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using System.Collections.Generic;
namespace ET
{
[FriendClass(typeof (Unit))]
[FriendClass(typeof (Farmland))]
public static class FarmlandOperate
{
public static int GoPlant(Unit unit, Farmland farmland, People people)
{
if (farmland.FarmlandState != FarmlandState.FARMLAND_STATE_SEED)
{
return ErrorCode.ERR_FarmlandNotSeed;
}
PeopleOperate.ChangeBehave(unit, people, ConstBehaveType.BEHAVE_PREPARE_PLANT, farmland.Id);
farmland.PeopleId = people.Id;
return ErrorCode.ERR_Success;
}
public static int FinishPlant(Unit unit, Farmland farmland, People people)
{
if (farmland.FarmlandState != FarmlandState.FARMLAND_STATE_SEED)
{
return ErrorCode.ERR_FarmlandNotFree;
}
farmland.Plant();
PeopleOperate.ChangeBehave(unit, people, ConstBehaveType.BEHAVE_IDLE);
return ErrorCode.ERR_Success;
}
public static int GoHarvest(Unit unit, Farmland farmland, People people)
{
if (farmland.FarmlandState != FarmlandState.FARMLAND_STATE_RIPE)
{
return ErrorCode.ERR_FarmlandNotSeed;
}
PeopleOperate.ChangeBehave(unit, people, ConstBehaveType.BEHAVE_PREPARE_HARVEST, farmland.Id);
farmland.PeopleId = people.Id;
return ErrorCode.ERR_Success;
}
public static int FinishHarvest(Unit unit, Farmland farmland, People people)
{
if (farmland.FarmlandState == FarmlandState.FARMLAND_STATE_RIPE)
{
var storeNc = unit.GetComponent<StoreComponent>();
storeNc.Add(farmland.Config.ProductID, farmland.Config.BasicProduction);
if (farmland.Config.ByProduct > 0)
{
storeNc.Add(farmland.Config.ByProduct, farmland.Config.ByProductNum);
}
storeNc.Add(farmland.CropCfgId, farmland.Config.SeedProduce);
farmland.Harvest();
PeopleOperate.StopBehave(unit, people);
return ErrorCode.ERR_Success;
}
PeopleOperate.ChangeBehave(unit, people, ConstBehaveType.BEHAVE_IDLE);
return ErrorCode.ERR_FarmlandNotRipe;
}
public static int FarmlandSeed(Unit unit, Farmland farmland, int CropCfgId)
{
var cropCfg = CropConfigCategory.Instance.Get(CropCfgId);
var sc = unit.GetComponent<StoreComponent>();
if (sc.Remove(cropCfg.SeedNeed, cropCfg.SeedNum))
{
farmland.Seed(cropCfg.Id);
return ErrorCode.ERR_Success;
}
return ErrorCode.ERR_OperateFail;
}
}
}