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100 lines
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using System;
using System.Collections.Generic;
namespace ET
{
[ObjectSystem]
public class MessageDispatcherComponentAwakeSystem: AwakeSystem<MessageDispatcherComponent>
{
public override void Awake(MessageDispatcherComponent self)
{
MessageDispatcherComponent.Instance = self;
self.Load();
}
}
[ObjectSystem]
public class MessageDispatcherComponentLoadSystem: LoadSystem<MessageDispatcherComponent>
{
public override void Load(MessageDispatcherComponent self)
{
self.Load();
}
}
[ObjectSystem]
public class MessageDispatcherComponentDestroySystem: DestroySystem<MessageDispatcherComponent>
{
public override void Destroy(MessageDispatcherComponent self)
{
MessageDispatcherComponent.Instance = null;
self.Handlers.Clear();
}
}
/// <summary>
/// 消息分发组件
/// </summary>
[FriendClass(typeof(MessageDispatcherComponent))]
public static class MessageDispatcherComponentHelper
{
public static void Load(this MessageDispatcherComponent self)
{
self.Handlers.Clear();
List<Type> types = Game.EventSystem.GetTypes(typeof (MessageHandlerAttribute));
foreach (Type type in types)
{
IMHandler iMHandler = Activator.CreateInstance(type) as IMHandler;
if (iMHandler == null)
{
Log.Error($"message handle {type.Name} 需要继承 IMHandler");
continue;
}
Type messageType = iMHandler.GetMessageType();
ushort opcode = OpcodeTypeComponent.Instance.GetOpcode(messageType);
if (opcode == 0)
{
Log.Error($"消息opcode为0: {messageType.Name}");
continue;
}
self.RegisterHandler(opcode, iMHandler);
}
}
public static void RegisterHandler(this MessageDispatcherComponent self, ushort opcode, IMHandler handler)
{
if (!self.Handlers.ContainsKey(opcode))
{
self.Handlers.Add(opcode, new List<IMHandler>());
}
self.Handlers[opcode].Add(handler);
}
public static void Handle(this MessageDispatcherComponent self, Session session, ushort opcode, object message)
{
List<IMHandler> actions;
if (!self.Handlers.TryGetValue(opcode, out actions))
{
Log.Error($"消息没有处理: {opcode} {message}");
return;
}
foreach (IMHandler ev in actions)
{
try
{
ev.Handle(session, message);
}
catch (Exception e)
{
Log.Error(e);
}
}
}
}
}