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34 lines
965 B

using System;
using System.Collections.Generic;
namespace ET
{
[ActorMessageHandler]
public class C2M_EmbattleHandler: AMActorLocationRpcHandler<Unit, C2M_Embattle, M2C_Embattle>
{
protected async override ETTask Run(Unit unit, C2M_Embattle request, M2C_Embattle response, Action reply)
{
try
{
var fighterDic = new Dictionary<int, long>();
for (int i = 0; i < request.Ks.Count; i++)
{
fighterDic[request.Ks[i]] = request.Vs[i];
}
unit.SetEmbattle(fighterDic);
response.Error = ErrorCode.ERR_Success;
reply();
}
catch (Exception e)
{
response.Error = ErrorCode.ERR_BuildError;
response.Message = e.ToString();
reply();
}
await ETTask.CompletedTask;
}
}
}