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package controller
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import (
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"context"
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"tyj_admin/api/v1/game"
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"tyj_admin/internal/serviceGame"
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)
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var GameLoginUrl = loginUrlController{}
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type loginUrlController struct {
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BaseController
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}
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func (c *loginUrlController) Get(ctx context.Context, req *game.GetLoginUrlReq) (res *game.GetLoginUrlRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetLoginUrl(ctx, req)
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return
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}
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func (c *loginUrlController) GetServerConfigGeneral(ctx context.Context, req *game.GetServerConfigGeneralReq) (res *game.GetServerConfigGeneralRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetServerConfigGeneral(ctx, req)
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return
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}
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func (c *loginUrlController) GetAll(ctx context.Context, req *game.GetAllLoginUrlReq) (res *game.GetAllLoginUrlRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetAllLoginUrl(ctx, req)
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return
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}
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func (c *loginUrlController) GetAllCcdUrl(ctx context.Context, req *game.GetAllCcdUrlReq) (res *game.GetAllCcdUrlRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetAllCcdUrl(ctx, req)
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return
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}
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func (c *loginUrlController) Add(ctx context.Context, req *game.AddLoginUrlReq) (res *game.AddLoginUrlRes, err error) {
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res, err = serviceGame.GameLoginUrl().AddLoginUrl(ctx, req)
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return
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}
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func (c *loginUrlController) Del(ctx context.Context, req *game.DelLoginUrlReq) (res *game.DelLoginUrlRes, err error) {
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res, err = serviceGame.GameLoginUrl().DelLoginUrl(ctx, req)
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return
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}
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func (c *loginUrlController) ReConfigServer(ctx context.Context, req *game.ReConfigServerReq) (res *game.ReConfigServerRes, err error) {
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res, err = serviceGame.GameLoginUrl().ReConfigServer(ctx, req)
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return res, err
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}
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func (c *loginUrlController) GetRouter(ctx context.Context, req *game.GetRouterReq) (res *game.GetRouterRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetRouter(ctx, req)
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return
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}
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func (c *loginUrlController) AddServerConfigGeneral(ctx context.Context, req *game.AddServerConfigGeneralReq) (res *game.AddServerConfigGeneralRes, err error) {
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res, err = serviceGame.GameLoginUrl().AddServerConfigGeneral(ctx, req)
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return
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}
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func (c *loginUrlController) AddServerConfig(ctx context.Context, req *game.AddServerConfigReq) (res *game.AddServerConfigRes, err error) {
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res, err = serviceGame.GameLoginUrl().AddServerConfig(ctx, req)
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return
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}
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func (c *loginUrlController) GetServerVersionList(ctx context.Context, req *game.GetServerVersionListReq) (res *game.GetServerVersionListRes, err error) {
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res, err = serviceGame.GameLoginUrl().GetServerVersionList(ctx, req)
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return res, err
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}
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func (c *loginUrlController) UpdateRouter(ctx context.Context, req *game.AddRouterReq) (res *game.AddRouterRes, err error) {
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res, err = serviceGame.GameLoginUrl().UpdateRouter(ctx, req)
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return res, err
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}
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