package game import ( "github.com/gogf/gf/v2/frame/g" ) type SetAuditModeReq struct { g.Meta `path:"/set/auditMode" tags:"set接口" method:"post" summary:"审核模式"` AuditMode int `p:"auditMode" ` // 1-不需要走热更新; 0-需要走热更新 Channel string `p:"channel"` Version string `p:"version"` Name string `p:"name"` } type SetAuditModeRes struct { g.Meta `mime:"application/json"` } type DelAuditModeReq struct { g.Meta `path:"/set/delAuditMode" tags:"set接口" method:"post" summary:"审核模式"` Label string `p:"label"` Name string `p:"name"` } type DelAuditModeRes struct { g.Meta `mime:"application/json"` } type AuditModeReq struct { g.Meta `path:"/set/checkAuditMode" tags:"set接口" method:"get" summary:"auditMode"` Channel string `p:"channel"` Version string `p:"version"` } type AuditModeRes struct { g.Meta `mime:"application/json"` AuditMode int32 `json:"auditMode"` } type GetAllAuditModeReq struct { g.Meta `path:"/set/getAllAuditMode" tags:"set接口" method:"get" summary:"getAllAuditMode"` Name string `p:"name"` } type GetAllAuditModeRes struct { g.Meta `mime:"application/json"` List map[string]string `json:"list"` } type GetAllowChannelReq struct { g.Meta `path:"/set/getAllowChannel" tags:"set接口" method:"get" summary:"getAllowChannel"` } type GetAllowChannelRes struct { g.Meta `mime:"application/json"` List map[string]string `json:"list"` } type SetAllowChannelReq struct { g.Meta `path:"/set/allowChannel" tags:"set接口" method:"post" summary:"审核模式"` Channel string `p:"channel"` Version string `p:"version"` } type SetAllowChannelRes struct { g.Meta `mime:"application/json"` } type DelAllowChannelReq struct { g.Meta `path:"/set/delAllowChannel" tags:"set接口" method:"post" summary:"审核模式"` Label string `p:"label"` } type DelAllowChannelRes struct { g.Meta `mime:"application/json"` }