You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

20041 lines
426 KiB

4 months ago
[
{
"Id": 1,
"Name": "防技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_1",
"BuffEffectPrefab": "",
"Describe": "队伍防御值增加10%"
},
{
"Id": 2,
"Name": "专注",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2",
"BuffEffectPrefab": "",
"Describe": "队伍命中率增加5%"
},
{
"Id": 3,
"Name": "敏锐",
"TriggerTime": 12,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_3",
"BuffEffectPrefab": "",
"Describe": "每次暴击后,攻速加快5%(最高50%)"
},
{
"Id": 4,
"Name": "壮士1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
4
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_4",
"BuffEffectPrefab": "",
"Describe": "受到治疗效果提升10%"
},
{
"Id": 5,
"Name": "壮士2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_4",
"BuffEffectPrefab": "",
"Describe": "生命值上限提升10%"
},
{
"Id": 6,
"Name": "棍杰",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
6
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_5",
"BuffEffectPrefab": "",
"Describe": "攻击目标+5"
},
{
"Id": 7,
"Name": "医师",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
7
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_6",
"BuffEffectPrefab": "",
"Describe": "队伍生命值提升10%"
},
{
"Id": 8,
"Name": "金刚",
"TriggerTime": 2,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
8
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_7",
"BuffEffectPrefab": "",
"Describe": "生命值每降低1%,免伤提升0.5%"
},
{
"Id": 9,
"Name": "灵猴",
"TriggerTime": 4,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8",
"BuffEffectPrefab": "",
"Describe": "生命值低于30%时,闪避提升30%"
},
{
"Id": 10,
"Name": "敏锐",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": true,
"OverlayMax": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_3",
"BuffEffectPrefab": "",
"Describe": "每次暴击后,攻速加快5%(最高50%)"
},
{
"Id": 101,
"Name": "跌打散",
"TriggerTime": 3,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
101
],
"ContinuedType": 2,
"ContinuedParameter": 40,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_101",
"BuffEffectPrefab": "",
"Describe": "服用后每10秒减少30点外伤,总共减少120点"
},
{
"Id": 102,
"Name": "金创药",
"TriggerTime": 3,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
102
],
"ContinuedType": 2,
"ContinuedParameter": 50,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_102",
"BuffEffectPrefab": "",
"Describe": "服用后每10秒减少45点外伤,总共减少225点"
},
{
"Id": 103,
"Name": "田七散",
"TriggerTime": 3,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
103
],
"ContinuedType": 2,
"ContinuedParameter": 50,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_103",
"BuffEffectPrefab": "",
"Describe": "服用后每10秒减少70点外伤,总共减少350点"
},
{
"Id": 104,
"Name": "箭骨散",
"TriggerTime": 3,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
104
],
"ContinuedType": 2,
"ContinuedParameter": 50,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_104",
"BuffEffectPrefab": "",
"Describe": "服用后每10秒减少100点外伤,总共减少500点"
},
{
"Id": 105,
"Name": "断续膏",
"TriggerTime": 3,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
105
],
"ContinuedType": 2,
"ContinuedParameter": 50,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_105",
"BuffEffectPrefab": "",
"Describe": "服用后每10秒减少150点外伤,总共减少750点"
},
{
"Id": 121,
"Name": "跌打散·优",
"TriggerTime": 3,
"TriggerParameter": 5,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
121
],
"ContinuedType": 2,
"ContinuedParameter": 20,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_121",
"BuffEffectPrefab": "",
"Describe": "服用后每5秒减少40点外伤,总共减少160点"
},
{
"Id": 122,
"Name": "金创药·优",
"TriggerTime": 3,
"TriggerParameter": 5,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
122
],
"ContinuedType": 2,
"ContinuedParameter": 25,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_122",
"BuffEffectPrefab": "",
"Describe": "服用后每5秒减少55点外伤,总共减少275点"
},
{
"Id": 123,
"Name": "田七散·优",
"TriggerTime": 3,
"TriggerParameter": 5,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
123
],
"ContinuedType": 2,
"ContinuedParameter": 25,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_123",
"BuffEffectPrefab": "",
"Describe": "服用后每5秒减少85点外伤,总共减少425点"
},
{
"Id": 124,
"Name": "箭骨散·优",
"TriggerTime": 3,
"TriggerParameter": 5,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
124
],
"ContinuedType": 2,
"ContinuedParameter": 25,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_124",
"BuffEffectPrefab": "",
"Describe": "服用后每5秒减少120点外伤,总共减少600点"
},
{
"Id": 125,
"Name": "断续膏·优",
"TriggerTime": 3,
"TriggerParameter": 5,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
125
],
"ContinuedType": 2,
"ContinuedParameter": 25,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 101,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_125",
"BuffEffectPrefab": "",
"Describe": "服用后每5秒减少180点外伤,总共减少900点"
},
{
"Id": 141,
"Name": "葛根汤",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
141
],
"ContinuedType": 2,
"ContinuedParameter": 120,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_141",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少30点内疾,总共减少120点"
},
{
"Id": 142,
"Name": "香蒲汤",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
142
],
"ContinuedType": 2,
"ContinuedParameter": 150,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_142",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少45点内疾,总共减少225点"
},
{
"Id": 143,
"Name": "白虎汤",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
143
],
"ContinuedType": 2,
"ContinuedParameter": 150,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_143",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少70点内疾,总共减少350点"
},
{
"Id": 144,
"Name": "独活汤",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
144
],
"ContinuedType": 2,
"ContinuedParameter": 180,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_144",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少90点内疾,总共减少540点"
},
{
"Id": 145,
"Name": "回神汤",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
145
],
"ContinuedType": 2,
"ContinuedParameter": 180,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_145",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少120点内疾,总共减少720点"
},
{
"Id": 161,
"Name": "葛根汤·优",
"TriggerTime": 3,
"TriggerParameter": 40,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
161
],
"ContinuedType": 2,
"ContinuedParameter": 160,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_161",
"BuffEffectPrefab": "",
"Describe": "服用后每40秒减少40点内疾,总共减少160点"
},
{
"Id": 162,
"Name": "香蒲汤·优",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
162
],
"ContinuedType": 2,
"ContinuedParameter": 150,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_162",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少55点内疾,总共减少275点"
},
{
"Id": 163,
"Name": "白虎汤·优",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
163
],
"ContinuedType": 2,
"ContinuedParameter": 150,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_163",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少85点内疾,总共减少425点"
},
{
"Id": 164,
"Name": "独活汤·优",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
164
],
"ContinuedType": 2,
"ContinuedParameter": 180,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_164",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少120点内疾,总共减少720点"
},
{
"Id": 165,
"Name": "回神汤·优",
"TriggerTime": 3,
"TriggerParameter": 30,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
165
],
"ContinuedType": 2,
"ContinuedParameter": 180,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 141,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_165",
"BuffEffectPrefab": "",
"Describe": "服用后每30秒减少180点内疾,总共减少900点"
},
{
"Id": 231,
"Name": "七品生命丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
231
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_231",
"BuffEffectPrefab": "",
"Describe": "勇士服用的丹药,提升50点生命值,每个勇士只能服用20颗"
},
{
"Id": 232,
"Name": "七品防御丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
232
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_232",
"BuffEffectPrefab": "",
"Describe": "勇士服用的丹药,提升10点防御,每个勇士只能服用20颗"
},
{
"Id": 233,
"Name": "七品攻击丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
233
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_233",
"BuffEffectPrefab": "",
"Describe": "勇士服用的丹药,提升10点攻击,每个勇士只能服用20颗"
},
{
"Id": 234,
"Name": "七品寿命丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
234
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_234",
"BuffEffectPrefab": "",
"Describe": "村民服用的丹药,服用后寿命值+1,每个村民只能服用3颗"
},
{
"Id": 235,
"Name": "七品劳力丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
235
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_235",
"BuffEffectPrefab": "",
"Describe": "村民服用的丹药,服用后劳力+1,每个村民只能服用3颗"
},
{
"Id": 236,
"Name": "七品智慧丹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
236
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 1000,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_236",
"BuffEffectPrefab": "",
"Describe": "村民服用的丹药,服用后智慧+1,每个村民只能服用3颗"
},
{
"Id": 241,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
241
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_241",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复20点,总共恢复220点"
},
{
"Id": 242,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
242
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_242",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复40点,总共恢复440点"
},
{
"Id": 243,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
243
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_243",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复80点,总共恢复880点"
},
{
"Id": 244,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
244
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_244",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复120点,总共恢复1320点"
},
{
"Id": 245,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
245
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_245",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复180点,总共恢复1980点"
},
{
"Id": 246,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
246
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_246",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复240点,总共恢复2640点"
},
{
"Id": 247,
"Name": "治疗",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
247
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 201,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_247",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复300点,总共恢复3300点"
},
{
"Id": 501,
"Name": "小雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
501
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_501",
"BuffEffectPrefab": "",
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
},
{
"Id": 502,
"Name": "暴雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
502
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_502",
"BuffEffectPrefab": "",
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
},
{
"Id": 503,
"Name": "雷雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
503
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_503",
"BuffEffectPrefab": "",
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
},
{
"Id": 504,
"Name": "冰雹",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
504
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_504",
"BuffEffectPrefab": "",
"Describe": "村民被硕大的冰雹砸会受伤,建筑耐久也会受损"
},
{
"Id": 505,
"Name": "高温",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
505
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_505",
"BuffEffectPrefab": "",
"Describe": "夏天特有的恶劣天气,穿更凉快的衣服才不容易中暑"
},
{
"Id": 506,
"Name": "雪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
506
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_506",
"BuffEffectPrefab": "",
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
},
{
"Id": 507,
"Name": "暴雪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
507
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_507",
"BuffEffectPrefab": "",
"Describe": "村民劳力降低,没穿雨具的村民还可能会生病;建筑耐久也受损了"
},
{
"Id": 508,
"Name": "寒流",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
508
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_508",
"BuffEffectPrefab": "",
"Describe": "很冷的寒流,请注意保暖"
},
{
"Id": 510,
"Name": "大风",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_510",
"BuffEffectPrefab": "",
"Describe": "很大的风,房屋的耐久轻微受损;没穿衣服的村民可能会生病"
},
{
"Id": 511,
"Name": "流感",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
510
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_511",
"BuffEffectPrefab": "",
"Describe": "正在爆发流感,村民劳力降低了,请及时治疗"
},
{
"Id": 901,
"Name": "大剑普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
901
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_901",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 902,
"Name": "飞镖普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
902
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_902",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 903,
"Name": "弓普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
903
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_903",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 904,
"Name": "大锤普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
904
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_904",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 905,
"Name": "棍普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
905
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_905",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 906,
"Name": "棍普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
906
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_906",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 907,
"Name": "双刀普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
907
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_907",
"BuffEffectPrefab": "",
"Describe": "普攻伤害"
},
{
"Id": 1001,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1001
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+100"
},
{
"Id": 1002,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1002
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+150"
},
{
"Id": 1003,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1003
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+300"
},
{
"Id": 1004,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1004
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+500"
},
{
"Id": 1005,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1005
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+700"
},
{
"Id": 1006,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1006
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+1000"
},
{
"Id": 1007,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1007
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+1300"
},
{
"Id": 1008,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1008
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+1500"
},
{
"Id": 1009,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1009
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+1700"
},
{
"Id": 1010,
"Name": "耐力",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1010
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1001,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1001",
"BuffEffectPrefab": "",
"Describe": "生命值+1900"
},
{
"Id": 1021,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1021
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身3%攻击力,持续5秒"
},
{
"Id": 1022,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1022
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身6%攻击力,持续5秒"
},
{
"Id": 1023,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1023
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身9%攻击力,持续5秒"
},
{
"Id": 1024,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1024
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身12%攻击力,持续5秒"
},
{
"Id": 1025,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1025
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身15%攻击力,持续5秒"
},
{
"Id": 1026,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1026
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身18%攻击力,持续5秒"
},
{
"Id": 1027,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1027
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身21%攻击力,持续5秒"
},
{
"Id": 1028,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1028
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身24%攻击力,持续5秒"
},
{
"Id": 1029,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1029
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身27%攻击力,持续5秒"
},
{
"Id": 1030,
"Name": "会心",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1030
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1021,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "增加自身30%攻击力,持续5秒"
},
{
"Id": 1031,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1031
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身3%攻击力,持续5秒"
},
{
"Id": 1032,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1032
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身6%攻击力,持续5秒"
},
{
"Id": 1033,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1033
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身9%攻击力,持续5秒"
},
{
"Id": 1034,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1034
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身12%攻击力,持续5秒"
},
{
"Id": 1035,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1035
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身15%攻击力,持续5秒"
},
{
"Id": 1036,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1036
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身18%攻击力,持续5秒"
},
{
"Id": 1037,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1037
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身21%攻击力,持续5秒"
},
{
"Id": 1038,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1038
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身24%攻击力,持续5秒"
},
{
"Id": 1039,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1039
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身27%攻击力,持续5秒"
},
{
"Id": 1040,
"Name": "会心",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1040
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1031,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1021",
"BuffEffectPrefab": "",
"Describe": "使用主动技能有30%概率增加自身30%攻击力,持续5秒"
},
{
"Id": 1041,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1041
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加1点"
},
{
"Id": 1042,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1042
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加2点"
},
{
"Id": 1043,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1043
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加3点"
},
{
"Id": 1044,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1044
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加4点"
},
{
"Id": 1045,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1045
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加5点"
},
{
"Id": 1046,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1046
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加6点"
},
{
"Id": 1047,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1047
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加7点"
},
{
"Id": 1048,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1048
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加8点"
},
{
"Id": 1049,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1049
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加9点"
},
{
"Id": 1050,
"Name": "健步",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1050
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1041,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1041",
"BuffEffectPrefab": "",
"Describe": "移动速度增加10点"
},
{
"Id": 1061,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1061
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少1秒"
},
{
"Id": 1062,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1062
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少2秒"
},
{
"Id": 1063,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1063
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少3秒"
},
{
"Id": 1064,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1064
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少4秒"
},
{
"Id": 1065,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1065
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少5秒"
},
{
"Id": 1066,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1066
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少6秒"
},
{
"Id": 1067,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1067
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少7秒"
},
{
"Id": 1068,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1068
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少8秒"
},
{
"Id": 1069,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1069
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少9秒"
},
{
"Id": 1070,
"Name": "凝神",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1070
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1061,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1061",
"BuffEffectPrefab": "",
"Describe": "技能冷却时间减少10秒"
},
{
"Id": 1101,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1101
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+14"
},
{
"Id": 1102,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1102
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+28"
},
{
"Id": 1103,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1103
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+42"
},
{
"Id": 1104,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1104
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+56"
},
{
"Id": 1105,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1105
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+70"
},
{
"Id": 1106,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1106
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+84"
},
{
"Id": 1107,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1107
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+98"
},
{
"Id": 1108,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1108
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+112"
},
{
"Id": 1109,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1109
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+126"
},
{
"Id": 1110,
"Name": "稳健",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1110
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1101,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1101",
"BuffEffectPrefab": "",
"Describe": "攻击力+140"
},
{
"Id": 1121,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 3,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有3%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1122,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 6,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有6%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1123,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 9,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有9%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1124,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 12,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有12%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1125,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 15,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有15%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1126,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 18,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有18%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1127,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 21,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有21%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1128,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 24,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有24%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1129,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 27,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有27%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1130,
"Name": "破浪",
"TriggerTime": 27,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1121
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1121,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1121",
"BuffEffectPrefab": "",
"Describe": "普攻有30%概率穿透目标,击中一条线上的敌人"
},
{
"Id": 1141,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1141
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值1%"
},
{
"Id": 1142,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1142
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值2%"
},
{
"Id": 1143,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1143
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值3%"
},
{
"Id": 1144,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1144
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值4%"
},
{
"Id": 1145,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1145
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值5%"
},
{
"Id": 1146,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1146
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值6%"
},
{
"Id": 1147,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1147
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值7%"
},
{
"Id": 1148,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1148
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值8%"
},
{
"Id": 1149,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1149
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值9%"
},
{
"Id": 1150,
"Name": "涌泉",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1150
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1141,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能如果杀死怪物,恢复生命值10%"
},
{
"Id": 1151,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1151
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1152,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1152
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1153,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1153
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1154,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1154
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1155,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1155
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1156,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1156
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1157,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1157
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1158,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1158
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1159,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1159
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1160,
"Name": "涌泉",
"TriggerTime": 25,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1160
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1151,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1141",
"BuffEffectPrefab": "",
"Describe": "技能杀死怪物可以恢复生命"
},
{
"Id": 1161,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1161
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1162,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1162
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升2%,持续15秒,最多可叠加3层"
},
{
"Id": 1163,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1163
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升3%,持续15秒,最多可叠加3层"
},
{
"Id": 1164,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1164
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升4%,持续15秒,最多可叠加3层"
},
{
"Id": 1165,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1165
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升5%,持续15秒,最多可叠加3层"
},
{
"Id": 1166,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1166
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升6%,持续15秒,最多可叠加3层"
},
{
"Id": 1167,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1167
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升7%,持续15秒,最多可叠加3层"
},
{
"Id": 1168,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1168
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升8%,持续15秒,最多可叠加3层"
},
{
"Id": 1169,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1169
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升9%,持续15秒,最多可叠加3层"
},
{
"Id": 1170,
"Name": "逆浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
1170
],
"ContinuedType": 2,
"ContinuedParameter": 15,
"Overlay": true,
"OverlayMax": 3,
"SequenceId": 1161,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1161",
"BuffEffectPrefab": "",
"Describe": "攻击力提升10%,持续15秒,最多可叠加3层"
},
{
"Id": 1171,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1171
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1172,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1172
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1173,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1173
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1174,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1174
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1175,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1175
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1176,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1176
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1177,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1177
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1178,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1178
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1179,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1179
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1180,
"Name": "逆浪",
"TriggerTime": 20,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1180
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1171,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1171",
"BuffEffectPrefab": "",
"Describe": "每杀死一只怪物,攻击力提升1%,持续15秒,最多可叠加3层"
},
{
"Id": 1201,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1201
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+2%"
},
{
"Id": 1202,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1202
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+4%"
},
{
"Id": 1203,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1203
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+6%"
},
{
"Id": 1204,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1204
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+8%"
},
{
"Id": 1205,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1205
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+10%"
},
{
"Id": 1206,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1206
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+12%"
},
{
"Id": 1207,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1207
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+14%"
},
{
"Id": 1208,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1208
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+16%"
},
{
"Id": 1209,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1209
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+18%"
},
{
"Id": 1210,
"Name": "弓技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1210
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1201,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1201",
"BuffEffectPrefab": "",
"Describe": "攻击力+20%"
},
{
"Id": 1221,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1221
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低2%"
},
{
"Id": 1222,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1222
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低4%"
},
{
"Id": 1223,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1223
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低6%"
},
{
"Id": 1224,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1224
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低8%"
},
{
"Id": 1225,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1225
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低10%"
},
{
"Id": 1226,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1226
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低12%"
},
{
"Id": 1227,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1227
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低14%"
},
{
"Id": 1228,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1228
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低16%"
},
{
"Id": 1229,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1229
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低18%"
},
{
"Id": 1230,
"Name": "隐匿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1230
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1221,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1221",
"BuffEffectPrefab": "",
"Describe": "攻击产生的仇恨值降低20%"
},
{
"Id": 1241,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1241
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层"
},
{
"Id": 1242,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1242
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
},
{
"Id": 1243,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1243
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层"
},
{
"Id": 1244,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1244
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
},
{
"Id": 1245,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1245
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层"
},
{
"Id": 1246,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1246
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
},
{
"Id": 1247,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1247
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层"
},
{
"Id": 1248,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1248
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
},
{
"Id": 1249,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1249
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层"
},
{
"Id": 1250,
"Name": "渐入佳境",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1250
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1241,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每次攻击或使用技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
},
{
"Id": 1251,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1251
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击0.5%的伤害值,最多可叠加5层"
},
{
"Id": 1252,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1252
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
},
{
"Id": 1253,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1253
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击1.5%的伤害值,最多可叠加5层"
},
{
"Id": 1254,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1254
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
},
{
"Id": 1255,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1255
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击2.5%的伤害值,最多可叠加5层"
},
{
"Id": 1256,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1256
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
},
{
"Id": 1257,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1257
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击3.5%的伤害值,最多可叠加5层"
},
{
"Id": 1258,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1258
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
},
{
"Id": 1259,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1259
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击4.5%的伤害值,最多可叠加5层"
},
{
"Id": 1260,
"Name": "渐入佳境",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1260
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1251,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1241",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
},
{
"Id": 1261,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1261,
1271
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击1个目标,命中率+1%"
},
{
"Id": 1262,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1262,
1272
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击1个目标,命中率+2%"
},
{
"Id": 1263,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1263,
1273
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击2个目标,命中率+3%"
},
{
"Id": 1264,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1264,
1274
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击2个目标,命中率+4%"
},
{
"Id": 1265,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1265,
1275
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击3个目标,命中率+5%"
},
{
"Id": 1266,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1266,
1276
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击3个目标,命中率+6%"
},
{
"Id": 1267,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1267,
1277
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击4个目标,命中率+7%"
},
{
"Id": 1268,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1268,
1278
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击4个目标,命中率+8%"
},
{
"Id": 1269,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1269,
1279
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击5个目标,命中率+9%"
},
{
"Id": 1270,
"Name": "眼观六路",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1270,
1280
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1261,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1261",
"BuffEffectPrefab": "",
"Describe": "普攻可以攻击5个目标,命中率+10%"
},
{
"Id": 1301,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1301
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高5%"
},
{
"Id": 1302,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1302
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高10%"
},
{
"Id": 1303,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1303
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高15%"
},
{
"Id": 1304,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1304
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高20%"
},
{
"Id": 1305,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1305
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高25%"
},
{
"Id": 1306,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1306
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高30%"
},
{
"Id": 1307,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1307
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高35%"
},
{
"Id": 1308,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1308
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高40%"
},
{
"Id": 1309,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1309
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高45%"
},
{
"Id": 1310,
"Name": "嘲弄",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1310
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1301,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1301",
"BuffEffectPrefab": "",
"Describe": "攻击时产生的仇恨值提高50%"
},
{
"Id": 1321,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1321
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少10点"
},
{
"Id": 1322,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1322
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少20点"
},
{
"Id": 1323,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1323
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少30点"
},
{
"Id": 1324,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1324
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少40点"
},
{
"Id": 1325,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1325
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少50点"
},
{
"Id": 1326,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1326
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少60点"
},
{
"Id": 1327,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1327
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少70点"
},
{
"Id": 1328,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1328
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少80点"
},
{
"Id": 1329,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1329
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少90点"
},
{
"Id": 1330,
"Name": "钢体",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1330
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1321,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1321",
"BuffEffectPrefab": "",
"Describe": "受到伤害减少100点"
},
{
"Id": 1341,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 2,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,2%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1342,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 4,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,4%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1343,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 6,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,6%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1344,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 8,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,8%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1345,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 10,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,10%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1346,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 12,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,12%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1347,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 14,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,14%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1348,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 16,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,16%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1349,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 18,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,18%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1350,
"Name": "缴械",
"TriggerTime": 13,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 20,
"LinkEffect": [
1341
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1341,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "受到攻击时,20%的概率缴械目标3秒,每分钟触发一次"
},
{
"Id": 1361,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1361
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:150"
},
{
"Id": 1362,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1362
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:300"
},
{
"Id": 1363,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1363
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:450"
},
{
"Id": 1364,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1364
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:600"
},
{
"Id": 1365,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1365
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:750"
},
{
"Id": 1366,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1366
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:900"
},
{
"Id": 1367,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1367
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1050"
},
{
"Id": 1368,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1368
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1200"
},
{
"Id": 1369,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1369
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1350"
},
{
"Id": 1370,
"Name": "牺牲",
"TriggerTime": 7,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1370
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1361,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1361",
"BuffEffectPrefab": "",
"Describe": "死亡后,给队友增加可吸收伤害值。吸收值为:1500"
},
{
"Id": 1401,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1401
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加1%"
},
{
"Id": 1402,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1402
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加2%"
},
{
"Id": 1403,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1403
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加3%"
},
{
"Id": 1404,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1404
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加4%"
},
{
"Id": 1405,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1405
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加5%"
},
{
"Id": 1406,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1406
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加6%"
},
{
"Id": 1407,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1407
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加7%"
},
{
"Id": 1408,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1408
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加8%"
},
{
"Id": 1409,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1409
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加9%"
},
{
"Id": 1410,
"Name": "擒技",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1410
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1401,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1401",
"BuffEffectPrefab": "",
"Describe": "命中率增加10%"
},
{
"Id": 1421,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1421
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
},
{
"Id": 1422,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1422
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
},
{
"Id": 1423,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1423
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
},
{
"Id": 1424,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1424
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
},
{
"Id": 1425,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1425
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
},
{
"Id": 1426,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1426
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层"
},
{
"Id": 1427,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1427
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层"
},
{
"Id": 1428,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1428
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层"
},
{
"Id": 1429,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1429
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层"
},
{
"Id": 1430,
"Name": "兽王",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1430
],
"ContinuedType": 7,
"ContinuedParameter": 1,
"Overlay": true,
"OverlayMax": 5,
"SequenceId": 1421,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每次攻击或技能时,每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层"
},
{
"Id": 1431,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1431
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击1%的伤害值,最多可叠加5层"
},
{
"Id": 1432,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1432
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击2%的伤害值,最多可叠加5层"
},
{
"Id": 1433,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1433
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击3%的伤害值,最多可叠加5层"
},
{
"Id": 1434,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1434
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击4%的伤害值,最多可叠加5层"
},
{
"Id": 1435,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1435
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击5%的伤害值,最多可叠加5层"
},
{
"Id": 1436,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1436
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击6%的伤害值,最多可叠加5层"
},
{
"Id": 1437,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1437
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击7%的伤害值,最多可叠加5层"
},
{
"Id": 1438,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1438
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击8%的伤害值,最多可叠加5层"
},
{
"Id": 1439,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1439
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击9%的伤害值,最多可叠加5层"
},
{
"Id": 1440,
"Name": "兽王",
"TriggerTime": 28,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1440
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1431,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1421",
"BuffEffectPrefab": "",
"Describe": "每命中1只怪物则提升自身下一次攻击10%的伤害值,最多可叠加5层"
},
{
"Id": 1441,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1441
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加3%"
},
{
"Id": 1442,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1442
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加6%"
},
{
"Id": 1443,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1443
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加9%"
},
{
"Id": 1444,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1444
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加12%"
},
{
"Id": 1445,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1445
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加15%"
},
{
"Id": 1446,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1446
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加18%"
},
{
"Id": 1447,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1447
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加21%"
},
{
"Id": 1448,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1448
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加24%"
},
{
"Id": 1449,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1449
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加27%"
},
{
"Id": 1450,
"Name": "绝境爆发",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1450
],
"ContinuedType": 8,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1441,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "暴击增加30%"
},
{
"Id": 1451,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1451
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加3%"
},
{
"Id": 1452,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1452
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加6%"
},
{
"Id": 1453,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1453
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加9%"
},
{
"Id": 1454,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1454
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加12%"
},
{
"Id": 1455,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1455
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加15%"
},
{
"Id": 1456,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1456
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加18%"
},
{
"Id": 1457,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1457
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加21%"
},
{
"Id": 1458,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1458
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加24%"
},
{
"Id": 1459,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1459
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加27%"
},
{
"Id": 1460,
"Name": "绝境爆发",
"TriggerTime": 21,
"TriggerParameter": 10,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1460
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1451,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1441",
"BuffEffectPrefab": "",
"Describe": "当生命值低于10%时,暴击增加30%"
},
{
"Id": 1461,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 3,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,3%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1462,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 6,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,6%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1463,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 9,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,9%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1464,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 12,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,12%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1465,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 15,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,15%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1466,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 18,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,18%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1467,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 21,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,21%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1468,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 24,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,24%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1469,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 27,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,27%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1470,
"Name": "震慑",
"TriggerTime": 17,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1461
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1461,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1461",
"BuffEffectPrefab": "",
"Describe": "受到暴击时,30%的概率沉默目标3秒,每分钟触发一次"
},
{
"Id": 1501,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1501
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+20点"
},
{
"Id": 1502,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1502
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+40点"
},
{
"Id": 1503,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1503
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+60点"
},
{
"Id": 1504,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1504
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+80点"
},
{
"Id": 1505,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1505
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+100点"
},
{
"Id": 1506,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1506
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+120点"
},
{
"Id": 1507,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1507
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+140点"
},
{
"Id": 1508,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1508
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+160点"
},
{
"Id": 1509,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1509
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+180点"
},
{
"Id": 1510,
"Name": "妙手",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1510
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1501,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1501",
"BuffEffectPrefab": "",
"Describe": "加血效果增加+200点"
},
{
"Id": 1521,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1521
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾"
},
{
"Id": 1522,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1522
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾"
},
{
"Id": 1523,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1523
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾"
},
{
"Id": 1524,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1524
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾"
},
{
"Id": 1525,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1525
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾"
},
{
"Id": 1526,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1526
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾"
},
{
"Id": 1527,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1527
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾"
},
{
"Id": 1528,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1528
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾"
},
{
"Id": 1529,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1529
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾"
},
{
"Id": 1530,
"Name": "医术",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1530
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1521,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "FX_Dun",
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾"
},
{
"Id": 1531,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1531
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收100点伤害的护盾"
},
{
"Id": 1532,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1532
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收300点伤害的护盾"
},
{
"Id": 1533,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1533
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收500点伤害的护盾"
},
{
"Id": 1534,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1534
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收700点伤害的护盾"
},
{
"Id": 1535,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1535
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收900点伤害的护盾"
},
{
"Id": 1536,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1536
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收1100点伤害的护盾"
},
{
"Id": 1537,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1537
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收1300点伤害的护盾"
},
{
"Id": 1538,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1538
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收1500点伤害的护盾"
},
{
"Id": 1539,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1539
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收1700点伤害的护盾"
},
{
"Id": 1540,
"Name": "医术",
"TriggerTime": 23,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1540
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1531,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1521",
"BuffEffectPrefab": "",
"Describe": "使用主动技能时,生成一个可以吸收1900点伤害的护盾"
},
{
"Id": 1541,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 5,
"LinkEffect": [
1541
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击5%的概率不会产生仇恨值"
},
{
"Id": 1542,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 10,
"LinkEffect": [
1542
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击10%的概率不会产生仇恨值"
},
{
"Id": 1543,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 15,
"LinkEffect": [
1543
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击15%的概率不会产生仇恨值"
},
{
"Id": 1544,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 20,
"LinkEffect": [
1544
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击20%的概率不会产生仇恨值"
},
{
"Id": 1545,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 25,
"LinkEffect": [
1545
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击25%的概率不会产生仇恨值"
},
{
"Id": 1546,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 30,
"LinkEffect": [
1546
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击30%的概率不会产生仇恨值"
},
{
"Id": 1547,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 35,
"LinkEffect": [
1547
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击35%的概率不会产生仇恨值"
},
{
"Id": 1548,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 40,
"LinkEffect": [
1548
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击40%的概率不会产生仇恨值"
},
{
"Id": 1549,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 45,
"LinkEffect": [
1549
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击45%的概率不会产生仇恨值"
},
{
"Id": 1550,
"Name": "轻柔",
"TriggerTime": 26,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 50,
"LinkEffect": [
1550
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1541,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1541",
"BuffEffectPrefab": "",
"Describe": "自身的攻击50%的概率不会产生仇恨值"
},
{
"Id": 1561,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1561
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加5%"
},
{
"Id": 1562,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1562
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 2,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加10%"
},
{
"Id": 1563,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1563
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 3,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加15%"
},
{
"Id": 1564,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1564
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 4,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加20%"
},
{
"Id": 1565,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1565
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 5,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加25%"
},
{
"Id": 1566,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1566
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 6,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加30%"
},
{
"Id": 1567,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1567
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 7,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加35%"
},
{
"Id": 1568,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1568
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 8,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加40%"
},
{
"Id": 1569,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1569
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 9,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加45%"
},
{
"Id": 1570,
"Name": "回春",
"TriggerTime": 22,
"TriggerParameter": 20,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
1570
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 1561,
"SequenceLv": 10,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_1561",
"BuffEffectPrefab": "",
"Describe": "治疗目标生命值低于20%时,治疗效果增加50%"
},
{
"Id": 2011,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2011
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2011",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2012,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2012
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2012",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2013,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2013
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2013",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2014,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2014
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2014",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2015,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2015
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2015",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2021,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2021
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2021",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2022,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2022
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2022",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2023,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2023
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2023",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2024,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2024
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2024",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2025,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2025
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2025",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2031,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2031
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2031",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2032,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2032
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2032",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2033,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2033
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2033",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2034,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2034
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2034",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2035,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2035
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2035",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2041,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2041
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2041",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2042,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2042
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2042",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2043,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2043
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2043",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2044,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2044
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2044",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2045,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2045
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2045",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2051,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2051
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2051",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2052,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2052
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2052",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2053,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2053
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2053",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2054,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2054
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2054",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2055,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2055
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2055",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2061,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2061
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2061",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2062,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2062
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2062",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2063,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2063
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2063",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2064,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2064
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2064",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2065,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2065
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2065",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2066,
"Name": "力劈华松",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 30,
"LinkEffect": [
2066
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_201",
"BuffEffectPrefab": "",
"Describe": "降低40点攻击"
},
{
"Id": 2071,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2071
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2071",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2072,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2072
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2072",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2073,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2073
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2073",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2074,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2074
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2074",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2075,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2075
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2075",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2076,
"Name": "力劈华松",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 30,
"LinkEffect": [
2076
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_201",
"BuffEffectPrefab": "",
"Describe": "降低55点攻击"
},
{
"Id": 2081,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2081
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2081",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2082,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2082
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2082",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2083,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2083
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2083",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2084,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2084
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2084",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2085,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2085
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2085",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2086,
"Name": "力劈华松",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 30,
"LinkEffect": [
2086
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_201",
"BuffEffectPrefab": "",
"Describe": "降低70点攻击"
},
{
"Id": 2091,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2091
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2091",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2092,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2092
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2092",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2093,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2093
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2093",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2094,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2094
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2094",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2095,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2095
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2095",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2096,
"Name": "力劈华松",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 30,
"LinkEffect": [
2096
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_201",
"BuffEffectPrefab": "",
"Describe": "降低85点攻击"
},
{
"Id": 2101,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2101
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2101",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2102,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2102
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2102",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2103,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2103
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2103",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2104,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2104
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2104",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2105,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2105
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2105",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2106,
"Name": "力劈华松",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 30,
"LinkEffect": [
2106
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_201",
"BuffEffectPrefab": "",
"Describe": "降低100点攻击"
},
{
"Id": 2211,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2211
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2211",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2212,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2212
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2212",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2213,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2213
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2213",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2221,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2221
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2221",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2222,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2222
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2222",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2223,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2223
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2223",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2231,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2231
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2231",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2232,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2232
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2232",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2233,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2233
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2233",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2241,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2241
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2241",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2242,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2242
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2242",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2243,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2243
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2243",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2251,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2251
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2251",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2252,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2252
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2252",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2253,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2253
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2253",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2261,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2261
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2261",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2262,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2262
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2262",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2263,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2263
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2263",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2264,
"Name": "飞石破浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2264
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_221",
"BuffEffectPrefab": "",
"Describe": "降低10%的命中率"
},
{
"Id": 2271,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2271
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2271",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2272,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2272
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2272",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2273,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2273
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2273",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2274,
"Name": "飞石破浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2274
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_221",
"BuffEffectPrefab": "",
"Describe": "降低15%的命中率"
},
{
"Id": 2281,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2281
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2281",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2282,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2282
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2282",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2283,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2283
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2283",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2284,
"Name": "飞石破浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2284
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_221",
"BuffEffectPrefab": "",
"Describe": "降低20%的命中率"
},
{
"Id": 2291,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2291
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2291",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2292,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2292
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2292",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2293,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2293
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2293",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2294,
"Name": "飞石破浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2294
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_221",
"BuffEffectPrefab": "",
"Describe": "降低25%的命中率"
},
{
"Id": 2301,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2301
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2302,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2302
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2302",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2303,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2303
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2303",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2304,
"Name": "飞石破浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2304
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_221",
"BuffEffectPrefab": "",
"Describe": "降低30%的命中率"
},
{
"Id": 2411,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2411
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2411",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2412,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2412
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2412",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2413,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2413
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2413",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2414,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2414
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加3%的攻击速度"
},
{
"Id": 2421,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2421
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2421",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2422,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2422
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2422",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2423,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2423
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2423",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2424,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2424
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加6%的攻击速度"
},
{
"Id": 2431,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2431
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2431",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2432,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2432
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2432",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2433,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2433
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2433",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2434,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2434
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加9%的攻击速度"
},
{
"Id": 2441,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2441
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2441",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2442,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2442
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2442",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2443,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2443
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2443",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2444,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2444
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加12%的攻击速度"
},
{
"Id": 2451,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2451
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2451",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2452,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2452
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2452",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2453,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2453
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2453",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2454,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2454
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加15%的攻击速度"
},
{
"Id": 2461,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2461
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2461",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2462,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2462
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2462",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2463,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2463
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2463",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2464,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2464
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加18%的攻击速度"
},
{
"Id": 2471,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2471
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2471",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2472,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2472
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2472",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2473,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2473
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2473",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2474,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2474
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加21%的攻击速度"
},
{
"Id": 2481,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2481
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2481",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2482,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2482
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2482",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2483,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2483
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2483",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2484,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2484
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加24%的攻击速度"
},
{
"Id": 2491,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2491
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2491",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2492,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2492
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2492",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2493,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2493
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2493",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2494,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2494
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加27%的攻击速度"
},
{
"Id": 2501,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2501
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2501",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2502,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2502
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2502",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2503,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2503
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2503",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2504,
"Name": "满天箭雨",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2504
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_241",
"BuffEffectPrefab": "",
"Describe": "增加30%的攻击速度"
},
{
"Id": 2611,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2611
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2611",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2621,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2621
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2621",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2631,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2631
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2631",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2641,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2641
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2641",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2651,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2651
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2651",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2661,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2661
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2661",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2671,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2671
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2671",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2681,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2681
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2681",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2691,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2691
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2691",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2701,
"Name": "",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2701
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2701",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2612,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2612,
2613
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2622,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2622,
2623
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2632,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2632,
2633
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2642,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2642,
2643
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2652,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2652,
2653
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2662,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2662,
2663
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2672,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2672,
2673
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2682,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2682,
2683
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2692,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2692,
2693
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2702,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2702,
2703
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_261",
"BuffEffectPrefab": "",
"Describe": "移动速度和攻击速度降低了"
},
{
"Id": 2811,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2811
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2811",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2812,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2812
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2812",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2813,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2813
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2813",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2814,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2814
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2814",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2815,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2815
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2815",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2821,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2821
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2821",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2822,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2822
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2822",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2823,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2823
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2823",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2824,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2824
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2824",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2825,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2825
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2825",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2831,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2831
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2831",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2832,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2832
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2832",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2833,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2833
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2833",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2834,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2834
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2834",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2835,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2835
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2835",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2841,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2841
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2841",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2842,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2842
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2842",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2843,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2843
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2843",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2844,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2844
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2844",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2845,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2845
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2845",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2851,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2851
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2851",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2852,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2852
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2852",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2853,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2853
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2853",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2854,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2854
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2854",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2855,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2855
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2855",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2861,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2861
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2861",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2862,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2862
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2862",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2863,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2863
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2863",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2864,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2864
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2864",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2865,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2865
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2865",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2871,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2871
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2871",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2872,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2872
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2872",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2873,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2873
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2873",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2874,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2874
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2874",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2875,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2875
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2875",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2881,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2881
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2881",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2882,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2882
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2882",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2883,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2883
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2883",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2884,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2884
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2884",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2885,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2885
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2885",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2891,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2891
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2891",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2892,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2892
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2892",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2893,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2893
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2893",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2894,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2894
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2894",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2895,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2895
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2895",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2901,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2901
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2901",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2902,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2902
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2902",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2903,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2903
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2903",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2904,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2904
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2904",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2905,
"Name": "物理伤害",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
2905
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_2905",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 2816,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2816
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低3%的防御"
},
{
"Id": 2826,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2826
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低6%的防御"
},
{
"Id": 2836,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2836
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低9%的防御"
},
{
"Id": 2846,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2846
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低12%的防御"
},
{
"Id": 2856,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2856
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低15%的防御"
},
{
"Id": 2866,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2866
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低18%的防御"
},
{
"Id": 2876,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2876
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低21%的防御"
},
{
"Id": 2886,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2886
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低24%的防御"
},
{
"Id": 2896,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2896
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低27%的防御"
},
{
"Id": 2906,
"Name": "伏虎五式",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
2906
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_281",
"BuffEffectPrefab": "",
"Describe": "降低30%的防御"
},
{
"Id": 3011,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3011
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3021,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3021
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3031,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3031
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3041,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3041
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3051,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3051
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3061,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3061
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3071,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3071
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3081,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3081
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3091,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3091
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3101,
"Name": "加血",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
3101
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 3062,
"Name": "沐春风",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
3062
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复其60点生命值的效果,持续30秒"
},
{
"Id": 3072,
"Name": "沐春风",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
3072
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复其70点生命值的效果,持续30秒"
},
{
"Id": 3082,
"Name": "沐春风",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
3082
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复其80点生命值的效果,持续30秒"
},
{
"Id": 3092,
"Name": "沐春风",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
3092
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复其90点生命值的效果,持续30秒"
},
{
"Id": 3102,
"Name": "沐春风",
"TriggerTime": 3,
"TriggerParameter": 3,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
3102
],
"ContinuedType": 2,
"ContinuedParameter": 30,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Skill_Icon_301",
"BuffEffectPrefab": "",
"Describe": "每3秒恢复其100点生命值的效果,持续30秒"
},
{
"Id": 8001,
"Name": "童智",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5001
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8001",
"BuffEffectPrefab": "",
"Describe": "智慧成长速度加快,获得智慧经验时增加10点"
},
{
"Id": 8002,
"Name": "慈爱",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5002
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8002",
"BuffEffectPrefab": "",
"Describe": "和孩童在一起,提升孩童智慧成长速度"
},
{
"Id": 8003,
"Name": "采集",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5003
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8003,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8003",
"BuffEffectPrefab": "",
"Describe": "采集收益+1"
},
{
"Id": 8004,
"Name": "砍伐",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5004
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8004,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8004",
"BuffEffectPrefab": "",
"Describe": "砍伐收益+1"
},
{
"Id": 8005,
"Name": "农活",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5005
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8005,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8005",
"BuffEffectPrefab": "",
"Describe": "农田收益+2"
},
{
"Id": 8006,
"Name": "挖掘",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5006
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8006,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8006",
"BuffEffectPrefab": "",
"Describe": "挖掘收益+1"
},
{
"Id": 8007,
"Name": "建造",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5007
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8007,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8007",
"BuffEffectPrefab": "",
"Describe": "建造+1"
},
{
"Id": 8008,
"Name": "巧夫",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5008,
5009,
5010,
5011,
5012,
5013,
5014,
5015
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8008",
"BuffEffectPrefab": "",
"Describe": "劳力+5,劳作收益+1"
},
{
"Id": 8009,
"Name": "药理",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5016
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8009",
"BuffEffectPrefab": "",
"Describe": "制作效果更好的药品"
},
{
"Id": 8010,
"Name": "膳夫",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5017
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8010",
"BuffEffectPrefab": "",
"Describe": "制作更美味的药品"
},
{
"Id": 8011,
"Name": "聪慧",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5018,
5019
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8011",
"BuffEffectPrefab": "",
"Describe": "智力+5,科研收益+2"
},
{
"Id": 8012,
"Name": "饥饿",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5020
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8012",
"BuffEffectPrefab": "",
"Describe": "食物不足,勇士和村民正在忍受饥饿。劳力值降低30%"
},
{
"Id": 8013,
"Name": "轻伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5021
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8013,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8013",
"BuffEffectPrefab": "",
"Describe": "劳力降低10%"
},
{
"Id": 8014,
"Name": "受伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5022
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8013,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8014",
"BuffEffectPrefab": "",
"Describe": "劳力降低30%"
},
{
"Id": 8015,
"Name": "重伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5023
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8013,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8015",
"BuffEffectPrefab": "",
"Describe": "劳力降低50%"
},
{
"Id": 8016,
"Name": "轻疾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5024
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8016,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8016",
"BuffEffectPrefab": "",
"Describe": "劳力降低10%"
},
{
"Id": 8017,
"Name": "疾病",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5025
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8016,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8017",
"BuffEffectPrefab": "",
"Describe": "劳力降低30%"
},
{
"Id": 8018,
"Name": "重疾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5026
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8016,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8018",
"BuffEffectPrefab": "",
"Describe": "劳力降低50%"
},
{
"Id": 8019,
"Name": "轻伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5200
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8019,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8019",
"BuffEffectPrefab": "",
"Describe": "降低攻击力20%"
},
{
"Id": 8020,
"Name": "受伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5201
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8019,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8020",
"BuffEffectPrefab": "",
"Describe": "降低攻击力60%"
},
{
"Id": 8021,
"Name": "重伤",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5202
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8019,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_8021",
"BuffEffectPrefab": "",
"Describe": "降低攻击力80%"
},
{
"Id": 8022,
"Name": "采集",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5027
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8003,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8022",
"BuffEffectPrefab": "",
"Describe": "采集收益+2"
},
{
"Id": 8023,
"Name": "采集",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5028
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8003,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8023",
"BuffEffectPrefab": "",
"Describe": "采集收益+3"
},
{
"Id": 8024,
"Name": "砍伐",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5029
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8004,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8024",
"BuffEffectPrefab": "",
"Describe": "砍伐收益+2"
},
{
"Id": 8025,
"Name": "砍伐",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5030
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8004,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8025",
"BuffEffectPrefab": "",
"Describe": "砍伐收益+3"
},
{
"Id": 8026,
"Name": "农活",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5031
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8005,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8026",
"BuffEffectPrefab": "",
"Describe": "农田收益+2"
},
{
"Id": 8027,
"Name": "农活",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5032
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8005,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8027",
"BuffEffectPrefab": "",
"Describe": "农田收益+3"
},
{
"Id": 8028,
"Name": "挖掘",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5033
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8006,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8006",
"BuffEffectPrefab": "",
"Describe": "挖掘收益+2"
},
{
"Id": 8029,
"Name": "挖掘",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5034
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8006,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8006",
"BuffEffectPrefab": "",
"Describe": "挖掘收益+3"
},
{
"Id": 8030,
"Name": "建造",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5035
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8007,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8007",
"BuffEffectPrefab": "",
"Describe": "建造+2"
},
{
"Id": 8031,
"Name": "建造",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
5036
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 8007,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 1,
"Icon": "Buff_Icon_8007",
"BuffEffectPrefab": "",
"Describe": "建造+3"
},
{
"Id": 9001,
"Name": "村民普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9001
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9001",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9002,
"Name": "哨塔攻击",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9002
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9002",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9500,
"Name": "小麦增产",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9500
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9500",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9501,
"Name": "水稻增产",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9501
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9501",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9502,
"Name": "大豆增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9502
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9502",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9503,
"Name": "白菜增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9503
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9503",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9504,
"Name": "糯米增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9504
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9504,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9504",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9505,
"Name": "糯米增产-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9505
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9504,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9505",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9506,
"Name": "糯米增产-3级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9506
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9504,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9506",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9507,
"Name": "萝卜增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9507
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9507",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9508,
"Name": "冬瓜增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9508
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9508",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9509,
"Name": "南瓜增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9509
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9509",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9510,
"Name": "食物增产-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9510
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9510",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9511,
"Name": "食物增产-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9511
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9511",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9512,
"Name": "食物增产-3级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9512
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9512",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9513,
"Name": "食物增产-4级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9513
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9513",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9514,
"Name": "食物增产-5级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9514
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9514",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9515,
"Name": "食物增产-6级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9515
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9515",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9516,
"Name": "食物增产-7级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9516
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9516",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9517,
"Name": "食物增产-8级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9517
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9510,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9517",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9600,
"Name": "耐久损耗-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9600
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9600,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9600",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9601,
"Name": "耐久损耗-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9601
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9601,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9601",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9602,
"Name": "制作时间-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9602
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9602,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9602",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9603,
"Name": "制作时间-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9603
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9602,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9603",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9604,
"Name": "制作时间-3级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9604
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9602,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9604",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9605,
"Name": "制作时间-4级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9605
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9602,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9605",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9606,
"Name": "制作时间-5级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9606
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9602,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9606",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9607,
"Name": "制作时间-6级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9607
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9607,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9607",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9608,
"Name": "制作时间-7级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9608
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9608,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9608",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9609,
"Name": "采集收益+1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9609
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9609",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9610,
"Name": "砍伐收益+1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9610
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9610",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9611,
"Name": "挖掘收益+1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9611
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9611",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9612,
"Name": "全劳作收益+1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9612
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9612",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9613,
"Name": "哨塔攻击-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9613
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9613,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9613",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9614,
"Name": "哨塔攻击-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9614
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9613,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9614",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9615,
"Name": "哨塔攻击-3级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9615
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9613,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9615",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9616,
"Name": "哨塔攻击-4级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9616
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9613,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9616",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9617,
"Name": "哨塔攻击-5级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9617
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9613,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9617",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9622,
"Name": "城门血量-1级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9622
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9622,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9622",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9623,
"Name": "城门血量-2级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9623
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9622,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9623",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9624,
"Name": "城门血量-3级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9624
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9622,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9624",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9625,
"Name": "城门血量-4级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9625
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9622,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9625",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 9626,
"Name": "城门血量-5级",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
9626
],
"ContinuedType": 3,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 9622,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_9626",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 10001,
"Name": "狼普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10001
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10001",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10002,
"Name": "豹子普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10002
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10002",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10003,
"Name": "老虎普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10003
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10003",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10010,
"Name": "普通猩猩普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10010
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10010",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10020,
"Name": "普通猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10020
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10020",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10021,
"Name": "普通猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10021
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10021",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10030,
"Name": "精英猩猩普攻1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10030
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10030",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10031,
"Name": "精英猩猩普攻1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10031
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10031",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10032,
"Name": "精英猩猩普攻1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10032
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10032",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10040,
"Name": "精英猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10040
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10040",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10041,
"Name": "精英猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10041
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10041",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10042,
"Name": "精英猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10042
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10042",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10043,
"Name": "精英猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10043
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10043",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10044,
"Name": "精英猩猩技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10044
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10044",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10050,
"Name": "BOSS举父普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10050
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10050",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10051,
"Name": "BOSS举父普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10051
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10051",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10060,
"Name": "BOSS举父技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10060
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10060",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10061,
"Name": "BOSS举父技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10061
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10061",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10062,
"Name": "BOSS举父技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10062
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10062",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10063,
"Name": "BOSS举父技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10063
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10063",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10070,
"Name": "BOSS举父技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10070
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10070",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10071,
"Name": "BOSS举父技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10071
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10071",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10072,
"Name": "BOSS举父技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10072
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10072",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10073,
"Name": "BOSS举父技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10073
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10073",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10100,
"Name": "普通熊怪普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10100
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10100",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10110,
"Name": "普通熊怪技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10110
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10110",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10120,
"Name": "普通熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10120
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10120",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10121,
"Name": "普通熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10121
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10121",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10122,
"Name": "普通熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10122
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10122",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10123,
"Name": "普通熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10123
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10123",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10124,
"Name": "挫志",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10124
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10124",
"BuffEffectPrefab": "",
"Describe": "降低攻击30%"
},
{
"Id": 10130,
"Name": "精英熊怪普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10130
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10130",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10140,
"Name": "精英熊怪技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10140
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10140",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10150,
"Name": "精英熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10150
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10150",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10151,
"Name": "精英熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10151
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10151",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10152,
"Name": "精英熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10152
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10152",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10153,
"Name": "精英熊怪技能2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10153
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10153",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10154,
"Name": "挫志",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10154
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10124",
"BuffEffectPrefab": "",
"Describe": "降低攻击30%"
},
{
"Id": 10160,
"Name": "BOSS猎猎普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10160
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10160",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10161,
"Name": "BOSS猎猎普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10161
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10161",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10170,
"Name": "BOSS猎猎技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10170
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10170",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10171,
"Name": "BOSS猎猎技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10171
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10171",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10172,
"Name": "BOSS猎猎技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10172
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10172",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10173,
"Name": "BOSS猎猎技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10173
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10173",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10174,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10173
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10174",
"BuffEffectPrefab": "",
"Describe": "减速"
},
{
"Id": 10200,
"Name": "普通鸟怪普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10200
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10200",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10210,
"Name": "精英鸟怪普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10210
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10210",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10220,
"Name": "精英鸟怪技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10220
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10220",
"BuffEffectPrefab": "",
"Describe": "转风车"
},
{
"Id": 10221,
"Name": "精英鸟怪技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10221
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10221",
"BuffEffectPrefab": "",
"Describe": "转风车"
},
{
"Id": 10230,
"Name": "BOSS奇雀普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10230
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10230",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10240,
"Name": "BOSS奇雀技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10240
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10240",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10241,
"Name": "BOSS奇雀技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10241
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10241",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10242,
"Name": "BOSS奇雀技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10242
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10242",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 10243,
"Name": "BOSS奇雀技能1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
10243
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_10243",
"BuffEffectPrefab": "",
"Describe": "物理伤害"
},
{
"Id": 11000,
"Name": "战鼓",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
11000
],
"ContinuedType": 3,
"ContinuedParameter": 0,
"Overlay": true,
"OverlayMax": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 2,
"Icon": "Buff_Icon_11000",
"BuffEffectPrefab": "",
"Describe": "攻击力+10%"
},
{
"Id": 11001,
"Name": "无尽",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [],
"ContinuedType": 6,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 1,
"DisplayLocation": 2,
"Icon": "Buff_Icon_11001",
"BuffEffectPrefab": "",
"Describe": "勇士死亡后无法复活"
},
{
"Id": 20001,
"Name": "穷奇普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20001
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20001",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20011,
"Name": "穷奇狮子吼-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20011
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20011",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20012,
"Name": "穷奇狮子吼-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20012
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20012",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20013,
"Name": "穷奇狮子吼-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20013
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20013",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20014,
"Name": "穷奇狮子吼-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20014
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20014",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20015,
"Name": "穷奇狮子吼-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20015
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20015",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20021,
"Name": "穷奇光之吐息-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20021
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20021",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20022,
"Name": "致盲",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
20022
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20022",
"BuffEffectPrefab": "",
"Describe": "降低30%的命中率"
},
{
"Id": 20031,
"Name": "穷奇秒杀-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20031
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20031",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20032,
"Name": "穷奇秒杀-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20032
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20032",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20033,
"Name": "穷奇秒杀-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20033
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20033",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20034,
"Name": "穷奇秒杀-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20034
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20034",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20035,
"Name": "穷奇秒杀-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20035
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20035",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20111,
"Name": "饕餮普攻-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20111
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20111",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20112,
"Name": "饕餮普攻-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20112
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20112",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20121,
"Name": "饕餮怒锤大地-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20121
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20121",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20122,
"Name": "饕餮怒锤大地-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20122
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20122",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20123,
"Name": "饕餮怒锤大地-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20123
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20123",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20124,
"Name": "眩晕",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
20124
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20124",
"BuffEffectPrefab": "",
"Describe": "眩晕,降低攻击速度50%,"
},
{
"Id": 20131,
"Name": "饕餮震天鼓-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20131
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20131",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20132,
"Name": "饕餮震天鼓-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20132
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20132",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20133,
"Name": "饕餮震天鼓-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20133
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20133",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20134,
"Name": "饕餮震天鼓-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20134
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20134",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20135,
"Name": "饕餮震天鼓-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20135
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20135",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20136,
"Name": "昏迷",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [],
"ContinuedType": 2,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 20136,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20136",
"BuffEffectPrefab": "",
"Describe": "昏迷,无法做任何动作和反应"
},
{
"Id": 20141,
"Name": "饕餮秒杀-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20141
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20141",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20142,
"Name": "饕餮秒杀-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20142
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20142",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20143,
"Name": "饕餮秒杀-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20143
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20143",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20144,
"Name": "饕餮秒杀-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20144
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20144",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20145,
"Name": "饕餮秒杀-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20145
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20145",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20211,
"Name": "梼杌普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20211
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20211",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20221,
"Name": "梼杌刮骨刀-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20221
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20221",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20222,
"Name": "梼杌刮骨刀-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20222
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20222",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20223,
"Name": "梼杌刮骨刀-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20223
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20223",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20224,
"Name": "梼杌刮骨刀-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20224
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20224",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20225,
"Name": "梼杌刮骨刀-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20225
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20225",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20231,
"Name": "毒潭",
"TriggerTime": 3,
"TriggerParameter": 2,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
20231
],
"ContinuedType": 2,
"ContinuedParameter": 20,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20231",
"BuffEffectPrefab": "",
"Describe": "持续受到毒伤害"
},
{
"Id": 20232,
"Name": "破甲",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
20232
],
"ContinuedType": 2,
"ContinuedParameter": 10,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20232",
"BuffEffectPrefab": "",
"Describe": "防御降低500点"
},
{
"Id": 20241,
"Name": "梼杌秒杀-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20241
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20241",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20242,
"Name": "梼杌秒杀-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20242
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20242",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20243,
"Name": "梼杌秒杀-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20243
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20243",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20244,
"Name": "梼杌秒杀-4",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20244
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20244",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20245,
"Name": "梼杌秒杀-5",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20245
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20245",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20311,
"Name": "蠃鱼普攻",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20311
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20311",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20321,
"Name": "蠃鱼海浪-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20321
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20321",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20322,
"Name": "蠃鱼海浪-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20322
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20322",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20323,
"Name": "巨浪",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
20323,
20324
],
"ContinuedType": 2,
"ContinuedParameter": 5,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20323",
"BuffEffectPrefab": "",
"Describe": "降低攻速和移速50%"
},
{
"Id": 20331,
"Name": "蠃鱼群鱼绞-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20331
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20331",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20332,
"Name": "蠃鱼群鱼绞-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20332
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20332",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20333,
"Name": "蠃鱼群鱼绞-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20333
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20333",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20341,
"Name": "蠃鱼秒杀-1",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20341
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20341",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20342,
"Name": "蠃鱼秒杀-2",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20342
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20342",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 20343,
"Name": "蠃鱼秒杀-3",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 0,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
20343
],
"ContinuedType": 1,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_20343",
"BuffEffectPrefab": "",
"Describe": ""
},
{
"Id": 134101,
"Name": "缴械",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [],
"ContinuedType": 2,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 134101,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134101",
"BuffEffectPrefab": "",
"Describe": "无法进行普通攻击"
},
{
"Id": 134102,
"Name": "沉默",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 2,
"Immunity": true,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [],
"ContinuedType": 2,
"ContinuedParameter": 3,
"Overlay": false,
"OverlayMax": 0,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 134102,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134102",
"BuffEffectPrefab": "",
"Describe": "无法释放技能"
},
{
"Id": 134103,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134103
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 1,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收150点伤害"
},
{
"Id": 134104,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134104
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 2,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收300点伤害"
},
{
"Id": 134105,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134105
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 3,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收450点伤害"
},
{
"Id": 134106,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134106
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 4,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收600点伤害"
},
{
"Id": 134107,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134107
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 5,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收750点伤害"
},
{
"Id": 134108,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134108
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 6,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收900点伤害"
},
{
"Id": 134109,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134109
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 7,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收1050点伤害"
},
{
"Id": 134110,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134110
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 8,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收1200点伤害"
},
{
"Id": 134111,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134111
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 9,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收1350点伤害"
},
{
"Id": 134112,
"Name": "生命护盾",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": true,
"BuffProbability": 100,
"LinkEffect": [
134112
],
"ContinuedType": 5,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 134103,
"SequenceLv": 10,
"BarShow": false,
"BattleShow": true,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_134103",
"BuffEffectPrefab": "",
"Describe": "吸收1500点伤害"
},
{
"Id": 150000,
"Name": "凝时获取效率提升",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150000
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150000,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150000",
"BuffEffectPrefab": "",
"Describe": "凝时获取时间变为五分钟"
},
{
"Id": 150001,
"Name": "制作时间减少",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150001
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150001,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150001",
"BuffEffectPrefab": "",
"Describe": "制作时间降低50%"
},
{
"Id": 150002,
"Name": "建造速度增加",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150002
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150002,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150002",
"BuffEffectPrefab": "",
"Describe": "建筑所需的体量减少10%"
},
{
"Id": 150003,
"Name": "不死树村民增加",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150003
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150003,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150003",
"BuffEffectPrefab": "",
"Describe": "不死树庇护村民人数+2"
},
{
"Id": 150004,
"Name": "科研效率提升",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150004
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150004,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150004",
"BuffEffectPrefab": "",
"Describe": "科技研究效率+1(农学院和天工院里研究获得的收益)"
},
{
"Id": 150005,
"Name": "修理消耗减少",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150005
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150005,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150005",
"BuffEffectPrefab": "",
"Describe": "修理建筑消耗的材料或者铜钱,降低20%"
},
{
"Id": 150006,
"Name": "神秘商人货物栏增加",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150006
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150006,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150006",
"BuffEffectPrefab": "",
"Describe": "神秘商人货物栏+3"
},
{
"Id": 150007,
"Name": "不死树施肥次数额外增加5次",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150007
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150007,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150007",
"BuffEffectPrefab": "",
"Describe": "不死树的施肥次数额外增加5次"
},
{
"Id": 150008,
"Name": "幼苗成长时间减少",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150008
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150008,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150008",
"BuffEffectPrefab": "",
"Describe": "幼苗成长时间降低20%"
},
{
"Id": 150009,
"Name": "居所可容纳人数增加",
"TriggerTime": 1,
"TriggerParameter": 0,
"Gain": 1,
"Immunity": false,
"Disperse": false,
"BuffProbability": 100,
"LinkEffect": [
150009
],
"ContinuedType": 9,
"ContinuedParameter": 0,
"Overlay": false,
"OverlayMax": 0,
"SequenceId": 150009,
"SequenceLv": 1,
"BarShow": true,
"BattleShow": false,
"SpecialStatus": 0,
"DisplayLocation": 0,
"Icon": "Buff_Icon_150009",
"BuffEffectPrefab": "",
"Describe": "居所类型建筑居住人口+1"
}
]