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35 lines
1.2 KiB
35 lines
1.2 KiB
using System; |
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using NLog; |
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namespace ET |
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{ |
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[ConsoleHandler(ConsoleMode.ReloadConfig)] |
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public class ReloadConfigConsoleHandler: IConsoleHandler |
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{ |
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public async ETTask Run(ModeContex contex, string content) |
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{ |
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switch (content) |
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{ |
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case ConsoleMode.ReloadConfig: |
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contex.Parent.RemoveComponent<ModeContex>(); |
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Log.Console("C must have config name, like: C UnitConfig"); |
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break; |
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default: |
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string[] ss = content.Split(" "); |
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string configName = ss[1]; |
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string category = $"{configName}Category"; |
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Type type = Game.EventSystem.GetType($"ET.{category}"); |
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if (type == null) |
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{ |
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Log.Console($"reload config but not find {category}"); |
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return; |
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} |
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ConfigComponent.Instance.LoadOneConfig(type); |
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Log.Console($"reload config {configName} finish!"); |
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break; |
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} |
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await ETTask.CompletedTask; |
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} |
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} |
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} |