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// =================================================================================
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// Code generated by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package do
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import (
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gtime"
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)
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// GameBugClient is the golang structure of table game_bug_client for DAO operations like Where/Data.
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type GameBugClient struct {
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g.Meta `orm:"table:game_bug_client, do:true"`
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Id interface{} // 索引ID
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State interface{} // 0表示没处理,1表示已处理
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Uid interface{} // 桃谷id
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CreateTime *gtime.Time // 创建时间
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Bug interface{} // bug详情
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LogType interface{} // 日志类型
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StackTrace interface{} // 堆栈信息
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Channel interface{} // 渠道
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SubChannel interface{} // 子渠道
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DeviceModel interface{} // 设备型号
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DeviceType interface{} // 设备类型
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OperationSystem interface{} // 操作系统
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SystemMemorySize interface{} // 系统内存大小
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}
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