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// =================================================================================
// Code generated by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package do
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// GameBugClient is the golang structure of table game_bug_client for DAO operations like Where/Data.
type GameBugClient struct {
g.Meta `orm:"table:game_bug_client, do:true"`
Id interface{} // 索引ID
State interface{} // 0表示没处理,1表示已处理
Uid interface{} // 桃谷id
CreateTime *gtime.Time // 创建时间
Bug interface{} // bug详情
LogType interface{} // 日志类型
StackTrace interface{} // 堆栈信息
Channel interface{} // 渠道
SubChannel interface{} // 子渠道
DeviceModel interface{} // 设备型号
DeviceType interface{} // 设备类型
OperationSystem interface{} // 操作系统
SystemMemorySize interface{} // 系统内存大小
}