[ { "Id": 1, "Name": "防技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_1", "BuffEffectPrefab": "", "Describe": "队伍防御值增加10%" }, { "Id": 2, "Name": "专注", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2", "BuffEffectPrefab": "", "Describe": "队伍命中率增加5%" }, { "Id": 3, "Name": "敏锐", "TriggerTime": 12, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_3", "BuffEffectPrefab": "", "Describe": "每次暴击后,攻速加快5%(最高50%)" }, { "Id": 4, "Name": "壮士1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 4 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_4", "BuffEffectPrefab": "", "Describe": "受到治疗效果提升10%" }, { "Id": 5, "Name": "壮士2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_4", "BuffEffectPrefab": "", "Describe": "生命值上限提升10%" }, { "Id": 6, "Name": "棍杰", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 6 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_5", "BuffEffectPrefab": "", "Describe": "攻击目标+5" }, { "Id": 7, "Name": "医师", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 7 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_6", "BuffEffectPrefab": "", "Describe": "队伍生命值提升10%" }, { "Id": 8, "Name": "金刚", "TriggerTime": 2, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 8 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_7", "BuffEffectPrefab": "", "Describe": "生命值每降低1%,免伤提升0.5%" }, { "Id": 9, "Name": "灵猴", "TriggerTime": 4, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8", "BuffEffectPrefab": "", "Describe": "生命值低于30%时,闪避提升30%" }, { "Id": 10, "Name": "敏锐", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": true, "OverlayMax": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_3", "BuffEffectPrefab": "", "Describe": "每次暴击后,攻速加快5%(最高50%)" }, { "Id": 101, "Name": "跌打散", "TriggerTime": 3, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 101 ], "ContinuedType": 2, "ContinuedParameter": 40, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_101", "BuffEffectPrefab": "", "Describe": "服用后每10秒减少30点外伤,总共减少120点" }, { "Id": 102, "Name": "金创药", "TriggerTime": 3, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 102 ], "ContinuedType": 2, "ContinuedParameter": 50, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_102", "BuffEffectPrefab": "", "Describe": "服用后每10秒减少45点外伤,总共减少225点" }, { "Id": 103, "Name": "田七散", "TriggerTime": 3, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 103 ], "ContinuedType": 2, "ContinuedParameter": 50, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 5, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_103", "BuffEffectPrefab": "", "Describe": "服用后每10秒减少70点外伤,总共减少350点" }, { "Id": 104, "Name": "箭骨散", "TriggerTime": 3, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 104 ], "ContinuedType": 2, "ContinuedParameter": 50, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 7, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_104", "BuffEffectPrefab": "", "Describe": "服用后每10秒减少100点外伤,总共减少500点" }, { "Id": 105, "Name": "断续膏", "TriggerTime": 3, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 105 ], "ContinuedType": 2, "ContinuedParameter": 50, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 9, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_105", "BuffEffectPrefab": "", "Describe": "服用后每10秒减少150点外伤,总共减少750点" }, { "Id": 121, "Name": "跌打散·优", "TriggerTime": 3, "TriggerParameter": 5, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 121 ], "ContinuedType": 2, "ContinuedParameter": 20, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_121", "BuffEffectPrefab": "", "Describe": "服用后每5秒减少40点外伤,总共减少160点" }, { "Id": 122, "Name": "金创药·优", "TriggerTime": 3, "TriggerParameter": 5, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 122 ], "ContinuedType": 2, "ContinuedParameter": 25, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 4, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_122", "BuffEffectPrefab": "", "Describe": "服用后每5秒减少55点外伤,总共减少275点" }, { "Id": 123, "Name": "田七散·优", "TriggerTime": 3, "TriggerParameter": 5, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 123 ], "ContinuedType": 2, "ContinuedParameter": 25, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 6, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_123", "BuffEffectPrefab": "", "Describe": "服用后每5秒减少85点外伤,总共减少425点" }, { "Id": 124, "Name": "箭骨散·优", "TriggerTime": 3, "TriggerParameter": 5, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 124 ], "ContinuedType": 2, "ContinuedParameter": 25, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 8, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_124", "BuffEffectPrefab": "", "Describe": "服用后每5秒减少120点外伤,总共减少600点" }, { "Id": 125, "Name": "断续膏·优", "TriggerTime": 3, "TriggerParameter": 5, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 125 ], "ContinuedType": 2, "ContinuedParameter": 25, "Overlay": false, "OverlayMax": 0, "SequenceId": 101, "SequenceLv": 10, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_125", "BuffEffectPrefab": "", "Describe": "服用后每5秒减少180点外伤,总共减少900点" }, { "Id": 141, "Name": "葛根汤", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 141 ], "ContinuedType": 2, "ContinuedParameter": 120, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_141", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少30点内疾,总共减少120点" }, { "Id": 142, "Name": "香蒲汤", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 142 ], "ContinuedType": 2, "ContinuedParameter": 150, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_142", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少45点内疾,总共减少225点" }, { "Id": 143, "Name": "白虎汤", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 143 ], "ContinuedType": 2, "ContinuedParameter": 150, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 5, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_143", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少70点内疾,总共减少350点" }, { "Id": 144, "Name": "独活汤", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 144 ], "ContinuedType": 2, "ContinuedParameter": 180, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 7, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_144", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少90点内疾,总共减少540点" }, { "Id": 145, "Name": "回神汤", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 145 ], "ContinuedType": 2, "ContinuedParameter": 180, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 9, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_145", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少120点内疾,总共减少720点" }, { "Id": 161, "Name": "葛根汤·优", "TriggerTime": 3, "TriggerParameter": 40, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 161 ], "ContinuedType": 2, "ContinuedParameter": 160, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_161", "BuffEffectPrefab": "", "Describe": "服用后每40秒减少40点内疾,总共减少160点" }, { "Id": 162, "Name": "香蒲汤·优", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 162 ], "ContinuedType": 2, "ContinuedParameter": 150, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 4, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_162", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少55点内疾,总共减少275点" }, { "Id": 163, "Name": "白虎汤·优", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 163 ], "ContinuedType": 2, "ContinuedParameter": 150, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 6, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_163", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少85点内疾,总共减少425点" }, { "Id": 164, "Name": "独活汤·优", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 164 ], "ContinuedType": 2, "ContinuedParameter": 180, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 8, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_164", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少120点内疾,总共减少720点" }, { "Id": 165, "Name": "回神汤·优", "TriggerTime": 3, "TriggerParameter": 30, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 165 ], "ContinuedType": 2, "ContinuedParameter": 180, "Overlay": false, "OverlayMax": 0, "SequenceId": 141, "SequenceLv": 10, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_165", "BuffEffectPrefab": "", "Describe": "服用后每30秒减少180点内疾,总共减少900点" }, { "Id": 231, "Name": "七品生命丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 231 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_231", "BuffEffectPrefab": "", "Describe": "勇士服用的丹药,提升50点生命值,每个勇士只能服用20颗" }, { "Id": 232, "Name": "七品防御丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 232 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_232", "BuffEffectPrefab": "", "Describe": "勇士服用的丹药,提升10点防御,每个勇士只能服用20颗" }, { "Id": 233, "Name": "七品攻击丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 233 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_233", "BuffEffectPrefab": "", "Describe": "勇士服用的丹药,提升10点攻击,每个勇士只能服用20颗" }, { "Id": 234, "Name": "七品寿命丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 234 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_234", "BuffEffectPrefab": "", "Describe": "村民服用的丹药,服用后寿命值+1,每个村民只能服用3颗" }, { "Id": 235, "Name": "七品劳力丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 235 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_235", "BuffEffectPrefab": "", "Describe": "村民服用的丹药,服用后劳力+1,每个村民只能服用3颗" }, { "Id": 236, "Name": "七品智慧丹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 236 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 1000, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_236", "BuffEffectPrefab": "", "Describe": "村民服用的丹药,服用后智慧+1,每个村民只能服用3颗" }, { "Id": 241, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 241 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_241", "BuffEffectPrefab": "", "Describe": "每3秒恢复20点,总共恢复220点" }, { "Id": 242, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 242 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_242", "BuffEffectPrefab": "", "Describe": "每3秒恢复40点,总共恢复440点" }, { "Id": 243, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 243 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_243", "BuffEffectPrefab": "", "Describe": "每3秒恢复80点,总共恢复880点" }, { "Id": 244, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 244 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_244", "BuffEffectPrefab": "", "Describe": "每3秒恢复120点,总共恢复1320点" }, { "Id": 245, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 245 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_245", "BuffEffectPrefab": "", "Describe": "每3秒恢复180点,总共恢复1980点" }, { "Id": 246, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 246 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_246", "BuffEffectPrefab": "", "Describe": "每3秒恢复240点,总共恢复2640点" }, { "Id": 247, "Name": "治疗", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 247 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "SequenceId": 201, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_247", "BuffEffectPrefab": "", "Describe": "每3秒恢复300点,总共恢复3300点" }, { "Id": 501, "Name": "小雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 501 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_501", "BuffEffectPrefab": "", "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" }, { "Id": 502, "Name": "暴雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 502 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_502", "BuffEffectPrefab": "", "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" }, { "Id": 503, "Name": "雷雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 503 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_503", "BuffEffectPrefab": "", "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" }, { "Id": 504, "Name": "冰雹", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 504 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_504", "BuffEffectPrefab": "", "Describe": "村民被硕大的冰雹砸会受伤,建筑耐久也会受损" }, { "Id": 505, "Name": "高温", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 505 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_505", "BuffEffectPrefab": "", "Describe": "夏天特有的恶劣天气,穿更凉快的衣服才不容易中暑" }, { "Id": 506, "Name": "雪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 506 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_506", "BuffEffectPrefab": "", "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" }, { "Id": 507, "Name": "暴雪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 507 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_507", "BuffEffectPrefab": "", "Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了" }, { "Id": 508, "Name": "寒流", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 508 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_508", "BuffEffectPrefab": "", "Describe": "很冷的寒流,请注意保暖" }, { "Id": 510, "Name": "大风", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_510", "BuffEffectPrefab": "", "Describe": "很大的风,房屋的耐久轻微受损;没穿衣服的村民可能会生病" }, { "Id": 511, "Name": "流感", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 510 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_511", "BuffEffectPrefab": "", "Describe": "正在爆发流感,村民劳力降低了,请及时治疗" }, { "Id": 901, "Name": "大剑普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 901 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_901", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 902, "Name": "飞镖普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 902 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_902", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 903, "Name": "弓普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 903 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_903", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 904, "Name": "大锤普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 904 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_904", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 905, "Name": "棍普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 905 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_905", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 906, "Name": "棍普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 906 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_906", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 907, "Name": "双刀普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 907 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_907", "BuffEffectPrefab": "", "Describe": "普攻伤害" }, { "Id": 1001, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1001 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+100" }, { "Id": 1002, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1002 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+150" }, { "Id": 1003, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1003 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+300" }, { "Id": 1004, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1004 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+500" }, { "Id": 1005, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1005 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+700" }, { "Id": 1006, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1006 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+1000" }, { "Id": 1007, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1007 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+1300" }, { "Id": 1008, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1008 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+1500" }, { "Id": 1009, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1009 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+1700" }, { "Id": 1010, "Name": "耐力", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1010 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1001, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1001", "BuffEffectPrefab": "", "Describe": "生命值+1900" }, { "Id": 1021, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1021 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身3%攻击力,持续5秒" }, { "Id": 1022, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1022 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身6%攻击力,持续5秒" }, { "Id": 1023, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1023 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身9%攻击力,持续5秒" }, { "Id": 1024, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1024 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身12%攻击力,持续5秒" }, { "Id": 1025, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1025 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身15%攻击力,持续5秒" }, { "Id": 1026, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1026 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身18%攻击力,持续5秒" }, { "Id": 1027, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1027 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身21%攻击力,持续5秒" }, { "Id": 1028, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1028 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身24%攻击力,持续5秒" }, { "Id": 1029, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1029 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身27%攻击力,持续5秒" }, { "Id": 1030, "Name": "会心", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1030 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "SequenceId": 1021, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "增加自身30%攻击力,持续5秒" }, { "Id": 1031, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1031 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身3%攻击力,持续5秒" }, { "Id": 1032, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1032 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身6%攻击力,持续5秒" }, { "Id": 1033, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1033 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身9%攻击力,持续5秒" }, { "Id": 1034, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1034 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身12%攻击力,持续5秒" }, { "Id": 1035, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1035 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身15%攻击力,持续5秒" }, { "Id": 1036, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1036 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身18%攻击力,持续5秒" }, { "Id": 1037, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1037 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身21%攻击力,持续5秒" }, { "Id": 1038, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1038 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身24%攻击力,持续5秒" }, { "Id": 1039, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1039 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身27%攻击力,持续5秒" }, { "Id": 1040, "Name": "会心", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1040 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1031, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1021", "BuffEffectPrefab": "", "Describe": "使用主动技能有30%概率增加自身30%攻击力,持续5秒" }, { "Id": 1041, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1041 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加1点" }, { "Id": 1042, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1042 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加2点" }, { "Id": 1043, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1043 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加3点" }, { "Id": 1044, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1044 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加4点" }, { "Id": 1045, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1045 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加5点" }, { "Id": 1046, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1046 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加6点" }, { "Id": 1047, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1047 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加7点" }, { "Id": 1048, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1048 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加8点" }, { "Id": 1049, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1049 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加9点" }, { "Id": 1050, "Name": "健步", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1050 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1041, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1041", "BuffEffectPrefab": "", "Describe": "移动速度增加10点" }, { "Id": 1061, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1061 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少1秒" }, { "Id": 1062, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1062 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少2秒" }, { "Id": 1063, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1063 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少3秒" }, { "Id": 1064, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1064 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少4秒" }, { "Id": 1065, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1065 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少5秒" }, { "Id": 1066, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1066 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少6秒" }, { "Id": 1067, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1067 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少7秒" }, { "Id": 1068, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1068 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少8秒" }, { "Id": 1069, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1069 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少9秒" }, { "Id": 1070, "Name": "凝神", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1070 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1061, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1061", "BuffEffectPrefab": "", "Describe": "技能冷却时间减少10秒" }, { "Id": 1101, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1101 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+14" }, { "Id": 1102, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1102 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+28" }, { "Id": 1103, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1103 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+42" }, { "Id": 1104, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1104 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+56" }, { "Id": 1105, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1105 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+70" }, { "Id": 1106, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1106 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+84" }, { "Id": 1107, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1107 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+98" }, { "Id": 1108, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1108 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+112" }, { "Id": 1109, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1109 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+126" }, { "Id": 1110, "Name": "稳健", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1110 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1101, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1101", "BuffEffectPrefab": "", "Describe": "攻击力+140" }, { "Id": 1121, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 3, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有3%概率穿透目标,击中一条线上的敌人" }, { "Id": 1122, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 6, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有6%概率穿透目标,击中一条线上的敌人" }, { "Id": 1123, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 9, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有9%概率穿透目标,击中一条线上的敌人" }, { "Id": 1124, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 12, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有12%概率穿透目标,击中一条线上的敌人" }, { "Id": 1125, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 15, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有15%概率穿透目标,击中一条线上的敌人" }, { "Id": 1126, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 18, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有18%概率穿透目标,击中一条线上的敌人" }, { "Id": 1127, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 21, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有21%概率穿透目标,击中一条线上的敌人" }, { "Id": 1128, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 24, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有24%概率穿透目标,击中一条线上的敌人" }, { "Id": 1129, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 27, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有27%概率穿透目标,击中一条线上的敌人" }, { "Id": 1130, "Name": "破浪", "TriggerTime": 27, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1121 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1121, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1121", "BuffEffectPrefab": "", "Describe": "普攻有30%概率穿透目标,击中一条线上的敌人" }, { "Id": 1141, "Name": "涌泉", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1141 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能如果杀死怪物,恢复生命值1%" }, { "Id": 1142, "Name": "涌泉", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1142 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能如果杀死怪物,恢复生命值2%" }, { "Id": 1143, "Name": "涌泉", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1143 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能如果杀死怪物,恢复生命值3%" }, { "Id": 1144, "Name": "涌泉", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1144 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 4, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", 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"ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 9, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能如果杀死怪物,恢复生命值9%" }, { "Id": 1150, "Name": "涌泉", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1150 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1141, "SequenceLv": 10, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能如果杀死怪物,恢复生命值10%" }, { "Id": 1151, "Name": "涌泉", "TriggerTime": 25, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1151 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1151, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能杀死怪物可以恢复生命" }, { "Id": 1152, "Name": "涌泉", "TriggerTime": 25, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1152 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1151, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能杀死怪物可以恢复生命" }, { "Id": 1153, "Name": "涌泉", "TriggerTime": 25, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1153 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1151, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": 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"SequenceId": 1151, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1141", "BuffEffectPrefab": "", "Describe": "技能杀死怪物可以恢复生命" }, { "Id": 1161, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1161 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1162, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1162 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, 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"攻击力提升4%,持续15秒,最多可叠加3层" }, { "Id": 1165, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1165 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升5%,持续15秒,最多可叠加3层" }, { "Id": 1166, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1166 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升6%,持续15秒,最多可叠加3层" }, { "Id": 1167, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1167 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升7%,持续15秒,最多可叠加3层" }, { "Id": 1168, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1168 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升8%,持续15秒,最多可叠加3层" }, { "Id": 1169, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1169 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升9%,持续15秒,最多可叠加3层" }, { "Id": 1170, "Name": "逆浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 1170 ], "ContinuedType": 2, "ContinuedParameter": 15, "Overlay": true, "OverlayMax": 3, "SequenceId": 1161, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1161", "BuffEffectPrefab": "", "Describe": "攻击力提升10%,持续15秒,最多可叠加3层" }, { "Id": 1171, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1171 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1172, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1172 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1173, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1173 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1174, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1174 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1175, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1175 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1176, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1176 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1177, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1177 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1178, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1178 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1179, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1179 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1180, "Name": "逆浪", "TriggerTime": 20, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1180 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1171, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1171", "BuffEffectPrefab": "", "Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层" }, { "Id": 1201, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1201 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+2%" }, { "Id": 1202, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1202 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+4%" }, { "Id": 1203, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1203 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+6%" }, { "Id": 1204, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1204 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+8%" }, { "Id": 1205, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1205 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+10%" }, { "Id": 1206, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1206 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+12%" }, { "Id": 1207, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1207 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+14%" }, { "Id": 1208, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1208 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+16%" }, { "Id": 1209, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1209 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+18%" }, { "Id": 1210, "Name": "弓技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1210 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1201, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1201", "BuffEffectPrefab": "", "Describe": "攻击力+20%" }, { "Id": 1221, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1221 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低2%" }, { "Id": 1222, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1222 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低4%" }, { "Id": 1223, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1223 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低6%" }, { "Id": 1224, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1224 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低8%" }, { "Id": 1225, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1225 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低10%" }, { "Id": 1226, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1226 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低12%" }, { "Id": 1227, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1227 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低14%" }, { "Id": 1228, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1228 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低16%" }, { "Id": 1229, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1229 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低18%" }, { "Id": 1230, "Name": "隐匿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1230 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1221, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1221", "BuffEffectPrefab": "", "Describe": "攻击产生的仇恨值降低20%" }, { "Id": 1241, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1241 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层" }, { "Id": 1242, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1242 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" }, { "Id": 1243, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1243 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层" }, { "Id": 1244, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1244 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" }, { "Id": 1245, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1245 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层" }, { "Id": 1246, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1246 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" }, { "Id": 1247, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1247 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层" }, { "Id": 1248, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1248 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" }, { "Id": 1249, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1249 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层" }, { "Id": 1250, "Name": "渐入佳境", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1250 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1241, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" }, { "Id": 1251, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1251 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层" }, { "Id": 1252, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1252 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" }, { "Id": 1253, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1253 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层" }, { "Id": 1254, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1254 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" }, { "Id": 1255, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1255 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层" }, { "Id": 1256, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1256 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" }, { "Id": 1257, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1257 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层" }, { "Id": 1258, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1258 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" }, { "Id": 1259, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1259 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层" }, { "Id": 1260, "Name": "渐入佳境", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1260 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1251, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1241", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" }, { "Id": 1261, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1261, 1271 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击1个目标,命中率+1%" }, { "Id": 1262, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1262, 1272 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击1个目标,命中率+2%" }, { "Id": 1263, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1263, 1273 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击2个目标,命中率+3%" }, { "Id": 1264, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1264, 1274 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击2个目标,命中率+4%" }, { "Id": 1265, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1265, 1275 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击3个目标,命中率+5%" }, { "Id": 1266, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1266, 1276 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击3个目标,命中率+6%" }, { "Id": 1267, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1267, 1277 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击4个目标,命中率+7%" }, { "Id": 1268, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1268, 1278 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击4个目标,命中率+8%" }, { "Id": 1269, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1269, 1279 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击5个目标,命中率+9%" }, { "Id": 1270, "Name": "眼观六路", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1270, 1280 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1261, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1261", "BuffEffectPrefab": "", "Describe": "普攻可以攻击5个目标,命中率+10%" }, { "Id": 1301, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1301 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高5%" }, { "Id": 1302, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1302 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高10%" }, { "Id": 1303, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1303 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高15%" }, { "Id": 1304, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1304 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高20%" }, { "Id": 1305, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1305 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高25%" }, { "Id": 1306, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1306 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高30%" }, { "Id": 1307, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1307 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高35%" }, { "Id": 1308, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1308 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高40%" }, { "Id": 1309, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1309 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高45%" }, { "Id": 1310, "Name": "嘲弄", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1310 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1301, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1301", "BuffEffectPrefab": "", "Describe": "攻击时产生的仇恨值提高50%" }, { "Id": 1321, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1321 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少10点" }, { "Id": 1322, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1322 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少20点" }, { "Id": 1323, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1323 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少30点" }, { "Id": 1324, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1324 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少40点" }, { "Id": 1325, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1325 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少50点" }, { "Id": 1326, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1326 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少60点" }, { "Id": 1327, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1327 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少70点" }, { "Id": 1328, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1328 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少80点" }, { "Id": 1329, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1329 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少90点" }, { "Id": 1330, "Name": "钢体", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1330 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1321, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1321", "BuffEffectPrefab": "", "Describe": "受到伤害减少100点" }, { "Id": 1341, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 2, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,2%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1342, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 4, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,4%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1343, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 6, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,6%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1344, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 8, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1345, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 10, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,10%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1346, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 12, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1347, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 14, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,14%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1348, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 16, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,16%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1349, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 18, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,18%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1350, "Name": "缴械", "TriggerTime": 13, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 20, "LinkEffect": [ 1341 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1341, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "受到攻击时,20%的概率缴械目标3秒,每分钟触发一次" }, { "Id": 1361, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1361 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:150" }, { "Id": 1362, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1362 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:300" }, { "Id": 1363, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1363 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:450" }, { "Id": 1364, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1364 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:600" }, { "Id": 1365, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1365 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:750" }, { "Id": 1366, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1366 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:900" }, { "Id": 1367, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1367 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1050" }, { "Id": 1368, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1368 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1200" }, { "Id": 1369, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1369 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1350" }, { "Id": 1370, "Name": "牺牲", "TriggerTime": 7, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1370 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1361, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1361", "BuffEffectPrefab": "", "Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1500" }, { "Id": 1401, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1401 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加1%" }, { "Id": 1402, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1402 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加2%" }, { "Id": 1403, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1403 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加3%" }, { "Id": 1404, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1404 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加4%" }, { "Id": 1405, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1405 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加5%" }, { "Id": 1406, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1406 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加6%" }, { "Id": 1407, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1407 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加7%" }, { "Id": 1408, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1408 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加8%" }, { "Id": 1409, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1409 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加9%" }, { "Id": 1410, "Name": "擒技", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1410 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1401, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1401", "BuffEffectPrefab": "", "Describe": "命中率增加10%" }, { "Id": 1421, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1421 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" }, { "Id": 1422, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1422 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" }, { "Id": 1423, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1423 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" }, { "Id": 1424, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1424 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" }, { "Id": 1425, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1425 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" }, { "Id": 1426, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1426 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层" }, { "Id": 1427, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1427 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层" }, { "Id": 1428, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1428 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层" }, { "Id": 1429, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1429 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层" }, { "Id": 1430, "Name": "兽王", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1430 ], "ContinuedType": 7, "ContinuedParameter": 1, "Overlay": true, "OverlayMax": 5, "SequenceId": 1421, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层" }, { "Id": 1431, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1431 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层" }, { "Id": 1432, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1432 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层" }, { "Id": 1433, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1433 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层" }, { "Id": 1434, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1434 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层" }, { "Id": 1435, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1435 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层" }, { "Id": 1436, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1436 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层" }, { "Id": 1437, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1437 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层" }, { "Id": 1438, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1438 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层" }, { "Id": 1439, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1439 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层" }, { "Id": 1440, "Name": "兽王", "TriggerTime": 28, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1440 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1431, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1421", "BuffEffectPrefab": "", "Describe": "每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层" }, { "Id": 1441, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1441 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加3%" }, { "Id": 1442, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1442 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加6%" }, { "Id": 1443, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1443 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加9%" }, { "Id": 1444, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1444 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加12%" }, { "Id": 1445, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1445 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加15%" }, { "Id": 1446, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1446 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加18%" }, { "Id": 1447, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1447 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加21%" }, { "Id": 1448, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1448 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加24%" }, { "Id": 1449, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1449 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加27%" }, { "Id": 1450, "Name": "绝境爆发", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1450 ], "ContinuedType": 8, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "SequenceId": 1441, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "暴击增加30%" }, { "Id": 1451, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1451 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加3%" }, { "Id": 1452, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1452 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加6%" }, { "Id": 1453, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1453 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加9%" }, { "Id": 1454, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1454 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加12%" }, { "Id": 1455, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1455 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加15%" }, { "Id": 1456, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1456 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加18%" }, { "Id": 1457, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1457 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加21%" }, { "Id": 1458, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1458 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加24%" }, { "Id": 1459, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1459 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加27%" }, { "Id": 1460, "Name": "绝境爆发", "TriggerTime": 21, "TriggerParameter": 10, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1460 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1451, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1441", "BuffEffectPrefab": "", "Describe": "当生命值低于10%时,暴击增加30%" }, { "Id": 1461, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 3, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1462, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 6, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1463, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 9, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1464, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 12, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1465, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 15, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1466, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 18, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1467, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 21, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1468, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 24, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1469, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 27, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1470, "Name": "震慑", "TriggerTime": 17, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1461 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1461, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1461", "BuffEffectPrefab": "", "Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次" }, { "Id": 1501, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1501 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+20点" }, { "Id": 1502, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1502 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+40点" }, { "Id": 1503, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1503 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+60点" }, { "Id": 1504, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1504 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+80点" }, { "Id": 1505, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1505 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+100点" }, { "Id": 1506, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1506 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+120点" }, { "Id": 1507, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1507 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+140点" }, { "Id": 1508, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1508 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+160点" }, { "Id": 1509, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1509 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+180点" }, { "Id": 1510, "Name": "妙手", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1510 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1501, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1501", "BuffEffectPrefab": "", "Describe": "加血效果增加+200点" }, { "Id": 1521, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1521 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾" }, { "Id": 1522, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1522 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾" }, { "Id": 1523, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1523 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾" }, { "Id": 1524, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1524 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾" }, { "Id": 1525, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1525 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾" }, { "Id": 1526, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1526 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾" }, { "Id": 1527, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1527 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾" }, { "Id": 1528, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1528 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾" }, { "Id": 1529, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1529 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾" }, { "Id": 1530, "Name": "医术", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1530 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1521, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "FX_Dun", "Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾" }, { "Id": 1531, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1531 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾" }, { "Id": 1532, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1532 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾" }, { "Id": 1533, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1533 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾" }, { "Id": 1534, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1534 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾" }, { "Id": 1535, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1535 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾" }, { "Id": 1536, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1536 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾" }, { "Id": 1537, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1537 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾" }, { "Id": 1538, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1538 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾" }, { "Id": 1539, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1539 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾" }, { "Id": 1540, "Name": "医术", "TriggerTime": 23, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1540 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1531, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1521", "BuffEffectPrefab": "", "Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾" }, { "Id": 1541, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 5, "LinkEffect": [ 1541 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击5%的概率不会产生仇恨值" }, { "Id": 1542, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 10, "LinkEffect": [ 1542 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击10%的概率不会产生仇恨值" }, { "Id": 1543, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 15, "LinkEffect": [ 1543 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击15%的概率不会产生仇恨值" }, { "Id": 1544, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 20, "LinkEffect": [ 1544 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击20%的概率不会产生仇恨值" }, { "Id": 1545, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 25, "LinkEffect": [ 1545 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击25%的概率不会产生仇恨值" }, { "Id": 1546, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 30, "LinkEffect": [ 1546 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击30%的概率不会产生仇恨值" }, { "Id": 1547, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 35, "LinkEffect": [ 1547 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击35%的概率不会产生仇恨值" }, { "Id": 1548, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 40, "LinkEffect": [ 1548 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击40%的概率不会产生仇恨值" }, { "Id": 1549, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 45, "LinkEffect": [ 1549 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击45%的概率不会产生仇恨值" }, { "Id": 1550, "Name": "轻柔", "TriggerTime": 26, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 50, "LinkEffect": [ 1550 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1541, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1541", "BuffEffectPrefab": "", "Describe": "自身的攻击50%的概率不会产生仇恨值" }, { "Id": 1561, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1561 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加5%" }, { "Id": 1562, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1562 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 2, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加10%" }, { "Id": 1563, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1563 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 3, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加15%" }, { "Id": 1564, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1564 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 4, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加20%" }, { "Id": 1565, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1565 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 5, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加25%" }, { "Id": 1566, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1566 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 6, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加30%" }, { "Id": 1567, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1567 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 7, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加35%" }, { "Id": 1568, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1568 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 8, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加40%" }, { "Id": 1569, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1569 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 9, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加45%" }, { "Id": 1570, "Name": "回春", "TriggerTime": 22, "TriggerParameter": 20, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 1570 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 1561, "SequenceLv": 10, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_1561", "BuffEffectPrefab": "", "Describe": "治疗目标生命值低于20%时,治疗效果增加50%" }, { "Id": 2011, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2011 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2011", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2012, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2012 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2012", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2013, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2013 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2013", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2014, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2014 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2014", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2015, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2015 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2015", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2021, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2021 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2021", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2022, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2022 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2022", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2023, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2023 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2023", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2024, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, 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"Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2085 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2085", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2086, "Name": "力劈华松", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 30, "LinkEffect": [ 2086 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_201", "BuffEffectPrefab": "", "Describe": "降低70点攻击" }, { "Id": 2091, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2091 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2091", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2092, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2092 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2092", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2093, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2093 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2093", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2094, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2094 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2094", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2095, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2095 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2095", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2096, "Name": "力劈华松", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 30, "LinkEffect": [ 2096 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_201", "BuffEffectPrefab": "", "Describe": "降低85点攻击" }, { "Id": 2101, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2101 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2101", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2102, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2102 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2102", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2103, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, 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"BuffEffectPrefab": "", "Describe": "" }, { "Id": 2106, "Name": "力劈华松", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 30, "LinkEffect": [ 2106 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_201", "BuffEffectPrefab": "", "Describe": "降低100点攻击" }, { "Id": 2211, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2211 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2211", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2212, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2212 ], 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"Describe": "" }, { "Id": 2222, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2222 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2222", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2223, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2223 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2223", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2231, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2231 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2231", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2232, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2232 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2232", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2233, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2233 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2233", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2241, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2241 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2241", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2242, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2242 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2242", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2243, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2243 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2243", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2251, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2251 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2251", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2252, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2252 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2252", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2253, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2253 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2253", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2261, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2261 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2261", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2262, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2262 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2262", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2263, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2263 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2263", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2264, "Name": "飞石破浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2264 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_221", "BuffEffectPrefab": "", "Describe": "降低10%的命中率" }, { "Id": 2271, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2271 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2271", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2272, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2272 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2272", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2273, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2273 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2273", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2274, "Name": "飞石破浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2274 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_221", "BuffEffectPrefab": "", "Describe": "降低15%的命中率" }, { "Id": 2281, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2281 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2281", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2282, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2282 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2282", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2283, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2283 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2283", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2284, "Name": "飞石破浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2284 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_221", "BuffEffectPrefab": "", "Describe": "降低20%的命中率" }, { "Id": 2291, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2291 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2291", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2292, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2292 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2292", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2293, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2293 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2293", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2294, "Name": "飞石破浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2294 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_221", "BuffEffectPrefab": "", "Describe": "降低25%的命中率" }, { "Id": 2301, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2301 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2302, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2302 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2302", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2303, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2303 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2303", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2304, "Name": "飞石破浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2304 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_221", "BuffEffectPrefab": "", "Describe": "降低30%的命中率" }, { "Id": 2411, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2411 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2411", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2412, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2412 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2412", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2413, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2413 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2413", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2414, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2414 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加3%的攻击速度" }, { "Id": 2421, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2421 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2421", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2422, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2422 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2422", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2423, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2423 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2423", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2424, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2424 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加6%的攻击速度" }, { "Id": 2431, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2431 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2431", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2432, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2432 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2432", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2433, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2433 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2433", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2434, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2434 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加9%的攻击速度" }, { "Id": 2441, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2441 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2441", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2442, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2442 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2442", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2443, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2443 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2443", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2444, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2444 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加12%的攻击速度" }, { "Id": 2451, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2451 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2451", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2452, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2452 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2452", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2453, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2453 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2453", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2454, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2454 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加15%的攻击速度" }, { "Id": 2461, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2461 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2461", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2462, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2462 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2462", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2463, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2463 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2463", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2464, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2464 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加18%的攻击速度" }, { "Id": 2471, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2471 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2471", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2472, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2472 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2472", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2473, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2473 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2473", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2474, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2474 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加21%的攻击速度" }, { "Id": 2481, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2481 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2481", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2482, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2482 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2482", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2483, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2483 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2483", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2484, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2484 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加24%的攻击速度" }, { "Id": 2491, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2491 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2491", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2492, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2492 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2492", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2493, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2493 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2493", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2494, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2494 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加27%的攻击速度" }, { "Id": 2501, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2501 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2501", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2502, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2502 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2502", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2503, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2503 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2503", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2504, "Name": "满天箭雨", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2504 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_241", "BuffEffectPrefab": "", "Describe": "增加30%的攻击速度" }, { "Id": 2611, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2611 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2611", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2621, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2621 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2621", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2631, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2631 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2631", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2641, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2641 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2641", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2651, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2651 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2651", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2661, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2661 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2661", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2671, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2671 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2671", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2681, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2681 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2681", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2691, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2691 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2691", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2701, "Name": "", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2701 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2701", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2612, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2612, 2613 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2622, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2622, 2623 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2632, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2632, 2633 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2642, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2642, 2643 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2652, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2652, 2653 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2662, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2662, 2663 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2672, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2672, 2673 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2682, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2682, 2683 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2692, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2692, 2693 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2702, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2702, 2703 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_261", "BuffEffectPrefab": "", "Describe": "移动速度和攻击速度降低了" }, { "Id": 2811, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2811 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2811", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2812, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2812 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2812", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2813, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2813 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2813", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2814, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2814 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2814", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2815, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2815 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2815", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2821, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2821 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2821", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2822, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2822 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2822", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2823, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2823 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2823", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2824, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2824 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2824", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2825, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2825 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2825", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2831, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2831 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2831", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2832, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2832 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2832", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2833, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2833 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2833", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2834, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2834 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2834", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2835, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2835 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2835", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2841, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2841 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2841", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2842, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2842 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2842", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2843, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2843 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2843", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2844, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2844 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2844", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2845, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2845 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2845", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2851, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2851 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2851", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2852, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2852 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2852", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2853, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2853 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2853", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2854, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2854 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2854", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2855, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2855 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2855", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2861, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2861 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2861", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2862, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2862 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2862", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2863, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2863 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2863", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2864, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2864 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2864", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2865, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2865 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2865", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2871, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2871 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2871", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2872, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2872 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2872", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2873, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2873 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2873", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2874, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2874 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2874", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2875, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2875 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2875", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2881, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2881 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2881", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2882, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2882 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2882", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2883, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2883 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2883", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2884, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2884 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2884", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2885, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2885 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2885", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2891, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2891 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2891", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2892, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2892 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2892", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2893, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2893 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2893", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2894, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2894 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2894", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2895, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2895 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2895", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2901, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2901 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2901", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2902, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2902 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2902", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2903, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2903 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2903", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2904, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2904 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2904", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2905, "Name": "物理伤害", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 2905 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_2905", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 2816, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2816 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低3%的防御" }, { "Id": 2826, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2826 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低6%的防御" }, { "Id": 2836, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2836 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低9%的防御" }, { "Id": 2846, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2846 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低12%的防御" }, { "Id": 2856, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2856 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低15%的防御" }, { "Id": 2866, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2866 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低18%的防御" }, { "Id": 2876, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2876 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低21%的防御" }, { "Id": 2886, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2886 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低24%的防御" }, { "Id": 2896, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2896 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低27%的防御" }, { "Id": 2906, "Name": "伏虎五式", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 2906 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_281", "BuffEffectPrefab": "", "Describe": "降低30%的防御" }, { "Id": 3011, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3011 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3021, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3021 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3031, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3031 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3041, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3041 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3051, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3051 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3061, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3061 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3071, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3071 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3081, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3081 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3091, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3091 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3101, "Name": "加血", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 3101 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 3062, "Name": "沐春风", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 3062 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "每3秒恢复其60点生命值的效果,持续30秒" }, { "Id": 3072, "Name": "沐春风", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 3072 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "每3秒恢复其70点生命值的效果,持续30秒" }, { "Id": 3082, "Name": "沐春风", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 3082 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "每3秒恢复其80点生命值的效果,持续30秒" }, { "Id": 3092, "Name": "沐春风", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 3092 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "每3秒恢复其90点生命值的效果,持续30秒" }, { "Id": 3102, "Name": "沐春风", "TriggerTime": 3, "TriggerParameter": 3, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 3102 ], "ContinuedType": 2, "ContinuedParameter": 30, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Skill_Icon_301", "BuffEffectPrefab": "", "Describe": "每3秒恢复其100点生命值的效果,持续30秒" }, { "Id": 8001, "Name": "童智", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5001 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8001", "BuffEffectPrefab": "", "Describe": "智慧成长速度加快,获得智慧经验时增加10点" }, { "Id": 8002, "Name": "慈爱", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5002 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8002", "BuffEffectPrefab": "", "Describe": "和孩童在一起,提升孩童智慧成长速度" }, { "Id": 8003, "Name": "采集", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5003 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8003, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8003", "BuffEffectPrefab": "", "Describe": "采集收益+1" }, { "Id": 8004, "Name": "砍伐", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5004 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8004, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8004", "BuffEffectPrefab": "", "Describe": "砍伐收益+1" }, { "Id": 8005, "Name": "农活", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5005 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8005, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8005", "BuffEffectPrefab": "", "Describe": "农田收益+2" }, { "Id": 8006, "Name": "挖掘", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5006 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8006, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8006", "BuffEffectPrefab": "", "Describe": "挖掘收益+1" }, { "Id": 8007, "Name": "建造", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5007 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8007, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8007", "BuffEffectPrefab": "", "Describe": "建造+1" }, { "Id": 8008, "Name": "巧夫", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5008, 5009, 5010, 5011, 5012, 5013, 5014, 5015 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8008", "BuffEffectPrefab": "", "Describe": "劳力+5,劳作收益+1" }, { "Id": 8009, "Name": "药理", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5016 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8009", "BuffEffectPrefab": "", "Describe": "制作效果更好的药品" }, { "Id": 8010, "Name": "膳夫", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5017 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8010", "BuffEffectPrefab": "", "Describe": "制作更美味的药品" }, { "Id": 8011, "Name": "聪慧", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5018, 5019 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8011", "BuffEffectPrefab": "", "Describe": "智力+5,科研收益+2" }, { "Id": 8012, "Name": "饥饿", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5020 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8012", "BuffEffectPrefab": "", "Describe": "食物不足,勇士和村民正在忍受饥饿。劳力值降低30%" }, { "Id": 8013, "Name": "轻伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5021 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8013, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8013", "BuffEffectPrefab": "", "Describe": "劳力降低10%" }, { "Id": 8014, "Name": "受伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5022 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8013, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8014", "BuffEffectPrefab": "", "Describe": "劳力降低30%" }, { "Id": 8015, "Name": "重伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5023 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8013, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8015", "BuffEffectPrefab": "", "Describe": "劳力降低50%" }, { "Id": 8016, "Name": "轻疾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5024 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8016, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8016", "BuffEffectPrefab": "", "Describe": "劳力降低10%" }, { "Id": 8017, "Name": "疾病", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5025 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8016, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8017", "BuffEffectPrefab": "", "Describe": "劳力降低30%" }, { "Id": 8018, "Name": "重疾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5026 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8016, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8018", "BuffEffectPrefab": "", "Describe": "劳力降低50%" }, { "Id": 8019, "Name": "轻伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5200 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8019, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8019", "BuffEffectPrefab": "", "Describe": "降低攻击力20%" }, { "Id": 8020, "Name": "受伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5201 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8019, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8020", "BuffEffectPrefab": "", "Describe": "降低攻击力60%" }, { "Id": 8021, "Name": "重伤", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5202 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8019, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_8021", "BuffEffectPrefab": "", "Describe": "降低攻击力80%" }, { "Id": 8022, "Name": "采集", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5027 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8003, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8022", "BuffEffectPrefab": "", "Describe": "采集收益+2" }, { "Id": 8023, "Name": "采集", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5028 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8003, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8023", "BuffEffectPrefab": "", "Describe": "采集收益+3" }, { "Id": 8024, "Name": "砍伐", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5029 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8004, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8024", "BuffEffectPrefab": "", "Describe": "砍伐收益+2" }, { "Id": 8025, "Name": "砍伐", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5030 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8004, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8025", "BuffEffectPrefab": "", "Describe": "砍伐收益+3" }, { "Id": 8026, "Name": "农活", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5031 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8005, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8026", "BuffEffectPrefab": "", "Describe": "农田收益+2" }, { "Id": 8027, "Name": "农活", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5032 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8005, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8027", "BuffEffectPrefab": "", "Describe": "农田收益+3" }, { "Id": 8028, "Name": "挖掘", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5033 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8006, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8006", "BuffEffectPrefab": "", "Describe": "挖掘收益+2" }, { "Id": 8029, "Name": "挖掘", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5034 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8006, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8006", "BuffEffectPrefab": "", "Describe": "挖掘收益+3" }, { "Id": 8030, "Name": "建造", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5035 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8007, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8007", "BuffEffectPrefab": "", "Describe": "建造+2" }, { "Id": 8031, "Name": "建造", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 5036 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 8007, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 1, "Icon": "Buff_Icon_8007", "BuffEffectPrefab": "", "Describe": "建造+3" }, { "Id": 9001, "Name": "村民普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9001 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9001", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9002, "Name": "哨塔攻击", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9002 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9002", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9500, "Name": "小麦增产", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9500 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9500", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9501, "Name": "水稻增产", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9501 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9501", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9502, "Name": "大豆增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9502 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9502", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9503, "Name": "白菜增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9503 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9503", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9504, "Name": "糯米增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9504 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "SequenceId": 9504, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9504", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9505, "Name": "糯米增产-2级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9505 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "SequenceId": 9504, "SequenceLv": 2, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9505", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9506, "Name": "糯米增产-3级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9506 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "SequenceId": 9504, "SequenceLv": 3, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9506", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9507, "Name": "萝卜增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9507 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9507", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9508, "Name": "冬瓜增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9508 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9508", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9509, "Name": "南瓜增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9509 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9509", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 9510, "Name": "食物增产-1级", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 9510 ], "ContinuedType": 3, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "SequenceId": 9510, "SequenceLv": 1, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, 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"BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_9626", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 10001, "Name": "狼普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10001 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10001", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10002, "Name": "豹子普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10002 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10002", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10003, "Name": "老虎普攻", "TriggerTime": 1, 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"OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10020", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10021, "Name": "普通猩猩技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10021 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10021", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10030, "Name": "精英猩猩普攻1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10030 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10030", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10031, 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"", "Describe": "物理伤害" }, { "Id": 10043, "Name": "精英猩猩技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10043 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10043", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10044, "Name": "精英猩猩技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10044 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10044", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10050, "Name": "BOSS举父普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10050 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10050", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10051, "Name": "BOSS举父普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10051 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10051", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10060, "Name": "BOSS举父技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10060 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10060", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10061, "Name": "BOSS举父技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10061 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10061", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10062, "Name": "BOSS举父技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10062 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10062", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10063, "Name": "BOSS举父技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10063 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10063", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10070, "Name": "BOSS举父技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10070 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10070", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10071, "Name": "BOSS举父技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10071 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10071", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10072, "Name": "BOSS举父技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10072 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10072", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10073, "Name": "BOSS举父技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10073 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10073", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10100, "Name": "普通熊怪普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10100 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10100", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10110, "Name": "普通熊怪技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10110 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10110", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10120, "Name": "普通熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10120 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10120", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10121, "Name": "普通熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10121 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10121", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10122, "Name": "普通熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10122 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10122", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10123, "Name": "普通熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10123 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10123", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10124, "Name": "挫志", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10124 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10124", "BuffEffectPrefab": "", "Describe": "降低攻击30%" }, { "Id": 10130, "Name": "精英熊怪普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10130 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10130", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10140, "Name": "精英熊怪技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10140 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10140", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10150, "Name": "精英熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10150 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10150", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10151, "Name": "精英熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10151 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10151", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10152, "Name": "精英熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10152 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10152", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10153, "Name": "精英熊怪技能2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10153 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10153", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10154, "Name": "挫志", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10154 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10124", "BuffEffectPrefab": "", "Describe": "降低攻击30%" }, { "Id": 10160, "Name": "BOSS猎猎普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10160 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10160", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10161, "Name": "BOSS猎猎普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10161 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10161", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10170, "Name": "BOSS猎猎技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10170 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10170", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10171, "Name": "BOSS猎猎技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10171 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10171", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10172, "Name": "BOSS猎猎技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10172 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10172", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10173, "Name": "BOSS猎猎技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10173 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10173", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10174, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10173 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10174", "BuffEffectPrefab": "", "Describe": "减速" }, { "Id": 10200, "Name": "普通鸟怪普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10200 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10200", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10210, "Name": "精英鸟怪普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10210 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10210", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10220, "Name": "精英鸟怪技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10220 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10220", "BuffEffectPrefab": "", "Describe": "转风车" }, { "Id": 10221, "Name": "精英鸟怪技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10221 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10221", "BuffEffectPrefab": "", "Describe": "转风车" }, { "Id": 10230, "Name": "BOSS奇雀普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10230 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10230", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10240, "Name": "BOSS奇雀技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10240 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10240", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10241, "Name": "BOSS奇雀技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10241 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10241", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10242, "Name": "BOSS奇雀技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10242 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10242", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 10243, "Name": "BOSS奇雀技能1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 10243 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_10243", "BuffEffectPrefab": "", "Describe": "物理伤害" }, { "Id": 11000, "Name": "战鼓", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 11000 ], "ContinuedType": 3, "ContinuedParameter": 0, "Overlay": true, "OverlayMax": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 2, "Icon": "Buff_Icon_11000", "BuffEffectPrefab": "", "Describe": "攻击力+10%" }, { "Id": 11001, "Name": "无尽", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [], "ContinuedType": 6, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 1, "DisplayLocation": 2, "Icon": "Buff_Icon_11001", "BuffEffectPrefab": "", "Describe": "勇士死亡后无法复活" }, { "Id": 20001, "Name": "穷奇普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20001 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20001", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20011, "Name": "穷奇狮子吼-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20011 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20011", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20012, "Name": "穷奇狮子吼-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20012 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20012", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20013, "Name": "穷奇狮子吼-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20013 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20013", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20014, "Name": "穷奇狮子吼-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20014 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20014", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20015, "Name": "穷奇狮子吼-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20015 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20015", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20021, "Name": "穷奇光之吐息-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20021 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20021", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20022, "Name": "致盲", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 20022 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20022", "BuffEffectPrefab": "", "Describe": "降低30%的命中率" }, { "Id": 20031, "Name": "穷奇秒杀-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20031 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20031", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20032, "Name": "穷奇秒杀-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20032 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20032", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20033, "Name": "穷奇秒杀-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20033 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20033", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20034, "Name": "穷奇秒杀-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20034 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20034", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20035, "Name": "穷奇秒杀-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20035 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20035", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20111, "Name": "饕餮普攻-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20111 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20111", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20112, "Name": "饕餮普攻-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20112 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20112", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20121, "Name": "饕餮怒锤大地-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20121 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20121", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20122, "Name": "饕餮怒锤大地-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20122 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20122", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20123, "Name": "饕餮怒锤大地-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20123 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20123", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20124, "Name": "眩晕", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 20124 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20124", "BuffEffectPrefab": "", "Describe": "眩晕,降低攻击速度50%," }, { "Id": 20131, "Name": "饕餮震天鼓-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20131 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20131", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20132, "Name": "饕餮震天鼓-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20132 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20132", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20133, "Name": "饕餮震天鼓-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20133 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20133", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20134, "Name": "饕餮震天鼓-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20134 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20134", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20135, "Name": "饕餮震天鼓-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20135 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20135", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20136, "Name": "昏迷", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [], "ContinuedType": 2, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 20136, "DisplayLocation": 0, "Icon": "Buff_Icon_20136", "BuffEffectPrefab": "", "Describe": "昏迷,无法做任何动作和反应" }, { "Id": 20141, "Name": "饕餮秒杀-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20141 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20141", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20142, "Name": "饕餮秒杀-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20142 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20142", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20143, "Name": "饕餮秒杀-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20143 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20143", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20144, "Name": "饕餮秒杀-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20144 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20144", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20145, "Name": "饕餮秒杀-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20145 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20145", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20211, "Name": "梼杌普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20211 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20211", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20221, "Name": "梼杌刮骨刀-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20221 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20221", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20222, "Name": "梼杌刮骨刀-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20222 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20222", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20223, "Name": "梼杌刮骨刀-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20223 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20223", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20224, "Name": "梼杌刮骨刀-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20224 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20224", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20225, "Name": "梼杌刮骨刀-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20225 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20225", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20231, "Name": "毒潭", "TriggerTime": 3, "TriggerParameter": 2, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 20231 ], "ContinuedType": 2, "ContinuedParameter": 20, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20231", "BuffEffectPrefab": "", "Describe": "持续受到毒伤害" }, { "Id": 20232, "Name": "破甲", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 20232 ], "ContinuedType": 2, "ContinuedParameter": 10, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20232", "BuffEffectPrefab": "", "Describe": "防御降低500点" }, { "Id": 20241, "Name": "梼杌秒杀-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20241 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20241", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20242, "Name": "梼杌秒杀-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20242 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20242", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20243, "Name": "梼杌秒杀-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20243 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20243", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20244, "Name": "梼杌秒杀-4", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20244 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20244", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20245, "Name": "梼杌秒杀-5", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20245 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20245", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20311, "Name": "蠃鱼普攻", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20311 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20311", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20321, "Name": "蠃鱼海浪-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20321 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20321", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20322, "Name": "蠃鱼海浪-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20322 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20322", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20323, "Name": "巨浪", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 20323, 20324 ], "ContinuedType": 2, "ContinuedParameter": 5, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20323", "BuffEffectPrefab": "", "Describe": "降低攻速和移速50%" }, { "Id": 20331, "Name": "蠃鱼群鱼绞-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20331 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20331", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20332, "Name": "蠃鱼群鱼绞-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20332 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20332", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20333, "Name": "蠃鱼群鱼绞-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20333 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20333", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20341, "Name": "蠃鱼秒杀-1", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20341 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20341", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20342, "Name": "蠃鱼秒杀-2", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20342 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20342", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 20343, "Name": "蠃鱼秒杀-3", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 0, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 20343 ], "ContinuedType": 1, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_20343", "BuffEffectPrefab": "", "Describe": "" }, { "Id": 134101, "Name": "缴械", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [], "ContinuedType": 2, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 134101, "DisplayLocation": 0, "Icon": "Buff_Icon_134101", "BuffEffectPrefab": "", "Describe": "无法进行普通攻击" }, { "Id": 134102, "Name": "沉默", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 2, "Immunity": true, "Disperse": false, "BuffProbability": 100, "LinkEffect": [], "ContinuedType": 2, "ContinuedParameter": 3, "Overlay": false, "OverlayMax": 0, "BarShow": false, "BattleShow": true, "SpecialStatus": 134102, "DisplayLocation": 0, "Icon": "Buff_Icon_134102", "BuffEffectPrefab": "", "Describe": "无法释放技能" }, { "Id": 134103, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134103 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 1, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收150点伤害" }, { "Id": 134104, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134104 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 2, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收300点伤害" }, { "Id": 134105, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134105 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 3, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收450点伤害" }, { "Id": 134106, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134106 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 4, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收600点伤害" }, { "Id": 134107, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134107 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 5, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收750点伤害" }, { "Id": 134108, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134108 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 6, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收900点伤害" }, { "Id": 134109, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134109 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 7, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收1050点伤害" }, { "Id": 134110, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134110 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 8, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收1200点伤害" }, { "Id": 134111, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134111 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 9, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收1350点伤害" }, { "Id": 134112, "Name": "生命护盾", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": true, "BuffProbability": 100, "LinkEffect": [ 134112 ], "ContinuedType": 5, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 134103, "SequenceLv": 10, "BarShow": false, "BattleShow": true, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_134103", "BuffEffectPrefab": "", "Describe": "吸收1500点伤害" }, { "Id": 150000, "Name": "凝时获取效率提升", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150000 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150000, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150000", "BuffEffectPrefab": "", "Describe": "凝时获取时间变为五分钟" }, { "Id": 150001, "Name": "制作时间减少", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150001 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150001, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150001", "BuffEffectPrefab": "", "Describe": "制作时间降低50%" }, { "Id": 150002, "Name": "建造速度增加", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150002 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150002, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150002", "BuffEffectPrefab": "", "Describe": "建筑所需的体量减少10%" }, { "Id": 150003, "Name": "不死树村民增加", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150003 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150003, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150003", "BuffEffectPrefab": "", "Describe": "不死树庇护村民人数+2" }, { "Id": 150004, "Name": "科研效率提升", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150004 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150004, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150004", "BuffEffectPrefab": "", "Describe": "科技研究效率+1(农学院和天工院里研究获得的收益)" }, { "Id": 150005, "Name": "修理消耗减少", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150005 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150005, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150005", "BuffEffectPrefab": "", "Describe": "修理建筑消耗的材料或者铜钱,降低20%" }, { "Id": 150006, "Name": "神秘商人货物栏增加", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150006 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150006, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150006", "BuffEffectPrefab": "", "Describe": "神秘商人货物栏+3" }, { "Id": 150007, "Name": "不死树施肥次数额外增加5次", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150007 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150007, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150007", "BuffEffectPrefab": "", "Describe": "不死树的施肥次数额外增加5次" }, { "Id": 150008, "Name": "幼苗成长时间减少", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150008 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150008, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150008", "BuffEffectPrefab": "", "Describe": "幼苗成长时间降低20%" }, { "Id": 150009, "Name": "居所可容纳人数增加", "TriggerTime": 1, "TriggerParameter": 0, "Gain": 1, "Immunity": false, "Disperse": false, "BuffProbability": 100, "LinkEffect": [ 150009 ], "ContinuedType": 9, "ContinuedParameter": 0, "Overlay": false, "OverlayMax": 0, "SequenceId": 150009, "SequenceLv": 1, "BarShow": true, "BattleShow": false, "SpecialStatus": 0, "DisplayLocation": 0, "Icon": "Buff_Icon_150009", "BuffEffectPrefab": "", "Describe": "居所类型建筑居住人口+1" } ]