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139 lines
3.6 KiB
139 lines
3.6 KiB
using System; |
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using System.Collections.Generic; |
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using MongoDB.Bson.Serialization.Attributes; |
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using ProtoBuf; |
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namespace ET |
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{ |
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[ProtoContract] |
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[Config] |
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public partial class StateConfigCategory : ProtoObject, IMerge |
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{ |
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public static StateConfigCategory Instance; |
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[ProtoIgnore] |
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[BsonIgnore] |
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private Dictionary<int, StateConfig> dict = new Dictionary<int, StateConfig>(); |
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[BsonElement] |
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[ProtoMember(1)] |
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private List<StateConfig> list = new List<StateConfig>(); |
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public StateConfigCategory() |
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{ |
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Instance = this; |
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} |
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public void Merge(object o) |
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{ |
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StateConfigCategory s = o as StateConfigCategory; |
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this.list.AddRange(s.list); |
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} |
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public override void EndInit() |
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{ |
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foreach (StateConfig config in list) |
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{ |
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config.EndInit(); |
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this.dict.Add(config.Id, config); |
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} |
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this.AfterEndInit(); |
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} |
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public StateConfig Get(int id) |
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{ |
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this.dict.TryGetValue(id, out StateConfig item); |
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if (item == null) |
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{ |
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throw new Exception($"配置找不到,配置表名: {nameof (StateConfig)},配置id: {id}"); |
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} |
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return item; |
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} |
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public bool Contain(int id) |
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{ |
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return this.dict.ContainsKey(id); |
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} |
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public Dictionary<int, StateConfig> GetAll() |
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{ |
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return this.dict; |
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} |
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public List<StateConfig> GetList() |
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{ |
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return this.list; |
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} |
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public StateConfig GetOne() |
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{ |
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if (this.dict == null || this.dict.Count <= 0) |
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{ |
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return null; |
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} |
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return this.dict.Values.GetEnumerator().Current; |
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} |
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} |
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[ProtoContract] |
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public partial class StateConfig: ProtoObject, IConfig |
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{ |
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/// <summary>编号</summary> |
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[ProtoMember(1)] |
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public int Id { get; set; } |
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/// <summary>类型</summary> |
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[ProtoMember(2)] |
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public int Type { get; set; } |
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/// <summary>状态名称</summary> |
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[ProtoMember(3)] |
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public string Name { get; set; } |
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/// <summary>BUFF所属对象</summary> |
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[ProtoMember(4)] |
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public int[] Subject { get; set; } |
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/// <summary>BUFF影响对象</summary> |
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[ProtoMember(5)] |
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public int[] Object { get; set; } |
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/// <summary>作用对象参数</summary> |
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[ProtoMember(6)] |
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public int[] ObjectParameter { get; set; } |
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/// <summary>等级</summary> |
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[ProtoMember(7)] |
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public int Lv { get; set; } |
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/// <summary>组类型</summary> |
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[ProtoMember(8)] |
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public int Cover { get; set; } |
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/// <summary>合成物品类型</summary> |
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[ProtoMember(9)] |
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public int SyntheticType { get; set; } |
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/// <summary>效果类型</summary> |
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[ProtoMember(10)] |
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public int[] Effection { get; set; } |
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/// <summary>效果数值</summary> |
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[ProtoMember(11)] |
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public int[] EffectionValue { get; set; } |
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/// <summary>能否劳作</summary> |
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[ProtoMember(12)] |
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public int Toil { get; set; } |
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/// <summary>能否叠加</summary> |
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[ProtoMember(13)] |
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public int Superimposed { get; set; } |
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/// <summary>持续时间</summary> |
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[ProtoMember(14)] |
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public int Duration { get; set; } |
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/// <summary>状态图标</summary> |
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[ProtoMember(15)] |
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public string Icon { get; set; } |
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/// <summary>是否显示</summary> |
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[ProtoMember(16)] |
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public int Display { get; set; } |
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/// <summary>状态描述</summary> |
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[ProtoMember(17)] |
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public string Describe { get; set; } |
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/// <summary>效果读取状态描述</summary> |
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[ProtoMember(18)] |
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public string Description2 { get; set; } |
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} |
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}
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