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package game
import (
"github.com/gogf/gf/v2/frame/g"
)
type SetAuditModeReq struct {
g.Meta `path:"/set/auditMode" tags:"set接口" method:"post" summary:"审核模式"`
AuditMode int `p:"auditMode" ` // 1-不需要走热更新; 0-需要走热更新
Channel string `p:"channel"`
Version string `p:"version"`
Name string `p:"name"`
}
type SetAuditModeRes struct {
g.Meta `mime:"application/json"`
}
type DelAuditModeReq struct {
g.Meta `path:"/set/delAuditMode" tags:"set接口" method:"post" summary:"审核模式"`
Label string `p:"label"`
Name string `p:"name"`
}
type DelAuditModeRes struct {
g.Meta `mime:"application/json"`
}
type AuditModeReq struct {
g.Meta `path:"/set/checkAuditMode" tags:"set接口" method:"get" summary:"auditMode"`
Channel string `p:"channel"`
Version string `p:"version"`
}
type AuditModeRes struct {
g.Meta `mime:"application/json"`
AuditMode int32 `json:"auditMode"`
}
type GetAllAuditModeReq struct {
g.Meta `path:"/set/getAllAuditMode" tags:"set接口" method:"get" summary:"getAllAuditMode"`
Name string `p:"name"`
}
type GetAllAuditModeRes struct {
g.Meta `mime:"application/json"`
List map[string]string `json:"list"`
}
type GetAllowChannelReq struct {
g.Meta `path:"/set/getAllowChannel" tags:"set接口" method:"get" summary:"getAllowChannel"`
}
type GetAllowChannelRes struct {
g.Meta `mime:"application/json"`
List map[string]string `json:"list"`
}
type SetAllowChannelReq struct {
g.Meta `path:"/set/allowChannel" tags:"set接口" method:"post" summary:"审核模式"`
Channel string `p:"channel"`
Version string `p:"version"`
}
type SetAllowChannelRes struct {
g.Meta `mime:"application/json"`
}
type DelAllowChannelReq struct {
g.Meta `path:"/set/delAllowChannel" tags:"set接口" method:"post" summary:"审核模式"`
Label string `p:"label"`
}
type DelAllowChannelRes struct {
g.Meta `mime:"application/json"`
}