package controller import ( "context" "tyj_admin/api/v1/game" "tyj_admin/internal/serviceGame" ) var GameSet = setController{} type setController struct { BaseController } func (c *setController) SetAuditMode(ctx context.Context, req *game.SetAuditModeReq) (res *game.SetAuditModeRes, err error) { res, err = serviceGame.GameSet().SetAuditMode(ctx, req) return } func (c *setController) GetAuditMode(ctx context.Context, req *game.AuditModeReq) (res *game.AuditModeRes, err error) { res, err = serviceGame.GameSet().GetAuditMode(ctx, req) return } func (c *setController) GetAllAuditMode(ctx context.Context, req *game.GetAllAuditModeReq) (res *game.GetAllAuditModeRes, err error) { res, err = serviceGame.GameSet().GetAllAuditMode(ctx, req) return } func (c *setController) DelAuditMode(ctx context.Context, req *game.DelAuditModeReq) (res *game.DelAuditModeRes, err error) { res, err = serviceGame.GameSet().DelAuditMode(ctx, req) return }