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44 lines
789 B
44 lines
789 B
using UnityEngine; |
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namespace ET |
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{ |
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public static class LayerNames |
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{ |
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/// <summary> |
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/// UI层 |
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/// </summary> |
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public const string UI = "UI"; |
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/// <summary> |
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/// 游戏单位层 |
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/// </summary> |
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public const string UNIT = "Unit"; |
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/// <summary> |
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/// 地形层 |
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/// </summary> |
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public const string MAP = "Map"; |
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/// <summary> |
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/// 默认层 |
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/// </summary> |
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public const string DEFAULT = "Default"; |
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public const string HIDDEN = "Hidden"; |
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/// <summary> |
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/// 通过Layers名字得到对应层 |
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/// </summary> |
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/// <param name="name"></param> |
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/// <returns></returns> |
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public static int GetLayerInt(string name) |
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{ |
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return LayerMask.NameToLayer(name); |
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} |
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public static string GetLayerStr(int name) |
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{ |
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return LayerMask.LayerToName(name); |
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} |
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} |
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} |