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using System;
using System.Collections.Generic;
namespace ET
{
public static class GmHelper
{
public static async ETTask<int> AddItem(Unit unit, List<int> Ks, List<int> Vs)
{
try
{
M2C_GMAddItem resp =
await unit.ZoneScene().GetComponent<SessionComponent>().Session.Call(new C2M_GMAddItem() { Ks = Ks, Vs = Vs }) as
M2C_GMAddItem;
if (resp.Error != ErrorCode.ERR_Success)
{
Log.Error(resp.Error.ToString());
return resp.Error;
}
var storeNc = unit.GetComponent<StoreComponent>();
for (int i = 0; i < Ks.Count; i++)
{
storeNc.Add(Ks[i], Vs[i]);
}
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
await ETTask.CompletedTask;
return ErrorCode.ERR_Success;
}
}
}