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1.1 KiB

package controller
import (
"context"
"tyj_admin/api/v1/game"
"tyj_admin/internal/serviceGame"
)
var GamePropExchange = propExchangeController{}
type propExchangeController struct {
BaseController
}
func (c *propExchangeController) GetPropExchange(ctx context.Context, req *game.GetPropExchangeReq) (res *game.GetPropExchangeRes, err error) {
res, err = serviceGame.GamePropExchange().Get(ctx, req)
return
}
func (c *propExchangeController) UpdatePropExchange(ctx context.Context, req *game.UpdatePropExchangeReq) (res *game.UpdatePropExchangeRes, err error) {
res, err = serviceGame.GamePropExchange().Update(ctx, req)
return
}
func (c *propExchangeController) InsertPropExchange(ctx context.Context, req *game.InsertPropExchangeReq) (res *game.InsertPropExchangeRes, err error) {
res, err = serviceGame.GamePropExchange().Insert(ctx, req)
return
}
func (c *propExchangeController) CheckPropExchangeTime(ctx context.Context, req *game.CheckPropExchangeReq) (res *game.CheckPropExchangeRes, err error) {
res, err = serviceGame.GamePropExchange().Check(ctx, req)
return
}