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34 lines
1.1 KiB
34 lines
1.1 KiB
4 months ago
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package controller
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import (
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"context"
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"tyj_admin/api/v1/game"
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"tyj_admin/internal/serviceGame"
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)
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var GamePropExchange = propExchangeController{}
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type propExchangeController struct {
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BaseController
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}
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func (c *propExchangeController) GetPropExchange(ctx context.Context, req *game.GetPropExchangeReq) (res *game.GetPropExchangeRes, err error) {
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res, err = serviceGame.GamePropExchange().Get(ctx, req)
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return
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}
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func (c *propExchangeController) UpdatePropExchange(ctx context.Context, req *game.UpdatePropExchangeReq) (res *game.UpdatePropExchangeRes, err error) {
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res, err = serviceGame.GamePropExchange().Update(ctx, req)
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return
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}
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func (c *propExchangeController) InsertPropExchange(ctx context.Context, req *game.InsertPropExchangeReq) (res *game.InsertPropExchangeRes, err error) {
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res, err = serviceGame.GamePropExchange().Insert(ctx, req)
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return
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}
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func (c *propExchangeController) CheckPropExchangeTime(ctx context.Context, req *game.CheckPropExchangeReq) (res *game.CheckPropExchangeRes, err error) {
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res, err = serviceGame.GamePropExchange().Check(ctx, req)
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return
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}
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