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15310 lines
299 KiB
15310 lines
299 KiB
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{ |
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"Id": 1, |
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"Name": "防技", |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1", |
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"Sound": "", |
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"Describe": "队伍防御值增加10%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 2, |
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"Name": "专注", |
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"Action": "Atk", |
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"Icon": "Skill_Icon_2", |
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"Sound": "", |
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"Describe": "队伍命中率增加5%", |
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"Introduction": "" |
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{ |
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"Id": 3, |
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"Name": "敏锐", |
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"Action": "Atk", |
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"Icon": "Skill_Icon_3", |
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"Sound": "", |
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"Describe": "每次暴击后,攻速加快5%(最高50%)", |
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"Introduction": "" |
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{ |
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"Id": 4, |
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"Name": "壮士", |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_4", |
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"Sound": "", |
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"Describe": "受到治疗效果提升10%,生命值上限提升10%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 5, |
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"Name": "棍杰", |
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"CD": 0, |
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"Action": "Atk", |
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"Icon": "Skill_Icon_5", |
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"Sound": "", |
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"Describe": "攻击目标+5", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 6, |
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"Name": "医师", |
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"CD": 0, |
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3, |
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4 |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_6", |
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"Sound": "", |
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"Describe": "队伍生命值提升10%", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 101, |
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"Name": "普攻-大剑", |
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"CD": 0, |
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1 |
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"Distance": 2, |
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"Frozen": true, |
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"Dodge": true, |
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"Action": "Atk", |
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"VisualEffectPrefab": "FX_Atk_Lead_M", |
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"Icon": "Skill_Icon_101", |
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"Sound": "Sound_Sword", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 102, |
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"Name": "普攻-飞镖", |
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"Distance": 8, |
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"Action": "Atk", |
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"Icon": "Skill_Icon_102", |
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"Sound": "Sound_Dart", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 103, |
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"Name": "普攻-弓", |
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"Action": "Atk", |
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"Icon": "Skill_Icon_103", |
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"Sound": "Sound_Bow", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 104, |
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"Name": "普攻-大锤", |
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"SkillLv": 1, |
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"CD": 0, |
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1 |
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50 |
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31 |
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"Action": "Atk", |
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"Icon": "Skill_Icon_104", |
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"Sound": "Sound_Hammer", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 105, |
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"Name": "普攻-棍", |
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"Action": "Atk", |
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"VisualEffectPrefab": "FX_Atk_HanFei", |
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"Icon": "Skill_Icon_105", |
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"Sound": "Sound_Stick", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 106, |
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"Name": "普攻-双刀", |
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1 |
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34 |
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51 |
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"Time": 0, |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_106", |
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"Sound": "Sound_Skill_101", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 201, |
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"Name": "力劈华松", |
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"CD": 20, |
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1 |
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], |
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80, |
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130, |
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170, |
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240 |
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], |
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2011, |
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2012, |
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2013, |
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2014, |
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2015 |
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], |
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1021 |
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], |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_M", |
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"Icon": "Skill_Icon_201", |
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"Sound": "Sound_Skill_101", |
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"Describe": "大力挥舞大剑,对周围敌人造5段、平均每段1.2倍攻击力的伤害", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 202, |
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"Name": "力劈华松", |
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240 |
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2021, |
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2022, |
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2023, |
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2024, |
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2025 |
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"VisualEffectPrefab": "FX_Skill_Lead_M", |
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"Icon": "Skill_Icon_201", |
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"Sound": "Sound_Skill_101", |
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"Describe": "大力挥舞大剑,对周围敌人造5段、平均每段1.5倍攻击力的伤害", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "力劈华松", |
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1 |
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80, |
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130, |
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170, |
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240 |
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2032, |
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2033, |
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2034, |
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2035 |
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"Time": 600, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_M", |
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"Icon": "Skill_Icon_201", |
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"Sound": "Sound_Skill_101", |
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"Describe": "大力挥舞大剑,对周围敌人造5段、平均每段1.8倍攻击力的伤害", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 204, |
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"Name": "力劈华松", |
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"SkillLv": 4, |
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"CD": 20, |
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1 |
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], |
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40, |
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80, |
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130, |
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170, |
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240 |
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2042, |
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2043, |
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2044, |
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2045 |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造5段、平均每段2.1倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 205, |
|
"Name": "力劈华松", |
|
"SkillLv": 5, |
|
"NextLvId": 206, |
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"SkillBaseId": 201, |
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"CD": 20, |
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"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 4, |
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"WeaponLimit": 2, |
|
"Energy": 100, |
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"BulletTime": [ |
|
40, |
|
80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2051, |
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2052, |
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2053, |
|
2054, |
|
2055 |
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], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
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"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造5段、平均每段2.4倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 206, |
|
"Name": "力劈华松", |
|
"SkillLv": 6, |
|
"NextLvId": 207, |
|
"SkillBaseId": 201, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 4, |
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"WeaponLimit": 2, |
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"Energy": 100, |
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40, |
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80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
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2061, |
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2062, |
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2063, |
|
2064, |
|
2065 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造成5段、平均每段2.7倍攻击力的伤害。并有30%的概率降低目标40点攻击,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 207, |
|
"Name": "力劈华松", |
|
"SkillLv": 7, |
|
"NextLvId": 208, |
|
"SkillBaseId": 201, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 2, |
|
"Energy": 100, |
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"BulletTime": [ |
|
40, |
|
80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2071, |
|
2072, |
|
2073, |
|
2074, |
|
2075 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造成5段、平均每段3倍攻击力的伤害并有30%的概率降低目标55点攻击,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 208, |
|
"Name": "力劈华松", |
|
"SkillLv": 8, |
|
"NextLvId": 209, |
|
"SkillBaseId": 201, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 2, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
40, |
|
80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2081, |
|
2082, |
|
2083, |
|
2084, |
|
2085 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造成5段、平均每段3.3倍攻击力的伤害并有30%的概率降低目标70点攻击,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 209, |
|
"Name": "力劈华松", |
|
"SkillLv": 9, |
|
"NextLvId": 210, |
|
"SkillBaseId": 201, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 2, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
40, |
|
80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2091, |
|
2092, |
|
2093, |
|
2094, |
|
2095 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造成5段、平均每段3.6倍攻击力的伤害并有30%的概率降低目标85点攻击,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 210, |
|
"Name": "力劈华松", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 201, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 2, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
40, |
|
80, |
|
130, |
|
170, |
|
240 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2101, |
|
2102, |
|
2103, |
|
2104, |
|
2105 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 330, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_M", |
|
"Icon": "Skill_Icon_201", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "大力挥舞大剑,对周围敌人造成5段、平均每段3.9倍攻击力的伤害并有30%的概率降低目标100点攻击,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 221, |
|
"Name": "飞石破浪", |
|
"SkillLv": 1, |
|
"NextLvId": 222, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
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"BulletPos": [ |
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{ |
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"x": 0, |
|
"y": 0.9 |
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}, |
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{ |
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"x": 0, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0, |
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"y": 0.9 |
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} |
|
], |
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"Bullet": [ |
|
2211, |
|
2212, |
|
2213 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段1.6倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 222, |
|
"Name": "飞石破浪", |
|
"SkillLv": 2, |
|
"NextLvId": 223, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
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"BulletPos": [ |
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{ |
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"x": 0, |
|
"y": 0.9 |
|
}, |
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{ |
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"x": 0, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0, |
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"y": 0.9 |
|
} |
|
], |
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"Bullet": [ |
|
2221, |
|
2222, |
|
2223 |
|
], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段2倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 223, |
|
"Name": "飞石破浪", |
|
"SkillLv": 3, |
|
"NextLvId": 224, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
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{ |
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"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2231, |
|
2232, |
|
2233 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段2.4倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 224, |
|
"Name": "飞石破浪", |
|
"SkillLv": 4, |
|
"NextLvId": 225, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
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{ |
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"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
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{ |
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"x": 0, |
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"y": 0.9 |
|
} |
|
], |
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"Bullet": [ |
|
2241, |
|
2242, |
|
2243 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段2.8倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 225, |
|
"Name": "飞石破浪", |
|
"SkillLv": 5, |
|
"NextLvId": 226, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
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"BulletPos": [ |
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{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
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{ |
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"x": 0, |
|
"y": 0.9 |
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}, |
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{ |
|
"x": 0, |
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"y": 0.9 |
|
} |
|
], |
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"Bullet": [ |
|
2251, |
|
2252, |
|
2253 |
|
], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段3.2倍攻击力的伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 226, |
|
"Name": "飞石破浪", |
|
"SkillLv": 6, |
|
"NextLvId": 227, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
30, |
|
80, |
|
160 |
|
], |
|
"BulletPos": [ |
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{ |
|
"x": 0, |
|
"y": 0.9 |
|
}, |
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{ |
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"x": 0, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0, |
|
"y": 0.9 |
|
} |
|
], |
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"Bullet": [ |
|
2261, |
|
2262, |
|
2263 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 250, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Lead_F", |
|
"Icon": "Skill_Icon_221", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "向前方射出三道暗器,造成3段伤害、平均每段3.6倍攻击力的伤害并降低目标10%的命中率,持续5秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 227, |
|
"Name": "飞石破浪", |
|
"SkillLv": 7, |
|
"NextLvId": 228, |
|
"SkillBaseId": 221, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 3, |
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30, |
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80, |
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160 |
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{ |
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"x": 0, |
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{ |
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"y": 0.9 |
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{ |
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"x": 0, |
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} |
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2273 |
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"Time": 14400, |
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"Frozen": true, |
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"SkillTime": 250, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_Skill_101", |
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"Describe": "向前方射出三道暗器,造成3段伤害、平均每段4倍攻击力的伤害并降低目标15%的命中率,持续5秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 228, |
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"Name": "飞石破浪", |
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"SkillLv": 8, |
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"NextLvId": 229, |
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"SkillBaseId": 221, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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"Distance": 10, |
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"WeaponLimit": 3, |
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"Energy": 100, |
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30, |
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80, |
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160 |
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{ |
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{ |
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"x": 0, |
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"y": 0.9 |
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{ |
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"x": 0, |
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"y": 0.9 |
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} |
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2281, |
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"Time": 28800, |
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"Interrupt": false, |
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"Silent": true, |
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"Dodge": true, |
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"SkillTime": 250, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_Skill_101", |
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"Describe": "向前方射出三道暗器,造成3段伤害、平均每段4.4倍攻击力的伤害并降低目标20%的命中率,持续5秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 229, |
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"Name": "飞石破浪", |
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"SkillLv": 9, |
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"NextLvId": 230, |
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"SkillBaseId": 221, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 10, |
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"WeaponLimit": 3, |
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"Energy": 100, |
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30, |
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80, |
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160 |
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{ |
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"x": 0, |
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"y": 0.9 |
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{ |
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"x": 0, |
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"y": 0.9 |
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{ |
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"x": 0, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2291, |
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2292, |
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2293 |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 250, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_Skill_101", |
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"Describe": "向前方射出三道暗器,造成3段伤害、平均每段4.8倍攻击力的伤害并降低目标25%的命中率,持续5秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 230, |
|
"Name": "飞石破浪", |
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"SkillLv": 10, |
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"NextLvId": 0, |
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"SkillBaseId": 221, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 3, |
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"Energy": 100, |
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"BulletTime": [ |
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30, |
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80, |
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160 |
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], |
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{ |
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"x": 0, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2301, |
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2302, |
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2303 |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
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"Time": 115200, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 250, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Lead_F", |
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"Icon": "Skill_Icon_221", |
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"Sound": "Sound_Skill_101", |
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"Describe": "向前方射出三道暗器,造成3段伤害、平均每段5.2倍攻击力的伤害并降低目标30%的命中率,持续5秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 241, |
|
"Name": "满天箭雨", |
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"SkillLv": 1, |
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"NextLvId": 242, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
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197 |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2412, |
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2413 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
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2414 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
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"Sound": "Sound_Skill_101", |
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"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段2倍攻击力的伤害;并增加自身3%的攻击速度,持续10秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 242, |
|
"Name": "满天箭雨", |
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"SkillLv": 2, |
|
"NextLvId": 243, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
|
84, |
|
197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2422, |
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2423 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
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2424 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
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"Sound": "Sound_Skill_101", |
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"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段2.5倍攻击力的伤害;并增加自身6%的攻击速度,持续10秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 243, |
|
"Name": "满天箭雨", |
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"SkillLv": 3, |
|
"NextLvId": 244, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
|
197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2432, |
|
2433 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2434 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
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"Sound": "Sound_Skill_101", |
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"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段3倍攻击力的伤害;并增加自身9%的攻击速度,持续10秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 244, |
|
"Name": "满天箭雨", |
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"SkillLv": 4, |
|
"NextLvId": 245, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
|
197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2442, |
|
2443 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2444 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
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"Sound": "Sound_Skill_101", |
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"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段3.5倍攻击力的伤害;并增加自身12%的攻击速度,持续10秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 245, |
|
"Name": "满天箭雨", |
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"SkillLv": 5, |
|
"NextLvId": 246, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
|
197 |
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], |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2451, |
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2452, |
|
2453 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2454 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
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"Sound": "Sound_Skill_101", |
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"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段4倍攻击力的伤害;并增加自身15%的攻击速度,持续10秒", |
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"Introduction": "" |
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}, |
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{ |
|
"Id": 246, |
|
"Name": "满天箭雨", |
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"SkillLv": 6, |
|
"NextLvId": 247, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
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197 |
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], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2462, |
|
2463 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2464 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段4.5倍攻击力的伤害;并增加自身18%的攻击速度,持续10秒", |
|
"Introduction": "" |
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}, |
|
{ |
|
"Id": 247, |
|
"Name": "满天箭雨", |
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"SkillLv": 7, |
|
"NextLvId": 248, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
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84, |
|
197 |
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], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
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2471, |
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2472, |
|
2473 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2474 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 317, |
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"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
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"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段5倍攻击力的伤害;并增加自身21%的攻击速度,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 248, |
|
"Name": "满天箭雨", |
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"SkillLv": 8, |
|
"NextLvId": 249, |
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"SkillBaseId": 241, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 10, |
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"WeaponLimit": 5, |
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"Energy": 100, |
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"BulletTime": [ |
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50, |
|
84, |
|
197 |
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], |
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"BulletPos": [ |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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}, |
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{ |
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"x": 0.5, |
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"y": 0.9 |
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} |
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], |
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"Bullet": [ |
|
2481, |
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2482, |
|
2483 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
2484 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段5.5倍攻击力的伤害;并增加自身24%的攻击速度,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 249, |
|
"Name": "满天箭雨", |
|
"SkillLv": 9, |
|
"NextLvId": 250, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2491, |
|
2492, |
|
2493 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2494 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段6倍攻击力的伤害;并增加自身27%的攻击速度,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 250, |
|
"Name": "满天箭雨", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 241, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 5, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
50, |
|
84, |
|
197 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
}, |
|
{ |
|
"x": 0.5, |
|
"y": 0.9 |
|
} |
|
], |
|
"Bullet": [ |
|
2501, |
|
2502, |
|
2503 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
2504 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 317, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Li", |
|
"Icon": "Skill_Icon_241", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "凌空飞起,向前方一片敌人射出箭雨、平均每段6.5倍攻击力的伤害;并增加自身30%的攻击速度,持续10秒", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 261, |
|
"Name": "铁旋风", |
|
"SkillLv": 1, |
|
"NextLvId": 262, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2611, |
|
2612, |
|
2613 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成3倍的攻击力伤害,持续3秒;并降低目标5%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 262, |
|
"Name": "铁旋风", |
|
"SkillLv": 2, |
|
"NextLvId": 263, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2621, |
|
2622, |
|
2623 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成3.8倍的攻击力伤害,持续3秒;并降低目标10%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 263, |
|
"Name": "铁旋风", |
|
"SkillLv": 3, |
|
"NextLvId": 264, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2631, |
|
2632, |
|
2633 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成4.6倍的攻击力伤害,持续3秒;并降低目标15%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 264, |
|
"Name": "铁旋风", |
|
"SkillLv": 4, |
|
"NextLvId": 265, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2641, |
|
2642, |
|
2643 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成5.4倍的攻击力伤害,持续3秒;并降低目标20%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 265, |
|
"Name": "铁旋风", |
|
"SkillLv": 5, |
|
"NextLvId": 266, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2651, |
|
2652, |
|
2653 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成6.2倍的攻击力伤害,持续3秒;并降低目标25%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 266, |
|
"Name": "铁旋风", |
|
"SkillLv": 6, |
|
"NextLvId": 267, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2661, |
|
2662, |
|
2663 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成7倍的攻击力伤害,持续3秒;并降低目标30%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 267, |
|
"Name": "铁旋风", |
|
"SkillLv": 7, |
|
"NextLvId": 268, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2671, |
|
2672, |
|
2673 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成7.8倍的攻击力伤害,持续3秒;并降低目标35%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 268, |
|
"Name": "铁旋风", |
|
"SkillLv": 8, |
|
"NextLvId": 269, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2681, |
|
2682, |
|
2683 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成8.6倍的攻击力伤害,持续3秒;并降低目标40%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 269, |
|
"Name": "铁旋风", |
|
"SkillLv": 9, |
|
"NextLvId": 270, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2691, |
|
2692, |
|
2693 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成9.4倍的攻击力伤害,持续3秒;并降低目标45%的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 270, |
|
"Name": "铁旋风", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 261, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 1, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
60, |
|
120, |
|
180 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2701, |
|
2702, |
|
2703 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 500, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_261", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "高速旋转手中的大锤,对周围的敌人每秒造成;10.2;倍的攻击力伤害,持续3秒;并降低目标;50%;的移动速度和攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 281, |
|
"Name": "伏虎五式", |
|
"SkillLv": 1, |
|
"NextLvId": 282, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 7, |
|
"Energy": 100, |
|
"BulletTime": [ |
|
14, |
|
27, |
|
60, |
|
100, |
|
204 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
2811, |
|
2812, |
|
2813, |
|
2814, |
|
2815 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 284, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段1.8倍攻击力的伤害,并降低目标3%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 282, |
|
"Name": "伏虎五式", |
|
"SkillLv": 2, |
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"SkillBaseId": 281, |
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"CD": 20, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"Energy": 100, |
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14, |
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27, |
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60, |
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100, |
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204 |
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2821, |
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2823, |
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2824, |
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], |
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"Buff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段2倍攻击力的伤害,并降低目标6%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 283, |
|
"Name": "伏虎五式", |
|
"SkillLv": 3, |
|
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"CD": 20, |
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"CastType": 1, |
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"TargetNeed": false, |
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1 |
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], |
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"Distance": 3, |
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"Energy": 100, |
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27, |
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60, |
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100, |
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204 |
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2831, |
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"Buff": [], |
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"Time": 600, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段2.2倍攻击力的伤害,并降低目标9%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 284, |
|
"Name": "伏虎五式", |
|
"SkillLv": 4, |
|
"NextLvId": 285, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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14, |
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27, |
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60, |
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100, |
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204 |
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], |
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"Bullet": [ |
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2841, |
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2842, |
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2843, |
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2844, |
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2845 |
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], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 284, |
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"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段2.4倍攻击力的伤害,并降低目标12%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 285, |
|
"Name": "伏虎五式", |
|
"SkillLv": 5, |
|
"NextLvId": 286, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": false, |
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"EffectObject": [ |
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1 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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14, |
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27, |
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60, |
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100, |
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204 |
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2851, |
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2853, |
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], |
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"Buff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段2.6倍攻击力的伤害,并降低目标15%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 286, |
|
"Name": "伏虎五式", |
|
"SkillLv": 6, |
|
"NextLvId": 287, |
|
"SkillBaseId": 281, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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27, |
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60, |
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100, |
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204 |
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2862, |
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2863, |
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2864, |
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2865 |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段2.8倍攻击力的伤害,并降低目标18%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 287, |
|
"Name": "伏虎五式", |
|
"SkillLv": 7, |
|
"NextLvId": 288, |
|
"SkillBaseId": 281, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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14, |
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27, |
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60, |
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100, |
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204 |
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], |
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2871, |
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2872, |
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2873, |
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2874, |
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2875 |
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], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段3倍攻击力的伤害,并降低目标21%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 288, |
|
"Name": "伏虎五式", |
|
"SkillLv": 8, |
|
"NextLvId": 289, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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"BulletTime": [ |
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14, |
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27, |
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60, |
|
100, |
|
204 |
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], |
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"BulletPos": [], |
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"Bullet": [ |
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2881, |
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2882, |
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2883, |
|
2884, |
|
2885 |
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], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
|
"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段3.2倍攻击力的伤害,并降低目标24%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 289, |
|
"Name": "伏虎五式", |
|
"SkillLv": 9, |
|
"NextLvId": 290, |
|
"SkillBaseId": 281, |
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"CD": 20, |
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"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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"BulletTime": [ |
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14, |
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27, |
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60, |
|
100, |
|
204 |
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], |
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"BulletPos": [], |
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"Bullet": [ |
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2891, |
|
2892, |
|
2893, |
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2894, |
|
2895 |
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], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
|
"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
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"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
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"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段3.4倍攻击力的伤害,并降低目标27%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 290, |
|
"Name": "伏虎五式", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 281, |
|
"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": false, |
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"EffectObject": [ |
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1 |
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], |
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"Distance": 3, |
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"WeaponLimit": 7, |
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"Energy": 100, |
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"BulletTime": [ |
|
14, |
|
27, |
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60, |
|
100, |
|
204 |
|
], |
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"BulletPos": [], |
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"Bullet": [ |
|
2901, |
|
2902, |
|
2903, |
|
2904, |
|
2905 |
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], |
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"Buff": [], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
|
"Time": 115200, |
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"Interrupt": false, |
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"Silent": true, |
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"Frozen": true, |
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"Dodge": true, |
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"SkillTime": 284, |
|
"Action": "Skill", |
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"VisualEffectPrefab": "FX_Skill_HanFei", |
|
"Icon": "Skill_Icon_281", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "以迅雷不及掩耳之势,向敌人快速挥舞棍子,造成5段伤害、平均每段3.6倍攻击力的伤害,并降低目标30%的防御", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 301, |
|
"Name": "沐春风", |
|
"SkillLv": 1, |
|
"NextLvId": 302, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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4 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 20, |
|
"WeaponLimit": 4, |
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"Energy": 100, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [ |
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1501, |
|
1521, |
|
1561 |
|
], |
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"Buff": [], |
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"TargetBuff": [ |
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3011 |
|
], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
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"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "治疗全队100生命值", |
|
"Introduction": "" |
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}, |
|
{ |
|
"Id": 302, |
|
"Name": "沐春风", |
|
"SkillLv": 2, |
|
"NextLvId": 303, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
|
"IsEffectToBuilding": true, |
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"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [], |
|
"TargetBuff": [ |
|
3021 |
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], |
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"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": true, |
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"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "治疗全队300生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 303, |
|
"Name": "沐春风", |
|
"SkillLv": 3, |
|
"NextLvId": 304, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
4 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 20, |
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"WeaponLimit": 4, |
|
"Energy": 100, |
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"BulletTime": [], |
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"Bullet": [], |
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"Buff": [], |
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"TargetBuff": [ |
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3031 |
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], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Interrupt": false, |
|
"Silent": true, |
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"Frozen": true, |
|
"Dodge": false, |
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"SkillTime": 184, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "治疗全队500生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 304, |
|
"Name": "沐春风", |
|
"SkillLv": 4, |
|
"NextLvId": 305, |
|
"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
|
"CastType": 1, |
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"TargetNeed": true, |
|
"EffectObject": [ |
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4 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 20, |
|
"WeaponLimit": 4, |
|
"Energy": 100, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
3041 |
|
], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 184, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "治疗全队700生命值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 305, |
|
"Name": "沐春风", |
|
"SkillLv": 5, |
|
"NextLvId": 306, |
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"SkillBaseId": 301, |
|
"CD": 20, |
|
"SkillType": 1, |
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"CastType": 1, |
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"TargetNeed": true, |
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"EffectObject": [ |
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4 |
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], |
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"Distance": 20, |
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"WeaponLimit": 4, |
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"Energy": 100, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [], |
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"TargetBuff": [ |
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3051 |
|
], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": true, |
|
"Frozen": true, |
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"Dodge": false, |
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"SkillTime": 184, |
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"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_301", |
|
"Sound": "Sound_Skill_101", |
|
"Describe": "治疗全队900生命值", |
|
"Introduction": "" |
|
}, |
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"Describe": "攻击产生的仇恨值降低12%", |
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}, |
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"Describe": "攻击产生的仇恨值降低20%", |
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"Name": "渐入佳境", |
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"Icon": "Skill_Icon_1241", |
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"Introduction": "" |
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"Name": "渐入佳境", |
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"Icon": "Skill_Icon_1241", |
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"Sound": "", |
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"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层", |
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"Introduction": "" |
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"Name": "渐入佳境", |
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"Icon": "Skill_Icon_1241", |
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"Introduction": "" |
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"Name": "渐入佳境", |
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"Introduction": "" |
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"Introduction": "" |
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"Introduction": "" |
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"Name": "渐入佳境", |
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"Introduction": "" |
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{ |
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"Describe": "受到伤害减少30点", |
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"Icon": "Skill_Icon_1321", |
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"Sound": "", |
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"Describe": "受到伤害减少60点", |
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"Introduction": "" |
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"Icon": "Skill_Icon_1321", |
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"Sound": "", |
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"Describe": "受到伤害减少70点", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "钢体", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1321", |
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"Sound": "", |
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"Describe": "受到伤害减少80点", |
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"Introduction": "" |
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"Id": 1329, |
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"Name": "钢体", |
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"CD": 0, |
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3 |
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"Buff": [ |
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"Icon": "Skill_Icon_1321", |
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"Sound": "", |
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"Describe": "受到伤害减少90点", |
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"Introduction": "" |
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{ |
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"Id": 1330, |
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"Name": "钢体", |
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3 |
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1330 |
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"Time": 115200, |
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"Icon": "Skill_Icon_1321", |
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"Sound": "", |
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"Describe": "受到伤害减少100点", |
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"Introduction": "" |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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3 |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,2%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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3 |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,4%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,6%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1345, |
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"Name": "缴械", |
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"SkillLv": 5, |
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"CD": 60, |
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1345 |
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"Time": 3600, |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,10%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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3 |
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"Time": 7200, |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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3 |
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1347 |
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"Time": 14400, |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,14%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Name": "缴械", |
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"CD": 60, |
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3 |
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"Time": 28800, |
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"VisualEffectPrefab": "", |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,16%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1349, |
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"Name": "缴械", |
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"SkillLv": 9, |
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"CD": 60, |
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3 |
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"Buff": [ |
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"Icon": "Buff_Icon_134101", |
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"Sound": "", |
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"Describe": "受到攻击时,18%的概率缴械目标3秒,每分钟触发一次", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1350, |
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"Name": "缴械", |
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3 |
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"Buff": [ |
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"Time": 115200, |
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"VisualEffectPrefab": "", |
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"Time": 115200, |
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"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加12%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1445, |
|
"Name": "绝境爆发", |
|
"SkillLv": 5, |
|
"NextLvId": 1446, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1455 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加15%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1446, |
|
"Name": "绝境爆发", |
|
"SkillLv": 6, |
|
"NextLvId": 1447, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1456 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加18%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1447, |
|
"Name": "绝境爆发", |
|
"SkillLv": 7, |
|
"NextLvId": 1448, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1457 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加21%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1448, |
|
"Name": "绝境爆发", |
|
"SkillLv": 8, |
|
"NextLvId": 1449, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1458 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加24%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1449, |
|
"Name": "绝境爆发", |
|
"SkillLv": 9, |
|
"NextLvId": 1450, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1459 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加27%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1450, |
|
"Name": "绝境爆发", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1441, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1460 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1441", |
|
"Sound": "", |
|
"Describe": "当生命值低于10%时,暴击增加30%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1461, |
|
"Name": "震慑", |
|
"SkillLv": 1, |
|
"NextLvId": 1462, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1461 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1462, |
|
"Name": "震慑", |
|
"SkillLv": 2, |
|
"NextLvId": 1463, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1462 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1463, |
|
"Name": "震慑", |
|
"SkillLv": 3, |
|
"NextLvId": 1464, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1463 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1464, |
|
"Name": "震慑", |
|
"SkillLv": 4, |
|
"NextLvId": 1465, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1464 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1465, |
|
"Name": "震慑", |
|
"SkillLv": 5, |
|
"NextLvId": 1466, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1465 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1466, |
|
"Name": "震慑", |
|
"SkillLv": 6, |
|
"NextLvId": 1467, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1466 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1467, |
|
"Name": "震慑", |
|
"SkillLv": 7, |
|
"NextLvId": 1468, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1467 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1468, |
|
"Name": "震慑", |
|
"SkillLv": 8, |
|
"NextLvId": 1469, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1468 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1469, |
|
"Name": "震慑", |
|
"SkillLv": 9, |
|
"NextLvId": 1470, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1469 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1470, |
|
"Name": "震慑", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1461, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1470 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1461", |
|
"Sound": "", |
|
"Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1501, |
|
"Name": "妙手", |
|
"SkillLv": 1, |
|
"NextLvId": 1502, |
|
"SkillBaseId": 1501, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
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"Time": 0, |
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"Silent": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+20点", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1502, |
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"Name": "妙手", |
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"SkillLv": 2, |
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"NextLvId": 1503, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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3 |
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"Buff": [ |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+40点", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1503, |
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"Name": "妙手", |
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"SkillLv": 3, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Energy": 0, |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+60点", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 1504, |
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"Name": "妙手", |
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"SkillLv": 4, |
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"NextLvId": 1505, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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3 |
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"Energy": 0, |
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"Buff": [ |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1501", |
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"Sound": "", |
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"Describe": "加血效果增加+80点", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1505, |
|
"Name": "妙手", |
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"SkillLv": 5, |
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"NextLvId": 1506, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1505 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
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"Sound": "", |
|
"Describe": "加血效果增加+100点", |
|
"Introduction": "" |
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}, |
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{ |
|
"Id": 1506, |
|
"Name": "妙手", |
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"SkillLv": 6, |
|
"NextLvId": 1507, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1506 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 25, |
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"Time": 7200, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+120点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1507, |
|
"Name": "妙手", |
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"SkillLv": 7, |
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"NextLvId": 1508, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1507 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 30, |
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"Time": 14400, |
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"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+140点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1508, |
|
"Name": "妙手", |
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"SkillLv": 8, |
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"NextLvId": 1509, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1508 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 35, |
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"Time": 28800, |
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"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+160点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1509, |
|
"Name": "妙手", |
|
"SkillLv": 9, |
|
"NextLvId": 1510, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1509 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 40, |
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"Time": 57600, |
|
"Interrupt": false, |
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"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+180点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1510, |
|
"Name": "妙手", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
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"SkillBaseId": 1501, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
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1510 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1501", |
|
"Sound": "", |
|
"Describe": "加血效果增加+200点", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1521, |
|
"Name": "医术", |
|
"SkillLv": 1, |
|
"NextLvId": 1522, |
|
"SkillBaseId": 1521, |
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"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1531 |
|
], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
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"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1522, |
|
"Name": "医术", |
|
"SkillLv": 2, |
|
"NextLvId": 1523, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1532 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
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"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1523, |
|
"Name": "医术", |
|
"SkillLv": 3, |
|
"NextLvId": 1524, |
|
"SkillBaseId": 1521, |
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"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1533 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1524, |
|
"Name": "医术", |
|
"SkillLv": 4, |
|
"NextLvId": 1525, |
|
"SkillBaseId": 1521, |
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"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1534 |
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], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1525, |
|
"Name": "医术", |
|
"SkillLv": 5, |
|
"NextLvId": 1526, |
|
"SkillBaseId": 1521, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1535 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
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"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1526, |
|
"Name": "医术", |
|
"SkillLv": 6, |
|
"NextLvId": 1527, |
|
"SkillBaseId": 1521, |
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"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1536 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1527, |
|
"Name": "医术", |
|
"SkillLv": 7, |
|
"NextLvId": 1528, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1537 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1528, |
|
"Name": "医术", |
|
"SkillLv": 8, |
|
"NextLvId": 1529, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
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"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1538 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1529, |
|
"Name": "医术", |
|
"SkillLv": 9, |
|
"NextLvId": 1530, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
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], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1539 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1530, |
|
"Name": "医术", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1521, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
|
"RelatedSkillId": [], |
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"Buff": [ |
|
1540 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1521", |
|
"Sound": "", |
|
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1541, |
|
"Name": "轻柔", |
|
"SkillLv": 1, |
|
"NextLvId": 1542, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
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"Buff": [ |
|
1541 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击5%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1542, |
|
"Name": "轻柔", |
|
"SkillLv": 2, |
|
"NextLvId": 1543, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1542 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击10%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1543, |
|
"Name": "轻柔", |
|
"SkillLv": 3, |
|
"NextLvId": 1544, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1543 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 10, |
|
"Time": 600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击15%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1544, |
|
"Name": "轻柔", |
|
"SkillLv": 4, |
|
"NextLvId": 1545, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [ |
|
1544 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 15, |
|
"Time": 1800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击20%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1545, |
|
"Name": "轻柔", |
|
"SkillLv": 5, |
|
"NextLvId": 1546, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
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"BulletTime": [], |
|
"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1545 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 20, |
|
"Time": 3600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击25%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1546, |
|
"Name": "轻柔", |
|
"SkillLv": 6, |
|
"NextLvId": 1547, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
|
"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1546 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 25, |
|
"Time": 7200, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击30%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1547, |
|
"Name": "轻柔", |
|
"SkillLv": 7, |
|
"NextLvId": 1548, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
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3 |
|
], |
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"IsEffectToBuilding": true, |
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"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
|
"Buff": [ |
|
1547 |
|
], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 30, |
|
"Time": 14400, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击35%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1548, |
|
"Name": "轻柔", |
|
"SkillLv": 8, |
|
"NextLvId": 1549, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
|
3 |
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], |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1548 |
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], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 35, |
|
"Time": 28800, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击40%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1549, |
|
"Name": "轻柔", |
|
"SkillLv": 9, |
|
"NextLvId": 1550, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
3 |
|
], |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1549 |
|
], |
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"TargetBuff": [], |
|
"ImmortalTreeLv": 40, |
|
"Time": 57600, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击45%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1550, |
|
"Name": "轻柔", |
|
"SkillLv": 10, |
|
"NextLvId": 0, |
|
"SkillBaseId": 1541, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
|
"TargetNeed": true, |
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"EffectObject": [ |
|
3 |
|
], |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1550 |
|
], |
|
"TargetBuff": [], |
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"ImmortalTreeLv": 45, |
|
"Time": 115200, |
|
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|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1541", |
|
"Sound": "", |
|
"Describe": "自身的攻击50%的概率不会产生仇恨值", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1561, |
|
"Name": "回春", |
|
"SkillLv": 1, |
|
"NextLvId": 1562, |
|
"SkillBaseId": 1561, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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"EffectObject": [ |
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2, |
|
3 |
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], |
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"Distance": 0, |
|
"WeaponLimit": 0, |
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"Energy": 0, |
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"BulletTime": [], |
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"BulletPos": [], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1561 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 0, |
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"Time": 0, |
|
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|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
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"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1561", |
|
"Sound": "", |
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加5%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1562, |
|
"Name": "回春", |
|
"SkillLv": 2, |
|
"NextLvId": 1563, |
|
"SkillBaseId": 1561, |
|
"CD": 0, |
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"SkillType": 1, |
|
"CastType": 2, |
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"TargetNeed": true, |
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2, |
|
3 |
|
], |
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"Distance": 0, |
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"Energy": 0, |
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"Bullet": [], |
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"Buff": [ |
|
1562 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 5, |
|
"Time": 60, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1561", |
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"Sound": "", |
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加10%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1563, |
|
"Name": "回春", |
|
"SkillLv": 3, |
|
"NextLvId": 1564, |
|
"SkillBaseId": 1561, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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2, |
|
3 |
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], |
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"Bullet": [], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1563 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 10, |
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"Time": 600, |
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|
"Silent": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1561", |
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"Sound": "", |
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加15%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1564, |
|
"Name": "回春", |
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"SkillLv": 4, |
|
"NextLvId": 1565, |
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"SkillBaseId": 1561, |
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"CD": 0, |
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"SkillType": 1, |
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"CastType": 2, |
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"TargetNeed": true, |
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2, |
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3 |
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], |
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"RelatedSkillId": [], |
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"Buff": [ |
|
1564 |
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], |
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"TargetBuff": [], |
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"ImmortalTreeLv": 15, |
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"Time": 1800, |
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"Interrupt": false, |
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"Silent": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_1561", |
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"Sound": "", |
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加20%", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 1565, |
|
"Name": "回春", |
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"SkillLv": 5, |
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"NextLvId": 1566, |
|
"SkillBaseId": 1561, |
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"CD": 0, |
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2, |
|
3 |
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], |
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"Bullet": [], |
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"Buff": [ |
|
1565 |
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], |
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"ImmortalTreeLv": 20, |
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"Time": 3600, |
|
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_1561", |
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"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 420, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_10070", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10100, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10100, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
34 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10100 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 144, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_Xiong_pt", |
|
"Icon": "Skill_Icon_10100", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10110, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10110, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 1, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10110 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 140, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Xiong_pt", |
|
"Icon": "Skill_Icon_10110", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10120, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10120, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
74, |
|
140, |
|
184, |
|
327 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10120, |
|
10121, |
|
10122, |
|
10123 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 484, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_Xiong_pt", |
|
"Icon": "Skill_Icon_10120", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10130, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10130, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
34 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10130 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 144, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_Xiong_jy", |
|
"Icon": "Skill_Icon_10130", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10140, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10140, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 1, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10140 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 140, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Xiong_jy", |
|
"Icon": "Skill_Icon_10140", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10150, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10150, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
74, |
|
140, |
|
184, |
|
327 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10150, |
|
10151, |
|
10152, |
|
10153 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 484, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_Xiong_jy", |
|
"Icon": "Skill_Icon_10150", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10160, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10160, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50, |
|
80 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10160, |
|
10161 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 180, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_Xiong_Boss", |
|
"Icon": "Skill_Icon_10160", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10170, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10170, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 5, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
60, |
|
100, |
|
140, |
|
267 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10170, |
|
10171, |
|
10172, |
|
10173 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 410, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_Xiong_Boss", |
|
"Icon": "Skill_Icon_10170", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10200, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10200, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
70 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10200 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 177, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_NiaoGuai_pt", |
|
"Icon": "Skill_Icon_10200", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10210, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10210, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
70 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10210 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 177, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_NiaoGuai_jy", |
|
"Icon": "Skill_Icon_10210", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10220, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10220, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 2, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
60, |
|
120 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10220, |
|
10221 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 457, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_NiaoGuai_jy", |
|
"Icon": "Skill_Icon_10220", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10230, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10230, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
110 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10230 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 194, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_NiaoGuai_Boss", |
|
"Icon": "Skill_Icon_10230", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 10240, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 10240, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 5, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
134, |
|
164, |
|
194, |
|
220 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
10240, |
|
10241, |
|
10242, |
|
10243 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 377, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_NiaoGuai_Boss", |
|
"Icon": "Skill_Icon_10240", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 11001, |
|
"Name": "无尽", |
|
"SkillLv": 1, |
|
"NextLvId": 11001, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 1000, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
0 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
11001 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": true, |
|
"Dodge": false, |
|
"SkillTime": 0, |
|
"Action": "", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_11001", |
|
"Sound": "", |
|
"Describe": "进入挑战的勇士无法被复活", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20001, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
60 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20001 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 150, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_QiongQi", |
|
"Icon": "Skill_Icon_20001", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20011, |
|
"Name": "狮子吼", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100, |
|
134, |
|
167, |
|
200, |
|
234 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20011, |
|
20012, |
|
20013, |
|
20014, |
|
20015 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 300, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_QiongQi", |
|
"Icon": "Skill_Icon_20011", |
|
"Sound": "", |
|
"Describe": "发出声波,对前方长距离造成范围伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20021, |
|
"Name": "光之吐息", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
237 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20021 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 344, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_QiongQi", |
|
"Icon": "Skill_Icon_20021", |
|
"Sound": "", |
|
"Describe": "吐出爆炸光球,造成范围伤害,并降低命中率", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20031, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100, |
|
134, |
|
167, |
|
200, |
|
234 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20031, |
|
20032, |
|
20033, |
|
20034, |
|
20035 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 344, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_QiongQi", |
|
"Icon": "Skill_Icon_20031", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20111, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50, |
|
97 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20111, |
|
20112 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 200, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_TaoTie", |
|
"Icon": "Skill_Icon_20111", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20121, |
|
"Name": "怒锤大地", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
64, |
|
90, |
|
207 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.8, |
|
"y": 1.6 |
|
}, |
|
{ |
|
"x": 1.8, |
|
"y": 1.6 |
|
}, |
|
{ |
|
"x": 3.55, |
|
"y": 0 |
|
} |
|
], |
|
"Bullet": [ |
|
20121, |
|
20122, |
|
20123 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 350, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_TaoTie", |
|
"Icon": "Skill_Icon_20121", |
|
"Sound": "", |
|
"Describe": "锤击地面,对前方造成范围伤害,并降低攻击速度", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20131, |
|
"Name": "震天鼓", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
117, |
|
200, |
|
267, |
|
334, |
|
384 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
} |
|
], |
|
"Bullet": [ |
|
20131, |
|
20132, |
|
20133, |
|
20134, |
|
20135 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 567, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoTie", |
|
"Icon": "Skill_Icon_20131", |
|
"Sound": "", |
|
"Describe": "鼓声雷动,造成范围伤害,并昏迷", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20141, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 100, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
117, |
|
200, |
|
267, |
|
334, |
|
384 |
|
], |
|
"BulletPos": [ |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
}, |
|
{ |
|
"x": 1.73, |
|
"y": 1.13 |
|
} |
|
], |
|
"Bullet": [ |
|
20141, |
|
20142, |
|
20143, |
|
20144, |
|
20145 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 567, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoTie", |
|
"Icon": "Skill_Icon_20141", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20211, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
84 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20211 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 164, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_TaoWu", |
|
"Icon": "Skill_Icon_20211", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20221, |
|
"Name": "刮骨刀", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
67, |
|
100, |
|
134, |
|
167, |
|
224 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20221, |
|
20222, |
|
20223, |
|
20224, |
|
20225 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 300, |
|
"Action": "Skill_ex", |
|
"VisualEffectPrefab": "FX_SkillEX_TaoWu", |
|
"Icon": "Skill_Icon_20221", |
|
"Sound": "", |
|
"Describe": "对前方造成大量伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20231, |
|
"Name": "毒潭", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 8, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
100 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20231 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 390, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_TaoWu", |
|
"Icon": "Skill_Icon_20231", |
|
"Sound": "", |
|
"Describe": "释放毒潭,造成持续伤害,并降低防御力", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20241, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 3, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
67, |
|
100, |
|
134, |
|
167, |
|
224 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20241, |
|
20242, |
|
20243, |
|
20244, |
|
20245 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 390, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "", |
|
"Icon": "Skill_Icon_20241", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20311, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 2, |
|
"CastType": 2, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 4, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
50 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20311 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 110, |
|
"Action": "Atk", |
|
"VisualEffectPrefab": "FX_Atk_YingYu", |
|
"Icon": "Skill_Icon_20311", |
|
"Sound": "", |
|
"Describe": "", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20321, |
|
"Name": "海浪", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 10, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
44, |
|
107 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20321, |
|
20322 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 180, |
|
"Action": "Skill", |
|
"VisualEffectPrefab": "FX_Skill_YingYu", |
|
"Icon": "Skill_Icon_20321", |
|
"Sound": "", |
|
"Describe": "放出海浪,对前方长距离造成范围伤害,并降低攻速和移速", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20331, |
|
"Name": "群鱼绞", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
110, |
|
134, |
|
167 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20331, |
|
20332, |
|
20333 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": true, |
|
"Silent": true, |
|
"Frozen": true, |
|
"Dodge": true, |
|
"SkillTime": 387, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_YingYu", |
|
"Icon": "Skill_Icon_20331", |
|
"Sound": "", |
|
"Describe": "对前方长距离造成范围伤害", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 20341, |
|
"Name": "落幕", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 0, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 13, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [ |
|
110, |
|
134, |
|
167 |
|
], |
|
"BulletPos": [], |
|
"Bullet": [ |
|
20341, |
|
20342, |
|
20343 |
|
], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
|
"Frozen": false, |
|
"Dodge": false, |
|
"SkillTime": 387, |
|
"Action": "Skill_2", |
|
"VisualEffectPrefab": "FX_Skill2_YingYu", |
|
"Icon": "Skill_Icon_20341", |
|
"Sound": "", |
|
"Describe": "尘归尘,土归土", |
|
"Introduction": "" |
|
}, |
|
{ |
|
"Id": 134101, |
|
"Name": "", |
|
"SkillLv": 1, |
|
"NextLvId": 0, |
|
"SkillBaseId": 0, |
|
"CD": 60, |
|
"SkillType": 1, |
|
"CastType": 1, |
|
"TargetNeed": true, |
|
"EffectObject": [ |
|
1 |
|
], |
|
"IsEffectToBuilding": true, |
|
"Distance": 0, |
|
"WeaponLimit": 0, |
|
"Energy": 0, |
|
"BulletTime": [], |
|
"BulletPos": [], |
|
"Bullet": [], |
|
"RelatedSkillId": [], |
|
"Buff": [], |
|
"TargetBuff": [ |
|
134101 |
|
], |
|
"ImmortalTreeLv": 0, |
|
"Time": 0, |
|
"Interrupt": false, |
|
"Silent": false, |
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"Frozen": false, |
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"Dodge": false, |
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"SkillTime": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134101", |
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"Sound": "", |
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"Describe": "对给自己暴击的敌方缴械3秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134102, |
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"Name": "", |
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"NextLvId": 0, |
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"CD": 60, |
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], |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134102", |
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"Sound": "", |
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"Describe": "对给自己暴击的敌方沉默3秒", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134103, |
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"Name": "", |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134103", |
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"Sound": "", |
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"Describe": "死亡时给队友加盾", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134104, |
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"Name": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134104", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134105, |
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"Icon": "Skill_Icon_134105", |
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"Sound": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134106, |
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"Name": "", |
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"SkillLv": 4, |
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"CD": 0, |
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"Icon": "Skill_Icon_134106", |
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"Sound": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134107, |
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"Name": "", |
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"SkillLv": 5, |
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"NextLvId": 134108, |
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"SkillBaseId": 134103, |
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"CD": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134107", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134108, |
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"Name": "", |
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"SkillLv": 6, |
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"SkillBaseId": 134103, |
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"CD": 0, |
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"Time": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134108", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134109, |
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"Name": "", |
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"SkillLv": 7, |
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"CD": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134109", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134110, |
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"Name": "", |
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"SkillLv": 8, |
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"CD": 0, |
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"Action": "", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_134110", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134111, |
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"Name": "", |
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"SkillLv": 9, |
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"NextLvId": 134112, |
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"CD": 0, |
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134111 |
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"Icon": "Skill_Icon_134111", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134112, |
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"Name": "", |
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], |
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"Icon": "Skill_Icon_134112", |
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"Sound": "", |
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"Describe": "", |
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"Introduction": "" |
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}, |
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{ |
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"Id": 134201, |
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"Name": "", |
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{ |
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"x": 0, |
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} |
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], |
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"Dodge": true, |
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"Action": "Atk", |
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"VisualEffectPrefab": "", |
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"Icon": "Skill_Icon_102", |
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"Sound": "Sound_Dart", |
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"Describe": "陶小青被动触发后的穿透普攻", |
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"Introduction": "" |
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} |
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] |