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20041 lines
426 KiB
20041 lines
426 KiB
|
8 months ago
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[
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{
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"Id": 1,
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"Name": "防技",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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||
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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1
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],
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"ContinuedType": 3,
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||
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_1",
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"BuffEffectPrefab": "",
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"Describe": "队伍防御值增加10%"
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},
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{
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"Id": 2,
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"Name": "专注",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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2
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_2",
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"BuffEffectPrefab": "",
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"Describe": "队伍命中率增加5%"
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},
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{
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"Id": 3,
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"Name": "敏锐",
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"TriggerTime": 12,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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3
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_3",
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"BuffEffectPrefab": "",
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"Describe": "每次暴击后,攻速加快5%(最高50%)"
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},
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{
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"Id": 4,
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"Name": "壮士1",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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4
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_4",
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"BuffEffectPrefab": "",
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"Describe": "受到治疗效果提升10%"
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},
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{
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"Id": 5,
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"Name": "壮士2",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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5
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_4",
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"BuffEffectPrefab": "",
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"Describe": "生命值上限提升10%"
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},
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{
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"Id": 6,
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"Name": "棍杰",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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6
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_5",
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"BuffEffectPrefab": "",
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"Describe": "攻击目标+5"
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},
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{
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"Id": 7,
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"Name": "医师",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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7
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_6",
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"BuffEffectPrefab": "",
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"Describe": "队伍生命值提升10%"
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},
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{
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"Id": 8,
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"Name": "金刚",
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"TriggerTime": 2,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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8
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],
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"ContinuedType": 3,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_7",
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"BuffEffectPrefab": "",
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"Describe": "生命值每降低1%,免伤提升0.5%"
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},
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{
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"Id": 9,
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"Name": "灵猴",
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"TriggerTime": 4,
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"TriggerParameter": 30,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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9
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],
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"ContinuedType": 3,
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||
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": true,
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"BattleShow": true,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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||
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"Icon": "Buff_Icon_8",
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"BuffEffectPrefab": "",
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||
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"Describe": "生命值低于30%时,闪避提升30%"
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||
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},
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{
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"Id": 10,
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"Name": "敏锐",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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||
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"Immunity": false,
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||
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"Disperse": false,
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||
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"BuffProbability": 100,
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||
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"LinkEffect": [
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10
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],
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||
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"ContinuedType": 2,
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||
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"ContinuedParameter": 10,
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||
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"Overlay": true,
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||
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"OverlayMax": 10,
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||
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"BarShow": false,
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||
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"BattleShow": true,
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||
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"SpecialStatus": 0,
|
||
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"DisplayLocation": 0,
|
||
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"Icon": "Buff_Icon_3",
|
||
|
|
"BuffEffectPrefab": "",
|
||
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"Describe": "每次暴击后,攻速加快5%(最高50%)"
|
||
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},
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||
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{
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||
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"Id": 101,
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||
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"Name": "跌打散",
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"TriggerTime": 3,
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"TriggerParameter": 10,
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||
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"Gain": 1,
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||
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"Immunity": false,
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||
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"Disperse": false,
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||
|
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"BuffProbability": 100,
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||
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"LinkEffect": [
|
||
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101
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||
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],
|
||
|
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"ContinuedType": 2,
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||
|
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"ContinuedParameter": 40,
|
||
|
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"Overlay": false,
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||
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"OverlayMax": 0,
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||
|
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"SequenceId": 101,
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||
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"SequenceLv": 1,
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||
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"BarShow": false,
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||
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"BattleShow": false,
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||
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"SpecialStatus": 0,
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||
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"DisplayLocation": 0,
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||
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"Icon": "Buff_Icon_101",
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||
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"BuffEffectPrefab": "",
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"Describe": "服用后每10秒减少30点外伤,总共减少120点"
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||
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},
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||
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{
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"Id": 102,
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"Name": "金创药",
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"TriggerTime": 3,
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"TriggerParameter": 10,
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||
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"Gain": 1,
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||
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"Immunity": false,
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||
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"Disperse": false,
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||
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"BuffProbability": 100,
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||
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"LinkEffect": [
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||
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102
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],
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||
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"ContinuedType": 2,
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||
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"ContinuedParameter": 50,
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||
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"Overlay": false,
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||
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"OverlayMax": 0,
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||
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"SequenceId": 101,
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||
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"SequenceLv": 3,
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||
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"BarShow": false,
|
||
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"BattleShow": false,
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||
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"SpecialStatus": 0,
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||
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"DisplayLocation": 0,
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||
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"Icon": "Buff_Icon_102",
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||
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"BuffEffectPrefab": "",
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||
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"Describe": "服用后每10秒减少45点外伤,总共减少225点"
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||
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},
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||
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{
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"Id": 103,
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"Name": "田七散",
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"TriggerTime": 3,
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||
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"TriggerParameter": 10,
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||
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"Gain": 1,
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||
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"Immunity": false,
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||
|
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"Disperse": false,
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||
|
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"BuffProbability": 100,
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||
|
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"LinkEffect": [
|
||
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103
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||
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],
|
||
|
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"ContinuedType": 2,
|
||
|
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"ContinuedParameter": 50,
|
||
|
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"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
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"SequenceId": 101,
|
||
|
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"SequenceLv": 5,
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||
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
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"Icon": "Buff_Icon_103",
|
||
|
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"BuffEffectPrefab": "",
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||
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"Describe": "服用后每10秒减少70点外伤,总共减少350点"
|
||
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},
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||
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{
|
||
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"Id": 104,
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||
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"Name": "箭骨散",
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||
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"TriggerTime": 3,
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||
|
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"TriggerParameter": 10,
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||
|
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"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
104
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 50,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
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"Icon": "Buff_Icon_104",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每10秒减少100点外伤,总共减少500点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 105,
|
||
|
|
"Name": "断续膏",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
105
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 50,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_105",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每10秒减少150点外伤,总共减少750点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 121,
|
||
|
|
"Name": "跌打散·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 5,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
121
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 20,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每5秒减少40点外伤,总共减少160点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 122,
|
||
|
|
"Name": "金创药·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 5,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
122
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 25,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_122",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每5秒减少55点外伤,总共减少275点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 123,
|
||
|
|
"Name": "田七散·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 5,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
123
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 25,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_123",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每5秒减少85点外伤,总共减少425点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 124,
|
||
|
|
"Name": "箭骨散·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 5,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
124
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 25,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_124",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每5秒减少120点外伤,总共减少600点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 125,
|
||
|
|
"Name": "断续膏·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 5,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
125
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 25,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 101,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_125",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每5秒减少180点外伤,总共减少900点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 141,
|
||
|
|
"Name": "葛根汤",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
141
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 120,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少30点内疾,总共减少120点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 142,
|
||
|
|
"Name": "香蒲汤",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
142
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 150,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_142",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少45点内疾,总共减少225点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 143,
|
||
|
|
"Name": "白虎汤",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
143
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 150,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_143",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少70点内疾,总共减少350点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 144,
|
||
|
|
"Name": "独活汤",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
144
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 180,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_144",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少90点内疾,总共减少540点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 145,
|
||
|
|
"Name": "回神汤",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
145
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 180,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_145",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少120点内疾,总共减少720点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 161,
|
||
|
|
"Name": "葛根汤·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 40,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
161
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 160,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每40秒减少40点内疾,总共减少160点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 162,
|
||
|
|
"Name": "香蒲汤·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
162
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 150,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_162",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少55点内疾,总共减少275点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 163,
|
||
|
|
"Name": "白虎汤·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
163
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 150,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_163",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少85点内疾,总共减少425点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 164,
|
||
|
|
"Name": "独活汤·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
164
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 180,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_164",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少120点内疾,总共减少720点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 165,
|
||
|
|
"Name": "回神汤·优",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 30,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
165
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 180,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 141,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_165",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "服用后每30秒减少180点内疾,总共减少900点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 231,
|
||
|
|
"Name": "七品生命丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
231
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_231",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "勇士服用的丹药,提升50点生命值,每个勇士只能服用20颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 232,
|
||
|
|
"Name": "七品防御丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
232
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_232",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "勇士服用的丹药,提升10点防御,每个勇士只能服用20颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 233,
|
||
|
|
"Name": "七品攻击丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
233
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_233",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "勇士服用的丹药,提升10点攻击,每个勇士只能服用20颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 234,
|
||
|
|
"Name": "七品寿命丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
234
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_234",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民服用的丹药,服用后寿命值+1,每个村民只能服用3颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 235,
|
||
|
|
"Name": "七品劳力丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
235
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_235",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民服用的丹药,服用后劳力+1,每个村民只能服用3颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 236,
|
||
|
|
"Name": "七品智慧丹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
236
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 1000,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_236",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民服用的丹药,服用后智慧+1,每个村民只能服用3颗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 241,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
241
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复20点,总共恢复220点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 242,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
242
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_242",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复40点,总共恢复440点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 243,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
243
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_243",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复80点,总共恢复880点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 244,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
244
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_244",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复120点,总共恢复1320点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 245,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
245
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_245",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复180点,总共恢复1980点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 246,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
246
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_246",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复240点,总共恢复2640点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 247,
|
||
|
|
"Name": "治疗",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
247
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 201,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_247",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复300点,总共恢复3300点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 501,
|
||
|
|
"Name": "小雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
501
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 502,
|
||
|
|
"Name": "暴雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
502
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_502",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 503,
|
||
|
|
"Name": "雷雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
503
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_503",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 504,
|
||
|
|
"Name": "冰雹",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
504
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_504",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民被硕大的冰雹砸会受伤,建筑耐久也会受损"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 505,
|
||
|
|
"Name": "高温",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
505
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_505",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "夏天特有的恶劣天气,穿更凉快的衣服才不容易中暑"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 506,
|
||
|
|
"Name": "雪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
506
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_506",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 507,
|
||
|
|
"Name": "暴雪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
507
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_507",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 508,
|
||
|
|
"Name": "寒流",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
508
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_508",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "很冷的寒流,请注意保暖"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 510,
|
||
|
|
"Name": "大风",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_510",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "很大的风,房屋的耐久轻微受损;没穿衣服的村民可能会生病"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 511,
|
||
|
|
"Name": "流感",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
510
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_511",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "正在爆发流感,村民劳力降低了,请及时治疗"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 901,
|
||
|
|
"Name": "大剑普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
901
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_901",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 902,
|
||
|
|
"Name": "飞镖普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
902
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_902",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 903,
|
||
|
|
"Name": "弓普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
903
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_903",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 904,
|
||
|
|
"Name": "大锤普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
904
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_904",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 905,
|
||
|
|
"Name": "棍普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
905
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_905",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 906,
|
||
|
|
"Name": "棍普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
906
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_906",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 907,
|
||
|
|
"Name": "双刀普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
907
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_907",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1001,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1001
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+100"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1002,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1002
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+150"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1003,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1003
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+300"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1004,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1004
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+500"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1005,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1005
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+700"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1006,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1006
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+1000"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1007,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1007
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+1300"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1008,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1008
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+1500"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1009,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1009
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+1700"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1010,
|
||
|
|
"Name": "耐力",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1010
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1001,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "生命值+1900"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1021,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1021
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身3%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1022,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1022
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身6%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1023,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1023
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身9%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1024,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1024
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身12%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1025,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1025
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身15%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1026,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1026
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身18%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1027,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1027
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身21%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1028,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1028
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身24%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1029,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1029
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身27%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1030,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1030
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1021,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加自身30%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1031,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1031
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身3%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1032,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1032
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身6%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1033,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1033
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身9%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1034,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1034
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身12%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1035,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1035
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身15%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1036,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1036
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身18%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1037,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1037
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身21%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1038,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1038
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身24%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1039,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1039
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身27%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1040,
|
||
|
|
"Name": "会心",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1040
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1031,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能有30%概率增加自身30%攻击力,持续5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1041,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1041
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加1点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1042,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1042
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加2点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1043,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1043
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加3点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1044,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1044
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加4点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1045,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1045
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加5点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1046,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1046
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加6点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1047,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1047
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加7点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1048,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1048
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加8点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1049,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1049
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加9点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1050,
|
||
|
|
"Name": "健步",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1050
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1041,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度增加10点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1061,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1061
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少1秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1062,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1062
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少2秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1063,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1063
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少3秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1064,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1064
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少4秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1065,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1065
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少5秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1066,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1066
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少6秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1067,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1067
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少7秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1068,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1068
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少8秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1069,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1069
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少9秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1070,
|
||
|
|
"Name": "凝神",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1070
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1061,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能冷却时间减少10秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1101,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1101
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+14"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1102,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1102
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+28"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1103,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1103
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+42"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1104,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1104
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+56"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1105,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1105
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+70"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1106,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1106
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+84"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1107,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1107
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+98"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1108,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1108
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+112"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1109,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1109
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+126"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1110,
|
||
|
|
"Name": "稳健",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1110
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1101,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+140"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1121,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 3,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有3%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1122,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 6,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有6%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1123,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 9,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有9%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1124,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 12,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有12%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1125,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 15,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有15%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1126,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 18,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有18%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1127,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 21,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有21%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1128,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 24,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有24%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1129,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 27,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有27%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1130,
|
||
|
|
"Name": "破浪",
|
||
|
|
"TriggerTime": 27,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1121
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1121,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻有30%概率穿透目标,击中一条线上的敌人"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1141,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1141
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值1%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1142,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1142
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值2%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1143,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1143
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值3%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1144,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1144
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值4%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1145,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1145
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值5%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1146,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1146
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1147,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1147
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值7%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1148,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1148
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值8%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1149,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1149
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值9%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1150,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1150
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1141,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能如果杀死怪物,恢复生命值10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1151,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1151
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1152,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1152
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1153,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1153
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1154,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1154
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1155,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1155
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1156,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1156
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1157,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1157
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1158,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1158
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1159,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1159
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1160,
|
||
|
|
"Name": "涌泉",
|
||
|
|
"TriggerTime": 25,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1160
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1151,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "技能杀死怪物可以恢复生命"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1161,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1161
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1162,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1162
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升2%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1163,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1163
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升3%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1164,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1164
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升4%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1165,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1165
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升5%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1166,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1166
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升6%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1167,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1167
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升7%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1168,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1168
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升8%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1169,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1169
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升9%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1170,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1170
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 15,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 3,
|
||
|
|
"SequenceId": 1161,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力提升10%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1171,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1171
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1172,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1172
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1173,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1173
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1174,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1174
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1175,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1175
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1176,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1176
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1177,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1177
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1178,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1178
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1179,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1179
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1180,
|
||
|
|
"Name": "逆浪",
|
||
|
|
"TriggerTime": 20,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1180
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1171,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1201,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1201
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+2%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1202,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1202
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+4%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1203,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1203
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1204,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1204
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+8%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1205,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1205
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1206,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1206
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+12%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1207,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1207
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+14%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1208,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1208
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+16%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1209,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1209
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+18%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1210,
|
||
|
|
"Name": "弓技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1210
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1201,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1221,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1221
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低2%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1222,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1222
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低4%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1223,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1223
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1224,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1224
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低8%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1225,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1225
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1226,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1226
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低12%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1227,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1227
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低14%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1228,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1228
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低16%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1229,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1229
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低18%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1230,
|
||
|
|
"Name": "隐匿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1230
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1221,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击产生的仇恨值降低20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1241,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1241
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1242,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1242
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1243,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1243
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1244,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1244
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1245,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1245
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1246,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1246
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1247,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1247
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1248,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1248
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1249,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1249
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1250,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1250
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1241,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1251,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1251
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1252,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1252
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1253,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1253
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1254,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1254
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1255,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1255
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1256,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1256
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1257,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1257
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1258,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1258
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1259,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1259
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1260,
|
||
|
|
"Name": "渐入佳境",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1260
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1251,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1261,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1261,
|
||
|
|
1271
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击1个目标,命中率+1%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1262,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1262,
|
||
|
|
1272
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击1个目标,命中率+2%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1263,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1263,
|
||
|
|
1273
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击2个目标,命中率+3%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1264,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1264,
|
||
|
|
1274
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击2个目标,命中率+4%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1265,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1265,
|
||
|
|
1275
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击3个目标,命中率+5%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1266,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1266,
|
||
|
|
1276
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击3个目标,命中率+6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1267,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1267,
|
||
|
|
1277
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击4个目标,命中率+7%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1268,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1268,
|
||
|
|
1278
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击4个目标,命中率+8%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1269,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1269,
|
||
|
|
1279
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击5个目标,命中率+9%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1270,
|
||
|
|
"Name": "眼观六路",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1270,
|
||
|
|
1280
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1261,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "普攻可以攻击5个目标,命中率+10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1301,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1301
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高5%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1302,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1302
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1303,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1303
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高15%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1304,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1304
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1305,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1305
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高25%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1306,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1306
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1307,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1307
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高35%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1308,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1308
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高40%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1309,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1309
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高45%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1310,
|
||
|
|
"Name": "嘲弄",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1310
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1301,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击时产生的仇恨值提高50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1321,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1321
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少10点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1322,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1322
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少20点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1323,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1323
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少30点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1324,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1324
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少40点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1325,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1325
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少50点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1326,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1326
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少60点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1327,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1327
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少70点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1328,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1328
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少80点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1329,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1329
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少90点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1330,
|
||
|
|
"Name": "钢体",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1330
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1321,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到伤害减少100点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1341,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 2,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,2%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1342,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 4,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,4%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1343,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 6,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,6%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1344,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 8,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1345,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 10,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,10%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1346,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 12,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1347,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 14,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,14%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1348,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 16,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,16%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1349,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 18,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,18%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1350,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 13,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 20,
|
||
|
|
"LinkEffect": [
|
||
|
|
1341
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1341,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到攻击时,20%的概率缴械目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1361,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1361
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:150"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1362,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1362
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:300"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1363,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1363
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:450"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1364,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1364
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:600"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1365,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1365
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:750"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1366,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1366
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:900"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1367,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1367
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1050"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1368,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1368
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1200"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1369,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1369
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1350"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1370,
|
||
|
|
"Name": "牺牲",
|
||
|
|
"TriggerTime": 7,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1370
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1361,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1361",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1500"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1401,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1401
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加1%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1402,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1402
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加2%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1403,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1403
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加3%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1404,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1404
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加4%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1405,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1405
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加5%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1406,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1406
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1407,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1407
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加7%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1408,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1408
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加8%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1409,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1409
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加9%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1410,
|
||
|
|
"Name": "擒技",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1410
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1401,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1401",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "命中率增加10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1421,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1421
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1422,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1422
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1423,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1423
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1424,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1424
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1425,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1425
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1426,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1426
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1427,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1427
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1428,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1428
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1429,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1429
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1430,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1430
|
||
|
|
],
|
||
|
|
"ContinuedType": 7,
|
||
|
|
"ContinuedParameter": 1,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"SequenceId": 1421,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1431,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1431
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1432,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1432
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1433,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1433
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1434,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1434
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1435,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1435
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1436,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1436
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1437,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1437
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1438,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1438
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1439,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1439
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1440,
|
||
|
|
"Name": "兽王",
|
||
|
|
"TriggerTime": 28,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1440
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1431,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1441,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1441
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加3%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1442,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1442
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1443,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1443
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加9%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1444,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1444
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加12%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1445,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1445
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加15%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1446,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1446
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加18%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1447,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1447
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加21%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1448,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1448
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加24%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1449,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1449
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加27%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1450,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1450
|
||
|
|
],
|
||
|
|
"ContinuedType": 8,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1441,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "暴击增加30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1451,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1451
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加3%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1452,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1452
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加6%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1453,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1453
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加9%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1454,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1454
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加12%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1455,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1455
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加15%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1456,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1456
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加18%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1457,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1457
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加21%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1458,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1458
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加24%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1459,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1459
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加27%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1460,
|
||
|
|
"Name": "绝境爆发",
|
||
|
|
"TriggerTime": 21,
|
||
|
|
"TriggerParameter": 10,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1460
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1451,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "当生命值低于10%时,暴击增加30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1461,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 3,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1462,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 6,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1463,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 9,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1464,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 12,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1465,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 15,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1466,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 18,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1467,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 21,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1468,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 24,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1469,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 27,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1470,
|
||
|
|
"Name": "震慑",
|
||
|
|
"TriggerTime": 17,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1461
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1461,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1501,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1501
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+20点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1502,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1502
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+40点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1503,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1503
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+60点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1504,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1504
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+80点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1505,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1505
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+100点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1506,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1506
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+120点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1507,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1507
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+140点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1508,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1508
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+160点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1509,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1509
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+180点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1510,
|
||
|
|
"Name": "妙手",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1510
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1501,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "加血效果增加+200点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1521,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1521
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1522,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1522
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1523,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1523
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1524,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1524
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1525,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1525
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1526,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1526
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1527,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1527
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1528,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1528
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1529,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1529
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1530,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1530
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1521,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "FX_Dun",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1531,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1531
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1532,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1532
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1533,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1533
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1534,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1534
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1535,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1535
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1536,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1536
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1537,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1537
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1538,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1538
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1539,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1539
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1540,
|
||
|
|
"Name": "医术",
|
||
|
|
"TriggerTime": 23,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1540
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1531,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1521",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1541,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 5,
|
||
|
|
"LinkEffect": [
|
||
|
|
1541
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击5%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1542,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 10,
|
||
|
|
"LinkEffect": [
|
||
|
|
1542
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击10%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1543,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 15,
|
||
|
|
"LinkEffect": [
|
||
|
|
1543
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击15%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1544,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 20,
|
||
|
|
"LinkEffect": [
|
||
|
|
1544
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击20%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1545,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 25,
|
||
|
|
"LinkEffect": [
|
||
|
|
1545
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击25%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1546,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
1546
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击30%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1547,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 35,
|
||
|
|
"LinkEffect": [
|
||
|
|
1547
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击35%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1548,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 40,
|
||
|
|
"LinkEffect": [
|
||
|
|
1548
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击40%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1549,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 45,
|
||
|
|
"LinkEffect": [
|
||
|
|
1549
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击45%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1550,
|
||
|
|
"Name": "轻柔",
|
||
|
|
"TriggerTime": 26,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 50,
|
||
|
|
"LinkEffect": [
|
||
|
|
1550
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1541,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1541",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "自身的攻击50%的概率不会产生仇恨值"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1561,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1561
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加5%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1562,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1562
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1563,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1563
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加15%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1564,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1564
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1565,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1565
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加25%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1566,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1566
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1567,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1567
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加35%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1568,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1568
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加40%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1569,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1569
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加45%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 1570,
|
||
|
|
"Name": "回春",
|
||
|
|
"TriggerTime": 22,
|
||
|
|
"TriggerParameter": 20,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
1570
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 1561,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_1561",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "治疗目标生命值低于20%时,治疗效果增加50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2011,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2011
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2011",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2012,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2012
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2012",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2013,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2013
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2013",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2014,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2014
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2014",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2015,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2015
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2015",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2021,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2021
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2022,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2022
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2022",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2023,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2023
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2023",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2024,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2024
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2024",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2025,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2025
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2025",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2031,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2031
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2031",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2032,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2032
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2032",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2033,
|
||
|
|
"Name": "",
|
||
|
|
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2033
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2034
|
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2035
|
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|
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"Icon": "Buff_Icon_2035",
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|
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"Immunity": true,
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2041
|
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|
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|
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"Icon": "Buff_Icon_2041",
|
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|
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"Describe": ""
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|
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{
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|
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|
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|
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"Immunity": true,
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|
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|
||
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"LinkEffect": [
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|
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2042
|
||
|
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],
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|
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|
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"Icon": "Buff_Icon_2042",
|
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|
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"Describe": ""
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|
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|
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|
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"Immunity": true,
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|
||
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||
|
|
2043
|
||
|
|
],
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|
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|
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_2043",
|
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|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
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|
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},
|
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|
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{
|
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|
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"Id": 2044,
|
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|
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"Name": "",
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"Immunity": true,
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||
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|
||
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|
||
|
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"LinkEffect": [
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|
|
2044
|
||
|
|
],
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|
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|
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"DisplayLocation": 0,
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"Icon": "Buff_Icon_2044",
|
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|
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"Describe": ""
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|
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},
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{
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|
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"Id": 2045,
|
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|
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"Name": "",
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|
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|
||
|
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|
|
2045
|
||
|
|
],
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|
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|
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"Icon": "Buff_Icon_2045",
|
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|
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"BuffEffectPrefab": "",
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"Describe": ""
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|
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},
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{
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|
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|
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|
||
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2051
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||
|
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|
2052
|
||
|
|
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2053
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||
|
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|
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|
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|
||
|
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||
|
|
2054
|
||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
|
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|
||
|
|
2055
|
||
|
|
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|
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|
||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
|
|
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|
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|
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|
|
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|
||
|
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{
|
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|
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|
||
|
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||
|
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|
||
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|
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|
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|
||
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|
||
|
|
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|
||
|
|
2061
|
||
|
|
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||
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|
||
|
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|
||
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|
||
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|
||
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||
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|
||
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|
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|
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||
|
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|
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|
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|
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|
||
|
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|
||
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||
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||
|
|
2062
|
||
|
|
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|
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|
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|
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|
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|
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|
||
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||
|
|
2063
|
||
|
|
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"Icon": "Buff_Icon_2063",
|
||
|
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|
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|
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|
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{
|
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|
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|
||
|
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||
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||
|
|
2064
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||
|
|
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"Icon": "Buff_Icon_2064",
|
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|
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"BuffEffectPrefab": "",
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"Describe": ""
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|
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|
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{
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|
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"Id": 2065,
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"Name": "",
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"Immunity": true,
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"LinkEffect": [
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|
2065
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"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2065",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2066,
|
||
|
|
"Name": "力劈华松",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
2066
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低40点攻击"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2071,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2071
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2071",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2072,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2072
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2072",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2073,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2073
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2073",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2074,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2074
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2074",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2075,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2075
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2075",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2076,
|
||
|
|
"Name": "力劈华松",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
2076
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低55点攻击"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2081,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2081
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2081",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2082,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2082
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2082",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2083,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2083
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2083",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2084,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2084
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2084",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2085,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2085
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2085",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2086,
|
||
|
|
"Name": "力劈华松",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 30,
|
||
|
|
"LinkEffect": [
|
||
|
|
2086
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低70点攻击"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2091,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2091
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2091",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2092,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2092
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2092",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2093,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2093
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2093",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2094,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2094
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2094",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
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"Id": 2095,
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"Immunity": true,
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2095
|
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"Icon": "Buff_Icon_2095",
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"BuffEffectPrefab": "",
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"Describe": ""
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|
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},
|
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|
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{
|
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|
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"Id": 2096,
|
||
|
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"Name": "力劈华松",
|
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"Gain": 2,
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"Immunity": true,
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2096
|
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"Icon": "Skill_Icon_201",
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"BuffEffectPrefab": "",
|
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"Describe": "降低85点攻击"
|
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},
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{
|
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|
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2101
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"Icon": "Buff_Icon_2101",
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"BuffEffectPrefab": "",
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"Describe": ""
|
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},
|
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{
|
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"Id": 2102,
|
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"Name": "",
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|
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|
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|
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2102
|
||
|
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|
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|
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|
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|
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"SpecialStatus": 0,
|
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|
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"DisplayLocation": 0,
|
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|
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"Icon": "Buff_Icon_2102",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
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|
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},
|
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|
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{
|
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|
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"Id": 2103,
|
||
|
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"Name": "",
|
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|
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"TriggerTime": 1,
|
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|
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|
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|
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"Gain": 0,
|
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|
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"Immunity": true,
|
||
|
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
2103
|
||
|
|
],
|
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|
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"ContinuedType": 1,
|
||
|
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|
||
|
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"Overlay": false,
|
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|
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"OverlayMax": 0,
|
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|
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"BarShow": false,
|
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|
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"BattleShow": false,
|
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|
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"SpecialStatus": 0,
|
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|
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"DisplayLocation": 0,
|
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|
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"Icon": "Buff_Icon_2103",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
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|
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},
|
||
|
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{
|
||
|
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"Id": 2104,
|
||
|
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"Name": "",
|
||
|
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"TriggerTime": 1,
|
||
|
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"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
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|
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"Immunity": true,
|
||
|
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2104
|
||
|
|
],
|
||
|
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"ContinuedType": 1,
|
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|
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"ContinuedParameter": 0,
|
||
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"Overlay": false,
|
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"OverlayMax": 0,
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"BarShow": false,
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"BattleShow": false,
|
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"SpecialStatus": 0,
|
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|
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"DisplayLocation": 0,
|
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"Icon": "Buff_Icon_2104",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
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|
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},
|
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|
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{
|
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|
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"Id": 2105,
|
||
|
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"Name": "",
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"TriggerTime": 1,
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"Gain": 0,
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|
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"Immunity": true,
|
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
2105
|
||
|
|
],
|
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|
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|
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|
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|
||
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"Icon": "Buff_Icon_2105",
|
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|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
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|
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},
|
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|
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{
|
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|
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"Id": 2106,
|
||
|
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"Name": "力劈华松",
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||
|
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"TriggerTime": 1,
|
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|
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"TriggerParameter": 0,
|
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|
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"Gain": 2,
|
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|
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"Immunity": true,
|
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|
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"Disperse": true,
|
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|
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"BuffProbability": 30,
|
||
|
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"LinkEffect": [
|
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|
|
2106
|
||
|
|
],
|
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|
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"ContinuedType": 2,
|
||
|
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"ContinuedParameter": 5,
|
||
|
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"Overlay": false,
|
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|
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"OverlayMax": 0,
|
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|
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"BarShow": false,
|
||
|
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"BattleShow": true,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_201",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低100点攻击"
|
||
|
|
},
|
||
|
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{
|
||
|
|
"Id": 2211,
|
||
|
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"Name": "",
|
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|
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"TriggerTime": 1,
|
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|
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|
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|
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"Gain": 0,
|
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|
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"Immunity": true,
|
||
|
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
2211
|
||
|
|
],
|
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|
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|
||
|
|
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|
||
|
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"Overlay": false,
|
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|
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"OverlayMax": 0,
|
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|
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"BarShow": false,
|
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"BattleShow": false,
|
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|
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"SpecialStatus": 0,
|
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|
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"DisplayLocation": 0,
|
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|
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"Icon": "Buff_Icon_2211",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
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|
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},
|
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|
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{
|
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|
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"Id": 2212,
|
||
|
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"Name": "",
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|
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|
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|
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|
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|
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"Gain": 0,
|
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|
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"Immunity": true,
|
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|
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"Disperse": false,
|
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|
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
2212
|
||
|
|
],
|
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|
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|
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|
||
|
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|
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|
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|
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|
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"BarShow": false,
|
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|
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|
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|
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|
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"DisplayLocation": 0,
|
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|
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"Icon": "Buff_Icon_2212",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
||
|
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},
|
||
|
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{
|
||
|
|
"Id": 2213,
|
||
|
|
"Name": "",
|
||
|
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"TriggerTime": 1,
|
||
|
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"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
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|
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"Immunity": true,
|
||
|
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|
||
|
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|
||
|
|
"LinkEffect": [
|
||
|
|
2213
|
||
|
|
],
|
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|
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|
||
|
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|
||
|
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|
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|
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|
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|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
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|
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|
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|
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"DisplayLocation": 0,
|
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|
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"Icon": "Buff_Icon_2213",
|
||
|
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"BuffEffectPrefab": "",
|
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|
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"Describe": ""
|
||
|
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},
|
||
|
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{
|
||
|
|
"Id": 2221,
|
||
|
|
"Name": "",
|
||
|
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"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2221
|
||
|
|
],
|
||
|
|
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|
||
|
|
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|
||
|
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|
||
|
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|
||
|
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"BarShow": false,
|
||
|
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|
||
|
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|
||
|
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|
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|
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"Icon": "Buff_Icon_2221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2222,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
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|
||
|
|
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|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2222
|
||
|
|
],
|
||
|
|
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|
||
|
|
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|
||
|
|
"Overlay": false,
|
||
|
|
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|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2222",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2223,
|
||
|
|
"Name": "",
|
||
|
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"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2223
|
||
|
|
],
|
||
|
|
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|
||
|
|
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|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2223",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2231,
|
||
|
|
"Name": "",
|
||
|
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|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2231
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2231",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2232,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2232
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2232",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2233,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2233
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2233",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2241,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2241
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2242,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2242
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2242",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2243,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2243
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2243",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2251,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2251
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2251",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2252,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2252
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2252",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2253,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2253
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2253",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2261,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2261
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2262,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2262
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2262",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2263,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2263
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2263",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2264,
|
||
|
|
"Name": "飞石破浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2264
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低10%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2271,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2271
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2271",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2272,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2272
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2272",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2273,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2273
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2273",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2274,
|
||
|
|
"Name": "飞石破浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2274
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低15%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2281,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2281
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2282,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2282
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2282",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2283,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2283
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2283",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2284,
|
||
|
|
"Name": "飞石破浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2284
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低20%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2291,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2291
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2291",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2292,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2292
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2292",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2293,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2293
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2293",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2294,
|
||
|
|
"Name": "飞石破浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2294
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低25%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2301,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2301
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2302,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2302
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2302",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2303,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2303
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2303",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2304,
|
||
|
|
"Name": "飞石破浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2304
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低30%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2411,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2411
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2411",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2412,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2412
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2412",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2413,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2413
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2413",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2414,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2414
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加3%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2421,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2421
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2421",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2422,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2422
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2422",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2423,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2423
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2423",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2424,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2424
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加6%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2431,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2431
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2431",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2432,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2432
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2432",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2433,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2433
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2433",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2434,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2434
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加9%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2441,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2441
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2441",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2442,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2442
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2442",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2443,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2443
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2443",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2444,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2444
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加12%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2451,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2451
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2451",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2452,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2452
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2452",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2453,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2453
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2453",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2454,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2454
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加15%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2461,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2461
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2461",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2462,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2462
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2462",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2463,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2463
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2463",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2464,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2464
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加18%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2471,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2471
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2471",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2472,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2472
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2472",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2473,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2473
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2473",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2474,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2474
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加21%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2481,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2481
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2481",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2482,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2482
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2482",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2483,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2483
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2483",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2484,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2484
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加24%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2491,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2491
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2491",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2492,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2492
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2492",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2493,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2493
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2493",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2494,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2494
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加27%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2501,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2501
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2502,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2502
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2502",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2503,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2503
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2503",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2504,
|
||
|
|
"Name": "满天箭雨",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2504
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "增加30%的攻击速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2611,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2611
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2611",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2621,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2621
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2621",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2631,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2631
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2631",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2641,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2641
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2641",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2651,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2651
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2651",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2661,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2661
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2661",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2671,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2671
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2671",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2681,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2681
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2681",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2691,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2691
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2691",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2701,
|
||
|
|
"Name": "",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2701
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2701",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2612,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2612,
|
||
|
|
2613
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2622,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2622,
|
||
|
|
2623
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2632,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2632,
|
||
|
|
2633
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2642,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2642,
|
||
|
|
2643
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2652,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2652,
|
||
|
|
2653
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2662,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2662,
|
||
|
|
2663
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2672,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2672,
|
||
|
|
2673
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2682,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2682,
|
||
|
|
2683
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2692,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2692,
|
||
|
|
2693
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2702,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2702,
|
||
|
|
2703
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_261",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "移动速度和攻击速度降低了"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2811,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2811
|
||
|
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},
|
||
|
|
{
|
||
|
|
"Id": 2881,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2881
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
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|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2881",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2882,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2882
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2882",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2883,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2883
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2883",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2884,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2884
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2884",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2885,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2885
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2885",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2891,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2891
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2891",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2892,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2892
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2892",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2893,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2893
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2893",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2894,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2894
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2894",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2895,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2895
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2895",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2901,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2901
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2901",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2902,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2902
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2902",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2903,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2903
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2903",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2904,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2904
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2904",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2905,
|
||
|
|
"Name": "物理伤害",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2905
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_2905",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2816,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2816
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低3%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2826,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2826
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低6%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2836,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2836
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低9%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2846,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2846
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低12%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2856,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2856
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低15%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2866,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2866
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低18%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2876,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2876
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低21%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2886,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2886
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低24%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2896,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2896
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低27%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 2906,
|
||
|
|
"Name": "伏虎五式",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
2906
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_281",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低30%的防御"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3011,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3011
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3021,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3021
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3031,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3031
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3041,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3041
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3051,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3051
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3061,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3061
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3071,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3071
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3081,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3081
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3091,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3091
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3101,
|
||
|
|
"Name": "加血",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3101
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3062,
|
||
|
|
"Name": "沐春风",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3062
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复其60点生命值的效果,持续30秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3072,
|
||
|
|
"Name": "沐春风",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3072
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复其70点生命值的效果,持续30秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3082,
|
||
|
|
"Name": "沐春风",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3082
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复其80点生命值的效果,持续30秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3092,
|
||
|
|
"Name": "沐春风",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3092
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复其90点生命值的效果,持续30秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 3102,
|
||
|
|
"Name": "沐春风",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 3,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
3102
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 30,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Skill_Icon_301",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "每3秒恢复其100点生命值的效果,持续30秒"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8001,
|
||
|
|
"Name": "童智",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5001
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "智慧成长速度加快,获得智慧经验时增加10点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8002,
|
||
|
|
"Name": "慈爱",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5002
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8002",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "和孩童在一起,提升孩童智慧成长速度"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8003,
|
||
|
|
"Name": "采集",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5003
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8003,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8003",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "采集收益+1"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8004,
|
||
|
|
"Name": "砍伐",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5004
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8004,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8004",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "砍伐收益+1"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8005,
|
||
|
|
"Name": "农活",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5005
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8005,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8005",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "农田收益+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8006,
|
||
|
|
"Name": "挖掘",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5006
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8006,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8006",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "挖掘收益+1"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8007,
|
||
|
|
"Name": "建造",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5007
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8007,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8007",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "建造+1"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8008,
|
||
|
|
"Name": "巧夫",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5008,
|
||
|
|
5009,
|
||
|
|
5010,
|
||
|
|
5011,
|
||
|
|
5012,
|
||
|
|
5013,
|
||
|
|
5014,
|
||
|
|
5015
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8008",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力+5,劳作收益+1"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8009,
|
||
|
|
"Name": "药理",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5016
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8009",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "制作效果更好的药品"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8010,
|
||
|
|
"Name": "膳夫",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5017
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8010",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "制作更美味的药品"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8011,
|
||
|
|
"Name": "聪慧",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5018,
|
||
|
|
5019
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8011",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "智力+5,科研收益+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8012,
|
||
|
|
"Name": "饥饿",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5020
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8012",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "食物不足,勇士和村民正在忍受饥饿。劳力值降低30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8013,
|
||
|
|
"Name": "轻伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5021
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8013,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8013",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8014,
|
||
|
|
"Name": "受伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5022
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8013,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8014",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8015,
|
||
|
|
"Name": "重伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5023
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8013,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8015",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8016,
|
||
|
|
"Name": "轻疾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5024
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8016,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8016",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8017,
|
||
|
|
"Name": "疾病",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5025
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8016,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8017",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8018,
|
||
|
|
"Name": "重疾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5026
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8016,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8018",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "劳力降低50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8019,
|
||
|
|
"Name": "轻伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5200
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8019,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8019",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻击力20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8020,
|
||
|
|
"Name": "受伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5201
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8019,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8020",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻击力60%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8021,
|
||
|
|
"Name": "重伤",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5202
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8019,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_8021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻击力80%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8022,
|
||
|
|
"Name": "采集",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5027
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8003,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8022",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "采集收益+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8023,
|
||
|
|
"Name": "采集",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5028
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8003,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8023",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "采集收益+3"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8024,
|
||
|
|
"Name": "砍伐",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5029
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8004,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8024",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "砍伐收益+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8025,
|
||
|
|
"Name": "砍伐",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5030
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8004,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8025",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "砍伐收益+3"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 8026,
|
||
|
|
"Name": "农活",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
5031
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 8005,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8026",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "农田收益+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
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"Id": 8027,
|
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|
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"Name": "农活",
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"TriggerTime": 1,
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"TriggerParameter": 0,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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5032
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],
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"ContinuedType": 3,
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"SequenceId": 8005,
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"SequenceLv": 3,
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"BarShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 1,
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"Icon": "Buff_Icon_8027",
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"BuffEffectPrefab": "",
|
||
|
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"Describe": "农田收益+3"
|
||
|
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},
|
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{
|
||
|
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"Id": 8028,
|
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|
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"Name": "挖掘",
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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5033
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||
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"SequenceLv": 2,
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"SpecialStatus": 0,
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"DisplayLocation": 1,
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"Icon": "Buff_Icon_8006",
|
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|
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"BuffEffectPrefab": "",
|
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|
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"Describe": "挖掘收益+2"
|
||
|
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},
|
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{
|
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|
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"Id": 8029,
|
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|
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"Name": "挖掘",
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"TriggerTime": 1,
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
|
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5034
|
||
|
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|
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"ContinuedType": 3,
|
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"Overlay": false,
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"SequenceId": 8006,
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"SequenceLv": 3,
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"BarShow": false,
|
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"BattleShow": false,
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"SpecialStatus": 0,
|
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"DisplayLocation": 1,
|
||
|
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"Icon": "Buff_Icon_8006",
|
||
|
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"BuffEffectPrefab": "",
|
||
|
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"Describe": "挖掘收益+3"
|
||
|
|
},
|
||
|
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{
|
||
|
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"Id": 8030,
|
||
|
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"Name": "建造",
|
||
|
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"TriggerTime": 1,
|
||
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"TriggerParameter": 0,
|
||
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"Gain": 1,
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"Immunity": false,
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"Disperse": false,
|
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"BuffProbability": 100,
|
||
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"LinkEffect": [
|
||
|
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5035
|
||
|
|
],
|
||
|
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"ContinuedType": 3,
|
||
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"ContinuedParameter": 0,
|
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"Overlay": false,
|
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"OverlayMax": 0,
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"SequenceId": 8007,
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|
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"SequenceLv": 2,
|
||
|
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"BarShow": false,
|
||
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8007",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
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"Describe": "建造+2"
|
||
|
|
},
|
||
|
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{
|
||
|
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"Id": 8031,
|
||
|
|
"Name": "建造",
|
||
|
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"TriggerTime": 1,
|
||
|
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"TriggerParameter": 0,
|
||
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"Gain": 1,
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"Immunity": false,
|
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"Disperse": false,
|
||
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
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5036
|
||
|
|
],
|
||
|
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"ContinuedType": 3,
|
||
|
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"ContinuedParameter": 0,
|
||
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
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"SequenceId": 8007,
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||
|
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"SequenceLv": 3,
|
||
|
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"BarShow": false,
|
||
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"BattleShow": false,
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||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 1,
|
||
|
|
"Icon": "Buff_Icon_8007",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "建造+3"
|
||
|
|
},
|
||
|
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{
|
||
|
|
"Id": 9001,
|
||
|
|
"Name": "村民普攻",
|
||
|
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"TriggerTime": 1,
|
||
|
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"TriggerParameter": 0,
|
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"Gain": 0,
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"Immunity": false,
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||
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"Disperse": false,
|
||
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"BuffProbability": 100,
|
||
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"LinkEffect": [
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|
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9001
|
||
|
|
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|
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"ContinuedType": 1,
|
||
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"ContinuedParameter": 0,
|
||
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"Overlay": false,
|
||
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"OverlayMax": 0,
|
||
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"BarShow": false,
|
||
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"BattleShow": false,
|
||
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
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"Icon": "Buff_Icon_9001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
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"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9002,
|
||
|
|
"Name": "哨塔攻击",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
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||
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"Immunity": false,
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||
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9002
|
||
|
|
],
|
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|
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"ContinuedType": 1,
|
||
|
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"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
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"Icon": "Buff_Icon_9002",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
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"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9500,
|
||
|
|
"Name": "小麦增产",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 1,
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||
|
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"Immunity": false,
|
||
|
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"Disperse": false,
|
||
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
9500
|
||
|
|
],
|
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|
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"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9500",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
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"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9501,
|
||
|
|
"Name": "水稻增产",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9501
|
||
|
|
],
|
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|
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"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9501",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9502,
|
||
|
|
"Name": "大豆增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9502
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9502",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9503,
|
||
|
|
"Name": "白菜增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9503
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9503",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9504,
|
||
|
|
"Name": "糯米增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
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|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9504
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 9504,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9504",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9505,
|
||
|
|
"Name": "糯米增产-2级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9505
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 9504,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9505",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9506,
|
||
|
|
"Name": "糯米增产-3级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9506
|
||
|
|
],
|
||
|
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|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
|
"SequenceId": 9504,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9506",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9507,
|
||
|
|
"Name": "萝卜增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9507
|
||
|
|
],
|
||
|
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|
||
|
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"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9507",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9508,
|
||
|
|
"Name": "冬瓜增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
9508
|
||
|
|
],
|
||
|
|
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|
||
|
|
"ContinuedParameter": 3,
|
||
|
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"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_9508",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 9509,
|
||
|
|
"Name": "南瓜增产-1级",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
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"Immunity": false,
|
||
|
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"Disperse": false,
|
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|
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"BuffProbability": 100,
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"Gain": 0,
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"Immunity": true,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
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],
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"ContinuedType": 1,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": false,
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"BattleShow": false,
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"SpecialStatus": 0,
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"DisplayLocation": 0,
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||
|
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"Icon": "Buff_Icon_10001",
|
||
|
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"BuffEffectPrefab": "",
|
||
|
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"Describe": "物理伤害"
|
||
|
|
},
|
||
|
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{
|
||
|
|
"Id": 10002,
|
||
|
|
"Name": "豹子普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
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"Gain": 0,
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"Immunity": true,
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"Disperse": false,
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"BuffProbability": 100,
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"LinkEffect": [
|
||
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|
||
|
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],
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"ContinuedType": 1,
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": false,
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"BattleShow": false,
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||
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"SpecialStatus": 0,
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||
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"DisplayLocation": 0,
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||
|
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"Icon": "Buff_Icon_10002",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10003,
|
||
|
|
"Name": "老虎普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
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"Gain": 0,
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"Immunity": true,
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"Disperse": false,
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"BuffProbability": 100,
|
||
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"LinkEffect": [
|
||
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10003
|
||
|
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],
|
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"ContinuedType": 1,
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||
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"ContinuedParameter": 0,
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"Overlay": false,
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"OverlayMax": 0,
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"BarShow": false,
|
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"BattleShow": false,
|
||
|
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"SpecialStatus": 0,
|
||
|
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"DisplayLocation": 0,
|
||
|
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"Icon": "Buff_Icon_10003",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
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{
|
||
|
|
"Id": 10010,
|
||
|
|
"Name": "普通猩猩普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
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"Immunity": true,
|
||
|
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"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
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"LinkEffect": [
|
||
|
|
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|
||
|
|
],
|
||
|
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"ContinuedType": 1,
|
||
|
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"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10010",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10020,
|
||
|
|
"Name": "普通猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
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"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10020
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10020",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10021,
|
||
|
|
"Name": "普通猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10021
|
||
|
|
],
|
||
|
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"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10030,
|
||
|
|
"Name": "精英猩猩普攻1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10030
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10030",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10031,
|
||
|
|
"Name": "精英猩猩普攻1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10031
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
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"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
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"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10031",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10032,
|
||
|
|
"Name": "精英猩猩普攻1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10032
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
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"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
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"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10032",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10040,
|
||
|
|
"Name": "精英猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
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"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10040
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10040",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10041,
|
||
|
|
"Name": "精英猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10041
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10041",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10042,
|
||
|
|
"Name": "精英猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10042
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10042",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10043,
|
||
|
|
"Name": "精英猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10043
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10043",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10044,
|
||
|
|
"Name": "精英猩猩技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10044
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10044",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10050,
|
||
|
|
"Name": "BOSS举父普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10050
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10050",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10051,
|
||
|
|
"Name": "BOSS举父普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10051
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10051",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10060,
|
||
|
|
"Name": "BOSS举父技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10060
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10060",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10061,
|
||
|
|
"Name": "BOSS举父技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10061
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10061",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10062,
|
||
|
|
"Name": "BOSS举父技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10062
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10062",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10063,
|
||
|
|
"Name": "BOSS举父技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10063
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10063",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10070,
|
||
|
|
"Name": "BOSS举父技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10070
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10070",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10071,
|
||
|
|
"Name": "BOSS举父技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10071
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10071",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10072,
|
||
|
|
"Name": "BOSS举父技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10072
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10072",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10073,
|
||
|
|
"Name": "BOSS举父技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10073
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10073",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10100,
|
||
|
|
"Name": "普通熊怪普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10100
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10100",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10110,
|
||
|
|
"Name": "普通熊怪技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10110
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10110",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10120,
|
||
|
|
"Name": "普通熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10120
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10120",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10121,
|
||
|
|
"Name": "普通熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10121
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10122,
|
||
|
|
"Name": "普通熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10122
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10122",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10123,
|
||
|
|
"Name": "普通熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10123
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10123",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10124,
|
||
|
|
"Name": "挫志",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10124
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10124",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻击30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10130,
|
||
|
|
"Name": "精英熊怪普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10130
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10130",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10140,
|
||
|
|
"Name": "精英熊怪技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10140
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10140",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10150,
|
||
|
|
"Name": "精英熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10150
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10150",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10151,
|
||
|
|
"Name": "精英熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10151
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10151",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10152,
|
||
|
|
"Name": "精英熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10152
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10152",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10153,
|
||
|
|
"Name": "精英熊怪技能2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10153
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10153",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10154,
|
||
|
|
"Name": "挫志",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10154
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10124",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻击30%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10160,
|
||
|
|
"Name": "BOSS猎猎普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10160
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10160",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10161,
|
||
|
|
"Name": "BOSS猎猎普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10161
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10161",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10170,
|
||
|
|
"Name": "BOSS猎猎技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10170
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10170",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10171,
|
||
|
|
"Name": "BOSS猎猎技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10171
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10171",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10172,
|
||
|
|
"Name": "BOSS猎猎技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10172
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10172",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10173,
|
||
|
|
"Name": "BOSS猎猎技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10173
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10173",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10174,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10173
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10174",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "减速"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10200,
|
||
|
|
"Name": "普通鸟怪普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10200
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10200",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10210,
|
||
|
|
"Name": "精英鸟怪普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10210
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10210",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10220,
|
||
|
|
"Name": "精英鸟怪技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10220
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10220",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "转风车"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10221,
|
||
|
|
"Name": "精英鸟怪技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10221
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "转风车"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10230,
|
||
|
|
"Name": "BOSS奇雀普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10230
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10230",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10240,
|
||
|
|
"Name": "BOSS奇雀技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10240
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10240",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10241,
|
||
|
|
"Name": "BOSS奇雀技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10241
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10242,
|
||
|
|
"Name": "BOSS奇雀技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10242
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10242",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 10243,
|
||
|
|
"Name": "BOSS奇雀技能1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
10243
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_10243",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "物理伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 11000,
|
||
|
|
"Name": "战鼓",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
11000
|
||
|
|
],
|
||
|
|
"ContinuedType": 3,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": true,
|
||
|
|
"OverlayMax": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 2,
|
||
|
|
"Icon": "Buff_Icon_11000",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "攻击力+10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 11001,
|
||
|
|
"Name": "无尽",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [],
|
||
|
|
"ContinuedType": 6,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 1,
|
||
|
|
"DisplayLocation": 2,
|
||
|
|
"Icon": "Buff_Icon_11001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "勇士死亡后无法复活"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20001,
|
||
|
|
"Name": "穷奇普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20001
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20011,
|
||
|
|
"Name": "穷奇狮子吼-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20011
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20011",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20012,
|
||
|
|
"Name": "穷奇狮子吼-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20012
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20012",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20013,
|
||
|
|
"Name": "穷奇狮子吼-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20013
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20013",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20014,
|
||
|
|
"Name": "穷奇狮子吼-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20014
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20014",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20015,
|
||
|
|
"Name": "穷奇狮子吼-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20015
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20015",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20021,
|
||
|
|
"Name": "穷奇光之吐息-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20021
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20021",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20022,
|
||
|
|
"Name": "致盲",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20022
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20022",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低30%的命中率"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20031,
|
||
|
|
"Name": "穷奇秒杀-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20031
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20031",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20032,
|
||
|
|
"Name": "穷奇秒杀-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20032
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20032",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20033,
|
||
|
|
"Name": "穷奇秒杀-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20033
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20033",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20034,
|
||
|
|
"Name": "穷奇秒杀-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20034
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20034",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20035,
|
||
|
|
"Name": "穷奇秒杀-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20035
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20035",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20111,
|
||
|
|
"Name": "饕餮普攻-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20111
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20111",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20112,
|
||
|
|
"Name": "饕餮普攻-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20112
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20112",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20121,
|
||
|
|
"Name": "饕餮怒锤大地-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20121
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20121",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20122,
|
||
|
|
"Name": "饕餮怒锤大地-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20122
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20122",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20123,
|
||
|
|
"Name": "饕餮怒锤大地-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20123
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20123",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20124,
|
||
|
|
"Name": "眩晕",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20124
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20124",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "眩晕,降低攻击速度50%,"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20131,
|
||
|
|
"Name": "饕餮震天鼓-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20131
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20131",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20132,
|
||
|
|
"Name": "饕餮震天鼓-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20132
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20132",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20133,
|
||
|
|
"Name": "饕餮震天鼓-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20133
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20133",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20134,
|
||
|
|
"Name": "饕餮震天鼓-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20134
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20134",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20135,
|
||
|
|
"Name": "饕餮震天鼓-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20135
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20135",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20136,
|
||
|
|
"Name": "昏迷",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 20136,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20136",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "昏迷,无法做任何动作和反应"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20141,
|
||
|
|
"Name": "饕餮秒杀-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20141
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20141",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20142,
|
||
|
|
"Name": "饕餮秒杀-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20142
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20142",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20143,
|
||
|
|
"Name": "饕餮秒杀-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20143
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20143",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20144,
|
||
|
|
"Name": "饕餮秒杀-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20144
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20144",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20145,
|
||
|
|
"Name": "饕餮秒杀-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20145
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20145",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20211,
|
||
|
|
"Name": "梼杌普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20211
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20211",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20221,
|
||
|
|
"Name": "梼杌刮骨刀-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20221
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20221",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20222,
|
||
|
|
"Name": "梼杌刮骨刀-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20222
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20222",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20223,
|
||
|
|
"Name": "梼杌刮骨刀-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20223
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20223",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20224,
|
||
|
|
"Name": "梼杌刮骨刀-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20224
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20224",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20225,
|
||
|
|
"Name": "梼杌刮骨刀-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20225
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20225",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20231,
|
||
|
|
"Name": "毒潭",
|
||
|
|
"TriggerTime": 3,
|
||
|
|
"TriggerParameter": 2,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20231
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 20,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20231",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "持续受到毒伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20232,
|
||
|
|
"Name": "破甲",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20232
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 10,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20232",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "防御降低500点"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20241,
|
||
|
|
"Name": "梼杌秒杀-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20241
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20241",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20242,
|
||
|
|
"Name": "梼杌秒杀-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20242
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20242",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20243,
|
||
|
|
"Name": "梼杌秒杀-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20243
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20243",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20244,
|
||
|
|
"Name": "梼杌秒杀-4",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20244
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20244",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20245,
|
||
|
|
"Name": "梼杌秒杀-5",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20245
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20245",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20311,
|
||
|
|
"Name": "蠃鱼普攻",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20311
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20311",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20321,
|
||
|
|
"Name": "蠃鱼海浪-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20321
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20321",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20322,
|
||
|
|
"Name": "蠃鱼海浪-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20322
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20322",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20323,
|
||
|
|
"Name": "巨浪",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20323,
|
||
|
|
20324
|
||
|
|
],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 5,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20323",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "降低攻速和移速50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20331,
|
||
|
|
"Name": "蠃鱼群鱼绞-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20331
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20331",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20332,
|
||
|
|
"Name": "蠃鱼群鱼绞-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20332
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20332",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20333,
|
||
|
|
"Name": "蠃鱼群鱼绞-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20333
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20333",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20341,
|
||
|
|
"Name": "蠃鱼秒杀-1",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20341
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20341",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20342,
|
||
|
|
"Name": "蠃鱼秒杀-2",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20342
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20342",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 20343,
|
||
|
|
"Name": "蠃鱼秒杀-3",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 0,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
20343
|
||
|
|
],
|
||
|
|
"ContinuedType": 1,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_20343",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": ""
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134101,
|
||
|
|
"Name": "缴械",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 134101,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134101",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "无法进行普通攻击"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134102,
|
||
|
|
"Name": "沉默",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 2,
|
||
|
|
"Immunity": true,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [],
|
||
|
|
"ContinuedType": 2,
|
||
|
|
"ContinuedParameter": 3,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 134102,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134102",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "无法释放技能"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134103,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134103
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收150点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134104,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134104
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 2,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收300点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134105,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134105
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 3,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收450点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134106,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134106
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 4,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收600点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134107,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134107
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 5,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收750点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134108,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134108
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 6,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收900点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134109,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134109
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 7,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收1050点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134110,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134110
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 8,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收1200点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134111,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134111
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 9,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收1350点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 134112,
|
||
|
|
"Name": "生命护盾",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": true,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
134112
|
||
|
|
],
|
||
|
|
"ContinuedType": 5,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 134103,
|
||
|
|
"SequenceLv": 10,
|
||
|
|
"BarShow": false,
|
||
|
|
"BattleShow": true,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_134103",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "吸收1500点伤害"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150000,
|
||
|
|
"Name": "凝时获取效率提升",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150000
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150000,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150000",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "凝时获取时间变为五分钟"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150001,
|
||
|
|
"Name": "制作时间减少",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150001
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150001,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150001",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "制作时间降低50%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150002,
|
||
|
|
"Name": "建造速度增加",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150002
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150002,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150002",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "建筑所需的体量减少10%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150003,
|
||
|
|
"Name": "不死树村民增加",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150003
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150003,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150003",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "不死树庇护村民人数+2"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150004,
|
||
|
|
"Name": "科研效率提升",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150004
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150004,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150004",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "科技研究效率+1(农学院和天工院里研究获得的收益)"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150005,
|
||
|
|
"Name": "修理消耗减少",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150005
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150005,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150005",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "修理建筑消耗的材料或者铜钱,降低20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150006,
|
||
|
|
"Name": "神秘商人货物栏增加",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150006
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150006,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150006",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "神秘商人货物栏+3"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150007,
|
||
|
|
"Name": "不死树施肥次数额外增加5次",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150007
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150007,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150007",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "不死树的施肥次数额外增加5次"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150008,
|
||
|
|
"Name": "幼苗成长时间减少",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150008
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150008,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150008",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "幼苗成长时间降低20%"
|
||
|
|
},
|
||
|
|
{
|
||
|
|
"Id": 150009,
|
||
|
|
"Name": "居所可容纳人数增加",
|
||
|
|
"TriggerTime": 1,
|
||
|
|
"TriggerParameter": 0,
|
||
|
|
"Gain": 1,
|
||
|
|
"Immunity": false,
|
||
|
|
"Disperse": false,
|
||
|
|
"BuffProbability": 100,
|
||
|
|
"LinkEffect": [
|
||
|
|
150009
|
||
|
|
],
|
||
|
|
"ContinuedType": 9,
|
||
|
|
"ContinuedParameter": 0,
|
||
|
|
"Overlay": false,
|
||
|
|
"OverlayMax": 0,
|
||
|
|
"SequenceId": 150009,
|
||
|
|
"SequenceLv": 1,
|
||
|
|
"BarShow": true,
|
||
|
|
"BattleShow": false,
|
||
|
|
"SpecialStatus": 0,
|
||
|
|
"DisplayLocation": 0,
|
||
|
|
"Icon": "Buff_Icon_150009",
|
||
|
|
"BuffEffectPrefab": "",
|
||
|
|
"Describe": "居所类型建筑居住人口+1"
|
||
|
|
}
|
||
|
|
]
|