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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class SpriteClick : MonoBehaviour
{
public Action OnMouseUpAction;
// Start is called before the first frame update
void Start()
{
}
public void OnMouseUp()
{
// OnMouseUpAction?.Invoke();
}
public void OnSpriteClicked()
{
Debug.LogError("OnClicked");
OnMouseUpAction?.Invoke();
}
}