package controller import ( "context" "fmt" "tyj_admin/api/v1/game" "tyj_admin/internal/serviceGame" ) var GameMail = mailController{} type mailController struct { BaseController } // mail 列表 func (c *mailController) MailList(ctx context.Context, req *game.MailsSearchReq) (res *game.MailsSearchRes, err error) { res, err = serviceGame.GameMail().GetMailList(ctx, req) return } func (c *mailController) SendMail(ctx context.Context, req *game.MailSendReq) (res *game.MailSendRes, err error) { res, err = serviceGame.GameMail().SendMail(ctx, req) return } func (c *mailController) DelMail(ctx context.Context, req *game.MailDelReq) (res *game.MailDelRes, err error) { res, err = serviceGame.GameMail().DelMail(ctx, req) return } func (c *mailController) UpdateMail(ctx context.Context, req *game.MailUpdateReq) (res *game.MailUpdateRes, err error) { res, err = serviceGame.GameMail().UpdateMail(ctx, req) return } type Model struct { Id int32 Name string Title string To string //Greetings string Content string } func (c *mailController) GetMailModel(ctx context.Context, req *game.GetMailDropModelReq) (res *game.GetMailDropModelRes, err error) { res, err = serviceGame.GameMail().GetMailModel(ctx, req) fmt.Println(res.Model) return } func (c *mailController) UpdateMailModel(ctx context.Context, req *game.UpdateMailDropModelReq) (res *game.UpdateMailDropModelRes, err error) { res, err = serviceGame.GameMail().UpdateMailModel(ctx, req) return }