package controller import ( "context" "tyj_admin/api/v1/game" "tyj_admin/internal/serviceGame" ) var GameBattlePass = battlePassController{} type battlePassController struct { BaseController } func (c *battlePassController) Get(ctx context.Context, req *game.GetBattlePassReq) (res *game.GetBattlePassRes, err error) { res, err = serviceGame.GameBattlePass().Get(ctx, req) return } func (c *battlePassController) CheckPeriodId(ctx context.Context, req *game.CheckPeriodIdReq) (res *game.CheckPeriodIdRes, err error) { res, err = serviceGame.GameBattlePass().CheckPeriodId(ctx, req) return } func (c *battlePassController) Update(ctx context.Context, req *game.UpdateBattlePassReq) (res *game.UpdateBattlePassRes, err error) { res, err = serviceGame.GameBattlePass().Update(ctx, req) return } func (c *battlePassController) Insert(ctx context.Context, req *game.InsertBattlePassReq) (res *game.InsertBattlePassRes, err error) { res, err = serviceGame.GameBattlePass().Insert(ctx, req) return } func (c *battlePassController) Check(ctx context.Context, req *game.CheckBattlePassReq) (res *game.CheckBattlePassRes, err error) { res, err = serviceGame.GameBattlePass().Check(ctx, req) return } func (c *battlePassController) GetBattlePassLog(ctx context.Context, req *game.GetBattlePassLogReq) (res *game.GetBattlePassLogRes, err error) { res, err = serviceGame.GameBattlePass().GetBattlePassLog(ctx, req) return }