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31 lines
1.0 KiB
31 lines
1.0 KiB
// ================================================================================= |
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// Code generated by GoFrame CLI tool. DO NOT EDIT. |
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// ================================================================================= |
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package do |
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import ( |
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"github.com/gogf/gf/v2/frame/g" |
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"github.com/gogf/gf/v2/os/gtime" |
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) |
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// GameUnit is the golang structure of table game_unit for DAO operations like Where/Data. |
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type GameUnit struct { |
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g.Meta `orm:"table:game_unit, do:true"` |
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Id interface{} // |
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Account interface{} // 账号 |
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Channel interface{} // 渠道 |
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Uid interface{} // 账号Id |
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Server interface{} // 区服 |
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Scale interface{} // 规模 |
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Name interface{} // 桃谷名称 |
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LogTime interface{} // |
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CreateTime *gtime.Time // 账号创建时间 |
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VillagerNum interface{} // 村民数量 |
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Prosperity interface{} // 繁荣值 |
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GoldIngot interface{} // 桃花石 |
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BaseFood interface{} // 基础食物 |
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Day interface{} // 游戏天数 |
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Recharge interface{} // 充值 |
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OAID interface{} // |
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}
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