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25 lines
529 B
25 lines
529 B
using System.Collections.Generic; |
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using UnityEngine; |
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namespace ET |
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{ |
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public enum MotionType |
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{ |
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None, |
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Idle, |
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Run, |
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} |
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[ComponentOf(typeof(Unit))] |
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public class AnimatorComponent : Entity, IAwake, IUpdate, IDestroy |
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{ |
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public Dictionary<string, AnimationClip> animationClips = new Dictionary<string, AnimationClip>(); |
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public HashSet<string> Parameter = new HashSet<string>(); |
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public MotionType MotionType; |
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public float MontionSpeed; |
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public bool isStop; |
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public float stopSpeed; |
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public Animator Animator; |
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} |
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} |