You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109 lines
2.6 KiB
109 lines
2.6 KiB
3 years ago
|
<template>
|
||
|
<div class="game-maintenance-container">
|
||
|
<el-card shadow="hover">
|
||
|
<div class="game-order-search mb15" >
|
||
|
<el-form label-position="right"
|
||
|
:model="formLabelAlign"
|
||
|
>
|
||
|
|
||
|
<el-form-item label="类型:">
|
||
|
<el-radio-group v-model="tableData.param.popType">
|
||
|
<el-radio :label=1>强制退出</el-radio>
|
||
|
<el-radio :label=0>普通弹窗</el-radio>
|
||
|
</el-radio-group>
|
||
|
</el-form-item>
|
||
|
<el-form-item label="uids:">
|
||
|
<el-input v-model="tableData.param.uids" placeholder="" class="w-50 m-2" clearable/>
|
||
|
</el-form-item>
|
||
|
<el-form-item label="内容:">
|
||
|
<el-input v-model="tableData.param.content" placeholder="" type="textarea" class="w-50 m-2" rows="5" clearable/>
|
||
|
</el-form-item>
|
||
|
<el-form-item>
|
||
|
<el-button size="large" type="primary" class="ml10" @click="noticePop">
|
||
|
弹窗公告发送
|
||
|
</el-button>
|
||
|
</el-form-item>
|
||
|
</el-form>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
</el-card>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</template>
|
||
|
|
||
|
<script lang="ts">
|
||
|
import {toRefs, reactive, onMounted, defineComponent, } from 'vue';
|
||
|
//import { ElMessageBox, ElMessage } from 'element-plus';
|
||
|
import {gameNoticePop} from "/@/api/game";
|
||
|
|
||
|
import {ElMessage} from "element-plus/es";
|
||
|
|
||
|
|
||
|
interface TableDataState {
|
||
|
tableData: {
|
||
|
param: {
|
||
|
content:string
|
||
|
timeType:number
|
||
|
popType:number
|
||
|
uids : string
|
||
|
};
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
export default defineComponent({
|
||
|
name: 'apiV1GameOrderOrderList',
|
||
|
setup() {
|
||
|
// const {proxy} = getCurrentInstance() as any;
|
||
|
|
||
|
const state = reactive<TableDataState>({
|
||
|
tableData: {
|
||
|
param: {
|
||
|
content: "",
|
||
|
timeType: 0,
|
||
|
uids:"",
|
||
|
popType:0
|
||
|
},
|
||
|
}
|
||
|
|
||
|
});
|
||
|
const noticePop=()=>{
|
||
|
gameNoticePop(state.tableData.param).then(()=>{
|
||
|
ElMessage.success('发送成功');
|
||
|
}).finally(()=>{
|
||
|
// state.loading = false;
|
||
|
})
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// function GetStateStr(s:number){
|
||
|
// if (s==2){
|
||
|
// return "成功"
|
||
|
// }
|
||
|
// return "失败(错误id="+s+")"
|
||
|
// }
|
||
|
|
||
|
// // 分页改变
|
||
|
// const onHandleSizeChange = (val: number) => {
|
||
|
// state.tableData.param.pageSize = val;
|
||
|
// };
|
||
|
// // 分页改变
|
||
|
// const onHandleCurrentChange = (val: number) => {
|
||
|
// state.tableData.param.pageNum = val;
|
||
|
// };
|
||
|
// 页面加载时
|
||
|
onMounted(() => {
|
||
|
// initTableData();
|
||
|
});
|
||
|
return {
|
||
|
noticePop,
|
||
|
...toRefs(state),
|
||
|
};
|
||
|
},
|
||
|
});
|
||
|
</script>
|