, + "Text": "时间", + "Value": "" + }, + { + "Id": 2018, + "Text": "建筑损坏,无法制作", + "Value": "" + }, + { + "Id": 2019, + "Text": "暂停中", + "Value": "" + }, + { + "Id": 2020, + "Text": "属性", + "Value": "" + }, + { + "Id": 2021, + "Text": "体质", + "Value": "" + }, + { + "Id": 2022, + "Text": "智慧", + "Value": "" + }, + { + "Id": 2023, + "Text": "劳力", + "Value": "" + }, + { + "Id": 2024, + "Text": "健康", + "Value": "" + }, + { + "Id": 2025, + "Text": "标签", + "Value": "" + }, + { + "Id": 2026, + "Text": "技能", + "Value": "" + }, + { + "Id": 2027, + "Text": "父母", + "Value": "" + }, + { + "Id": 2028, + "Text": "夫妻", + "Value": "" + }, + { + "Id": 2029, + "Text": "子女", + "Value": "" + }, + { + "Id": 2030, + "Text": "兄弟姐妹", + "Value": "" + }, + { + "Id": 2031, + "Text": "获得", + "Value": "" + }, + { + "Id": 2032, + "Text": "详情", + "Value": "" + }, + { + "Id": 2033, + "Text": "衣服列表", + "Value": "" + }, + { + "Id": 2034, + "Text": "小物件列表", + "Value": "" + }, + { + "Id": 2035, + "Text": "防护品列表", + "Value": "" + }, + { + "Id": 2036, + "Text": "药品列表", + "Value": "" + }, + { + "Id": 2037, + "Text": "药效", + "Value": "" + }, + { + "Id": 2038, + "Text": "毒性", + "Value": "" + }, + { + "Id": 2039, + "Text": "作用", + "Value": "" + }, + { + "Id": 2040, + "Text": "数量", + "Value": "" + }, + { + "Id": 2041, + "Text": "战力", + "Value": "" + }, + { + "Id": 2042, + "Text": "等级", + "Value": "" + }, + { + "Id": 2043, + "Text": "已满级", + "Value": "" + }, + { + "Id": 2044, + "Text": "技能效果", + "Value": "" + }, + { + "Id": 2045, + "Text": "下一等级", + "Value": "" + }, + { + "Id": 2046, + "Text": "升级条件", + "Value": "" + }, + { + "Id": 2047, + "Text": "被动效果", + "Value": "" + }, + { + "Id": 2048, + "Text": "升级需修为", + "Value": "" + }, + { + "Id": 2049, + "Text": "当前总修为", + "Value": "" + }, + { + "Id": 2050, + "Text": "当前技能", + "Value": "" + }, + { + "Id": 2051, + "Text": "已激活", + "Value": "" + }, + { + "Id": 2052, + "Text": "当前阵型", + "Value": "" + }, + { + "Id": 2053, + "Text": "繁茂", + "Value": "" + }, + { + "Id": 2054, + "Text": "已获得", + "Value": "" + }, + { + "Id": 2055, + "Text": "摇摇树", + "Value": "" + }, + { + "Id": 2056, + "Text": "选择好友", + "Value": "" + }, + { + "Id": 2057, + "Text": "摇力", + "Value": "" + }, + { + "Id": 2058, + "Text": "在线", + "Value": "" + }, + { + "Id": 2059, + "Text": "离线", + "Value": "" + }, + { + "Id": 2060, + "Text": "鱼上钩了!快拉竿!", + "Value": "" + }, + { + "Id": 2061, + "Text": "资源信息", + "Value": "" + }, + { + "Id": 2062, + "Text": "产出物品", + "Value": "" + }, + { + "Id": 2063, + "Text": "{区域名称}仓库满了", + "Value": "" + }, + { + "Id": 2064, + "Text": "{区域名称}食物不足", + "Value": "" + }, + { + "Id": 2065, + "Text": "不可", + "Value": "" + }, + { + "Id": 2066, + "Text": "不足", + "Value": "" + }, + { + "Id": 2067, + "Text": "播种季节", + "Value": "" + }, + { + "Id": 2068, + "Text": "生长时间", + "Value": "" + }, + { + "Id": 2069, + "Text": "状态", + "Value": "" + }, + { + "Id": 2070, + "Text": "产量", + "Value": "" + }, + { + "Id": 2071, + "Text": "待播种", + "Value": "" + }, + { + "Id": 2072, + "Text": "{成长时间}后成熟", + "Value": "" + }, + { + "Id": 2073, + "Text": "可收获", + "Value": "" + }, + { + "Id": 2074, + "Text": "农夫", + "Value": "" + }, + { + "Id": 2075, + "Text": "自动种植", + "Value": "" + }, + { + "Id": 2076, + "Text": "选择农夫", + "Value": "" + }, + { + "Id": 2077, + "Text": "当前季节:{季节名称}", + "Value": "" + }, + { + "Id": 2078, + "Text": "村民会自动穿着当前季节的衣服", + "Value": "" + }, + { + "Id": 2079, + "Text": "你的天赋还未被激发", + "Value": "" + }, + { + "Id": 2080, + "Text": "只显示背包里的装备", + "Value": "" + }, + { + "Id": 2081, + "Text": "已激活技能", + "Value": "" + }, + { + "Id": 2082, + "Text": "主动", + "Value": "" + }, + { + "Id": 2083, + "Text": "被动", + "Value": "" + }, + { + "Id": 2084, + "Text": "已激活", + "Value": "" + }, + { + "Id": 2085, + "Text": "突破中", + "Value": "" + }, + { + "Id": 2087, + "Text": "拥有", + "Value": "" + }, + { + "Id": 2088, + "Text": "缺少建筑:{铁匠铺}", + "Value": "" + }, + { + "Id": 2089, + "Text": "建造营地", + "Value": "" + }, + { + "Id": 2090, + "Text": "派遣伙伴", + "Value": "" + }, + { + "Id": 2091, + "Text": "驻扎日记", + "Value": "" + }, + { + "Id": 2092, + "Text": "升级效果", + "Value": "" + }, + { + "Id": 2093, + "Text": "容量", + "Value": "" + }, + { + "Id": 2094, + "Text": "升级仓库可以扩大容量,物资运输需在运输厅执行", + "Value": "" + }, + { + "Id": 2095, + "Text": "灵光一现", + "Value": "" + }, + { + "Id": 2096, + "Text": "{资源点名称}——产出物品", + "Value": "" + }, + { + "Id": 2097, + "Text": "建筑需求", + "Value": "" + }, + { + "Id": 2098, + "Text": "需要规模{规模名称}", + "Value": "" + }, + { + "Id": 2099, + "Text": "{建筑名称}建造中", + "Value": "" + }, + { + "Id": 2100, + "Text": "资源总量", + "Value": "" + }, + { + "Id": 2101, + "Text": "基础效率", + "Value": "" + }, + { + "Id": 2102, + "Text": "再生条件", + "Value": "" + }, + { + "Id": 2103, + "Text": "物品转移", + "Value": "" + }, + { + "Id": 2104, + "Text": "真的要丢掉吗?", + "Value": "" + }, + { + "Id": 2105, + "Text": "您确定要铲除当前的作物吗", + "Value": "" + }, + { + "Id": 2106, + "Text": "农坊研究解锁", + "Value": "" + }, + { + "Id": 2107, + "Text": "主食", + "Value": "" + }, + { + "Id": 2108, + "Text": "菜肴", + "Value": "" + }, + { + "Id": 2109, + "Text": "汤羹", + "Value": "" + }, + { + "Id": 2110, + "Text": "春服", + "Value": "" + }, + { + "Id": 2111, + "Text": "夏衫", + "Value": "" + }, + { + "Id": 2112, + "Text": "秋裳", + "Value": "" + }, + { + "Id": 2113, + "Text": "冬袍", + "Value": "" + }, + { + "Id": 2114, + "Text": "熟练", + "Value": "" + }, + { + "Id": 2115, + "Text": "外伤", + "Value": "" + }, + { + "Id": 2116, + "Text": "内疾", + "Value": "" + }, + { + "Id": 2117, + "Text": "丹药", + "Value": "" + }, + { + "Id": 2118, + "Text": "入夜后可举办家宴", + "Value": "" + }, + { + "Id": 2119, + "Text": "家宴举办时,大家会一起享用", + "Value": "" + }, + { + "Id": 2120, + "Text": "请先在【上菜】中设置菜品", + "Value": "" + }, + { + "Id": 2121, + "Text": "已选", + "Value": "" + }, + { + "Id": 2122, + "Text": "家宴举办中", + "Value": "" + }, + { + "Id": 2123, + "Text": "明晚家宴中可以举行抓周了", + "Value": "" + }, + { + "Id": 2124, + "Text": "无技能", + "Value": "" + }, + { + "Id": 2125, + "Text": "确定要驱离吗?", + "Value": "" + }, + { + "Id": 2126, + "Text": "请先选择一名陪客", + "Value": "" + }, + { + "Id": 2127, + "Text": "可选择一名小孩当陪客", + "Value": "" + }, + { + "Id": 2128, + "Text": "今日还可送个数", + "Value": "" + }, + { + "Id": 2129, + "Text": "制作", + "Value": "" + }, + { + "Id": 2130, + "Text": "生产", + "Value": "" + }, + { + "Id": 2131, + "Text": "居所", + "Value": "" + }, + { + "Id": 2132, + "Text": "功能", + "Value": "" + }, + { + "Id": 2133, + "Text": "耐久", + "Value": "{value}" + }, + { + "Id": 2134, + "Text": "舒适", + "Value": "{value}" + }, + { + "Id": 2135, + "Text": "繁荣", + "Value": "{value}" + }, + { + "Id": 2136, + "Text": "产水", + "Value": "{value}" + }, + { + "Id": 2137, + "Text": "家禽量", + "Value": "{value}" + }, + { + "Id": 2138, + "Text": "存储量", + "Value": "{value}" + }, + { + "Id": 2139, + "Text": "没有可以运输的目的地
先去世界中探索其他区域吧!", + "Value": "" + }, + { + "Id": 2140, + "Text": "无", + "Value": "" + }, + { + "Id": 2141, + "Text": "营养:{value}", + "Value": "" + }, + { + "Id": 2142, + "Text": "充饥:{value}", + "Value": "" + }, + { + "Id": 2143, + "Text": "伤疾减免:{value}", + "Value": "" + }, + { + "Id": 2144, + "Text": "内疾减免:{value}%", + "Value": "" + }, + { + "Id": 2145, + "Text": "寿命经验:+{value}/日", + "Value": "" + }, + { + "Id": 2146, + "Text": "耐久:{value}", + "Value": "" + }, + { + "Id": 2147, + "Text": "防御:{value}", + "Value": "" + }, + { + "Id": 2148, + "Text": "攻击:{value}", + "Value": "" + }, + { + "Id": 2149, + "Text": "攻速:{value}", + "Value": "" + }, + { + "Id": 2150, + "Text": "生命:{value}", + "Value": "" + }, + { + "Id": 2151, + "Text": "闪避:{value}", + "Value": "" + }, + { + "Id": 2152, + "Text": "移速:{value}", + "Value": "" + }, + { + "Id": 2153, + "Text": "命中:{value}", + "Value": "" + }, + { + "Id": 2154, + "Text": "药效:{value}", + "Value": "" + }, + { + "Id": 2155, + "Text": "治疗频率:{value}/时", + "Value": "" + }, + { + "Id": 2156, + "Text": "持续时间:{value}时", + "Value": "" + }, + { + "Id": 2157, + "Text": "毒性:{value}", + "Value": "" + }, + { + "Id": 2158, + "Text": "攻击:{value}", + "Value": "" + }, + { + "Id": 2159, + "Text": "防御:{value}", + "Value": "" + }, + { + "Id": 2160, + "Text": "生命:{value}", + "Value": "" + }, + { + "Id": 2161, + "Text": "攻速:{value}", + "Value": "" + }, + { + "Id": 2162, + "Text": "攻速:{value}", + "Value": "" + }, + { + "Id": 2163, + "Text": "命中:{value}", + "Value": "" + }, + { + "Id": 2164, + "Text": "暴击率:{value}", + "Value": "" + }, + { + "Id": 2165, + "Text": "闪避:{value}", + "Value": "" + }, + { + "Id": 2166, + "Text": "移速:{value}", + "Value": "" + }, + { + "Id": 2167, + "Text": "火抗:{value}", + "Value": "" + }, + { + "Id": 2168, + "Text": "雷抗:{value}", + "Value": "" + }, + { + "Id": 2169, + "Text": "毒抗:{value}", + "Value": "" + }, + { + "Id": 2170, + "Text": "冰抗:{value}", + "Value": "" + }, + { + "Id": 2171, + "Text": "不在同个地方", + "Value": "" + }, + { + "Id": 2172, + "Text": "平价好货", + "Value": "" + }, + { + "Id": 2173, + "Text": "售罄", + "Value": "" + }, + { + "Id": 2174, + "Text": "好价收购", + "Value": "" + }, + { + "Id": 2175, + "Text": "单价:", + "Value": "" + }, + { + "Id": 2176, + "Text": "消耗", + "Value": "" + }, + { + "Id": 2177, + "Text": "获得", + "Value": "" + }, + { + "Id": 2178, + "Text": "来参战的路上", + "Value": "" + }, + { + "Id": 2179, + "Text": "剩余{value}天", + "Value": "" + }, + { + "Id": 2180, + "Text": "可种作物", + "Value": "" + }, + { + "Id": 2181, + "Text": "季节提示", + "Value": "" + }, + { + "Id": 2182, + "Text": "姓名", + "Value": "" + }, + { + "Id": 2183, + "Text": "编号", + "Value": "" + }, + { + "Id": 2184, + "Text": "音乐", + "Value": "" + }, + { + "Id": 2185, + "Text": "音效", + "Value": "" + }, + { + "Id": 2186, + "Text": "资源名称", + "Value": "" + }, + { + "Id": 2187, + "Text": "建筑名称", + "Value": "" + }, + { + "Id": 2188, + "Text": "开", + "Value": "" + }, + { + "Id": 2189, + "Text": "关", + "Value": "" + }, + { + "Id": 2190, + "Text": "改名", + "Value": "" + }, + { + "Id": 2191, + "Text": "复制", + "Value": "" + }, + { + "Id": 2192, + "Text": "请输入新名字", + "Value": "" + }, + { + "Id": 2193, + "Text": "下一级奖励", + "Value": "" + }, + { + "Id": 2194, + "Text": "解锁", + "Value": "" + }, + { + "Id": 2195, + "Text": "物品", + "Value": "" + }, + { + "Id": 2196, + "Text": "下一级条件", + "Value": "" + }, + { + "Id": 2197, + "Text": "拥有金币", + "Value": "" + }, + { + "Id": 2198, + "Text": "建筑需求", + "Value": "" + }, + { + "Id": 2199, + "Text": "已达成", + "Value": "" + }, + { + "Id": 2200, + "Text": "未达成", + "Value": "" + }, + { + "Id": 2201, + "Text": "升级", + "Value": "" + }, + { + "Id": 2202, + "Text": "升级成功", + "Value": "" + }, + { + "Id": 2203, + "Text": "解锁建筑", + "Value": "" + }, + { + "Id": 2204, + "Text": "规模奖励", + "Value": "" + }, + { + "Id": 2205, + "Text": "领取", + "Value": "" + }, + { + "Id": 2206, + "Text": "消耗:", + "Value": "" + }, + { + "Id": 2207, + "Text": "变化:", + "Value": "" + }, + { + "Id": 2208, + "Text": "储备:", + "Value": "" + }, + { + "Id": 2209, + "Text": "可供{value}天", + "Value": "" + }, + { + "Id": 2210, + "Text": "三思后行", + "Value": "" + }, + { + "Id": 2211, + "Text": "确认", + "Value": "" + }, + { + "Id": 2212, + "Text": "取消", + "Value": "" + }, + { + "Id": 2213, + "Text": "更改绑定", + "Value": "" + }, + { + "Id": 2214, + "Text": "激活码", + "Value": "" + }, + { + "Id": 2215, + "Text": "退出游戏", + "Value": "" + }, + { + "Id": 2216, + "Text": "注销账号", + "Value": "" + }, + { + "Id": 2217, + "Text": "本次改名消耗{桃花石数量}桃花石", + "Value": "" + }, + { + "Id": 2218, + "Text": "对齐网格", + "Value": "" + }, + { + "Id": 2219, + "Text": "居住", + "Value": "{value}" + }, + { + "Id": 2220, + "Text": "天气减免", + "Value": "{value}" + }, + { + "Id": 2221, + "Text": "时: 是指山谷每小时", + "Value": "{value}" + }, + { + "Id": 2222, + "Text": "饲料存储", + "Value": "{value}" + }, + { + "Id": 2223, + "Text": "运输线", + "Value": "{value}" + }, + { + "Id": 2224, + "Text": "运输速度", + "Value": "{value}" + }, + { + "Id": 2225, + "Text": "运输格子", + "Value": "{value}" + }, + { + "Id": 2226, + "Text": "囤积波数", + "Value": "{value}" + }, + { + "Id": 2227, + "Text": "入驻数量", + "Value": "{value}" + }, + { + "Id": 2228, + "Text": "请选择", + "Value": "" + }, + { + "Id": 2229, + "Text": "暂停中", + "Value": "" + }, + { + "Id": 2230, + "Text": "中止中", + "Value": "" + }, + { + "Id": 2231, + "Text": "当前{科技名称}正在研究中,您确定要停止吗?", + "Value": "" + }, + { + "Id": 2232, + "Text": "消耗条件不足", + "Value": "" + }, + { + "Id": 2233, + "Text": "{建筑名称}等级: {等级值}", + "Value": "" + }, + { + "Id": 2234, + "Text": "规模: {规模名称}", + "Value": "" + }, + { + "Id": 2235, + "Text": "关系:{关系名称}", + "Value": "" + }, + { + "Id": 2236, + "Text": "请输入账号", + "Value": "" + }, + { + "Id": 2237, + "Text": "请输入密码", + "Value": "" + }, + { + "Id": 2238, + "Text": "请设置账号", + "Value": "" + }, + { + "Id": 2239, + "Text": "请设置密码", + "Value": "" + }, + { + "Id": 2240, + "Text": "请再次输入账号", + "Value": "" + }, + { + "Id": 2241, + "Text": "请输入身份证号", + "Value": "" + }, + { + "Id": 2242, + "Text": "请输入真实姓名", + "Value": "" + }, + { + "Id": 2243, + "Text": "账号", + "Value": "" + }, + { + "Id": 2244, + "Text": "密码", + "Value": "" + }, + { + "Id": 2245, + "Text": "身份证号", + "Value": "" + }, + { + "Id": 2246, + "Text": "真实姓名", + "Value": "" + }, + { + "Id": 2247, + "Text": "账号登录", + "Value": "" + }, + { + "Id": 2248, + "Text": "快速登录", + "Value": "" + }, + { + "Id": 2249, + "Text": "账号注册", + "Value": "" + }, + { + "Id": 2250, + "Text": "实名认证", + "Value": "" + }, + { + "Id": 2251, + "Text": "当前没有勇士在队伍中", + "Value": "" + }, + { + "Id": 2252, + "Text": "队伍中至少要有一名勇士", + "Value": "" + }, + { + "Id": 2253, + "Text": "范围内没有目标", + "Value": "" + }, + { + "Id": 2254, + "Text": "背包中没有恢复生命药品", + "Value": "" + }, + { + "Id": 2255, + "Text": "全部", + "Value": "" + }, + { + "Id": 2256, + "Text": "药品", + "Value": "" + }, + { + "Id": 2257, + "Text": "材料", + "Value": "" + }, + { + "Id": 2258, + "Text": "其他", + "Value": "" + }, + { + "Id": 2259, + "Text": "您尚未学习任何配方", + "Value": "" + }, + { + "Id": 2260, + "Text": "尚未学会任何技能", + "Value": "" + }, + { + "Id": 2261, + "Text": "您未放置任何菜品", + "Value": "" + }, + { + "Id": 2262, + "Text": "等待播种", + "Value": "" + }, + { + "Id": 2263, + "Text": "生命", + "Value": "" + }, + { + "Id": 2264, + "Text": "播种中", + "Value": "" + }, + { + "Id": 2265, + "Text": "妖兽乱世,我不得不四处逃命,误入此地,没想到这里竟然这么和平宁静。恳请您,让我成为山谷的一员", + "Value": "" + }, + { + "Id": 2266, + "Text": "后可收获", + "Value": "" + }, + { + "Id": 2267, + "Text": "战斗中", + "Value": "" + }, + { + "Id": 2268, + "Text": "防沉迷提示:未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时游玩。剩余时间:{0}秒", + "Value": "" + }, + { + "Id": 2269, + "Text": "能量不足", + "Value": "" + }, + { + "Id": 2270, + "Text": "(可执行)", + "Value": "" + }, + { + "Id": 2271, + "Text": "谷内没有孩童可以作为陪客", + "Value": "" + }, + { + "Id": 2272, + "Text": "没有符合条件的村民", + "Value": "" + }, + { + "Id": 2273, + "Text": "暂无记事", + "Value": "" + }, + { + "Id": 2274, + "Text": "没有生病的村民", + "Value": "" + }, + { + "Id": 2275, + "Text": "没有受伤的村民", + "Value": "" + }, + { + "Id": 2276, + "Text": "删除后登录记录将会消失,是否仍要删除?", + "Value": "" + }, + { + "Id": 2277, + "Text": "您的真实信息显示您未满8周岁,根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时游玩,且游戏中无法充值。", + "Value": "" + }, + { + "Id": 2278, + "Text": "您的真实信息显示您未满16周岁,根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时游玩,且游戏中单次消费不可超过50元,每月累计消费不得超过200元。", + "Value": "" + }, + { + "Id": 2279, + "Text": "您的真实信息显示您未满18周岁,根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时游玩,且游戏中单次消费不可超过100元,每月累计消费不得超过400元。", + "Value": "" + }, + { + "Id": 2280, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,不可向8周岁以下的玩家提供付费服务", + "Value": "" + }, + { + "Id": 2281, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,8-16周岁玩家单次付费不可大于50元", + "Value": "" + }, + { + "Id": 2282, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,8-16周岁玩家每月累计付费不可大于200元,当月剩余可支付金额:{0}元", + "Value": "" + }, + { + "Id": 2283, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,16-18周岁玩家单次付费不可大于100元", + "Value": "" + }, + { + "Id": 2284, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,16-18周岁玩家每月累计付费不可大于400元,当月剩余可支付金额:{0}元", + "Value": "" + }, + { + "Id": 2285, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时体验游戏,当前时间段禁止未成年人登录。", + "Value": "" + }, + { + "Id": 2286, + "Text": "当前版本规模已经升满了", + "Value": "" + }, + { + "Id": 2287, + "Text": "该物品只能在桃谷的仓库中使用", + "Value": "" + }, + { + "Id": 2288, + "Text": "卧床休养", + "Value": "" + }, + { + "Id": 2289, + "Text": "附近还有危险,不能进行修理", + "Value": "" + }, + { + "Id": 2290, + "Text": "学习时长:{value}时", + "Value": "" + }, + { + "Id": 2291, + "Text": "学舍等级:{value}级", + "Value": "" + }, + { + "Id": 2292, + "Text": "学习进度{value}%", + "Value": "" + }, + { + "Id": 2293, + "Text": "根据国家新闻出版署《关于防止未成年人沉迷网络游戏的通知》、《关于进一步严格管理切实防止未成年人沉迷网络游戏的通知》要求,未成年人用户仅可在周五、周六、周日和法定节假日每日20时至21时体验游戏,当前处于游玩时间段。", + "Value": "" + }, + { + "Id": 2294, + "Text": "家禽信息", + "Value": "" + }, + { + "Id": 2295, + "Text": "添加饲料", + "Value": "" + }, + { + "Id": 2296, + "Text": "屠宰", + "Value": "" + }, + { + "Id": 2297, + "Text": "成长中", + "Value": "" + }, + { + "Id": 2298, + "Text": "年纪还小", + "Value": "" + }, + { + "Id": 2299, + "Text": "无法产蛋,可屠宰", + "Value": "" + }, + { + "Id": 2300, + "Text": "您的山谷没有任何村民", + "Value": "" + }, + { + "Id": 2301, + "Text": "至少选择一名村民", + "Value": "" + }, + { + "Id": 2302, + "Text": "摇树村民未选择满,掉落的寿果没人接会直接消失。您确定要此时摇树吗?", + "Value": "" + }, + { + "Id": 2303, + "Text": "摇树村民未选择满,掉落的寿果没人接会直接消失", + "Value": "" + }, + { + "Id": 2304, + "Text": "1. 不死树拥有[color=#009a04]庇护村民[/color]不会妖兽发现的神奇力量。\n2. 当村民数量[color=#009a04]超过[/color]不死树的[color=#009a04]庇护数量[/color]时,会被怪物发现。如果战斗中死亡,也会[color=#009a04]真正的死亡[/color]。\n3. 当村民数量≤不死树庇护数量时,战斗中[color=#009a04]不会死亡[/color]。\n4. 给不死树[color=#009a04]施肥[/color]可以提升不死树的等级,从而提升不死树的[color=#009a04]庇护数量[/color]。\n4. 不死树每隔一段时间会[color=#009a04]结出寿果[/color],安排村民摇不死树,掉落的寿果可以增加村民的寿命。\n5. 不死树结果后,会引[color=#009a04]妖兽前来抢夺[/color],请做好防守。\n6. 防守失败,会损失[color=#009a04]食物和建筑耐久度[/color]。", + "Value": "" + }, + { + "Id": 2305, + "Text": "您的山谷没有村民", + "Value": "" + }, + { + "Id": 2306, + "Text": "请您至少选择1个物品", + "Value": "" + }, + { + "Id": 2307, + "Text": "您今日已完成此操作", + "Value": "" + }, + { + "Id": 2308, + "Text": "{0}日后产蛋", + "Value": "" + }, + { + "Id": 2309, + "Text": "可屠宰", + "Value": "" + }, + { + "Id": 2310, + "Text": "成长阶段({0}/{1})", + "Value": "" + }, + { + "Id": 2311, + "Text": "选择运输货物", + "Value": "" + }, + { + "Id": 2312, + "Text": "{0}可建造", + "Value": "" + }, + { + "Id": 2313, + "Text": "设置数量:{0}", + "Value": "" + }, + { + "Id": 2314, + "Text": "今夜产蛋", + "Value": "" + }, + { + "Id": 2315, + "Text": "每日限购", + "Value": "" + }, + { + "Id": 2316, + "Text": "每周限购", + "Value": "" + }, + { + "Id": 2317, + "Text": "每月限购", + "Value": "" + }, + { + "Id": 2318, + "Text": "限购", + "Value": "" + }, + { + "Id": 2319, + "Text": "选中队伍后移动到NPC附近进行交互", + "Value": "" + }, + { + "Id": 2320, + "Text": "{0}抢拍成功", + "Value": "" + }, + { + "Id": 2321, + "Text": "机不可失,买到就是赚到!", + "Value": "" + }, + { + "Id": 2322, + "Text": "下一轮抢拍物品", + "Value": "" + }, + { + "Id": 2323, + "Text": "{0}后开始", + "Value": "" + }, + { + "Id": 2324, + "Text": "耐心等待", + "Value": "" + }, + { + "Id": 2325, + "Text": "挑战时间段为5:00-21:00之间,当前不在挑战时段内,无法挑战", + "Value": "" + }, + { + "Id": 2326, + "Text": "春去秋来,建谷已有{0}日,时间匆匆过去,山谷名册不知不觉已记录了{1}个村民。", + "Value": "" + }, + { + "Id": 2327, + "Text": "这年,山谷规模为{0}", + "Value": "" + }, + { + "Id": 2328, + "Text": "这年,有{0}位村民加入桃谷大家庭,有{1}位村民长眠。", + "Value": "" + }, + { + "Id": 2329, + "Text": "可镶嵌宝石等级:≤{等级值}", + "Value": "" + }, + { + "Id": 2330, + "Text": "无特殊效果", + "Value": "" + }, + { + "Id": 2331, + "Text": "陵陵每天11点会带着陶先生的补给拜访山谷", + "Value": "" + }, + { + "Id": 2332, + "Text": "我是陵陵,陶先生托我给你带来这些补给物品,希望可以对山谷建设有帮助", + "Value": "" + }, + { + "Id": 2333, + "Text": "有什么想要的请大声说出来!我是鱼,我的记忆有七秒!", + "Value": "" + }, + { + "Id": 2334, + "Text": "请选择一项明日想要得到的物品", + "Value": "" + }, + { + "Id": 2335, + "Text": "已达到当前体质限制最大值", + "Value": "" + }, + { + "Id": 2336, + "Text": "已达到当前年龄段限制最大值", + "Value": "" + }, + { + "Id": 2337, + "Text": "已达到当前游戏最大值", + "Value": "" + }, + { + "Id": 2338, + "Text": "种子不足,种植失败", + "Value": "" + }, + { + "Id": 2339, + "Text": "打开后可随机获得以下物品中的一种", + "Value": "" + }, + { + "Id": 2340, + "Text": "打开后可获得以下物品", + "Value": "" + }, + { + "Id": 2341, + "Text": "请选择任意一种物品作为奖励", + "Value": "" + }, + { + "Id": 2342, + "Text": "当前规模怪物攻城的次数", + "Value": "" + }, + { + "Id": 2343, + "Text": "当前规模已无怪物", + "Value": "" + }, + { + "Id": 2344, + "Text": "是~什么呢?", + "Value": "" + }, + { + "Id": 2345, + "Text": "权益说明", + "Value": "" + }, + { + "Id": 2346, + "Text": "1、月卡有效期为30天,永久月卡有效期为永久天。
2、权益只在有效期内生效,过期则失效;续费月卡表示在当前剩余权益天数的基础上再顺延30天。
3、开通永久月卡后,永久月卡的权限会自动覆盖月卡权益。", + "Value": "" + }, + { + "Id": 2347, + "Text": "食物不足", + "Value": "" + }, + { + "Id": 2348, + "Text": "1. 当您的村民数量≤2时,且都不能劳作时,陶先生将介绍2名难民到您的山谷,并送您2瓶外伤药和2瓶内疾药。", + "Value": "" + }, + { + "Id": 2349, + "Text": "2. 当您的村民全处于重伤/重病状态时,可以领取药品补给。陶先生将送您2瓶外伤药和2瓶内疾药。", + "Value": "" + }, + { + "Id": 2350, + "Text": "村民数量≤2", + "Value": "" + }, + { + "Id": 2351, + "Text": "累计充值{value}元可领取", + "Value": "" + }, + { + "Id": 2352, + "Text": "规模达到{value}可领取", + "Value": "" + }, + { + "Id": 2353, + "Text": "每个规模都可领取孟和魂石", + "Value": "" + }, + { + "Id": 2354, + "Text": "额外可领取{value}桃花石", + "Value": "" + }, + { + "Id": 2355, + "Text": "已有难民无法再补给", + "Value": "" + }, + { + "Id": 2356, + "Text": "村民都处于重伤/重疾", + "Value": "" + }, + { + "Id": 2357, + "Text": "仓库中已有药品,请先使用", + "Value": "" + }, + { + "Id": 2358, + "Text": "规模{value}", + "Value": "" + }, + { + "Id": 2359, + "Text": "{建筑名称}{value}", + "Value": "" + }, + { + "Id": 2360, + "Text": "缺少图纸", + "Value": "" + }, + { + "Id": 2361, + "Text": "可研究", + "Value": "" + }, + { + "Id": 2362, + "Text": "选择村民后可查看", + "Value": "" + }, + { + "Id": 2363, + "Text": "补给详情", + "Value": "" + }, + { + "Id": 2364, + "Text": "使用图纸后可以建造", + "Value": "" + }, + { + "Id": 2365, + "Text": "注意: 村民数量已超过不死树庇护能力,会被妖兽发现", + "Value": "" + }, + { + "Id": 2366, + "Text": "村民数量达到7个后解锁", + "Value": "" + }, + { + "Id": 2367, + "Text": "在仓库中使用药品可治疗村民", + "Value": "" + }, + { + "Id": 2368, + "Text": "比翼楼建成后,系统自动配对年龄为≥{value}岁", + "Value": "" + }, + { + "Id": 2369, + "Text": "开服第{value}天规模等级上限为{value}", + "Value": "" + }, + { + "Id": 2370, + "Text": "{value}后解锁规模上限至{value}", + "Value": "" + }, + { + "Id": 2371, + "Text": "开服后规模等级解锁详情", + "Value": "" + }, + { + "Id": 2372, + "Text": "TapTap", + "Value": "" + }, + { + "Id": 2373, + "Text": "好游快爆", + "Value": "" + }, + { + "Id": 2374, + "Text": "其他方式登录", + "Value": "" + }, + { + "Id": 2375, + "Text": "切换提示", + "Value": "" + }, + { + "Id": 2376, + "Text": "确定要切换账号吗", + "Value": "" + }, + { + "Id": 2377, + "Text": "困难提示", + "Value": "" + }, + { + "Id": 2378, + "Text": "困难模式生存压力骤增,您确定要选择困难模式吗?", + "Value": "" + }, + { + "Id": 2379, + "Text": "等待一键采集", + "Value": "" + }, + { + "Id": 2380, + "Text": "输入邻居的邀请码", + "Value": "" + }, + { + "Id": 2381, + "Text": "您输入的邀请码不存在", + "Value": "" + }, + { + "Id": 2382, + "Text": "邀请码的主人已经有邻居了", + "Value": "" + }, + { + "Id": 2383, + "Text": "他/她的荣誉已经被领取,您确定要邀请他/她成为邻居吗?", + "Value": "" + }, + { + "Id": 2384, + "Text": "有玩家想成为您的邻居", + "Value": "" + }, + { + "Id": 2385, + "Text": "等待对方同意", + "Value": "" + }, + { + "Id": 2386, + "Text": "您未邀请邻居", + "Value": "" + }, + { + "Id": 2387, + "Text": "对方荣誉已被别人领取过了", + "Value": "" + }, + { + "Id": 2388, + "Text": "{value}后才可以搬家", + "Value": "" + }, + { + "Id": 2389, + "Text": "您还未熟悉游戏,请熟悉游戏后(规模等级3)再尝试该功能", + "Value": "" + }, + { + "Id": 2390, + "Text": "您的荣誉奖励已被{value}领取", + "Value": "" + }, + { + "Id": 2391, + "Text": "您的荣誉奖励未被领取", + "Value": "" + }, + { + "Id": 2392, + "Text": "1. 累充荣誉:每个人只能领取一次
2. 每个人的荣誉也只能被领取一次。比如A和B成为邻居,成为邻居过程中都领取了奖励。那A如果再和C成为邻居,C达成累充条件时,无法和A领取荣誉奖励
3. 当某次邻居关系中达成荣誉条件后,即使解除邻居关系,依然可以领取荣誉奖励
4. 成为邻居后,需要1天后才能搬家(解除邻居关系)", + "Value": "" + }, + { + "Id": 2393, + "Text": "1)本游戏是一款国风策略生存模拟经营类游戏,适用于年满12周岁及以上的用户,建议未成年人在家长监护下使用游戏产品。
2)本游戏以晋代文章《桃花源记》为背景,有适量基于文学内容的改编,但不会与现实生活相混淆。游戏通过游戏角色和游戏环境内的交互、物资采集、房屋建造等玩法建设发展村落。游戏中没有基于文字和语音的陌生人社交系统。
3)本游戏中有用户实名认证系统,认证为未成年人的用户将接受以下管理:
游戏中部分玩法和道具需要付费。未满8周岁的用户不能付费;8周岁以上未满16周 岁的未成年人用户,单次充值金额不得超过50元人民币,每月充值金额累计不得超过200元人民币;16周岁以上的未成年人用户,单次充值金额不得超过100元人民币,每月充值金额累计不得超过400元人民币。 \n
未实名账号无法进入游戏。未成年玩家可在周五、周六、周日和法定节假日每日晚20时至21时登录游戏,其他时间无法登录游戏。\n
4)本游戏以生存发展为主题,能够辅助培养玩家的决策力和判断力。游戏将古代文学映照于游戏世界中,人物设计、建筑样式等创作融入了中华传统元素,游戏画面精细写实,有助于传播中华传统文化。", + "Value": "" + }, + { + "Id": 2394, + "Text": "小提示:仓库如果有食物可以直接使用哦~", + "Value": "" + }, + { + "Id": 2395, + "Text": "寻路失败", + "Value": "" + }, + { + "Id": 2396, + "Text": "感谢您对 桃源记2 的支持!
您在内测中累计充值金额:{rechargeSum}
可获得返利代金券:{rebateSum}
点击领取后将通过邮件发放", + "Value": "" + }, + { + "Id": 2397, + "Text": "

确定要在{serverName}中领取您的充值返利吗?
本返利在所有区服中只可领取一次!

", + "Value": "" + }, + { + "Id": 2398, + "Text": "您已在{serverName}中领取过该奖励", + "Value": "" + }, + { + "Id": 2399, + "Text": "提示:曾经购买过的普通月卡将会以代金券的形式返还
已购买普通月卡次数:{times}", + "Value": "" + }, + { + "Id": 2400, + "Text": "已满足升级条件,本次购买后将自动解锁永久月卡,并返还多余的代金券", + "Value": "" + }, + { + "Id": 2401, + "Text": "需要{目标数量}个才能合成", + "Value": "" + }, + { + "Id": 2402, + "Text": "猪圈内有两只成年猪时,才可以进行下崽", + "Value": "" + }, + { + "Id": 2403, + "Text": "1. 付费测试期间充值的金额,正式上线后会双倍返还。比如,测试期间充值了68元代金券,正式上线后返136元代金券。
2. 双倍的代金券会记入累计充值进度(如上例子,累计将记录136元)
3. 正式上线的账号和渠道必须和付费测试期间充值的账号和渠道相同才能领取。
4. 正式上线后,登录之前付费测试的账号,会有个领取付费测试双倍返利的福利,用户需要自己手动领取。这样用户可以在正式服选择区服更自由一些,不用和付费测试同个服务器才能领。
5. 一个账号下,只能领取一次,并且是一次性领取。比如内测区间A账号在1区充了68元,2区也充了68元。领取时,只能合并成136元一起领取,不支持分区或分阶段领取。", + "Value": "" + }, + { + "Id": 2404, + "Text": "[color=#2E241A][size=30]1.一直饥饿怎么办[/size][/color]
多开农田,前期派柳大富管理4块农田基本就不会饿了。熬过前期,根本不缺食物。", + "Value": "" + }, + { + "Id": 2405, + "Text": "[color=#2E241A][size=30]2.城门守不住[/size][/color]
4规模可以建造4个箭塔,两个城门上,两个自由建造。勇士装备和武器强化下,战斗的时候挂个吃个药,基本无伤。建好箭塔后,城门的那群狼会被活活射死,不用管。", + "Value": "" + }, + { + "Id": 2406, + "Text": "[color=#2E241A][size=30]3.容易生病[/size][/color]
每个村民都安排居所,做草衣和各个季节的衣服,基本上不会生病。4规模后来商人一定要买药,比自己做划算太多了。", + "Value": "" + }, + { + "Id": 2407, + "Text": "攻略入口改为这里了", + "Value": "" + }, + { + "Id": 2408, + "Text": "评论功能暂未开放", + "Value": "" + }, + { + "Id": 2409, + "Text": "您当前正在注销您的账号,请务必仔细阅读该文本后再执行操作!
1.您当前正在注销的账号为当前正在登录的账号,注销后您将无法登录、使用该账号
2.注销账号后,该账号及其关联的所有信息将会从数据库中彻底删除,包括但不限于以下零列的数据:
同一账号所有区服内的游戏记录与存档。
同一账号所有区服内的充值记录。
3.当您注销成功后,系统将立即为您执行账号的删除,所有数据均无法再次恢复
4.当您注销成功后,即使使用同样的方式再次执行注册,此时系统会将该账号视为新的用户账号,不会保留注销前账号的任何内容。", + "Value": "" + }, + { + "Id": 2410, + "Text": "首充礼包改为这里了", + "Value": "" + }, + { + "Id": 2901, + "Text": "每日排行榜于每天早上5点结算并发放奖励,每期排行榜于每周一早上5点结算并发放奖励", + "Value": "" + }, + { + "Id": 2902, + "Text": "每日排行榜于每天早上5点结算并发放奖励,每期排行榜于每周一早上5点结算并发放奖励", + "Value": "" + }, + { + "Id": 2903, + "Text": "每日排行榜于每天早上5点结算并发放奖励,每期排行榜于每周一早上5点结算并发放奖励", + "Value": "" + }, + { + "Id": 2904, + "Text": "非常抱歉,充值功能目前出现异常,我们正在紧急维护。维护结束后,我们将以公告和邮件的形式通知您。", + "Value": "" + }, + { + "Id": 3001, + "Text": "撤销建造将返还所有材料,是否撤销建造该建筑?", + "Value": "" + }, + { + "Id": 3002, + "Text": "您确定要拆除该建筑吗?", + "Value": "" + }, + { + "Id": 3003, + "Text": "将会停止该资源点上的其他行为,是否继续?", + "Value": "" + }, + { + "Id": 3004, + "Text": "未完成制作的物品将会返还材料至仓库,是否停止制作?", + "Value": "" + }, + { + "Id": 3005, + "Text": "取消管理者农田产量将不再获得加成,是否确认取消?", + "Value": "" + }, + { + "Id": 3006, + "Text": "将消耗该菜品直接增加桃源饱食度,是否确认使用?", + "Value": "" + }, + { + "Id": 3007, + "Text": "该菜品已研发,确定制作将按照菜谱所需食材数量进行烹饪。", + "Value": "" + }, + { + "Id": 3008, + "Text": "该药品已研发,确定制作将按照药方所需药材数量进行炼药。", + "Value": "" + }, + { + "Id": 3009, + "Text": "桃源已存在该种宴会增益,开宴后效果将覆盖原效果,是否开宴?", + "Value": "" + }, + { + "Id": 3010, + "Text": "前方似乎危机四伏,是否带领队伍进入{森林区域名称}?", + "Value": "" + }, + { + "Id": 3011, + "Text": "邮递员将会货物送回出发地,是否确定追回?", + "Value": "" + }, + { + "Id": 3012, + "Text": "放弃该任务则无法再次接取,仍然要放弃该任务吗?", + "Value": "" + }, + { + "Id": 3013, + "Text": "当前建筑破损不算很严重,此时修理会更不划算。您确定要花费{修理金币值}文钱进行修理吗?", + "Value": "" + }, + { + "Id": 3014, + "Text": "当前建筑破损不算很严重,此时修理会更不划算。您确定要花费以下材料进行修理?", + "Value": "" + }, + { + "Id": 3015, + "Text": "您确定要花费{修理金币值}文钱进行修理吗?", + "Value": "" + }, + { + "Id": 3016, + "Text": "您确定要花费以下材料进行修理?", + "Value": "" + }, + { + "Id": 3017, + "Text": "退出将无法保存当前变动,是否直接退出编辑模式?", + "Value": "" + }, + { + "Id": 3018, + "Text": "您确定要消耗{物品数量}{物品名称}打听情报吗?", + "Value": "" + }, + { + "Id": 3019, + "Text": "学习最忌半途而废,是否确定中断当前课程?", + "Value": "" + }, + { + "Id": 3020, + "Text": "拆除后,禽舍内的产出物品、饲料、待屠宰的家禽将会消失", + "Value": "" + }, + { + "Id": 3021, + "Text": "确定以{0}{1}的价格买下此物品?", + "Value": "" + }, + { + "Id": 3022, + "Text": "立即前往对方的山谷?", + "Value": "" + }, + { + "Id": 3023, + "Text": "立即前往对方山谷参加赶集活动?", + "Value": "" + }, + { + "Id": 3024, + "Text": "确认要拒绝所有的好友申请吗?", + "Value": "" + }, + { + "Id": 3025, + "Text": "是否消耗{桃花石数量}个桃花石修改桃谷名称?", + "Value": "" + }, + { + "Id": 3026, + "Text": "当前已设置建筑{0}为计划建造目标,是否切换为{1}", + "Value": "" + }, + { + "Id": 3027, + "Text": "是否确定要删除好友?", + "Value": "" + }, + { + "Id": 3028, + "Text": "60秒后兽潮将发起攻城,请做好准准备", + "Value": "" + }, + { + "Id": 3029, + "Text": "是否花费{0}开通月卡?", + "Value": "" + }, + { + "Id": 3030, + "Text": "是否花费{0}续费月卡?", + "Value": "" + }, + { + "Id": 3031, + "Text": "这是一种非常香的花,使用后会引来当前难度的妖兽攻城(60秒后刷出)。您确定要使用吗?", + "Value": "" + }, + { + "Id": 3032, + "Text": "当前已有妖兽攻城,请别作si", + "Value": "" + }, + { + "Id": 3033, + "Text": "大家劳作一天累了,请白天在使用", + "Value": "" + }, + { + "Id": 3034, + "Text": "是否确认铲除该资源? 铲除后的资源将会变成[color=#009a04]幼苗[/color]放入仓库中。", + "Value": "" + }, + { + "Id": 3035, + "Text": "即将有怪物来抢夺寿果,请击退后挑战兽潮", + "Value": "" + }, + { + "Id": 3036, + "Text": "兽潮将至,打败后才能跳过夜晚", + "Value": "" + }, + { + "Id": 3037, + "Text": "族谱已经很干净了", + "Value": "" + }, + { + "Id": 3038, + "Text": "族谱上的灰尘少了一些", + "Value": "" + }, + { + "Id": 4001, + "Text": "你的鱼饵用完了", + "Value": "" + }, + { + "Id": 4002, + "Text": "你的鱼竿用完了", + "Value": "" + }, + { + "Id": 4003, + "Text": "背包已满,鱼溜走了", + "Value": "" + }, + { + "Id": 4004, + "Text": "在这放个帐篷,做个临时营地,就可以驻扎在这了", + "Value": "" + }, + { + "Id": 4005, + "Text": "可建造【{建筑名称}】", + "Value": "" + }, + { + "Id": 4006, + "Text": "当前持有{持有数量}个{物品名称},请设置转移数量", + "Value": "" + }, + { + "Id": 4007, + "Text": "勾选后,下一次家宴会自动放入所选菜品,但谷主依然可以自行调整。", + "Value": "" + }, + { + "Id": 4008, + "Text": "当前建筑正在进行转化,您确定要拆除该建筑吗?", + "Value": "" + }, + { + "Id": 4009, + "Text": "当前没有闲置的{建筑名称}", + "Value": "" + }, + { + "Id": 4010, + "Text": "已完成", + "Value": "" + }, + { + "Id": 4011, + "Text": "当前没有可收获的物品", + "Value": "" + }, + { + "Id": 4012, + "Text": "建筑已损坏,请先修缮", + "Value": "" + } +] \ No newline at end of file diff --git a/src/api/config/TimeTypeConfigCategory.json b/src/api/config/TimeTypeConfigCategory.json new file mode 100644 index 0000000..bdd6b48 --- /dev/null +++ b/src/api/config/TimeTypeConfigCategory.json @@ -0,0 +1,27 @@ +[ + { + "Id": 1, + "Name": "建造系统", + "Type": 1 + }, + { + "Id": 2, + "Name": "农田系统", + "Type": 2 + }, + { + "Id": 3, + "Name": "制造系统", + "Type": 2 + }, + { + "Id": 4, + "Name": "技能学习", + "Type": 1 + }, + { + "Id": 5, + "Name": "战斗系统", + "Type": 1 + } +] \ No newline at end of file diff --git a/src/api/config/TipsConfigCategory.json b/src/api/config/TipsConfigCategory.json new file mode 100644 index 0000000..a68954b --- /dev/null +++ b/src/api/config/TipsConfigCategory.json @@ -0,0 +1,97 @@ +[ + { + "Id": 1, + "Tips": "小提示: 提高不死树等级可以庇护更多村民", + "Weight": 1 + }, + { + "Id": 2, + "Tips": "小提示: 不死树可以隐匿村民气息不被妖兽发现", + "Weight": 1 + }, + { + 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勾选掉自动种植,幼苗就可以自由摆放了", + "Weight": 2 + }, + { + "Id": 18, + "Tips": "小疑问: 小朋友为什么都是捡来的呢,说来话长...", + "Weight": 1 + }, + { + "Id": 19, + "Tips": "小建议: 每天玩桃源记2别超过2小时,省着点玩...", + "Weight": 1 + } +] \ No newline at end of file diff --git a/src/api/config/TreasureConfigCategory.json b/src/api/config/TreasureConfigCategory.json new file mode 100644 index 0000000..b237d05 --- /dev/null +++ b/src/api/config/TreasureConfigCategory.json @@ -0,0 +1,35 @@ +[ + { + "Id": 1, + "Name": "凡品寻木枝", + "Type": 1, + "Natural": false, + "DurableRecovery": 3, + "Integral": 20, + "Buff": 0, + "Skill": 0, + "ExtraAttributeGroup": 0 + }, + { + "Id": 2, + "Name": "精品寻木枝", + "Type": 1, + "Natural": false, + "DurableRecovery": 6, + "Integral": 70, + "Buff": 0, + "Skill": 0, + "ExtraAttributeGroup": 0 + }, + { + "Id": 3, + "Name": "极品寻木枝", + "Type": 1, + "Natural": false, + "DurableRecovery": 12, + "Integral": 220, + "Buff": 0, + "Skill": 0, + "ExtraAttributeGroup": 0 + } +] \ No newline at end of file diff --git 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a/src/api/config/UpExpConfigCategory.json b/src/api/config/UpExpConfigCategory.json new file mode 100644 index 0000000..dba0483 --- /dev/null +++ b/src/api/config/UpExpConfigCategory.json @@ -0,0 +1,452 @@ +[ + { + "Id": 1, + "Level": 1, + "Exp": 500 + }, + { + "Id": 2, + "Level": 2, + "Exp": 2000 + }, + { + "Id": 3, + "Level": 3, + "Exp": 4500 + }, + { + "Id": 4, + "Level": 4, + "Exp": 8000 + }, + { + "Id": 5, + "Level": 5, + "Exp": 12500 + }, + { + "Id": 6, + "Level": 6, + "Exp": 18000 + }, + { + "Id": 7, + "Level": 7, + "Exp": 24500 + }, + { + "Id": 8, + "Level": 8, + "Exp": 32000 + }, + { + "Id": 9, + "Level": 9, + "Exp": 40500 + }, + { + "Id": 10, + "Level": 10, + "Exp": 50000 + }, + { + "Id": 11, + "Level": 11, + "Exp": 60500 + }, + { + "Id": 12, + "Level": 12, + "Exp": 72000 + }, + { + "Id": 13, + "Level": 13, + "Exp": 84500 + }, + { + "Id": 14, + "Level": 14, + "Exp": 98000 + }, + { + "Id": 15, + "Level": 15, + "Exp": 112500 + }, + { + "Id": 16, + "Level": 16, + "Exp": 128000 + 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b/src/api/config/UpgrateSequenceConfigCategory.json new file mode 100644 index 0000000..8046c45 --- /dev/null +++ b/src/api/config/UpgrateSequenceConfigCategory.json @@ -0,0 +1,78 @@ +[ + { + "Id": 1001, + "SequenceType": 1, + "ItemId": [ + 2001, + 2002, + 2003 + ] + }, + { + "Id": 1002, + "SequenceType": 1, + "ItemId": [ + 3001, + 3002, + 3003 + ] + }, + { + "Id": 1003, + "SequenceType": 1, + "ItemId": [ + 3004, + 3005 + ] + }, + { + "Id": 1004, + "SequenceType": 1, + "ItemId": [ + 2004, + 2005 + ] + }, + { + "Id": 1005, + "SequenceType": 1, + "ItemId": [ + 3006, + 3007 + ] + }, + { + "Id": 1006, + "SequenceType": 1, + "ItemId": [ + 3008, + 3009 + ] + }, + { + "Id": 1007, + "SequenceType": 1, + "ItemId": [ + 2008, + 2009, + 2010 + ] + }, + { + "Id": 1008, + "SequenceType": 1, + "ItemId": [ + 4001, + 4002, + 4003 + ] + }, + { + "Id": 1009, + "SequenceType": 1, + "ItemId": [ + 4005, + 4006 + ] + } +] \ No newline at end of file diff --git a/src/api/config/ValleyEffectConfigCategory.json b/src/api/config/ValleyEffectConfigCategory.json new file mode 100644 index 0000000..e9a8464 --- /dev/null +++ b/src/api/config/ValleyEffectConfigCategory.json @@ -0,0 +1,3133 @@ +[ + { + "Id": 1, + "Name": "每日奖励", + "EffectSource": 1, + "Enable": true, + "Gain": 0, + "Level": 1, + "Group": 1, + "EffectType": 1, + "CalType": 3, + "Parameter": 3, + "EffectParm": [], + "NeedShow": false, + "IconFile": "Valley_Effect_1", + "Description": "每日登录可以领取奖励" + }, + { + "Id": 2, + "Name": "制作时间缩短", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 2, + "EffectType": 25, + "CalType": 2, + "Parameter": -50, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_2", + "Description": "制作时间缩短{Param}%" + }, + { + "Id": 3, + "Name": "建造速度缩短", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 3, + "EffectType": 26, + "CalType": 2, + "Parameter": -10, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_3", + "Description": "建造速度缩短{Param}%" + }, + { + "Id": 4, + "Name": "幼苗成长时间减少", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 4, + "EffectType": 4, + "CalType": 2, + "Parameter": -20, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_4", + "Description": "幼苗的成长成长时间减少{Param}%" + }, + { + "Id": 5, + "Name": "修理花费减少", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 5, + "EffectType": 5, + "CalType": 2, + "Parameter": -20, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_5", + "Description": "修理建筑的材料与铜钱消耗减少{Param}%" + }, + { + "Id": 6, + "Name": "居所容量上升", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 6, + "EffectType": 6, + "CalType": 1, + "Parameter": 1, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_6", + "Description": "居所类型的建筑居住人口增加{Param}" + }, + { + "Id": 7, + "Name": "凝时获取加快", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 7, + "EffectType": 7, + "CalType": 2, + "Parameter": 100, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_7", + "Description": "凝时的获取速度增加{Param}%" + }, + { + "Id": 8, + "Name": "不死树庇护量增加", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 8, + "EffectType": 8, + "CalType": 1, + "Parameter": 2, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_8", + "Description": "不死树庇护村民数增加{Param}" + }, + { + "Id": 9, + "Name": "科技研究效率上升", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 9, + "EffectType": 9, + "CalType": 1, + "Parameter": 1, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_9", + "Description": "科技研究效率增加{Param}" + }, + { + "Id": 10, + "Name": "神秘商人货物栏增加", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 10, + "EffectType": 10, + "CalType": 1, + "Parameter": 3, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_10", + "Description": "神秘商人货物栏增加{Param}" + }, + { + "Id": 11, + "Name": "不死树施肥次数增加", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 11, + "EffectType": 11, + "CalType": 1, + "Parameter": 5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_11", + "Description": "不死树的施肥次数增加{Param}" + }, + { + "Id": 12, + "Name": "陵陵送礼铜钱增加", + "EffectSource": 1, + "Enable": true, + "Gain": 0, + "Level": 1, + "Group": 12, + "EffectType": 12, + "CalType": 3, + "EffectParm": [], + "NeedShow": false, + "IconFile": "Valley_Effect_12", + "Description": "陵陵送礼的铜钱增加" + }, + { + "Id": 14, + "Name": "陵陵宝藏抽奖轮数增加", + "EffectSource": 1, + "Enable": true, + "Gain": 0, + "Level": 1, + "Group": 14, + "EffectType": 14, + "CalType": 1, + "Parameter": 3, + "EffectParm": [], + "NeedShow": false, + "IconFile": "Valley_Effect_14", + "Description": "陵陵宝藏抽奖轮数增加{Param}次" + }, + { + "Id": 15, + "Name": "农田作物产出增加", + "EffectSource": 2, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 15, + "EffectType": 15, + "CalType": 2, + "Parameter": 20, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_15", + "Description": "农田作物产出增加{Param}%" + }, + { + "Id": 16, + "Name": "脱战勇士移动速度加快", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 16, + "EffectType": 16, + "CalType": 1, + "Parameter": 7, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_16", + "Description": "勇士在非战斗状态下移动速度增加{Param}" + }, + { + "Id": 17, + "Name": "村落捐赠获得的声望翻倍", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 17, + "EffectType": 23, + "CalType": 2, + "Parameter": 100, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_17", + "Description": "村落捐赠获得的声望增加{Param}%" + }, + { + "Id": 18, + "Name": "桃谷货郎出售和收购免费刷新+2", + "EffectSource": 1, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 18, + "EffectType": 24, + "CalType": 1, + "Parameter": 2, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Valley_Effect_18", + "Description": "桃谷货郎出售和收购免费刷新次数增加{Param}次" + }, + { + "Id": 19, + "Name": "村民可以改名", + "EffectSource": 1, + "Enable": true, + "Gain": 0, + "Level": 1, + "Group": 19, + "EffectType": 28, + "CalType": 3, + "EffectParm": [], + "NeedShow": false, + "IconFile": "Valley_Effect_19", + "Description": "可以修改村民的名字" + }, + { + "Id": 28, + "Name": "饥饿", + "EffectSource": 4, + "Enable": false, + "Gain": 2, + "Level": 1, + "Group": 28, + "EffectType": 1001, + "CalType": 2, + "Parameter": -30, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_8012", + "Description": "食物不足,勇士和村民正在忍受饥饿。劳力值降低30%" + }, + { + "Id": 101, + "Name": "大风", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 101, + "EffectType": 1001, + "CalType": 1, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_510", + "Description": "很大的风,房屋的耐久轻微受损;没穿衣服的村民可能会生病" + }, + { + "Id": 102, + "Name": "小雨", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 102, + "EffectType": 1001, + "CalType": 1, + "Parameter": -4, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_501", + "Description": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 103, + "Name": "暴雨", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 103, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_502", + "Description": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 104, + "Name": "雷雨", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 104, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_503", + "Description": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 105, + "Name": "冰雹", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 105, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_504", + "Description": "村民被硕大的冰雹砸会受伤,建筑耐久也会受损" + }, + { + "Id": 106, + "Name": "高温", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 106, + "EffectType": 1001, + "CalType": 1, + "Parameter": -3, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_505", + "Description": "夏天特有的恶劣天气,穿更凉快的衣服才不容易中暑" + }, + { + "Id": 107, + "Name": "雪", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 107, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_506", + "Description": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 108, + "Name": "暴雪", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 108, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_507", + "Description": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" + }, + { + "Id": 109, + "Name": "寒流", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 109, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_508", + "Description": "很冷的寒流,请注意保暖" + }, + { + "Id": 110, + "Name": "地震", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 110, + "EffectType": 1001, + "CalType": 1, + "Parameter": -10, + "EffectParm": [], + "NeedShow": true, + "IconFile": "", + "Description": "" + }, + { + "Id": 111, + "Name": "流感", + "EffectSource": 3, + "Enable": false, + "Gain": 0, + "Level": 1, + "Group": 111, + "EffectType": 1001, + "CalType": 1, + "Parameter": -5, + "EffectParm": [], + "NeedShow": true, + "IconFile": "Buff_Icon_511", + "Description": "正在爆发流感,村民劳力降低了,请及时治疗" + }, + { + "Id": 201, + "Name": "竹子栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 201, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 7 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_201", + "Description": "" + }, + { + "Id": 202, + "Name": "竹子栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 201, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 7 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_201", + "Description": "" + }, + { + "Id": 203, + "Name": "竹子栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 201, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 7 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_201", + "Description": "" + }, + { + "Id": 204, + "Name": "桃树栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 204, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 9 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_204", + "Description": "" + }, + { + "Id": 205, + "Name": "桃树栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 204, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 9 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_204", + "Description": "" + }, + { + "Id": 206, + "Name": "桃树栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 204, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 9 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_204", + "Description": "" + }, + { + "Id": 207, + "Name": "柳树栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 207, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 10 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_207", + "Description": "" + }, + { + "Id": 208, + "Name": "柳树栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 207, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 10 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_207", + "Description": "" + }, + { + "Id": 209, + "Name": "柳树栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 207, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 10 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_207", + "Description": "" + }, + { + "Id": 210, + "Name": "桦树栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 210, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 15 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_210", + "Description": "" + }, + { + "Id": 211, + "Name": "桦树栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 210, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 15 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_210", + "Description": "" + }, + { + "Id": 212, + "Name": "桦树栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 210, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 15 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_210", + "Description": "" + }, + { + "Id": 213, + "Name": "桦树栽培-4", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 4, + "Group": 210, + "EffectType": 17, + "CalType": 1, + "Parameter": -4, + "EffectParm": [ + 15 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_210", + "Description": "" + }, + { + "Id": 214, + "Name": "桦树栽培-5", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 5, + "Group": 210, + "EffectType": 17, + "CalType": 1, + "Parameter": -5, + "EffectParm": [ + 15 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_210", + "Description": "" + }, + { + "Id": 215, + "Name": "桑树栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 215, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 11 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_215", + "Description": "" + }, + { + "Id": 216, + "Name": "桑树栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 215, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 11 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_215", + "Description": "" + }, + { + "Id": 217, + "Name": "桑树栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 215, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 11 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_215", + "Description": "" + }, + { + "Id": 218, + "Name": "桑树栽培-4", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 4, + "Group": 215, + "EffectType": 17, + "CalType": 1, + "Parameter": -4, + "EffectParm": [ + 11 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_215", + "Description": "" + }, + { + "Id": 219, + "Name": "桑树栽培-5", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 5, + "Group": 215, + "EffectType": 17, + "CalType": 1, + "Parameter": -5, + "EffectParm": [ + 11 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_215", + "Description": "" + }, + { + "Id": 220, + "Name": "松树栽培-1", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 1, + "Group": 220, + "EffectType": 17, + "CalType": 1, + "Parameter": -1, + "EffectParm": [ + 12 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_220", + "Description": "" + }, + { + "Id": 221, + "Name": "松树栽培-2", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 2, + "Group": 220, + "EffectType": 17, + "CalType": 1, + "Parameter": -2, + "EffectParm": [ + 12 + ], + "NeedShow": false, + "IconFile": "Valley_Effect_220", + "Description": "" + }, + { + "Id": 222, + "Name": "松树栽培-3", + "EffectSource": 5, + "Enable": true, + "Gain": 1, + "Level": 3, + "Group": 220, + "EffectType": 17, + "CalType": 1, + "Parameter": -3, + "EffectParm": [ + 12 + ], + "NeedShow": false, + 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+ "GroupId": 1, + "Text": "斯人已逝,幽思长存" + }, + { + "Id": 2, + "GroupId": 1, + "Text": "了无牵挂" + }, + { + "Id": 3, + "GroupId": 1, + "Text": "此心光明,亦复何言" + }, + { + "Id": 4, + "GroupId": 1, + "Text": "一念放下,万般自在" + }, + { + "Id": 5, + "GroupId": 1, + "Text": "(没有留下任何话)" + }, + { + "Id": 6, + "GroupId": 1, + "Text": "山谷会越来越好" + }, + { + "Id": 7, + "GroupId": 1, + "Text": "乘兴而来,兴尽而归" + }, + { + "Id": 8, + "GroupId": 1, + "Text": "身虽死,而名可垂于竹帛也,又有何憾哉?" + }, + { + "Id": 9, + "GroupId": 1, + "Text": "珍重" + }, + { + "Id": 10, + "GroupId": 1, + "Text": "一切从简" + }, + { + "Id": 11, + "GroupId": 1, + "Text": "你已经做得很好了" + }, + { + "Id": 12, + "GroupId": 1, + "Text": "死去何所道,托体同山阿" + }, + { + "Id": 13, + "GroupId": 1, + "Text": "人生天地间,忽如远行客" + }, + { + "Id": 14, + "GroupId": 1, + "Text": "死亡并非人生的终点 ,而是生涯的完成" + }, + { + "Id": 15, + "GroupId": 1, + "Text": "下次你路过,人间已无我" + }, + { + "Id": 16, + "GroupId": 2, + "Text": "生当作人杰,死亦为鬼雄!" + }, + { + "Id": 17, + "GroupId": 2, + "Text": "记住,我很帅" + }, + { + "Id": 18, + "GroupId": 2, + "Text": "壮士一去兮不复还" + }, + { + "Id": 19, + "GroupId": 2, + "Text": "(没有留下任何话)" + }, + { + "Id": 20, + "GroupId": 2, + "Text": "山谷曾因我而变好" + }, + { + "Id": 21, + "GroupId": 2, + "Text": "大家好,我是{村民名称}" + }, + { + "Id": 22, + "GroupId": 2, + "Text": "不要忘记我" + }, + { + "Id": 23, + "GroupId": 2, + "Text": "请不要失去希望与信心" + }, + { + "Id": 24, + "GroupId": 2, + "Text": "梦里见" + }, + { + "Id": 25, + "GroupId": 2, + "Text": "我有一个秘密" + }, + { + "Id": 26, + "GroupId": 2, + "Text": "这一生很开心,感恩这个山谷" + }, + { + "Id": 27, + "GroupId": 2, + "Text": "记住我的好!" + }, + { + "Id": 28, + "GroupId": 2, + "Text": "我是山谷最好看的那一个!" + }, + { + "Id": 29, + "GroupId": 2, + "Text": "我做的野菜汤就是最好吃的!" + }, + { + "Id": 30, + "GroupId": 3, + "Text": "不要伤心呀,从此一草一木皆是我" + }, + { + "Id": 31, + "GroupId": 3, + "Text": "好馋,我只想再吃一次{菜品名称}" + }, + { + "Id": 32, + "GroupId": 3, + "Text": "记得多给我烧钱啊!" + }, + { + "Id": 33, + "GroupId": 3, + "Text": "下辈子想要投胎成富贵人家!" + }, + { + "Id": 34, + "GroupId": 3, + "Text": "从此每日都是休沐~" + }, + { + "Id": 35, + "GroupId": 3, + "Text": "(没有留下任何话)" + }, + { + "Id": 36, + "GroupId": 3, + "Text": "山谷一定要越来越好啊" + }, + { + "Id": 37, + "GroupId": 3, + "Text": "永别了,我最爱的{菜品名称}" + }, + { + "Id": 38, + "GroupId": 3, + "Text": "想要变成一朵花" + }, + { + "Id": 39, + "GroupId": 3, + "Text": "我并不是失去了生命,我只是走出了时间" + }, + { + "Id": 40, + "GroupId": 3, + "Text": "人生苦短啊!要多做点有意义的事情!" + }, + { + "Id": 41, + "GroupId": 3, + "Text": "通关了!" + }, + { + "Id": 42, + "GroupId": 3, + "Text": "明天是晴天吗?" + }, + { + "Id": 43, + "GroupId": 3, + "Text": "每个人都是桃谷不可或缺的一部分!" + }, + { + "Id": 44, + "GroupId": 3, + "Text": "生命是为了告别的聚会" + }, + { + "Id": 45, + "GroupId": 3, + "Text": "这一次就不说再见啦" + }, + { + "Id": 46, + "GroupId": 3, + "Text": "这是我人生中最后一个节日" + }, + { + "Id": 47, + "GroupId": 3, + "Text": "昨晚的星星真好看" + }, + { + "Id": 48, + "GroupId": 3, + "Text": "能给张复活卡吗?没有就算了" + }, + { + "Id": 49, + "GroupId": 4, + "Text": "生亦何欢,死亦何惧..." + }, + { + "Id": 50, + "GroupId": 4, + "Text": "我最喜欢下雨天了" + }, + { + "Id": 51, + "GroupId": 4, + "Text": "人生苦短,我还有好多梦想没有完成" + }, + { + "Id": 52, + "GroupId": 4, + "Text": "(没有留下任何话)" + }, + { + "Id": 53, + "GroupId": 4, + "Text": "山谷定会越来越好" + }, + { + "Id": 54, + "GroupId": 4, + "Text": "我在这里很想你" + }, + { + "Id": 55, + "GroupId": 4, + "Text": "走了,这一走,就是永远了..." + }, + { + "Id": 56, + "GroupId": 4, + "Text": "我喜欢晒太阳" + }, + { + "Id": 57, + "GroupId": 4, + "Text": "没事我就先挂了" + }, + { + "Id": 58, + "GroupId": 4, + "Text": "前几天种下的花以后会有人给它浇水吗..." + }, + { + "Id": 59, + "GroupId": 4, + "Text": "聚散不由我" + }, + { + "Id": 60, + "GroupId": 4, + "Text": "陷入一场永远不会醒来的梦..." + }, + { + "Id": 61, + "GroupId": 4, + "Text": "我成为了回忆" + }, + { + "Id": 62, + "GroupId": 5, + "Text": "(……)" + }, + { + "Id": 63, + "GroupId": 5, + "Text": "(欲言又止)" + }, + { + "Id": 64, + "GroupId": 5, + "Text": "(没有留下任何话)" + }, + { + "Id": 65, + "GroupId": 5, + "Text": "我有心事" + }, + { + "Id": 66, + "GroupId": 5, + "Text": "希望山谷能越来越好" + }, + { + "Id": 67, + "GroupId": 5, + "Text": "我不会打扰别人的" + }, + { + "Id": 68, + "GroupId": 5, + "Text": "下辈子想变成一颗石头" + }, + { + "Id": 69, + "GroupId": 5, + "Text": "一辈子条条框框的,现在我要放飞自我" + }, + { + "Id": 70, + "GroupId": 5, + "Text": "成为山间清风明月" + }, + { + "Id": 71, + "GroupId": 5, + "Text": "我有一个秘密,再也不会有人知道了" + }, + { + "Id": 72, + "GroupId": 5, + "Text": "发芽的土豆不能吃" + }, + { + "Id": 73, + "GroupId": 5, + "Text": "叶落归根" + }, + { + "Id": 74, + "GroupId": 6, + "Text": "(没有留下任何话)" + }, + { + "Id": 75, + "GroupId": 6, + "Text": "愿山谷越来越好" + }, + { + "Id": 76, + "GroupId": 6, + "Text": "哦" + }, + { + "Id": 77, + "GroupId": 6, + "Text": "吃饭的时候,不用等我" + }, + { + "Id": 78, + "GroupId": 6, + "Text": "你是谁?" + }, + { + "Id": 79, + "GroupId": 6, + "Text": "平凡的人,平凡的一生" + }, + { + "Id": 80, + "GroupId": 6, + "Text": "我想看漫山遍野的桃花" + }, + { + "Id": 81, + "GroupId": 6, + "Text": "无聊,走了" + }, + { + "Id": 82, + "GroupId": 6, + "Text": "人生的旅途,我很尽兴。" + }, + { + "Id": 83, + "GroupId": 6, + "Text": "向前看,要快乐" + }, + { + "Id": 84, + "GroupId": 6, + "Text": "山谷的夜风很凉,多穿衣服" + }, + { + "Id": 85, + "GroupId": 6, + "Text": "再见" + }, + { + "Id": 86, + "GroupId": 7, + "Text": "(没有留下任何话)" + }, + { + "Id": 87, + "GroupId": 7, + "Text": "山谷一定要越来越好!!" + }, + { + "Id": 88, + "GroupId": 7, + "Text": "知道了知道了" + }, + { + "Id": 89, + "GroupId": 7, + "Text": "天呐!我出门门没锁啊!" + }, + { + "Id": 90, + "GroupId": 7, + "Text": "别吵,我要睡觉" + }, + { + "Id": 91, + "GroupId": 7, + "Text": "这次谁也别想叫醒我" + }, + { + "Id": 92, + "GroupId": 7, + "Text": "不要管我了" + }, + { + "Id": 93, + "GroupId": 7, + "Text": "早睡早起,按时吃饭" + }, + { + "Id": 94, + "GroupId": 7, + "Text": "急急急急急" + }, + { + "Id": 95, + "GroupId": 8, + "Text": "哈哈哈哈哈哈哈哈" + }, + { + "Id": 96, + "GroupId": 8, + "Text": "那个欠钱不还的!给我小心点" + }, + { + "Id": 97, + "GroupId": 8, + "Text": "(没有留下任何话)" + }, + { + "Id": 98, + "GroupId": 8, + "Text": "山谷就是家我的家,我好爱这个家!" + }, + { + "Id": 99, + "GroupId": 8, + "Text": "人生自古谁无死" + }, + { + "Id": 100, + "GroupId": 8, + "Text": "给桃谷一个大大的拥抱" + }, + { + "Id": 101, + "GroupId": 8, + "Text": "有瓜的话,记得说给我听听" + }, + { + "Id": 102, + "GroupId": 8, + "Text": "一亿年后,我会睁开眼睛" + }, + { + "Id": 103, + "GroupId": 8, + "Text": "要坚强、要勇敢" + }, + { + "Id": 104, + "GroupId": 8, + "Text": "做一个幸福的人" + }, + { + "Id": 105, + "GroupId": 8, + "Text": "吃饭的时候慢一点,不要狼吞虎咽" + }, + { + "Id": 106, + "GroupId": 8, + "Text": "条条大路通桃谷!" + }, + { + "Id": 107, + "GroupId": 8, + "Text": "如果能被人记住的话,我会非常开心!" + }, + { + "Id": 108, + "GroupId": 9, + "Text": "先溜了!" + }, + { + "Id": 109, + "GroupId": 9, + "Text": "在山谷的点点滴滴,都是珍贵的瞬间" + }, + { + "Id": 110, + "GroupId": 9, + "Text": "你在读这句话的时候,我已经变成鬼了!" + }, + { + "Id": 111, + "GroupId": 9, + "Text": "我是可爱鬼" + }, + { + "Id": 112, + "GroupId": 9, + "Text": "我不想走!我想吃遍天下美食" + }, + { + "Id": 113, + "GroupId": 9, + "Text": "找我可以买三生石和孟婆汤" + }, + { + "Id": 114, + "GroupId": 9, + "Text": "下辈子我要变成蘑菇" + }, + { + "Id": 115, + "GroupId": 9, + "Text": "这是一个非常喜欢吃{菜品名称}的人" + }, + { + "Id": 116, + "GroupId": 9, + "Text": "这个人很懒,什么也没有留下" + }, + { + "Id": 117, + "GroupId": 9, + "Text": "想我的时候,就抬头看天" + }, + { + "Id": 118, + "GroupId": 9, + "Text": "我在不死树下埋了个宝贝!" + }, + { + "Id": 119, + "GroupId": 9, + "Text": "昨天把村长的宝贝偷偷藏起来了" + }, + { + "Id": 120, + "GroupId": 10, + "Text": "我还...不想死啊..." + }, + { + "Id": 121, + "GroupId": 10, + "Text": "乔河,一定要替我报仇啊!" + }, + { + "Id": 122, + "GroupId": 10, + "Text": "人类的赞歌是勇气的赞歌" + }, + { + "Id": 123, + "GroupId": 10, + "Text": "到此为止了吗..." + }, + { + "Id": 124, + "GroupId": 10, + "Text": "桃谷的大家...替我好好活下去!" + }, + { + "Id": 125, + "GroupId": 10, + "Text": "我先行各位一步了" + }, + { + "Id": 126, + "GroupId": 10, + "Text": "可恶的妖兽,我做鬼也不会放过你们的!" + }, + { + "Id": 127, + "GroupId": 10, + "Text": "希望我能在下面庇佑你们..." + }, + { + "Id": 128, + "GroupId": 10, + "Text": "我家的钥匙在门口的花坛底下" + }, + { + "Id": 129, + "GroupId": 10, + "Text": "我的技能书还没看完啊" + } +] \ No newline at end of file diff --git a/src/api/config/VillagerGroupConfigCategory.json b/src/api/config/VillagerGroupConfigCategory.json new file mode 100644 index 0000000..d4abf49 --- /dev/null +++ b/src/api/config/VillagerGroupConfigCategory.json @@ -0,0 +1,502 @@ +[ + { + "Id": 1, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 0, + 0, + 0, + 0 + ], + "Physique": [ + 1, + 1 + ], + "LaborIncrease": [ + 1, + 2 + ], + "WisdomIncrease": [ + 1, + 2 + ] + }, + { + "Id": 2, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 1, + 2 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 3, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 1, + 3 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 4, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 2, + 4 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 5, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 2, + 5 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 6, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 2, + 6 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 7, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 3, + 7 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 8, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 4, + 8 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 9, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 5, + 9 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + }, + { + "Id": 10, + "Type": 1, + "AgeStage": [ + 0, + 1, + 1, + 1, + 0, + 0, + 0 + ], + "Skill": [ + 3, + 4, + 5, + 6, + 7, + 8, + 11 + ], + "SkillWeights": [ + 10, + 10, + 10, + 10, + 10, + 1, + 1 + ], + "SkillNum": [ + 100, + 10, + 0, + 0, + 0 + ], + "Physique": [ + 6, + 10 + ], + "LaborIncrease": [ + 1, + 3 + ], + "WisdomIncrease": [ + 1, + 3 + ] + } +] \ No newline at end of file diff --git a/src/api/config/VillagerRecruitConfigCategory.json b/src/api/config/VillagerRecruitConfigCategory.json new file mode 100644 index 0000000..02bcafd --- /dev/null +++ b/src/api/config/VillagerRecruitConfigCategory.json @@ -0,0 +1,184 @@ +[ + { + "Id": 1, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 100, + "StartATK": 5, + "StartDEF": 2, + "Labor": 13, + "Wisdom": 10, + "MoveSpeed": 25, + "Weight": 1 + }, + { + "Id": 2, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 120, + "StartATK": 4, + "StartDEF": 2, + "Labor": 15, + "Wisdom": 10, + "MoveSpeed": 20, + "Weight": 1 + }, + { + "Id": 3, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 110, + "StartATK": 4, + "StartDEF": 2, + "Labor": 15, + "Wisdom": 10, + "MoveSpeed": 30, + "Weight": 1 + }, + { + "Id": 4, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 100, + "StartATK": 5, + "StartDEF": 2, + "Labor": 14, + "Wisdom": 10, + "MoveSpeed": 22, + "Weight": 1 + }, + { + "Id": 5, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 120, + "StartATK": 4, + "StartDEF": 2, + "Labor": 13, + "Wisdom": 10, + "MoveSpeed": 20, + "Weight": 1 + }, + { + "Id": 6, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 110, + "StartATK": 4, + "StartDEF": 2, + "Labor": 15, + "Wisdom": 10, + "MoveSpeed": 25, + "Weight": 1 + }, + { + "Id": 7, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 100, + "StartATK": 5, + "StartDEF": 2, + "Labor": 16, + "Wisdom": 10, + "MoveSpeed": 20, + "Weight": 1 + }, + { + "Id": 8, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 120, + "StartATK": 4, + "StartDEF": 2, + "Labor": 13, + "Wisdom": 10, + "MoveSpeed": 30, + "Weight": 1 + }, + { + "Id": 9, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 110, + "StartATK": 4, + "StartDEF": 2, + "Labor": 15, + "Wisdom": 10, + "MoveSpeed": 22, + "Weight": 1 + }, + { + "Id": 10, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 100, + "StartATK": 5, + "StartDEF": 2, + "Labor": 15, + "Wisdom": 10, + "MoveSpeed": 20, + "Weight": 1 + }, + { + "Id": 11, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 120, + "StartATK": 4, + "StartDEF": 2, + "Labor": 14, + "Wisdom": 10, + "MoveSpeed": 25, + "Weight": 1 + }, + { + "Id": 12, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 110, + "StartATK": 4, + "StartDEF": 2, + "Labor": 13, + "Wisdom": 10, + "MoveSpeed": 20, + "Weight": 1 + }, + { + "Id": 13, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 100, + "StartATK": 5, + "StartDEF": 2, + "Labor": 14, + "Wisdom": 10, + "MoveSpeed": 30, + "Weight": 1 + }, + { + "Id": 14, + "Physique": 2, + "Age": 18, + "LifeMax": 60, + "StartHp": 120, + "StartATK": 5, + "StartDEF": 2, + "Labor": 10, + "Wisdom": 10, + "MoveSpeed": 22, + "Weight": 1 + } +] \ No newline at end of file diff --git a/src/api/config/VillagerSkillConfigCategory.json b/src/api/config/VillagerSkillConfigCategory.json new file mode 100644 index 0000000..61901df --- /dev/null +++ b/src/api/config/VillagerSkillConfigCategory.json @@ -0,0 +1,211 @@ +[ + { + "Id": 1, + "Group": 1, + "Name": "童智", + "Grade": 1, + "State": 8001, + "Favorability": 0, + "Weight": 0, + "Icon": "VillagerSkill_Icon_1", + "Describe": "智慧成长速度加快" + }, + { + "Id": 2, + "Group": 2, + "Name": "慈爱", + "Grade": 1, + "State": 8002, + "Favorability": 0, + "Weight": 0, + "Icon": "VillagerSkill_Icon_2", + "Describe": "和孩童在一起,提升孩童智慧成长速度" + }, + { + "Id": 3, + "Group": 3, + "Name": "采集1级", + "Grade": 1, + "State": 8003, + "Favorability": 200, + "Weight": 100, + "Icon": "VillagerSkill_Icon_3", + "Describe": "采集资源时收益+1" + }, + { + "Id": 4, + "Group": 3, + "Name": "采集2级", + "Grade": 2, + "State": 8022, + "Favorability": 500, + "Weight": 3, + "Icon": "VillagerSkill_Icon_3", + "Describe": "采集资源时收益+2" + }, + { + "Id": 5, + "Group": 3, + "Name": "采集3级", + "Grade": 3, + "State": 8023, + "Favorability": 1000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_3", + "Describe": "采集资源时收益+3" + }, + { + "Id": 6, + "Group": 4, + "Name": "砍伐1级", + "Grade": 1, + "State": 8004, + "Favorability": 200, + "Weight": 100, + "Icon": "VillagerSkill_Icon_4", + "Describe": "砍伐资源时收益+1" + }, + { + "Id": 7, + "Group": 4, + "Name": "砍伐2级", + "Grade": 2, + "State": 8024, + "Favorability": 500, + "Weight": 3, + "Icon": "VillagerSkill_Icon_4", + "Describe": "砍伐资源时收益+2" + }, + { + "Id": 8, + "Group": 4, + "Name": "砍伐3级", + "Grade": 3, + "State": 8025, + "Favorability": 1000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_4", + "Describe": "砍伐资源时收益+3" + }, + { + "Id": 9, + "Group": 5, + "Name": "农活1级", + "Grade": 1, + "State": 8005, + "Favorability": 200, + "Weight": 100, + "Icon": "VillagerSkill_Icon_5", + "Describe": "农田劳作时收益+2" + }, + { + "Id": 10, + "Group": 5, + "Name": "农活2级", + "Grade": 2, + "State": 8026, + "Favorability": 500, + "Weight": 3, + "Icon": "VillagerSkill_Icon_5", + "Describe": "农田劳作时收益+3" + }, + { + "Id": 11, + "Group": 5, + "Name": "农活3级", + "Grade": 3, + "State": 8027, + "Favorability": 1000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_5", + "Describe": "农田劳作时收益+4" + }, + { + "Id": 12, + "Group": 6, + "Name": "挖掘1级", + "Grade": 1, + "State": 8006, + "Favorability": 200, + "Weight": 100, + "Icon": "VillagerSkill_Icon_6", + "Describe": "挖掘收益+1" + }, + { + "Id": 13, + "Group": 7, + "Name": "建造1级", + "Grade": 1, + "State": 8007, + "Favorability": 300, + "Weight": 100, + "Icon": "VillagerSkill_Icon_7", + "Describe": "建造+1" + }, + { + "Id": 14, + "Group": 8, + "Name": "巧夫", + "Grade": 5, + "State": 8008, + "Favorability": 2000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_8", + "Describe": "劳力+5,所有劳作类型收益+1" + }, + { + "Id": 15, + "Group": 11, + "Name": "聪慧", + "Grade": 5, + "State": 8011, + "Favorability": 2000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_11", + "Describe": "智力+5,科研收益+2" + }, + { + "Id": 16, + "Group": 6, + "Name": "挖掘2级", + "Grade": 2, + "State": 8028, + "Favorability": 600, + "Weight": 3, + "Icon": "VillagerSkill_Icon_6", + "Describe": "挖掘收益+2" + }, + { + "Id": 17, + "Group": 6, + "Name": "挖掘3级", + "Grade": 3, + "State": 8029, + "Favorability": 1000, + "Weight": 1, + "Icon": "VillagerSkill_Icon_6", + "Describe": "挖掘收益+3" + }, + { + "Id": 18, + "Group": 7, + "Name": "建造2级", + "Grade": 2, + "State": 8030, + "Favorability": 1000, + "Weight": 3, + "Icon": "VillagerSkill_Icon_7", + "Describe": 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{ + "Id": 110, + "WarriorId": 8, + "Lv": 5, + "HPGrow": 140, + "DEFGrow": 150, + "ATKGrow": 170, + "AttackSpeedGrow": 100 + }, + { + "Id": 111, + "WarriorId": 8, + "Lv": 6, + "HPGrow": 150, + "DEFGrow": 160, + "ATKGrow": 180, + "AttackSpeedGrow": 100 + }, + { + "Id": 112, + "WarriorId": 8, + "Lv": 7, + "HPGrow": 160, + "DEFGrow": 170, + "ATKGrow": 190, + "AttackSpeedGrow": 100 + }, + { + "Id": 113, + "WarriorId": 8, + "Lv": 8, + "HPGrow": 170, + "DEFGrow": 180, + "ATKGrow": 200, + "AttackSpeedGrow": 100 + }, + { + "Id": 114, + "WarriorId": 8, + "Lv": 9, + "HPGrow": 180, + "DEFGrow": 190, + "ATKGrow": 210, + "AttackSpeedGrow": 100 + }, + { + "Id": 115, + "WarriorId": 8, + "Lv": 10, + "HPGrow": 190, + "DEFGrow": 200, + "ATKGrow": 220, + "AttackSpeedGrow": 100 + }, + { + "Id": 116, + "WarriorId": 8, + "Lv": 11, + "HPGrow": 200, + "DEFGrow": 210, + "ATKGrow": 230, + "AttackSpeedGrow": 100 + }, + { + "Id": 117, + "WarriorId": 8, + "Lv": 12, + "HPGrow": 210, + "DEFGrow": 220, + "ATKGrow": 240, + "AttackSpeedGrow": 100 + }, + { + "Id": 118, + "WarriorId": 8, + "Lv": 13, + "HPGrow": 220, + "DEFGrow": 230, + "ATKGrow": 250, + "AttackSpeedGrow": 100 + }, + { + "Id": 119, + "WarriorId": 8, + "Lv": 14, + "HPGrow": 230, + "DEFGrow": 240, + "ATKGrow": 260, + "AttackSpeedGrow": 100 + }, + { + "Id": 120, + "WarriorId": 8, + "Lv": 15, + "HPGrow": 240, + "DEFGrow": 250, + "ATKGrow": 270, + "AttackSpeedGrow": 100 + } +] \ No newline at end of file diff --git a/src/api/config/WarriorBodySoulConfigCategory.json b/src/api/config/WarriorBodySoulConfigCategory.json new file mode 100644 index 0000000..b4d1fa0 --- /dev/null +++ b/src/api/config/WarriorBodySoulConfigCategory.json @@ -0,0 +1,107 @@ +[ + { + "Id": 1, + "Lv": 1, + "BodySoul": 1, + "SpiritSoul": 1, + "UnlockPassiveSkill": 0 + }, + { + "Id": 2, + "Lv": 2, + "BodySoul": 1, + "SpiritSoul": 2, + "UnlockPassiveSkill": 1 + }, + { + "Id": 3, + "Lv": 3, + "BodySoul": 1, + "SpiritSoul": 3, + "UnlockPassiveSkill": 0 + }, + { + "Id": 4, + "Lv": 4, + "BodySoul": 1, + "SpiritSoul": 4, + "UnlockPassiveSkill": 0 + }, + { + "Id": 5, + "Lv": 5, + "BodySoul": 1, + "SpiritSoul": 5, + "UnlockPassiveSkill": 0 + }, + { + "Id": 6, + "Lv": 6, + "BodySoul": 2, + "SpiritSoul": 6, + "UnlockPassiveSkill": 2 + }, + { + "Id": 7, + "Lv": 7, + "BodySoul": 2, + "SpiritSoul": 7, + "UnlockPassiveSkill": 0 + }, + { + "Id": 8, + "Lv": 8, + "BodySoul": 2, + "SpiritSoul": 8, + "UnlockPassiveSkill": 0 + }, + { + "Id": 9, + "Lv": 9, + "BodySoul": 2, + "SpiritSoul": 9, + "UnlockPassiveSkill": 0 + }, + { + "Id": 10, + "Lv": 10, + "BodySoul": 2, + "SpiritSoul": 10, + "UnlockPassiveSkill": 3 + }, + { + "Id": 11, + "Lv": 11, + "BodySoul": 3, + "SpiritSoul": 11, + "UnlockPassiveSkill": 0 + }, + { + "Id": 12, + "Lv": 12, + "BodySoul": 3, + "SpiritSoul": 12, + "UnlockPassiveSkill": 0 + }, + { + "Id": 13, + "Lv": 13, + "BodySoul": 3, + "SpiritSoul": 13, + "UnlockPassiveSkill": 0 + }, + { + "Id": 14, + "Lv": 14, + "BodySoul": 3, + "SpiritSoul": 14, + "UnlockPassiveSkill": 0 + }, + { + "Id": 15, + "Lv": 15, + "BodySoul": 3, + "SpiritSoul": 15, + "UnlockPassiveSkill": 4 + } +] \ No newline at end of file diff --git a/src/api/config/WarriorConfigCategory.json b/src/api/config/WarriorConfigCategory.json new file mode 100644 index 0000000..0df50d9 --- /dev/null +++ b/src/api/config/WarriorConfigCategory.json @@ -0,0 +1,404 @@ +[ + { + "Id": 1, + "FirstName": "乔", + "Name": "河", + "ArmsLimit": 1, + "Gender": 1, + "Age": 15, + "Labor": 8, + "Wisdom": 8, + "MoveSpeed": 25, + "BodySoulLv": 1, + "StartHp": 220, + "StartInjury": 0, + "StartATK": 10, + "StartDEF": 3, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 3, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 101 + ], + "Talent": 1, + "SkillSet": [ + 201 + ], + "PassiveSkill": [ + 1001, + 1021, + 1041, + 1061 + ], + "SpSkill": [], + "Hatred": 4, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1901, + "StarArms": 10000, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_qiaodn_1", + "PrefabName": "Warrior_Lead_M", + "Picture": "Warrior_Picture_1", + "DefaultWeaponSkin": "weapon_dajian_0", + "Introduce": "出身在小渔村的寻常渔民家,从小就活泼好动,主意多。是不折不扣孩子王。曾经和青梅竹马的陶小青一起吃下不死树的果子,变成不会死亡的勇士" + }, + { + "Id": 2, + "FirstName": "陶", + "Name": "小青", + "ArmsLimit": 3, + "Gender": 2, + "Age": 15, + "Labor": 8, + "Wisdom": 8, + "MoveSpeed": 30, + "BodySoulLv": 1, + "StartHp": 150, + "StartInjury": 150, + "StartATK": 12, + "StartDEF": 2, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 3, + "AttackSpeed": 100, + "MPRecover": 5, + "BasicAttack": [ + 102 + ], + "Talent": 2, + "SkillSet": [ + 221 + ], + "PassiveSkill": [ + 1101, + 1121, + 1141, + 1161 + ], + "SpSkill": [ + 134201 + ], + "Hatred": 2, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1902, + "StarArms": 10200, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_yanggy_2", + "PrefabName": "Warrior_Lead_F", + "Picture": "Warrior_Picture_2", + "DefaultWeaponSkin": "weapon_feibiao_0", + "Introduce": "出身在小渔村的寻常渔民家,和乔河青梅竹马。很喜欢在溪边和乔河用石头打水漂嬉闹。一次外出和大家分散后进入了妖云密布的山谷,饥肠辘辘,孤立无援,在一棵树下捡到了果子并吃下企图恢复体力,意外成为了不会死亡的勇士。" + }, + { + "Id": 3, + "FirstName": "李", + "Name": "绫儿", + "ArmsLimit": 6, + "Gender": 2, + "Age": 16, + "Labor": 8, + "Wisdom": 6, + "MoveSpeed": 25, + "BodySoulLv": 1, + "StartHp": 130, + "StartInjury": 0, + "StartATK": 15, + "StartDEF": 1, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 5, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 103 + ], + "Talent": 3, + "SkillSet": [ + 241 + ], + "PassiveSkill": [ + 1201, + 1221, + 1241, + 1261 + ], + "SpSkill": [], + "Hatred": 2, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1903, + "StarArms": 10500, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_liler_3", + "PrefabName": "Warrior_4", + "Picture": "Warrior_Picture_3", + "DefaultWeaponSkin": "weapon_gongjian_0", + "Introduce": "出身猎户家,从小跟着父辈打猎为生。拥有出众的弓射技巧,少年时期就能击杀比她大好几倍的妖兽。再一次妖兽袭击中,和家人分散,以后便四处流浪" + }, + { + "Id": 4, + "FirstName": "孟", + "Name": "和", + "ArmsLimit": 2, + "Gender": 1, + "Age": 15, + "Labor": 8, + "Wisdom": 8, + "MoveSpeed": 25, + "BodySoulLv": 1, + "StartHp": 300, + "StartInjury": 0, + "StartATK": 12, + "StartDEF": 4, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 2, + "AttackSpeed": 100, + "MPRecover": 5, + "BasicAttack": [ + 104 + ], + "Talent": 4, + "SkillSet": [ + 261 + ], + "PassiveSkill": [ + 1321, + 1301, + 1341, + 1361 + ], + "SpSkill": [], + "Hatred": 5, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1904, + "StarArms": 10100, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_mengh_5", + "PrefabName": "Warrior_1", + "Picture": "Warrior_Picture_4", + "DefaultWeaponSkin": "weapon_chuizi_0", + "Introduce": "原本是小镇上一家铁匠铺的学徒,有助人为乐的热心肠。妖兽乱世后,独自一人走上斩妖屠魔的道路" + }, + { + "Id": 5, + "FirstName": "韩", + "Name": "菲", + "ArmsLimit": 5, + "Gender": 1, + "Age": 15, + "Labor": 8, + "Wisdom": 9, + "MoveSpeed": 25, + "BodySoulLv": 1, + "StartHp": 250, + "StartInjury": 0, + "StartATK": 20, + "StartDEF": 2, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 5, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 105 + ], + "Talent": 5, + "SkillSet": [ + 281 + ], + "PassiveSkill": [ + 1401, + 1421, + 1441, + 1461 + ], + "SpSkill": [], + "Hatred": 4, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1905, + "StarArms": 10400, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_hanf_6", + "PrefabName": "Warrior_3", + "Picture": "Warrior_Picture_5", + "DefaultWeaponSkin": "weapon_gun_0", + "Introduce": "原本是个驯兽师,常年和食铁兽为伴。妖兽乱世后,食铁兽牺牲了。她凭借长期和各种野兽搏斗的技巧,独自一人走上屠妖的旅途" + }, + { + "Id": 6, + "FirstName": "慕容", + "Name": "婉", + "ArmsLimit": 4, + "Gender": 2, + "Age": 14, + "Labor": 5, + "Wisdom": 12, + "MoveSpeed": 30, + "BodySoulLv": 1, + "StartHp": 130, + "StartInjury": 0, + "StartATK": 12, + "StartDEF": 1, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 7, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 106 + ], + "Talent": 6, + "SkillSet": [ + 301 + ], + "PassiveSkill": [ + 1501, + 1521, + 1541, + 1561 + ], + "SpSkill": [], + "Hatred": 2, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1906, + "StarArms": 10300, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_murongw_7", + "PrefabName": "Warrior_2", + "Picture": "Warrior_Picture_6", + "DefaultWeaponSkin": "weapon_shangdao_0", + "Introduce": "慕容家世代经营药铺,并行医。妖兽毁坏了她的家乡,她被迫寻找生活的地方。精通各种草药知识,并拥有很精湛的医术" + }, + { + "Id": 7, + "FirstName": "陆", + "Name": "六", + "ArmsLimit": 8, + "Gender": 2, + "Age": 25, + "Labor": 5, + "Wisdom": 20, + "MoveSpeed": 25, + "BodySoulLv": 1, + "StartHp": 300, + "StartInjury": 0, + "StartATK": 18, + "StartDEF": 3, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 5, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 107 + ], + "Talent": 7, + "SkillSet": [ + 321 + ], + "PassiveSkill": [ + 1581, + 1601, + 1621, + 1641 + ], + "SpSkill": [], + "Hatred": 5, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1907, + "StarArms": 10600, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_luliu", + "PrefabName": "Warrior_5", + "Picture": "Warrior_Picture_7", + "DefaultWeaponSkin": "weapon_chanzhang_0", + "Introduce": "" + }, + { + "Id": 8, + "FirstName": "啾", + "Name": "啾", + "ArmsLimit": 5, + "Gender": 2, + "Age": 11, + "Labor": 2, + "Wisdom": 8, + "MoveSpeed": 30, + "BodySoulLv": 1, + "StartHp": 250, + "StartInjury": 0, + "StartATK": 25, + "StartDEF": 2, + "HitRate": 85, + "Hit": 0, + "DodgeRate": 0, + "Dodge": 0, + "Crit": 5, + "AttackSpeed": 100, + "MPRecover": 4, + "BasicAttack": [ + 108 + ], + "Talent": 8, + "SkillSet": [ + 341 + ], + "PassiveSkill": [ + 1661, + 1681, + 1701, + 1721 + ], + "SpSkill": [], + "Hatred": 4, + "StarFireResistance": 0, + "StarThunderResistance": 0, + "StarPoisonResistance": 0, + "StarIceResistance": 0, + "BodySoul": 1908, + "StarArms": 10700, + "StarArmor": 20000, + "HeadIcon": "WarriorHead_Jiu", + "PrefabName": "Warrior_6", + "Picture": "Warrior_Picture_8", + "DefaultWeaponSkin": "default", + "Introduce": "" + } +] \ No newline at end of file diff --git a/src/api/config/WeatherConfigCategory.json b/src/api/config/WeatherConfigCategory.json new file mode 100644 index 0000000..7cf697a --- /dev/null +++ b/src/api/config/WeatherConfigCategory.json @@ -0,0 +1,706 @@ +[ + { + "Id": 1, + "Name": "大风", + "Type": 1, + "PureIllness": 0, + "PureInjury": 0, + "Illness": 80, + "DurableDestroy": 2, + "SkillBUFF": 510, + "ValleyEffect": 101, + "Duration": [ + 20, + 40 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Wind_Spr", + "Wind_Sum", + "Wind_Fal", + "Wind_Win" + ], + "IsScaleWithCamera": true, + "SpecialEfficacyCD": [ + 10, + 15 + ], + "ICON": "Weather_Icon_1", + "Sound": "Sound_Weather_1", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 2, + "Name": "小雨", + "Type": 2, + "PureIllness": 50, + "PureInjury": 0, + "Illness": 50, + "DurableDestroy": 1, + "SkillBUFF": 501, + "ValleyEffect": 102, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Rain_Small", + "Rain_Small", + "Rain_Small", + "Rain_Small" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_2", + "Sound": "Sound_Weather_2", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 3, + "Name": "暴雨", + "Type": 3, + "PureIllness": 120, + "PureInjury": 0, + "Illness": 40, + "DurableDestroy": 3, + "SkillBUFF": 502, + "ValleyEffect": 103, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Rain_Medium", + "Rain_Medium", + "Rain_Medium", + "Rain_Medium" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_3", + "Sound": "Sound_Weather_2", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 4, + "Name": "雷雨", + "Type": 4, + "PureIllness": 150, + "PureInjury": 0, + "Illness": 50, + "DurableDestroy": 5, + "SkillBUFF": 503, + "ValleyEffect": 104, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Rain_Big", + "Rain_Big", + "Rain_Big", + "Rain_Big" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_4", + "Sound": "Sound_Weather_2", + "IsEffectLight": true, + "LightIntensity": 0.3 + }, + { + "Id": 5, + "Name": "冰雹", + "Type": 5, + "PureIllness": 0, + "PureInjury": 300, + "Illness": 0, + "DurableDestroy": 15, + "SkillBUFF": 504, + "ValleyEffect": 105, + "Duration": [ + 20, + 40 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Hail", + "Hail", + "Hail", + "Hail" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_5", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 6, + "Name": "高温", + "Type": 6, + "PureIllness": 0, + "PureInjury": 0, + "Illness": 200, + "DurableDestroy": 0, + "SkillBUFF": 505, + "ValleyEffect": 106, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 10, + 15 + ], + "ICON": "Weather_Icon_6", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 7, + "Name": "雪", + "Type": 7, + "PureIllness": 200, + "PureInjury": 0, + "Illness": 80, + "DurableDestroy": 3, + "SkillBUFF": 506, + "ValleyEffect": 107, + "Duration": [ + 300, + 400 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Snow", + "Snow", + "Snow", + "Snow" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_7", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 8, + "Name": "暴雪", + "Type": 8, + "PureIllness": 250, + "PureInjury": 0, + "Illness": 100, + "DurableDestroy": 10, + "SkillBUFF": 507, + "ValleyEffect": 108, + "Duration": [ + 300, + 400 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Snow_Big", + "Snow_Big", + "Snow_Big", + "Snow_Big" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_8", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 9, + "Name": "寒流", + "Type": 9, + "PureIllness": 0, + "PureInjury": 0, + "Illness": 300, + "DurableDestroy": 0, + "SkillBUFF": 508, + "ValleyEffect": 109, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 20, + 40 + ], + "ICON": "Weather_Icon_9", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 11, + "Name": "流感", + "Type": 11, + "PureIllness": 0, + "PureInjury": 0, + "Illness": 500, + "DurableDestroy": 0, + "SkillBUFF": 0, + "ValleyEffect": 111, + "Duration": [ + 20, + 40 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 10, + 20 + ], + "ICON": "Weather_Icon_11", + "Sound": "", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 12, + "Name": "小雨", + "Type": 2, + "PureIllness": 90, + "PureInjury": 0, + "Illness": 40, + "DurableDestroy": 1, + "SkillBUFF": 501, + "ValleyEffect": 102, + "Duration": [ + 20, + 40 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Rain_Big", + "Rain_Big", + "Rain_Big", + "Rain_Big" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_12", + "Sound": "Sound_Weather_2", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 100, + "Name": "大风", + "Type": 1, + "PureIllness": 0, + "PureInjury": 0, + "Illness": 30, + "DurableDestroy": 2, + "SkillBUFF": 510, + "ValleyEffect": 101, + "Duration": [ + 20, + 40 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Wind_Spr", + "Wind_Sum", + "Wind_Fal", + "Wind_Win" + ], + "IsScaleWithCamera": true, + "SpecialEfficacyCD": [ + 10, + 15 + ], + "ICON": "Weather_Icon_100", + "Sound": "Sound_Weather_1", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 200, + "Name": "小雨", + "Type": 2, + "PureIllness": 50, + "PureInjury": 0, + "Illness": 30, + "DurableDestroy": 1, + "SkillBUFF": 501, + "ValleyEffect": 102, + "Duration": [ + 40, + 60 + ], + "CD": [ + 1, + 2 + ], + "WeaterEffect": [ + "Rain_Small", + "Rain_Small", + "Rain_Small", + "Rain_Small" + ], + "IsScaleWithCamera": false, + "SpecialEfficacyCD": [ + 0 + ], + "ICON": "Weather_Icon_200", + "Sound": "Sound_Weather_2", + "IsEffectLight": false, + "LightIntensity": 0 + }, + { + "Id": 300, + "Name": "暴雨", + "Type": 3, + 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"LifeLactor": 1, + "LinlinCoefficient": 40, + "KnifeMoney": 201, + "MonthlyCardReward": 99998, + "MonthlyCardDailyReward": 99999, + "MonthlyCardDays": 30, + "MonthlyCardPrice": 15, + "OverallDialogueTriggerInterval": 5, + "LifeAttributesEnabled": 1018, + "LiuChangying": 3, + "YuXiRelateEnabled": 1029, + "YuXiBuildEnabled": 1030, + "Languo": 7230, + "ReceiveTaskBGM": "Sound_ReceiveTaskBGM", + "FinishTaskBGM": "Sound_ReceiveTaskBGM", + "AirplaneFunctionItem": 7313, + "FoodTicketShop": 99000, + "TaohuaFishShop": 99001, + "DaoBiShop": 99002, + "DanMuWordLimit": 50, + "DanMuWordLimitPerRow": 25, + "Click": "Sound_Click", + "SixiongshouCamera": 4, + "SixiongshouCameraFight": 7, + "MapAirplaneDisplayCondition": 1020, + "VisitorGenderRateIncrease": 25, + "MarketOpenTime": 1830, + "TeamSkillCD": 60, + "TeamSkillVal": 10000, + "DrugSupply": 4, + "NewVilliagePos": { + "x": -46, + "y": -15.8 + }, + "VIPLinLinCoinMul": 1, + "VIPCompensateLimeted": 3, + "VillagersCallForHelp": 15, + "LinYuDongDraw": 3, + "ScaleMax": 16, + "Warlose": "", + "BehaviourSound": 5, + "LingYuDongRefreshTime": 1, + "ShiWeiTianRefreshTime": 1, + "MarketHighPriceRefreshTime": [ + 3, + 6 + ], + "ShiWeiTianItem": 701, + "GrowUpTime": 1, + "ShelterCriticality": 2, + "DestroyerWeight": 30, + "WarIntervalDay": [ + 2, + 5 + ], + "FirstWarDay": 3, + "AutomaticMarriageAge": 19, + "BiyilouMarriageAge": 23, + "MonthlyCardBuyItemPrice": 50, + "MonthlyCardBuyItem": 5, + "GameDifficulty": 1, + "GloryCondition": 6, + "GloryAward": 1003, + "FertilizationTimeIntervals": 1, + "EnableRankingScale": 4, + "ProgressBarTime": 6, + "FarmlandFoodTimeInterval": 60, + "FarmlandFoodCoefficient": 0.8, + "FirstRainTask": 1014, + "BiyilouAntiphonalEvent": 20, + "RankingStatistics": 1000, + "WarningCityWarPosList": [ + { + "x": -31, + "y": -43 + }, + { + "x": -28, + "y": -45 + }, + { + "x": -25, + "y": -46 + }, + { + "x": -23, + "y": -47 + } + ], + "LayoutInitialCameraSize": 12, + "LayoutInitialCameraPosition": { + "x": -1.563959, + "y": -46.02211 + } + } +] \ No newline at end of file diff --git a/src/api/game/index.ts b/src/api/game/index.ts index 0d49669..a49344a 100644 --- a/src/api/game/index.ts +++ b/src/api/game/index.ts @@ -4,159 +4,915 @@ import request from '/@/utils/request'; * 登录api接口集合 * @method signIn 用户登录 */ -export function gameRoleList(params: object){ - return request({ - url: '/api/v1/game/basicinfo/rolelist', - method: 'get', - params: params, - }); -} - -export function gameMailList(params: object){ - return request({ - url: '/api/v1/game/mail/list', - method: 'get', - params: params, - }); -} - -export function gameMailSend(params: object){ - return request({ - url: '/api/v1/game/mail/send', - method: 'post', - params: params, - }); -} - -export function gameOrderList(params: object){ - return request({ - url: '/api/v1/game/order/list', - method: 'get', - params: params, - }); -} - -export function gameOnlineList(params: object){ - return request({ - url: '/api/v1/game/basicinfo/online', - method: 'get', - params: params, - }); -} - -export function gameAccountList(params: object){ - return request({ - url: '/api/v1/game/basicinfo/account', - method: 'get', - params: params, - }); -} - -export function gameAddCoin(params: object){ - return request({ - url: '/api/v1/game/order/addcoin', - method: 'post', - params: params, - }); -} - -export function gameGmSearch(params: object){ - return request({ - url: '/api/v1/game/mange/searchgm', - method: 'get', - params: params, - }); -} -export function gameChangeGm(params: object){ - return request({ - url: '/api/v1/game/mange/changegm', - method: 'post', - params: params, - }); -} - -export function gameDeposit(params: object){ - return request({ - url: '/api/v1/game/order/deposit', - method: 'post', - params: params, - }); -} - -export function gameNoticeMaintenance(params: object){ - return request({ - url: '/api/v1/game/notice/add', - method: 'post', - params: params, - }); -} - -export function gameGetNoticeMaintenance(params: object){ - return request({ - url: '/api/v1/game/notice/get', - method: 'get', - params: params, - }); -} -export function gameNoticeLogin(params: object){ - return request({ - url: '/api/v1/game/notice/add', - method: 'post', - params: params, - }); -} -export function gameGetNoticeLogin(params: object){ - return request({ - url: '/api/v1/game/notice/get', - method: 'get', - params: params, - }); -} - -export function gameNoticePop(params: object){ - return request({ - url: '/api/v1/game/notice/pop', - method: 'post', - params: params, - }); -} - -export function gameResetPwd(params: object){ - return request({ - url: '/api/v1/game/mange/resetpwd', - method: 'post', - params: params, - }); -} - -export function gameBugList(params: object){ - return request({ - url: '/api/v1/game/custom/buglist', - method: 'get', - params: params, - }); -} - -export function gameOperateBug(params: object){ - return request({ - url: '/api/v1/game/custom/operatebug', - method: 'post', - params: params, - }); -} - -export function gameOrderCount(params: object){ - return request({ - url: '/api/v1/game/order/count', - method: 'get', - params: params, - }); -} - -export function gameRemain(params: object){ - return request({ - url: '/api/v1/game/mange/statistics', - method: 'get', - params: params, - }); -} \ No newline at end of file +export function gameRoleList(params: object) { + return request({ + url: '/api/v1/game/basicinfo/rolelist', + method: 'get', + params: params, + }); +} + +export function gameAccountList(params: object) { + return request({ + url: '/api/v1/game/basicinfo/account', + method: 'get', + params: params, + }); +} + +export function gameLoginOut(params: object) { + return request({ + url: '/api/v1/game/loginOut/get', + method: 'get', + params: params, + }); +} + +export function gameLoginOutLog(params: object) { + return request({ + url: '/api/v1/game/loginOutLog/get', + method: 'get', + params: params, + }); +} + +export function gameItemRecord(params: object) { + return request({ + url: '/api/v1/game/itemRecord/get', + method: 'get', + params: params, + }); +} + +export function gameMailList(params: object) { + return request({ + url: '/api/v1/game/mail/list', + method: 'get', + params: params, + }); +} + +export function gameMailSend(params: object) { + return request({ + url: '/api/v1/game/mail/send', + method: 'post', + params: params, + }); +} + +export function gameGetModel(params: object) { + return request({ + url: '/api/v1/game/mail/getModel', + method: 'post', + params: params, + }); +} + +export function gameUpdateModel(params: object) { + return request({ + url: '/api/v1/game/mail/updateModel', + method: 'post', + params: params, + }); +} + +export function gameOrderList(params: object) { + return request({ + url: '/api/v1/game/order/list', + method: 'get', + params: params, + }); +} + +export function gameOnlineList(params: object) { + return request({ + url: '/api/v1/game/basicinfo/online', + method: 'get', + params: params, + }); +} + +export function gameOnlineTopList(params: object) { + return request({ + url: '/api/v1/game/basicinfo/onlineTop', + method: 'get', + params: params, + }); +} + +export function gameAddCoin(params: object) { + return request({ + url: '/api/v1/game/order/addcoin', + method: 'post', + params: params, + }); +} + +export function gameGmSearch(params: object) { + return request({ + url: '/api/v1/game/mange/searchgm', + method: 'post', + data: params, + }); +} + +export function gameChangeGm(params: object) { + return request({ + url: '/api/v1/game/mange/changegm', + method: 'post', + data: params, + }); +} + +export function gameSetclientgm(params: object) { + return request({ + url: '/api/v1/game/mange/setclientgm', + method: 'get', + params: params, + }); +} + +export function gameListGm(params: object) { + return request({ + url: '/api/v1/game/mange/listgm', + method: 'get', + params: params, + }); +} + +export function gameDeposit(params: object) { + return request({ + url: '/api/v1/game/order/deposit', + method: 'post', + params: params, + }); +} + +export function gameNotice(params: object) { + return request({ + url: '/api/v1/game/notice/add', + method: 'post', + params: params, + }); +} + +export function gameNoticeDel(params: object) { + return request({ + url: '/api/v1/game/notice/del', + method: 'post', + params: params, + }); +} + +export function gameNoticeDelList(params: object) { + return request({ + url: '/api/v1/game/notice/delList', + method: 'post', + params: params, + }); +} + +export function gameGetNotice(params: object) { + return request({ + url: '/api/v1/game/notice/get', + method: 'get', + params: params, + }); +} + +export function gameNoticePop(params: object) { + return request({ + url: '/api/v1/game/notice/pop', + method: 'post', + params: params, + }); +} + +export function gameNoticeLog(params: object) { + return request({ + url: '/api/v1/game/notice/log', + method: 'post', + params: params, + }); +} + +export function gameNoticeList(params: object) { + return request({ + url: '/api/v1/game/notice/list', + method: 'post', + params: params, + }); +} + +export function gameResetPwd(params: object) { + return request({ + url: '/api/v1/game/mange/resetpwd', + method: 'post', + params: params, + }); +} + +export function gameBugList(params: object) { + return request({ + url: '/api/v1/game/custom/buglist', + method: 'get', + params: params, + }); +} + +export function gameOperateBug(params: object) { + return request({ + url: '/api/v1/game/custom/operatebug', + method: 'post', + params: params, + }); +} + +export function gameOrderCount(params: object) { + return request({ + url: '/api/v1/game/order/count', + method: 'get', + params: params, + }); +} + +export function gameRemain(params: object) { + return request({ + url: '/api/v1/game/mange/statistics', + method: 'get', + params: params, + }); +} + +export function gameGMAddItem(params: object) { + return request({ + url: '/api/v1/game/mange/addItem', + method: 'get', + params: params, + }); +} + +export function gameGMAddItemList(params: object) { + return request({ + url: '/api/v1/game/mange/addItemList', + method: 'get', + params: params, + }); +} + +export function gameGMEditPeople(params: object) { + return request({ + url: '/api/v1/game/mange/editPeople', + method: 'get', + params: params, + }); +} + +export function gameGMAddGameUnit(params: object) { + return request({ + url: '/api/v1/game/mange/addGameUnit', + method: 'get', + params: params, + }); +} + +export function gameGMSetWeather(params: object) { + return request({ + url: '/api/v1/game/mange/setWeather', + method: 'get', + params: params, + }); +} + +export function gameGMClearResource(params: object) { + return request({ + url: '/api/v1/game/mange/clearResource', + method: 'get', + params: params, + }); +} + +export function gameGMCopyUnit(params: object) { + return request({ + url: '/api/v1/game/mange/copyUnit', + method: 'get', + params: params, + }); +} + +export function gameGMEditUnit(params: object) { + return request({ + url: '/api/v1/game/mange/editUnit', + method: 'get', + params: params, + }); +} + +export function gameGMUpdateUnit(params: object) { + return request({ + url: '/api/v1/game/mange/updateUnit', + method: 'get', + params: params, + }); +} + +export function gameGMDelAccount(params: object) { + return request({ + url: '/api/v1/game/mange/delAccount', + method: 'get', + params: params, + }); +} + +export function gameGMGetBazaarActivity(params: object) { + return request({ + url: '/api/v1/game/bazaar/get', + method: 'get', + params: params, + }); +} + +export function gameGMUpdateBazaarActivity(params: object) { + return request({ + url: '/api/v1/game/bazaar/update', + method: 'post', + params: params, + }); +} + +export function gameGMInsertBazaarActivity(params: object) { + return request({ + url: '/api/v1/game/bazaar/insert', + method: 'post', + params: params, + }); +} + +export function gameGMInsertBatchBazaarActivity(params: object) { + return request({ + url: '/api/v1/game/bazaar/insertBatch', + method: 'post', + params: params, + }); +} + +export function gameGMGetMonthlyEvent(params: object) { + return request({ + url: '/api/v1/game/monthlyLottery/get', + method: 'get', + params: params, + }); +} + +export function gameGMUpdateMonthlyEvent(params: object) { + return request({ + url: '/api/v1/game/monthlyLottery/update', + method: 'get', + params: params, + }); +} + +export function gameGMInsertMonthlyEvent(params: object) { + return request({ + url: '/api/v1/game/monthlyLottery/insert', + method: 'get', + params: params, + }); +} + +export function gameGMGetPropExchange(params: object) { + return request({ + url: '/api/v1/game/propExchange/get', + method: 'get', + params: params, + }); +} + +export function gameGMUpdatePropExchange(params: object) { + return request({ + url: '/api/v1/game/propExchange/update', + method: 'get', + params: params, + }); +} + +export function gameGMInsertPropExchange(params: object) { + return request({ + url: '/api/v1/game/propExchange/insert', + method: 'get', + params: params, + }); +} + +export function gameGMCheckPropExchange(params: object) { + return request({ + url: '/api/v1/game/propExchange/check', + method: 'get', + params: params, + }); +} + +export function gameGMUpdateModel(params: object) { + return request({ + url: '/api/v1/game/model/update', + method: 'get', + params: params, + }); +} + +export function gameGMInsertModel(params: object) { + return request({ + url: '/api/v1/game/model/insert', + method: 'get', + params: params, + }); +} + +export function gameGMGetModel(params: object) { + return request({ + url: '/api/v1/game/model/get', + method: 'get', + params: params, + }); +} + +export function gameGMDelModel(params: object) { + return request({ + url: '/api/v1/game/model/del', + method: 'get', + params: params, + }); +} + +export function gameGMNoticeModelGet(params: object) { + return request({ + url: '/api/v1/game/notice/modelGet', + method: 'post', + params: params, + }); +} + +export function gameGMNoticeModelAdd(params: object) { + return request({ + url: '/api/v1/game/notice/modelAdd', + method: 'post', + params: params, + }); +} + +export function gameGMNoticeModelDel(params: object) { + return request({ + url: '/api/v1/game/notice/modelDel', + method: 'post', + params: params, + }); +} + +export function gameGMNoticeGetCron(params: object) { + return request({ + url: '/api/v1/game/notice/getCron', + method: 'post', + params: params, + }); +} + +export function gameGetCCD(params: object) { + return request({ + url: '/api/v1/game/ccd/getCCD', + method: 'post', + params: params, + }); +} + +export function gameAddCCD(params: object) { + return request({ + url: '/api/v1/game/ccd/addCCD', + method: 'post', + params: params, + }); +} + +export function gameDelCCD(params: object) { + return request({ + url: '/api/v1/game/ccd/delCCD', + method: 'post', + params: params, + }); +} + +export function gameGetVersion(params: object) { + return request({ + url: '/api/v1/game/version/get', + method: 'post', + params: params, + }); +} + +export function gameUpdateVersion(params: object) { + return request({ + url: '/api/v1/game/version/update', + method: 'post', + params: params, + }); +} + +export function gameDelVersion(params: object) { + return request({ + url: '/api/v1/game/version/del', + method: 'post', + params: params, + }); +} + +export function gameGetRank(params: object) { + return request({ + url: '/api/v1/game/rank/get', + method: 'post', + params: params, + }); +} + +export function gameUpdateRank(params: object) { + return request({ + url: '/api/v1/game/rank/update', + method: 'post', + params: params, + }); +} + +export function gameDelRank(params: object) { + return request({ + url: '/api/v1/game/rank/del', + method: 'post', + params: params, + }); +} + +export function gameCheckRank(params: object) { + return request({ + url: '/api/v1/game/rank/check', + method: 'post', + params: params, + }); +} + +export function gameGetRankAward(params: object) { + return request({ + url: '/api/v1/game/rankAward/get', + method: 'post', + params: params, + }); +} + +export function gameUpdateRankAward(params: object) { + return request({ + url: '/api/v1/game/rankAward/update', + method: 'post', + params: params, + }); +} + +export function gameDelRankAward(params: object) { + return request({ + url: '/api/v1/game/rankAward/del', + method: 'post', + params: params, + }); +} + +export function gameGetWhiteList(params: object) { + return request({ + url: '/api/v1/game/whiteList/get', + method: 'post', + params: params, + }); +} + +export function gameUpdateWhiteList(params: object) { + return request({ + url: '/api/v1/game/whiteList/update', + method: 'post', + params: params, + }); +} + +export function gameDelWhiteList(params: object) { + return request({ + url: '/api/v1/game/whiteList/del', + method: 'post', + params: params, + }); +} + + +export function getConfigList(query: Object) { + return request({ + url: '/api/v1/game/config/list', + method: 'get', + params: query + }) +} + +export function getConfig(id: number) { + return request({ + url: '/api/v1/game/config/get', + method: 'get', + params: {id} + }) +} + +export function addConfig(data: any) { + return request({ + url: '/api/v1/game/config/add', + method: 'post', + data: data + }) +} + +export function editConfig(data: any) { + return request({ + url: '/api/v1/game/config/edit', + method: 'put', + data: data + }) +} + +export function deleteConfig(ids: number[]) { + return request({ + url: '/api/v1/game/config/delete', + method: 'delete', + data: {ids} + }) +} + +export function gameGetLoginUrl(params: object) { + return request({ + url: '/api/v1/game/loginUrl/getLoginUrl', + method: 'post', + params: params, + }); +} + +export function gameGetServerConfig(params: object) { + return request({ + url: '/api/v1/game/serverConfig/getGeneral', + method: 'post', + params: params, + }); +} + +export function gameGetRouter(params: object) { + return request({ + url: '/api/v1/game/serverConfig/getRouter', + method: 'post', + params: params, + }); +} + +export function gameUpdateRouter(params: object) { + return request({ + url: '/api/v1/game/serverConfig/updateRouter', + method: 'post', + params: params, + }); +} + +export function gameGetAllLoginUrl(params: object) { + return request({ + url: '/api/v1/game/loginUrl/getAllLoginUrl', + method: 'post', + params: params, + }); +} + +export function gameGetAllCcdUrl(params: object) { + return request({ + url: '/api/v1/game/loginUrl/getAllCcdUrl', + method: 'post', + params: params, + }); +} + +export function gameGetAllChannel(params: object) { + return request({ + url: '/api/v1/game/loginUrl/getAllChannel', + method: 'post', + params: params, + }); +} + +export function gameAddLoginUrl(params: object) { + return request({ + url: '/api/v1/game/loginUrl/addLoginUrl', + method: 'post', + params: params, + }); +} + +export function gameAddServerConfig(params: object) { + return request({ + url: '/api/v1/game/serverConfig/add', + method: 'post', + params: params, + }); +} + +export function gameAddServerGeneral(params: object) { + return request({ + url: '/api/v1/game/serverConfig/addGeneral', + method: 'post', + params: params, + }); +} + +export function gameDelLoginUrl(params: object) { + return request({ + url: '/api/v1/game/loginUrl/delLoginUrl', + method: 'post', + params: params, + }); +} + +export function gameReloadServer(params: object) { + return request({ + url: '/api/v1/game/reloadServer', + method: 'get', + params: params, + }); +} + +export function gameSearchAccount(params: object) { + return request({ + url: '/api/v1/game/mange/searchAccount', + method: 'get', + params: params, + }); +} + +export function deleteMail(params: object) { + return request({ + url: '/api/v1/game/mail/del', + method: 'post', + data: params, + }); +} + +export function updateMail(params: object) { + return request({ + url: '/api/v1/game/mail/update', + method: 'post', + data: params, + }); +} + +export function keepAccount(params: object) { + return request({ + url: '/api/v1/game/keepAlive/get', + method: 'get', + params: params, + }); +} + +export function liveAccount(params: object) { + return request({ + url: '/api/v1/game/live/get', + method: 'get', + params: params, + }); +} + +export function registerCount(params: object) { + return request({ + url: '/api/v1/game/registerNum/get', + method: 'get', + params: params, + }); +} + +export function orderLog(params: object) { + return request({ + url: '/api/v1/game/order/log', + method: 'get', + params: params, + }); +} + +export function orderBehavior(params: object) { + return request({ + url: '/api/v1/game/order/behavior', + method: 'get', + params: params, + }); +} + +export function rechargePer(params: object) { + return request({ + url: '/api/v1/game/order/rechargePer', + method: 'get', + params: params, + }); +} + +export function gameShopList(params: object) { + return request({ + url: '/api/v1/game/order/shopList', + method: 'get', + params: params, + }); +} + +export function gameRechargeControlList(params: object) { + return request({ + url: '/api/v1/game/order/control/get', + method: 'get', + params: params, + }); +} + +export function gameRechargeControlAdd(params: object) { + return request({ + url: '/api/v1/game/order/control/add', + method: 'get', + params: params, + }); +} + +export function gameRechargeControlDelete(params: object) { + return request({ + url: '/api/v1/game/order/control/del', + method: 'get', + params: params, + }); +} + +export function gameRechargeChangeStateDelete(params: object) { + return request({ + url: '/api/v1/game/order/changeState', + method: 'get', + params: params, + }); +} + +export function gameDeleteAccount(params: object) { + return request({ + url: '/api/v1/game/userDel', + method: 'post', + params: params, + }); +} + +export function gameRandomGenerateCode(params: object) { + return request({ + url: '/api/v1/game/cdKey/randomGenerateCode', + method: 'get', + params: params, + }); +} + +export function gameGiftExchangeList(params: object) { + return request({ + url: '/api/v1/game/cdKey/giftExchangeList', + method: 'get', + params: params, + }); +} + +export function updateGiftExchange(params: object) { + return request({ + url: '/api/v1/game/cdKey/updateGiftExchange', + method: 'get', + params: params, + }); +} + +export function giftExchangeExists(params: object) { + return request({ + url: '/api/v1/game/cdKey/giftExchangeExists', + method: 'get', + params: params, + }); +} + +export function clientBugList(params: object) { + return request({ + url: '/api/v1/game/client/buglist', + method: 'get', + params: params, + }); +} + +export function operateClientBug(params: object) { + return request({ + url: '/api/v1/game/client/operatebug', + method: 'post', + params: params, + }); +} + +export function getServerVersion(params: object) { + return request({ + url: '/api/v1/game/server/getVersion', + method: 'get', + params: params, + }); +} diff --git a/src/api/game/set.ts b/src/api/game/set.ts new file mode 100644 index 0000000..ee7832b --- /dev/null +++ b/src/api/game/set.ts @@ -0,0 +1,46 @@ +import request from '/@/utils/request'; + +/** + * 审核模式 + * @method gameGetAllAuditMode 获取 + */ +export function gameGetAllAuditMode(params: object) { + return request({ + url: '/api/v1/game/set/getAllAuditMode', + method: 'get', + params: params, + }); +} +/** + * 审核模式 + * @method gameCheckAuditMode 校验 + */ +export function gameCheckAuditMode(params: object) { + return request({ + url: '/api/v1/game/set/checkAuditMode', + method: 'get', + params: params, + }); +} +/** + * 审核模式 + * @method gameDelAuditMode 删除 + */ +export function gameDelAuditMode(params: object) { + return request({ + url: '/api/v1/game/set/delAuditMode', + method: 'post', + params: params, + }); +} +/** + * 审核模式 + * @method gameSetAuditMode 设置 + */ +export function gameSetAuditMode(params: object) { + return request({ + url: '/api/v1/game/set/auditMode', + method: 'post', + params: params, + }); +} diff --git a/src/api/system/dict/type.ts b/src/api/system/dict/type.ts index 66a0f92..5e65ba7 100644 --- a/src/api/system/dict/type.ts +++ b/src/api/system/dict/type.ts @@ -20,7 +20,7 @@ export function addType(data:any) { return request({ url: '/api/v1/system/dict/type/add', method: 'post', - data:data + data: data }) } diff --git a/src/api/system/user/index.ts b/src/api/system/user/index.ts index e036799..33c689f 100644 --- a/src/api/system/user/index.ts +++ b/src/api/system/user/index.ts @@ -38,7 +38,6 @@ export function addUser(data:object) { }) } - export function editUser(data:object) { return request({ url: '/api/v1/system/user/edit', diff --git a/src/assets/edit-black.svg b/src/assets/edit-black.svg new file mode 100644 index 0000000..2756b43 --- /dev/null +++ b/src/assets/edit-black.svg @@ -0,0 +1,7 @@ + + + tabicon / edit-black + + + + \ No newline at end of file diff --git a/src/assets/ico.webp b/src/assets/ico.webp new file mode 100644 index 0000000..90f7775 Binary files /dev/null and b/src/assets/ico.webp differ diff --git a/src/assets/logo-mini.ico b/src/assets/logo-mini.ico index f1513eb..f66c7eb 100644 Binary files a/src/assets/logo-mini.ico and b/src/assets/logo-mini.ico differ diff --git a/src/assets/logo-mini2.ico b/src/assets/logo-mini2.ico new file mode 100644 index 0000000..f1513eb Binary files /dev/null and b/src/assets/logo-mini2.ico differ diff --git a/src/assets/logo-mini3.ico b/src/assets/logo-mini3.ico new file mode 100644 index 0000000..bd7dbef Binary files /dev/null and b/src/assets/logo-mini3.ico differ diff --git a/src/components/editor/index.vue b/src/components/editor/index.vue index b97dc10..5d68067 100644 --- a/src/components/editor/index.vue +++ b/src/components/editor/index.vue @@ -1,79 +1,254 @@ diff --git a/src/components/iconSelector/index.vue b/src/components/iconSelector/index.vue index 91d8fdd..1be0994 100644 --- a/src/components/iconSelector/index.vue +++ b/src/components/iconSelector/index.vue @@ -1,30 +1,37 @@ + }; + // 图标点击切换 + const onIconChange = (type: string) => { + state.fontIconType = type; + initFontIconData(type); + }; + // 获取当前点击的 icon 图标 + const onColClick = (v: any) => { + state.fontIconPlaceholder = v; + state.fontIconPrefix = v; + emit('get', state.fontIconPrefix); + emit('update:modelValue', state.fontIconPrefix); + }; + // 清空当前点击的 icon 图标 + const onClearFontIcon = () => { + state.fontIconPrefix = ''; + emit('clear', state.fontIconPrefix); + emit('update:modelValue', state.fontIconPrefix); + }; + // 监听 Popover 打开,用于双向绑定值回显 + const onPopoverShow = () => { + initModeValueEcho(); + initFontIconTypeEcho(); + }; + // 页面加载时 + onMounted(() => { + initModeValueEcho(); + initResize(); + getInputWidth(); + }); + + // 监听双向绑定 modelValue 的变化 + watch( + () => props.modelValue, + () => { + initModeValueEcho(); + } + ); + return { + inputWidthRef, + selectorScrollbarRef, + fontIconSheetsFilterList, + onColClick, + onIconChange, + onClearFontIcon, + onIconFocus, + onIconBlur, + onPopoverShow, + ...toRefs(state), + }; + }, + }); + \ No newline at end of file diff --git a/src/components/quill/index.vue b/src/components/quill/index.vue new file mode 100644 index 0000000..f82b6b1 --- /dev/null +++ b/src/components/quill/index.vue @@ -0,0 +1,228 @@ + + + + diff --git a/src/i18n/lang/en.ts b/src/i18n/lang/en.ts index 7987da2..49bf75d 100644 --- a/src/i18n/lang/en.ts +++ b/src/i18n/lang/en.ts @@ -15,7 +15,12 @@ export default { limitsBackEnd: 'BackEnd', limitsBackEndEndPage: 'BackEndEndPage', menu: 'menu', - menu1: 'menu1', + roleMenu: 'roleMenu', + role: 'role', + account: 'account', + online: 'online', + searchAccount: 'searchAccount', + copyUnit: 'copyUnit', menu11: 'menu11', menu12: 'menu12', menu121: 'menu121', diff --git a/src/i18n/lang/zh-cn.ts b/src/i18n/lang/zh-cn.ts index 83ecbf9..2c2ead7 100644 --- a/src/i18n/lang/zh-cn.ts +++ b/src/i18n/lang/zh-cn.ts @@ -2,7 +2,7 @@ export default { router: { home: '首页', - system: '系统设置', + system: '系统配置', systemMenu: '菜单管理', systemRole: '角色管理', systemUser: '用户管理', @@ -15,7 +15,12 @@ export default { limitsBackEnd: '后端控制', limitsBackEndEndPage: '页面权限', menu: '菜单嵌套', - menu1: '菜单1', + roleMenu: '玩家数据', + role: '玩家信息', + account: '账号查询', + online: '在线玩家', + searchAccount: '玩家信息统计', + copyUnit: '复制账号', menu11: '菜单11', menu12: '菜单12', menu121: '菜单121', diff --git a/src/i18n/lang/zh-tw.ts b/src/i18n/lang/zh-tw.ts index ebedef4..a066022 100644 --- a/src/i18n/lang/zh-tw.ts +++ b/src/i18n/lang/zh-tw.ts @@ -15,7 +15,12 @@ export default { limitsBackEnd: '後端控制', limitsBackEndEndPage: '頁面許可權', menu: '選單嵌套', - menu1: '選單1', + roleMenu: '玩家數據', + role: '玩家信息', + account: '賬號查詢', + online: '在綫玩家', + searchAccount: '玩家信息統計', + copyUnit: '複製賬號', menu11: '選單11', menu12: '選單12', menu121: '選單121', diff --git a/src/layout/logo/index.vue b/src/layout/logo/index.vue index f95961d..b9c677a 100644 --- a/src/layout/logo/index.vue +++ b/src/layout/logo/index.vue @@ -12,7 +12,7 @@ import { computed, defineComponent } from 'vue'; import { useStore } from '/@/store/index'; -import logoMini from '/@/assets/logo-mini.ico'; +import logoMini from '/@/assets/ico.webp'; export default defineComponent({ name: 'layoutLogo', diff --git a/src/layout/routerView/parent.vue b/src/layout/routerView/parent.vue index 41bc448..c99c068 100644 --- a/src/layout/routerView/parent.vue +++ b/src/layout/routerView/parent.vue @@ -1,83 +1,93 @@ diff --git a/src/main.ts b/src/main.ts index f7c0c3b..cd66f35 100644 --- a/src/main.ts +++ b/src/main.ts @@ -6,26 +6,33 @@ import { directive } from '/@/utils/directive'; import { i18n } from '/@/i18n/index'; import other from '/@/utils/other'; - import ElementPlus from 'element-plus'; import 'element-plus/dist/index.css'; import '/@/theme/index.scss'; -import 'dayjs/locale/zh-cn' -import locale from 'element-plus/lib/locale/lang/zh-cn' +import 'dayjs/locale/zh-cn'; +import locale from 'element-plus/lib/locale/lang/zh-cn'; import mitt from 'mitt'; import VueGridLayout from 'vue-grid-layout'; import {getUpFileUrl, handleTree, selectDictLabel} from "/@/utils/gfast"; import {useDict} from "/@/api/system/dict/data"; // 分页组件 -import pagination from '/@/components/pagination/index.vue' +import pagination from '/@/components/pagination/index.vue'; + +// @ts-ignore +import VueQuillEditor from "vue-quill-editor"; +import 'quill/dist/quill.core.css'; +import 'quill/dist/quill.snow.css'; +import 'quill/dist/quill.bubble.css'; +// import 'wangeditor/editor/dist/css/style.css' // 引入 css const app = createApp(App); directive(app); other.elSvg(app); -app.component('pagination', pagination) +app.component('pagination', pagination); +app.use(VueQuillEditor); app.use(router) .use(store, key) .use(ElementPlus, { i18n: i18n.global.t,locale }) @@ -33,10 +40,9 @@ app.use(router) .use(VueGridLayout) .mount('#app'); - // 全局挂载 -app.config.globalProperties.getUpFileUrl=getUpFileUrl -app.config.globalProperties.handleTree=handleTree -app.config.globalProperties.useDict=useDict -app.config.globalProperties.selectDictLabel=selectDictLabel +app.config.globalProperties.getUpFileUrl=getUpFileUrl; +app.config.globalProperties.handleTree=handleTree; +app.config.globalProperties.useDict=useDict; +app.config.globalProperties.selectDictLabel=selectDictLabel; app.config.globalProperties.mittBus = mitt(); diff --git a/src/router/index.ts b/src/router/index.ts index baa69cd..ad64214 100644 --- a/src/router/index.ts +++ b/src/router/index.ts @@ -1,12 +1,12 @@ -import { createRouter, createWebHashHistory, RouteRecordRaw } from 'vue-router'; +import {createRouter, createWebHashHistory, RouteRecordRaw} from 'vue-router'; import NProgress from 'nprogress'; import 'nprogress/nprogress.css'; -import { store } from '/@/store/index.ts'; -import { Session } from '/@/utils/storage'; -import { NextLoading } from '/@/utils/loading'; -import { staticRoutes, dynamicRoutes } from '/@/router/route'; -import { initFrontEndControlRoutes } from '/@/router/frontEnd'; -import { initBackEndControlRoutes } from '/@/router/backEnd'; +import {store} from '/@/store/index.ts'; +import {Session} from '/@/utils/storage'; +import {NextLoading} from '/@/utils/loading'; +import {staticRoutes, dynamicRoutes} from '/@/router/route'; +import {initFrontEndControlRoutes} from '/@/router/frontEnd'; +import {initBackEndControlRoutes} from '/@/router/backEnd'; /** * 创建一个可以被 Vue 应用程序使用的路由实例 @@ -14,8 +14,8 @@ import { initBackEndControlRoutes } from '/@/router/backEnd'; * @link 参考:https://next.router.vuejs.org/zh/api/#createrouter */ const router = createRouter({ - history: createWebHashHistory(), - routes: staticRoutes, + history: createWebHashHistory(), + routes: staticRoutes, }); /** @@ -23,8 +23,8 @@ const router = createRouter({ * @link 参考:https://next.router.vuejs.org/zh/guide/essentials/history-mode.html#netlify */ const pathMatch = { - path: '/:path(.*)*', - redirect: '/404', + path: '/:path(.*)*', + redirect: '/404', }; /** @@ -32,14 +32,14 @@ const pathMatch = { * @param arr 传入路由菜单数据数组 * @returns 返回处理后的一维路由菜单数组 */ -export function formatFlatteningRoutes(arr: any) { - if (arr.length <= 0) return false; - for (let i = 0; i < arr.length; i++) { - if (arr[i].children) { - arr = arr.slice(0, i + 1).concat(arr[i].children, arr.slice(i + 1)); - } - } - return arr; +export function formatFlatteningRoutes(arr: any){ + if(arr.length <= 0) return false; + for(let i = 0; i < arr.length; i++){ + if(arr[i].children){ + arr = arr.slice(0, i + 1).concat(arr[i].children, arr.slice(i + 1)); + } + } + return arr; } /** @@ -49,41 +49,48 @@ export function formatFlatteningRoutes(arr: any) { * @param arr 处理后的一维路由菜单数组 * @returns 返回将一维数组重新处理成 `定义动态路由(dynamicRoutes)` 的格式 */ -export function formatTwoStageRoutes(arr: any) { - if (arr.length <= 0) return false; - const newArr: any = []; - const cacheList: Array = []; - arr.forEach((v: any) => { - if (v.path === '/') { - newArr.push({ component: v.component, name: v.name, path: v.path, redirect: v.redirect, meta: v.meta, children: [] }); - } else { - // 判断是否是动态路由(xx/:id/:name),用于 tagsView 等中使用 - // 修复:https://gitee.com/lyt-top/vue-next-admin/issues/I3YX6G - if (v.path.indexOf('/:') > -1) { - v.meta['isDynamic'] = true; - v.meta['isDynamicPath'] = v.path; - } - newArr[0].children.push({ ...v }); - // 存 name 值,keep-alive 中 include 使用,实现路由的缓存 - // 路径:/@/layout/routerView/parent.vue - if (newArr[0].meta.isKeepAlive && v.meta.isKeepAlive) { - cacheList.push(v.name); - store.dispatch('keepAliveNames/setCacheKeepAlive', cacheList); - } - } - }); - return newArr; +export function formatTwoStageRoutes(arr: any){ + if(arr.length <= 0) return false; + const newArr: any = []; + const cacheList: Array = []; + arr.forEach((v: any) => { + if(v.path === '/'){ + newArr.push({ + component: v.component, + name: v.name, + path: v.path, + redirect: v.redirect, + meta: v.meta, + children: [] + }); + }else{ + // 判断是否是动态路由(xx/:id/:name),用于 tagsView 等中使用 + // 修复:https://gitee.com/lyt-top/vue-next-admin/issues/I3YX6G + if(v.path.indexOf('/:') > -1){ + v.meta['isDynamic'] = true; + v.meta['isDynamicPath'] = v.path; + } + newArr[0].children.push({...v}); + // 存 name 值,keep-alive 中 include 使用,实现路由的缓存 + // 路径:/@/layout/routerView/parent.vue + if(newArr[0].meta.isKeepAlive && v.meta.isKeepAlive){ + cacheList.push(v.name); + store.dispatch('keepAliveNames/setCacheKeepAlive', cacheList); + } + } + }); + return newArr; } /** * 缓存多级嵌套数组处理后的一维数组 * @description 用于 tagsView、菜单搜索中:未过滤隐藏的(isHide) */ -export function setCacheTagsViewRoutes() { - // 获取有权限的路由,否则 tagsView、菜单搜索中无权限的路由也将显示 - let rolesRoutes = dynamicRoutes - // 添加到 vuex setTagsViewRoutes 中 - store.dispatch('tagsViewRoutes/setTagsViewRoutes', formatTwoStageRoutes(formatFlatteningRoutes(rolesRoutes))[0].children); +export function setCacheTagsViewRoutes(){ + // 获取有权限的路由,否则 tagsView、菜单搜索中无权限的路由也将显示 + let rolesRoutes = dynamicRoutes + // 添加到 vuex setTagsViewRoutes 中 + store.dispatch('tagsViewRoutes/setTagsViewRoutes', formatTwoStageRoutes(formatFlatteningRoutes(rolesRoutes))[0].children); } /** @@ -92,9 +99,9 @@ export function setCacheTagsViewRoutes() { * @param route 当前循环时的路由项 * @returns 返回对比后有权限的路由项 */ -export function hasRoles(roles: any, route: any) { - if (route.meta && route.meta.roles) return roles.some((role: any) => route.meta.roles.includes(role)); - else return true; +export function hasRoles(roles: any, route: any){ + if(route.meta && route.meta.roles) return roles.some((role: any) => route.meta.roles.includes(role)); + else return true; } /** @@ -103,15 +110,15 @@ export function hasRoles(roles: any, route: any) { * @param roles 用户权限标识,在 userInfos(用户信息)的 roles(登录页登录时缓存到浏览器)数组 * @returns 返回有权限的路由数组 `meta.roles` 中控制 */ -export function setFilterHasRolesMenu(routes: any, roles: any) { - const menu: any = []; - routes.forEach((route: any) => { - const item = { ...route }; - if (hasRoles(roles, item)) { - menu.push(item); - } - }); - return menu; +export function setFilterHasRolesMenu(routes: any, roles: any){ + const menu: any = []; + routes.forEach((route: any) => { + const item = {...route}; + if(hasRoles(roles, item)){ + menu.push(item); + } + }); + return menu; } /** @@ -119,9 +126,9 @@ export function setFilterHasRolesMenu(routes: any, roles: any) { * @description 用于左侧菜单、横向菜单的显示 * @description 用于 tagsView、菜单搜索中:未过滤隐藏的(isHide) */ -export function setFilterMenuAndCacheTagsViewRoutes() { - store.dispatch('routesList/setRoutesList', dynamicRoutes[0].children); - setCacheTagsViewRoutes(); +export function setFilterMenuAndCacheTagsViewRoutes(){ + store.dispatch('routesList/setRoutesList', dynamicRoutes[0].children); + setCacheTagsViewRoutes(); } /** @@ -131,18 +138,18 @@ export function setFilterMenuAndCacheTagsViewRoutes() { * @param chil dynamicRoutes(/@/router/route)第一个顶级 children 的下路由集合 * @returns 返回有当前用户权限标识的路由数组 */ -export function setFilterRoute(chil: any) { - let filterRoute: any = []; - chil.forEach((route: any) => { - if (route.meta.roles) { - route.meta.roles.forEach((metaRoles: any) => { - store.state.userInfos.userInfos.roles.forEach((roles: any) => { - if (metaRoles === roles) filterRoute.push({ ...route }); - }); - }); - } - }); - return filterRoute; +export function setFilterRoute(chil: any){ + let filterRoute: any = []; + chil.forEach((route: any) => { + if(route.meta.roles){ + route.meta.roles.forEach((metaRoles: any) => { + store.state.userInfos.userInfos.roles.forEach((roles: any) => { + if(metaRoles === roles) filterRoute.push({...route}); + }); + }); + } + }); + return filterRoute; } /** @@ -150,10 +157,10 @@ export function setFilterRoute(chil: any) { * @description 替换 dynamicRoutes(/@/router/route)第一个顶级 children 的路由 * @returns 返回替换后的路由数组 */ -export function setFilterRouteEnd() { - let filterRouteEnd: any = formatTwoStageRoutes(formatFlatteningRoutes(dynamicRoutes)); - filterRouteEnd[0].children = [...filterRouteEnd[0].children, { ...pathMatch }]; - return filterRouteEnd; +export function setFilterRouteEnd(){ + let filterRouteEnd: any = formatTwoStageRoutes(formatFlatteningRoutes(dynamicRoutes)); + filterRouteEnd[0].children = [...filterRouteEnd[0].children, {...pathMatch}]; + return filterRouteEnd; } /** @@ -162,11 +169,11 @@ export function setFilterRouteEnd() { * @description 此处循环为 dynamicRoutes(/@/router/route)第一个顶级 children 的路由一维数组,非多级嵌套 * @link 参考:https://next.router.vuejs.org/zh/api/#addroute */ -export async function setAddRoute() { - await setFilterRouteEnd().forEach((route: RouteRecordRaw) => { - const routeName: any = route.name; - if (!router.hasRoute(routeName)) router.addRoute(route); - }); +export async function setAddRoute(){ + await setFilterRouteEnd().forEach((route: RouteRecordRaw) => { + const routeName: any = route.name; + if(!router.hasRoute(routeName)) router.addRoute(route); + }); } /** @@ -175,83 +182,83 @@ export async function setAddRoute() { * @description 此处循环为 dynamicRoutes(/@/router/route)第一个顶级 children 的路由一维数组,非多级嵌套 * @link 参考:https://next.router.vuejs.org/zh/api/#push */ -export async function resetRoute() { - await setFilterRouteEnd().forEach((route: RouteRecordRaw) => { - const routeName: any = route.name; - router.hasRoute(routeName) && router.removeRoute(routeName); - }); +export async function resetRoute(){ + await setFilterRouteEnd().forEach((route: RouteRecordRaw) => { + const routeName: any = route.name; + router.hasRoute(routeName) && router.removeRoute(routeName); + }); } // isRequestRoutes 为 true,则开启后端控制路由,路径:`/src/store/modules/themeConfig.ts` -const { isRequestRoutes } = store.state.themeConfig.themeConfig; +const {isRequestRoutes} = store.state.themeConfig.themeConfig; // 前端控制路由:初始化方法,防止刷新时路由丢失 -if (!isRequestRoutes) initFrontEndControlRoutes(); +if(!isRequestRoutes) initFrontEndControlRoutes(); import {isInit} from "/@/api/system/dbInit" // 路由加载前 -router.beforeEach(async (to, from, next) => { - NProgress.configure({ showSpinner: false }); - if (to.meta.title) NProgress.start(); - // 系统初始化 - if (to.path === '/dbInit') { - next(); - NProgress.done(); - } +router.beforeEach(async(to, from, next) => { + NProgress.configure({showSpinner: false}); + if(to.meta.title) NProgress.start(); + // 系统初始化 + if(to.path === '/dbInit'){ + next(); + NProgress.done(); + } - if (Session.get("isInit") !== true) { - try{ - const res:any = await isInit() - let {code, data} = res - if (code === 0 ) { - if (data === false) { - next('/dbInit'); - NProgress.done(); - return - } else { - Session.set("isInit", true) - } - } - }catch (e){ - console.log(e) - } - } + if(Session.get("isInit") !== true){ + try{ + const res: any = await isInit() + let {code, data} = res + if(code === 0){ + if(data === false){ + next('/dbInit'); + NProgress.done(); + return + }else{ + Session.set("isInit", true) + } + } + }catch(e){ + console.log(e) + } + } - // 正常流程 - const token = Session.get('token'); - if (to.path === '/login' && !token) { - next(); - NProgress.done(); - } else { - if (!token) { - next(`/login?redirect=${to.path}¶ms=${JSON.stringify(to.query ? to.query : to.params)}`); - Session.clear(); - resetRoute(); - NProgress.done(); - } else if (token && to.path === '/login') { - next('/home'); - NProgress.done(); - } else { - if (store.state.routesList.routesList.length === 0) { - if (isRequestRoutes) { - // 后端控制路由:路由数据初始化,防止刷新时丢失 - await initBackEndControlRoutes(); - // 动态添加路由:防止非首页刷新时跳转回首页的问题 - // 确保 addRoute() 时动态添加的路由已经被完全加载上去 - next({ ...to, replace: true }); - } - } else { - next(); - } - } - } + // 正常流程 + const token = Session.get('token'); + if(to.path === '/login' && !token){ + next(); + NProgress.done(); + }else{ + if(!token){ + next(`/login?redirect=${to.path}¶ms=${JSON.stringify(to.query ? to.query:to.params)}`); + Session.clear(); + resetRoute(); + NProgress.done(); + }else if(token && to.path === '/login'){ + next('/home'); + NProgress.done(); + }else{ + if(store.state.routesList.routesList.length === 0){ + if(isRequestRoutes){ + // 后端控制路由:路由数据初始化,防止刷新时丢失 + await initBackEndControlRoutes(); + // 动态添加路由:防止非首页刷新时跳转回首页的问题 + // 确保 addRoute() 时动态添加的路由已经被完全加载上去 + next({...to, replace: true}); + } + }else{ + next(); + } + } + } }); // 路由加载后 router.afterEach(() => { - NProgress.done(); - NextLoading.done(); + NProgress.done(); + NextLoading.done(); }); // 导出路由 diff --git a/src/store/interface/index.ts b/src/store/interface/index.ts index d9d304c..e83e157 100644 --- a/src/store/interface/index.ts +++ b/src/store/interface/index.ts @@ -44,6 +44,7 @@ export interface ThemeConfigState { isRequestRoutes: boolean; globalTitle: string; globalViceTitle: string; + globalSubheading: string; globalI18n: string; globalComponentSize: string; }; @@ -80,8 +81,6 @@ export interface UserInfosState { permissions:string[] } - - // 后端返回原始路由(未处理时) export interface RequestOldRoutesState { requestOldRoutes: object[]; diff --git a/src/store/modules/themeConfig.ts b/src/store/modules/themeConfig.ts index cec1e99..e4b2187 100644 --- a/src/store/modules/themeConfig.ts +++ b/src/store/modules/themeConfig.ts @@ -17,7 +17,7 @@ const themeConfigModule: Module = { * 全局主题 */ // 默认 primary 主题颜色 - primary: '#409eff', + primary: '#155488', /** * 菜单 / 顶栏 @@ -40,7 +40,7 @@ const themeConfigModule: Module = { // 默认分栏菜单背景颜色 columnsMenuBar: '#545c64', // 默认分栏菜单字体颜色 - columnsMenuBarColor: '#e6e6e6', + columnsMenuBarColor: '#354E67', // 是否开启分栏菜单背景颜色渐变 isColumnsMenuBarColorGradual: false, @@ -127,9 +127,12 @@ const themeConfigModule: Module = { * 全局网站标题 / 副标题 */ // 网站主标题(菜单导航、浏览器当前网页标题) - globalTitle: '桃源记后台管理系统', + // globalTitle: '桃源记2后台管理系统', + globalTitle: import.meta.env.VITE_API_TITLE, // 网站副标题(登录页顶部文字) - globalViceTitle: '桃源记后台管理系统', + // globalViceTitle: '桃源记2后台管理系统', + globalViceTitle: '桃源记2后台管理系统', + globalSubheading: import.meta.env.VITE_API_VICETITLE, // 默认初始语言,可选值"",默认 zh-cn globalI18n: 'zh-cn', // 默认全局组件大小,可选值"",默认 'large' diff --git a/src/theme/add.scss b/src/theme/add.scss new file mode 100644 index 0000000..4af9ff4 --- /dev/null +++ b/src/theme/add.scss @@ -0,0 +1,29 @@ + +::v-deep .color-picker { + + .el-color-picker__icon { + display: none !important; + } + + .el-icon-arrow-down { + display: none !important; + } + + .el-color-picker__color-inner { + position: relative !important; + height: 20% !important; + bottom: 0px; + display: block !important; + } + +} + +::v-deep .font-color-picker { + + .el-color-picker__color::before { + content: 'A'; + color: #181515; + font-size: 17px; + } + +} \ No newline at end of file diff --git a/src/theme/app.scss b/src/theme/app.scss index d80693c..6231142 100644 --- a/src/theme/app.scss +++ b/src/theme/app.scss @@ -1,283 +1,379 @@ /* 初始化样式 ------------------------------- */ * { - margin: 0; - padding: 0; - box-sizing: border-box; - outline: none !important; + margin: 0; + padding: 0; + box-sizing: border-box; + outline: none !important; } :root { - --next-bg-main-color: #f8f8f8; - --next-bg-color: #f5f5ff; - --next-border-color-light: #f1f2f3; - --next-color-primary-lighter: #ecf5ff; - --next-color-dark-hover: #0000001a; - --next-color-menu-hover: rgba(0, 0, 0, 0.1); - --next-color-user-hover: rgba(0, 0, 0, 0.04); - --next-color-seting-main: #e9eef3; - --next-color-seting-aside: #d3dce6; - --next-color-seting-header: #b3c0d1; + --next-bg-main-color: #f8f8f8; + --next-bg-color: #f5f5ff; + --next-border-color-light: #f1f2f3; + --next-color-primary-lighter: #ecf5ff; + --next-color-dark-hover: #0000001a; + --next-color-menu-hover: rgba(0, 0, 0, 0.1); + --next-color-user-hover: rgba(0, 0, 0, 0.04); + --next-color-seting-main: #e9eef3; + --next-color-seting-aside: #d3dce6; + --next-color-seting-header: #b3c0d1; } html, body, #app { - margin: 0; - padding: 0; - width: 100%; - height: 100%; - font-family: Helvetica Neue, Helvetica, PingFang SC, Hiragino Sans GB, Microsoft YaHei, SimSun, sans-serif; - font-weight: 400; - -webkit-font-smoothing: antialiased; - -webkit-tap-highlight-color: transparent; - background-color: var(--next-bg-main-color); - font-size: 14px; - overflow: hidden; - position: relative; + margin: 0; + padding: 0; + width: 100%; + height: 100%; + font-family: Helvetica Neue, Helvetica, PingFang SC, Hiragino Sans GB, Microsoft YaHei, SimSun, sans-serif; + font-weight: 400; + -webkit-font-smoothing: antialiased; + -webkit-tap-highlight-color: transparent; + background-color: var(--next-bg-main-color); + font-size: 14px; + overflow: hidden; + position: relative; } /* 主布局样式 ------------------------------- */ .layout-container { - width: 100%; - height: 100%; - .layout-aside { - background: var(--next-bg-menuBar); - box-shadow: 2px 0 6px rgb(0 21 41 / 1%); - height: inherit; - position: relative; - z-index: 1; - display: flex; - flex-direction: column; - overflow-x: hidden !important; - .el-scrollbar__view { - overflow: hidden; - } - } - .layout-header { - padding: 0 !important; - } - .layout-main { - padding: 0 !important; - overflow: hidden; - width: 100%; - background-color: var(--next-bg-main-color); - } - .el-scrollbar { - width: 100%; - } - // 此字段多次用到,建议不删除,如需修改,请重写覆盖样式 - .layout-view-bg-white { - background: var(--el-color-white); - width: 100%; - height: 100%; - border-radius: 4px; - border: 1px solid var(--el-border-color-light, #ebeef5); - } - .layout-el-aside-br-color { - border-right: 1px solid var(--el-border-color-light, #ebeef5); - } - // pc端左侧导航样式 - .layout-aside-pc-220 { - width: 220px !important; - transition: width 0.3s ease; - } - .layout-aside-pc-64 { - width: 64px !important; - transition: width 0.3s ease; - } - .layout-aside-pc-1 { - width: 1px !important; - transition: width 0.3s ease; - } - // 手机端左侧导航样式 - .layout-aside-mobile { - position: fixed; - top: 0; - left: -220px; - width: 220px; - z-index: 9999999; - } - .layout-aside-mobile-close { - left: -220px; - transition: all 0.3s cubic-bezier(0.39, 0.58, 0.57, 1); - } - .layout-aside-mobile-open { - left: 0; - transition: all 0.3s cubic-bezier(0.22, 0.61, 0.36, 1); - } - .layout-aside-mobile-mode { - position: fixed; - top: 0; - right: 0; - bottom: 0; - left: 0; - height: 100%; - background-color: rgba(0, 0, 0, 0.5); - z-index: 9999998; - animation: error-img 0.3s; - } - .layout-scrollbar { - @extend .el-scrollbar; - padding: 15px; - } - .layout-mian-height-50 { - height: calc(100vh - 50px); - } - .layout-columns-warp { - flex: 1; - display: flex; - overflow: hidden; - } - .layout-hide { - display: none; - } + width: 100%; + height: 100%; + + .layout-aside { + background: var(--next-bg-menuBar); + box-shadow: 2px 0 6px rgb(0 21 41 / 1%); + height: inherit; + position: relative; + z-index: 1; + display: flex; + flex-direction: column; + overflow-x: hidden !important; + + .el-scrollbar__view { + overflow: hidden; + } + } + + .layout-header { + padding: 0 !important; + } + + .layout-main { + padding: 0 !important; + overflow: hidden; + width: 100%; + background-color: var(--next-bg-main-color); + } + + .el-scrollbar { + width: 100%; + } + + // 此字段多次用到,建议不删除,如需修改,请重写覆盖样式 + .layout-view-bg-white { + background: var(--el-color-white); + width: 100%; + height: 100%; + border-radius: 4px; + border: 1px solid var(--el-border-color-light, #ebeef5); + } + + .layout-el-aside-br-color { + border-right: 1px solid var(--el-border-color-light, #ebeef5); + } + + // pc端左侧导航样式 + .layout-aside-pc-220 { + width: 220px !important; + transition: width 0.3s ease; + } + + .layout-aside-pc-64 { + width: 64px !important; + transition: width 0.3s ease; + } + + .layout-aside-pc-1 { + width: 1px !important; + transition: width 0.3s ease; + } + + // 手机端左侧导航样式 + .layout-aside-mobile { + position: fixed; + top: 0; + left: -220px; + width: 220px; + z-index: 9999999; + } + + .layout-aside-mobile-close { + left: -220px; + transition: all 0.3s cubic-bezier(0.39, 0.58, 0.57, 1); + } + + .layout-aside-mobile-open { + left: 0; + transition: all 0.3s cubic-bezier(0.22, 0.61, 0.36, 1); + } + + .layout-aside-mobile-mode { + position: fixed; + top: 0; + right: 0; + bottom: 0; + left: 0; + height: 100%; + background-color: rgba(0, 0, 0, 0.5); + z-index: 9999998; + animation: error-img 0.3s; + } + + .layout-scrollbar { + @extend .el-scrollbar; + padding: 15px; + } + + .layout-mian-height-50 { + height: calc(100vh - 50px); + } + + .layout-columns-warp { + flex: 1; + display: flex; + overflow: hidden; + } + + .layout-hide { + display: none; + } } /* element plus 全局样式 ------------------------------- */ .layout-breadcrumb-seting { - .el-divider { - background-color: rgb(230, 230, 230); - } + .el-divider { + background-color: rgb(230, 230, 230); + } } /* nprogress 进度条跟随主题颜色 ------------------------------- */ #nprogress { - .bar { - background: var(--el-color-primary) !important; - z-index: 9999999 !important; - } + .bar { + background: var(--el-color-primary) !important; + z-index: 9999999 !important; + } } /* flex 弹性布局 ------------------------------- */ .flex { - display: flex; + display: flex; } + .flex-auto { - flex: 1; - overflow: hidden; + flex: 1; + overflow: hidden; } + .flex-center { - @extend .flex; - flex-direction: column; - width: 100%; - overflow: hidden; + @extend .flex; + flex-direction: column; + width: 100%; + overflow: hidden; } + .flex-margin { - margin: auto; + margin: auto; } + .flex-warp { - display: flex; - flex-wrap: wrap; - align-content: flex-start; - margin: 0 -5px; - .flex-warp-item { - padding: 5px; - .flex-warp-item-box { - width: 100%; - height: 100%; - } - } -} + display: flex; + flex-wrap: wrap; + align-content: flex-start; + //margin: 0 -5px; + .flex-warp-item { + padding: 5px; + .flex-warp-item-box { + width: 100%; + height: 100%; + } + } +} +.demo-date-picker { + display: flex; + width: 100%; + padding: 0; + flex-wrap: wrap; +} +.demo-date-picker .block { + padding: 30px 0; + text-align: center; + border-right: solid 1px var(--el-border-color); + flex: 1; +} +.demo-date-picker .block:last-child { + border-right: none; +} +.demo-date-picker .demonstration { + display: block; + color: var(--el-text-color-secondary); + font-size: 14px; + margin-bottom: 20px; +} /* cursor 鼠标形状 ------------------------------- */ // 默认 .cursor-default { - cursor: default !important; + cursor: default !important; } + // 帮助 .cursor-help { - cursor: help !important; + cursor: help !important; } + // 手指 .cursor-pointer { - cursor: pointer !important; + cursor: pointer !important; } + // 移动 .cursor-move { - cursor: move !important; + cursor: move !important; } /* 宽高 100% ------------------------------- */ .w100 { - width: 100% !important; + width: 100% !important; } + .h100 { - height: 100% !important; + height: 100% !important; } + .vh100 { - height: 100vh !important; + height: 100vh !important; } + .max100vh { - max-height: 100vh !important; + max-height: 100vh !important; } + .min100vh { - min-height: 100vh !important; + min-height: 100vh !important; } /* 颜色值 ------------------------------- */ .color-primary { - color: var(--el-color-primary); + color: var(--el-color-primary); } + .color-success { - color: var(--el-color-success); + color: var(--el-color-success); } + .color-warning { - color: var(--el-color-warning); + color: var(--el-color-warning); } + .color-danger { - color: var(--el-color-danger); + color: var(--el-color-danger); } + .color-info { - color: var(--el-color-info); + color: var(--el-color-info); } /* 字体大小全局样式 ------------------------------- */ @for $i from 10 through 32 { - .font#{$i} { - font-size: #{$i}px !important; - } + .font#{$i} { + font-size: #{$i}px !important; + } } /* 外边距、内边距全局样式 ------------------------------- */ @for $i from 1 through 35 { - .mt#{$i} { - margin-top: #{$i}px !important; - } - .mr#{$i} { - margin-right: #{$i}px !important; - } - .mb#{$i} { - margin-bottom: #{$i}px !important; - } - .ml#{$i} { - margin-left: #{$i}px !important; - } - .pt#{$i} { - padding-top: #{$i}px !important; - } - .pr#{$i} { - padding-right: #{$i}px !important; - } - .pb#{$i} { - padding-bottom: #{$i}px !important; - } - .pl#{$i} { - padding-left: #{$i}px !important; - } + .mt#{$i} { + margin-top: #{$i}px !important; + } + .mr#{$i} { + margin-right: #{$i}px !important; + } + .mb#{$i} { + margin-bottom: #{$i}px !important; + } + .ml#{$i} { + margin-left: #{$i}px !important; + } + .pt#{$i} { + padding-top: #{$i}px !important; + } + .pr#{$i} { + padding-right: #{$i}px !important; + } + .pb#{$i} { + padding-bottom: #{$i}px !important; + } + .pl#{$i} { + padding-left: #{$i}px !important; + } } .link-type, .link-type:focus { - color: #337ab7; - cursor: pointer; - text-decoration: none; + color: #337ab7; + cursor: pointer; + text-decoration: none; +} + +.el-card { + background-color: #009999; +} + +.el-card__header .button-caret { + float: right; + height: 17px; + color: white +} + +.el-card__body { + background-color: #fff; +} + +.my-header { + display: flex; + flex-direction: row; + justify-content: space-between; + gap: 16px; +} +.demo-date-picker { + display: flex; + width: 100%; + padding: 0; + flex-wrap: wrap; +} +.demo-date-picker .block { + padding: 30px 0; + text-align: center; + border-right: solid 1px var(--el-border-color); + flex: 1; +} +.demo-date-picker .block:last-child { + border-right: none; } +.demo-date-picker .demonstration { + display: block; + color: var(--el-text-color-secondary); + font-size: 14px; + margin-bottom: 20px; +} \ No newline at end of file diff --git a/src/utils/formatTime.ts b/src/utils/formatTime.ts index 441e30c..ddcdeeb 100644 --- a/src/utils/formatTime.ts +++ b/src/utils/formatTime.ts @@ -10,45 +10,45 @@ * @returns 返回拼接后的时间字符串 */ export function formatDate(date: Date, format: string): string { - let we = date.getDay(); // 星期 - let z = getWeek(date); // 周 - let qut = Math.floor((date.getMonth() + 3) / 3).toString(); // 季度 - const opt: { [key: string]: string } = { - 'Y+': date.getFullYear().toString(), // 年 - 'm+': (date.getMonth() + 1).toString(), // 月(月份从0开始,要+1) - 'd+': date.getDate().toString(), // 日 - 'H+': date.getHours().toString(), // 时 - 'M+': date.getMinutes().toString(), // 分 - 'S+': date.getSeconds().toString(), // 秒 - 'q+': qut, // 季度 - }; - // 中文数字 (星期) - const week: { [key: string]: string } = { - '0': '日', - '1': '一', - '2': '二', - '3': '三', - '4': '四', - '5': '五', - '6': '六', - }; - // 中文数字(季度) - const quarter: { [key: string]: string } = { - '1': '一', - '2': '二', - '3': '三', - '4': '四', - }; - if (/(W+)/.test(format)) - format = format.replace(RegExp.$1, RegExp.$1.length > 1 ? (RegExp.$1.length > 2 ? '星期' + week[we] : '周' + week[we]) : week[we]); - if (/(Q+)/.test(format)) format = format.replace(RegExp.$1, RegExp.$1.length == 4 ? '第' + quarter[qut] + '季度' : quarter[qut]); - if (/(Z+)/.test(format)) format = format.replace(RegExp.$1, RegExp.$1.length == 3 ? '第' + z + '周' : z + ''); - for (let k in opt) { - let r = new RegExp('(' + k + ')').exec(format); - // 若输入的长度不为1,则前面补零 - if (r) format = format.replace(r[1], RegExp.$1.length == 1 ? opt[k] : opt[k].padStart(RegExp.$1.length, '0')); - } - return format; + let we = date.getDay(); // 星期 + let z = getWeek(date); // 周 + let qut = Math.floor((date.getMonth() + 3) / 3).toString(); // 季度 + const opt: { [key: string]: string } = { + 'Y+': date.getFullYear().toString(), // 年 + 'm+': (date.getMonth() + 1).toString(), // 月(月份从0开始,要+1) + 'd+': date.getDate().toString(), // 日 + 'H+': date.getHours().toString(), // 时 + 'M+': date.getMinutes().toString(), // 分 + 'S+': date.getSeconds().toString(), // 秒 + 'q+': qut, // 季度 + }; + // 中文数字 (星期) + const week: { [key: string]: string } = { + '0': '日', + '1': '一', + '2': '二', + '3': '三', + '4': '四', + '5': '五', + '6': '六', + }; + // 中文数字(季度) + const quarter: { [key: string]: string } = { + '1': '一', + '2': '二', + '3': '三', + '4': '四', + }; + if (/(W+)/.test(format)) + format = format.replace(RegExp.$1, RegExp.$1.length > 1 ? (RegExp.$1.length > 2 ? '星期' + week[we] : '周' + week[we]) : week[we]); + if (/(Q+)/.test(format)) format = format.replace(RegExp.$1, RegExp.$1.length == 4 ? '第' + quarter[qut] + '季度' : quarter[qut]); + if (/(Z+)/.test(format)) format = format.replace(RegExp.$1, RegExp.$1.length == 3 ? '第' + z + '周' : z + ''); + for (let k in opt) { + let r = new RegExp('(' + k + ')').exec(format); + // 若输入的长度不为1,则前面补零 + if (r) format = format.replace(r[1], RegExp.$1.length == 1 ? opt[k] : opt[k].padStart(RegExp.$1.length, '0')); + } + return format; } /** @@ -57,19 +57,72 @@ export function formatDate(date: Date, format: string): string { * @returns 返回第几周数字值 */ export function getWeek(dateTime: Date): number { - let temptTime = new Date(dateTime.getTime()); - // 周几 - let weekday = temptTime.getDay() || 7; - // 周1+5天=周六 - temptTime.setDate(temptTime.getDate() - weekday + 1 + 5); - let firstDay = new Date(temptTime.getFullYear(), 0, 1); - let dayOfWeek = firstDay.getDay(); - let spendDay = 1; - if (dayOfWeek != 0) spendDay = 7 - dayOfWeek + 1; - firstDay = new Date(temptTime.getFullYear(), 0, 1 + spendDay); - let d = Math.ceil((temptTime.valueOf() - firstDay.valueOf()) / 86400000); - let result = Math.ceil(d / 7); - return result; + let temptTime = new Date(dateTime.getTime()); + // 周几 + let weekday = temptTime.getDay() || 7; + // 周1+5天=周六 + temptTime.setDate(temptTime.getDate() - weekday + 1 + 5); + let firstDay = new Date(temptTime.getFullYear(), 0, 1); + let dayOfWeek = firstDay.getDay(); + let spendDay = 1; + if (dayOfWeek != 0) spendDay = 7 - dayOfWeek + 1; + firstDay = new Date(temptTime.getFullYear(), 0, 1 + spendDay); + let d = Math.ceil((temptTime.valueOf() - firstDay.valueOf()) / 86400000); + let result = Math.ceil(d / 7); + return result; +} + +export function getWeekOnFridayStartMonday(dateTime: Date): number { + let curDate = new Date(dateTime); + let date = new Date(dateTime); + // 设置本年的第一天 + date.setMonth(0); + date.setDate(1); + let day = date.getDay(); + var add = 1; + console.log("day:", day); + if (day == 0) day = 7; // 以周一为一周开始 + // day = day + 1; // 以周末为一周开始 + if (day > 5) add = 0; // 获取出现的次数 + day = 7 - day; + let dateGap = (curDate.getTime() - date.getTime()) / 86400000 - day; + let result = Math.ceil(dateGap / 7) + add; + return result; +} + +export function getWeekOnMondayStartMonday(dateTime: Date): number { + let curDate = new Date(dateTime); + let date = new Date(dateTime); + // 设置本年的第一天 + date.setMonth(0); + date.setDate(1); + let day = date.getDay(); + var add = 1; + // console.log("day:", day); + if (day == 0) day = 7; // 以周一为一周开始 + // day = day + 1; // 以周末为一周开始 + if (day > 1) add = 0; // 获取出现的次数 + day = 7 - day; + let dateGap = (curDate.getTime() - date.getTime()) / 86400000 - day; + let result = Math.ceil(dateGap / 7) + add; + return result; +} + +export function getYearOfFirstMonday(dateTime: Date): Date { + let date = new Date(dateTime); + date.setMonth(0); + date.setDate(1); + let day = date.getDay(); + console.log("date: ", day); + if (day == 0) { + day = 7; + } + if (day == 1) { + day = 8; + } + + date.setDate(9 - day);// 第一个星期一 + return date; } /** @@ -84,38 +137,38 @@ export function getWeek(dateTime: Date): number { * @returns 返回拼接后的时间字符串 */ export function formatPast(param: string | Date, format: string = 'YYYY-mm-dd'): string { - // 传入格式处理、存储转换值 - let t: any, s: number; - // 获取js 时间戳 - let time: number = new Date().getTime(); - // 是否是对象 - typeof param === 'string' || 'object' ? (t = new Date(param).getTime()) : (t = param); - // 当前时间戳 - 传入时间戳 - time = Number.parseInt(`${time - t}`); - if (time < 10000) { - // 10秒内 - return '刚刚'; - } else if (time < 60000 && time >= 10000) { - // 超过10秒少于1分钟内 - s = Math.floor(time / 1000); - return `${s}秒前`; - } else if (time < 3600000 && time >= 60000) { - // 超过1分钟少于1小时 - s = Math.floor(time / 60000); - return `${s}分钟前`; - } else if (time < 86400000 && time >= 3600000) { - // 超过1小时少于24小时 - s = Math.floor(time / 3600000); - return `${s}小时前`; - } else if (time < 259200000 && time >= 86400000) { - // 超过1天少于3天内 - s = Math.floor(time / 86400000); - return `${s}天前`; - } else { - // 超过3天 - let date = typeof param === 'string' || 'object' ? new Date(param) : param; - return formatDate(date, format); - } + // 传入格式处理、存储转换值 + let t: any, s: number; + // 获取js 时间戳 + let time: number = new Date().getTime(); + // 是否是对象 + typeof param === 'string' || 'object' ? (t = new Date(param).getTime()) : (t = param); + // 当前时间戳 - 传入时间戳 + time = Number.parseInt(`${time - t}`); + if (time < 10000) { + // 10秒内 + return '刚刚'; + } else if (time < 60000 && time >= 10000) { + // 超过10秒少于1分钟内 + s = Math.floor(time / 1000); + return `${s}秒前`; + } else if (time < 3600000 && time >= 60000) { + // 超过1分钟少于1小时 + s = Math.floor(time / 60000); + return `${s}分钟前`; + } else if (time < 86400000 && time >= 3600000) { + // 超过1小时少于24小时 + s = Math.floor(time / 3600000); + return `${s}小时前`; + } else if (time < 259200000 && time >= 86400000) { + // 超过1天少于3天内 + s = Math.floor(time / 86400000); + return `${s}天前`; + } else { + // 超过3天 + let date = typeof param === 'string' || 'object' ? new Date(param) : param; + return formatDate(date, format); + } } /** @@ -125,13 +178,13 @@ export function formatPast(param: string | Date, format: string = 'YYYY-mm-dd'): * @returns 返回拼接后的时间字符串 */ export function formatAxis(param: Date): string { - let hour: number = new Date(param).getHours(); - if (hour < 6) return '凌晨好'; - else if (hour < 9) return '早上好'; - else if (hour < 12) return '上午好'; - else if (hour < 14) return '中午好'; - else if (hour < 17) return '下午好'; - else if (hour < 19) return '傍晚好'; - else if (hour < 22) return '晚上好'; - else return '夜里好'; + let hour: number = new Date(param).getHours(); + if (hour < 6) return '凌晨好'; + else if (hour < 9) return '早上好'; + else if (hour < 12) return '上午好'; + else if (hour < 14) return '中午好'; + else if (hour < 17) return '下午好'; + else if (hour < 19) return '傍晚好'; + else if (hour < 22) return '晚上好'; + else return '夜里好'; } diff --git a/src/utils/game.ts b/src/utils/game.ts index d3a80e6..8558eff 100644 --- a/src/utils/game.ts +++ b/src/utils/game.ts @@ -1,265 +1,327 @@ +import {gameGetAllCcdUrl, gameGetAllChannel, gameGetAllLoginUrl} from "/@/api/game"; +import {forEach} from "wangeditor/dist/utils/util"; +import {getServerName} from "/@/utils/utils"; +import {utils} from "sortablejs"; +// import {verifyNumberIntegerAndFloat} from "/@/utils/toolsValidate"; -export const ServerList = [ - { - value: '1', - label: '一区:桃花源记', - }, - { - value: '2', - label: '二区:世外桃源', - }, - { - value: '3', - label: '三区:陶渊明', - }, - { - value: '4', - label: '四区:桃花谷', - }, - { - value: '5', - label: '五区:归园田居', - }, - { - value: '6', - label: '六区:渔舟唱晚', - }, - { - value: '7', - label: '七区:乱世佳谷', - }, - { - value: '8', - label: '八区:一曲山溪', - }, - { - value: '9', - label: '九区:百里桃园', - }, - { - value: '10', - label: '十区:避乱之地', - }, - { - value: '11', - label: '十一区:桃花源记', - }, - { - value: '12', - label: '十二区:先遣服', - }, - { - value: '13', - label: '十三区:武陵人', - }, - { - value: '14', - label: '十四区:桃谷沃野', - }, - { - value: '15', - label: '十五区:桃源春色', - }, - { - value: '16', - label: '十六区:桃源先遣服', - }, -] +export const ServerList = [ + { + value: '1', + label: '一区:桃源野谷', + }, + { + value: '2', + label: '二区:虎狼之穴', + }, + { + value: '3', + label: '三区:袅袅炊烟', + }, + { + value: '4', + label: '四区:豺狼虎豹', + }, + { + value: '5', + label: '五区:鸡鸣犬吠', + }, + { + value: '6', + label: '六区:妖兽横行', + }, + { + value: '7', + label: '七区:五谷丰登', + }, + { + value: '8', + label: '八区:上古四凶', + }, + { + value: '9', + label: '九区:方兴未艾', + }, + { + value: '10', + label: '十区:魑魅魍魉', + }, + { + value: '11', + label: '十一区:桃花源记', + }, + { + value: '12', + label: '十二区:先遣服', + }, + { + value: '13', + label: '十三区:武陵人', + }, + { + value: '14', + label: '十四区:桃谷沃野', + }, + { + value: '15', + label: '十五区:桃源春色', + }, + { + value: '16', + label: '十六区:桃源先遣服', + }, +]; -export const AllServerList = [ - { - value: '0', - label: '零区:总服', - }, - { - value: '1', - label: '一区:桃花源记', - }, - { - value: '2', - label: '二区:世外桃源', - }, - { - value: '3', - label: '三区:陶渊明', - }, - { - value: '4', - label: '四区:桃花谷', - }, - { - value: '5', - label: '五区:归园田居', - }, - { - value: '6', - label: '六区:渔舟唱晚', - }, - { - value: '7', - label: '七区:乱世佳谷', - }, - { - value: '8', - label: '八区:一曲山溪', - }, - { - value: '9', - label: '九区:百里桃园', - }, - { - value: '10', - label: '十区:避乱之地', - }, - { - value: '11', - label: '十一区:桃花源记', - }, - { - value: '12', - label: '十二区:先遣服', - }, - { - value: '13', - label: '十三区:武陵人', - }, - { - value: '14', - label: '十四区:桃谷沃野', - }, - { - value: '15', - label: '十五区:桃源春色', - }, - { - value: '16', - label: '十六区:桃源先遣服', - }, -] +export const AllOfServerList = [ + { + value: '', + label: '全部服务器', + }, + { + value: '1', + label: '一区:桃源野谷', + }, + { + value: '2', + label: '二区:虎狼之穴', + }, + { + value: '3', + label: '三区:袅袅炊烟', + }, + { + value: '4', + label: '四区:豺狼虎豹', + }, + { + value: '5', + label: '五区:鸡鸣犬吠', + }, + { + value: '6', + label: '六区:妖兽横行', + }, + { + value: '7', + label: '七区:五谷丰登', + }, + { + value: '8', + label: '八区:上古四凶', + }, + { + value: '9', + label: '九区:方兴未艾', + }, + { + value: '10', + label: '十区:魑魅魍魉', + }, + { + value: '11', + label: '十一区:桃花源记', + }, + { + value: '12', + label: '十二区:先遣服', + }, + { + value: '13', + label: '十三区:武陵人', + }, + { + value: '14', + label: '十四区:桃谷沃野', + }, + { + value: '15', + label: '十五区:桃源春色', + }, + { + value: '16', + label: '十六区:桃源先遣服', + }, +]; -export const ChannelList=[ +export const AllServerList = [ + { + value: '0', + label: '一服', + } +]; - { - value: '26337', - label: '淘金互动', - }, - { - value: '2258', - label: '好游快爆', - }, - { - value: '24', - label: '华为', - }, - { - value: '23', - label: 'oppo', - }, - { - value: '15', - label: '小米', - }, - { - value: '17', - label: 'VIVO', - }, - { - value: '27', - label: '4399盒子', - }, - { - value: '9', - label: '九游', - }, - { - value: '114', - label: 'B站', - }, - { - value: '1319', - label: '233平台', - }, - { - value: '1003', - label: '雷电模拟器', - }, - { - value: '26404', - label: '淘金互动-先行服', - }, - { - value: '26396', - label: 'B站先遣服', - }, -] +export const ChannelList = [ + // { + // value: "000000000000", + // label: '母包渠道', + // }, + // { + // value: '000001000000', + // label: 'peach', + // }, + { + value: '000002000000', + label: 'taptap', + }, + // { + // value: '000003000000', + // label: 'quick-母包', + // }, + { + value: '000003000015', + label: '小米', + }, + { + value: '000003000017', + label: 'VIVO', + }, + { + value: '000003000023', + label: 'OPPO', + }, + { + value: '000003000024', + label: '华为', + }, + { + value: '000003000027', + label: '4399', + }, + { + value: '000003002376', + label: '荣耀', + }, + { + value: '000004000000', + label: 'hykb', + } +]; -export const AllChannelList=[ - { - value: "0", - label: '先行服之外的所有渠道', - }, - { - value: '26337', - label: '淘金互动', - }, - { - value: '2258', - label: '好游快爆', - }, - { - value: '24', - label: '华为', - }, - { - value: '23', - label: 'oppo', - }, - { - value: '15', - label: '小米', - }, - { - value: '17', - label: 'VIVO', - }, - { - value: '27', - label: '4399盒子', - }, - { - value: '9', - label: '九游', - }, - { - value: '114', - label: 'B站', - }, - { - value: '1319', - label: '233平台', - }, - { - value: '1003', - label: '雷电模拟器', - }, - { - value: '26404', - label: '淘金互动-先行服', - }, - { - value: '26396', - label: 'B站先遣服', - }, -] +export const AllChannelList = [ + { + value: "", + label: '所有渠道', + }, + // { + // value: "000000000000", + // label: '母包渠道', + // }, + // { + // value: '000001000000', + // label: 'peach', + // }, + { + value: '000002000000', + label: 'taptap', + }, + { + value: '000002999999', + label: 'tap先行服', + }, + // { + // value: '000003000000', + // label: 'quick-母包', + // }, + { + value: '000003000015', + label: '小米', + }, + { + value: '000003000017', + label: 'VIVO', + }, + { + value: '000003000023', + label: 'OPPO', + }, + { + value: '000003000024', + label: '华为', + }, + { + value: '000003000027', + label: '4399', + }, + { + value: '000003002376', + label: '荣耀', + }, + { + value: '000004000000', + label: 'hykb', + } +]; +export const Platforms = [ + { + value: 1, + label: 'Android', + }, + { + value: 2, + label: 'Ios', + } +]; + +export const CompareType = [ + { + value: 1, + label: '=', + }, + { + value: 2, + label: '<=', + }, + { + value: 3, + label: '<', + }, + { + value: 4, + label: '>', + }, + { + value: 5, + label: '>=', + } +]; + +export async function channelList(): Promise { + const data = await gameGetAllChannel({}); + return data.data.List ?? []; +} + +export async function allChannelList(): Promise { + const data = await gameGetAllChannel({}); + return [{ + value: '', + label: '所有渠道', + }].concat(data.data.List ?? []); +} + +export async function serverList(): Promise { + const data = await gameGetAllLoginUrl({}); + data.data.loginUrlList.forEach(res => { + res.name = getServerName(res) + }) + data.data.loginUrlList.sort((a, b) => Number(a.platform * 10000 + a.area) - Number(b.platform * 10000 + b.area)); + return data.data.loginUrlList ?? []; +} + +export async function allServerList(): Promise { + const data = await gameGetAllLoginUrl({}); + data.data.loginUrlList.forEach(res => { + res.name = getServerName(res) + }) + data.data.loginUrlList.sort((a, b) => Number(a.platform * 10000 + a.area) - Number(b.platform * 10000 + b.area)); + return [{ + id: '', + name: '全部服务器' + }].concat(data.data.loginUrlList ?? []); +} + +export async function allCcdList(): Promise { + const data = await gameGetAllCcdUrl({}); + console.log("allCcdList: ", data); + return data.data.list ?? []; +} -export const Platforms=[ - { - value: 1, - label: 'Android', - }, - { - value: 2, - label: 'Ios', - } - ] \ No newline at end of file diff --git a/src/utils/getStyleSheets.ts b/src/utils/getStyleSheets.ts index 90252c3..1295375 100644 --- a/src/utils/getStyleSheets.ts +++ b/src/utils/getStyleSheets.ts @@ -1,79 +1,80 @@ -import { nextTick } from 'vue'; +import {nextTick} from 'vue'; import * as svg from '@element-plus/icons-vue'; // 获取阿里字体图标 const getAlicdnIconfont = () => { - return new Promise((resolve, reject) => { - nextTick(() => { - const styles: any = document.styleSheets; - let sheetsList = []; - let sheetsIconList = []; - for (let i = 0; i < styles.length; i++) { - if (styles[i].href && styles[i].href.indexOf('at.alicdn.com') > -1) { - sheetsList.push(styles[i]); - } - } - for (let i = 0; i < sheetsList.length; i++) { - for (let j = 0; j < sheetsList[i].cssRules.length; j++) { - if (sheetsList[i].cssRules[j].selectorText && sheetsList[i].cssRules[j].selectorText.indexOf('.icon-') > -1) { - sheetsIconList.push( - `${sheetsList[i].cssRules[j].selectorText.substring(1, sheetsList[i].cssRules[j].selectorText.length).replace(/\:\:before/gi, '')}` - ); - } - } - } - if (sheetsIconList.length > 0) resolve(sheetsIconList); - else reject('未获取到值,请刷新重试'); - }); - }); + return new Promise((resolve, reject) => { + nextTick(() => { + const styles: any = document.styleSheets; + let sheetsList = []; + let sheetsIconList = []; + for(let i = 0; i < styles.length; i++){ + if(styles[i].href && styles[i].href.indexOf('at.alicdn.com') > -1){ + sheetsList.push(styles[i]); + } + } + for(let i = 0; i < sheetsList.length; i++){ + for(let j = 0; j < sheetsList[i].cssRules.length; j++){ + if(sheetsList[i].cssRules[j].selectorText && sheetsList[i].cssRules[j].selectorText.indexOf('.icon-') > -1){ + sheetsIconList.push( + `${sheetsList[i].cssRules[j].selectorText.substring(1, sheetsList[i].cssRules[j].selectorText.length).replace(/\:\:before/gi, '')}` + ); + } + } + } + if(sheetsIconList.length > 0) resolve(sheetsIconList); + else reject('未获取到值,请刷新重试'); + }); + }); }; // 初始化获取 css 样式,获取 element plus 自带 svg 图标,增加了 ele- 前缀,使用时:ele-Aim const getElementPlusIconfont = () => { - return new Promise((resolve, reject) => { - nextTick(() => { - const icons = svg as any; - const sheetsIconList = []; - for (const i in icons) { - sheetsIconList.push(`ele-${icons[i].name}`); - } - if (sheetsIconList.length > 0) resolve(sheetsIconList); - else reject('未获取到值,请刷新重试'); - }); - }); + return new Promise((resolve, reject) => { + nextTick(() => { + const icons = svg as any; + const sheetsIconList = []; + for(const i in icons){ + sheetsIconList.push(`ele-${icons[i].name}`); + } + if(sheetsIconList.length > 0) resolve(sheetsIconList); + else reject('未获取到值,请刷新重试'); + }); + }); }; // 初始化获取 css 样式,这里使用 fontawesome 的图标 const getAwesomeIconfont = () => { - return new Promise((resolve, reject) => { - nextTick(() => { - const styles: any = document.styleSheets; - let sheetsList = []; - let sheetsIconList = []; - for (let i = 0; i < styles.length; i++) { - if (styles[i].href && styles[i].href.indexOf('netdna.bootstrapcdn.com') > -1) { - sheetsList.push(styles[i]); - } - } - for (let i = 0; i < sheetsList.length; i++) { - for (let j = 0; j < sheetsList[i].cssRules.length; j++) { - if ( - sheetsList[i].cssRules[j].selectorText && - sheetsList[i].cssRules[j].selectorText.indexOf('.fa-') === 0 && - sheetsList[i].cssRules[j].selectorText.indexOf(',') === -1 - ) { - if (/::before/.test(sheetsList[i].cssRules[j].selectorText)) { - sheetsIconList.push( - `${sheetsList[i].cssRules[j].selectorText.substring(1, sheetsList[i].cssRules[j].selectorText.length).replace(/\:\:before/gi, '')}` - ); - } - } - } - } - if (sheetsIconList.length > 0) resolve(sheetsIconList.reverse()); - else reject('未获取到值,请刷新重试'); - }); - }); + return new Promise((resolve, reject) => { + nextTick(() => { + const styles: any = document.styleSheets; + let sheetsList = []; + let sheetsIconList = []; + for(let i in styles){ + if(styles[i].href && styles[i].href.indexOf('lf3-cdn-tos.bytecdntp.com') > -1){ + sheetsList.push(styles[i]); + } + } + + for(let i = 0; i < sheetsList.length; i++){ + for(let j = 0; j < sheetsList[i].cssRules.length; j++){ + if( + sheetsList[i].cssRules[j].selectorText && + sheetsList[i].cssRules[j].selectorText.indexOf('.fa-') === 0 && + sheetsList[i].cssRules[j].selectorText.indexOf(',') === -1 + ){ + if(/::before/.test(sheetsList[i].cssRules[j].selectorText)){ + sheetsIconList.push( + `${sheetsList[i].cssRules[j].selectorText.substring(1, sheetsList[i].cssRules[j].selectorText.length).replace(/\:\:before/gi, '')}` + ); + } + } + } + } + if(sheetsIconList.length > 0) resolve(sheetsIconList.reverse()); + else reject('未获取到值,请刷新重试'); + }); + }); }; /** @@ -83,18 +84,18 @@ const getAwesomeIconfont = () => { * @method ali 获取 fontawesome 的图标 `` */ const initIconfont = { - // iconfont - ali: () => { - return getAlicdnIconfont(); - }, - // element plus - ele: () => { - return getElementPlusIconfont(); - }, - // fontawesome - awe: () => { - return getAwesomeIconfont(); - }, + // iconfont + ali: () => { + return getAlicdnIconfont(); + }, + // element plus + ele: () => { + return getElementPlusIconfont(); + }, + // fontawesome + awe: () => { + return getAwesomeIconfont(); + }, }; // 导出方法 diff --git a/src/utils/setIconfont.ts b/src/utils/setIconfont.ts index a6acf68..d14490e 100644 --- a/src/utils/setIconfont.ts +++ b/src/utils/setIconfont.ts @@ -1,7 +1,7 @@ // 字体图标 url const cssCdnUrlList: Array = [ '//at.alicdn.com/t/font_2298093_y6u00apwst.css', - '//netdna.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css', + '//lf3-cdn-tos.bytecdntp.com/cdn/expire-1-M/font-awesome/4.7.0/css/font-awesome.min.css', ]; // 第三方 js url const jsCdnUrlList: Array = []; diff --git a/src/utils/utils.ts b/src/utils/utils.ts new file mode 100644 index 0000000..f45ae03 --- /dev/null +++ b/src/utils/utils.ts @@ -0,0 +1,89 @@ +export function contentReplace(str: string) { + if (str === "") { + return str; + } + str = str.replace(/\n/gi, '
'); + str = str.replaceAll(/(\[color=.*?])/gi, replacer); + str = str.replace(/\[color=/gi, '"); + str = str.replaceAll(/(\[url=.*?])/gi, replacer); + str = str.replace(/\[url=/gi, '"); + str = str.replace(/]/gi, ">"); + str = str.replace(/\[/gi, "<"); + return str; +} + +function replacer(match: any, p: any, offset: any, string: any) { + // p是颜色样式 + console.log("replacer: ", p); + return p.replace(/]/i, '">'); +} + +export function random(len: number) { + return Math.floor(Math.random() * len); +} + +export function zeroFill(Date: any) { + Date = Number(Date); + return Date < 10 ? "0" + Date : Date + ""; +} + +export function zero4Fill(Date: any) { + Date = Number(Date); + return Date < 1000 ? "0" + Date : Date + ""; +} + + +export function getDaysBetween(date1, date2) { + var startDate = Date.parse(date1); + var endDate = Date.parse(date2); + if (startDate > endDate) { + return 0; + } + if (startDate == endDate) { + return 1; + } + var days = (endDate - startDate) / 86400000 + 1; + return days; +} + +export function getCookie(cookie, cname) { + var name = cname + "="; + var ca = cookie.split(';'); + for (var i = 0; i < ca.length; i++) { + var c = ca[i].trim(); + if (c.indexOf(name) == 0) return c.substring(name.length, c.length); + } + return ""; +} + +export function getServerName(item) { + return (item.platform == 1 ? 'ios ' : (item.platform == 2 ? 'an ' : item.platform == 3 ? '先行 ' : '')) + item.id + ' ' + item.name +} + +export function allGSwitchServer(serverSwitch, servers) { + switch (serverSwitch) { + case 1: + return servers.filter(r => (r.id > 1000 && r.id < 2000) || r.id == ""); + case 2: + return servers.filter(r => (r.id > 2000) || r.id == ""); + case 3: + return servers.filter(r => (r.id < 1000) || r.id == ""); + default: + return servers; + } +} + +export function gSwitchServer(serverSwitch, servers) { + switch (serverSwitch) { + case 1: + return servers.filter(r => r.id > 1000 && r.id < 2000); + case 2: + return servers.filter(r => r.id > 2000); + case 3: + return servers.filter(r => r.id < 1000); + default: + return servers; + } +} \ No newline at end of file diff --git a/src/views/gameBug/clientBug/component/editConfig.vue b/src/views/gameBug/clientBug/component/editConfig.vue new file mode 100644 index 0000000..399bd9a --- /dev/null +++ b/src/views/gameBug/clientBug/component/editConfig.vue @@ -0,0 +1,112 @@ + + + diff --git a/src/views/gameBug/clientBug/index.vue b/src/views/gameBug/clientBug/index.vue new file mode 100644 index 0000000..eec4bb2 --- /dev/null +++ b/src/views/gameBug/clientBug/index.vue @@ -0,0 +1,186 @@ + + + diff --git a/src/views/gameCCD/hotfix/index.vue b/src/views/gameCCD/hotfix/index.vue new file mode 100644 index 0000000..4e0a126 --- /dev/null +++ b/src/views/gameCCD/hotfix/index.vue @@ -0,0 +1,334 @@ + + + + \ No newline at end of file diff --git a/src/views/gameCCD/version/component/editConfig.vue b/src/views/gameCCD/version/component/editConfig.vue new file mode 100644 index 0000000..a23c1a2 --- /dev/null +++ b/src/views/gameCCD/version/component/editConfig.vue @@ -0,0 +1,93 @@ + + + diff --git a/src/views/gameCCD/version/index.vue b/src/views/gameCCD/version/index.vue new file mode 100644 index 0000000..09c9016 --- /dev/null +++ b/src/views/gameCCD/version/index.vue @@ -0,0 +1,165 @@ + + + + \ No newline at end of file diff --git a/src/views/gameCdKey/list/editConfig.vue b/src/views/gameCdKey/list/editConfig.vue new file mode 100644 index 0000000..464ea7a --- /dev/null +++ b/src/views/gameCdKey/list/editConfig.vue @@ -0,0 +1,106 @@ + + + diff --git a/src/views/gameCdKey/list/index.vue b/src/views/gameCdKey/list/index.vue new file mode 100644 index 0000000..b6fd19b --- /dev/null +++ b/src/views/gameCdKey/list/index.vue @@ -0,0 +1,304 @@ + + + + diff --git a/src/views/gameCdKey/setKey/index.vue b/src/views/gameCdKey/setKey/index.vue new file mode 100644 index 0000000..2617fd1 --- /dev/null +++ b/src/views/gameCdKey/setKey/index.vue @@ -0,0 +1,421 @@ + + + + diff --git a/src/views/gameCustom/feedback/index.vue b/src/views/gameCustom/feedback/index.vue index 5418c6e..dfc210f 100644 --- a/src/views/gameCustom/feedback/index.vue +++ b/src/views/gameCustom/feedback/index.vue @@ -4,12 +4,12 @@ @@ -54,6 +70,9 @@ import {toRefs, reactive, onMounted, defineComponent} from 'vue'; //import { ElMessageBox, ElMessage } from 'element-plus'; import {gameOrderCount} from "/@/api/game"; +import {allServerList, AllServerList} from "/@/utils/game"; +import actionModel from "/@/views/gameMarket/actionModel/index.vue"; +import {gSwitchServer} from "/@/utils/utils"; // 定义接口来定义对象的类型 interface TableData { @@ -67,46 +86,38 @@ interface TableData { } interface TableDataState { + serverSwitch: number; tableData: { + total: number, data: Array; param: { - amount: number; - compareType: number; - gender: number; - lowAge: number; - upAge: number; - serverId: number; + amount: number, + compareType: number, + GM: number, + server: number, + pageNo: number, + pageSize: number, } compareType: object }; + servers: object[]; } export default defineComponent({ - name: 'apiV1SystemRoleList', + name: 'apiV1GameOrderCount', setup() { - const Genders=[ - { - value: 0, - label: '无', - }, - { - value: 1, - label: '男', - }, { - value: 2, - label: '女', - }, - ] const state = reactive({ + serverSwitch: 0, tableData: { data: [], + total: 0, param: { amount: 0, compareType: 1, - gender: 0, - lowAge: 0, - upAge: 0, - serverId: 0, + GM: 0, + server: "", + pageNo: 1, + pageSize: 10, }, compareType: [ { @@ -130,44 +141,38 @@ export default defineComponent({ } ] }, + servers: AllServerList }); - - // 初始化表格数据 - // const initTableData = () => { - // roleList() - // }; const countList = () => { - const data: Array = []; - gameOrderCount(state.tableData.param).then(res => { - const list = res.data.list ?? [] - list.map((item: TableData) => { - data.push({ - serverId: item.serverId, - num: item.num, - times: item.times, - allMoney: item.allMoney, - totalMoney: item.totalMoney, - totalNum: item.totalNum, - totalTimes: item.totalTimes, - }); - }) - state.tableData.data = data; + gameOrderCount({ + amount: state.tableData.param.amount * 100, + compareType: state.tableData.param.compareType, + GM: state.tableData.param.GM, + server: state.tableData.param.server, + pageNo: state.tableData.param.pageNo, + pageSize: state.tableData.param.pageSize, + }).then(res => { + console.log(res); + state.tableData.data = res.data.list ?? [] + state.tableData.total = res.data.total || 0; }) }; - - + const switchServer = () => { + return gSwitchServer(state.serverSwitch, state.servers) + }; onMounted(() => { - // initTableData(); + allServerList().then(res => { + // console.log(res); + state.servers = res; + // state.tableData.param.server + }) }); return { - - //onHandleSizeChange, - //onHandleCurrentChange, + switchServer, countList, ...toRefs(state), - Genders }; }, }); diff --git a/src/views/gameOrder/deposit/index.vue b/src/views/gameOrder/deposit/index.vue index 26726be..c1f41a0 100644 --- a/src/views/gameOrder/deposit/index.vue +++ b/src/views/gameOrder/deposit/index.vue @@ -1,130 +1,129 @@ diff --git a/src/views/gameOrder/orderBehavior/index.vue b/src/views/gameOrder/orderBehavior/index.vue new file mode 100644 index 0000000..c38817d --- /dev/null +++ b/src/views/gameOrder/orderBehavior/index.vue @@ -0,0 +1,321 @@ + + + diff --git a/src/views/gameOrder/orderBehavior1/index.vue b/src/views/gameOrder/orderBehavior1/index.vue new file mode 100644 index 0000000..33bf226 --- /dev/null +++ b/src/views/gameOrder/orderBehavior1/index.vue @@ -0,0 +1,295 @@ + + + diff --git a/src/views/gameOrder/orderList/index.vue b/src/views/gameOrder/orderList/index.vue index a27a84c..ff238d2 100644 --- a/src/views/gameOrder/orderList/index.vue +++ b/src/views/gameOrder/orderList/index.vue @@ -1,209 +1,270 @@ diff --git a/src/views/gameOrder/orderLog/index.vue b/src/views/gameOrder/orderLog/index.vue new file mode 100644 index 0000000..3638ead --- /dev/null +++ b/src/views/gameOrder/orderLog/index.vue @@ -0,0 +1,307 @@ + + + diff --git a/src/views/gameOrder/rechargeControl/index.vue b/src/views/gameOrder/rechargeControl/index.vue new file mode 100644 index 0000000..d25d67c --- /dev/null +++ b/src/views/gameOrder/rechargeControl/index.vue @@ -0,0 +1,110 @@ + + + diff --git a/src/views/gameOrder/rechargePer/index.vue b/src/views/gameOrder/rechargePer/index.vue new file mode 100644 index 0000000..6204824 --- /dev/null +++ b/src/views/gameOrder/rechargePer/index.vue @@ -0,0 +1,177 @@ + + + diff --git a/src/views/gameOrder/shopInfo/index.vue b/src/views/gameOrder/shopInfo/index.vue new file mode 100644 index 0000000..efeca01 --- /dev/null +++ b/src/views/gameOrder/shopInfo/index.vue @@ -0,0 +1,159 @@ + + + diff --git a/src/views/gamePropExchange/update/index.vue b/src/views/gamePropExchange/update/index.vue new file mode 100644 index 0000000..ac9b881 --- /dev/null +++ b/src/views/gamePropExchange/update/index.vue @@ -0,0 +1,1121 @@ + + + + diff --git a/src/views/gameRank/award/index.vue b/src/views/gameRank/award/index.vue new file mode 100644 index 0000000..ae0e4e3 --- /dev/null +++ b/src/views/gameRank/award/index.vue @@ -0,0 +1,561 @@ + + + + diff --git a/src/views/gameRank/rank/daily.vue b/src/views/gameRank/rank/daily.vue new file mode 100644 index 0000000..90ef1ce --- /dev/null +++ b/src/views/gameRank/rank/daily.vue @@ -0,0 +1,601 @@ + + + + diff --git a/src/views/gameRank/rank/list.vue b/src/views/gameRank/rank/list.vue new file mode 100644 index 0000000..b66673c --- /dev/null +++ b/src/views/gameRank/rank/list.vue @@ -0,0 +1,368 @@ + + + + diff --git a/src/views/gameRank/rank/stage.vue b/src/views/gameRank/rank/stage.vue new file mode 100644 index 0000000..54713b9 --- /dev/null +++ b/src/views/gameRank/rank/stage.vue @@ -0,0 +1,615 @@ + + + + diff --git a/src/views/gameRole/account/index.vue b/src/views/gameRole/account/index.vue index 1a21048..cbbcc6d 100644 --- a/src/views/gameRole/account/index.vue +++ b/src/views/gameRole/account/index.vue @@ -1,138 +1,166 @@ + diff --git a/src/views/gameRole/deleteAccount/index.vue b/src/views/gameRole/deleteAccount/index.vue new file mode 100644 index 0000000..0c79b61 --- /dev/null +++ b/src/views/gameRole/deleteAccount/index.vue @@ -0,0 +1,93 @@ + + + + diff --git a/src/views/gameRole/online/index.vue b/src/views/gameRole/online/index.vue index 1c65324..b912c75 100644 --- a/src/views/gameRole/online/index.vue +++ b/src/views/gameRole/online/index.vue @@ -1,121 +1,188 @@ diff --git a/src/views/gameRole/role/index.vue b/src/views/gameRole/role/index.vue index 21b8362..2c2180c 100644 --- a/src/views/gameRole/role/index.vue +++ b/src/views/gameRole/role/index.vue @@ -1,140 +1,1439 @@ + diff --git a/src/views/gameRole/scale/component/editRole.vue b/src/views/gameRole/scale/component/editRole.vue new file mode 100644 index 0000000..0048f0f --- /dev/null +++ b/src/views/gameRole/scale/component/editRole.vue @@ -0,0 +1,264 @@ + + + + + diff --git a/src/views/gameRole/scale/index.vue b/src/views/gameRole/scale/index.vue new file mode 100644 index 0000000..18f48fc --- /dev/null +++ b/src/views/gameRole/scale/index.vue @@ -0,0 +1,305 @@ + + + diff --git a/src/views/gameRole/searchAccount/index.vue b/src/views/gameRole/searchAccount/index.vue new file mode 100644 index 0000000..dc57ba3 --- /dev/null +++ b/src/views/gameRole/searchAccount/index.vue @@ -0,0 +1,200 @@ + + + + diff --git a/src/views/gameRole/statics/component/editRole.vue b/src/views/gameRole/statics/component/editRole.vue new file mode 100644 index 0000000..0048f0f --- /dev/null +++ b/src/views/gameRole/statics/component/editRole.vue @@ -0,0 +1,264 @@ + + + + + diff --git a/src/views/gameRole/statics/index.vue b/src/views/gameRole/statics/index.vue new file mode 100644 index 0000000..be05eda --- /dev/null +++ b/src/views/gameRole/statics/index.vue @@ -0,0 +1,292 @@ + + + diff --git a/src/views/gameSet/auditMode/index.vue b/src/views/gameSet/auditMode/index.vue new file mode 100644 index 0000000..b1883fc --- /dev/null +++ b/src/views/gameSet/auditMode/index.vue @@ -0,0 +1,156 @@ + + + diff --git a/src/views/gameWhiteList/blacklist/component/editConfig.vue b/src/views/gameWhiteList/blacklist/component/editConfig.vue new file mode 100644 index 0000000..0e4bca4 --- /dev/null +++ b/src/views/gameWhiteList/blacklist/component/editConfig.vue @@ -0,0 +1,91 @@ + + + diff --git a/src/views/gameWhiteList/blacklist/index.vue b/src/views/gameWhiteList/blacklist/index.vue new file mode 100644 index 0000000..a842dec --- /dev/null +++ b/src/views/gameWhiteList/blacklist/index.vue @@ -0,0 +1,140 @@ + + + + \ No newline at end of file diff --git a/src/views/gameWhiteList/list/component/editConfig.vue b/src/views/gameWhiteList/list/component/editConfig.vue new file mode 100644 index 0000000..077bd82 --- /dev/null +++ b/src/views/gameWhiteList/list/component/editConfig.vue @@ -0,0 +1,89 @@ + + + diff --git a/src/views/gameWhiteList/list/index.vue b/src/views/gameWhiteList/list/index.vue new file mode 100644 index 0000000..1664421 --- /dev/null +++ b/src/views/gameWhiteList/list/index.vue @@ -0,0 +1,161 @@ + + + + \ No newline at end of file diff --git a/src/views/home/index.vue b/src/views/home/index.vue index ec29530..b29c29e 100644 --- a/src/views/home/index.vue +++ b/src/views/home/index.vue @@ -20,9 +20,9 @@ let global: any = { export default defineComponent({ name: 'home', setup() { - const homeLineRef = ref(); - const homePieRef = ref(); - const homeBarRef = ref(); + // const homeLineRef = ref(); + // const homePieRef = ref(); + // const homeBarRef = ref(); const store = useStore(); const state = reactive({ homeOne: [ @@ -126,333 +126,24 @@ export default defineComponent({ color: '#303133', }, }); - // 折线图 - const initLineChart = () => { - if (!global.dispose.some((b: any) => b === global.homeChartOne)) global.homeChartOne.dispose(); - global.homeChartOne = echarts.init(homeLineRef.value, state.charts.theme); - const option = { - backgroundColor: state.charts.bgColor, - title: { - text: '政策补贴额度', - x: 'left', - textStyle: { fontSize: '15', color: state.charts.color }, - }, - grid: { top: 70, right: 20, bottom: 30, left: 30 }, - tooltip: { trigger: 'axis' }, - legend: { data: ['预购队列', '最新成交价'], right: 0 }, - xAxis: { - data: ['1月', '2月', '3月', '4月', '5月', '6月', '7月', '8月', '9月', '10月', '11月', '12月'], - }, - yAxis: [ - { - type: 'value', - name: '价格', - splitLine: { show: true, lineStyle: { type: 'dashed', color: '#f5f5f5' } }, - }, - ], - series: [ - { - name: '预购队列', - type: 'line', - symbolSize: 6, - symbol: 'circle', - smooth: true, - data: [0, 41.1, 30.4, 65.1, 53.3, 53.3, 53.3, 41.1, 30.4, 65.1, 53.3, 10], - lineStyle: { color: '#fe9a8b' }, - itemStyle: { color: '#fe9a8b', borderColor: '#fe9a8b' }, - areaStyle: { - color: new echarts.graphic.LinearGradient(0, 0, 0, 1, [ - { offset: 0, color: '#fe9a8bb3' }, - { offset: 1, color: '#fe9a8b03' }, - ]), - }, - }, - { - name: '最新成交价', - type: 'line', - symbolSize: 6, - symbol: 'circle', - smooth: true, - data: [0, 24.1, 7.2, 15.5, 42.4, 42.4, 42.4, 24.1, 7.2, 15.5, 42.4, 0], - lineStyle: { color: '#9E87FF' }, - itemStyle: { color: '#9E87FF', borderColor: '#9E87FF' }, - areaStyle: { - color: new echarts.graphic.LinearGradient(0, 0, 0, 1, [ - { offset: 0, color: '#9E87FFb3' }, - { offset: 1, color: '#9E87FF03' }, - ]), - }, - emphasis: { - itemStyle: { - color: { - type: 'radial', - x: 0.5, - y: 0.5, - r: 0.5, - colorStops: [ - { offset: 0, color: '#9E87FF' }, - { offset: 0.4, color: '#9E87FF' }, - { offset: 0.5, color: '#fff' }, - { offset: 0.7, color: '#fff' }, - { offset: 0.8, color: '#fff' }, - { offset: 1, color: '#fff' }, - ], - }, - borderColor: '#9E87FF', - borderWidth: 2, - }, - }, - }, - ], - }; - (global.homeChartOne).setOption(option); - (state.myCharts).push(global.homeChartOne); - }; - // 饼图 - const initPieChart = () => { - if (!global.dispose.some((b: any) => b === global.homeChartTwo)) global.homeChartTwo.dispose(); - global.homeChartTwo = echarts.init(homePieRef.value, state.charts.theme); - var getname = ['房屋及结构物', '专用设备', '通用设备', '文物和陈列品', '图书、档案']; - var getvalue = [34.2, 38.87, 17.88, 9.05, 2.05]; - var data = []; - for (var i = 0; i < getname.length; i++) { - data.push({ name: getname[i], value: getvalue[i] }); - } - const colorList = ['#51A3FC', '#36C78B', '#FEC279', '#968AF5', '#E790E8']; - const option = { - backgroundColor: state.charts.bgColor, - title: { - text: '房屋建筑工程', - x: 'left', - textStyle: { fontSize: '15', color: state.charts.color }, - }, - tooltip: { trigger: 'item', formatter: '{b}
{c}%' }, - graphic: { - elements: [ - { - type: 'image', - z: -1, - style: { - image: store.state.themeConfig.themeConfig.isIsDark - ? '' - : 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', - width: 230, - height: 230, - }, - left: '16.5%', - top: 'center', - }, - ], - }, - legend: { - type: 'scroll', - orient: 'vertical', - right: '0%', - left: '65%', - top: 'center', - itemWidth: 14, - itemHeight: 14, - data: getname, - textStyle: { - rich: { - name: { - fontSize: 14, - fontWeight: 400, - width: 200, - height: 35, - padding: [0, 0, 0, 60], - color: state.charts.color, - }, - rate: { - fontSize: 15, - fontWeight: 500, - height: 35, - width: 40, - padding: [0, 0, 0, 30], - color: state.charts.color, - }, - }, - }, - }, - series: [ - { - type: 'pie', - radius: ['82', store.state.themeConfig.themeConfig.isIsDark ? '50' : '102'], - center: ['32%', '50%'], - itemStyle: { - color: function (params: any) { - return colorList[params.dataIndex]; - }, - }, - label: { show: false }, - labelLine: { show: false }, - data: data, - }, - ], - }; - (global.homeChartTwo).setOption(option); - (state.myCharts).push(global.homeChartTwo); - }; - // 柱状图 - const initBarChart = () => { - if (!global.dispose.some((b: any) => b === global.homeCharThree)) global.homeCharThree.dispose(); - global.homeCharThree = echarts.init(homeBarRef.value, state.charts.theme); - const option = { - backgroundColor: state.charts.bgColor, - title: { - text: '地热开发利用', - x: 'left', - textStyle: { fontSize: '15', color: state.charts.color }, - }, - tooltip: { trigger: 'axis' }, - legend: { data: ['供温', '回温', '压力值(Mpa)'], right: 0 }, - grid: { top: 70, right: 80, bottom: 30, left: 80 }, - xAxis: [ - { - type: 'category', - data: ['1km', '2km', '3km', '4km', '5km', '6km'], - boundaryGap: true, - axisTick: { show: false }, - }, - ], - yAxis: [ - { - name: '供回温度(℃)', - nameLocation: 'middle', - nameTextStyle: { padding: [3, 4, 50, 6] }, - splitLine: { show: true, lineStyle: { type: 'dashed', color: '#f5f5f5' } }, - axisLine: { show: false }, - axisTick: { show: false }, - axisLabel: { color: state.charts.color, formatter: '{value} ' }, - }, - { - name: '压力值(Mpa)', - nameLocation: 'middle', - nameTextStyle: { padding: [50, 4, 5, 6] }, - splitLine: { show: false }, - axisLine: { show: false }, - axisTick: { show: false }, - axisLabel: { color: state.charts.color, formatter: '{value} ' }, - }, - ], - series: [ - { - name: '供温', - type: 'line', - smooth: true, - showSymbol: true, - // 矢量画五角星 - symbol: 'path://M150 0 L80 175 L250 75 L50 75 L220 175 Z', - symbolSize: 12, - yAxisIndex: 0, - areaStyle: { - color: new echarts.graphic.LinearGradient(0, 0, 0, 1, [ - { offset: 0, color: 'rgba(250,180,101,0.3)' }, - { offset: 1, color: 'rgba(250,180,101,0)' }, - ]), - shadowColor: 'rgba(250,180,101,0.2)', - shadowBlur: 20, - }, - itemStyle: { color: '#FF8000' }, - // data中可以使用对象,value代表相应的值,另外可加入自定义的属性 - data: [ - { value: 1, stationName: 's1' }, - { value: 3, stationName: 's2' }, - { value: 4, stationName: 's3' }, - { value: 9, stationName: 's4' }, - { value: 3, stationName: 's5' }, - { value: 2, stationName: 's6' }, - ], - }, - { - name: '回温', - type: 'line', - smooth: true, - showSymbol: true, - symbol: 'emptyCircle', - symbolSize: 12, - yAxisIndex: 0, - areaStyle: { - color: new echarts.graphic.LinearGradient( - 0, - 0, - 0, - 1, - [ - { offset: 0, color: 'rgba(199, 237, 250,0.5)' }, - { offset: 1, color: 'rgba(199, 237, 250,0.2)' }, - ], - false - ), - }, - itemStyle: { - color: '#3bbc86', - }, - data: [ - { value: 31, stationName: 's1' }, - { value: 36, stationName: 's2' }, - { value: 54, stationName: 's3' }, - { value: 24, stationName: 's4' }, - { value: 73, stationName: 's5' }, - { value: 22, stationName: 's6' }, - ], - }, - { - name: '压力值(Mpa)', - type: 'bar', - barWidth: 30, - yAxisIndex: 1, - itemStyle: { - color: new echarts.graphic.LinearGradient(0, 0, 0, 1, [ - { offset: 0, color: 'rgba(108,80,243,0.3)' }, - { offset: 1, color: 'rgba(108,80,243,0)' }, - ]), - //柱状图圆角 - borderRadius: [30, 30, 0, 0], - }, - data: [ - { value: 11, stationName: 's1' }, - { value: 34, stationName: 's2' }, - { value: 54, stationName: 's3' }, - { value: 39, stationName: 's4' }, - { value: 63, stationName: 's5' }, - { value: 24, stationName: 's6' }, - ], - }, - ], - }; - (global.homeCharThree).setOption(option); - (state.myCharts).push(global.homeCharThree); - }; - // 批量设置 echarts resize - const initEchartsResizeFun = () => { - nextTick(() => { - for (let i = 0; i < state.myCharts.length; i++) { - setTimeout(() => { - (state.myCharts[i]).resize(); - }, i * 1000); - } - }); - }; - // 批量设置 echarts resize - const initEchartsResize = () => { - window.addEventListener('resize', initEchartsResizeFun); - }; + + + // 页面加载时 onMounted(() => { - initEchartsResize(); + // initEchartsResize(); }); // 由于页面缓存原因,keep-alive - onActivated(() => { - initEchartsResizeFun(); - }); + // onActivated(() => { + // // initEchartsResizeFun(); + // }); // 监听 vuex 中的 tagsview 开启全屏变化,重新 resize 图表,防止不出现/大小不变等 - watch( - () => store.state.tagsViewRoutes.isTagsViewCurrenFull, - () => { - initEchartsResizeFun(); - } - ); + // watch( + // () => store.state.tagsViewRoutes.isTagsViewCurrenFull, + // () => { + // initEchartsResizeFun(); + // } + // ); // 监听 vuex 中是否开启深色主题 watch( () => store.state.themeConfig.themeConfig.isIsDark, @@ -461,15 +152,6 @@ export default defineComponent({ state.charts.theme = isIsDark ? 'dark' : ''; state.charts.bgColor = isIsDark ? 'transparent' : ''; state.charts.color = isIsDark ? '#dadada' : '#303133'; - setTimeout(() => { - initLineChart(); - }, 500); - setTimeout(() => { - initPieChart(); - }, 700); - setTimeout(() => { - initBarChart(); - }, 1000); }); }, { @@ -478,9 +160,9 @@ export default defineComponent({ } ); return { - homeLineRef, - homePieRef, - homeBarRef, + // homeLineRef, + // homePieRef, + // homeBarRef, ...toRefs(state), }; }, diff --git a/src/views/login/component/account.vue b/src/views/login/component/account.vue index 7fabfb2..08d6693 100644 --- a/src/views/login/component/account.vue +++ b/src/views/login/component/account.vue @@ -32,36 +32,36 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - + + + + + + + + + + + + + + - + 查询 - + 重置 - + 新增参数 - + 删除参数 @@ -76,14 +76,14 @@ - - - - - - - - + + + + + + + + - + diff --git a/src/views/system/menu/component/editMenu.vue b/src/views/system/menu/component/editMenu.vue index b8a93d9..c9b33d2 100644 --- a/src/views/system/menu/component/editMenu.vue +++ b/src/views/system/menu/component/editMenu.vue @@ -1,334 +1,340 @@ diff --git a/src/views/system/menu/index.vue b/src/views/system/menu/index.vue index e26d35f..d8f44d9 100644 --- a/src/views/system/menu/index.vue +++ b/src/views/system/menu/index.vue @@ -98,16 +98,16 @@ export default defineComponent({ menuTableData:[], }); const {proxy} = getCurrentInstance() as any; - const {sys_show_hide} = proxy.useDict('sys_show_hide') - const acType = ref('add') + const {sys_show_hide} = proxy.useDict('sys_show_hide'); + const acType = ref('add'); // 打开新增菜单弹窗 const onOpenAddMenu = (row:any) => { - acType.value = 'add' + acType.value = 'add'; editMenuRef.value.openDialog(row); }; // 打开编辑菜单弹窗 const onOpenEditMenu = (row: any) => { - acType.value='edit' + acType.value = 'edit'; editMenuRef.value.openDialog(row); }; // 删除当前行 @@ -120,7 +120,7 @@ export default defineComponent({ .then(() => { delMenu(row.id).then(()=>{ ElMessage.success('删除成功'); - proxy.$refs['editMenuRef'].resetMenuSession() + proxy.$refs['editMenuRef'].resetMenuSession(); menuList(); }) }) diff --git a/src/views/system/user/component/editUser.vue b/src/views/system/user/component/editUser.vue index de132fe..b222fda 100644 --- a/src/views/system/user/component/editUser.vue +++ b/src/views/system/user/component/editUser.vue @@ -10,7 +10,7 @@ - + @@ -29,6 +29,7 @@ + @@ -47,39 +48,39 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -91,9 +92,9 @@ 后台管理员 - 前台用户 + + + @@ -151,7 +152,7 @@ export default defineComponent({ remark: '', postIds: [], roleIds: [], - isAdmin:0, + isAdmin:1, }, //表单校验 rules: { @@ -167,6 +168,9 @@ export default defineComponent({ password: [ { required: true, message: "用户密码不能为空", trigger: "blur" } ], + roleIds: [ + { required: true, message: "用户密码不能为空", trigger: "blur" } + ], email: [ { type: "email", @@ -174,14 +178,14 @@ export default defineComponent({ trigger: ["blur", "change"] } ], - mobile: [ - { required: true, message: "手机号码不能为空", trigger: "blur" }, - { - pattern: /^1[3|4|5|6|7|8|9][0-9]\d{8}$/, - message: "请输入正确的手机号码", - trigger: "blur" - } - ] + // mobile: [ + // { required: true, message: "手机号码不能为空", trigger: "blur" }, + // { + // pattern: /^1[3|4|5|6|7|8|9][0-9]\d{8}$/, + // message: "请输入正确的手机号码", + // trigger: "blur" + // } + // ] } }); // 打开弹窗 @@ -267,7 +271,7 @@ export default defineComponent({ remark: '', postIds: [], roleIds: [], - isAdmin:0, + isAdmin:1, } }; return { diff --git a/src/views/system/user/index.vue b/src/views/system/user/index.vue index 20d8e82..aefa5ad 100644 --- a/src/views/system/user/index.vue +++ b/src/views/system/user/index.vue @@ -33,16 +33,16 @@ @keyup.enter.native="userList" /> - - - + + + + + + + + + + {{item.name+' '}} - + @@ -175,7 +175,7 @@ export default defineComponent({ components: { EditUser }, setup() { const {proxy} = getCurrentInstance(); - const {sys_user_sex} = proxy.useDict('sys_user_sex') + const {sys_user_sex} = proxy.useDict('sys_user_sex'); const editUserRef = ref(); const queryRef = ref(); const filterText = ref(''); @@ -245,6 +245,10 @@ export default defineComponent({ const onOpenEditUser = (row:any) => { editUserRef.value.openDialog(row); }; + // 打开修改用户弹窗 + const onOpenEditUserPassword = (row:any) => { + editUserPasswordRef.value.openDialog(row); + }; // 删除用户 const onRowDel = (row:any) => { let msg = '你确定要删除所选用户?'; diff --git a/src/views/tools/index.vue b/src/views/tools/index.vue index 6d308a9..e425339 100644 --- a/src/views/tools/index.vue +++ b/src/views/tools/index.vue @@ -87,9 +87,8 @@
- 验证登录账号是否正确。字母开头,允许5-16字节,允许字母数字下划线 (true: 正确,false: 不正确)。{{ - account - }} + 验证登录账号是否正确。字母开头,允许5-16字节,允许字母数字下划线 (true: 正确,false: 不正确)。 + {{account}}
@@ -97,10 +96,8 @@
- 验证密码是否正确。以字母开头,长度在6~16之间,只能包含字母、数字和下划线 (true: 正确,false: 不正确)。{{ password }} + 验证密码是否正确。以字母开头,长度在6~16之间,只能包含字母、数字和下划线 (true: 正确,false: 不正确)。 + {{password}}
@@ -108,9 +105,8 @@
- 验证强密码是否正确。字母+数字+特殊字符,长度在6-16之间 (true: 正确,false: 不正确)。{{ - passwordPowerful - }} + 验证强密码是否正确。字母+数字+特殊字符,长度在6-16之间 (true: 正确,false: 不正确)。 + {{passwordPowerful}}
@@ -118,10 +114,8 @@
- 验证密码强度。返回 强、中、弱。(弱:纯数字,纯字母,纯特殊字符,中:字母+数字,字母+特殊字符,数字+特殊字符,强:字母+数字+特殊字符){{ passwordStrength }} + 验证密码强度。返回 强、中、弱。(弱:纯数字,纯字母,纯特殊字符,中:字母+数字,字母+特殊字符,数字+特殊字符,强:字母+数字+特殊字符) + {{ passwordStrength }}
diff --git a/test.js b/test.js new file mode 100644 index 0000000..f2211c2 --- /dev/null +++ b/test.js @@ -0,0 +1,54 @@ +// function getWeek(dateTime) { +// let curDate = new Date(dateTime); +// let date = new Date(dateTime); +// // 设置本年的第一天 +// date.setMonth(0); +// date.setDate(1); +// let day = date.getDay(); +// var add = 1; +// console.log("day:", day); +// if (day == 0) day = 7; // 以周一为一周开始 +// // day = day + 1; // 以周末为一周开始 +// if (day > 5) add = 0; // 获取出现的次数 +// day = 7 - day; +// let dayGap = (curDate.getTime() - date.getTime()) / 86400000; +// let result = Math.ceil((dayGap - day) / 7) + add; +// return result; +// } + +// console.log(getWeek("2023-02-25")) + +// let date = new Date("2025-06-10"); +// let year = date.getFullYear(); +// date.setMonth(0); +// date.setDate(1); +// let day = date.getDay(); +// if(day == 6){ +// day = -1; +// } +// date.setDate(6 - day);// 第一个星期五 + + +let date = new Date("2025-06-10"); +let year = date.getFullYear(); +date.setMonth(0); +date.setDate(1); +let day = date.getDay(); + +console.log("date: ", day); +if(day == 0){ + day = 7; +} +if(day == 1){ + day = 8; +} + +date.setDate(9 - day);// 第一个星期一 + +console.log("date: ", date); + +// let time = 638598571806538776*100/1000000000; +// +// let tick1970 = 62135596800; +// console.log("date: ",time-tick1970, new Date(Math.floor(time-tick1970)*1000),63859857180-1724260380, +// new Date(Math.floor(63859857180-62135596800)*1000).toUTCString()); diff --git a/test.ts b/test.ts new file mode 100644 index 0000000..d39d4db --- /dev/null +++ b/test.ts @@ -0,0 +1,17 @@ +import {getWeek} from "/@/utils/formatTime"; + +getWeek("2024-02-22"); + + +let date = new Date("2024-02-22"); +let year = date.getFullYear(); +date.setMonth(0); +date.setDate(1); +let day = date.getDay(); +if(day == 6){ + day = -1; +} + +date.setDate(6 - day);// 第一个星期五 + +console.log("date: ", date); \ No newline at end of file diff --git a/vite.config.ts b/vite.config.ts index 4640e1e..d36405f 100644 --- a/vite.config.ts +++ b/vite.config.ts @@ -35,7 +35,7 @@ const viteConfig = defineConfig((mode: ConfigEnv) => { }, }, build: { - outDir: 'dist', + outDir: 'dist', // sourcemap: false, chunkSizeWarningLimit: 1500, rollupOptions: {