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19 lines
489 B
19 lines
489 B
using ET.EventType; |
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namespace ET |
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{ |
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public class AttackRound_Update : AEvent<AttackRound> |
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{ |
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protected override void Run(AttackRound args) |
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{ |
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var battleMgr = args.ZoneScene.CurrentScene().GetComponent<BattleManagerComponent>(); |
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if (battleMgr == null) |
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{ |
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return; |
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} |
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battleMgr.CreateActionSegmentByRoundInfo(args.TurnInfo); |
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battleMgr.StartOneTurn(); |
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} |
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} |
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} |