You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
1.3 KiB
53 lines
1.3 KiB
using System; |
|
using UnityEngine; |
|
using System.Collections; |
|
using ET; |
|
|
|
|
|
namespace UnityEngine.UI |
|
{ |
|
[System.Serializable] |
|
public class LoopScrollPrefabSource |
|
{ |
|
public string prefabName; |
|
public int poolSize = 5; |
|
|
|
private bool inited = false; |
|
public virtual GameObject GetObject(int index) |
|
{ |
|
try |
|
{ |
|
if(!inited) |
|
{ |
|
GameObjectPoolHelper.InitPool(prefabName, poolSize); |
|
inited = true; |
|
} |
|
return GameObjectPoolHelper.GetObjectFromPool(prefabName); |
|
} |
|
catch (Exception e) |
|
{ |
|
Debug.LogError(e); |
|
return null; |
|
} |
|
} |
|
|
|
public virtual void ReturnObject(Transform go , bool isDestroy = false) |
|
{ |
|
try |
|
{ |
|
if (isDestroy) |
|
{ |
|
UnityEngine.GameObject.Destroy(go.gameObject); |
|
} |
|
else |
|
{ |
|
GameObjectPoolHelper.ReturnObjectToPool(go.gameObject); |
|
} |
|
} |
|
catch (Exception e) |
|
{ |
|
Debug.LogError(e); |
|
} |
|
} |
|
} |
|
}
|
|
|