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64 lines
2.1 KiB

package controller
import (
"context"
"tyj_admin/api/v1/game"
"tyj_admin/internal/serviceGame"
)
var GameManage = manageController{}
type manageController struct {
BaseController
}
func (c *manageController) ChangeGmAuthority(ctx context.Context, req *game.ChangeGmReq) (res *game.ChangeGmRes, err error) {
res, err = serviceGame.GameManage().ChangeGm(ctx, req)
return
}
func (c *manageController) SearchGmAuthority(ctx context.Context, req *game.SearchGmReq) (res *game.SearchGmRes, err error) {
res, err = serviceGame.GameManage().SearchGm(ctx, req)
return
}
4 months ago
func (c *manageController) SetGmToClient(ctx context.Context, req *game.SetGmToClientReq) (res *game.SetGmToClientRes, err error) {
res, err = serviceGame.GameManage().SetGmToClient(ctx, req)
return
}
func (c *manageController) ChangePwd(ctx context.Context, req *game.ResetPwdReq) (res *game.ResetPwdRes, err error) {
res, err = serviceGame.GameManage().ChangePwd(ctx, req)
return
}
4 months ago
func (c *manageController) CopyUnit(ctx context.Context, req *game.CopyUnitReq) (res *game.CopyUnitRes, err error) {
res, err = serviceGame.GameManage().CopyUnit(ctx, req)
return
}
func (c *manageController) UpdateUnit(ctx context.Context, req *game.UpdateUnitReq) (res *game.UpdateUnitRes, err error) {
res, err = serviceGame.GameManage().UpdateUnit(ctx, req)
return
}
4 months ago
func (c *manageController) DelAccount(ctx context.Context, req *game.DelAccountReq) (res *game.DelAccountRes, err error) {
res, err = serviceGame.GameManage().DelAccount(ctx, req)
return
}
func (c *manageController) Search(ctx context.Context, req *game.SearchAccountReq) (res *game.SearchAccountRes, err error) {
res, err = serviceGame.GameManage().SearchAccount(ctx, req)
return
}
func (c *manageController) GetShopItemLog(ctx context.Context, req *game.GetShopItemLogReq) (res *game.GetShopItemLogRes, err error) {
res, err = serviceGame.GameManage().GetShopItemLog(ctx, req)
return res, err
}
3 months ago
func (c *manageController) GetShopItemList(ctx context.Context, req *game.GetShopItemListReq) (res *game.GetShopItemListRes, err error) {
res, err = serviceGame.GameManage().GetShopItemList(ctx, req)
return res, err
}