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139 lines
3.6 KiB

using System;
using System.Collections.Generic;
using MongoDB.Bson.Serialization.Attributes;
using ProtoBuf;
namespace ET
{
[ProtoContract]
[Config]
public partial class StateConfigCategory : ProtoObject, IMerge
{
public static StateConfigCategory Instance;
[ProtoIgnore]
[BsonIgnore]
private Dictionary<int, StateConfig> dict = new Dictionary<int, StateConfig>();
[BsonElement]
[ProtoMember(1)]
private List<StateConfig> list = new List<StateConfig>();
public StateConfigCategory()
{
Instance = this;
}
public void Merge(object o)
{
StateConfigCategory s = o as StateConfigCategory;
this.list.AddRange(s.list);
}
public override void EndInit()
{
foreach (StateConfig config in list)
{
config.EndInit();
this.dict.Add(config.Id, config);
}
this.AfterEndInit();
}
public StateConfig Get(int id)
{
this.dict.TryGetValue(id, out StateConfig item);
if (item == null)
{
throw new Exception($"配置找不到,配置表名: {nameof (StateConfig)},配置id: {id}");
}
return item;
}
public bool Contain(int id)
{
return this.dict.ContainsKey(id);
}
public Dictionary<int, StateConfig> GetAll()
{
return this.dict;
}
public List<StateConfig> GetList()
{
return this.list;
}
public StateConfig GetOne()
{
if (this.dict == null || this.dict.Count <= 0)
{
return null;
}
return this.dict.Values.GetEnumerator().Current;
}
}
[ProtoContract]
public partial class StateConfig: ProtoObject, IConfig
{
/// <summary>编号</summary>
[ProtoMember(1)]
public int Id { get; set; }
/// <summary>类型</summary>
[ProtoMember(2)]
public int Type { get; set; }
/// <summary>状态名称</summary>
[ProtoMember(3)]
public string Name { get; set; }
/// <summary>BUFF所属对象</summary>
[ProtoMember(4)]
public int[] Subject { get; set; }
/// <summary>BUFF影响对象</summary>
[ProtoMember(5)]
public int[] Object { get; set; }
/// <summary>作用对象参数</summary>
[ProtoMember(6)]
public int[] ObjectParameter { get; set; }
/// <summary>等级</summary>
[ProtoMember(7)]
public int Lv { get; set; }
/// <summary>组类型</summary>
[ProtoMember(8)]
public int Cover { get; set; }
/// <summary>合成物品类型</summary>
[ProtoMember(9)]
public int SyntheticType { get; set; }
/// <summary>效果类型</summary>
[ProtoMember(10)]
public int[] Effection { get; set; }
/// <summary>效果数值</summary>
[ProtoMember(11)]
public int[] EffectionValue { get; set; }
/// <summary>能否劳作</summary>
[ProtoMember(12)]
public int Toil { get; set; }
/// <summary>能否叠加</summary>
[ProtoMember(13)]
public int Superimposed { get; set; }
/// <summary>持续时间</summary>
[ProtoMember(14)]
public int Duration { get; set; }
/// <summary>状态图标</summary>
[ProtoMember(15)]
public string Icon { get; set; }
/// <summary>是否显示</summary>
[ProtoMember(16)]
public int Display { get; set; }
/// <summary>状态描述</summary>
[ProtoMember(17)]
public string Describe { get; set; }
/// <summary>效果读取状态描述</summary>
[ProtoMember(18)]
public string Description2 { get; set; }
}
}