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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="效果类型:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="EffectTypeLbl" />
</ui:VisualElement>
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="可否被招架:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="CanBeParryLbl" />
</ui:VisualElement>
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="可否被反击:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="CanBeFightBackLbl" />
</ui:VisualElement>
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="可否被追击:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="CanBeInterruptLbl" />
</ui:VisualElement>
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="可否被援护:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="CanBeSupportLbl" />
</ui:VisualElement>
<ui:VisualElement style="flex-direction: row;">
<ui:Label text="数值表达式:" display-tooltip-when-elided="true" />
<ui:Label text="Label" display-tooltip-when-elided="true" name="NumericExpressionLbl" />
</ui:VisualElement>
</ui:UXML>