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// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package do
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import (
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gtime"
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)
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// GameUnit is the golang structure of table game_unit for DAO operations like Where/Data.
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type GameUnit struct {
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g.Meta `orm:"table:game_unit, do:true"`
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Id interface{} //
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Account interface{} // 账号
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Channel interface{} // 渠道
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Uid interface{} // 账号Id
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Server interface{} // 区服
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Scale interface{} // 规模
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Name interface{} // 桃谷名称
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LogTime interface{} //
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CreateTime *gtime.Time // 账号创建时间
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VillagerNum interface{} // 村民数量
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Prosperity interface{} // 繁荣值
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GoldIngot interface{} // 桃花石
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BaseFood interface{} // 基础食物
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Day interface{} // 游戏天数
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Recharge interface{} // 充值
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OAID interface{} //
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}
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