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using ET.EventType; |
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namespace ET |
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{ |
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public class BattleStart_AddComponent : AEvent<EventType.BattleStart> |
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{ |
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protected override void Run(BattleStart args) |
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{ |
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var battleMgr = args.CurrentScene.AddComponent<BattleManagerComponent>(); |
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battleMgr.Init(args.BattleInfo); |
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} |
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} |
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} |