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// =================================================================================
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// Code generated by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package entity
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import (
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"github.com/gogf/gf/v2/os/gtime"
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)
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// GameRecharge is the golang structure for table game_recharge.
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type GameRecharge struct {
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Id int64 `json:"id" description:""`
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UnitId int64 `json:"unitId" description:"账号"`
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Channel string `json:"channel" description:"渠道"`
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Server int `json:"server" description:"区服"`
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Amount int `json:"amount" description:"充值金额"`
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CreateTime *gtime.Time `json:"createTime" description:"记录创建时间"`
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ExternalCreateTime *gtime.Time `json:"externalCreateTime" description:"订单创建时间"`
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PayTime *gtime.Time `json:"payTime" description:"订单支付时间"`
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Status int `json:"status" description:"订单状态:1-成功,2-失败,3-创建,"`
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Config int `json:"config" description:"配置Id"`
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TradeNo string `json:"tradeNo" description:"游戏方订单号"`
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ExternalTradeNo string `json:"externalTradeNo" description:"第三方订单号"`
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TradeStatus string `json:"tradeStatus" description:"第三方订单状态"`
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BuyerId string `json:"buyerId" description:""`
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Platform int `json:"platform" description:"充值平台"`
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Remark string `json:"remark" description:"手动修改成功理由"`
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Receipt string `json:"receipt" description:""`
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Account string `json:"account" description:""`
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}
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