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using System; |
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using UnityEngine; |
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namespace ET |
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{ |
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[ComponentOf(typeof(Scene))] |
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public class OperaComponent: Entity, IAwake, IUpdate |
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{ |
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public Vector3 ClickPoint; |
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public int mapMask; |
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public readonly C2M_PathfindingResult frameClickMap = new C2M_PathfindingResult(); |
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} |
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}
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