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18 lines
433 B
18 lines
433 B
using UnityEngine; |
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namespace ET |
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{ |
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[FriendClass(typeof(XunLuoPathComponent))] |
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public static class XunLuoPathComponentSystem |
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{ |
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public static Vector3 GetCurrent(this XunLuoPathComponent self) |
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{ |
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return self.path[self.Index]; |
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} |
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public static void MoveNext(this XunLuoPathComponent self) |
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{ |
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self.Index = ++self.Index % self.path.Length; |
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} |
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} |
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} |