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16 lines
391 B
16 lines
391 B
using UnityEngine; |
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namespace ET |
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{ |
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[ComponentOf(typeof(Scene))] |
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public class GlobalComponent: Entity, IAwake |
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{ |
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public static GlobalComponent Instance; |
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public Transform Global { get; set; } |
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public Transform Unit { get; set; } |
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public Transform UI { get; set; } |
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public Transform MainCamera; |
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public Transform UICamera; |
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} |
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} |