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55 lines
1.2 KiB
55 lines
1.2 KiB
using System; |
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using FairyGUI.Utils; |
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namespace FairyGUI |
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{ |
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/// <summary> |
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/// Gear is a connection between object and controller. |
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/// </summary> |
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public class GearDisplay2 : GearBase |
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{ |
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/// <summary> |
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/// Pages involed in this gear. |
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/// </summary> |
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public string[] pages { get; set; } |
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public int condition; |
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int _visible; |
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public GearDisplay2(GObject owner) |
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: base(owner) |
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{ |
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} |
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override protected void AddStatus(string pageId, ByteBuffer buffer) |
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{ |
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} |
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override protected void Init() |
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{ |
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pages = null; |
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} |
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override public void Apply() |
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{ |
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if (pages == null || pages.Length == 0 |
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|| Array.IndexOf(pages, _controller.selectedPageId) != -1) |
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_visible = 1; |
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else |
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_visible = 0; |
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} |
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override public void UpdateState() |
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{ |
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} |
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public bool Evaluate(bool connected) |
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{ |
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bool v = _controller == null || _visible > 0; |
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if (this.condition == 0) |
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v = v && connected; |
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else |
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v = v || connected; |
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return v; |
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} |
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} |
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}
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