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109 lines
2.8 KiB
109 lines
2.8 KiB
using System; |
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using System.Collections.Generic; |
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using MongoDB.Bson.Serialization.Attributes; |
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using ProtoBuf; |
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namespace ET |
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{ |
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[ProtoContract] |
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[Config] |
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public partial class FightEffectConfigCategory : ProtoObject, IMerge |
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{ |
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public static FightEffectConfigCategory Instance; |
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[ProtoIgnore] |
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[BsonIgnore] |
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private Dictionary<int, FightEffectConfig> dict = new Dictionary<int, FightEffectConfig>(); |
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[BsonElement] |
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[ProtoMember(1)] |
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private List<FightEffectConfig> list = new List<FightEffectConfig>(); |
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public FightEffectConfigCategory() |
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{ |
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Instance = this; |
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} |
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public void Merge(object o) |
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{ |
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FightEffectConfigCategory s = o as FightEffectConfigCategory; |
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this.list.AddRange(s.list); |
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} |
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public override void EndInit() |
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{ |
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foreach (FightEffectConfig config in list) |
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{ |
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config.EndInit(); |
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this.dict.Add(config.Id, config); |
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} |
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this.AfterEndInit(); |
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} |
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public FightEffectConfig Get(int id) |
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{ |
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this.dict.TryGetValue(id, out FightEffectConfig item); |
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if (item == null) |
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{ |
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throw new Exception($"配置找不到,配置表名: {nameof (FightEffectConfig)},配置id: {id}"); |
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} |
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return item; |
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} |
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public bool Contain(int id) |
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{ |
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return this.dict.ContainsKey(id); |
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} |
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public Dictionary<int, FightEffectConfig> GetAll() |
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{ |
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return this.dict; |
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} |
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public List<FightEffectConfig> GetList() |
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{ |
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return this.list; |
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} |
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public FightEffectConfig GetOne() |
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{ |
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if (this.dict == null || this.dict.Count <= 0) |
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{ |
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return null; |
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} |
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return this.dict.Values.GetEnumerator().Current; |
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} |
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} |
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[ProtoContract] |
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public partial class FightEffectConfig: ProtoObject, IConfig |
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{ |
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/// <summary>编号</summary> |
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[ProtoMember(1)] |
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public int Id { get; set; } |
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/// <summary>效果名称</summary> |
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[ProtoMember(2)] |
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public string Name { get; set; } |
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/// <summary>作用对象</summary> |
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[ProtoMember(3)] |
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public int ActionObject { get; set; } |
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/// <summary>持续类型</summary> |
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[ProtoMember(4)] |
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public int DurationType { get; set; } |
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/// <summary>持续时间</summary> |
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[ProtoMember(5)] |
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public int Duration { get; set; } |
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/// <summary>界面显示</summary> |
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[ProtoMember(6)] |
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public int InterfaceDisplay { get; set; } |
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/// <summary>效果图标</summary> |
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[ProtoMember(7)] |
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public string BuffIcon { get; set; } |
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/// <summary>效果描述</summary> |
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[ProtoMember(8)] |
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public string Describe { get; set; } |
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} |
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}
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