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33 lines
1.1 KiB
33 lines
1.1 KiB
package controller |
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import ( |
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"context" |
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"tyj_admin/api/v1/game" |
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"tyj_admin/internal/serviceGame" |
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) |
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var GamePropExchange = propExchangeController{} |
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type propExchangeController struct { |
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BaseController |
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} |
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func (c *propExchangeController) GetPropExchange(ctx context.Context, req *game.GetPropExchangeReq) (res *game.GetPropExchangeRes, err error) { |
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res, err = serviceGame.GamePropExchange().Get(ctx, req) |
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return |
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} |
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func (c *propExchangeController) UpdatePropExchange(ctx context.Context, req *game.UpdatePropExchangeReq) (res *game.UpdatePropExchangeRes, err error) { |
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res, err = serviceGame.GamePropExchange().Update(ctx, req) |
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return |
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} |
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func (c *propExchangeController) InsertPropExchange(ctx context.Context, req *game.InsertPropExchangeReq) (res *game.InsertPropExchangeRes, err error) { |
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res, err = serviceGame.GamePropExchange().Insert(ctx, req) |
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return |
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} |
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func (c *propExchangeController) CheckPropExchangeTime(ctx context.Context, req *game.CheckPropExchangeReq) (res *game.CheckPropExchangeRes, err error) { |
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res, err = serviceGame.GamePropExchange().Check(ctx, req) |
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return |
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}
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