package controller import ( "context" "tyj_admin/api/v1/game" "tyj_admin/internal/serviceGame" ) var GameOrder = orderController{} type orderController struct { BaseController } // order 列表 func (c *orderController) OrderList(ctx context.Context, req *game.OrderSearchReq) (res *game.OrderSearchRes, err error) { res, err = serviceGame.GameOrder().GetOrders(ctx, req) return } // 订单统计数据 func (c *orderController) OrderCount(ctx context.Context, req *game.OrderCountReq) (res *game.OrderCountRes, err error) { res, err = serviceGame.GameOrder().GetOrderCount(ctx, req) return } // 修改金币 func (c *orderController) ChangeCoin(ctx context.Context, req *game.AddCoinReq) (res *game.AddCoinRes, err error) { res, err = serviceGame.GameOrder().ChangeCoin(ctx, req) return } // 充值 func (c *orderController) Deposit(ctx context.Context, req *game.OrderDepositReq) (res *game.OrderDepositRes, err error) { //if req.Platform == 1 { res, err = serviceGame.GameOrder().Deposit(ctx, req) //} else { // //res, err = serviceGame.GameOrder().IosDeposit(ctx, req) //} return } func (c *orderController) GetOrderLog(ctx context.Context, req *game.OrderLogReq) (res *game.OrderLogRes, err error) { res, err = serviceGame.GameOrder().GetOrderLog(ctx, req) return res, err } func (c *orderController) GetOrderBehavior(ctx context.Context, req *game.OrderBehaviorReq) (res *game.OrderBehaviorRes, err error) { res, err = serviceGame.GameOrder().GetOrderBehavior(ctx, req) return res, err } func (c *orderController) GetRechargePer(ctx context.Context, req *game.RechargePerReq) (res *game.RechargePerRes, err error) { res, err = serviceGame.GameOrder().GetRechargePer(ctx, req) return res, err } func (c *orderController) GetRechargeControl(ctx context.Context, req *game.GetRechargeControlReq) (res *game.GetRechargeControlRes, err error) { res, err = serviceGame.GameOrder().GetRechargeControl(ctx, req) return res, err } func (c *orderController) AddRechargeControl(ctx context.Context, req *game.AddRechargeControlReq) (res *game.AddRechargeControlRes, err error) { res, err = serviceGame.GameOrder().AddRechargeControl(ctx, req) return res, err } func (c *orderController) DeleteRechargeControl(ctx context.Context, req *game.DeleteRechargeControlReq) (res *game.DeleteRechargeControlRes, err error) { res, err = serviceGame.GameOrder().DeleteRechargeControl(ctx, req) return res, err } func (c *orderController) ChangeOrderState(ctx context.Context, req *game.ChangeOrderStateReq) (res *game.ChangeOrderStateRes, err error) { res, err = serviceGame.GameOrder().ChangeOrderState(ctx, req) return res, err } func (c *orderController) GetGMOrderList(ctx context.Context, req *game.GetGMOrderListReq) (res *game.GetGMOrderListRes, err error) { res, err = serviceGame.GameOrder().GetGMOrderList(ctx, req) return res, err }