package controller import ( "context" "tyj_admin/api/v1/game" "tyj_admin/internal/serviceGame" ) var GameNotice = noticeController{} type noticeController struct { BaseController } func (c *noticeController) Add(ctx context.Context, req *game.AddNoticeReq) (res *game.AddNoticeRes, err error) { res, err = serviceGame.GameNotice().AddNotice(ctx, req) return } func (c *noticeController) Del(ctx context.Context, req *game.DelNoticeLogReq) (res *game.DelNoticeLogRes, err error) { res, err = serviceGame.GameNotice().DelNoticeLog(ctx, req) return } func (c *noticeController) DelList(ctx context.Context, req *game.DelNoticeListReq) (res *game.DelNoticeListRes, err error) { res, err = serviceGame.GameNotice().DelNoticeList(ctx, req) return } func (c *noticeController) Get(ctx context.Context, req *game.GetNoticeReq) (res *game.GetNoticeRes, err error) { res, err = serviceGame.GameNotice().GetNotice(ctx, req) return } func (c *noticeController) GetNoticeList(ctx context.Context, req *game.GetNoticeListReq) (res *game.GetNoticeListRes, err error) { res, err = serviceGame.GameNotice().GetNoticeList(ctx, req) return } func (c *noticeController) GetLog(ctx context.Context, req *game.GetGameNoticeLogReq) (res *game.GetGameNoticeLogRes, err error) { res, err = serviceGame.GameNotice().GetGameNoticeLog(ctx, req) return } func (c *noticeController) AddModel(ctx context.Context, req *game.AddNoticeModelReq) (res *game.AddNoticeModelRes, err error) { res, err = serviceGame.GameNotice().AddNoticeModel(ctx, req) return } func (c *noticeController) GetModel(ctx context.Context, req *game.GetNoticeModelReq) (res *game.GetNoticeModelRes, err error) { res, err = serviceGame.GameNotice().GetNoticeModel(ctx, req) return } func (c *noticeController) PopNotice(ctx context.Context, req *game.PopReq) (res *game.PopRes, err error) { res, err = serviceGame.GameNotice().PopNotice(ctx, req) return } func (c *noticeController) DelModel(ctx context.Context, req *game.DelNoticeModelReq) (res *game.DelNoticeModelRes, err error) { res, err = serviceGame.GameNotice().DelNoticeModel(ctx, req) return }