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// =================================================================================
// Code generated by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package do
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// GameUnit is the golang structure of table game_unit for DAO operations like Where/Data.
type GameUnit struct {
g.Meta `orm:"table:game_unit, do:true"`
Id interface{} //
Account interface{} // 账号
Channel interface{} // 渠道
Uid interface{} // 账号Id
Server interface{} // 区服
Scale interface{} // 规模
Name interface{} // 桃谷名称
LogTime interface{} //
CreateTime *gtime.Time // 账号创建时间
VillagerNum interface{} // 村民数量
Prosperity interface{} // 繁荣值
GoldIngot interface{} // 桃花石
BaseFood interface{} // 基础食物
Day interface{} // 游戏天数
Recharge interface{} // 充值
OAID interface{} //
}