package game import ( "github.com/gogf/gf/v2/frame/g" "tyj_admin/internal/model/entity" ) // 修改GM权限 type ChangeGmReq struct { g.Meta `path:"/mange/changegm" tags:"账号" method:"post" summary:"修改GM权限"` Account string `p:"account"` ServerId int `p:"serverId"` Uid string `p:"uid"` Type int `p:"type"` // 查询类型 1, uid, 2 账号 ChangeValue int `p:"gmState"` //0正常,1-黑名单,3-gm } type ChangeGmRes struct { } type SearchGmReq struct { g.Meta `path:"/mange/searchgm" tags:"账号" method:"post" summary:"修改GM权限"` Type int `p:"type"` // 查询类型 1, uid, 2 账号 Account string `p:"account"` ServerId int `p:"serverId"` Uid string `p:"uid"` // uid } type SearchGmRes struct { g.Meta `mime:"application/json"` Gm int32 `json:"gm"` } type SetGmToClientReq struct { g.Meta `path:"/mange/setclientgm" tags:"账号" method:"get" summary:"开GM权限"` ServerId int `p:"serverId"` Uids string `p:"uids"` State int `p:"state"` } type SetGmToClientRes struct { g.Meta `mime:"application/json"` } type ResetPwdReq struct { g.Meta `path:"/mange/resetpwd" tags:"账号" method:"post" summary:"修改登录密码"` Account string `p:"account"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` Pwd string `p:"pwd"` } type ResetPwdRes struct { } type MigrateSearchReq struct { g.Meta `path:"/mange/migratesearch" tags:"账号" method:"get" summary:"迁移查询"` SrcServerId int `json:"srcServerId"` SrcUid int64 `p:"srcUid"` DesServerId int `json:"desServerId"` DrcUid int32 `p:"drcUid"` } type MigrateSearchRes struct { g.Meta `mime:"application/json"` RoleList []*entity.Unit `json:"list"` } type MigrateReq struct { g.Meta `path:"/mange/migrate" tags:"账号" method:"get" summary:"迁移"` SrcServerId int `p:"srcServerId"` SrcUid int32 `p:"srcUid"` DesServerId int `p:"desServerId"` DesUid int32 `p:"desUid"` } type MigrateRes struct { } type StatisticsReq struct { g.Meta `path:"/mange/statistics" tags:"统计数据" method:"get" summary:"统计数据"` LowTime int64 `p:"lowTime"` UpTime int64 `p:"upTime"` ServerId int `p:"serverId"` //0,总服,其他分服 } type StatisticsRes struct { g.Meta `mime:"application/json"` RegisterNum int64 `json:"registerNum"` DepositNum int64 `json:"depositNum"` Sum int32 `json:"sum"` //总充值 Remain []*entity.Remain `json:"list"` } type AddItemReq struct { g.Meta `path:"/mange/addItem" tags:"账号" method:"get" summary:"添加物品"` Account string `p:"Account"` Type int32 `p:"Type"` ConfigId int32 `p:"ConfigId"` Num int32 `p:"Num"` Region int32 `p:"Region"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type AddItemRes struct { } type AddItemListReq struct { g.Meta `path:"/mange/addItemList" tags:"账号" method:"get" summary:"添加物品"` Account string `p:"Account"` Type int32 `p:"Type"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type AddItemListRes struct { } type EditPeopleReq struct { g.Meta `path:"/mange/editPeople" tags:"账号" method:"get" summary:"编辑人物"` Account string `p:"Account"` PeopleId int32 `p:"PeopleId"` NumericType int32 `p:"NumericType"` Value int64 `p:"Value"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type EditPeopleRes struct { } type AddGameUnitReq struct { g.Meta `path:"/mange/addGameUnit" tags:"账号" method:"get" summary:"编辑人物"` Account string `p:"Account"` CfgId int32 `p:"CfgId"` GameUnitType int32 `p:"GameUnitType"` Name string `p:"Name"` FamilyName string `p:"FamilyName"` X float32 `p:"X"` Y float32 `p:"Y"` IsFlip bool `p:"IsFlip"` ArtConfigId int32 `p:"ArtConfigId"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type AddGameUnitRes struct { } type AddVillagerSkillReq struct { g.Meta `path:"/mange/addVillagerSkill" tags:"账号" method:"get" summary:"添加技能"` Account string `p:"Account"` GameUnitId int64 `p:"GameUnitId"` VillagerSkillId int32 `p:"VillagerSkillId"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type AddVillagerSkillRes struct { } type SetWeatherReq struct { g.Meta `path:"/mange/setWeather" tags:"账号" method:"get" summary:"改变天气"` Account string `p:"Account"` WeatherConfigId int32 `p:"WeatherConfigId"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type SetWeatherRes struct { } type ClearResourceReq struct { g.Meta `path:"/mange/clearResource" tags:"账号" method:"get" summary:"删除资源"` Account string `p:"Account"` ServerId int `p:"serverId"` } type ClearResourceRes struct { } type CopyUnitReq struct { g.Meta `path:"/mange/copyUnit" tags:"账号" method:"get" summary:"复制账号"` SrcName int `p:"SrcName" v:"required|min:1#账号ID不能为空"` SrcServer int `p:"SrcServer" v:"required|min:1#服务器ID不能为空"` } type CopyUnitRes struct { g.Meta `mime:"application/json"` Filename string `json:"filename"` StoreFilename string `json:"storeFilename"` DeadFilename string `json:"deadFilename"` DecorationFilename string `json:"decorationFilename"` } type UpdateUnitReq struct { g.Meta `path:"/mange/updateUnit" tags:"账号" method:"get" summary:"更新账号"` Filename string `p:"filename" v:"required#文件名不能为空"` StoreFilename string `p:"storeFilename" v:"required#文件名不能为空"` DeadFilename string `p:"deadFilename" v:"required#文件名不能为空"` DecorationFilename string `p:"decorationFilename" v:"required#文件名不能为空"` DestName int `p:"DestName" v:"required|min:1#账号ID不能为空"` DestServer int `p:"DestServer" v:"required|min:1#服务器ID不能为空"` } type UpdateUnitRes struct { } type SearchAccountReq struct { g.Meta `path:"/mange/searchAccount" tags:"账号" method:"get" summary:"搜索账号"` //Day int `p:"day"` //Scale int `p:"scale"` //Min int `p:"time"` Type int `p:"type"` Data int `p:"data"` CompareType int `p:"compareType"` PageSize int `p:"pageSize"` PageNum int `p:"pageNum"` ServerId int `p:"serverId" ` StartTime int `p:"startTime" ` EndTime int `p:"endTime" ` } type SearchAccountRes struct { g.Meta `mime:"application/json"` Accounts []map[string]interface{} `json:"accounts"` Total int `json:"total"` AvgScale float64 `json:"avgScale"` AvgDay float64 `json:"avgDay"` } type FinishGatherReq struct { g.Meta `path:"/mange/finishGather" tags:"账号" method:"get" summary:"删除资源"` Account string `p:"Account"` GatherIds []int64 `p:"GatherIds"` ServerId int `p:"serverId" v:"required|min:1#服务器ID不能为空"` } type FinishGatherRes struct { } type DelAccountReq struct { g.Meta `path:"/mange/delAccount" tags:"账号" method:"get" summary:"删除账号"` SrcName string `p:"SrcName"` ServerId int `p:"serverId"` Password string `p:"password"` } type DelAccountRes struct { } type LogAccountReq struct { g.Meta `path:"/mange/logAccount" tags:"账号" method:"get" summary:"删除账号"` Server int32 `p:"server"` Day int32 `p:"day"` CDate string `p:"cDate"` } type LogAccountRes struct { g.Meta `mime:"application/json"` //List []entity.LoginLogoutInfo `p:"list"` }