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17 lines
451 B
17 lines
451 B
using UnityEngine; |
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using UnityEngine.Rendering.Universal; |
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namespace ET |
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{ |
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[ComponentOf(typeof(Scene))] |
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public class PeachValleyComponent: Entity, IAwake |
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{ |
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public Light2D GlobalLight; |
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public Color SunsetColor = new Color(1, 0.8f,0.4f); |
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public Color DayColor = Color.white; |
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public float DayIntensity = 1.0f; |
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public float SunsetIntensity = 0.5f; |
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public float NightIntensity = 0.2f; |
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} |
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}
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