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50 lines
1.3 KiB
50 lines
1.3 KiB
4 months ago
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package game
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import (
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"github.com/gogf/gf/v2/frame/g"
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commonApi "tyj_admin/api/v1/common"
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"tyj_admin/internal/model/entity"
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)
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type ClientBugAddReq struct {
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g.Meta `path:"/client/bugadd" tags:"BUG" method:"post" summary:"增加BUG"`
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Uid int32 `p:"uid"`
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LogType string `p:"logType" `
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Bug string `p:"logString"`
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StackTrace string `p:"stackTrace"`
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Channel string `p:"channel"`
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SubChannel string `p:"subChannel"`
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DeviceModel string `p:"deviceModel"`
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DeviceType string `p:"deviceType"`
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OperationSystem string `p:"operationSystem"`
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SystemMemorySize string `p:"systemMemorySize"`
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}
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type ClientBugAddRes struct {
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}
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type ClientBugListReq struct {
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g.Meta `path:"/client/buglist" tags:"BUG" method:"get" summary:"BUG列表"`
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LowTime int64 `p:"lowTime"`
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UpTime int64 `p:"upTime"`
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Uid int64 `p:"uid"`
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Log string `p:"log"`
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Stack string `p:"stack"`
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State int64 `p:"state"` //0表示所有的,1表示没处理的,2表示处理完的
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commonApi.PageReq
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}
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type ClientBugListRes struct {
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g.Meta `mime:"application/json"`
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Bugs []*entity.GameBugClient `json:"list"`
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commonApi.ListRes
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}
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type OperateClientBugReq struct {
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g.Meta `path:"/client/operatebug" tags:"BUG" method:"post" summary:"处理BUG"`
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Id int32 `p:"id"`
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}
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type OperateClientBugRes struct {
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}
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