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55 lines
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using System;
namespace ET
{
public static class PlantHelper
{
public static async ETTask<int> FarmlandPlant(Unit unit, long farmlandId, int cropId)
{
try
{
C2M_FarmlandPlant msg = new C2M_FarmlandPlant() { FarmlandId = farmlandId, CropCfgId = cropId };
M2C_FarmlandPlant resp = await unit.ZoneScene().GetComponent<SessionComponent>().Session.Call(msg) as M2C_FarmlandPlant;
if (resp.Error == ErrorCode.ERR_Success)
{
FarmlandOperate.Plant(unit, farmlandId, cropId);
}
else
{
Log.Error(resp.Error.ToString());
}
return resp.Error;
}
catch (Exception e)
{
Log.Error(e.ToString());
throw;
}
}
public static async ETTask<int> FarmlandHarvest(Unit unit, long farmlandId)
{
try
{
C2M_FarmlandHarvest msg = new C2M_FarmlandHarvest() { FarmlandId = farmlandId };
M2C_FarmlandPlant resp = await unit.ZoneScene().GetComponent<SessionComponent>().Session.Call(msg) as M2C_FarmlandPlant;
if (resp.Error == ErrorCode.ERR_Success)
{
FarmlandOperate.Harvest(unit, farmlandId);
}
else
{
Log.Error(resp.Error.ToString());
}
return resp.Error;
}
catch (Exception e)
{
Log.Error(e.ToString());
throw;
}
}
}
}